Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.30 @ 23:21:33 Player: Thqwib-Linux Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (71) 355 Value Destroyed (1709) 1709 Prototype IDs (51) 1020 Alien Tech Used (4) 800 Bonus (20800) 20800 TOTAL SCORE: 32584 Bonus ------- Triggered Max Security 1000 Hunted by Unchained 500 Entered DSFs 1000 Aligned with FarCom 300 Used Core Reset Matrix 3000 Met Sigix 2000 Escaped with Sigix 10000 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 290/300 Energy 224/230 System Corruption 0% Temperature Cool (15) Movement Flying (29) Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION (7) --- Nuclear Pulse Array Cooled Field Propulsion Drive Impulse Thruster Array Improved Q-thruster Improved Q-thruster > --- UTILITY (14) ----- Structural Scanner Modified TNC Advanced Melee Analysis Suite Advanced Transmission Jammer Experimental ECM Suite Graphene Brace Advanced Shield Generator Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved System Shield > --- WEAPON (2) ------- Enhanced Force Lance > --- INVENTORY (5) ---- Long-range Missile Launcher Sigix Containment Pod Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Improved Q-thruster Improved Q-thruster Improved Q-thruster > --- UTILITY ---------- Structural Scanner Modified TNC Advanced Melee Analysis Suite Advanced Transmission Jammer Experimental ECM Suite Reaction Control System Graphene Brace Advanced Shield Generator Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Enhanced Force Lance > --- INVENTORY -------- Long-range Missile Launcher Sigix Containment Pod Sigix Containment Pod [Rating: 160] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Cooled Cesium-ion Thruster Utility Improved Hacking Suite Device Structural Scanner Storage Large Storage Unit Processor Modified TNC Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Spread Laser Energy Cannon Matter Neutralizer Ballistic Gun Light Assault Rifle Launcher Long-range Missile Launcher Impact Weapon Core Stripper Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Qua Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . 2 2 . 2 2 . 2 2 Power 1 | . . . . . . . . . . . . . 1 . . . . Propulsion 5 | . . . 1 . . . 1 . . . . . 1 1 . . 1 Utility 12 | . . . 1 . . . 1 2 . 2 2 . . 1 . 2 1 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 111 | . 10 . 9 2 1 . 12 9 1 11 5 1 14 7 4 13 12 Power 13 | . 1 . 2 1 . . 2 2 . 2 . . . 1 1 . 1 Engine 7 | . 1 . 2 1 . . 1 1 . 1 . . . . . . . Core 3 | . . . . . . . 1 1 . 1 . . . . . . . Reactor 3 | . . . . . . . . . . . . . . 1 1 . 1 Propulsion 31 | . 2 . 3 . . . 3 4 1 2 3 . 4 1 1 2 5 Treads 7 | . 2 . 3 . . . 2 . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 24 | . . . . . . . 1 4 1 2 3 . 4 1 1 2 5 Utility 45 | . 2 . 1 . 1 . 4 3 . 5 1 . 10 3 . 9 6 Device 20 | . . . . . . . 1 1 . . . . 6 3 . 6 3 Storage 1 | . 1 . . . . . . . . . . . . . . . . Processor 9 | . 1 . . . 1 . 1 . . 1 . . 1 . . 2 2 Hackware 11 | . . . . . . . . 2 . 4 . . 3 . . 1 1 Protection 4 | . . . 1 . . . 2 . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 22 | . 5 . 3 1 . . 3 . . 2 1 1 . 2 2 2 . Energy Gun 4 | . 1 . 1 . . . 2 . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . 2 . . . Ballistic Gun 8 | . 4 . 2 . . . 1 . . . 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . 1 . . . . . 2 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . 1 . . 1 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . . . 2 2 . 1 1 . 2 1 4 1 1 Parts Lost 17 | . . . . 3 . . 4 . . . . 1 5 . 1 1 2 Power 3 | . . . . 1 . . 1 . . . . . 1 . . . . Propulsion 5 | . . . . 1 . . 1 . . . . 1 2 . . . . Utility 5 | . . . . 1 . . . . . . . . 1 . 1 . 2 Weapon 4 | . . . . . . . 2 . . . . . 1 . . 1 . Highest Loss Streak 4 | . . . . 3 . . 3 . . . . 1 4 . 1 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 7 | . 7 11 12 14 14 14 14 5 4 4 5 5 4 4 4 . 1 Power . | . 1 1 1 . . . . . 1 1 1 1 . . . . . Propulsion 2 | . 4 6 5 5 5 5 5 1 1 2 2 1 . . . . . Utility 2 | . . 2 3 4 4 4 4 2 1 . 1 1 4 3 1 . . Weapon 1 | . 1 2 2 5 5 5 4 1 1 1 1 1 . . 1 . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 19 | . 8 . 1 . . . 3 1 1 . 1 . 1 2 1 . . Power 2 | . 1 . . . . . . . . . . . . 