Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.15 @ 01:56:43 // AFD2021/Volatile Player: Judas Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (51) 255 Value Destroyed (1475) 1475 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (98) 98 TOTAL SCORE: 3428 Bonus ------- High Alert Combat Kills 98 Cogmind --------- Core Integrity 0/550 Matter 33/300 Energy 100/100 System Corruption 1% Temperature Cool (18) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Advanced Treads > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (12) --- Advanced Treads High-capacity Storage Unit Terrain Scan Processor Reflective Plating High-powered Tractor Beam High-powered Shotgun Flak Cannon Flak Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Cryofiber Web High-capacity Storage Unit Terrain Scanner Remote Shield > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun Flak Cannon > --- INVENTORY -------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads High-capacity Storage Unit Terrain Scan Processor Reflective Plating High-powered Tractor Beam High-powered Shotgun Flak Cannon Flak Cannon Flak Cannon [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Terrain Scanner Storage High-capacity Storage Unit Protection Reflective Plating Weapon High-powered Shotgun Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon 1 | . . 1 . Parts Attached 35 | 3 8 14 10 Power 2 | . 1 1 . Engine 1 | . 1 . . Core 1 | . . 1 . Reactor . | . . . . Propulsion 9 | 2 . 3 4 Treads 9 | 2 . 3 4 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | . 3 3 3 Device 4 | . 1 2 1 Storage 2 | . 1 . 1 Processor . | . . . . Hackware . | . . . . Protection 3 | . 1 1 1 Artifact . | . . . . Weapon 15 | 1 4 7 3 Energy Gun 5 | . 2 3 . Energy Cannon 1 | . . . 1 Ballistic Gun 7 | 1 2 4 . Ballistic Cannon 2 | . . . 2 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 23 | . 6 3 14 Power 3 | . 1 1 1 Propulsion 6 | . . 1 5 Utility 5 | . 1 1 3 Weapon 9 | . 4 . 5 Highest Loss Streak 11 | . 2 1 11 Average Slot Usage (%) 95 | . 96 98 90 Engine 6 | . 13 7 . Core 4 | . . 3 7 Treads 24 | . 28 22 25 Device 14 | . 7 11 22 Storage 11 | . 14 11 9 Protection 5 | . 4 9 1 Energy Gun 9 | . 8 17 . Ballistic Gun 15 | . 17 14 15 Ballistic Cannon 2 | . . . 7 Naked Turns . | . . . . Heaviest Build 56 | 12 44 51 56 Greatest Support 66 | 40 40 40 66 Greatest Overweight (x) 2 | . 1 2 1 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 12 | 6 12 12 12 Average Capacity 11 | 6 10 12 12 Most Carried 12 | 6 11 12 12 Average Carried 10 | 4 8 11 11 Final Capacity 12 | 6 12 12 12 Final Carried 12 | 4 10 12 8 Class Distribution -------------------- 71% | Tank 23% | Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 673 | 200 159 194 120 Remotely . | . . . . Salvage Created 1552 | . 509 784 259 Parts 92 | . 20 63 9 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 42 | . 8 27 7 Guns 22 | . 5 14 3 Cannons 2 | . . . 2 AOE 17 | . 2 13 2 Classes Destroyed 11 | . 3 6 2 Builder 3 | . . 3 . Hauler 1 | . . . 1 Recycler 2 | . 1 1 . Watcher 3 | . 1 2 . Swarmer 15 | . . 15 . Grunt 17 | . 8 4 5 Brawler 1 | . . 1 . Duelist 3 | . . 3 . Protector 1 | . . 1 . Sentry 4 | . . 3 1 Hunter 1 | . . . 1 Best Kill Streak 10 | . 3 10 4 Combat Bots Only 7 | . 3 7 4 Max Kills in Single Turn 6 | . 3 6 3 Gunslinging 1 | . . 1 . Exploded 4 | . 2 4 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 4643 | . 920 1259 2464 Core 880 | . 198 122 560 Absorbed by Shields 74 | . . . 74 Core Remaining (%) 63 | 100 20 69 . Volleys Fired 82 | . 35 29 18 Largest 3 | . 2 3 3 Hottest 108 | . 80 108 94 Shots Fired 191 | . 54 85 52 Gun 173 | . 54 85 34 Cannon 18 | . . . 18 Launcher . | . . . . Special . | . . . . Kinetic 129 | . 28 49 52 Thermal . | . . . . Explosive . | . . . . Electromagnetic 62 | . 26 36 . Robot Hit Streak 23 | . 6 23 5 Robot Miss Streak 6 | . 4 3 6 Penetration Max . | . . . . Secondary Targets 8 | . 1 7 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 137 | . 33 65 39 Core Hits 105 | . 23 54 28 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4218 | . 870 2282 1066 Guns 1773 | . 528 776 469 Cannons 289 | . . . 289 Explosions 2147 | . 341 1506 300 Melee . | . . . . Ramming 9 | . 1 . 8 Kinetic 1461 | . 235 468 758 Thermal 1167 | . 250 846 71 Explosive 816 | . 70 593 153 Electromagnetic 765 | . 314 375 76 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 1 Average Corruption 1 | . . 1 1 Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 252 | . 23 225 4 Projectiles . | . . . . Explosions 252 | . 23 225 4 Melee . | . . . . Knockbacks 4 | . . . 4 Impact . | . . . . Kinetic 4 | . . . 4 Secondary . | . . . . Self-Inflicted Damage 603 | . 37 445 121 Shots 25 | . 4 18 3 Rammed 5 | . 1 . 4 Targets Rammed 5 | . 1 . 4 Kicked . | . . . . Crushed . | . . . . Highest Temperature 270 | . 127 270 79 Average Temperature 66 | . 46 80 34 Received Heat Transfer 1745 | . 504 180 1061 Siege Activations . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Fried 2 | . 2 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 1788 | . 540 1148 100 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 7 | . 1 6 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence . | . . . . Initial 258 | . . 93 258 Average . | . . . . Maximum Alert Level 2 | . 