Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.19 @ 12:14:44 Player: TheLargestBoi Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (103) 515 Value Destroyed (3319) 3319 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1875) 1875 TOTAL SCORE: 10429 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 642 Entered Garrisons 200 Used RIF Installer 1000 Cogmind --------- Core Integrity 930/1000 Matter 284/300 Energy 45/300 System Corruption 0% Temperature Cool (0) Movement Hovering (166) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- Angular Momentum Engine > --- PROPULSION (4) --- Aerolev Unit Aerolev Unit > --- UTILITY (8) ------ Medium Storage Unit Advanced Sensor Array Improved Signal Interpreter Melee Analysis Suite Advanced ECM Suite Hacking Suite Relay Coupler [Grunt] (15) > --- WEAPON (3) ------- Advanced EMP Blaster Lance > --- INVENTORY (10) --- Aerolev Unit Aerolev Unit Aerolev Unit Stasis Canceller Hacking Suite Authchip [Device] Relay Coupler [Grunt] (32) Axe Axe Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Gravmag System Gravmag System > --- UTILITY ---------- Medium Storage Unit Advanced Sensor Array Improved Signal Interpreter Melee Analysis Suite Advanced ECM Suite Hacking Suite Relay Coupler [Grunt] > --- WEAPON ----------- Advanced EMP Blaster Improved Datajack Lance > --- INVENTORY -------- Aerolev Unit Aerolev Unit Aerolev Unit Stasis Canceller Hacking Suite Authchip [Device] Relay Coupler [Grunt] Axe Axe [Rating: 59] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Scythe Energy Gun Medium Laser Energy Cannon Ion Burst Cannon Ballistic Gun Gauss Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Scythe Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Rec Fac Fac Slots Evolved 10 | . . . 2 . 2 . . . 4 2 Power 1 | . . . . . . . . . 1 . Propulsion 2 | . . . 1 . . . . . 1 . Utility 6 | . . . 1 . 1 . . . 2 2 Weapon 1 | . . . . . 1 . . . . . Parts Attached 118 | 7 9 3 32 8 8 32 3 1 10 5 Power 13 | 1 1 . 4 1 . 4 1 . 1 . Engine 11 | 1 1 . 4 1 . 3 . . 1 . Core 2 | . . . . . . 1 1 . . . Reactor . | . . . . . . . . . . . Propulsion 29 | 2 . 1 8 4 4 7 . . 1 2 Treads . | . . . . . . . . . . . Leg 20 | 2 . 1 7 4 4 2 . . . . Wheel . | . . . . . . . . . . . Hover 7 | . . . . . . 4 . . 1 2 Flight 2 | . . . 1 . . 1 . . . . Utility 30 | 2 4 . 5 1 2 7 2 . 6 1 Device 18 | 1 2 . 2 1 . 7 1 . 3 1 Storage 3 | 1 1 . 1 . . . . . . . Processor 2 | . . . . . 1 . 1 . . . Hackware 5 | . 1 . . . 1 . . . 3 . Protection 2 | . . . 2 . . . . . . . Artifact . | . . . . . . . . . . . Weapon 46 | 2 4 2 15 2 2 14 . 1 2 2 Energy Gun 20 | 2 2 1 10 1 . 4 . . . . Energy Cannon 3 | . . . . . . 3 . . . . Ballistic Gun 1 | . . . . . 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 9 | . 2 1 2 1 . 1 . . 1 1 Special Weapon 3 | . . . 3 . . . . . . . Impact Weapon 2 | . . . . . . 2 . . . . Slashing Weapon 6 | . . . . . 1 4 . . 1 . Piercing Weapon 1 | . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . . . . . 1 . . Unidentified Prototypes 10 | . . . 3 . . 7 . . . . Parts Lost 17 | . . 1 4 3 . 6 . . . 3 Power 3 | . . . . 1 . 2 . . . . Propulsion 8 | . . 1 2 2 . 1 . . . 2 Utility 2 | . . . 1 . . 1 . . . . Weapon 4 | . . . 1 . . 2 . . . 1 Highest Loss Streak 3 | . . 1 1 3 . 3 . . . 3 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 98 99 97 97 92 90 90 89 86 Engine 9 | . 14 14 10 10 9 8 5 . 