1 . . . Propulsion 8 | . 4 . . . . . 3 . . . 1 . . . . . . Utility 5 | . 1 . . . . . . . 1 . . . 1 1 1 . . Weapon 4 | . 2 . 1 . . . . 1 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 87 85 78 79 71 77 85 90 100 97 87 88 89 89 86 86 82 Engine 6 | . 14 14 11 10 11 11 4 6 7 2 . . 4 4 3 . . Core 1 | . . . . . . . 2 . . 3 5 5 4 . . . . Reactor 1 | . . . . . . . . . . . . . . 3 5 8 8 Treads 12 | . 27 28 33 29 22 22 24 1 . . . . . . . . . Flight 12 | . . . . . . . . 27 30 26 22 23 25 22 23 21 20 Device 8 | . . . . . . . 1 . 7 6 5 5 14 22 22 25 21 Storage 5 | . 14 14 11 11 11 11 9 . . . . . . . . . . Processor 8 | . 3 . . . 5 11 17 15 15 13 11 11 11 9 5 7 8 Hackware 10 | . . . . . . . . 13 15 23 23 23 20 19 19 17 21 Protection 1 | . . . 1 6 . . 7 7 7 6 5 5 . . . . . Energy Gun 3 | . 3 . 4 11 11 11 9 7 7 6 5 5 . . . . . Ballistic Gun 8 | . 24 28 17 4 . 11 8 7 7 5 5 3 . . . . . Launcher 1 | . . . . 6 11 . . . . . . . 4 . . . . Peak Build Rating 160 | . 8 7 13 13 16 16 25 37 39 55 66 66 92 119 146 149 160 Average Rating 58 | . 6 7 10 11 12 16 23 34 38 46 59 64 82 113 120 137 149 On Entrance 46 | 6 6 7 7 13 10 16 16 24 36 39 53 66 65 89 113 128 143 Avg Prop Armor Cover (%) 2 | . . . . . . . 1 . 2 . . . . 3 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 43 | 13 29 27 36 36 29 31 36 20 20 22 18 19 30 42 43 43 42 Greatest Support 60 | 20 40 40 60 60 40 40 60 20 20 24 28 31 36 47 49 49 60 Greatest Overweight (x) 1 | . . . . . . . . 1 1 . . 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 Average Capacity 9 | . 14 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | . 11 11 15 15 14 14 15 15 5 5 5 5 5 5 5 5 5 Average Carried 7 | . 7 11 12 14 14 14 14 5 4 4 4 4 4 4 4 4 5 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 6 11 11 15 14 14 14 14 4 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 41% | Mutant 28% | Hacker-Scout 12% | Hacker-Sprinter 6% | Scavenger-Mutant 5% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Skirmisher | -7/DSF Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -5/DSF Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Sprinter | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Qua Res Acc Matter Collected 2624 | 200 277 . 215 12 . 49 334 . . 300 198 . 64 244 316 230 185 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 2462 | . 559 . 492 65 . . 495 . . 291 . . 108 132 12 104 204 Parts 141 | . 50 . 29 5 . . 19 . . 6 . . 3 2 2 16 9 Haulers Intercepted 10 | . 1 . 1 . . . 3 . . 2 . . 1 1 . . 1 Recyclers Shooed 3 | . . . 2 . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Qua Res Acc Combat Hostiles Destroyed 56 | . 17 . 7 22 . . 9 . . . . . 1 . . . . Guns 38 | . 17 . 7 5 . . 9 . . . . . . . . . . AOE 18 | . . . . 17 . . . . . . . . 1 . . . . Classes Destroyed 11 | . 6 . 3 1 . . . . . . . . . . . . 1 Worker 8 | . . . 1 . . . 1 . . 3 . . 1 1 . . 1 Builder 7 | . 1 . . . . . . . . . . . . . . 4 2 Tunneler 2 | . 1 . . . . . . . . . . . . . . 1 . Hauler 10 | . 1 . 1 . . . 3 . . 2 . . 1 1 . . 1 Recycler 3 | . . . 2 . . . 1 . . . . . . . . . . Operator 3 | . 1 . 1 . . . . . . . . . . . 1 . . Watcher 1 | . . . . . . . . . . . . . . . . . 1 Swarmer 12 | . 9 . . 3 . . . . . . . . . . . . . Grunt 24 | . 8 . 6 . . . 9 . . . . . 1 . . . . Sentry 1 | . . . 1 . . . . . . . . . . . . . . Assembled 19 | . . . . 19 . . . . . . . . . . . . . Best Kill Streak 19 | . 8 . 3 19 . . 3 . . 2 . . 3 1 1 2 2 Combat Bots Only 19 | . 6 . 2 19 . . 3 . . . . . 1 . . . . Max Kills in Single Turn 4 | . 2 . 1 4 . . 1 . . 1 . . 1 1 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . Exploded 4 | . . . . 4 . . . . . . . . 1 . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Qua Res Acc Hostile Shots Fired 287 | . 86 . 16 43 . . 64 . 4 9 . 12 8 14 17 9 5 Missed 95 | . 21 . 5 13 . . 14 . 1 6 . 5 5 8 12 3 2 Hits 192 | . 65 . 11 30 . . 50 . 3 3 . 7 3 6 5 6 3 Melee 4 | . . . . 4 . . . . . . . . . . . . . Projectile 188 | . 65 . 11 26 . . 50 . 3 3 . 7 3 6 5 6 3 AOE 2 | . 2 . . . . . . . . . . . . . . . . Critical Strikes 6 | . . . . . . . 3 . . . . . 1 . 1 1 . Actively Blocked 2 | . . . . . . . . . . . . . . . 1 1 . Damage Taken 3353 | . 706 . 122 391 . . 820 . 70 125 . 209 348 152 163 149 98 Core 374 | . 93 . . 13 . . 