Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.14 @ 17:11:40 Player: Lazuli Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (50) 250 Value Destroyed (1498) 1498 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3448 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 280/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Garrison Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Visual Processing Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Heavy Mace Heavy Mace > --- INVENTORY (15) --- Aluminum Leg Heat Sink Insulated Plating Shield Generator Beam Rifle Particle Gun Field Laser Field Laser Heavy Assault Rifle Heavy Assault Rifle Katana Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Hardened Light Armor Plating > --- WEAPON ----------- Heavy Mace Heavy Mace > --- INVENTORY -------- Aluminum Leg Heat Sink Shield Generator Beam Rifle Particle Gun Field Laser Field Laser Heavy Assault Rifle Heavy Assault Rifle Katana [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 53 | 6 9 4 9 14 11 Power 8 | 1 . 1 1 4 1 Engine 8 | 1 . 1 1 4 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 15 | 2 4 . 4 3 2 Treads . | . . . . . . Leg 13 | . 4 . 4 3 2 Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 2 . 2 2 . Device 1 | . 1 . . . . Storage 2 | 1 . . 1 . . Processor 2 | . 1 . 1 . . Hackware . | . . . . . . Protection 2 | . . . . 2 . Artifact . | . . . . . . Weapon 23 | 2 3 3 2 5 8 Energy Gun 8 | 1 1 2 1 2 1 Energy Cannon . | . . . . . . Ballistic Gun 6 | 1 1 1 1 2 . Ballistic Cannon . | . . . . . . Launcher 4 | . 1 . . 1 2 Special Weapon . | . . . . . . Impact Weapon 4 | . . . . . 4 Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 17 | . 1 2 2 9 3 Power 4 | . . . . 3 1 Propulsion 6 | . . . 2 3 1 Utility 1 | . . . . 1 . Weapon 6 | . 1 2 . 2 1 Highest Loss Streak 4 | . 1 2 1 4 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 90 99 98 96 89 Engine 11 | . 14 14 11 10 10 Leg 28 | . 21 28 32 30 23 Storage 11 | . 14 14 11 11 11 Processor 16 | . . 14 20 21 11 Protection 1 | . . . . . 11 Energy Gun 10 | . 14 14 11 10 2 Ballistic Gun 10 | . 13 13 11 11 2 Impact Weapon 1 | . . . . . 8 Slashing Weapon 1 | . . . . . 7 Naked Turns . | . . . . . . Heaviest Build 38 | 13 14 14 29 38 38 Greatest Support 33 | 26 26 20 30 30 33 Greatest Overweight (x) 1 | . 1 . . 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 Average Capacity 13 | 6 8 8 14 15 15 Most Carried 11 | 4 8 8 10 11 11 Average Carried 8 | 2 6 7 9 9 8 Final Capacity 15 | 8 8 8 15 15 15 Final Carried 11 | 4 8 8 10 7 11 Class Distribution -------------------- 67% | Scavenger-Mutant 32% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Gar Matter Collected 1078 | 202 125 203 137 284 127 Remotely . | . . . . . . Salvage Created 1560 | . 230 232 326 585 187 Parts 99 | . 13 12 25 39 10 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 2 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Combat Hostiles Destroyed 44 | . 8 7 9 16 4 Melee 1 | . . . . . 1 Guns 31 | . 3 7 9 10 2 AOE 10 | . 5 . . 5 . Classes Destroyed 8 | . 1 1 3 1 2 Worker 2 | . . . 1 1 . Mechanic 1 | . . . . 1 . Watcher 3 | . . . 1 1 1 Swarmer 14 | . . 3 4 7 . Grunt 16 | . 8 4 2 . 2 Brawler 1 | . . . . . 1 Duelist 1 | . . . . . 1 Sentry 12 | . . . 3 9 . Best Kill Streak 5 | . 5 3 4 4 2 Combat Bots Only 5 | . 5 3 4 3 2 Max Kills in Single Turn 2 | . 2 2 1 2 1 Gunslinging 1 | . . 1 . 1 . Exploded 2 | . 2 . . 1 . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Gar Hostile Shots Fired 285 | . 40 42 44 126 33 Missed 76 | . 9 13 11 37 6 Damage Taken 2852 | . 423 342 384 1255 448 Core 571 | . 97 64 84 218 108 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 122 | . . . . 122 . Core Remaining (%) 67 | 100 . 35 . . . Volleys Fired 147 | . 30 29 24 58 6 Largest 2 | . 2 2 2 2 2 Hottest 85 | . 60 85 85 79 79 Shots Fired 267 | . 47 56 48 106 10 Gun 253 | . 38 56 48 103 8 Cannon . | . . . . . . Launcher 14 | . 9 . . 3 2 Special . | . . . . . . Kinetic 134 | . 21 27 24 58 4 Thermal 116 | . 14 29 24 45 4 Explosive 14 | . 9 . . 3 2 Electromagnetic 3 | . 3 . . . . Robot Hit Streak 12 | . 7 11 12 11 6 Robot Miss Streak 7 | . 3 4 3 7 1 Penetration Max . | . . . . . . Secondary Targets 7 | . . 1 3 3 . Max Gunslinging Chain 1 | . . 1 1 1 . Shots Hit Robots 188 | . 28 41 31 76 12 Core Hits 81 | . 18 13 15 30 5 Critical Kills . | . . . . . . Critical Parts Destroyed 4 | . 