4 5 Leg 18 | . 28 26 32 31 26 14 . . . . Hover 9 | . . . . . . 11 27 27 26 22 Device 9 | . 8 . 13 21 18 8 4 . 5 11 Storage 9 | . 14 14 11 11 9 9 9 9 6 5 Processor 5 | . . . . . . 9 13 18 13 11 Hackware 7 | . 4 14 3 . 9 9 9 9 9 11 Energy Gun 10 | . 24 27 17 18 17 1 . . . . Slashing Weapon 7 | . . . . . 6 12 18 18 12 7 Naked Turns . | . . . . . . . . . . . Heaviest Build 37 | 13 19 19 32 32 29 35 21 21 34 37 Greatest Support 45 | 20 20 20 30 30 45 45 24 24 32 34 Greatest Overweight (x) 10 | . . 1 9 1 1 10 . . 1 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 10 10 10 10 Most Carried 10 | 2 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 1 7 10 9 9 9 9 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 2 10 10 10 10 10 10 10 10 10 9 Class Distribution -------------------- 54% | Scavenger-Mutant 20% | Scavenger-Gladiator 19% | Mutant 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Commander-Mutant | -8/Garrison Scavenger-Gladiator | -8/Recycling Scavenger-Gladiator | -6/Factory Scavenger-Gladiator | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 ----------- Run | Yrd Mat Min Mat Min Mat Sto Gar Rec Fac Fac Matter Collected 1453 | 252 138 30 340 116 78 315 30 . 120 34 Remotely . | . . . . . . . . . . . Salvage Created 3928 | 20 413 141 777 25 247 1481 184 316 179 145 Parts 214 | 3 27 10 46 1 15 66 10 14 12 10 Haulers Intercepted 10 | . 1 . 4 . . 5 . . . . Recyclers Shooed 11 | . 1 1 2 1 . 5 . . 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Rec Fac Fac Combat Hostiles Destroyed 61 | . 9 5 15 2 3 16 4 1 3 3 Melee 25 | . . . . . 3 15 4 1 2 . Guns 20 | . 6 5 8 1 . . . . . . AOE 13 | . 3 . 5 1 . . . . 1 3 Classes Destroyed 14 | 1 6 . 3 . 1 1 . . 2 . Worker 5 | . . . 2 . . 2 . . . 1 Builder 2 | . . . . . . . . . 1 1 Tunneler 3 | 1 . 1 . . . . . . 1 . Hauler 10 | . 1 . 4 . . 5 . . . . Recycler 11 | . 1 . . . 1 5 . 4 . . Mechanic 1 | . . . . . . 1 . . . . Operator 2 | . 1 . . . . 1 . . . . Watcher 8 | . 2 . 3 . 1 1 . . . 1 Swarmer 15 | . 3 3 6 . . . . . . 3 Grunt 29 | . 6 2 5 . 2 10 3 . 1 . Duelist 2 | . . . 1 . . 1 . . . . Sentry 12 | . . . 3 2 . 5 1 1 . . Hunter 1 | . . . . . 1 . . . . . Programmer 2 | . . . . . . . . . 2 . Best Kill Streak 5 | 1 3 5 5 2 2 4 3 3 2 4 Combat Bots Only 5 | . 3 5 4 2 2 4 3 1 1 3 Max Kills in Single Turn 3 | 1 3 1 2 1 1 1 1 1 2 2 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 3 . 2 1 . . . . 1 1 Melee 1 | . . . . . 1 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Gar Rec Fac Fac Hostile Shots Fired 338 | . 22 33 66 30 8 118 8 6 12 35 Missed 97 | . 8 12 15 9 2 24 2 2 8 15 Damage Taken 3453 | . 213 200 791 349 129 1171 119 62 50 369 Core 699 | . 56 22 89 54 35 329 44 . . 70 Absorbed by Shields 244 | . . . . . . 244 . . . . Regen/Repaired (Parts) 82 | . 14 . 68 . . . . . . . Core Remaining (%) 71 | 100 . 68 . 64 . . . 25 100 . Volleys Fired 145 | 1 27 20 66 9 8 9 . . 2 3 Largest 2 | 2 2 2 2 2 2 1 . . 1 1 Hottest 156 | 100 100 100 156 112 112 100 . . 36 36 Shots Fired 258 | 2 53 35 120 18 16 9 . . 2 3 Gun 225 | 2 50 35 108 13 16 1 . . . . Cannon 8 | . . . . . . 8 . . . . Launcher 17 | . 3 . 4 5 . . . . 2 3 Special 8 | . . . 8 . . . . . . . Kinetic . | . . . . . . . . . . . Thermal 241 | 2 50 35 116 13 16 9 . . . . Explosive 12 | . 3 . 4 5 . . . . . . Electromagnetic 5 | . . . . . . . . . 2 3 Robot Hit Streak 28 | 1 19 7 28 11 5 6 . . 