Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.03 @ 14:08:18 Player: Noggity Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (163) 815 Value Destroyed (5352) 5352 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (1137) 1137 TOTAL SCORE: 13344 Bonus ------- High Alert Combat Kills 574 Follower Combat Kills 89 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -126 Cogmind --------- Core Integrity 0/1150 Matter 125/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Graphene Brace Longsword +1 Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Enhanced Armored Leg > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Core Analyzer Kinecellerator Improved Core Shielding Point Defense System > --- WEAPON ----------- XL Autogun Array Tesla Bomb Launcher > --- INVENTORY -------- Light Angular Momentum Engine Neutrino Core Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Power Amplifier Improved Cryofiber Web Advanced Cooling System Improved Matter Compressor Makeshift Trap Scanner Core Analyzer Transmission Jammer Hacking Suite Longsword +1 [Rating: 107] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Impulse Thruster Utility Medium Storage Unit Device Shield Generator Storage Medium Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Core Shielding Weapon XL Autogun Array Energy Gun Wave Gun Energy Cannon Matter Neutralizer Ballistic Gun XL Autogun Array Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Longsword +1 Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Slots Evolved 12 | . . 2 . . . 2 2 2 . . . 2 2 Power . | . . . . . . . . . . . . . . Propulsion 3 | . . 1 . . . . 1 . . . . 1 . Utility 6 | . . 1 . . . . 1 2 . . . . 2 Weapon 3 | . . . . . . 2 . . . . . 1 . Parts Attached 176 | 7 10 22 8 3 12 8 13 20 5 . 7 42 19 Power 14 | 1 1 1 2 . 1 . 1 3 . . . 2 2 Engine 11 | 1 1 1 2 . 1 . 1 1 . . . 1 2 Core 2 | . . . . . . . . 1 . . . 1 . Reactor 1 | . . . . . . . . 1 . . . . . Propulsion 40 | 3 1 7 2 . 1 5 4 2 . . . 12 3 Treads 1 | 1 . . . . . . . . . . . . . Leg 36 | 2 1 7 2 . 1 5 4 2 . . . 12 . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . 3 Utility 79 | 1 4 7 2 1 2 2 8 15 5 . 4 18 10 Device 46 | . 2 2 1 1 1 1 5 10 3 . 3 13 4 Storage 12 | 1 . 3 1 . . . 2 2 . . . 3 . Processor 8 | . 1 1 . . . . 1 . 1 . . 1 3 Hackware 2 | . . . . . . . . . . . 1 . 1 Protection 11 | . 1 1 . . 1 1 . 3 1 . . 1 2 Artifact . | . . . . . . . . . . . . . . Weapon 43 | 2 4 7 2 2 8 1 . . . . 3 10 4 Energy Gun 2 | . 1 . . . . . . . . . . . 1 Energy Cannon 1 | . . . . . . . . . . . . . 1 Ballistic Gun 19 | 2 2 4 1 1 3 1 . . . . 1 4 . Ballistic Cannon 1 | . 1 . . . . . . . . . . . . Launcher 9 | . . 1 1 . 2 . . . . . 1 3 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 11 | . . 2 . 1 3 . . . . . 1 3 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . 1 . 2 . 1 . 1 . . . 5 1 Parts Lost 33 | . 2 4 1 . 3 . . 1 . . 2 13 7 Power 6 | . 1 1 1 . . . . . . . . 3 . Propulsion 14 | . 1 2 . . 2 . . . . . . 4 5 Utility 9 | . . . . . 1 . . 1 . . 2 3 2 Weapon 4 | . . 1 . . . . . . . . . 3 . Highest Loss Streak 5 | . 1 2 1 . 2 . . 1 . . 1 5 3 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 97 97 99 99 88 66 74 79 78 80 77 84 64 Engine 7 | . 14 11 10 11 11 9 7 3 . . . . 3 Reactor 1 | . . . . . . . . 2 6 6 6 3 . Leg 26 | . 28 32 33 33 22 21 28 26 26 26 26 28 16 Device 9 | . 