Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.03 @ 00:14:15 Player: Vincolan Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (198) 198 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 688 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 270/300 Energy 125/160 System Corruption 0% Temperature Cool (28) Movement Flying (117) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Flight Unit Flight Unit > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- EM Pulse Gun Particle Gun > --- INVENTORY (5) ---- Aluminum Leg Aluminum Leg Compact Wheel Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Compact Wheel > --- UTILITY ---------- (None) > --- WEAPON ----------- EM Pulse Gun Particle Gun > --- INVENTORY -------- Aluminum Leg Flight Unit Flight Unit Light Assault Rifle [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Light Armor Plating Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 13 | 3 3 7 Power 2 | 1 . 1 Engine 1 | 1 . . Core 1 | . . 1 Reactor . | . . . Propulsion 6 | 2 . 4 Treads . | . . . Leg 1 | . . 1 Wheel 3 | 2 . 1 Hover . | . . . Flight 2 | . . 2 Utility 1 | . 1 . Device . | . . . Storage . | . . . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 4 | . 2 2 Energy Gun 2 | . . 2 Energy Cannon . | . . . Ballistic Gun 2 | . 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 5 | . . 5 To Critical Strikes . | . . . Average Backups 1 | 1 1 . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 1 | 1 1 . Tool/Special . | . . . Unused Backups . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 71 | . 78 69 Engine 8 | . 14 6 Core 1 | . . 1 Wheel 24 | . 28 23 Flight 1 | . . 1 Protection 7 | . 9 7 Energy Gun 3 | . . 4 Ballistic Gun 23 | . 25 23 Peak Build Rating 8 | 3 6 8 Average Rating 4 | 2 5 5 On Entrance 3 | . 3 6 Avg Prop Armor Cover (%) 3 | . . 3 Naked Turns . | . . . Heaviest Build 8 | 3 8 8 Greatest Support 26 | 26 26 26 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 4 | 3 2 4 Average Carried 1 | 1 1 1 Final Capacity 5 | 5 5 5 Final Carried 4 | 3 1 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 344 | 199 . 145 Remotely . | . . . Salvage Created 259 | . 32 227 Parts 19 | . 3 16 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 10 | . 2 8 Guns 10 | . 2 8 Classes Destroyed 2 | . 1 1 Swarmer 7 | . 2 5 Grunt 3 | . . 3 Best Kill Streak 6 | . 2 6 Combat Bots Only 6 | . 2 6 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 92 | . 9 83 Missed 23 | . 3 20 Hits 69 | . 6 63 Projectile 69 | . 6 63 Critical Strikes 1 | . . 1 Damage Taken 695 | . 46 649 Core 250 | . 16 234 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 38 | . 7 31 Largest 2 | . 2 2 Hottest 105 | . 40 105 Shots Fired 75 | . 14 61 Gun 75 | . 14 61 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 69 | . 14 55 Thermal 1 | . . 1 Explosive . | . . . Electromagnetic 5 | . . 5 Robot Hit Streak 9 | . 3 9 Robot Miss Streak 3 | . 2 3 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 47 | . 7 40 Core Hits 20 | . 3 17 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 388 | . 56 332 Guns 388 | . 56 332 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 338 | . 56 282 Thermal . | . . . Explosive . | . . . Electromagnetic 50 | . . 50 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 28 | . 12 28 Average Temperature 7 | . 5 7 Received Heat Transfer 201 | . . 201 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 133 | . 36 133 Initial 13 | . . 13 Average 33 | . 7 52 Influence Increases 276 | . 46 230 Destroy 0b10 Robot/C 200 | . 40 160 Destroy Leader 40 | . . 40 Successful Hack 6 | . 6 . Lose Combat Pursuer 30 | . . 30 Influence Decreases 153 | . 10 143 Entered New Map 23 | . . 23 Time Decay 80 | . 10 70 Lost Part 50 | . . 50 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 17 | . 3 14 Peak Tracking Total 7 | . 3 7 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 5 . Successful 3 | . 3 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual 5 | . 5 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Prototype ID Bank 1 | . 1 . Zone Layout 1 | . 1 . Patrol Navigation 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 261 | 49 53 159 Spaces Moved 153 | 49 35 69 Core 9 | 9 . . Treads . | . . . Legs 5 | . . 5 Wheels 139 | 40 35 64 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 80 Average Speed 88 | 82 90 92 Slowest Speed 120 | 90 90 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 10 | 3 12 16 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 216 | 57 45 114 Wait . | . . . Move 151 | 48 34 69 Hop . | . . . Pick Up 14 | 6 1 7 Fast Attach . | . . . Attach 10 | 3 3 4 Detach . | . . . Swap 3 | . . 3 Drop . | . . . Fire 38 | . 7 31 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 14) 50 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Discovered new exit (range 7) 103 | -10/Materials | Entered Mines 127 | -10/Mines | Discovered new exit (range 9) 199 | -10/Mines | Core integrity fell below 50% 225 | -10/Mines | Core integrity fell below 20% 259 | -10/Mines | Lost 5 parts (1p2n1u1w) 262 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Lgt. Assault Rifle destroyed. S-10 Pest destroyed. Wheel destroyed. G-47 Trooper misfires. G-47 Trooper destroyed. Acquired 24 matter. Acquired Lgt. Nuclear Core. R-06 Scavenger collects Particle Gun. K-01 Serf collects debris. Acquired 10 matter. Acquired Aluminum Leg. R-06 Scavenger collects Sml. Laser. K-01 Serf collects debris. Acquired Corrupted Aluminum Leg. Acquired 10 matter. Acquired Flight Unit. K-01 Serf collects debris. Acquired Flight Unit. Acquired Particle Gun. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? ??????????????????????????? | | ?????????????????# ?????????????????????????? | | ?????????????????# ?????????????????????????? | | ????????????????## ?????????????????????????? | | ???????????????## ?????????????????????????? | | ???????????????# ??????????????????????????? | | ???????????????# ??????????????????????????? | | ???????????????? ??????????????????????????? | | ????????????????# #??????????????????????????? | | ????????????????? #??????????????????????????? | | ?????????????????? #??????????????????????????? | | ???????????????????# #??????????????????????????? | | ???????????????????# ######### ###??????????????? | | ???????????????##### % %* #??????????????? | | ??????????????## %[=== k [ #??????????????? | | ??????######### ! #g### ## #??????????????? | | ??????# % ##t#??????????????????????? | | ####### ## ##### #######g#??????????????????????? | | ## #???####?????# #??????????????????????? | | ########## #????????????#@#??????????????????????? | | ???????### #????????????# #??????????????????????? | | ???????# #????????????# #??????????????????????? | | ???????# ###????????????# #??????????????????????? | | ?????### #??????????????# #??????????????????????? | | ????## ##?????????????# #??????????????????????? | | ????# ##????????????# #??????????????????????? | | ###?# """ ###??????????# #??????????????????????? | | ### """ ??????#s#??????????????????????? | | """ ????? ???????????????????????? | | ## ???????? ???????????????????????? | | #####?? ??????#???????????????????????? | | ##???????? #?????????????????????????????? | | #### #??????????#?????????????????????????????? | | ???## ##????????????????????????????????????????? | | ????####?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 45 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlexusLightReplica Manual? 0 Play Time 00:08:41 Cumulative 1.8 hours Start 2026.02.02 @ 23:54:17 End 2026.02.03 @ 00:14:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 3 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 6 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 0d89a344-79af-41ec-923a-c436d42bbb2a