Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.11.20 @ 20:00:12 Player: Catalyst Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (195) 975 Value Destroyed (8538) 8538 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (429) 429 TOTAL SCORE: 15282 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 396 Cogmind --------- Core Integrity 0/1300 Matter 288/300 Energy 84/100 System Corruption 9% Temperature Cool (0) Movement Core (150) Ox2 Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- Enhanced Force Lance > --- INVENTORY (5) ---- Light Antimatter Reactor Improved Heavy Treads Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Antigrav Array > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Terrain Scan Processor Advanced Terrain Scan Processor Improved Target Analyzer Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON ----------- Gamma Rifle Railgun Railgun Advanced Remote Datajack > --- INVENTORY -------- Heavy Disruptor Cannon Compact HERF Cannon Heavy Rocket Launcher Phasing Sabre [Rating: 125] Favorites ----------- Power Micro Fission Core Engine Reinforced Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Wheel Hover Unit Improved Antigrav System Utility Huge Storage Unit Device Improved Trap Scanner Storage Huge Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Layered Medium Armor Plating Weapon Great Axe Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Great Axe Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Res Slots Evolved 14 | . . 2 2 2 2 2 . 2 2 Power 2 | . . . . 1 . . . 1 . Propulsion 3 | . . 1 . 1 . 1 . . . Utility 7 | . . 1 1 . 2 1 . 1 1 Weapon 2 | . . . 1 . . . . . 1 Parts Attached 258 | 7 2 8 15 10 70 38 18 56 34 Power 37 | 1 . 1 1 1 7 9 1 10 6 Engine 18 | 1 . 1 1 1 4 5 1 4 . Core 14 | . . . . . 2 4 . 6 2 Reactor 5 | . . . . . 1 . . . 4 Propulsion 100 | 3 . 4 7 3 27 16 7 22 11 Treads 14 | 2 . 3 5 3 1 . . . . Leg 68 | . . 1 2 . 23 7 7 22 6 Wheel 11 | 1 . . . . 3 7 . . . Hover 7 | . . . . . . 2 . . 5 Flight . | . . . . . . . . . . Utility 64 | 1 2 1 3 3 21 7 9 9 8 Device 23 | . 1 . 1 2 10 1 2 2 4 Storage 6 | 1 1 . 1 . . . 2 1 . Processor 16 | . . 1 . . 5 3 3 2 2 Hackware 1 | . . . . . . . . 1 . Protection 18 | . . . 1 1 6 3 2 3 2 Artifact . | . . . . . . . . . . Weapon 57 | 2 . 2 4 3 15 6 1 15 9 Energy Gun 11 | 1 . 2 . . 4 1 . 1 2 Energy Cannon 6 | . . . . 1 3 . . 2 . Ballistic Gun 16 | 1 . . 2 2 1 2 . 4 4 Ballistic Cannon 6 | . . . . . 2 3 . 1 . Launcher 5 | . . . 2 . 1 . . 2 . Special Weapon 1 | . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon 11 | . . . . . 4 . 1 5 1 Piercing Weapon 1 | . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . 1 . . Corrupted Parts 1 | . . 1 . . . . . . . System Corruption 2 | . . 2 . . . . . . . Parts Lost 120 | . . 1 4 2 27 23 12 18 33 Power 19 | . . . . . 3 6 1 6 3 Propulsion 41 | . . . 1 2 11 7 6 6 8 Utility 28 | . . . . . 9 4 3 4 8 Weapon 32 | . . 1 3 . 4 6 2 2 14 Highest Loss Streak 12 | . . 1 2 1 5 8 9 7 12 To Critical Strikes 3 | . . . . . 2 . . . 1 Average Slot Usage (%) 91 | . 99 95 86 89 92 92 96 89 75 Engine 6 | . 14 11 9 10 9 3 3 6 . Core 3 | . . . . . 1 5 7 4 7 Treads 6 | . 28 24 26 25 2 . . . . Leg 14 | . . 6 . . 19 15 18 22 13 Wheel 3 | . . . . . 2 9 8 . . Device 10 | . 13 11 11 12 11 11 4 7 9 Storage 6 | . 14 11 9 7 6 5 5 10 2 Processor 13 | . . 8 9 7 14 15 20 17 16 Protection 3 | . . . . 1 2 4 5 3 3 Energy Gun 3 | . 14 13 8 . 3 1 . 3 . Energy Cannon 1 | . . . . 4 2 . . 1 . Ballistic Gun 4 | . 14 8 8 9 . 4 . 