6 4 11 10 10 1 7 19 15 13 13 12 7 Storage 9 | . 14 20 11 11 11 9 7 6 6 6 6 5 3 Processor 6 | . 1 1 11 11 . . 6 6 10 13 13 11 9 Protection 5 | . 3 6 . . 10 16 7 5 4 6 3 3 4 Ballistic Gun 9 | . 17 14 11 8 10 9 7 6 6 6 5 9 3 Launcher 2 | . . . 10 11 . . . . . . . 4 3 Slashing Weapon 2 | . . 3 . 2 10 . . . . . . . 4 Naked Turns 23 | . . . . . . . . . . . . . 23 Heaviest Build 128 | 14 17 26 22 22 28 37 36 76 57 57 58 120 128 Greatest Support 98 | 20 20 33 30 30 30 54 74 76 76 76 76 98 94 Greatest Overweight (x) 2 | . . . . . 2 1 . . . . . 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 10 10 10 10 10 10 15 15 15 15 25 25 Average Capacity 11 | 6 8 9 10 10 10 10 10 13 15 15 15 16 17 Most Carried 15 | 5 8 10 10 10 10 10 10 15 15 14 15 15 8 Average Carried 10 | 2 7 8 9 9 9 9 9 11 13 14 14 13 3 Final Capacity 25 | 8 8 10 10 10 10 10 10 15 15 15 15 25 5 Final Carried 15 | 5 8 10 10 10 10 10 10 15 14 14 14 9 3 Class Distribution -------------------- 33% | Mutant 19% | Gunner 18% | Scavenger-Mutant 9% | Tank 6% | Scavenger-Tank 6% | Scavenger-Gunner 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Gunner | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Matter Collected 5700 | 263 397 422 152 164 194 400 535 335 28 . 787 1833 190 Remotely 756 | . . . . . . . 190 286 28 . 252 . . Salvage Created 7142 | . 760 697 168 . 523 927 720 367 28 . 640 2243 69 Parts 363 | . 35 48 15 . 38 39 30 20 5 . 27 103 3 Haulers Intercepted 11 | . 2 2 . . . 3 1 . . . . 3 . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . . . 15 . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Combat Hostiles Destroyed 106 | . 9 13 5 . 13 6 10 6 1 . 15 27 1 Melee 14 | . . 3 . . 9 . . . . . 2 . . Guns 71 | . 5 8 1 . . 6 10 6 1 . 11 23 . Cannons 7 | . 4 2 . . . . . . . . . . 1 AOE 14 | . . . 4 . 4 . . . . . 2 4 . Classes Destroyed 17 | . 6 2 1 . 1 2 . 1 1 . 2 1 . Worker 13 | . 2 . . . 4 2 1 . . . . 4 . Builder 1 | . . . . . . . . 1 . . . . . Tunneler 2 | . . . . . 2 . . . . . . . . Hauler 11 | . 2 2 . . . 3 1 . . . . 3 . Recycler 15 | . 3 1 1 . 3 4 1 . . . . 2 . Mechanic 2 | . 1 . . . . . 1 . . . . . . Operator 2 | . . . . . . 1 . . . . . 1 . Drone 2 | . . . . . . . . . . . 2 . . Watcher 11 | . 2 1 . . . 2 1 3 . . . 2 . Swarmer 20 | . . . 3 . 10 . . 3 . . 4 . . Grunt 48 | . 9 9 . . 3 5 9 3 . . 1 9 . Duelist 2 | . . 1 . . . . 1 . . . . . . Sentry 8 | . . 3 2 . . . . . . . 1 2 . Hunter 6 | . . . . . . 1 . . . . . 4 1 Programmer 12 | . . . . . . . . . . . . 12 . Master Thief 1 | . . . . . . . . . 1 . . . . Thug 2 | . . . . . . . . . . . 2 . . Butcher 4 | . . . . . . . . . . . 4 . . Mutant 1 | . . . . . . . . . . . 1 . . Best Kill Streak 7 | . 7 7 3 . 6 7 5 4 1 . 7 6 1 Combat Bots Only 7 | . 3 3 3 . 4 4 4 3 1 . 7 6 1 Max Kills in Single Turn 3 | . 2 1 3 . 3 2 2 1 1 . 2 2 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . 3 . 3 . . . . . 2 1 . Melee 1 | . . 1 . . 1 . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Hostile Shots Fired 641 | . 69 87 23 . 61 6 6 17 1 . 50 167 154 Missed 204 | . 27 24 10 . 12 1 2 6 . . 16 40 66 Damage Taken 7010 | . 517 807 264 . 544 83 137 125 . . 395 2549 1589 Core 1593 | . 97 99 12 . 82 . . 11 . . 34 107 1151 Absorbed by Shields 371 | . . 12 9 . 88 . . 45 . . 163 54 . Redirected to Shielding 264 | . 4 13 . . 13 24 17 11 . . 81 42 59 Core Remaining (%) 85 | 100 61 . . . 51 100 100 . . . 