2 1 Robot Miss Streak 10 | 1 2 4 3 2 9 10 . . 1 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . Shots Hit Robots 288 | 1 43 22 78 14 16 88 7 5 11 3 Core Hits 122 | 1 23 9 29 6 5 26 4 4 7 8 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . Critical Strikes 29 | . 5 2 5 1 1 15 . . . . Burn 14 | . 5 2 5 1 1 . . . . . Smash 1 | . . . . . . 1 . . . . Sever 14 | . . . . . . 14 . . . . Melee Attacks 190 | . . . . . 16 132 20 7 13 2 Impact 14 | . . . . . . 14 . . . . Slashing 173 | . . . . . 16 118 20 7 11 1 Piercing 1 | . . . . . . . . . . 1 Sneak Attacks 31 | . . . . . 2 20 . 4 3 2 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 13 | . . . . . . 11 1 . 1 . Damage Inflicted 8532 | 12 712 275 1489 344 479 3652 243 333 556 437 Guns 2288 | 12 514 273 1214 170 105 . . . . . Cannons 213 | . . . . . . 213 . . . . Explosions 1118 | . 197 . 267 174 . . . . 197 283 Melee 4891 | . . . . . 374 3428 243 333 359 154 Ramming 22 | . 1 2 8 . . 11 . . . . Kinetic . | . . . . . . . . . . . Thermal 2554 | 12 514 273 1214 170 105 213 . . 53 . Explosive 638 | . 197 . 267 174 . . . . . . Electromagnetic 427 | . . . . . . . . . 144 283 Impact 406 | . . . . . . 406 . . . . Slashing 4401 | . . . . . 374 3022 243 333 359 70 Piercing 84 | . . . . . . . . . . 84 Highest Corruption 2 | . . . 2 2 . . . . . . Average Corruption 2 | . . . 2 2 . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 14 | . . . 10 4 . . . . . . Message Errors 4 | . . . 3 1 . . . . . . Matter Fused 2 | . . . 2 . . . . . . . Heat Flow Errors 1 | . . . . 1 . . . . . . Energy Discharges 2 | . . . 2 . . . . . . . Data Loss (minor) 2 | . . . 1 1 . . . . . . Data Loss (major) 1 | . . . 1 . . . . . . . Misfires 1 | . . . 1 . . . . . . . Alerts 1 | . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 567 | . . . 12 . 59 329 . 37 95 35 Projectiles 23 | . . . . . . 23 . . . . Explosions 12 | . . . 12 . . . . . . . Melee 532 | . . . . . 59 306 . 37 95 35 Knockbacks 2 | . . . . . . 2 . . . . Impact 2 | . . . . . . 2 . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 171 | . 35 . 13 40 . 5 . . . 78 Shots 10 | . 2 . 1 3 . . . . . 4 Rammed 2 | . . . . . . 2 . . . . Targets Rammed 5 | . 1 1 1 . . 2 . . . . Kicked 3 | . 1 1 1 . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 453 | 39 150 446 453 225 . 96 . 6 . . Average Temperature 122 | 20 38 204 129 73 . 40 . 6 . . Received Heat Transfer 1285 | . 111 75 165 144 63 610 63 36 18 . Effects 2 | . . 1 1 . . . . . . . Shutdowns 1 | . . 1 . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . . . . . . 1 . . . 2 Impact Corruptions 2 | . . . . . . 2 . . . . Robots Melted 2 | . . . 2 . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . Parts Melted 19 | . 6 2 10 . 1 . . . . . Heat Transferred 7232 | 37 1887 962 3256 444 296 250 . . 100 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 2 . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Rec Fac Fac Peak Influence 735 | 5 283 139 270 134 102 361 735 397 228 182 Initial 330 | . 3 24 53 78 48 42 234 330 166 19 Average 173 | 1 121 116 177 110 60 213 433 374 85 46 Maximum Alert Level 3 | . 1 . 1 . . 1 3 1 1 . Low Security (%) 66 | 100 86 100 58 100 100 47 . . 98 100 Level 1 29 | . 13 . 41 . . 52 39 100 1 . Level 2 3 | . . . . . . . 53 . . . Level 3 . | . . . . . . . 7 . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 9 | . 1 . . 1 3 1 . . 