110 . . . . . 19 41 82 16 . Absorbed by Shields 86 | . . . . . . . . . . . . . . . . 53 33 Regen/Repaired (Parts) 517 | . 259 . . . . . 69 19 . . 11 . 13 146 . . . Core Remaining (%) 92 | 100 . 62 . . . 96 80 . 100 100 . 100 98 . 84 98 100 Volleys Fired 248 | . 78 . 23 17 . . 49 . . 42 . . 4 25 8 1 1 Largest 2 | . 2 . 2 2 . . 2 . . 2 . . 1 1 1 1 1 Hottest 105 | . 85 . 88 88 . . 88 . . 79 . . 43 105 105 43 43 Shots Fired 431 | . 156 1 46 21 . 1 97 . . 68 . . 5 25 9 1 1 Gun 378 | . 156 1 46 13 . 1 97 . . 64 . . . . . . . Cannon 30 | . . . . . . . . . . . . . . 24 6 . . Launcher 23 | . . . . 8 . . . . . 4 . . 5 1 3 1 1 Special . | . . . . . . . . . . . . . . . . . . Kinetic 255 | . 137 1 39 4 . . 48 . . 26 . . . . . . . Thermal 153 | . 19 . 7 9 . 1 49 . . 38 . . . 24 6 . . Explosive 23 | . . . . 8 . . . . . 4 . . 5 1 3 1 1 Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 26 | . 9 . 9 8 . . 26 . . 10 . . 3 7 1 . . Robot Miss Streak 5 | . 4 . 4 5 . . 4 . . 2 . . . . 1 . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 3 . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . . . . Shots Hit Robots 279 | . 98 . 31 16 . . 80 . . 32 . . 3 4 1 5 9 Core Hits 208 | . 41 . 26 46 . . 74 . . 9 . . 5 1 1 1 4 Critical Kills 1 | . . . . . . . . . . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 4 | . . . . . . . . . . 3 . . . 1 . . . Burn 3 | . . . . . . . . . . 3 . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . 1 . . . Melee Attacks 94 | . . . . . . . . . . . . . 11 . 16 24 43 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 94 | . . . . . . . . . . . . . 11 . 16 24 43 Sneak Attacks 9 | . . . . . . . . . . . . . . . . 5 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 6433 | . 919 4 535 1202 . 6 1303 . . 520 . . 333 141 35 489 946 Guns 3329 | . 895 . 522 135 . . 1257 . . 520 . . . . . . . Cannons 176 | . . . . . . . . . . . . . . 141 35 . . Explosions 1330 | . . . . 1067 . . . . . . . . 263 . . . . Melee 1505 | . . . . . . . . . . . . . 70 . . 489 946 Ramming 93 | . 24 4 13 . . 6 46 . . . . . . . . . . Kinetic 1892 | . 717 . 389 53 . . 473 . . 260 . . . . . . . Thermal 1613 | . 178 . 133 82 . . 784 . . 260 . . . 141 35 . . Explosive 1330 | . . . . 1067 . . . . . . . . 263 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 1505 | . . . . . . . . . . . . . 70 . . 489 946 Highest Corruption 15 | . 4 4 . 2 2 2 . . . . . . 15 5 7 . . Average Corruption 5 | . 2 4 . 2 2 2 . . . . . . 15 5 5 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked 4 | . . . . . . . . . . . . . 4 . . . . Effects 74 | . 7 7 . . 3 6 . . . . . . 26 19 6 . . Message Errors 15 | . . . . . 1 . . . . . . . 6 7 1 . . Matter Fused 16 | . . 2 . . 2 3 . . . . . . 5 3 1 . . Heat Flow Errors 8 | . 2 2 . . . . . . . . . . 1 3 . . . Energy Discharges 5 | . . . . . . . . . . . . . 1 2 2 . . Parts Rejected 1 | . 1 . . . . . . . . . . . . . . . . Parts Fused 4 | . . 1 . . . 1 . . . . . . 1 . 1 . . Data Loss (minor) 8 | . 2 1 . . . 1 . . . . . . 2 2 . . . Data Loss (major) 4 | . . . . . . . . . . . . . 2 2 . . . Misfires 4 | . . 1 . . . 1 . . . . . . 1 . 1 . . Alerts 2 | . 2 . . . . . . . . . . . . . . . . Misdirections 7 | . . . . . . . . . . . . . 7 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 483 | . . . . 24 . . . . . . . . 18 . . 233 208 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 42 | . . . . 24 . . . . . . . . 18 . . . . Melee 441 | . . . . . . . . . . . . . . . . 233 208 Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 101 | . . . . 32 . . . . . . . . 69 . . . . Shots 3 | . . . . 2 . . . . . . . . 1 . . . . Rammed 14 | . 2 1 5 . . 1 5 . . . . . . . . . . Targets Rammed 15 | . 2 1 6 . . 1 5 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . Highest Temperature 339 | . 272 123 105 120 . 20 339 . . 158 . 11 198 139 . . 47 Average Temperature 73 | . 76 54 44 48 . 15 119 . . 60 . 11 68 26 . . 23 Received Heat Transfer 900 | . 258 . 66 . . . 504 . . 9 . 30 . 27 . 6 . Effects 1 | . . . . . . . 1 . . . . . . . . . . Matter Decay 1 | . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 6 | . 2 . . . . . 1 . . 2 . . . 1 . . . Heat Transferred 2691 | . 411 . 165 100 . . 1053 . . 777 . . . 