Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.07 @ 16:17:33 Player: Goblaz Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (99) 495 Value Destroyed (2423) 2423 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (516) 516 TOTAL SCORE: 5174 Bonus ------- High Alert Combat Kills 516 Cogmind --------- Core Integrity 0/550 Matter 350/350 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Small Matter Pod > --- WEAPON (4) ------- Flail > --- INVENTORY (5) ---- Small Storage Unit Medium Storage Unit Weight Redist. System Reaction Control System Peak State ------------ > --- POWER ------------ Ion Engine Heavy Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Medium Storage Unit Targeting Computer Field Recycling Unit > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Small Storage Unit Small Matter Pod Weight Redist. System Reaction Control System [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Field Recycling Unit Device Field Recycling Unit Storage Small Storage Unit Processor Targeting Computer Protection Backup Plating I Weapon Mini Grenade Launcher Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Flail Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . 1 . Weapon 2 | . . 1 1 Parts Attached 38 | 6 7 15 10 Power 6 | 1 . 2 3 Engine 5 | 1 . 2 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 11 | 2 . 7 2 Treads 9 | 2 . 5 2 Leg . | . . . . Wheel 2 | . . 2 . Hover . | . . . . Flight . | . . . . Utility 7 | 1 3 2 1 Device 3 | . 3 . . Storage 3 | 1 . 1 1 Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 14 | 2 4 4 4 Energy Gun 3 | 1 1 1 . Energy Cannon . | . . . . Ballistic Gun 4 | 1 . 2 1 Ballistic Cannon . | . . . . Launcher 4 | . 3 1 . Special Weapon . | . . . . Impact Weapon 3 | . . . 3 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 18 | . 1 4 13 Power 4 | . . . 4 Propulsion 5 | . . 2 3 Utility 1 | . . . 1 Weapon 8 | . 1 2 5 Highest Loss Streak 4 | . 1 1 4 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 99 96 65 Engine 11 | . 14 11 8 Treads 22 | . 28 20 9 Device 10 | . 11 11 1 Storage 12 | . 14 11 15 Processor 5 | . . 11 8 Ballistic Gun 4 | . 1 4 15 Launcher 22 | . 24 25 2 Peak Build Rating 23 | 6 11 19 23 Average Rating 11 | 5 9 15 12 On Entrance 9 | . 6 11 19 Naked Turns . | . . . . Heaviest Build 38 | 13 22 33 38 Greatest Support 46 | 40 46 43 43 Greatest Overweight (x) 6 | 1 . 1 6 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 8 | 7 8 9 9 Most Carried 10 | 4 8 10 8 Average Carried 7 | 3 7 8 5 Final Capacity 10 | 8 8 10 5 Final Carried 9 | 4 8 9 4 Class Distribution -------------------- 63% | Mutant 30% | Bomber 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Bomber | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1069 | 183 205 383 298 Remotely . | . . . . Salvage Created 2145 | 20 464 1101 560 Parts 159 | 3 35 86 35 Haulers Intercepted 3 | . . 3 . Recyclers Shooed 3 | . . 2 1 Parts Field Recycled 126 | . 42 83 1 Retrieved Matter 964 | . 387 574 3 Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 64 | . 18 31 15 Melee 3 | . . . 3 Guns 13 | . . 3 10 AOE 48 | . 18 28 2 Classes Destroyed 13 | 1 5 7 . Worker 11 | 1 2 6 2 Builder 7 | . 2 5 . Tunneler 2 | . . 2 . Hauler 3 | . . 3 . Recycler 4 | . 1 2 1 Mechanic 2 | . . 1 1 Watcher 6 | . 2 4 . Swarmer 14 | . 6 3 5 Grunt 36 | . 12 16 8 Brawler 4 | . . 4 . Duelist 2 | . . 2 . Protector 1 | . . 1 . Sentry 7 | . . 5 2 Best Kill Streak 9 | 1 8 7 9 Combat Bots Only 7 | . 4 5 7 Max Kills in Single Turn 5 | 1 5 5 2 Gunslinging 1 | . . . 1 Exploded 4 | . 4 2 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 250 | . 32 70 148 Missed 72 | . 12 17 43 Damage Taken 2871 | . 317 1126 1428 Core 851 | . 82 218 551 Absorbed by Shields . | . . . . Core Remaining (%) 70 | 100 67 45 . Volleys Fired 98 | 1 16 38 43 Largest 4 | 2 2 3 4 Hottest 99 | 60 60 90 99 Shots Fired 219 | 2 31 98 88 Gun 108 | 2 5 20 81 Cannon . | . . . . Launcher 111 | . 26 78 7 Special . | . . . . Kinetic 107 | 1 5 20 81 Thermal . | . . . . Explosive 111 | . 26 78 7 Electromagnetic 1 | 1 . . . Robot Hit Streak 16 | 1 7 9 16 Robot Miss Streak 3 | . 3 2 2 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 114 | 1 9 36 68 Core Hits 167 | 1 37 89 40 Critical Kills 3 | . . . 3 Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . . 3 Destroy 1 | . . . 1 Smash 2 | . . . 2 Melee Attacks 10 | . . . 10 Impact 10 | . . . 10 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 7349 | 13 1495 4169 1672 Guns 1137 | 13 23 203 898 Cannons . | . . . . Explosions 5851 | . 1459 3939 453 Melee 278 | . . . 278 Ramming 83 | . 13 27 43 Kinetic 1124 | . 23 203 898 Thermal . | . . . . Explosive 5851 | . 1459 3939 453 Electromagnetic 13 | 13 . . . Impact 278 | . . . 278 Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . 2 4 . Matter Fused 3 | . 1 2 . Heat Flow Errors 1 | . . 1 . Data Loss (minor) 1 | . 1 . . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 94 | . 27 67 . Projectiles . | . . . . Explosions 94 | . 27 67 . Melee . | . . . . Knockbacks 2 | . . . 2 Impact 2 | . . . 2 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 566 | . 102 464 . Shots 20 | . 4 16 . Rammed 26 | . 3 4 19 Targets Rammed 28 | . 3 5 20 Kicked . | . . . . Crushed 2 | . . 1 1 Highest Temperature 266 | 20 53 189 266 Average Temperature 56 | 15 20 41 138 Received Heat Transfer 861 | . 90 231 540 Effects 5 | . . . 5 Interference 5 | . . . 5 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 1008 | 5 342 1008 808 Initial 425 | . . 102 425 Average 358 | 2 175 567 661 Maximum Alert Level 3 | . 1 3 3 Low Security (%) 36 | 100 58 4 . Level 1 21 | . 41 14 . Level 2 25 | . . 51 49 Level 3 16 | . . 30 50 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . 3 5 2 Investigation 5 | . 2 2 1 Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault 2 | . . 2 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . 1 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 1 4 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 85 | . 24 41 20 Peak Tracking Total 8 | . 6 5 8 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 1 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 12 | . 2 9 1 Max in Single Turn 2 | . 1 2 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 10 | . 5 3 2 Terminals 9 | . 4 3 2 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 30 | . 15 10 5 Successful 16 | . 8 5 3 Failed 14 | . 7 5 2 Catastrophic 4 | . 2 2 . Database Lockouts . | . . . . Manual . | . . . . Terminals 29 | . 14 10 5 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 15 | . 7 5 3 Prototype ID Bank 4 | . 1 2 1 Emergency Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Alert Level 2 | . 1 1 . Locate Traps 3 | . 1 1 1 Dispatch Records 2 | . 1 . 1 Investigation Status 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Refit 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 4 3 2 Full Trace Events 4 | . 1 2 1 Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3713 | 420 1473 1410 410 Spaces Moved 1920 | 147 873 788 112 Core 37 | 12 . . 25 Treads 1843 | 135 873 748 87 Legs . | . . . . Wheels 40 | . . 40 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 80 50 Average Speed 160 | 153 160 156 198 Slowest Speed 350 | 160 160 240 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 9 79 38 15 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 29 | . 22 7 . Terrain Destroyed 508 | . 125 332 51 Melee . | . . . . Projectile . | . . . . AOE 508 | . 125 332 51 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2342 | 337 921 886 198 Wait 194 | 180 . 14 . Move 1917 | 146 872 787 112 Hop . | . . . . Pick Up 28 | 4 11 13 . Fast Attach 17 | 6 3 4 4 Attach 12 | . 1 5 6 Detach 9 | . 3 3 3 Swap 9 | . 3 6 . Drop 21 | . 9 11 1 Fire 98 | 1 16 38 43 Melee 9 | . . . 9 Ram . | . . . . Kick . | . . . . Crush 28 | . 3 5 20 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 421 | -11/Scrapyard | Entered Materials 422 | -10/Materials | Build established: Mutant 833 | -10/Materials | Discovered new exit (range 9) 1560 | -10/Materials | Discovered new exit (range 15) 1894 | -10/Materials | Entered another Materials area 1894 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2454 | -9/Materials | Build established: Bomber 2802 | -9/Materials | Discovered new exit (range 13) 3094 | -9/Materials | First assault squad dispatched 3141 | -9/Materials | Discovered new exit (range 16) 3206 | -9/Materials | Core integrity fell below 50% 3304 | -9/Materials | Entered another Materials area 3304 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 3422 | -8/Materials | Destroyed 7 combat bots 3447 | -8/Materials | Lost 4 parts (1p1n1u1w) 3567 | -8/Materials | Lost 4 parts (1p1n2w) 3608 | -8/Materials | Core integrity fell below 50% 3696 | -8/Materials | Core integrity fell below 20% 3714 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03677_ Slug penetrates Wall. 03677_ Terminal disabled. 03681_ K-01 Serf collects debris. 03683_ U-05 Engineer builds a Wall. 03683_ Lgt. Treads destroyed. 03683_ Lgt. Ion Engine destroyed. 03684_ K-01 Serf collects debris. 03685_ S-10 Pest suffers critical hit (Blast). 03687_ Discarded Targeting Computer. 03687_ K-01 Serf collects debris. 03687_ U-05 Engineer builds a Wall. 03696_ S-10 Pest suffers critical hit (Smash). 03696_ S-10 Pest destroyed. 03698_ G-47 Trooper suffers critical hit (Destroy). 03698_ G-47 Trooper destroyed. 03701_ S-10 Pest suffers critical hit (Smash). 03701_ S-10 Pest destroyed. 03701_ Lgt. Nuclear Core destroyed. 03709_ G-47 Trooper knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ????????????????######################???????????? | | ????????????????# #!%==! #???????????? | | ????????????????# +///[! ##???????????? | | ????????????????# # ! 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