Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.29 @ 01:22:24 Player: slowdive Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (1044) 1044 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2884 Bonus ------- None Cogmind --------- Core Integrity 488/550 Matter 18/300 Energy 85/100 System Corruption 0% Temperature Cool (0) Movement Treading (145) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Advanced Treads Advanced Treads > --- UTILITY (5) ------ High-capacity Storage Unit Improved Signal Interpreter Targeting Computer > --- WEAPON (2) ------- Medium Laser > --- INVENTORY (20) --- Light Ion Engine Light Deuterium Engine Light Nuclear Core Cooling System Small Storage Unit Medium Storage Unit Weight Redist. System Visual Processing Unit Sensor Array Sensor Array Seismic Detector Actuator Array Actuator Array Mini Grenade Launcher Mining Laser Flail Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Seismic Detector Targeting Computer > --- WEAPON ----------- EM Shotgun Autogun > --- INVENTORY -------- Light Ion Engine Light Deuterium Engine Advanced Treads Cooling System Small Storage Unit Medium Storage Unit Weight Redist. System Sensor Array Sensor Array Actuator Array Actuator Array Medium Laser Heavy Assault Rifle Grenade Launcher Mini Grenade Launcher Mining Laser Flail [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 35 | . 7 13 15 Power 2 | . 1 1 . Engine 2 | . 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 8 | . 2 5 1 Treads 6 | . 2 3 1 Leg . | . . . . Wheel 2 | . . 2 . Hover . | . . . . Flight . | . . . . Utility 12 | . 3 3 6 Device 5 | . . 2 3 Storage 2 | . 2 . . Processor 3 | . . . 3 Hackware 1 | . 1 . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 13 | . 1 4 8 Energy Gun 4 | . . 1 3 Energy Cannon . | . . . . Ballistic Gun 5 | . 1 2 2 Ballistic Cannon . | . . . . Launcher 4 | . . 1 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . 1 3 7 Power 2 | . 1 . 1 Propulsion 4 | . . 2 2 Utility 3 | . . 1 2 Weapon 2 | . . . 2 Highest Loss Streak 7 | . 1 3 7 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 98 99 94 Engine 11 | . 14 11 7 Treads 22 | . 25 22 17 Wheel 6 | . . 10 8 Device 5 | . . 4 16 Storage 11 | . 14 11 9 Processor 3 | . . . 18 Hackware 9 | . 12 10 . Protection 2 | . . 6 . Energy Gun 10 | . 14 10 4 Ballistic Gun 11 | . 14 11 8 Naked Turns . | . . . . Heaviest Build 55 | 13 49 55 55 Greatest Support 44 | 20 40 44 10 Greatest Overweight (x) 5 | . 1 5 5 Average Overweight (x) 1 | . . 1 4 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 8 15 20 20 Most Carried 20 | 6 18 20 18 Average Carried 16 | 6 11 19 16 Final Capacity 20 | 8 20 20 20 Final Carried 18 | 6 17 18 16 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 631 | 200 150 146 135 Remotely . | . . . . Salvage Created 1139 | . 445 339 355 Parts 93 | . 37 19 37 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 2 | . 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 27 | . 8 8 11 Guns 14 | . 8 5 1 AOE 12 | . . 3 9 Classes Destroyed 9 | . 7 1 1 Worker 2 | . 2 . . Builder 3 | . 1 1 1 Hauler 1 | . 1 . . Operator 2 | . 2 . . Watcher 5 | . 2 1 2 Swarmer 7 | . 3 . 4 Grunt 14 | . 5 4 5 Brawler 1 | . . . 1 Sentry 5 | . . 4 1 Best Kill Streak 5 | . 4 5 5 Combat Bots Only 4 | . 3 4 4 Max Kills in Single Turn 3 | . 2 1 3 Gunslinging 1 | . 1 . . Exploded 3 | . . 1 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1852 | . 405 869 578 Core 269 | . 74 133 62 Absorbed by Shields . | . . . . Core Remaining (%) 78 | 100 70 66 . Volleys Fired 111 | . 46 25 40 Largest 2 | . 2 2 2 Hottest 73 | . 70 73 73 Shots Fired 195 | . 92 43 60 Gun 179 | . 92 36 51 Cannon . | . . . . Launcher 16 | . . 7 9 Special . | . . . . Kinetic 92 | . 46 18 28 Thermal 74 | . 46 18 10 Explosive 16 | . . 7 9 Electromagnetic 13 | . . . 13 Robot Hit Streak 12 | . 7 12 6 Robot Miss Streak 4 | . 4 3 4 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 120 | . 53 33 34 Core Hits 71 | . 26 18 27 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 2 1 . Burn 2 | . 1 1 . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2455 | . 693 717 1045 Guns 1425 | . 