148 37 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Qua Res Acc Maximum Alert Level 5 | . 1 . . . . . . . . . . . 1 . 5 4 2 Low Security (%) 75 | . 91 100 100 100 . 100 100 100 100 100 100 100 71 100 . . . Level 1 9 | . 8 . . . . . . . . . . . 28 . . . 45 Level 2 5 | . . . . . . . . . . . . . . . . . 54 Level 3 4 | . . . . . . . . . . . . . . . . 84 . Level 4 . | . . . . . . . . . . . . . . . . 15 . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security 4 | . . . . . . . . . . . . . . . 99 . . Peak Influence 1998 | . 237 33 86 71 . . 84 18 . 105 39 . 249 124 1998 1123 650 Initial 1123 | . . 33 . 11 . . . . . . 35 . . 47 9 1123 650 Average 222 | . 98 6 41 35 . . 41 3 . 41 13 . 141 30 1750 1080 408 Influence Increases 3126 | . 489 . 188 99 . . 329 18 . 269 54 . 466 254 408 169 383 Destroy 0b10 Robot/C 740 | . 340 . 140 60 . . 180 . . . . . 20 . . . . Destroy 0b10 Robot/NC 170 | . 20 . 25 . . . 25 . . 25 . . 10 10 5 25 25 Destroy Leader 142 | . 72 . 22 10 . . 26 . . 4 . . 2 2 . . 4 Successful Hack 199 | . 27 . . . . . 5 18 . . 39 . 68 21 . . 21 Disable Machine 465 | . . . . . . . 15 . . 90 . . 180 15 135 . 30 Destroy Structure 690 | . . . 1 29 . . 3 . . 105 . . 156 56 88 84 168 Partial Spotted 150 | . . . . . . . . . . 15 . . . 45 45 30 15 Lose Combat Pursuer 570 | . 30 . . . . . 75 . . 30 15 . 30 105 135 30 120 Influence Decreases 4348 | . 404 85 158 129 . . 329 18 . 196 127 . 376 328 17 1083 1098 Entered New Map 1468 | . . 52 . 19 . . . . . . 38 . . 43 7 875 434 Time Decay 2373 | . 404 33 158 80 . . 289 18 . 196 89 . 326 248 . 198 334 Lost Part 160 | . . . . 30 . . 40 . . . . . 50 . 10 10 20 Lost Ally 10 | . . . . . . . . . . . . . . . . . 10 Purge Threat 337 | . . . . . . . . . . . . . . 37 . . 300 Squads Dispatched 43 | . 4 . 2 . . . 1 . 1 6 . 1 4 5 12 4 3 Investigation 3 | . 2 . . . . . 1 . . . . . . . . . . Extermination 12 | . . . . . . . . . . 3 . . 2 2 . 2 3 Reinforcement 16 | . 2 . 2 . . . . . 1 3 . 1 2 3 . 2 . Assault 12 | . . . . . . . . . . . . . . . 12 . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Qua Res Acc Distress Signals 11 | . 2 . 1 . . . 3 . . . . . 1 1 1 . 2 Communications Jammed 22 | . . . . . . . . . . . . . 3 5 . 5 9 Distress Signals 18 | . . . . . . . . . . . . . 3 2 . 5 8 Times Spotted 187 | . 37 . 13 24 . . 20 . 2 11 . 2 12 22 21 7 16 Peak Tracking Total 16 | . 7 . 3 16 . . 6 . 3 6 1 3 5 8 10 5 6 Tactical Retreats 23 | . 1 . . 1 . . 2 . . 2 1 . 2 3 5 2 4 ECM-based Alert Blocks 2 | . . . . . . . . . . . . . . 1 . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Qua Res Acc Traps Triggered 9 | . 4 . . . . . . 2 . . . 1 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . 1 . . . . Reprogrammed 6 | . . . . . . . . . . . . . 6 . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Qua Res Acc Machines Disabled 31 | . . . . . . . 1 . . 6 . . 12 1 9 . 2 Max in Single Turn 10 | . . . . . . . 1 . . 3 . . 10 1 2 . 1 Garrison Access 6 | . . . . . . . . . . . 1 . . 2 . 2 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Qua Res Acc Machines Accessed 69 | . 6 . . . 1 . 6 3 . 5 6 . 16 13 . 4 9 Terminals 42 | . 5 . . . . . 4 1 . 4 2 . 11 7 . 2 6 Fabricators 3 | . . . . . . . . . . 1 1 . 1 . . . . Repair Stations 8 | . 1 . . . . . 1 1 . . 1 . 2 2 . . . Recycling Units 3 | . . . . . . . . . . . . . 1 2 . . . Scanalyzers 4 | . . . . . . . 1 . . . 1 . 1 . . . 1 Garrison Access 8 | . . . . . . . . 1 . . 1 . . 2 . 2 2 Total Hacks 190 | . 29 . . . 1 . 20 4 . 12 14 . 46 38 . 5 21 Successful 125 | . 19 . . . 1 . 12 3 . 4 10 . 35 28 . 3 10 Failed 64 | . 10 . . . . . 8 1 . 8 4 . 10 10 . 2 11 Catastrophic 8 | . . . . . . . . 1 . 3 . . . . . . 4 Database Lockouts 1 | . . . . . . . . . . . . . 1 . . . . Manual 60 | . 14 . . . 1 . 10 . . 8 2 . 9 10 . . 6 Terminals 126 | . 22 . . . . . 13 1 . 11 3 . 32 26 . 2 16 Fabricators 5 | . . . . . . . . . . 1 2 . 2 . . . . Repair Stations 26 | . 7 . . . . . 4 2 . . 4 . 3 6 . . . Recycling Units 9 | . . . . . . . . . . . . . 5 4 . . . Scanalyzers 14 | . . . . . . . 3 . . . 4 . 4 . . . 3 Garrison Access 9 | . . . . . . . . 1 . . 1 . . 2 . 3 2 Terminal Hacks 57 | . 9 . . . 1 . 4 1 . 2 1 . 19 12 . 1 7 Record 5 | . . . . . . . . . . . . . 4 1 . . . Part Schematic 2 | . . . . . . . 1 . . . . . . 