1 2 1 Low Security (%) 38 | 100 88 30 18 Level 1 42 | . 11 25 81 Level 2 19 | . . 43 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 1 1 4 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 4 | . 1 . 3 Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 6 | . 1 2 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 76 | . 12 38 26 Peak Tracking Total 8 | . 4 7 8 Tactical Retreats 8 | . 2 2 4 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 10 | . . 9 1 Max in Single Turn 2 | . . 2 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 1 | . . . 1 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . . . 3 Successful 1 | . . . 1 Failed 2 | . . . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . . . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . . 1 Robot Analysis 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1913 | 5 387 842 679 Spaces Moved 869 | 1 157 377 334 Core . | . . . . Treads 869 | 1 157 377 334 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 145 | 160 160 180 145 Average Speed 179 | 160 173 189 169 Slowest Speed 210 | 160 180 210 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 2 25 48 25 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 196 | . 17 143 36 Melee . | . . . . Projectile . | . . . . AOE 196 | . 17 143 36 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1065 | 5 218 440 402 Wait 34 | . 6 . 28 Move 866 | . 156 376 334 Hop . | . . . . Pick Up 24 | . 11 9 4 Fast Attach 13 | . 2 8 3 Attach 17 | 2 5 4 6 Detach . | . . . . Swap 5 | 1 1 2 1 Drop 19 | 2 1 12 4 Fire 82 | . 35 29 18 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush 4 | . 1 . 3 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 326 | -10/Materials | Core integrity fell below 50% 371 | -10/Materials | Discovered new exit (range 7) 393 | -10/Materials | Entered another Materials area 393 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 680 | -9/Materials | Destroyed 7 combat bots 704 | -9/Materials | Build established: Tank 1127 | -9/Materials | Discovered new exit (range 16) 1193 | -9/Materials | First assault squad dispatched 1235 | -9/Materials | Entered another Materials area 1235 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1859 | -8/Materials | Core integrity fell below 50% 1892 | -8/Materials | Lost 11 parts (1p3n3u4w) 1910 | -8/Materials | Core integrity fell below 20% 1914 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01835_ Arm. Treads destroyed. 01836_ U-05 Engineer builds a Wall. 01836_ U-05 Engineer lays Concrete. 01857_ EM Pulse Cannon destroyed. 01859_ Arm. Treads destroyed. 01860_ Terrain Scanner destroyed. 01861_ Cryofiber Web destroyed. 01861_ Acquired Med. Battery. 01879_ Slammed into G-47 Trooper. 01887_ W-25 Informer sends out distress signal. 01897_ Dropped Med. Battery. 01906_ Material Compactor disabled. 01909_ Slammed into B-36 Bruiser. 01910_ Acquired 10 matter. 01910_ Adv. Treads destroyed. 01910_ System corrupted by crushing effect (+1). 01910_ Adv. Treads destroyed. 01910_ Slammed into B-36 Bruiser. 01912_ Flak Cannon destroyed. 01912_ B-36 Bruiser destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????# """ # " | | ???????????????????? ?# """ # " | | ??????????????????? ??# """ # | | ?????????????????? ???# /# | | ??????????????###+#########+####### | | ??????????????# | | ??????????????# | | ??????????#???#### ###+######## ## | | ??????????# # # #??# | | ??????????# + + """ #??# | | ??????? #?#""" # # """ #??### # | | ??????? ??????? ?# # """ #??? ?## | | ??????? ?????????# # #??????? | | ??????# ??? ??? ?# # #??????# | | ????? ? ?????????# ########??????? | | ??????? ????###### #??#????#?##??? | | ??????# ??#?# ## ####### ###?#?? | | ?? # ######### # #???? | | ???"" / o # #???? | | #?????# w " #???? | | # "?? ## ### ### " #???? | | ?? ?## #?# # # ## #???# | | ???? # ### + ]]]#? #???? | | ??#### g # ]] #??? #? ?? | | ??# Yg* # ] # ?? ** #???? | | ??# "" =%@ # #?????? #???? | | ??# "" ! #! #????????????? | | ??# """ ########????????????? | | ??# """ g #???????????????????? | | ??# """ g # ##??????#???????????? | | ??# ####?#?????????????????? | | ??# #??????????????????????? | | ??# #??????????????????????? | | ??#####/####??????????????????????? | | ??????# #?????????????????????????? | | ??????# #?????????????????????????? | | ??????# #?????????????????????????? | | ??????# #?????????????????????????? | | ??????# #?????????????????????????? | | ??????# ?????????????????????????? | | ??????# ?????????????????????????? | | ??????? ?????????????????????????? | | ??????? ?????????????????????????? | | ??????? ?????????????????????????? | | ??????? ?????????????????????????? | | ??????? #?????????????????????????? | | ??????? ??????????????????????????? | | ??????? ??????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 150 Resistance: TH 10 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZioniteBladeTrap Manual? 0 Play Time 00:25:37 Cumulative 92.9 hours Start 2021.04.15 @ 01:29:41 End 2021.04.15 @ 01:56:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2021/Volatile Game No. 162 Rogue 157 Adventurer 0 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 55 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd542c90-0ae2-4677-b80f-691713157898