94 89 . Volleys Fired 320 | . 53 40 11 . 5 24 34 25 2 . 23 99 4 Largest 5 | . 2 2 2 . 2 1 1 1 1 . 1 5 2 Hottest 126 | . 85 55 53 . 53 60 60 60 60 . 60 126 125 Shots Fired 576 | . 106 66 22 . 7 24 34 25 2 . 23 259 8 Gun 499 | . 78 48 18 . 3 24 34 25 2 . 22 240 5 Cannon 49 | . 28 18 . . . . . . . . . . 3 Launcher 28 | . . . 4 . 4 . . . . . 1 19 . Special . | . . . . . . . . . . . . . . Kinetic 538 | . 100 66 18 . 3 24 34 25 2 . 22 240 4 Thermal 10 | . 6 . . . . . . . . . . . 4 Explosive 20 | . . . 4 . 4 . . . . . 1 11 . Electromagnetic 8 | . . . . . . . . . . . . 8 . Robot Hit Streak 18 | . 9 18 3 . 3 8 6 7 3 . 7 11 3 Robot Miss Streak 8 | . 4 2 1 . 3 6 8 8 2 . 4 7 5 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . . . . . . . . 2 . Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 . Shots Hit Robots 431 | . 64 64 15 . 31 23 28 22 2 . 26 153 3 Core Hits 265 | 2 31 25 8 . 18 25 26 17 2 . 27 78 6 Critical Kills 1 | . 1 . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . Critical Strikes 5 | . 4 1 . . . . . . . . . . . Burn 1 | . 1 . . . . . . . . . . . . Destroy 2 | . 2 . . . . . . . . . . . . Blast 2 | . 1 1 . . . . . . . . . . . Melee Attacks 61 | . . 20 . . 34 . . . . . 4 3 . Impact . | . . . . . . . . . . . . . . Slashing 61 | . . 20 . . 34 . . . . . 4 3 . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . 9 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 16039 | 21 965 1227 463 . 2125 1279 1292 1003 77 . 1564 5929 94 Guns 11018 | . 633 544 182 . 18 1278 1280 1000 77 . 1231 4762 13 Cannons 605 | . 332 203 . . . . . . . . . . 70 Explosions 1872 | . . . 281 . 385 . . . . . 168 1038 . Melee 2461 | . . 480 . . 1722 . . . . . 130 129 . Ramming 83 | 21 . . . . . 1 12 3 . . 35 . 11 Kinetic 11506 | . 918 747 182 . 18 1278 1280 1000 77 . 1231 4762 13 Thermal 117 | . 47 . . . . . . . . . . . 70 Explosive 1501 | . . . 281 . 385 . . . . . 168 667 . Electromagnetic 371 | . . . . . . . . . . . . 371 . Impact . | . . . . . . . . . . . . . . Slashing 2461 | . . 480 . . 1722 . . . . . 130 129 . Piercing . | . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . . . . 6 . Average Corruption 2 | . . . . . . . . . . . . 2 . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 23 | . . . . . . . . . . . . 23 . Message Errors 4 | . . . . . . . . . . . . 4 . Matter Fused 6 | . . . . . . . . . . . . 6 . Heat Flow Errors 2 | . . . . . . . . . . . . 2 . Energy Discharges 1 | . . . . . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . . . . . . 2 . Data Loss (major) 2 | . . . . . . . . . . . . 2 . Misfires 5 | . . . . . . . . . . . . 5 . Weapon Failures 1 | . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 650 | . . 19 . . 570 . . . . . 14 47 . Projectiles . | . . . . . . . . . . . . . . Explosions 63 | . . . . . 16 . . . . . 9 38 . Melee 587 | . . 19 . . 554 . . . . . 5 9 . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 283 | . . . 95 . 24 . . . . . . 160 4 Shots 9 | . . . 4 . 1 . . . . . . 4 . Rammed 5 | . . . . . . . . . . . . . 5 Targets Rammed 21 | 8 . . . . . 1 1 1 . . 5 . 5 Kicked 16 | 8 . . . . . 1 1 1 . . 5 . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 405 | . 49 19 7 . 12 189 405 192 26 . 305 355 358 Average Temperature 71 | . 18 5 3 . 5 65 108 63 19 . 135 74 163 Received Heat Transfer 1685 | . 348 372 51 . 192 27 36 21 . . 109 279 250 Effects 3 | . . . . . . . . . . . 