Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.27 @ 01:32:27 Player: Feeks Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (37) 185 Value Destroyed (847) 847 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2172 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 99/100 System Corruption 1% Temperature Cool (15) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Aluminum Leg Splice Drone Bay Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Beam Rifle Assault Rifle Rocket Launcher > --- INVENTORY -------- Aluminum Leg Aluminum Leg Splice Drone Bay Stasis Trap [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Hardened Light Armor Plating Device Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 1 | . . . 1 Parts Attached 27 | 6 9 3 9 Power 4 | 1 1 1 1 Engine 4 | 1 1 1 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 2 1 2 Treads . | . . . . Leg 7 | 2 2 1 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 2 . 4 Device 3 | . 1 . 2 Storage 1 | 1 . . . Processor 1 | . . . 1 Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 9 | 2 4 1 2 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun 4 | 2 1 . 1 Ballistic Cannon 1 | . 1 . . Launcher 3 | . 2 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 15 | . 1 1 13 Power 3 | . . 1 2 Propulsion 4 | . . . 4 Utility 3 | . . . 3 Weapon 5 | . 1 . 4 Highest Loss Streak 10 | . 1 1 10 To Critical Strikes . | . . . . Average Backups 5 | 3 6 7 3 Power . | 1 . . . Propulsion 2 | 2 2 3 1 Utility 2 | . 2 2 1 Weapon . | . 1 . . Tool/Special . | . . . . Unused Backups 12 | . 7 2 3 Power 2 | . 1 . 1 Propulsion 5 | . 4 . 1 Utility 4 | . 1 2 1 Weapon 1 | . 1 . . Tool/Special . | . . . . Average Slot Usage (%) 94 | . 98 100 86 Engine 12 | . 14 14 10 Leg 29 | . 28 28 31 Device 4 | . 3 . 8 Storage 9 | . 14 14 1 Processor 1 | . . . 3 Protection 10 | . 9 14 8 Energy Gun 2 | . . . 8 Ballistic Gun 8 | . 9 14 3 Ballistic Cannon 1 | . 4 . . Launcher 12 | . 13 14 11 Peak Build Rating 14 | 6 8 10 14 Average Rating 9 | 4 7 9 11 On Entrance 6 | . 6 8 10 Avg Prop Armor Cover (%) . | . . . . Naked Turns 9 | . . . 9 Heaviest Build 22 | 13 19 19 22 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) 2 | . . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 5 Most Carried 8 | 5 8 8 6 Average Carried 6 | 3 6 7 3 Final Capacity 8 | 8 8 8 5 Final Carried 7 | 5 7 7 3 Class Distribution -------------------- 70% | Mutant 20% | Scavenger-Mutant 3% | Scavenger-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 933 | 222 389 64 258 Remotely . | . . . . Salvage Created 764 | . 206 87 471 Parts 62 | . 15 13 34 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 28 | . 9 4 15 Guns 11 | . 3 1 7 Cannons 3 | . 3 . . AOE 14 | . 3 3 8 Classes Destroyed 7 | . 4 1 2 Worker 4 | . . 1 3 Operator 1 | . 1 . . Watcher 4 | . 1 . 3 Swarmer 12 | . 3 3 6 Grunt 11 | . 6 1 4 Brawler 1 | . . . 1 Sentry 4 | . . . 4 Best Kill Streak 7 | . 3 3 7 Combat Bots Only 4 | . 3 3 4 Max Kills in Single Turn 3 | . 1 3 3 Gunslinging . | . . . . Exploded 3 | . 1 3 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 224 | . 56 9 159 Missed 72 | . 14 5 53 Hits 152 | . 42 4 106 Melee 2 | . . . 2 Projectile 150 | . 42 4 104 Critical Strikes 6 | . . . 6 Damage Taken 1997 | . 529 94 1374 Core 483 | . 80 . 403 Absorbed by Shields . | . . . . Core Remaining (%) 84 | 100 . 68 . Volleys Fired 94 | . 42 6 46 Largest 2 | . 2 1 2 Hottest 89 | . 60 33 89 Shots Fired 111 | . 44 6 61 Gun 74 | . 20 5 49 Cannon 13 | . 13 . . Launcher 24 | . 11 1 12 Special . | . . . . Kinetic 66 | . 33 5 28 Thermal 21 | . . . 21 Explosive 24 | . 11 1 12 Electromagnetic . | . . . . Robot Hit Streak 9 | . 7 2 9 Robot Miss Streak 5 | . 5 2 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 70 | . 25 3 42 Core Hits 55 | . 15 6 34 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 2 . . Destroy 1 | . 1 . . Blast 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2210 | . 860 189 1161 Guns 589 | . 134 30 425 Cannons 162 | . 162 . . Explosions 1398 | . 552 147 699 Melee . | . . . . Ramming 61 | . 12 12 37 Kinetic 545 | . 296 30 219 Thermal 206 | . . . 206 Explosive 1398 | . 552 147 699 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 36 | . . 5 31 Projectiles . | . . . . Explosions 36 | . . 5 31 Melee . | . . . . Knockbacks 2 | . 2 . . Impact . | . . . . Kinetic 2 | . 2 . . Secondary . | . . . . Self-Inflicted Damage 238 | . 146 48 44 Shots 7 | . 4 1 2 Rammed 5 | . . . 5 Targets Rammed 14 | . 2 1 11 Kicked 9 | . 2 1 6 Crushed . | . . . . Highest Temperature 93 | . 42 4 93 Average Temperature 19 | . 18 4 19 Received Heat Transfer 714 | . 96 18 600 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 518 | . . . 518 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 197 | . 146 71 197 Initial 34 | . . 34 21 Average 55 | . 68 10 92 Influence Increases 1027 | . 344 161 522 Destroy 0b10 Robot/C 560 | . 180 80 300 Destroy 0b10 Robot/NC 45 | . 