1 . . . Robot Schematic 1 | . . . . . . . . . . . . . 1 . . . . Robot Analysis 3 | . 3 . . . . . . . . . . . . . . . . Prototype ID Bank 10 | . 4 . . . . . 3 . . . . . 1 1 . . 1 Open DSF 4 | . . . . . . . . 1 . . 1 . 1 . . 1 . Level Access Points 2 | . . . . . . . . . . . . . 1 . . . 1 Branch Access Points 2 | . . . . . . . . . . . . . 1 1 . . . Machine Index 1 | . . . . . . . . . . . . . 1 . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . 1 Garrison Index 1 | . . . . . . . . . . . . . . 1 . . . Alert Level 1 | . . . . . . . . . . . . . . 1 . . . Unreport Threat 4 | . . . . . . . . . . . . . . 2 . . 2 Locate Traps 5 | . 1 . . . . . . . . 1 . . 2 1 . . . Disarm Traps 1 | . . . . . . . . . . . . . 1 . . . . Reprogram Traps 1 | . . . . . . . . . . . . . 1 . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . 1 Reinforcement Status 1 | . . . . . . . . . . . . . 1 . . . . Recall Extermination 1 | . . . . . . . . . . . . . . 1 . . . Recall Reinforcements 3 | . . . . . . . . . . 1 . . 1 1 . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . Registered Components 2 | . . . . . . . . . . . . . 1 1 . . . Registered Prototypes 1 | . . . . . . . . . . . . . 1 . . . . Zone Layout 1 | . . . . . . . . . . . . . 1 . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . 1 2 . 2 . . . . Network Status 2 | . . . . . . . . . . 1 1 . . . . . . Load Schematic 2 | . . . . . . . . . . . 1 . 1 . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 22 | . 6 . . . . . 3 2 . . 3 . 2 6 . . . Scan Component 12 | . 3 . . . . . 2 1 . . 2 . 1 3 . . . Repair 10 | . 3 . . . . . 1 1 . . 1 . 1 3 . . . Recycling Unit Hacks 8 | . . . . . . . . . . . . . 4 4 . . . Recycle Component 1 | . . . . . . . . . . . . . 1 . . . . Process 2 | . . . . . . . . . . . . . 1 1 . . . Report Inventory 3 | . . . . . . . . . . . . . 1 2 . . . Retrieve Matter 2 | . . . . . . . . . . . . . 1 1 . . . Scanalyzer 9 | . . . . . . . 2 . . . 3 . 3 . . . 1 Insert Component 2 | . . . . . . . 1 . . . 1 . . . . . . Analyze 1 | . . . . . . . . . . . 1 . . . . . . Retrieve Study 6 | . . . . . . . 1 . . . 1 . 3 . . . 1 Garrison Access Hacks 6 | . . . . . . . . . . . 1 . . 2 . 2 1 Seal Access 6 | . . . . . . . . . . . 1 . . 2 . 2 1 Unauthorized Hacks 18 | . 4 . . . . . 3 . . 1 . . 5 4 . . 1 Terminals 18 | . 4 . . . . . 3 . . 1 . . 5 4 . . 1 Assimilate 4 | . . . . . . . . . . . . . 3 . . . 1 Botnet 14 | . 4 . . . . . 3 . . 1 . . 2 4 . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 6 . . . . . 5 2 . 5 4 . 11 6 . 2 8 Full Trace Events 3 | . 1 . . . . . 2 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 1 . . . 1 . . 1 . . . Parts Built 1 | . . . . . . . . . . . . . 1 . . . . Authchips 1 | . . . . . . . . . . . . . 1 . . . . Time 76 | . . . . . . . . . . . . . 76 . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . 5 . . . . Part Studies Acquired 6 | . . . . . . . 1 . . . 1 . 3 . . . 1 Parts Repaired 10 | . 3 . . . . . 1 1 . . 1 . 1 3 . . . Time 410 | . 78 . . . . . 36 12 . . 40 . 80 164 . . . Parts Recycled 1 | . . . . . . . . . . . . . 1 . . . . Recycled Matter 134 | . . . . . . . . . . . . . 75 59 . . . Retrieved Matter 134 | . . . . . . . . . . . . . 75 59 . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Qua Res Acc Total Allies 3 | . . 2 . . . . . . . . . . . . . . 1 Largest Group 2 | . . 2 1 . . . . . . . . . . . . . 1 Highest-Rated Group 45 | . . 41 31 . . . . . . . . . . . . . 45 Highest-Rated Ally 45 | . . 31 31 . . . . . . . . . . . . . 45 Total Orders 1 | . . . . . . . . . . . . . . . . . 1 STAY 1 | . . . . . . . . . . . . . . . . . 1 Ally Attacks 7 | . . . 7 . . . . . . . . . . . . . . Total Damage 62 | . . . 62 . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Qua Res Acc Active Infowar (turns) 5617 | . 333 . . . 164 282 791 141 41 491 270 27 722 889 309 417 740 Sensors 1 | . . . . . . . . . . . . . . . . . 1 Terrain 1 | . . . . . . . . . . . . . . . . 1 . Structural 2995 | . . . . . . . . 7 41 491 270 27 722 889 107 . 441 Seismic 2 | . . . . . . . . . . . . . . . . 2 . T.N.C. 5617 | . 333 . . . 164 282 791 141 41 491 270 27 722 889 309 417 740 Cloaking 16 | . . . . . . . . . . . . . 16 . . . . Jamming 2621 | . . . . . . . . . . . . . 