2 8 Ballistic Cannon 2 | . . . . . 2 5 10 . . Launcher 1 | . . . 4 7 . . . . . Slashing Weapon 3 | . . . . . 7 2 4 6 1 Naked Turns 3 | . . . . . . . . . 3 Heaviest Build 134 | 14 50 51 101 119 129 126 134 124 120 Greatest Support 125 | 40 40 60 69 89 89 35 81 125 120 Greatest Overweight (x) 11 | 3 1 1 1 1 10 11 6 2 2 Average Overweight (x) 2 | . . . . 1 2 6 2 . . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 Average Capacity 23 | 7 16 20 21 25 25 25 25 25 17 Most Carried 25 | 7 18 20 20 25 25 25 25 25 25 Average Carried 20 | 3 9 18 19 22 21 24 24 21 14 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 5 Final Carried 25 | 6 18 20 20 25 25 25 25 24 3 Class Distribution -------------------- 61% | Scavenger-Mutant 33% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Extension Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Res Matter Collected 5342 | 128 204 119 486 206 1077 810 837 688 787 Remotely 881 | . 204 119 486 72 . . . . . Salvage Created 8155 | . 208 258 685 509 2178 1309 541 1029 1438 Parts 425 | . 14 21 53 19 96 88 23 47 64 Haulers Intercepted 3 | . 1 . . . 2 . . . . Recyclers Shooed 7 | . 1 . 1 . 5 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Res Combat Hostiles Destroyed 161 | . 6 7 19 9 36 37 14 16 17 Melee 31 | . . . . . 15 . 2 11 3 Guns 69 | . 6 7 14 1 6 20 . 2 13 Cannons 38 | . . . . 3 9 13 12 1 . AOE 21 | . . . 5 5 5 4 . 2 . Classes Destroyed 14 | . 3 3 3 2 1 1 1 . . Worker 9 | . . . 1 . 2 5 . 1 . Builder 9 | . . . 2 . 2 2 . 3 . Tunneler 4 | . . . 1 . 2 . . 1 . Hauler 3 | . 1 . . . 2 . . . . Recycler 6 | . 1 . . 2 2 . . . 1 Operator 1 | . . . . . . . 1 . . Watcher 2 | . . . . . . 1 . . 1 Swarmer 37 | . 6 3 7 . 2 14 5 . . Grunt 59 | . . 1 6 5 16 14 6 . 11 Brawler 3 | . . 1 . . 2 . . . . Sentry 19 | . . 2 6 1 4 1 3 1 1 Specialist 8 | . . . . . 2 . . 6 . Hunter 12 | . . . . 2 6 . . 4 . Programmer 23 | . . . . 1 4 8 . 5 5 Best Kill Streak 8 | . 3 3 8 3 6 8 3 6 4 Combat Bots Only 7 | . 3 3 6 3 5 7 3 4 4 Max Kills in Single Turn 6 | . 2 2 4 2 4 6 1 4 2 Gunslinging 1 | . . 1 . . . 1 . . 1 Exploded 2 | . . . 2 2 2 2 . 1 . Melee 1 | . . . . . 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Res Damage Taken 17189 | . 76 237 894 349 4291 2601 1916 3067 3758 Core 3293 | . 5 23 140 52 589 360 286 530 1308 Absorbed by Shields 272 | . . . . . 205 . . . 67 Redirected to Shielding 313 | . . . . . . 119 . 68 126 Core Remaining (%) 72 | 100 98 94 74 92 30 . 35 53 . Volleys Fired 355 | . 14 15 56 20 71 79 24 21 55 Largest 3 | . 2 2 3 2 2 3 2 3 3 Hottest 223 | . 70 95 106 93 125 123 114 223 145 Shots Fired 676 | . 28 29 114 32 110 158 48 39 118 Gun 458 | . 28 29 104 12 50 95 . 22 118 Cannon 188 | . . . . 14 54 63 48 9 . Launcher 30 | . . . 10 6 6 . . 8 . Special . | . . . . . . . . . . Kinetic 434 | . 14 11 59 12 31 139 48 15 105 Thermal 161 | . 14 3 39 14 65 8 . 16 2 Explosive 30 | . . . 10 6 6 . . 8 . Electromagnetic 51 | . . 15 6 . 8 11 . . 11 Robot Hit Streak 39 | . 10 28 21 39 26 24 33 24 23 Robot Miss Streak 7 | . 3 1 2 1 2 7 4 1 2 Penetration Max 1 | . . . . . . . 1 . 1 Secondary Targets 12 | . 1 1 4 . . 3 . . 3 Max Gunslinging Chain 1 | . 1 1 1 . . 1 . . 1 Shots Hit Robots 679 | . 16 24 86 27 151 132 52 80 111 Core Hits 490 | . 11 10 44 23 99 170 45 41 47 Critical Kills 16 | . . . . . 1 3 8 1 3 Critical Parts Destroyed 9 | . . 1 . . . 4 1 . 3 Critical Strikes 61 | . 1 3 6 . 9 8 12 8 14 Burn 7 | . 1 . 5 . . . . . 1 Meltdown 1 | . . . . . 1 . . . . Destroy 26 | . . 1 . . . 7 10 1 7 Corrupt 6 | . . 2 1 . . 