1 2 . Energy Bleed 2 | . . . . . . . . . . . 1 1 . Damage (minor) 1 | . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 3 | . 1 . . . . . . . . . 2 . . Heat Transferred 259 | . 185 . . . . . . . . . . . 74 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . 1 . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Peak Influence 1101 | . 172 459 282 . 253 254 307 240 . . . 1101 528 Initial 481 | . . 63 118 . . . 33 51 . . . 150 481 Average 205 | . 99 248 234 . 72 81 138 126 . . . 436 467 Maximum Alert Level 4 | . . 2 1 . 1 1 1 1 . . . 4 2 Low Security (%) 60 | 100 100 32 43 . 84 94 74 82 . . . 16 . Level 1 23 | . . 56 56 . 15 5 25 17 . . . 49 2 Level 2 10 | . . 10 . . . . . . . . . 10 97 Level 3 4 | . . . . . . . . . . . . 22 . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 25 | . 5 2 1 . . 1 1 1 . . . 9 5 Investigation 8 | . 4 2 . . . 1 . . . . . 1 . Extermination 5 | . . . . . . . . 1 . . . 3 1 Reinforcement 8 | . 1 . 1 . . . 1 . . . . 4 1 Assault 4 | . . . . . . . . . . . . 1 3 Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . . . 1 . Haulers Reinforced 4 | . . . . . . . 1 . . . . 3 . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Distress Signals 2 | . . . . . . . 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 171 | . 14 18 3 . 10 9 12 10 2 . 15 44 34 Peak Tracking Total 14 | . 3 4 2 . 3 4 5 3 2 . 7 9 14 Tactical Retreats 10 | . . 2 . . . . . 1 . . . 2 5 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Traps Triggered 6 | . 3 1 . . . . 1 . . . . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Machines Disabled 26 | . . . 2 . 3 . . . . . . 21 . Max in Single Turn 3 | . . . 1 . 2 . . . . . . 3 . Garrison Access 1 | . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Machines Accessed 23 | . 3 3 . 1 . 3 1 1 . 2 . 7 2 Terminals 17 | . 3 3 . . . 2 1 1 . . . 5 2 Fabricators 1 | . . . . . . . . . . . . 1 . Repair Stations 1 | . . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . Total Hacks 70 | . 5 13 . 2 . 7 1 2 . 19 . 17 4 Successful 40 | . 1 9 . 2 . 2 1 . . 19 . 5 1 Failed 30 | . 4 4 . . . 5 . 2 . . . 12 3 Catastrophic 4 | . 1 . . . . . . . . . . 2 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 21 | . 2 5 . 1 . 1 . 3 . . . 6 3 Terminals 45 | . 5 13 . . . 6 1 2 . . . 14 4 Fabricators 1 | . . . . . . . . . . . . 1 . Repair Stations 1 | . . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 2 . Terminal Hacks 36 | . 1 7 . 2 . 2 1 . . 19 . 3 1 Record 10 | . 1 4 . 2 . 1 . . . . . 1 1 Part Schematic 10 | . . . . . . . . . . 10 . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . Open DSF 2 | . . . . . . . 1 . . . . 1 . Branch Access Points 1 | . . 1 . . . . . . . . . . . Alert Level 3 | . . 2 . . . . . . . . . 1 . Recall Investigation 1 | . . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . 1 . Unauthorized Hacks 3 | . . 2 . . . . . . . . . 1 . Terminals 3 | . . 2 . . . . . . . . . 1 . Botnet 3 | . . 2 . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . . 1 . Used 2 | . . . . . . 1 . . . . . 1 . Hacking Detections 19 | . 3 3 . . . 3 . 2 . . . 6 2 Full Trace Events 5 | . 1 2 . . . 1 . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . 10 . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . 2 . . Allies Hacked 1 | . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Total Allies 2 | . . . . . . . . . . . 