Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.06 @ 07:13:55 Player: Cmdr.Laserstrahl Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (470) 470 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 980 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 268/300 Energy 84/100 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Large Storage Unit Seismic Detector > --- WEAPON (2) ------- Improved Light Cannon > --- INVENTORY (15) --- Light Ion Engine Wheel Wheel Compact Wheel Improved Heat Sink Large Battery (200) High-capacity Matter Pod (200) Sensor Array Targeting Computer EM Pulse Gun Small Laser Improved Light Cannon Improved Light Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Medium Laser Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Wheel Compact Wheel Improved Heat Sink Medium Matter Pod Improved Terrain Scanner Targeting Computer Utility Shielding EM Pulse Gun Small Laser Small Laser Improved Light Cannon Improved Light Cannon [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 16 | 7 7 2 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 5 | 2 2 1 Treads 3 | 1 1 1 Leg . | . . . Wheel 2 | 1 1 . Hover . | . . . Flight . | . . . Utility 4 | 2 2 . Device 1 | 1 . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 2 1 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon 2 | . 2 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 2 4 Power 1 | . . 1 Propulsion 3 | . 1 2 Utility . | . . . Weapon 2 | . 1 1 Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Backups 10 | 5 9 14 Power 1 | . 1 1 Propulsion 3 | 2 3 4 Utility 3 | . 2 5 Weapon 2 | . 2 4 Tool/Special . | . . . Unused Backups 20 | 1 2 17 Power 1 | . . 1 Propulsion 6 | 1 2 3 Utility 8 | . . 8 Weapon 5 | . . 5 Tool/Special . | . . . Average Slot Usage (%) 100 | . 100 100 Engine 14 | . 14 14 Treads 14 | . 14 14 Wheel 14 | . 14 14 Device 14 | . 14 14 Storage 14 | . 14 14 Energy Gun 14 | . 14 14 Ballistic Gun 2 | . 3 . Ballistic Cannon 11 | . 10 14 Peak Build Rating 10 | 8 10 10 Average Rating 8 | 4 8 9 On Entrance 6 | . 8 10 Avg Prop Armor Cover (%) 11 | 14 11 12 Naked Turns . | . . . Heaviest Build 32 | 15 32 32 Greatest Support 20 | 10 20 10 Greatest Overweight (x) 3 | 1 3 3 Average Overweight (x) 2 | . 2 3 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 6 11 15 Most Carried 15 | 8 15 15 Average Carried 10 | 5 9 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 8 15 14 Class Distribution -------------------- 65% | Scavenger-Mutant 34% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 770 | 300 408 62 Remotely . | . . . Salvage Created 801 | 147 611 43 Parts 40 | 8 26 6 Haulers Intercepted 2 | . 2 . Recyclers Shooed 5 | . 4 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 12 | . 9 3 Guns 9 | . 6 3 Cannons 3 | . 3 . Classes Destroyed 6 | 2 3 1 Tunneler 3 | 2 1 . Hauler 2 | . 2 . Recycler 4 | 1 3 . Watcher 1 | . 1 . Swarmer 3 | . . 3 Grunt 9 | . 9 . Best Kill Streak 8 | 2 8 3 Combat Bots Only 5 | . 5 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 88 | . 64 24 Missed 23 | . 19 4 Hits 65 | . 45 20 Projectile 65 | . 45 20 AOE 9 | . . 9 Critical Strikes 2 | . 2 . Damage Taken 1036 | . 567 469 Core 254 | . 121 133 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 102 | 10 73 19 Largest 2 | 2 2 2 Hottest 83 | 70 83 83 Shots Fired 197 | 20 139 38 Gun 131 | 20 92 19 Cannon 66 | . 47 19 Launcher . | . . . Special . | . . . Kinetic 102 | 10 73 19 Thermal 95 | 10 66 19 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | 6 8 5 Robot Miss Streak 5 | 5 4 5 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 109 | 12 80 17 Core Hits 39 | 4 31 4 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 8 | . 6 2 Burn 7 | . 6 1 Blast 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1646 | 155 1207 284 Guns 962 | 155 702 105 Cannons 684 | . 505 179 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1018 | 81 758 179 Thermal 628 | 74 449 105 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 30 | . . 30 Projectiles 30 | . . 30 Explosions . | . . . Melee . | . . . Knockbacks 8 | . 2 6 Impact . | . . . Kinetic 7 | . 2 5 Secondary 1 | . . 1 Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 346 | 45 346 126 Average Temperature 92 | 18 117 29 Received Heat Transfer 348 | . 348 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 2333 | 222 1776 335 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 120 | 5 120 90 Initial 19 | . . 19 Average 56 | 1 72 32 Influence Increases 411 | 15 324 72 Destroy 0b10 Robot/C 240 | . 180 60 Destroy 0b10 Robot/NC 50 | 15 35 . Destroy Leader 56 | . 46 10 Disable Machine 45 | . 45 . Destroy Structure 5 | . 3 2 Lose Combat Pursuer 15 | . 15 . Influence Decreases 411 | 15 274 122 Entered New Map 31 | . . 31 Time Decay 360 | 15 254 91 Lost Part 20 | . 