1 . . 2 Sever 21 | . . . . . 8 . 2 7 4 Melee Attacks 168 | . . . . . 74 12 10 57 15 Impact . | . . . . . . . . . . Slashing 168 | . . . . . 74 12 10 57 15 Piercing . | . . . . . . . . . . Sneak Attacks 7 | . . . . . 3 . 1 3 . Combat Hostiles 1 | . . . . . . . . 1 . Follow-up Attacks 12 | . . . . . 5 . . 7 . Damage Inflicted 22205 | . 215 300 2115 1143 6144 4497 1174 3178 3439 Guns 7375 | . 215 300 1203 121 609 1736 . 397 2794 Cannons 4014 | . . . . 392 1259 1242 856 265 . Explosions 4948 | . . . 912 630 1491 1347 . 568 . Melee 5712 | . . . . . 2776 70 318 1948 600 Ramming 156 | . . . . . 9 102 . . 45 Kinetic 8024 | . 114 84 764 121 735 2635 856 229 2486 Thermal 3962 | . 101 25 402 414 1514 1041 . 433 32 Explosive 3353 | . . . 912 608 1024 241 . 568 . Electromagnetic 998 | . . 191 37 . 86 408 . . 276 Impact . | . . . . . . . . . . Slashing 5712 | . . . . . 2776 70 318 1948 600 Piercing . | . . . . . . . . . . Highest Corruption 16 | . . 2 . . 16 4 4 8 9 Average Corruption 7 | . . 2 . . 10 2 4 5 6 Corruption Purged 5 | . . . . . . 5 . . . Corruption Blocked . | . . . . . . . . . . Effects 173 | . . 3 . . 94 4 41 11 20 Message Errors 34 | . . . . . 19 1 12 2 . Matter Fused 40 | . . 1 . . 16 1 11 3 8 Heat Flow Errors 30 | . . 1 . . 17 . 7 2 3 Energy Discharges 21 | . . 1 . . 12 1 3 . 4 Parts Rejected 6 | . . . . . 3 1 1 . 1 Data Loss (minor) 19 | . . . . . 14 . 1 2 2 Data Loss (major) 7 | . . . . . 2 . 3 2 . Misfires 4 | . . . . . 3 . 1 . . Alerts 5 | . . . . . 3 . 1 . 1 Misdirections 1 | . . . . . 1 . . . . Weapon Failures 6 | . . . . . 4 . 1 . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 712 | . . . 31 4 298 302 . 77 . Projectiles 4 | . . . . 4 . . . . . Explosions 462 | . . . 31 . 99 302 . 30 . Melee 246 | . . . . . 199 . . 47 . Knockbacks 76 | . . . . . 16 47 12 1 . Impact . | . . . . . . . . . . Kinetic 66 | . . . . . 15 39 11 1 . Secondary 10 | . . . . . 1 8 1 . . Self-Inflicted Damage 370 | . . . 55 . 95 209 . . 11 Shots 9 | . . . 2 . 2 5 . . . Rammed 11 | . . . . . . 7 . . 4 Targets Rammed 14 | . . . . . 1 7 . . 6 Kicked 3 | . . . . . 1 . . . 2 Crushed . | . . . . . . . . . . Highest Temperature 510 | . 27 241 262 144 510 189 311 70 122 Average Temperature 85 | . 12 44 85 54 117 44 97 35 65 Received Heat Transfer 3689 | . . 78 441 72 1149 423 543 243 740 Effects 16 | . . . . . 11 . 5 . . Shutdowns 1 | . . . . . 1 . . . . Energy Bleed 1 | . . . . . 1 . . . . Interference 10 | . . . . . 6 . 4 . . Matter Decay 2 | . . . . . 2 . . . . Short Circuit 1 | . . . . . 1 . . . . Damage (minor) 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Fried 2 | . . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Parts Melted 8 | . 1 . . 2 2 . . 3 . Heat Transferred 6328 | . 370 74 1554 568 2187 835 . 592 148 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Res Peak Influence 469 | . 182 135 469 333 391 456 367 215 248 Initial 110 | . . 5 48 110 20 88 39 1 . Average 119 | . 63 41 217 157 117 159 130 63 86 Maximum Alert Level 2 | . . . 2 1 1 2 1 1 1 Low Security (%) 79 | 100 100 100 60 73 80 69 67 93 93 Level 1 18 | . . . 27 26 19 27 32 6 6 Level 2 1 | . . . 12 . . 3 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 42 | . . . 1 3 9 10 2 10 7 Investigation 6 | . . . 1 . 1 2 1 1 . Extermination 14 | . . . . 1 4 3 . 4 2 Reinforcement 18 | . . . . 2 4 4 1 5 2 Assault . | . . . . . . . . . . Garrison 4 | . . . . . . 1 . . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . . . 1 2 . . . Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Res Distress Signals 8 | . 