3 . Investigation 3 | . . . . 1 1 . . . 1 . Extermination 2 | . . . . . . . . . 2 . Reinforcement 4 | . 1 . . . 2 1 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Gar Rec Fac Fac Distress Signals 11 | . 1 . 2 . 2 5 . . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 139 | . 18 5 23 3 14 30 19 2 17 8 Peak Tracking Total 7 | . 3 3 5 2 3 5 5 1 4 7 Tactical Retreats 11 | . . . . . . 5 3 . 2 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Rec Fac Fac Traps Triggered 5 | . 1 . 1 . . . 1 . 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . 1 . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 ---------- Run | Yrd Mat Min Mat Min Mat Sto Gar Rec Fac Fac Machines Disabled 19 | . 2 . 3 2 1 3 3 . . 5 Max in Single Turn 5 | . 1 . 1 1 1 1 1 . . 5 Garrison Relay 3 | . . . . . . . 3 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Gar Rec Fac Fac Machines Accessed 54 | . 7 . 9 1 3 17 1 10 5 1 Terminals 38 | . 4 . 6 . 2 15 1 6 3 1 Fabricators 1 | . . . . . . . . . 1 . Repair Stations 3 | . 1 . 1 . . . . . 1 . Recycling Units 8 | . 2 . 1 . . 1 . 4 . . Scanalyzers 2 | . . . 1 . 1 . . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 156 | . 19 . 31 1 11 49 1 26 16 2 Successful 98 | . 13 . 18 1 5 32 1 15 12 1 Failed 58 | . 6 . 13 . 6 17 . 11 4 1 Catastrophic 2 | . . . 1 . . . . . 1 . Database Lockouts . | . . . . . . . . . . . Manual 75 | . 10 . 12 . 8 19 . 18 6 2 Terminals 115 | . 13 . 19 . 8 45 1 20 7 2 Fabricators 6 | . . . . . . . . . 6 . Repair Stations 8 | . 2 . 3 . . . . . 3 . Recycling Units 17 | . 4 . 5 . . 2 . 6 . . Scanalyzers 7 | . . . 4 . 3 . . . . . Garrison Access 2 | . . . . . . 2 . . . . Terminal Hacks 50 | . 6 . 6 1 1 27 1 6 2 . Record 1 | . 1 . . . . . . . . . Part Schematic 2 | . . . . . . 1 . 1 . . Robot Schematic 1 | . . . . . . . . 1 . . Robot Analysis 3 | . 1 . . . . 2 . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . Open Door 9 | . . . . 1 . 8 . . . . Emergency Access Points 1 | . . . 1 . . . . . . . Terminal Index 4 | . 1 . 1 . . 1 . 1 . . Repair Station Index 1 | . . . . . . . . 1 . . Garrison Index 1 | . . . . . . 1 . . . . Alert Level 3 | . . . 1 . . 2 . . . . Unreport Threat 1 | . . . . . . . . . 1 . Locate Traps 4 | . 1 . . . . 3 . . . . Reprogram Traps 1 | . . . . . . . . . 1 . Dispatch Records 2 | . . . 1 . . 1 . . . . Patrol Status 3 | . . . 1 . . 1 . 1 . . Transport Status 2 | . 1 . . . . 1 . . . . Recall Investigation 1 | . . . . . 1 . . . . . Hauler Manifests 2 | . 1 . . . . . . 1 . . Registered Components 1 | . . . . . . 1 . . . . Registered Prototypes 1 | . . . . . . 1 . . . . Zone Layout 4 | . . . 1 . . 3 . . . . Garrison Registry 1 | . . . . . . . 1 . . . Fabricator Hacks 6 | . . . . . . . . . 6 . Load Schematic 3 | . . . . . . . . . 3 . Build 3 | . . . . . . . . . 3 . Repair Station Hacks 5 | . 2 . 2 . . . . . 1 . Scan Component 3 | . 1 . 1 . . . . . 1 . Repair 2 | . 1 . 1 . . . . . . . Recycling Unit Hacks 5 | . . . 1 . . . . 4 . . Report Inventory 3 | . . . . . . . . 3 . . Retrieve Components 2 | . . . 1 . . . . 1 . . Scanalyzer 6 | . . . 4 . 2 . . . . . Insert Component 3 | . . . 2 . 1 . . . . . Analyze 3 | . . . 2 . 1 . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Unlock Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 25 | . 5 . 5 . 2 4 . 5 3 1 Terminals 16 | . 2 . 3 . 2 2 . 3 3 1 Assimilate 2 | . . . 1 . . . . . 