Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.03 @ 22:21:17 Player: human Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (50) 250 Value Destroyed (2438) 2438 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (749) 749 TOTAL SCORE: 6597 Bonus ------- High Alert Combat Kills 282 Follower Combat Kills 67 Entered Garrisons 400 Cogmind --------- Core Integrity 0/700 Matter 93/300 Energy 4/140 System Corruption 2% Temperature Cool (0) Movement Core (300) Ox5 Location -7/Garrison Parts ------- > --- POWER (2) -------- Light Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Target Analyzer Hacking Suite Hacking Suite > --- WEAPON (3) ------- Plasma Rifle Plasma Rifle Plasma Rifle > --- INVENTORY (5) ---- Relay Coupler [Grunt] (29) Relay Coupler [Demolisher] (25) Relay Coupler [Behemoth] (9) Gauss Cannon Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Huge Wheel Cesium-ion Thruster Cooled VTOL Module > --- UTILITY ---------- Medium Storage Unit Improved Targeting Computer Improved Target Analyzer Hacking Suite > --- WEAPON ----------- Gauss Cannon > --- INVENTORY -------- Flight Unit Weight Redist. System Improved Target Analyzer Relay Coupler [Grunt] Relay Coupler [Demolisher] Relay Coupler [Behemoth] Gatling Laser Heavy Missile Launcher Remote Datajack Plasma Cutter [Rating: 34] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Improved Treads Leg Titanium Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Hacking Suite Device Seismic Detector Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Core Shielding Weapon Shotgun Energy Gun Particle Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Slots Evolved 6 | . . . 2 . 2 . 2 . Power 1 | . . . . . . . 1 . Propulsion 2 | . . . . . 1 . 1 . Utility 2 | . . . 1 . 1 . . . Weapon 1 | . . . 1 . . . . . Parts Attached 131 | 6 2 7 11 3 8 45 30 19 Power 15 | 1 . 1 1 1 . 6 3 2 Engine 10 | 1 . 1 1 . . 2 3 2 Core 5 | . . . . 1 . 4 . . Reactor . | . . . . . . . . . Propulsion 36 | 2 . 3 2 . 2 11 11 5 Treads 1 | . . . . . . . 1 . Leg 15 | . . 2 2 . 2 5 4 . Wheel 4 | 2 . . . . . . 1 1 Hover 2 | . . . . . . 2 . . Flight 14 | . . 1 . . . 4 5 4 Utility 25 | 1 2 2 3 1 3 6 5 2 Device 10 | . 1 1 2 . . 3 3 . Storage 3 | 1 . . . . 1 . 1 . Processor 4 | . . . . 1 . 1 1 1 Hackware 2 | . . . . . 1 . . 1 Protection 6 | . 1 1 1 . 1 2 . . Artifact . | . . . . . . . . . Weapon 55 | 2 . 1 5 1 3 22 11 10 Energy Gun 25 | 1 . . . 1 1 13 5 4 Energy Cannon 1 | . . . . . . . 1 . Ballistic Gun 9 | 1 . . 4 . 1 3 . . Ballistic Cannon 4 | . . . 1 . . . 1 2 Launcher 7 | . . . . . 1 2 1 3 Special Weapon 6 | . . 1 . . . 1 3 1 Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . . . . . 3 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 3 . Parts Lost 55 | . . 7 1 1 3 24 7 12 Power 7 | . . 1 . 1 . 4 1 . Propulsion 20 | . . 2 . . . 9 3 6 Utility 7 | . . 1 1 . 1 2 . 2 Weapon 21 | . . 3 . . 2 9 3 4 Highest Loss Streak 7 | . . 4 1 1 3 7 4 7 To Critical Strikes 1 | . . . . . . 1 . . Average Slot Usage (%) 79 | . 100 62 87 99 92 86 63 43 Engine 3 | . 14 7 10 9 . 1 1 . Core 3 | . . . . 1 9 5 . . Leg 14 | . . 10 22 22 25 17 3 . Wheel 2 | . 28 12 . . . . 1 2 Flight 5 | . . 1 . . . 4 17 11 Device 7 | . 11 10 14 11 4 5 5 1 Storage 9 | . 14 14 11 11 9 9 7 4 Processor 5 | . . . . 3 9 6 7 4 Hackware 5 | . . . . . . 9 7 9 Protection 2 | . 2 2 1 7 7 3 . . Energy Gun 7 | . 14 1 . 3 9 14 2 1 Ballistic Gun 6 | . 14 1 25 18 9 2 3 . Ballistic Cannon 1 | . . . 1 11 4 . . 2 Launcher 1 | . . . . . 4 1 . . Slashing Weapon 1 | . . . . . . 