2 . . Largest Group 2 | . . . . . . . . . . . 2 2 . Highest-Rated Group 62 | . . . . . . . . . . . 62 62 . Highest-Rated Ally 31 | . . . . . . . . . . . 31 31 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 31 | . . . . . . . . . . . 11 20 . Total Damage 538 | . . . . . . . . . . . 144 394 . Kills 2 | . . . . . . . . . . . 1 1 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Turns Passed 8866 | 126 711 523 238 1176 1601 653 464 534 51 99 861 1279 550 Spaces Moved 5755 | 86 411 248 146 970 810 306 309 357 30 83 637 794 568 Core 145 | 9 . . . . . . . . . . . . 136 Treads 4 | 4 . . . . . . . . . . . . . Legs 5342 | 73 411 248 146 970 810 306 309 357 30 83 637 794 168 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 264 | . . . . . . . . . . . . . 264 Fastest Speed 40 | 50 120 120 120 120 120 120 120 120 120 120 120 120 40 Average Speed 129 | 114 120 120 120 120 184 173 120 121 120 120 120 123 87 Slowest Speed 260 | 160 120 120 120 120 260 190 122 122 120 120 120 190 190 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Time Travels 1 | . . . . 1 . . . . . . . . . Exploration Rate (%) 40 | 4 60 30 36 94 92 23 10 9 10 74 74 27 18 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 2 | . . . . 1 . . . . . . 1 . . Known Exits Taken 1 | . . 1 . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 . 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . 1 . 1 . . . . . 3 . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 270 | . . . 41 . 48 20 7 8 1 . 11 133 1 Melee . | . . . . . . . . . . . . . . Projectile 64 | . . . . . . 20 7 8 1 . 2 25 1 AOE 206 | . . . 41 . 48 . . . . . 9 108 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Total 6851 | 109 525 375 184 984 876 430 399 456 45 82 728 1040 618 Wait 312 | 2 29 26 19 . 7 72 35 31 2 . 16 67 6 Move 5742 | 85 410 247 145 969 809 305 308 356 29 82 636 793 568 Hop . | . . . . . . . . . . . . . . Pick Up 77 | 5 12 9 . 4 4 8 3 12 4 . 4 11 1 Fast Attach 47 | 7 4 6 1 . 2 2 1 . . . 2 14 8 Attach 47 | . 3 5 1 1 1 1 1 6 3 . 4 10 11 Detach 24 | 1 2 1 . . 1 1 . 2 . . 2 4 10 Swap 82 | . 3 11 6 2 9 5 11 14 2 . 1 18 . Drop 88 | 1 9 10 1 6 4 11 5 9 3 . 3 21 5 Fire 320 | . 53 40 11 . 5 24 34 25 2 . 23 99 4 Melee 61 | . . 20 . . 34 . . . . . 4 3 . Ram 5 | . . . . . . . . . . . . . 5 Kick 16 | 8 . . . . . 1 1 1 . . 5 . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 30 | . . . . 2 . . . . . . 28 . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 127 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 578 | -10/Materials | Discovered new exit (range 13) 779 | -10/Materials | Discovered new exit (range 15) 838 | -10/Materials | Entered another Materials area 838 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1152 | -9/Materials | Identified exit to Mines 1361 | -9/Materials | Entered Mines 1536 | -9/Mines | Build established: Scavenger-Mutant 1595 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1595 | -9/Mines | Discovered new exit (range 5) 1599 | -9/Mines | Entered Exiles 1632 | -9/Exiles | Discovered new exit (range 15) 1670 | -9/Exiles | Met 8R-AWN 1689 | -9/Exiles | Met EX-HEX 1762 | -9/Exiles | Met EX-DEC 1788 | -9/Exiles | Visited The Gauntlet 2128 | -9/Exiles | Met EX-BIN 2303 | -9/Exiles | Learned location of Zion (-7) 2378 | -9/Exiles | Discovered new exit (range 10) 2479 | -9/Exiles | Aligned with FarCom system 