404 821 239 417 740 ECM 35 | . . . . . . . . . . . . . 2 14 3 12 4 Robot Analysis Total 3 | . 3 . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Qua Res Acc Turns Passed 7797 | . 1526 205 411 191 344 282 791 141 41 491 270 27 722 889 309 417 740 Spaces Moved 10259 | 1 735 128 176 95 215 175 332 323 34 1175 591 59 1654 1323 803 1046 1394 Core . | . . . . . . . . . . . . . . . . . . Treads 1853 | . 732 128 176 95 215 175 332 . . . . . . . . . . Legs 4 | 1 3 . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 8402 | . . . . . . . . 323 34 1175 591 59 1654 1323 803 1046 1394 Fastest Speed 18 | 120 120 160 160 160 160 160 160 31 29 26 29 26 18 18 19 20 26 Average Speed 51 | 120 159 160 160 160 160 160 160 31 60 29 31 33 25 24 24 26 28 Slowest Speed 160 | 120 160 160 160 160 160 160 160 107 112 31 32 122 28 26 27 28 30 Overloaded Moves 717 | . . . . . . . . . . 72 . 38 57 153 215 85 97 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 80 | . . . . . . . . . 1 5 5 1 25 27 4 9 3 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . . Teleports 1 | . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 37 | 2 91 33 17 30 61 54 34 8 40 30 12 83 32 29 54 30 34 Regions Visited 17 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . . 1 . 1 . . 1 . 1 1 . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 . 1 . . 1 . . . . 1 . . Scrap Searched 1 | . . . . . . 1 . . . . . . . . . . . Spaces Dug 179 | . . . . . . . . . . 11 . . 33 31 31 31 42 Terrain Destroyed 472 | . . . . 60 . . . . . 133 . . 91 33 66 31 58 Melee 64 | . . . . . . . . . . . . . 7 . 9 19 29 Projectile 20 | . . . . . . . . . . . . . . 18 2 . . AOE 388 | . . . . 60 . . . . . 133 . . 84 15 55 12 29 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Qua Res Acc Total 12102 | . 960 128 257 113 215 176 489 363 53 1247 671 64 1902 1829 872 1126 1637 Wait 1255 | . 105 . 32 . . . 74 14 14 18 72 3 220 472 17 36 178 Move 10090 | . 734 127 175 94 214 174 331 322 31 1164 580 56 1605 1272 794 1029 1388 Hop 71 | . . . . . . . . . 1 5 5 1 23 23 4 7 2 Pick Up 52 | . 11 . 5 . . . 5 3 3 1 2 1 8 6 7 . . Fast Attach 62 | . 6 . 2 . 1 . 7 4 . 1 2 1 8 7 3 12 8 Attach 37 | . 4 . 1 1 . . 3 7 . 1 1 1 7 5 5 1 . Detach 28 | . 6 . 1 . . . 2 1 . . 1 . 4 6 2 3 2 Swap 74 | . 4 . 6 1 . 1 7 4 1 12 4 . 7 6 8 5 8 Drop 76 | . 10 . 6 . . . 6 8 3 3 4 1 5 7 8 8 7 Fire 248 | . 78 . 23 17 . . 49 . . 42 . . 4 25 8 1 1 Melee 94 | . . . . . . . . . . . . . 11 . 16 24 43 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 15 | . 2 1 6 . . 1 5 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / DSF) -7/DSF -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/DSF -4/Factory (discovered 6 exits: *Res x4 / Upp x2) -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Acc / *Tes) -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 5) 470 | -10/Materials | Discovered new exit (range 14) 707 | -10/Materials | Discovered new exit (range 16) 804 | -10/Materials | Discovered new exit (range 11) 963 | -10/Materials | Repaired Lgt. Treads 990 | -10/Materials | Repaired Lgt. Treads 1018 | -10/Materials | Repaired Lgt. Assault Rifle 1527 | -10/Materials | Entered Mines 1587 | -10/Mines | Learned location of Zion (-6) 1719 | -10/Mines | Discovered new exit (range 8) 1732 | -10/Mines | Entered Materials 1732 | -9/Materials | Accompanied by 1 ally 1732 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1737 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2135 | -9/Materials | Discovered new exit (range 6) 2143 | -9/Materials | Entered Mines 2210 | -9/Mines | Identified exit to Materials 2228 | -9/Mines | Assembled infested the area 2296 | -9/Mines | Destroyed 19 combat bots 2304 | -9/Mines | Lost 3 parts (1p1n1u) 2328 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2328 | -9/Mines | Discovered new exit (range 5) 2334 | -9/Mines | Entered Exiles 2371 | -9/Exiles | Met 8R-AWN 2400 | -9/Exiles | Met EX-HEX 2446 | -9/Exiles | Met EX-BIN 2466 | -9/Exiles | Aligned with FarCom system 2467 | -9/Exiles | Given EX-Vault access code 2504 | -9/Exiles | Opened EX-Vault 2514 | -9/Exiles | Found Modified TNC 2550 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2598 | -9/Exiles | Met EX-DEC 2662 | -9/Exiles | Discovered new