Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.25 @ 20:33:02 Player: Briefgarde Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (41) 205 Value Destroyed (1312) 1312 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3317 Bonus ------- None Cogmind --------- Core Integrity 274/550 Matter 203/300 Energy 31/125 System Corruption 2% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Light Treads > --- UTILITY (5) ------ Improved Heat Sink Cooling System Medium Storage Unit Visual Processing Unit Utility Shielding > --- WEAPON (2) ------- Pulse Rifle Particle Cannon > --- INVENTORY (10) --- Light Treads Compact Wheel Cooling System Hacking Suite Hacking Suite EM Shotgun Assault Cannon Rocket Launcher Great Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Armored Wheel > --- UTILITY ---------- Cooling System Medium Storage Unit Sensor Array Particle Charger Improved Utility Shielding > --- WEAPON ----------- Pulse Rifle Particle Cannon > --- INVENTORY -------- Light Ion Engine Light Treads Compact Wheel Cooling System Utility Shielding Hacking Suite EM Shotgun Assault Cannon Rocket Launcher Great Maul [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Visual Processing Unit Protection Utility Shielding Weapon Particle Cannon Energy Gun Pulse Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 42 | 6 3 . 14 19 Power 5 | 1 . . 2 2 Engine 4 | 1 . . 2 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 10 | 2 . . 4 4 Treads 7 | 1 . . 3 3 Leg . | . . . . . Wheel 3 | 1 . . 1 1 Hover . | . . . . . Flight . | . . . . . Utility 16 | 1 3 . 4 8 Device 6 | . 1 . 1 4 Storage 2 | 1 1 . . . Processor 2 | . . . . 2 Hackware . | . . . . . Protection 6 | . 1 . 3 2 Artifact . | . . . . . Weapon 11 | 2 . . 4 5 Energy Gun 1 | . . . . 1 Energy Cannon 2 | . . . 1 1 Ballistic Gun 4 | 2 . . 2 . Ballistic Cannon 2 | . . . 1 1 Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 8 | . . . 4 4 Power 2 | . . . 1 1 Propulsion 4 | . . . 2 2 Utility 2 | . . . 1 1 Weapon . | . . . . . Highest Loss Streak 3 | . . . 3 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 98 100 98 98 Engine 9 | . 14 14 10 5 Core 1 | . . . . 3 Treads 14 | . 14 14 10 17 Wheel 10 | . 14 14 9 8 Device 20 | . 7 14 22 25 Storage 10 | . 14 14 11 9 Protection 8 | . 5 . 11 9 Energy Gun 2 | . . . . 6 Energy Cannon 3 | . . . 1 8 Ballistic Gun 10 | . 28 28 13 . Ballistic Cannon 4 | . . . 7 2 Peak Build Rating 23 | 6 7 8 12 23 Average Rating 13 | 5 6 7 10 20 On Entrance 6 | . 6 7 8 12 Naked Turns . | . . . . . Heaviest Build 32 | 11 17 17 27 32 Greatest Support 40 | 20 20 10 20 40 Greatest Overweight (x) 2 | . 1 1 2 2 Average Overweight (x) . | . . 1 1 . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 Most Carried 10 | 6 8 10 10 10 Average Carried 7 | 3 7 8 7 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 6 8 10 8 9 Class Distribution -------------------- 54% | Mutant 45% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 976 | 193 149 56 343 235 Remotely . | . . . . . Salvage Created 1322 | . 179 . 520 623 Parts 76 | . 14 . 30 32 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 37 | . 8 . 11 18 Guns 21 | . 8 . 8 5 Cannons 11 | . . . 3 8 AOE 4 | . . . . 4 Classes Destroyed 8 | . 3 . 1 4 Worker 1 | . . . . 1 Builder 1 | . . . . 1 Hauler 1 | . . . . 1 Watcher 1 | . 1 . . . Swarmer 11 | . 6 . . 5 Grunt 19 | . 2 . 7 10 Sentry 6 | . . . 4 2 Specialist 1 | . . . . 1 Best Kill Streak 8 | . 3 . 4 8 Combat Bots Only 8 | . 3 . 4 8 Max Kills in Single Turn 3 | . 1 . 1 3 Gunslinging . | . . . . . Exploded 3 | . . . . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 233 | . 36 . 67 130 Missed 72 | . 5 . 21 46 Damage Taken 2175 | . 304 . 648 1223 Core 447 | . 87 . 84 276 Absorbed by Shields . | . . . . . Redirected to Shielding 130 | . 4 . 7 119 Core Remaining (%) 81 | 100 . 65 79 . Volleys Fired 111 | . 27 . 42 42 Largest 2 | . 2 . 2 2 Hottest 131 | . 40 . 58 131 Shots Fired 215 | . 54 . 84 77 Gun 154 | . 54 . 73 27 Cannon 54 | . . . 11 43 Launcher 7 | . . . . 7 Special . | . . . . . Kinetic 145 | . 54 . 84 7 Thermal 63 | . . . . 63 Explosive 7 | . . . . 7 Electromagnetic . | . . . . . Robot Hit Streak 19 | . 11 . 19 11 Robot Miss Streak 4 | . 4 . 2 2 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 148 | . 32 . 65 51 Core Hits 77 | . 14 . 22 41 Critical Kills 2 | . . . 1 1 Critical Parts Destroyed 2 | . . . 2 . Critical Strikes 6 | . . . 3 3 Burn 2 | . . . . 2 Meltdown 1 | . . . . 1 Destroy 3 | . . . 3 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2896 | . 328 . 838 1730 Guns 1446 | . 328 . 710 408 Cannons 809 | . . . 128 681 Explosions 638 | . . . . 638 Melee . | . . . . . Ramming 3 | . . . . 3 Kinetic 1256 | . 328 . 838 90 Thermal 999 | . . . . 999 Explosive 638 | . . . . 638 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 16 | . . . . 