2480 | -9/Exiles | Given EX-Vault access code 2515 | -9/Exiles | Opened EX-Vault 2523 | -9/Exiles | Found Prototype Ballistic Gun 2527 | -9/Exiles | Found Prototype Device 2528 | -9/Exiles | Identified Chronowheel 2528 | -9/Exiles | Activated Chronowheel 2528 | -9/Exiles | Spacetime reconverged on an earlier point 2534 | -9/Exiles | Found Prototype Slashing Weapon 2535 | -9/Exiles | Identified Longsword +1 2562 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2775 | -9/Exiles | Stole two prototypes: Longsword +1, XL Autogun Array 2775 | -9/Exiles | Entered Mines 3188 | -8/Mines | Build established: Mutant 4310 | -8/Mines | Discovered new exit (range 14) 4376 | -8/Mines | Entered Materials 4376 | -8/Materials | Evolved 2 slots: Weapon x2 4383 | -8/Materials | Identified XL Autogun Array 4711 | -8/Materials | Build established: Skirmisher 5006 | -8/Materials | Discovered new exit (range 11) 5029 | -8/Materials | Entered Factory 5029 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5031 | -7/Factory | FarCom data flow suspended 5331 | -7/Factory | Build established: Gunner 5435 | -7/Factory | Discovered new exit (range 16) 5493 | -7/Factory | Entered another Factory area 5493 | -6/Factory | Evolved 2 slots: Utility x2 5970 | -6/Factory | Discovered new exit (range 15) 6027 | -6/Factory | Entered Lower Caves 6027 | -6/Lower Caves | Spotted IF-PF2(f) 6029 | -6/Lower Caves | Encountered a Master Thief 6029 | -6/Lower Caves | Spotted TD-3HY(f) 6030 | -6/Lower Caves | Encountered a Master Thief 6034 | -6/Lower Caves | Longsword +1 stolen by Master Thief 6035 | -6/Lower Caves | Destroyed TD-3HY(f) 6069 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 6078 | -6/Lower Caves | Entered Data Miner 6078 | -6/Data Miner | Discovered new exit (range 6) 6094 | -6/Data Miner | Met Data Miner 6146 | -6/Data Miner | Received God Mode back door access code from Data Miner 6177 | -6/Data Miner | Entered Proximity Caves 6180 | -5/Proximity Caves | Spotter reported a threat 6512 | -5/Proximity Caves | Attacked by a faux Warlord 6538 | -5/Proximity Caves | Build established: Scavenger-Tank 6587 | -5/Proximity Caves | Destroyed 7 combat bots 6812 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6919 | -5/Proximity Caves | Learned location of Warlord (-4) 6960 | -5/Proximity Caves | Discovered new exit (range 18) 6969 | -5/Proximity Caves | Build established: Tank 7038 | -5/Proximity Caves | Entered Factory 7038 | -5/Factory | Accompanied by 2 allies 7038 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7121 | -5/Factory | Garrison activated, responded to threat 7564 | -5/Factory | Build established: Gunner 7848 | -5/Factory | Found Prototype Launcher 7848 | -5/Factory | Identified Tesla Bomb Launcher 8238 | -5/Factory | First assault squad dispatched 8275 | -5/Factory | Discovered new exit (range 21) 8297 | -5/Factory | Lost 5 parts (1p1n1u2w) 8317 | -5/Factory | Entered another Factory area 8317 | -4/Factory | Evolved 2 slots: Utility x2 8567 | -4/Factory | First assault squad dispatched 8610 | -4/Factory | Build established: Scavenger-Gunner 8659 | -4/Factory | Released all parts (12) 8687 | -4/Factory | Lost 3 parts (3n) 8712 | -4/Factory | Spotted B-86 Titan 8712 | -4/Factory | Found Prototype Processor 8712 | -4/Factory | Identified Exp. Signal Interpreter 8714 | -4/Factory | Found Exp. Signal Interpreter 8781 | -4/Factory | Released all parts (2) 8816 | -4/Factory | Core integrity fell below 50% 8847 | -4/Factory | Core integrity fell below 20% 8867 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- report to Factory Zone 2Y. 08824_ Slammed into G-73 Enforcer. 