1 . Botnet 11 | . 2 . 1 . 2 1 . 2 2 1 Operators 3 | . . . 1 . . 1 . 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 9 | . 3 . 2 . . 2 . 2 . . Reject 5 | . 2 . 1 . . 1 . 1 . . Mask 4 | . 1 . 1 . . 1 . 1 . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 42 | . 5 . 8 . 3 11 . 9 5 1 Full Trace Events 3 | . . . . . 1 1 . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . . Robots Built 9 | . . . . . . . . . 9 . Authchips 2 | . . . . . . . . . 2 . Time 174 | . . . . . . . . . 174 . Total Robot Build Rating 27 | . . . . . . . . . 27 . Part Schematics Acquired 5 | . . . 2 . 1 1 . 1 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . 1 . 1 . . . . . . . Time 64 | . 38 . 26 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 13 | . . . 10 . . . . 3 . . Parts Scanalyzed 3 | . . . 2 . 1 . . . . . Part Schematics Acquired 3 | . . . 2 . 1 . . . . . Parts Damaged 1 | . . . 1 . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 ------------ Run | Yrd Mat Min Mat Min Mat Sto Gar Rec Fac Fac Used RIF Installer 2 | . . . . . . . 2 . . . Program Shield 1 | . . . . . . . 1 . . . Robots Hacked 1 | . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . Combat 1 | . . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . . 1 . overwrite_iff 1 | . . . . . . . . . 1 . Relay Couplers Released 12 | . . . . . . . 12 . . . Machine Destruction 12 | . . . . . . . 12 . . . Attached 1 | . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Gar Rec Fac Fac Total Allies 24 | . . 2 1 . . 10 . . 11 . Largest Group 10 | . . 2 3 . . 10 10 . 5 . Highest-Rated Group 173 | . . 38 48 . . 173 173 . 80 . Highest-Rated Ally 31 | . . 31 31 . . 29 29 . 29 . Total Orders 1 | . . . . . . . . . 1 . STAY 1 | . . . . . . . . . 1 . Ally Attacks 170 | . . . 13 . . 24 80 . 53 . Total Damage 2259 | . . . 168 . . 230 1147 . 714 . Kills 21 | . . . 3 . . 3 10 . 5 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Rec Fac Fac Robot Analysis Total 3 | . 1 . . . . 2 . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 ------------- Run | Yrd Mat Min Mat Min Mat Sto Gar Rec Fac Fac Turns Passed 7103 | 85 967 334 1306 346 554 1747 490 288 837 149 Spaces Moved 5941 | 61 609 219 743 184 348 1089 597 593 1254 244 Core 8 | 6 . . 1 . . 1 . . . . Treads . | . . . . . . . . . . . Legs 2645 | 55 609 219 742 184 348 488 . . . . Wheels . | . . . . . . . . . . . Hover 3288 | . . . . . . 600 597 593 1254 244 Flight . | . . . . . . . . . . . Fastest Speed 38 | 50 120 120 120 120 120 42 42 42 38 43 Average Speed 78 | 113 120 121 126 159 120 79 42 42 38 45 Slowest Speed 550 | 120 120 190 500 190 190 550 42 42 98 105 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 49 | 5 95 51 55 36 28 85 71 97 14 5 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 1 . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 2 | . . . . 2 . . . . . . Spaces Dug 19 | . . . 8 . 1 6 2 . 2 . Terrain Destroyed 80 | . 13 . 31 20 1 6 2 . 7 . Melee 11 | . . . . . 1 6 2 . 2 . Projectile 8 | . . . 8 . . . . . . . AOE 61 | . 13 . 23 20 . . . . 5 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Gar Rec Fac Fac Total 7830 | 71 795 249 983 218 448 1776 803 622 1591 274 Wait 1256 | 1 128 7 106 13 51 480 162 18 272 18 Move 5930 | 60 608 218 742 183 347 1088 595 592 1253 244 Hop . | . . . . . . . . . . . Pick Up 70 | 2 14 . 13 3 7 15 5 3 8 . Fast Attach 43 | 7 1 1 9 1 3 16 1 . 