4 . . Peak Build Rating 34 | 6 7 7 19 19 28 33 34 32 Average Rating 20 | 4 6 4 14 17 23 25 25 21 On Entrance 14 | . 6 7 4 17 19 28 25 27 Naked Turns . | . . . . . . . . . Heaviest Build 31 | 12 13 13 22 22 23 31 19 24 Greatest Support 51 | 20 20 20 34 34 51 49 45 28 Greatest Overweight (x) 5 | . . 3 1 . . 2 4 5 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 10 Average Capacity 9 | 7 8 8 8 8 8 10 10 8 Most Carried 10 | 5 8 8 8 8 10 10 10 10 Average Carried 8 | 2 6 6 7 6 7 9 9 7 Final Capacity 10 | 8 8 8 8 8 10 10 10 5 Final Carried 10 | 5 8 6 7 6 9 10 10 4 Class Distribution -------------------- 37% | Mutant 22% | Gunner 18% | Scavenger-Mutant 10% | Tank 4% | Hacker-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Tank | -9/Mines Gunner | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -7/Factory Hacker-Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Matter Collected 1642 | 207 . 110 173 67 123 557 254 151 Remotely . | . . . . . . . . . Salvage Created 1271 | . . 80 100 34 113 704 141 99 Parts 87 | . . 4 9 2 14 42 4 12 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Combat Hostiles Destroyed 49 | . . 4 5 1 4 22 3 10 Melee 5 | . . 1 . . . 4 . . Guns 24 | . . 2 5 1 2 12 2 . Cannons 3 | . . 1 . . . . . 2 AOE 16 | . . . . . 2 5 1 8 Classes Destroyed 7 | . . 2 1 1 1 2 . . Watcher 1 | . . . . . 1 . . . Swarmer 24 | . . 2 3 . 2 7 . 10 Grunt 13 | . . 2 1 . . 7 3 . Brawler 1 | . . . . 1 . . . . Sentry 8 | . . . 1 . 2 5 . . Hunter 1 | . . . . . . 1 . . Programmer 2 | . . . . . . 2 . . Best Kill Streak 5 | . . 2 4 1 3 4 1 5 Combat Bots Only 5 | . . 2 4 1 2 4 1 5 Max Kills in Single Turn 3 | . . 1 3 1 2 2 1 3 Gunslinging 2 | . . . 2 . . 1 . . Exploded 3 | . . . . . 1 2 1 3 Melee 1 | . . 1 . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Hostile Shots Fired 720 | . . 87 37 27 47 250 159 113 Missed 242 | . . 21 10 8 17 81 69 36 Damage Taken 6264 | . . 712 292 305 473 2247 980 1255 Core 1401 | . . 216 8 45 35 390 305 402 Absorbed by Shields 44 | . . . . . . . 12 32 Redirected to Shielding 38 | . . 13 2 . 7 16 . . Regen/Repaired (Parts) 36 | . . . . . . . 36 . Core Remaining (%) 55 | 100 . 13 . 86 . 22 . . Volleys Fired 104 | . . 12 11 3 9 39 17 13 Largest 3 | . . 2 3 3 3 3 2 3 Hottest 225 | . . 100 85 127 127 160 125 225 Shots Fired 212 | . . 20 33 9 24 86 23 17 Gun 170 | . . 16 30 6 18 77 17 6 Cannon 19 | . . . 3 3 5 . 3 5 Launcher 14 | . . . . . 1 8 1 4 Special 9 | . . 4 . . . 1 2 2 Kinetic 86 | . . 8 33 6 14 12 8 5 Thermal 70 | . . 12 . 3 9 36 4 6 Explosive 14 | . . . . . 1 8 1 4 Electromagnetic 37 | . . . . . . 29 8 . Robot Hit Streak 21 | . . 7 21 4 10 14 4 4 Robot Miss Streak 9 | . . 2 8 3 9 4 4 3 Penetration Max . | . . . . . . . . . Secondary Targets 8 | . . 1 2 . 1 3 1 . Max Gunslinging Chain 2 | . . 1 2 . 1 1 1 . Shots Hit Robots 143 | . . 15 22 6 15 66 9 10 Core Hits 103 | . . 12 8 4 13 40 8 18 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 2 | . . . . . . 1 . 1 Burn 2 | . . . . . . 1 . 1 Melee Attacks 30 | . . . . . . 30 . . Impact . | . . . . . . . . . Slashing 30 | . . . . . . 30 . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4104 | . . 243 402 90 431 1705 237 996 Guns 1853 | . . 178 384 67 182 791 144 107 Cannons 159 | . . . 18 23 68 . . 50 Explosions 1580 | . . . . . 181 490 93 816 Melee 402 | . . . . . . 402 . . Ramming 62 | . . 17 . . . 22 . 23 Kinetic 941 | . . 89 402 51 159 173 17 50 Thermal 982 | . . 137 . 39 235 343 121 107 Explosive 1378 | . . . . . 37 490 35 816 Electromagnetic 339 | . . . . . . 