10 5 30 Destroy Leader 148 | . 52 20 76 Successful Hack 10 | . . . 10 Disable Machine 60 | . 45 . 15 Destroy Structure 144 | . 57 11 76 Lose Combat Pursuer 60 | . . 45 15 Influence Decreases 915 | . 256 194 465 Entered New Map 88 | . . 54 34 Time Decay 677 | . 246 130 301 Lost Part 150 | . 10 10 130 Squads Dispatched 6 | . 4 . 2 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 4 | . 2 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 4 | . 2 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 47 | . 12 8 27 Peak Tracking Total 7 | . 3 3 7 Tactical Retreats 4 | . . 3 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 4 | . 4 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Most Traps Carried 1 | . . 1 1 Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 5 | . 4 . 1 Max in Single Turn 2 | . 2 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 8 | . 4 1 3 Terminals 5 | . 3 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 18 | . 10 1 7 Successful 8 | . 5 1 2 Failed 10 | . 5 . 5 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 12 | . 7 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Terminal Hacks 5 | . 2 1 2 Record 1 | . . . 1 Prototype ID Bank 1 | . 1 . . Open Door 1 | . . 1 . Alert Level 1 | . 1 . . Dispatch Records 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 3 . . Process 1 | . 1 . . Report Inventory 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 3 . 2 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 100 | . 100 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 318 | . 163 . 155 Sensors 318 | . 163 . 155 Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2111 | 132 695 590 694 Spaces Moved 1464 | 99 455 462 448 Core 18 | 6 . . 12 Treads . | . . . . Legs 1446 | 93 455 462 436 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 119 | 115 120 120 118 Slowest Speed 150 | 120 120 120 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 47 | 6 61 80 41 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 152 | . 57 14 81 Melee . | . . . . Projectile . | . . . . AOE 152 | . 57 14 81 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1725 | 116 563 493 553 Wait 50 | 1 13 13 23 Move 1461 | 98 454 461 448 Hop . | . . . . Pick Up 45 | 11 21 5 8 Fast Attach 2 | . 2 . . Attach 25 | 6 9 2 8 Detach . | . . . . Swap 9 | . 5 1 3 Drop 25 | . 15 4 6 Fire 94 | . 42 6 46 Melee . | . . . . Ram 5 | . . . 5 Kick 9 | . 2 1 6 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min / [*Sub]) -10/Mines -9/Materials (discovered 2 exits: [*Min x2]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 133 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Met a group of wandering Federalists 272 | -10/Materials | Discovered new exit (range 14) 315 | -10/Materials | Build established: Mutant 691 | -10/Materials | Discovered new exit (range 16) 705 | -10/Materials | Discovered new exit (range 10) 828 | -10/Materials | Entered Mines 835 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 943 | -10/Mines | Learned location of Zion (-7) 996 | -10/Mines | Learned 4 Materials zone layouts 1005 | -10/Mines | Found the Drone Emporium 1013 | -10/Mines | Found Prototype Device 1102 | -10/Mines | Found a hidden stash of uninstalled traps 1404 | -10/Mines | Discovered new exit (range 9) 1418 | -10/Mines | Entered Materials 1418 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1548 | -9/Materials | Discovered new exit (range 15) 1864 | -9/Materials | Build established: Scavenger-Mutant 1938 | -9/Materials | Discovered new exit (range 7) 2094 | -9/Materials | Core integrity fell below 50% 2108 | -9/Materials | Core integrity fell below 20% 2112 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 02091_ R-06 Scavenger inserts Ion Engine into recycling unit. 02092_ Recycling unit begins recycling process. 02092_ Aluminum Leg destroyed. 02098_ R-06 Scavenger inserts Flight Unit into recycling unit. 02098_ Kicked G-34 Mercenary. 02099_ Aluminum Leg destroyed. 02099_ Slammed into G-34 Mercenary. 02101_ R-06 Scavenger inserts Beam Rifle into recycling unit. 02101_ Slammed into G-34 Mercenary. 02101_ Destabilizing: System corrupted (+1). 02101_ Signal Interpreter destroyed. 02102_ K-01 Serf cleans the Atomic Centrifuge. 02103_ Imp. Ion Engine destroyed. 02104_ R-06 Scavenger inserts Heat Sink into recycling unit. 02106_ Slammed into G-34 Mercenary. 02109_ G-34 Mercenary destroyed. 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""" """ #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Resistances Are Futile Challenges ------------ None Game ------ Seed CouplerEnergyTerrabomb Manual? 0 Play Time 01:05:04 Cumulative 3.8 hours Start 2026.08.26 @ 22:26:11 End 2026.08.27 @ 01:32:27 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 3 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 15% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 4c32a0f4-da57-4393-98c5-ef7a23a29fb9