exit (range 10) 2678 | -9/Exiles | Left Exiles lab with Modified TNC 2678 | -9/Exiles | Entered Mines 2944 | -8/Mines | Discovered exit to Materials (range 11) 2960 | -8/Mines | Entered Materials 2960 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3213 | -8/Materials | Repaired Broken Lgt. Treads 3510 | -8/Materials | Lost 3 parts (1p2w) 3628 | -8/Materials | Discovered new exit (range 7) 3751 | -8/Materials | Entered Factory 3751 | -7/Factory | Evolved 2 slots: Utility x2 3765 | -7/Factory | Identified exit to DSF 3825 | -7/Factory | Repaired Lgt. Nuclear Core 3862 | -7/Factory | Discovered new exit (range 11) 3892 | -7/Factory | Entered DSF 3928 | -7/DSF | Discovered new exit (range 12) 3933 | -7/DSF | Entered Factory 3933 | -6/Factory | Evolved 2 slots: Utility x2 4067 | -6/Factory | Discovered new exit (range 11) 4232 | -6/Factory | Build established: Hacker-Scout 4420 | -6/Factory | Discovered new exit (range 8) 4424 | -6/Factory | Entered another Factory area 4424 | -5/Factory | Evolved 2 slots: Utility x2 4530 | -5/Factory | Repaired Cld. Cesium-ion Thruster 4694 | -5/Factory | Identified exit to DSF 4694 | -5/Factory | Entered DSF 4715 | -5/DSF | Additional patrols routed to DSF 4718 | -5/DSF | Discovered new exit (range 14) 4721 | -5/DSF | Entered Factory 4721 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 4746 | -4/Factory | Found Prototype Device 4746 | -4/Factory | Identified Exp. ECM Suite 4780 | -4/Factory | Central database locked down 4885 | -4/Factory | Identified exit to Upper Caves 4964 | -4/Factory | Crushed by falling debris 4964 | -4/Factory | System corruption reached 10% 4995 | -4/Factory | Lost 4 parts (2n1u1w) 5003 | -4/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 5145 | -4/Factory | Spotted B-86 Titan 5203 | -4/Factory | Identified exit to Research 5397 | -4/Factory | Repaired Cld. Cesium-ion Thruster 5443 | -4/Factory | Entered Research 5443 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5551 | -3/Research | Watched by a mysterious "MATRIX" hacker. 5608 | -3/Research | Repaired Lyr. Light Armor Plating 5689 | -3/Research | Repaired Cld. Cesium-ion Thruster 5699 | -3/Research | Identified exit to Armory 5699 | -3/Research | Identified exit to Quarantine 5910 | -3/Research | Repaired Cld. Cesium-ion Thruster 6323 | -3/Research | Spotted B-90 Cyclops 6332 | -3/Research | Entered Quarantine 6333 | -3/Quarantine | Maximum security lockdown engaged 6357 | -3/Quarantine | Found Alien Artifact 6402 | -3/Quarantine | Met incapacitated Sigix Warrior 6402 | -3/Quarantine | Lockdown squad dispatched 6425 | -3/Quarantine | Cryocooling Duct disabled 6428 | -3/Quarantine | Cryocooling Duct disabled 6439 | -3/Quarantine | Spotted Lightning 6440 | -3/Quarantine | Ambient heat levels rising (+20) 6440 | -3/Quarantine | Spotted Lightning 6443 | -3/Quarantine | Ambient heat levels rising (+20) 6462 | -3/Quarantine | Found Alien Artifact 6522 | -3/Quarantine | Spotted Lightning 6546 | -3/Quarantine | Found Sigix Containment Pod 6547 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 6547 | -3/Quarantine | Warped through subspace 6588 | -3/Quarantine | Found Alien Impact Weapon 6588 | -3/Quarantine | Identified Core Stripper 6596 | -3/Quarantine | Discovered new exit (range 13) 6614 | -3/Quarantine | Found Alien Artifact 6614 | -3/Quarantine | Identified Subatomic Replicator 6621 | -3/Quarantine | Used Subatomic Replicator to replicate Sigix Containment Pod 6622 | -3/Quarantine | Identified Core Reset Matrix 6622 | -3/Quarantine | Used Core Reset Matrix 6626 | -3/Quarantine | Sensed 9 artifacts in vicinity 6636 | -3/Quarantine | Discovered new exit (range 13) 6641 | -3/Quarantine | Entered Research 6641 | -2/Research | Evolved 2 slots: Utility x2 6728 | -2/Research | Build established: Hacker-Sprinter 6804 | -2/Research | Discovered new exit (range 16) 6824 | -2/Research | Identified exit to Testing 6897 | -2/Research | Unchained authorized (BL-1NK) 6937 | -2/Research | Exiles provided nearest exit location to -1/Access 6956 | -2/Research | Spotted B-90 Cyclops 7058 | -2/Research | Entered Access 7058 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 7103 | -1/Access | Energy Cycler disabled 7428 | -1/Access | Identified exit to Surface 7771 | -1/Access | Build established: Hacker-Ninja 7798 | *** | Destroyed 0b10! Last Messages --------------- 07454_ Terminal disabled. 