275 64 . Impact . | . . . . . . . . . Slashing 402 | . . . . . . 402 . . Piercing . | . . . . . . . . . Highest Corruption 6 | . . . . 1 . 6 . 2 Average Corruption 5 | . . . . 1 . 5 . 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 34 | . . . . . . 33 . 1 Message Errors 5 | . . . . . . 5 . . Matter Fused 9 | . . . . . . 8 . 1 Heat Flow Errors 3 | . . . . . . 3 . . Energy Discharges 6 | . . . . . . 6 . . Parts Rejected 2 | . . . . . . 2 . . Data Loss (minor) 4 | . . . . . . 4 . . Data Loss (major) 2 | . . . . . . 2 . . Misfires 1 | . . . . . . 1 . . Alerts 1 | . . . . . . 1 . . Weapon Failures 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 101 | . . . . . . 14 . 87 Projectiles . | . . . . . . . . . Explosions 101 | . . . . . . 14 . 87 Melee . | . . . . . . . . . Knockbacks 1 | . . . . . 1 . . . Impact . | . . . . . . . . . Kinetic 1 | . . . . . 1 . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 381 | . . . . . 83 110 56 132 Shots 10 | . . . . . 1 5 1 3 Rammed 4 | . . . . . . . . 4 Targets Rammed 24 | . . 9 . . . 11 . 4 Kicked 20 | . . 9 . . . 11 . . Crushed . | . . . . . . . . . Highest Temperature 356 | . . 227 40 131 255 356 54 48 Average Temperature 85 | . . 139 15 62 79 95 18 19 Received Heat Transfer 1524 | . . 252 54 84 117 414 309 294 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Fried 1 | . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . Heat Transferred 1969 | . . 359 . 50 215 795 200 350 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Peak Influence 1031 | . 8 59 423 244 324 1031 647 754 Initial 541 | . . 3 . 164 94 211 541 435 Average 418 | . 3 36 257 174 150 637 566 634 Maximum Alert Level 3 | . . . 2 1 1 3 2 3 Low Security (%) 31 | 100 100 100 19 85 81 . . . Level 1 15 | . . . 76 14 18 14 . . Level 2 36 | . . . 3 . . 45 100 76 Level 3 16 | . . . . . . 40 . 24 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . . . 1 . . . 8 . Investigation 6 | . . . 1 . . . 5 . Extermination 1 | . . . . . . . 1 . Reinforcement 2 | . . . . . . . 2 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Distress Signals 4 | . . . 3 . . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 144 | . . 7 24 20 10 31 24 28 Peak Tracking Total 22 | . . 4 8 22 4 5 5 9 Tactical Retreats 23 | . . 1 2 2 1 6 7 4 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Traps Triggered 12 | . . . . . . 8 2 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Machines Disabled 11 | . . . 2 . 3 5 1 . Max in Single Turn 3 | . . . . . 3 1 1 . Garrison Relay 4 | . . . . . . 4 . . Machines Repaired . | . . . . . . . . . Machines Dismantled 1 | . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Machines Accessed 27 | . 2 . 4 . 3 2 16 . Terminals 19 | . 1 . 4 . 1 2 11 . Fabricators 2 | . . . . . . . 2 . Repair Stations 2 | . . . . . . . 2 . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 68 | . 3 . 11 . 6 4 44 . Successful 30 | . 2 . 5 . 6 . 17 . Failed 38 | . 1 . 6 . . 4 27 . Catastrophic 8 | . . . . . . 1 7 . Database Lockouts . | . . . . . . . . . Manual 29 | . 3 . 4 . 1 2 19 . Terminals 45 | . 2 . 11 . 2 4 26 . Fabricators 6 | . . . . . . . 6 . Repair Stations 11 | . . . . . . . 11 . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 2 | . . . . . 2 . . . Garrison Access 3 | . . . . . 2 . 1 . Terminal Hacks 14 | . 1 . 4 . 1 . 8 . Record 4 | . . . 2 . . . 2 . Part Schematic 1 | . . . . . . . 1 . Robot Analysis 1 | . . . 1 . . . . . Open DSF 1 | . . . . . . . 1 . Branch Access Points 2 | . 1 . 1 . . . . . Fabricator Index 1 | . . . . . . . 