Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.15 @ 22:38:11 Player: Momo Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (27) 135 Value Destroyed (782) 782 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3637 Bonus ------- None Cogmind --------- Core Integrity 689/700 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Flying (195) Ox4 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (5) --- Flying VTOL-Compact Exoskeleton > --- UTILITY (4) ------ High-capacity Storage Unit Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON (4) ------- Subdweller Machine Gun > --- INVENTORY (20) --- Medium Treads Huge Storage Unit Layered Light Armor Plating System Restoration Module EM Shotgun Riot Gun Lightning Gun Precision Beam Rifle Faulty Precision Beam Rifle Gatling Laser Improved EM Pulse Cannon Subdweller Beam Cannon Heavy Particle Cannon Ion Cannon Plasma Cannon Subdweller Machine Gun Barrage Gun Flak Gun Rocket Launcher Great Maul Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flying VTOL-Compact Exoskeleton Flightbrick > --- UTILITY ---------- Scrap Engine High-capacity Storage Unit Advanced Targeting Computer Improved Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Powered Cannon Subdweller Machine Gun > --- INVENTORY -------- Medium Treads Huge Storage Unit System Restoration Module EM Shotgun Riot Gun Lightning Gun Precision Beam Rifle Precision Beam Rifle Gatling Laser Improved EM Pulse Cannon Subdweller Beam Cannon Heavy Particle Cannon Ion Cannon Plasma Cannon Subdweller Machine Gun Barrage Gun Flak Gun Rocket Launcher Great Maul [Rating: 89] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Propulsion Armored Treads Treads Armored Treads Wheel Compact Wheel Flight Unit Flightbrick Utility High-capacity Storage Unit Device Scrap Engine Storage High-capacity Storage Unit Processor Targeting Computer Protection Makeshift Armor Plating Weapon Great Maul Energy Cannon Powered Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Great Maul Build | -11 -10 -10 -10 -9 -7 ------- Run | Jun Mat Min Sub Rec Fac Slots Evolved 6 | . . . . . 6 Power . | . . . . . . Propulsion 3 | . . . . . 3 Utility 1 | . . . . . 1 Weapon 2 | . . . . . 2 Parts Attached 29 | 4 1 3 12 3 6 Power 3 | . . 1 1 1 . Engine 3 | . . 1 1 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 . . 3 2 1 Treads 1 | . . . 1 . . Leg . | . . . . . . Wheel 6 | 2 . . 2 2 . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 7 | . 1 1 1 . 4 Device 1 | . . . . . 1 Storage 1 | . . 1 . . . Processor 2 | . 1 . . . 1 Hackware . | . . . . . . Protection 3 | . . . 1 . 2 Artifact . | . . . . . . Weapon 11 | 2 . 1 7 . 1 Energy Gun . | . . . . . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 5 | 2 . . 3 . . Ballistic Cannon . | . . . . . . Launcher 4 | . . . 4 . . Special Weapon . | . . . . . . Impact Weapon 1 | . . 1 . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 9 | . . . 9 . . Power 2 | . . . 2 . . Propulsion 4 | . . . 4 . . Utility . | . . . . . . Weapon 3 | . . . 3 . . Highest Loss Streak 2 | . . . 2 . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 69 84 96 89 48 Engine 11 | . . 6 13 8 5 Treads 9 | . . . 12 . . Wheel 16 | . 28 28 14 23 2 Storage 12 | . . 6 14 14 5 Processor 7 | . 12 14 6 . 2 Protection 6 | . . . 7 14 5 Ballistic Gun 7 | . 28 26 2 28 5 Launcher 8 | . . . 11 . . Impact Weapon 9 | . . 1 13 . . Naked Turns . | . . . . . . Heaviest Build 64 | 2 2 50 59 54 64 Greatest Support 34 | 16 3 32 32 32 34 Greatest Overweight (x) 16 | . . 1 16 3 5 Average Overweight (x) 2 | . . . 4 1 1 Largest Inventory Capacity 20 | 5 5 20 20 20 20 Average Capacity 18 | 5 5 12 20 20 20 Most Carried 20 | 2 5 15 20 20 20 Average Carried 17 | . 4 9 18 19 13 Final Capacity 20 | 5 5 20 20 20 20 Final Carried 20 | 2 5 15 20 20 20 Scrap Engine Consumption 8 | . . . . . 8 Constructs Created 1 | . . . . . 1 Class Distribution -------------------- 90% | Mutant 6% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Tank | -7/Factory Resources | -11 -10 -10 -10 -9 -7 ----------- Run | Jun Mat Min Sub Rec Fac Matter Collected 1092 | 240 . 46 562 61 183 Remotely . | . . . . . . Salvage Created 837 | . . 47 437 187 166 Parts 50 | . . 4 26 10 10 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 11 | . . . 11 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -7 ------- Run | Jun Mat Min Sub Rec Fac Combat Hostiles Destroyed 22 | . . 3 17 . 2 Melee 1 | . . . 1 . . Guns 7 | . . 3 3 . 