1 1 2 . . Critical Strikes 9 | . 1 1 3 2 2 Burn 4 | . . . 1 2 1 Destroy 4 | . 1 1 2 . . Sever 1 | . . . . . 1 Melee Attacks 13 | . . . . . 13 Impact 4 | . . . . . 4 Slashing 9 | . . . . . 9 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks 2 | . . . . . 2 Damage Inflicted 3434 | . 719 443 486 1473 313 Guns 2348 | . 229 443 486 1089 101 Cannons . | . . . . . . Explosions 898 | . 490 . . 368 40 Melee 172 | . . . . . 172 Ramming 16 | . . . . 16 . Kinetic 1152 | . 128 159 191 617 57 Thermal 1184 | . 89 284 295 472 44 Explosive 898 | . 490 . . 368 40 Electromagnetic 12 | . 12 . . . . Impact 67 | . . . . . 67 Slashing 105 | . . . . . 105 Piercing . | . . . . . . Highest Corruption 2 | . 2 2 . . . Average Corruption 2 | . 2 2 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . . 8 . . . Message Errors 2 | . . 2 . . . Matter Fused 2 | . . 2 . . . Heat Flow Errors 1 | . . 1 . . . Data Loss (minor) 1 | . . 1 . . . Data Loss (major) 1 | . . 1 . . . Alerts 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 90 | . 34 . . 17 39 Projectiles . | . . . . . . Explosions 83 | . 34 . . 17 32 Melee 7 | . . . . . 7 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 120 | . . . . 50 70 Shots 3 | . . . . 1 2 Rammed . | . . . . . . Targets Rammed 3 | . . . . 3 . Kicked 3 | . . . . 3 . Crushed . | . . . . . . Highest Temperature 263 | . 143 263 133 150 91 Average Temperature 52 | . 49 78 42 39 42 Received Heat Transfer 1020 | . 252 159 123 378 108 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . . 2 Impact Corruptions 2 | . . . . . 2 Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 5 | . . . . 4 1 Heat Transferred 3180 | . 200 632 814 1369 165 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Peak Influence 392 | . 280 339 257 392 358 Initial 250 | . . 109 131 35 250 Average 198 | . 151 240 145 190 300 Maximum Alert Level 1 | . 1 1 1 1 1 Low Security (%) 53 | 100 44 35 84 64 . Level 1 46 | . 55 64 15 35 100 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 2 1 . . . Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Distress Signals 2 | . . . . 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 79 | . 11 19 16 26 7 Peak Tracking Total 16 | . 4 16 5 4 3 Tactical Retreats 7 | . . 4 . 2 1 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Traps Triggered 3 | . 2 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . . . 6 . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Objects Rigged 2 | . . . . 2 . Exploded 1 | . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Gar Machines Disabled 5 | . . . . 4 1 Max in Single Turn 2 | . . . . 2 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Machines Accessed 16 | . . 1 5 9 1 Terminals 13 | . . 1 5 6 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 47 | . . 3 21 22 1 Successful 24 | . . . 10 14 . Failed 23 | . . 3 11 8 1 Catastrophic 7 | . . . 4 2 1 Database Lockouts . | . . . . . . Manual 26 | . . 3 12 11 . Terminals 40 | . . 3 21 15 1 Fabricators . | . . . . . . Repair Stations 4 | . . . . 4 . Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 12 | . . . 8 4 . Open Door 1 | . . . . 1 . Level Access Points 1 | . . . . 1 . Branch Access Points 1 | . . . 1 . . Terminal Index 2 | . . . 1 1 . Alert Level 1 | . . . 1 . . Unreport Threat 1 | . . . 1 . . Locate Traps 2 | . . . 2 . . Disarm Traps 1 | . . . 1 . . Registered Components 2 | . . . 1 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . . 4 . Scan Component 2 | . . . . 2 . Repair 2 | . . . . 2 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 7 | . . . 2 5 . Terminals 6 | . . . 2 4 . Botnet 5 | . . . 2 3 . Detonate 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Monitor 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . . 1 5 8 1 Full Trace Events 4 | . . 1 2 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . . 2 . Time 52 | . . . . 52 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Gar Turns Passed 2829 | 49 305 397 511 1150 417 Spaces Moved 1453 | 41 154 215 318 543 182 Core 5 | 5 . . . . . Treads . | . . . . . . Legs 1394 | . 136 215 318 543 182 Wheels 54 | 36 18 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 120 120 120 120 Average Speed 139 | 88 117 120 120 153 188 Slowest Speed 190 | 100 190 120 120 190 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 4 31 50 31 68 27 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 1 | . . 