684 325 416 Cannons . | . . . . Explosions 1021 | . . 392 629 Melee . | . . . . Ramming 9 | . 9 . . Kinetic 674 | . 335 163 176 Thermal 575 | . 349 162 64 Explosive 1021 | . . 392 629 Electromagnetic 176 | . . . 176 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 7 | . 3 7 . Average Corruption 6 | . 3 7 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . 1 . Heat Flow Errors 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 2 | . . 2 . Projectiles . | . . . . Explosions 2 | . . 2 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 103 | . 8 63 32 Shots 6 | . 1 4 1 Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 104 | . 104 54 40 Average Temperature 26 | . 29 22 15 Received Heat Transfer 498 | . 144 228 126 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 1 . 1 Heat Transferred 1850 | . 1110 555 185 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 434 | . 325 291 434 Initial 55 | . . 9 55 Average 109 | . 112 54 216 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 75 | 100 67 98 44 Level 1 22 | . 32 1 46 Level 2 1 | . . . 9 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 1 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . 2 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 5 | . 2 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 55 | . 16 14 25 Peak Tracking Total 6 | . 5 4 6 Tactical Retreats 4 | . 1 . 3 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 3 | . 1 2 . Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 9 | . 2 7 . Successful 8 | . 1 7 . Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 4 | . . 4 . Terminals 7 | . 2 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 6 | . 1 5 . Record 1 | . . 1 . Prototype ID Bank 1 | . . 1 . Level Access Points 1 | . . 1 . Unreport Threat 1 | . 1 . . Hauler Manifests 1 | . . 1 . Registered Components 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2092 | 3 768 882 439 Spaces Moved 790 | 3 243 394 150 Core . | . . . . Treads 461 | . 207 254 . Legs 39 | 3 36 . . Wheels 290 | . . 140 150 Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 130 140 Average Speed 183 | 120 190 192 151 Slowest Speed 305 | 120 240 305 155 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 21 | 2 40 36 9 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 136 | . . 48 88 Melee . | . . . . Projectile . | . . . . AOE 136 | . . 48 88 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1241 | 2 459 478 302 Wait 254 | . 144 19 91 Move 786 | 2 242 392 150 Hop . | . . . . Pick Up 33 | . 15 14 4 Fast Attach 1 | . . 1 . Attach 13 | . 2 5 6 Detach . | . . . . Swap 21 | . 5 7 9 Drop 20 | . 4 14 2 Fire 111 | . 46 25 40 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis 1 | . . 1 . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 103 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 747 | -10/Materials | Discovered new exit (range 10) 772 | -10/Materials | Entered another Materials area 772 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 891 | -9/Materials | Identified exit to Materials 1388 | -9/Materials | Discovered new exit (range 8) 1480 | -9/Materials | Build established: Scavenger-Mutant 1620 | -9/Materials | Crushed by falling debris 1651 | -9/Materials | Lost 3 parts (2n1u) 1654 | -9/Materials | Entered another Materials area 1654 | -8/Materials | Evolved 2 slots: Utility x2 2093 | -8/Materials | Self-destructed Last Messages --------------- 02002_ Y-45 Defender destroyed. 02002_ S-10 Pest destroyed. 02004_ EM Shotgun destroyed. 02014_ S-10 Pest destroyed. 02016_ W-25 Informer destroyed. 02020_ Acquired 14 matter. 02023_ Acquired 3 matter. 02025_ R-06 Scavenger collects Lgt. Treads. 02028_ C-30 ARC bursts open, deploying its payload. 02028_ S-10 Pest unfolds itself. 02029_ Imp. Ion Engine destroyed. 02032_ The unstable cave ceiling collapses. 02035_ Seismic Detector destroyed. 02060_ Imp. Sensor Array destroyed. 02063_ Hvy. Assault Rifle destroyed. 02068_ Flight Unit melted. 02068_ S-10 Pest destroyed. 02081_ Acquired 10 matter. 02089_ Wheel destroyed. 02089_ Adv. Treads destroyed. 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