08825_ Critical hit (Burn: +37). 08826_ Slammed into G-67 Veteran. 08837_ Acquired Impulse Thruster. 08844_ Impulse Thruster destroyed. 08844_ S-27 Virus destroyed. 08856_ Slammed into C-30 ARC. 08856_ C-30 ARC bursts open, deploying its payload. 08856_ G-73 Enforcer unfolds itself. 08856_ L-61 Swordsman unfolds itself. 08856_ G-67 Veteran unfolds itself. 08856_ E-15 Imp unfolds itself. 08856_ Transmission Jammer destroyed. 08857_ Slammed into L-61 Swordsman. 08858_ Acquired 106 matter. 08861_ ALERT: Significant disruption in Zone 7P, assault force dispatched. 08867_ E-15 Imp destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ????????????????????? ?????????? ??????? | | ????????????????????# ????????? ? ??? | | ???????############## ????????? #?? | | ???????# ] # ????????? #?? | | ???????# # ????????? #?? | | ???????# """" """" # ?????????? #?? | | ???????# """" """" # ############ #?? | | ???????# """" """" # # # #?? | | ???????# """" """" # # # #?? | | ???????# # + # #?? | | ???????# """" # # """" # #?? | | ???????#/ """" " " # # """" # #?? | | ???????# """" "G" # # """" # #?? | | ???????# """" """ # # """" # #?? | | ???????# # @ # + #?? | | ???????#########+#### % # """" # #?? | | ############ + """" # #?? | | # #! s # """" # ### | | # = # """ """ """ # """" # = | | # # """u""" """s + # | | # # """ """ """ # #" | | # ] # s # #"" | | # # """ """ """ s ############"" | | # # """ """ """ #??????????#"" | | # # ^""" """ """ #??????????#""[! | | # # l #??????????#"T """" | | # # """ """ """ g!#??????????#"" """" | | # + """ """ """ #??????????#"" """" | | # # =""" """ """g #??????????#"" """" | | #! # % #??????????#"" """" | | # ! # = " ! #??????????#" """" | | # + " " #??????????# | | ###############+#######/############???# | | ?????????# # #???########### | | ?????????# """" """" # #?????????????? | | ?????????# """" """" # #????????????? | | ?????????# """" """" # #??????????? | | ?????????# """" """" # [ #????????? | | ?????????# """" """" # #????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 21 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Power Amplification 20 Base Temperature (-) 150 Armor Coverage 600 Core Shielding 30 Propulsion Shielding 66 Weapon Shielding 33 Point Defense Rating 80 Evasion (%) 62 Targeting Accuracy 6 Core Analysis 9 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 11 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Tiamat Missile Launcher | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Railgun | -6/Data Miner | Free Adv. Hacking Suite | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free P-60 Hacker | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend GoHome() I Spy Leap Before You Look Significant Disruption Challenges ------------ None Game ------ Seed ForceIonicTreads Manual? 0 Play Time 02:37:35 Cumulative 16.0 hours Start 2024.07.31 @ 19:53:40 End 2024.08.03 @ 14:08:18 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 24 Achievement% 21 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 74f61dbe-be41-49db-8876-46c6906531bf