1 . . . Spaces Dug 4 | . . . . . 4 Terrain Destroyed 89 | . 26 . . 55 8 Melee . | . . . . . . Projectile . | . . . . . . AOE 89 | . 26 . . 55 8 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Total 1969 | 51 235 303 403 749 228 Wait 253 | . 31 54 35 125 8 Move 1448 | 40 153 214 317 542 182 Hop . | . . . . . . Pick Up 31 | 5 5 1 8 6 6 Fast Attach 20 | 5 4 1 3 2 5 Attach 16 | 1 1 1 3 9 1 Detach 6 | . 2 . 2 . 2 Swap 17 | . 4 2 3 3 5 Drop 18 | . 5 1 8 1 3 Fire 147 | . 30 29 24 58 6 Melee 10 | . . . . . 10 Ram . | . . . . . . Kick 3 | . . . . 3 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat / Min / *Sto x2) -9/Storage (discovered 2 exits: Mat / Gar) -9/Garrison History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 8) 316 | -10/Materials | Build established: Mutant 355 | -10/Materials | Entered Mines 397 | -10/Mines | Discovered new exit (range 5) 592 | -10/Mines | Core integrity fell below 50% 660 | -10/Mines | Learned location of Zion (-7) 734 | -10/Mines | Discovered new exit (range 12) 743 | -10/Mines | Assembled infested the area 752 | -10/Mines | Entered Materials 752 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1053 | -9/Materials | Identified exit to Mines 1053 | -9/Materials | Identified exit to Storage 1091 | -9/Materials | Build established: Scavenger-Mutant 1106 | -9/Materials | Discovered new exit (range 12) 1263 | -9/Materials | Entered Storage 1445 | -9/Storage | Repaired Lgt. Ion Engine 1472 | -9/Storage | Repaired Aluminum Leg 1821 | -9/Storage | Lost 4 parts (1p1n2w) 1856 | -9/Storage | Core integrity fell below 50% 2012 | -9/Storage | Identified exit to Materials 2197 | -9/Storage | Lost 3 parts (1p2n) 2411 | -9/Storage | Identified exit to Garrison 2413 | -9/Storage | Entered Garrison 2460 | -9/Garrison | Triggered checkpoint 2490 | -9/Garrison | Core integrity fell below 20% 2712 | -9/Garrison | Triggered checkpoint 2830 | -9/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 02729_ G-34 Mercenary system terminally corrupted. 02729_ Sml. Laser fried. 02734_ G-34 Mercenary destroyed. 02739_ Acquired Ion Engine. 02742_ Acquired Aluminum Leg. 02747_ Acquired 30 matter. 02793_ Dropped Hammer. 02797_ Acquired Hvy. Mace. 02801_ Dropped Spread Laser. 02808_ Acquired Field Laser. 02817_ W-16 Scout springs to life. 02817_ W-16 Scout sends out distress signal. 02818_ Acquired Insulated Plating. 02821_ Hvy. Mace follow-up attack on W-16 Scout. 02821_ Destroyed Hover Unit. 02821_ W-16 Scout system corrupted by crushing effect. 02822_ W-16 Scout system terminally corrupted. 02822_ Visual Processing Unit fried. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#######?????????????????? | | ???????????????????????#+#[ ###???????????????? | | ###????????????????????# p[ #???????????????? | | #????????????????????# @ ^ % #???????????????? | | #????????????????????#/#!! ! # #???????????????? | | #????????????????????# ####### #???????????????? | | #????????????????????# #???????#???????????????? | | #????????????????????# #???????????????????????? | | #????????????????????# #???????????????????????? | | #???????????????????## ####### ## #??????????? | | #???????????????????# #??????????? | | ##############??????# #??????????? | | % #??????# ####### #####???????????? | | #??????# #???????????????????????? | | +## ######### #??????# #???????????????????????? | | ## #???????# #??????# #???????????????????????? | | ## #???????# #??????# #???????????????????????? | | ### #???????# #??????# #???????????????????????? | | ?## ##??????# #?????## #???????????????????????? | | ?#^ ^#??????# #####+## #???????????????????????? | | ?# #??????# ##[ ## #???????????????????????? | | ?#" "#?????## ## !## ##??????????????????????? | | ?#" "#?????# [ #??????????????????????? | | ?#"""#?????# #??????????????????????? | | ?#####?????# #??????????????????????? | | ???????????# ## ## #??????????????????????? | | ???????????# ## ## #??????????????????????? | | ???????????" ^ ^ "??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed ArmorImpulseTearclaws Manual? 0 Play Time 00:48:19 Cumulative 28.2 hours Start 2024.03.14 @ 14:29:55 End 2024.03.14 @ 17:11:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 9 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 19 Achievement% 18 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: b2584100-5dde-4efb-8a39-25df4123dec0