16 Message Errors 3 | . . . . 3 Matter Fused 7 | . . . . 7 Heat Flow Errors 1 | . . . . 1 Energy Discharges 2 | . . . . 2 Data Loss (minor) 2 | . . . . 2 Data Loss (major) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 11 | . . . . 11 Projectiles . | . . . . . Explosions 11 | . . . . 11 Melee . | . . . . . Knockbacks 3 | . . . 2 1 Impact . | . . . . . Kinetic 3 | . . . 2 1 Secondary . | . . . . . Self-Inflicted Damage 56 | . . . . 56 Shots 3 | . . . . 3 Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 279 | . 18 . 24 279 Average Temperature 44 | . 8 . 7 66 Received Heat Transfer 873 | . 99 . 351 423 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 1 | . . . . 1 Heat Transferred 1924 | . . . . 1924 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 359 | . 257 100 270 359 Initial 100 | . . 100 39 38 Average 149 | . 138 100 121 198 Maximum Alert Level 1 | . 1 . 1 1 Low Security (%) 66 | 100 75 100 82 40 Level 1 33 | . 24 . 17 59 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . . . 3 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 7 | . . . 1 6 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 65 | . 11 . 19 35 Peak Tracking Total 6 | . 3 . 4 6 Tactical Retreats 6 | . 1 . 3 2 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 2 | . . . . 2 Max in Single Turn 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2473 | 82 384 77 983 947 Spaces Moved 1231 | 48 259 78 411 435 Core 1 | 1 . . . . Treads 660 | 37 60 . 217 346 Legs . | . . . . . Wheels 570 | 10 199 78 194 89 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 95 95 95 105 Average Speed 147 | 141 110 95 178 151 Slowest Speed 240 | 160 160 95 240 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 5 51 22 43 43 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 11 | . . . . 11 Melee . | . . . . . Projectile 2 | . . . . 2 AOE 9 | . . . . 9 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1675 | 59 309 81 581 645 Wait 244 | . 16 . 98 130 Move 1227 | 47 258 77 410 435 Hop . | . . . . . Pick Up 25 | 6 2 3 8 6 Fast Attach 17 | 6 2 . 2 7 Attach 8 | . . . 6 2 Detach 1 | . 1 . . . Swap 17 | . 1 . 6 10 Drop 24 | . 2 1 9 12 Fire 111 | . 27 . 42 42 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 15) 323 | -10/Materials | Build established: Mutant 453 | -10/Materials | Discovered new exit (range 15) 467 | -10/Materials | Entered Mines 521 | -10/Mines | Learned Materials terminal intel 533 | -10/Mines | Discovered new exit (range 7) 544 | -10/Mines | Entered Materials 544 | -9/Materials | Evolved 2 slots: Utility x2 545 | -9/Materials | Loaded intel: 10 terminal locations 842 | -9/Materials | Lost 3 parts (1p1n1u) 1133 | -9/Materials | Build established: Scavenger-Mutant 1444 | -9/Materials | Discovered new exit (range 11) 1527 | -9/Materials | Entered another Materials area 1527 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1725 | -8/Materials | Destroyed 8 combat bots 1736 | -8/Materials | Build established: Mutant 2134 | -8/Materials | Garrison activated, responded to threat 2203 | -8/Materials | Build established: Scavenger-Mutant 2466 | -8/Materials | Core integrity fell below 50% 2474 | -8/Materials | Self-destructed Last Messages --------------- 02320_ Acquired Sensor Array. 02359_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 02390_ System corrupted: Component data lost. 02396_ W-25 Informer sends out distress signal. 02404_ S-10 Pest suffers critical hit (Meltdown). 02409_ System corrupted: Component data lost. 02413_ W-25 Informer sends out distress signal. 02419_ Lgt. Nuclear Core destroyed. 02426_ Dropped Sensor Array. 02426_ Acquired Visual Processing Unit. 02434_ W-25 Informer sends out distress signal. 02435_ Slammed into W-25 Informer. 02444_ Arm. Wheel destroyed. 02461_ M-13 Machinist repairs W-25 Informer. 02463_ X-57 Shotgunner heat short circuits VSS Leg. 02464_ X-57 Shotgunner destroyed. 02468_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ########??####+### + | | ######### # !#????? ?# # | | "T" # # #????? ?# # | | # # """ #???? """?# ########## | | ! # + """ #???? """?# | | # # """ #??? 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[#??????????????????????? | | ????????????????# !!! #??????????????????????? | | ????????????????# !! #??????????????????????? | | ????????????????# !! #??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????#########+#??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Utility Shielding 66 Evasion (%) 44 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScrapoidAssembledAxe Manual? 0 Play Time 00:26:14 Cumulative 37.9 hours Start 2024.08.25 @ 20:07:14 End 2024.08.25 @ 20:33:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 27 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cbe1b45c-b472-4f8d-9996-169b1d48d7c4