1 . Alert Level 2 | . . . . . 1 . 1 . Unreport Threat 1 | . . . . . . . 1 . Registered Components 1 | . . . . . . . 1 . Fabricator Hacks 3 | . . . . . . . 3 . Load Schematic 2 | . . . . . . . 2 . Build 1 | . . . . . . . 1 . Repair Station Hacks 4 | . . . . . . . 4 . Scan Component 2 | . . . . . . . 2 . Repair 2 | . . . . . . . 2 . Recycling Unit Hacks 1 | . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Scanalyzer 2 | . . . . . 2 . . . Insert Component 1 | . . . . . 1 . . . Analyze 1 | . . . . . 1 . . . Garrison Access Hacks 3 | . . . . . 2 . 1 . Unlock Access 2 | . . . . . 1 . 1 . Coupler Status 1 | . . . . . 1 . . . Unauthorized Hacks 3 | . . . 1 . 1 . 1 . Terminals 3 | . . . 1 . 1 . 1 . Botnet 3 | . . . 1 . 1 . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 24 | . 1 . 4 . 2 2 15 . Full Trace Events 6 | . . . 1 . . . 5 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . 1 . Parts Built 1 | . . . . . . . 1 . Authchips . | . . . . . . . . . Time 73 | . . . . . . . 73 . Total Part Build Rating 3 | . . . . . . . 3 . Parts Repaired 2 | . . . . . . . 2 . Time 57 | . . . . . . . 57 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 Non-combat . | . . . . . . . . . Combat 1 | . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . 1 parse_system 1 | . . . . . . . . 1 Relay Couplers Released 15 | . . . . . . 15 . . Machine Destruction 15 | . . . . . . 15 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Total Allies 4 | . . 3 . . . . 1 . Largest Group 3 | . . 3 3 . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 23 | . . . 21 . . . 2 . Total Damage 717 | . . . 700 . . . 17 . Kills 8 | . . . 8 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Robot Analysis Total 1 | . . . 1 . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Turns Passed 3871 | 60 57 458 372 368 296 1463 597 200 Spaces Moved 3447 | 57 64 406 230 268 185 1145 876 216 Core 229 | 9 . 50 . . . 149 5 16 Treads . | . . . . . . . . . Legs 1492 | . . 142 230 268 185 616 51 . Wheels 334 | 48 64 214 . . . . 5 3 Hover 10 | . . . . . . 10 . . Flight 1382 | . . . . . . 370 815 197 Fastest Speed 26 | 50 80 80 120 130 126 34 28 26 Average Speed 84 | 75 80 97 129 130 129 92 44 47 Slowest Speed 300 | 80 80 200 190 130 130 190 250 300 Overloaded Moves 52 | . . . . . . . 11 41 Propulsion Burnouts 1 | . . . . . . . . 1 Robots Hopped 7 | . . . . . . . 7 . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 42 | 4 16 91 30 71 22 78 27 44 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 4 | . 1 . 1 . 1 . 1 . Unknown Exits Taken 3 | 1 . 1 . 1 . . . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug 2 | . . . . . . . 2 . Terrain Destroyed 164 | . . 1 . . 46 45 27 45 Melee . | . . . . . . . . . Projectile 4 | . . 1 . . 1 . 2 . AOE 160 | . . . . . 45 45 25 45 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Total 4138 | 73 70 438 280 281 223 1424 1051 298 Wait 156 | . . 2 16 5 . 49 62 22 Move 3423 | 56 63 405 229 267 185 1141 862 215 Hop 7 | . . . . . . . 7 . Pick Up 78 | 11 4 2 9 . 14 23 13 2 Fast Attach 38 | . . . 1 2 1 16 11 7 Attach 79 | 6 2 5 7 1 5 23 19 11 Detach 34 | . 1 1 1 1 . 7 18 5 Swap 16 | . . 2 3 . 2 7 1 1 Drop 42 | . . . 3 2 7 11 18 1 Fire 104 | . . 12 11 3 9 39 17 13 Melee 30 | . . . . . . 30 . . Ram 4 | . . . . . . . . 4 Kick 20 | . . 9 . . . 11 . . Crush . | . . . . . . . . . Escape Stasis 100 | . . . . . . 67 16 17 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 7 | . . . . . . . 7 . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Identified exit to Mines 118 | -10/Materials | Entered Mines 182 | -10/Mines | Lost 3 parts (1p2w) 226 | -10/Mines | Discovered new exit (range 8) 232 | -10/Mines | Learned 2 Materials zone layouts 303 | -10/Mines | Build established: Mutant 335 | -10/Mines | Core integrity fell below 50% 369 | -10/Mines | Lost 4 parts (2n1u1w) 388 | -10/Mines | Core integrity fell below 20% 571 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 576 | -10/Mines | Entered Materials 576 | -9/Materials | Accompanied by 3 allies 576 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 769 | -9/Materials | Identified exit to Mines 948 | -9/Materials | Entered Mines 1106 | -9/Mines | Found a hidden stash of uninstalled traps 1216 | -9/Mines | Assembled infested the area 1294 | -9/Mines | Discovered new exit (range 11) 1299 | -9/Mines | Learned location of Storage (-8) 1316 | -9/Mines | Entered Materials 1316 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1317 | -8/Materials | Identified exit to Factory 1497 | -8/Materials | Build established: Gunner 1510 | -8/Materials | Lost 3 parts (1u2w) 1612 | -8/Materials | Identified exit to Garrison 1612 | -8/Materials | Entered Garrison 1638 | -8/Garrison | Triggered checkpoint 1655 | -8/Garrison | Garrison Relay disabled 1754 | -8/Garrison | Triggered checkpoint 1795 | -8/Garrison | Discovered exit to Factory (range 11) 1819 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1867 | -8/Garrison | Lost 3 parts (1p1n1w) 1872 | -8/Garrison | Triggered checkpoint 1922 | -8/Garrison | Lost 3 parts (1p1n1w) 1964 | -8/Garrison | Garrison Relay disabled 2010 | -8/Garrison | Triggered checkpoint 2335 | -8/Garrison | Discovered exit to Factory (range 6) 2341 | -8/Garrison | Build established: Scavenger-Mutant 2341 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2497 | -8/Garrison | Garrison Relay disabled 2520 | -8/Garrison | Triggered checkpoint 2550 | -8/Garrison | Triggered checkpoint 2580 | -8/Garrison | Core integrity fell below 50% 2604 | -8/Garrison | Lost 7 parts (1p2n1u3w) 2792 | -8/Garrison | Triggered checkpoint 2858 | -8/Garrison | Garrison Relay disabled 2886 | -8/Garrison | Triggered checkpoint 2907 | -8/Garrison | Discovered exit to Factory (range 14) 2972 | -8/Garrison | Triggered checkpoint 3075 | -8/Garrison | Entered Factory 3075 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3221 | -7/Factory | Repaired Adv. Weight Redist. System? 3271 | -7/Factory | Lost 4 parts (1p2n1w) 3449 | -7/Factory | Repaired Cesium-ion Thruster 3595 | -7/Factory | Fabricated Hacking Suite? 3648 | -7/Factory | Discovered new exit (range 15) 3672 | -7/Factory | Identified exit to Garrison 3672 | -7/Factory | Entered Garrison 3692 | -7/Garrison | Triggered checkpoint 3697 | -7/Garrison | Core integrity fell below 50% 3699 | -7/Garrison | Triggered checkpoint 3716 | -7/Garrison | Discovered new exit (range 8) 3720 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3754 | -7/Garrison | Heavy support dispatched to Factory 3766 | -7/Garrison | Lost 4 parts (2u2w) 3772 | -7/Garrison | Triggered checkpoint 3796 | -7/Garrison | Core integrity fell below 20% 3832 | -7/Garrison | Triggered checkpoint 3843 | -7/Garrison | Lost 7 parts (5n2w) 3872 | -7/Garrison | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 03846_ Field strength at 50. 03847_ Field strength at 45. 03848_ Field strength at 40. 03848_ C-30 ARC bursts open, deploying its payload. 03848_ G-47 Trooper unfolds itself. 03849_ Field strength at 35. 03850_ Field strength at 30. 