3 1 Attach 20 | . . . 3 3 1 6 . 1 5 1 Detach 5 | . . . . . . 3 . . 1 1 Swap 55 | . 8 2 20 4 4 10 2 . 2 3 Drop 86 | . 8 . 23 2 11 27 6 2 6 1 Fire 145 | 1 27 20 66 9 8 9 . . 2 3 Melee 172 | . . . . . 16 117 19 6 12 2 Ram 2 | . . . . . . 2 . . . . Kick 3 | . 1 1 1 . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 40 | . . . . . . . 13 . 27 . Rewire 3 | . . . . . . 3 . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials -8/Storage (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling -6/Factory -5/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 4) 314 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 14) 476 | -10/Materials | Repaired Imp. Heat Sink 590 | -10/Materials | Discovered new exit (range 3) 794 | -10/Materials | Discovered new exit (range 16) 815 | -10/Materials | Discovered new exit (range 16) 1053 | -10/Materials | Entered Mines 1363 | -10/Mines | Discovered new exit (range 11) 1375 | -10/Mines | Discovered new exit (range 8) 1387 | -10/Mines | Entered Materials 1387 | -9/Materials | Accompanied by 2 allies 1387 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1392 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1428 | -9/Materials | Build established: Scavenger-Mutant 2031 | -9/Materials | Discovered new exit (range 15) 2417 | -9/Materials | Repaired Aluminum Leg 2653 | -9/Materials | Discovered new exit (range 15) 2693 | -9/Materials | Entered Mines 2848 | -9/Mines | Lost 3 parts (1p2n) 2920 | -9/Mines | Discovered new exit (range 7) 2969 | -9/Mines | Met a Derelict shopkeep closing up shop 3039 | -9/Mines | Entered Materials 3039 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3553 | -8/Materials | Discovered new exit (range 12) 3591 | -8/Materials | Identified exit to Storage 3593 | -8/Materials | Entered Storage 3935 | -8/Storage | Core integrity fell below 50% 3987 | -8/Storage | Lost 3 parts (2p1w) 5189 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5297 | -8/Storage | Discovered new exit (range 15) 5304 | -8/Storage | Identified exit to Factory 5328 | -8/Storage | Identified exit to Garrison 5340 | -8/Storage | Entered Garrison 5340 | -8/Garrison | Accompanied by 10 allies 5400 | -8/Garrison | Triggered checkpoint 5406 | -8/Garrison | Triggered checkpoint 5479 | -8/Garrison | Build established: Commander-Mutant 5507 | -8/Garrison | Discovered new exit (range 14) 5534 | -8/Garrison | Discovered new exit (range 35) 5534 | -8/Garrison | Discovered new exit (range 18) 5534 | -8/Garrison | Discovered new exit (range 78) 5536 | -8/Garrison | Triggered checkpoint 5608 | -8/Garrison | Lost 9 allies 5628 | -8/Garrison | Installed Relay Interface Framework 5641 | -8/Garrison | Garrison Relay disabled 5690 | -8/Garrison | Triggered checkpoint 5713 | -8/Garrison | Expanded RIF knowledge: Program Shield 5762 | -8/Garrison | Garrison Relay disabled 5780 | -8/Garrison | Garrison Relay disabled 5788 | -8/Garrison | Triggered checkpoint 5830 | -8/Garrison | Identified exit to Recycling 5830 | -8/Garrison | Entered Recycling 5869 | -8/Recycling | Discovered new exit (range 5) 5870 | -8/Recycling | Identified exit to Factory 5897 | -8/Recycling | Build established: Scavenger-Gladiator 6118 | -8/Recycling | Entered Factory 6118 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 6426 | -6/Factory | Fabricated G-47 Trooper (x3) 6507 | -6/Factory | Fabricated G-47 Trooper (x3) 6549 | -6/Factory | Lost 6 allies 6778 | -6/Factory | Fabricated G-47 Trooper? 