1 Cannons 1 | . . . . . 1 AOE 12 | . . . 12 . . Classes Destroyed 7 | . . 1 3 2 1 Builder 1 | . . . . 1 . Hauler 1 | . . . . . 1 Recycler 2 | . . . . 2 . Turret 1 | . . . 1 . . Swarmer 6 | . . 3 3 . . Sentry 3 | . . . 1 . 2 Subdweller 13 | . . . 13 . . Best Kill Streak 7 | . . 3 7 3 2 Combat Bots Only 6 | . . 3 6 . 1 Max Kills in Single Turn 2 | . . 2 2 1 1 Gunslinging 1 | . . 1 . . . Exploded 2 | . . . 2 . . Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -7 -------- Run | Jun Mat Min Sub Rec Fac Damage Taken 1417 | . . 71 1119 . 227 Core 184 | . . 12 161 . 11 Absorbed by Shields . | . . . . . . Core Remaining (%) 65 | 100 . . . 30 . Volleys Fired 71 | . . 8 48 7 8 Largest 2 | . . 2 2 2 2 Hottest 70 | . . 40 58 58 70 Shots Fired 106 | . . 16 62 14 14 Gun 67 | . . 16 29 14 8 Cannon 6 | . . . . . 6 Launcher 33 | . . . 33 . . Special . | . . . . . . Kinetic 67 | . . 16 29 14 8 Thermal 6 | . . . . . 6 Explosive 33 | . . . 33 . . Electromagnetic . | . . . . . . Robot Hit Streak 13 | . . 4 13 4 8 Robot Miss Streak 5 | . . 4 5 1 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 66 | . . 9 43 4 10 Core Hits 40 | . . 3 30 3 4 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . 2 . . Critical Strikes 2 | . . . 2 . . Smash 2 | . . . 2 . . Melee Attacks 51 | . . 1 50 . . Impact 51 | . . 1 50 . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2755 | . . 71 2233 93 358 Guns 682 | . . 71 378 93 140 Cannons 218 | . . . . . 218 Explosions 1492 | . . . 1492 . . Melee 363 | . . . 363 . . Ramming . | . . . . . . Kinetic 682 | . . 71 378 93 140 Thermal 218 | . . . . . 218 Explosive 1492 | . . . 1492 . . Electromagnetic . | . . . . . . Impact 363 | . . . 363 . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 66 | . . . 66 . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 66 | . . . 66 . . Knockbacks 1 | . . . 1 . . Impact 1 | . . . 1 . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 187 | . . . 187 . . Shots 9 | . . . 9 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 94 | . . . 6 54 94 Average Temperature 33 | . . . 6 22 43 Received Heat Transfer 291 | . . . 231 . 60 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 4 | . . . 4 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -7 ------- Run | Jun Mat Min Sub Rec Fac Peak Influence 227 | . 15 100 . 227 131 Initial 211 | . . 5 . 211 32 Average 97 | . 6 68 . 183 77 Maximum Alert Level 1 | . . . . 1 . Low Security (%) 77 | 100 100 100 . 25 100 Level 1 22 | . . . . 74 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 1 . . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -7 --------- Run | Jun Mat Min Sub Rec Fac Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 66 | . 4 3 57 . 2 Peak Tracking Total 4 | . 3 3 4 . 1 Tactical Retreats 2 | . . . 2 . . Traps | -11 -10 -10 -10 -9 -7 ------- Run | Jun Mat Min Sub Rec Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . 1 . . . Most Traps Carried 4 | . . 4 4 . . Machines | -11 -10 -10 -10 -9 -7 ---------- Run | Jun Mat Min Sub Rec Fac Machines Disabled 5 | . . . 5 . . Max in Single Turn 2 | . . . 2 . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -7 --------- Run | Jun Mat Min Sub Rec Fac Machines Accessed 7 | . 2 1 1 2 1 Terminals 4 | . 2 . . 2 . Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 9 | . 3 1 1 3 1 Successful 5 | . . 1 1 3 . Failed 4 | . 3 . . . 1 Catastrophic 2 | . 1 . . . 1 Database Lockouts . | . . . . . . Manual 5 | . 3 . . 2 . Terminals 6 | . 3 . . 3 . Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . . 1 1 3 . Open Door 1 | . . 1 . . . Alert Level 1 | . . . . 1 . Unreport Threat 1 | . . . . 1 . Zone Layout 1 | . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 . . 1 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -7 ------------ Run | Jun Mat Min Sub Rec Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -7 -------- Run | Jun Mat Min Sub Rec Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -7 ------- Run | Jun Mat Min Sub Rec Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -7 ------------- Run | Jun Mat Min Sub Rec Fac Turns Passed 4636 | 33 102 505 3447 355 194 Spaces Moved 3369 | 49 195 637 2076 272 140 Core 696 | 48 195 451 2 . . Treads . | . . . . . . Legs . | . . . . . . Wheels 2533 | 1 . 186 2074 272 . Hover . | . . . . . . Flight 140 | . . . . . 140 Fastest Speed 50 | 50 50 50 115 115 74 Average Speed 123 | 51 50 68 150 119 102 Slowest Speed 850 | 100 50 115 850 145 235 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 52 | 3 44 96 94 72 3 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 9 | . . 