2 . . . 2 . 2 . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 268 | . 13 8 24 14 50 47 26 28 58 Peak Tracking Total 30 | . 5 3 6 3 6 5 7 5 30 Tactical Retreats 21 | . 1 . 2 . 5 4 . . 9 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Res Traps Triggered 8 | . . . 1 . 3 1 . 2 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 Machines | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Res Machines Disabled 32 | . . . . 5 14 11 1 1 . Max in Single Turn 6 | . . . . 5 4 6 1 1 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . 1 . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Res Machines Accessed 40 | . 5 4 3 1 6 8 6 6 1 Terminals 38 | . 5 4 3 1 5 8 6 5 1 Fabricators 1 | . . . . . 1 . . . . Repair Stations 1 | . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 61 | . 6 4 4 1 12 14 10 9 1 Successful 28 | . 4 2 1 . 8 8 3 2 . Failed 33 | . 2 2 3 1 4 6 7 7 1 Catastrophic 10 | . . . 1 1 . 1 2 4 1 Database Lockouts . | . . . . . . . . . . Manual 33 | . 2 2 3 1 10 6 2 6 1 Terminals 56 | . 6 4 4 1 9 14 10 7 1 Fabricators 3 | . . . . . 3 . . . . Repair Stations 2 | . . . . . . . . 2 . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 24 | . 3 2 1 . 6 8 3 1 . Record 3 | . 2 . . . 1 . . . . Robot Analysis 1 | . . . . . . . . 1 . Open Door 4 | . . . . . . 1 3 . . Open DSF 2 | . . . . . 1 1 . . . Level Access Points 1 | . . . . . 1 . . . . Alert Level 4 | . 1 . 1 . 1 1 . . . Unreport Threat 3 | . . . . . 2 1 . . . Locate Traps 1 | . . 1 . . . . . . . Security Status 1 | . . . . . . 1 . . . Recall Reinforcements 1 | . . . . . . 1 . . . Zone Layout 3 | . . 1 . . . 2 . . . Fabricator Hacks 1 | . . . . . 1 . . . . Network Status 1 | . . . . . 1 . . . . Repair Station Hacks 1 | . . . . . . . . 1 . Scan Component 1 | . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 2 | . 1 . . . 1 . . . . Terminals 1 | . 1 . . . . . . . . Disrupt 1 | . 1 . . . . . . . . Fabricators 1 | . . . . . 1 . . . . Overload 1 | . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 24 | . 1 2 2 1 3 6 3 5 1 Full Trace Events 4 | . . . . . . 2 1 1 . Feedback Events 1 | . . . . . . 1 . . . Corruption 1 | . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 10 | . . . . . . . 10 . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Res Total Allies 12 | . . . . . . . 12 . . Largest Group 6 | . . . . . . . 6 . . Highest-Rated Group 188 | . . . . . . . 188 . . Highest-Rated Ally 39 | . . . . . . . 39 . . Total Orders . | . . . . . . . . . . Ally Attacks 63 | . . . . . . . 63 . . Total Damage 1233 | . . . . . . . 1233 . . Kills 19 | . . . . . . . 19 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Res Robot Analysis Total 1 | . . . . . . . . 1 . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Res Turns Passed 11683 | 66 514 640 829 859 2566 2175 1484 1612 938 Spaces Moved 5391 | 50 218 260 357 327 1004 974 706 748 747 Core 101 | 6 . . . . . . . . 95 Treads 1206 | 3 218 260 357 327 41 . . . . Legs 2140 | . . . . . 667 6 410 748 309 Wheels 1601 | 41 . . . . 296 968 296 . . Hover 343 | . . . . . . . . . 343 Flight . | . . . . . . . . . . Fastest Speed 48 | 50 160 160 160 240 155 125 140 120 48 Average Speed 170 | 97 206 216 175 240 191 179 175 161 82 Slowest Speed 560 | 200 240 240 240 240 560 330 400 260 188 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 27 | 4 44 35 37 14 27 20 59 14 23 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug 17 | . . . . . 4 10 . 3 . Terrain Destroyed 431 | . . . 