07459_ K-01 Serf collects debris. 07460_ W-44 Eye distress signal jammed. 07473_ System Shield destroyed. 07496_ Connecting with Terminal... 07502_ W-44 Eye distress signal jammed. 07616_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 7G. 07624_ Connecting with Garrison Access... >>Seal Access door sealed. 07711_ Dropped Impulse Thruster Array. 07712_ Acquired Unknown Flight Unit. 07712_ Identified Nuclear Pulse Array. 07746_ W-44 Eye distress signal jammed. 07757_ U-05 Engineer builds a Wall. 07797_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 3W. 07797_ The Access Shell folds into the floor. [Achievement: Payload Armed] Map ----- +----------------------------------------------------+ | #?##########?????????????????????????????????????? | | #?##########?????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????? # ?????????????????????????????????????? | | ????????? + ????????????????????????????????????? | | ????????? # ????????????????????????????????????? | | ????????? # ????????????????????????????????????? | | ?????????## ?????#####??????????????????????????? | | ?????????## ###################?????????????????? | | ?????????## ####### ###########?????????????????? | | ?????????## """T""" ""?????????????????? | | ?????????## """ """ "????BB????????????? | | ?????????## "????BB????????????? | | ?????????## "??????????????????? | | ?????????## "" "??????????????????? | | ?????????## @" "??????????????????? | | ?????????## "??????????????????? | | ?????????## "????BB????????????? | | ?????????## "????BB????????????? | | ?????????## ""?????????????????? | | ?????????## ####### ###########?????????????????? | | ?????????## ###################?????????????????? | | ?????????## ###########?????????????????????????? | | ????????? # # ##?????????????????????????? | | ????????? # # ##?????????????????????????? | | ????????? + + ##?????????????????????????? | | ????????? # # ##?????????????????????????? | | ????????? # # ##?????????????????????????? | | ????????? # # ##?????????????????????????? | | ????????? # # ##?????????????????????????? | | ????????? # # ##?????????????????????????? | | ?????????## # ######?????????????????????? | | ????????? + ###############?????????????????????? | | ????????? # # ##?????????????????????? | | ????????? # # ==! ##?????????????????????? | | ????????? # # ==! ##?????????????????????? | | ????????? # # =!! ##?????????????????????? | | ????????? # # ##?????????????????????? | | ????????? # # ! ##?????????????????????? | | ????????? # + ##?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 38 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 3 Jamming Range 16 Cloak Strength 3 Base Temperature (-) 200 Corruption Block 20 Armor Coverage 150 Evasion (%) 73 Targeting Accuracy 8 Melee Accuracy 8 Recoil Reduction 3 Offensive Hacking 46 Defensive Hacking 22 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cld. Cesium-ion Thruster | x1 | -4/Factory | Authchip Repaired ---------- Lgt. Treads | 15% | -10/Materials Lgt. Treads | 30% | -10/Materials Lgt. Assault Rifle | 46% | -10/Materials Lgt. Treads | 50% | -8/Materials | Broken Lgt. Nuclear Core | 62% | -7/Factory Cld. Cesium-ion Thruster | 75% | -5/Factory Cld. Cesium-ion Thruster | 71% | -4/Factory Lyr. Light Armor Plating | 57% | -3/Research Cld. Cesium-ion Thruster | 86% | -3/Research Cld. Cesium-ion Thruster | 17% | -3/Research Studied --------- Mic. Antimatter Reactor | -1/Access | Hacked Alien Tech Used ----------------- High-powered Transdimensional Reconstructor Core Stripper Subatomic Replicator Core Reset Matrix Achievements -------------- Exterminator Payload Armed Challenges ------------ None Game ------ Seed ExpertBladeFocus Manual? 0 Play Time 02:24:13 Cumulative 83.2 hours Start 2026.03.30 @ 20:41:38 End 2026.03.30 @ 23:21:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type 3 Total 4 Types 2/0/1/1/0/0/0/0/0/0 Lore% 53 Gallery% 43 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a30ce983-e152-4985-a10e-e1e4fd368f88