6819 | -6/Factory | Discovered new exit (range 11) 6914 | -6/Factory | Identified exit to Factory 6955 | -6/Factory | Entered another Factory area 6955 | -5/Factory | Evolved 2 slots: Utility x2 6982 | -5/Factory | Lost 3 allies 7104 | -5/Factory | Self-destructed Last Messages --------------- 07024_ Acquired Lance. 07025_ Dropped Scythe. 07027_ Sneak attack on K-01 Serf. 07027_ K-01 Serf destroyed. 07030_ Acquired 14 matter. 07083_ ALERT: All DSF locations entering lockdown mode. 07085_ Imp. Datajack destroyed. 07091_ Neutrino Reactor explodes. 07091_ VTOL Module fried. 07091_ S-27 Virus destroyed. 07091_ Neutrino Reactor explodes. 07091_ U-05 Engineer destroyed. 07091_ Emergency Access malfunctions. 07091_ Terminal disabled. 07093_ Gravmag System destroyed. 07096_ S-27 Virus destroyed. 07099_ S-27 Virus misfires. 07101_ VTOL Module fried. 07101_ S-27 Virus destroyed. 07103_ Gravmag System destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????# ??# ########## | | ?????????????????????????????# """??# #########? | | ?????????????????????????????# """ ?# # ? | | ?????????????????????????????# """ ?# # ""G"" * | | ?????????????????????????????# # # " " | | ?????????????????????????????# """ # # " " | | ?????????????????????????????# """ + + | | ?????????????????????????????# """ # # ! !! | | ?????????????????????????????# # # !%? | | ?????? ??????????????????????# """ ?# # ! ? | | ?????? ??????????????????????# """ ?# ########## | | ?????? ??"???????????????????# """??# | | ?????? ?? ??????????????????# ??# ########## | | ?????" "?"" ????????#######??###???# #????????? | | ?????" """" #???????# #????????# #????????? | | ?????" """" ######### #????????# #????????? | | ???? #???????## ########## | | ??"""" """" #???????# # ] | | """" """" #???????#T # | | ? """" """" #???????## # """ | | ? #????????# # """ | | """" """" ##############??# + """ R" | | """" """" # !#??# # """ """ | | """" """" #[=! #??# m # """ "" | | =%s%% ] #??#h # | | #= @ #??#h ########## | | # #??# | | # #### ######## | | ########+######/### + #??????# | | ??# #?# #####+######### | | ???# #?# s " # #### | | ???# #?# " # """ """ #??? | | ???# #?# " # """ """ #??? | | ???# #?/ # """ """ #??? | | ???# ################ = #??? | | ???################??????????????##############??? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 27 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Evasion (%) 57 Melee Accuracy 5 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 15 Authchip Count 3 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Imp. Aluminum Leg | -9/Materials | Scanalyzed Adv. Terrain Scan Processor | -8/Materials | Scanalyzed Gravmag Array | -8/Storage | Hacked System Shield | -8/Recycling | Hacked Robot Schematics ------------------ G-47 Trooper | -8/Recycling | Hacked Fabricated ------------ G-47 Trooper | x3 | -6/Factory | Authchip G-47 Trooper | x3 | -6/Factory | Authchip G-47 Trooper | x3 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ComponentLaserBlaster Manual? 0 Play Time 01:41:32 Cumulative 29.8 hours Start 2024.03.18 @ 08:23:57 End 2024.03.19 @ 12:14:44 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 31 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea81a9e3-aa9f-41fe-b2ed-37677f34f592