1 8 . . Spaces Dug 10 | . . 1 8 1 . Terrain Destroyed 189 | . . 1 185 2 1 Melee 9 | . . 1 8 . . Projectile 3 | . . . . 2 1 AOE 177 | . . . 177 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -7 --------- Run | Jun Mat Min Sub Rec Fac Total 3648 | 54 198 687 2239 289 181 Wait 45 | . . 24 16 . 5 Move 3364 | 48 194 636 2075 271 140 Hop . | . . . . . . Pick Up 54 | 2 3 13 21 3 12 Fast Attach 15 | 4 1 1 3 3 3 Attach 10 | . . 1 6 . 3 Detach 1 | . . . 1 . . Swap 4 | . . 1 3 . . Drop 33 | . . 2 16 5 10 Fire 71 | . . 8 48 7 8 Melee 51 | . . 1 50 . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat] / [*Mat] / *Rec) -9/Recycling -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 2 | -11/Junkyard | Discovered new exit (range 16) 34 | -11/Junkyard | Entered Materials 83 | -10/Materials | Discovered new exit (range 12) 109 | -10/Materials | Discovered new exit (range 3) 128 | -10/Materials | Discovered new exit (range 16) 136 | -10/Materials | Entered Mines 191 | -10/Mines | Discovered new exit (range 9) 286 | -10/Mines | Learned 2 Materials zone layouts 289 | -10/Mines | Assembled infested the area 294 | -10/Mines | Assisted by a Guerilla fighting off Assembled 304 | -10/Mines | Build established: Mutant 339 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 344 | -10/Mines | Discovered new exit (range 5) 391 | -10/Mines | Found a hidden stash of uninstalled traps 400 | -10/Mines | Met a Derelict shopkeep closing up shop 496 | -10/Mines | Discovered new exit (range 4) 641 | -10/Mines | Entered Subcaves 1033 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1219 | -10/Subcaves | Visited 4L-MR0's lab 1232 | -10/Subcaves | Found Powered Cannon 1920 | -10/Subcaves | Discovered new exit (range 8) 2140 | -10/Subcaves | Discovered new exit (range 13) 2156 | -10/Subcaves | Ambushed by Subdweller buried in earth 2586 | -10/Subcaves | Discovered new exit (range 12) 2871 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2874 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2991 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2996 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 3132 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3296 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 3479 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3854 | -10/Subcaves | A Subdweller sparked back to life 3854 | -10/Subcaves | A Subdweller sparked back to life 3880 | -10/Subcaves | Core integrity fell below 50% 3928 | -10/Subcaves | Found Flightbrick 4088 | -10/Subcaves | Entered Recycling 4092 | -9/Recycling | Found Scrap Engine 4424 | -9/Recycling | Discovered new exit (range 16) 4443 | -9/Recycling | Entered Factory 4443 | -7/Factory | Evolved 6 slots: Propulsion x3, Utility x1, Weapon x2 4445 | -7/Factory | Attached Flightbrick, gained temporary slots: Utility x3 4447 | -7/Factory | Attached Powered Cannon, gained temporary slot: Power 4462 | -7/Factory | Discovered new exit (range 13) 4637 | -7/Factory | Self-destructed Last Messages --------------- 04583_ Acquired Med. Treads. 04587_ Acquired Plasma Cannon. 04596_ Y-54 Guardian destroyed. 04598_ Dropped Mak. Armor Plating. 04600_ Scrap Engine consumes Mak. Armor Plating. 04600_ Acquired 42 matter. 04602_ Acquired Imp. Light Armor Plating. 04604_ Acquired Gatling Laser. 04607_ Acquired 10 matter. 04610_ Acquired Lyr. Light Armor Plating. 04613_ Acquired System Restoration Module. 04617_ Acquired Lightning Gun. 04622_ Acquired Lyr. Light Armor Plating. 04627_ Acquired 10 matter. 04630_ Scrap Engine envelopes itself in armor. 04630_ Temporary Utility slot lost. 04632_ Discarded Flightbrick. 04632_ Temporary Utility slot lost. 04635_ Discarded Powered Cannon. 04635_ Temporary Power slot lost. 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" " # | | ????????????????????# # " " # | | ????????????????????# # " " # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 50 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RainbowProjectionWell Manual? 0 Play Time 00:29:04 Cumulative 425.8 hours Start 2023.07.12 @ 21:43:02 End 2023.07.15 @ 22:38:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 207 Rogue 203 Adventurer 0 Explorer 4 Win Type - Total 24 Types 8/1/2/5/1/2/3/1/1 Lore% 83 Gallery% 87 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b584f568-66d8-4f1a-9ece-929fd13c4acc