20 . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 4 | . 4 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | . 14 5 Peak Tracking Total 5 | . 5 2 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 3 | . 3 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 2 . Successful 1 | . 1 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 936 | 27 651 258 Seismic 936 | 27 651 258 Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 998 | 89 651 258 Spaces Moved 533 | 48 341 144 Core 11 | 11 . . Treads 20 | . 20 . Legs . | . . . Wheels 502 | 37 321 144 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 95 125 Average Speed 115 | 80 116 125 Slowest Speed 160 | 95 160 125 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 30 | 3 39 48 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 2 | . . 2 Spaces Dug . | . . . Terrain Destroyed 4 | . 2 2 Melee . | . . . Projectile 4 | . 2 2 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 721 | 79 456 186 Wait 27 | . 14 13 Move 531 | 47 340 144 Hop . | . . . Pick Up 32 | 13 15 4 Fast Attach 4 | 4 . . Attach 6 | 3 2 1 Detach . | . . . Swap 6 | . 5 1 Drop 13 | 2 7 4 Fire 102 | 10 73 19 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Discovered new exit (range 14) 168 | -10/Materials | Discovered new exit (range 16) 319 | -10/Materials | Build established: Mutant 643 | -10/Materials | Build established: Scavenger-Mutant 741 | -10/Materials | Entered Mines 743 | -10/Mines | Core integrity fell below 50% 848 | -10/Mines | Learned Materials emergency access door positions 868 | -10/Mines | Learned location of Storage (-7) 957 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 958 | -10/Mines | Assembled infested the area 963 | -10/Mines | Assisted by a Guerilla fighting off Assembled 995 | -10/Mines | Core integrity fell below 20% 999 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 00989_ D-53 Grenadier Lgt. Deuterium Engine blasted off. 00989_ NB-JZ0(h): "I'll hold them off! Go on ahead or try to find another way!" 00989_ HV Slug penetrates Wall. 00990_ R-06 Scavenger destroyed. 00991_ K-01 Serf suffers critical hit (Destroy). 00991_ K-01 Serf destroyed. 00992_ U-05 Engineer lays Concrete. 00992_ Ion Engine destroyed. 00992_ NB-JZ0(h) destroyed. 00993_ The unstable cave ceiling collapses. 00993_ U-05 Engineer lays Concrete. 00994_ Lgt. Treads destroyed. 00994_ Wheel destroyed. 00995_ U-05 Engineer builds a Wall. 00996_ D-53 Grenadier destroyed. 00996_ U-05 Engineer destroyed. 00997_ The unstable cave ceiling collapses. 00999_ Sml. Laser destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????####???? | | ?????????????????????????????????????????## ##??? | | ?????????????????????????????????????????# #??? | | ?????????????????????????????????????????# #??? | | ????????????????????????????????????????## #??? | | ????????????????????????????????????????# ##?? | | ????????????????????????????????????????? ##? | | ?????????????????????????????????????????# ## | | ????????????????????????????????????????## ## | | ???????????????????????????????????????## #?# | | ??????????????????????????????????????## ### | | ??????????????????????#######??????##?# ## | | ?????????????????????## ########### | | ????????????????????## ## % | | ????????????????????# ## | | ????????????????????# ##t#### #### | | ????????????????????# @ #??# #??# ## | | ???????????????# #d ###??#!#??## #### | | ??????????????# #????#%#???####??## | | ?????????????# #????#=#??????????? | | ?????????????# %## # ###??# ###????###?? | | ?????????????# ##??######## #### %##??## ## | | ?????????????## ??????????## ## #### | | ??????????????#????????????# ## | | ???????????????????????????# ## / | | ???????????????????????????## ### | | ????????????????????????????## #?# | | ?????????????????????????????## ! #?# | | | ??????????????????????????????# % ## | | ??????????????????????????????# ### | | ?????????????????????????????? ### ### | | ?????????????????????????????# #??###?## | | ?????????????????????????????## #???????##### | | ??????????????????????????????## ##???????????? | | ???????????????????????????????######???????#####? | | ???????????????????????????????????????????## ## | | ??????????????????????????????????????????## # | | ?????????????????????????????????????###### # | | ????????????????????????????????????? # | | ????????????????????????????????????? | | ????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackFireSink Manual? 0 Play Time 00:16:40 Cumulative 447.6 hours Start 2026.06.06 @ 06:57:56 End 2026.06.06 @ 07:13:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 177 Rogue 174 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 51 Achievement% 34 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73c5bf41-3575-42b1-bb94-7774761bbe5e