03851_ Field strength at 21. 03852_ VTOL Module destroyed. 03852_ Field strength at 10. 03853_ Field strength at 4. 03854_ Stasis field depleted. 03858_ Acquired Plasma Rifle. 03863_ Slug penetrates Wall. 03864_ Acquired Plasma Rifle. 03866_ Penetrated by Slug. 03872_ G-50 Soldier suffers critical hit (Burn). 03872_ G-50 Soldier overheating. 03872_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???# #??????????????????????????????? | | ???# ########### #??????????????????????????????? | | ???# #?????????# #??????????????????????????????? | | ??## ##????????# #??????????????????????????????? | | ?## ###??????# ###"""###??????????????????????? | | ?# # * #??????# #???????????????? | | ?? [% ???????###### ####??????????????????????? | | ?? %%##????????????????????????????????????????? | | ### #????????????????????????????????????????? | | # #????????????????????????????????????????? | | %*# #?????????????????????????????????????????? | | [ #?????????????????????????????????????????? | | [ * #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | # #????#????????????????????????????????????? | | ## #### #????????????????????????????????????? | | "/ #????????????????????????????????????? | | " ####????????????????????????????????????? | | "#???????????????????????????????????????? | | #???????????????????????????????????????? | | ^ ## ###???????????????????????????????????????? | | ## ############??????????????????????????????? | | #??????????????????????????????? | | #?????######???????????????????? | | #?????#[[[[#???????????????????? | | ""############# #######@ [#???????????????????? | | ??????????????# + g [#???????????????????? | | ??????????????# ##### # [#???????????????????? | | ??????????????# #???# # [#???????????????????? | | ??????????????# #???#?## ##???????????????????? | | ??????????????# #??????#g #????????????????????? | | ??????????????# ######## #????????????????????? | | ??????????????# #????????????????????? | | ??????????????# #????????????????????? | | ??????????????#" ####"""####????????????????????? | | ??????????????#% #??????????????????????????????? | | ??????????????# #??????????????????????????????? | | ??????????????# #??????????????????????????????? | | ??????????????# #??????????????????????????????? | | ??????????????# #??????????????????????????????? | | ??????????????# #??????????????????????????????? | | ??????????????# #??????????????????????????????? | | ??????????????# #############??????????????????? | | ??????????????# ????????????????? | | ??????????????# ????????????????? | | ??????????????# ????????????????? | | ??????????????# ###############?????????????????? | | ??????????????# #???????????????????????????????? | | ??????### ### #???????????????????????????????? | | ???# #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 21 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Core Shielding 20 Evasion (%) 64 Targeting Accuracy 6 Target Analysis 6 Matter Filtering 30 Offensive Hacking 20 Item Schematics ----------------- Particle Charger | -8/Materials | Scanalyzed Hacking Suite | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- A New Friend Gunslinger Short-term Sacrifices Challenges ------------ None Game ------ Seed VariableHardenedShotgun Manual? 0 Play Time 02:53:36 Cumulative 26.1 hours Start 2024.09.02 @ 20:28:28 End 2024.09.03 @ 22:21:17 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 20 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 624b748a-7b0f-4641-b69f-4a29e5bb3848