91 14 145 140 . 36 5 Melee 17 | . . . . . 4 10 . 3 . Projectile 5 | . . . . . 1 . . . 4 AOE 408 | . . . 91 14 140 130 . 33 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Res Total 7004 | 66 257 307 468 371 1417 1227 900 1048 943 Wait 513 | . 3 20 20 4 143 93 60 122 48 Move 5382 | 49 217 259 356 326 1003 973 705 747 747 Hop . | . . . . . . . . . . Pick Up 117 | 7 16 1 9 5 23 11 13 20 12 Fast Attach 121 | 7 1 3 3 5 30 20 9 26 17 Attach 89 | . . 2 7 3 27 10 4 25 11 Detach 39 | 1 . 2 2 4 11 3 . 14 2 Swap 48 | . 1 3 5 2 13 8 5 5 6 Drop 122 | 2 5 2 10 2 29 11 19 22 20 Fire 355 | . 14 15 56 20 71 79 24 21 55 Melee 149 | . . . . . 66 12 10 46 15 Ram 11 | . . . . . . 7 . . 4 Kick 3 | . . . . . 1 . . . 2 Crush . | . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . 4 Rewire 51 | . . . . . . . 51 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory (discovered 2 exits: *Upp / *Ext) -5/Extension -4/Factory (discovered 2 exits: *Res / [*Upp]) -3/Research History --------- Turn | Location | Event 48 | -11/Scrapyard | Discovered new exit (range 12) 67 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 542 | -10/Materials | Discovered new exit (range 11) 581 | -10/Materials | Entered another Materials area 581 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1107 | -9/Materials | Discovered new exit (range 16) 1175 | -9/Materials | Discovered new exit (range 13) 1221 | -9/Materials | Entered another Materials area 1221 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2046 | -8/Materials | Discovered new exit (range 3) 2050 | -8/Materials | Entered Factory 2050 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2838 | -7/Factory | Discovered new exit (range 15) 2909 | -7/Factory | Entered another Factory area 2909 | -6/Factory | Evolved 2 slots: Utility x2 3141 | -6/Factory | Lost 4 parts (1p3u) 3421 | -6/Factory | Identified exit to Factory 4281 | -6/Factory | Lost 4 parts (1p1u2w) 4285 | -6/Factory | System corruption reached 10% 4320 | -6/Factory | Lost 5 parts (1p1n2u1w) 4753 | -6/Factory | Build established: Scavenger-Mutant 4787 | -6/Factory | Core integrity fell below 50% 4799 | -6/Factory | Discovered new exit (range 4) 4804 | -6/Factory | Identified exit to Lower Caves 4807 | -6/Factory | Lost 4 parts (2n2u) 5475 | -6/Factory | Entered another Factory area 5475 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5510 | -5/Factory | Spotted B-75 Beast 6233 | -5/Factory | Discovered new exit (range 5) 6249 | -5/Factory | Identified exit to Upper Caves 6282 | -5/Factory | Garrison activated, responded to threat 6406 | -5/Factory | Lost 6 parts (1p3n1u1w) 7039 | -5/Factory | Build established: Scavenger-Skirmisher 7136 | -5/Factory | Destroyed 7 combat bots 7189 | -5/Factory | Lost 8 parts (3p1n1u3w) 7336 | -5/Factory | Discovered new exit (range 6) 7340 | -5/Factory | Identified exit to Extension 7376 | -5/Factory | Build established: Scavenger-Mutant 7650 | -5/Factory | Entered Extension 8282 | -5/Extension | Rescued a captive Derelict 8401 | -5/Extension | Rescued a captive Derelict 8429 | -5/Extension | Spotted B-75 Beast 9090 | -5/Extension | Spotted B-75 Beast 9124 | -5/Extension | Core integrity fell below 50% 9128 | -5/Extension | Discovered new exit (range 3) 9134 | -5/Extension | Entered Factory 9134 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9164 | -4/Factory | Lost 9 parts (1p4n2u2w) 9541 | -4/Factory | Lost 7 parts (2p3n2u) 9601 | -4/Factory | Discovered new exit (range 11) 10056 | -4/Factory | Spotted B-86 Titan 10727 | -4/Factory | Discovered new exit (range 7) 10746 | -4/Factory | Entered Research 10746 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 10776 | -3/Research | Lost 6 parts (2p1n2u1w) 11040 | -3/Research | Garrison activated, responded to threat 11129 | -3/Research | Lost 5 parts (1n3u1w) 11197 | -3/Research | Spotted B-86 Titan 11345 | -3/Research | Lost 12 parts (1p3n2u6w) 11476 | -3/Research | Found Enh. Force Lance 11478 | -3/Research | Found Enh. Force Lance 11599 | -3/Research | Lost 7 parts (1p2n1u3w) 11633 | -3/Research | Cargo convoy interrupted 11656 | -3/Research | Core integrity fell below 50% 11664 | -3/Research | Core integrity fell below 20% 11680 | -3/Research | Lost 5 parts (1n1u3w) 11684 | -3/Research | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- 11655_ Knocked back. 11655_ Slug penetrates Wall. 11655_ Penetrated by Slug. 11657_ Knocked back. 11662_ Slammed into G-67 Veteran. 11663_ Slammed into C-35 Carver. 11663_ Penetrated by Slug. 11664_ Imp. Target Analyzer severed. 11666_ Adv. Target Analyzer severed. 11666_ U-05 Engineer builds a Wall. 11668_ Adv. Target Analyzer severed. 11670_ System corrupted: Matter fused (-5). 11670_ Slug penetrates W-44 Eye. 11670_ W-44 Eye knocked back. 11671_ Adv. Terrain Scan Processor severed. 11674_ W-44 Eye destroyed. 11675_ Connecting with DSF Access... 11680_ Terrain Scan Processor severed. 11680_ Dropped Enh. Force Lance. 11681_ Slammed into C-35 Carver. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????###########?????????????????????? | | ?????????????????# | #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# """"" #?????????????????????? | | ?????????????????# """"" #???????? ??????????? | | ?????????????????# "" F" #???????+ +?????????? | | ?????????????????# @ #???????# #?????????? | | ?????????????????# cc #???????# #?????????? | | ?????????????????# / #???????# #?????????? | | ?????????????????#####+#####???????# #?????????? | | ????????????????????# #???????#### #?????????? | | ????????????????????# #???????? # #?????????? | | ????????????????????# #????????? / #?????????? | | ????????????????????+ #??????????# #?????????? | | ????????????????????# #??????????# #?????????? | | ????????????????????# ####??????## ##????????? | | ????????????????????# #T ######## #####+#### | | ????????????????????# !% | | ????????????????????# % ! [ H % | | ????????????????????# %% | | ????????????????????############### =#### ### | | ??????????????????????????????????#######??# #% | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # | | ?????????????????????????????????????????? # | | ????????????????????????????????????????? # | | ???????????????????????????????????????? #! | | ???????????????????????????????????????#+####### | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 41 Energy Capacity 560 Matter Stores 700 Matter Capacity 700 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 285 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 5 Target Analysis 12 Recoil Reduction 4 Force Boost 20 Salvage Targeting 1 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperAntimissileClaw Manual? 0 Play Time 04:02:05 Cumulative 88.2 hours Start 2022.06.29 @ 18:14:49 End 2022.11.20 @ 20:00:12 Sessions 15 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 35 Rogue 1 Adventurer 34 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 63 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0ba6cd58-947d-472d-9300-eff423e848d5