Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.16 @ 13:53:21 Player: Caluan Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (88) 440 Value Destroyed (4801) 4801 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (2471) 2471 TOTAL SCORE: 10852 Bonus ------- High Alert Combat Kills 335 Follower Combat Kills 736 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/700 Matter 194/300 Energy 59/100 System Corruption 10% Temperature Cool (9) Movement Core (1350) Ox26 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Relay Coupler [NC] (4) Relay Coupler [Grunt] (28) > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Cooled Ion Engine Light Nuclear Core Light Nuclear Core Cooling System Small Storage Unit Insulated Plating Relay Coupler [NC] (30) Relay Coupler [NC] (29) Relay Coupler [Swarmer] (27) Relay Coupler [Grunt] (27) Relay Coupler [Brawler] (24) Relay Coupler [Hunter] (17) Relay Coupler [Hunter] (17) Relay Coupler [Hunter] (17) Improved Assault Rifle Remote Datajack Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Improved Datajack > --- INVENTORY -------- Cooled Ion Engine Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Light Treads Cooling System Small Storage Unit Insulated Plating Relay Coupler [Swarmer] Relay Coupler [Brawler] Relay Coupler [Brawler] Relay Coupler [Hunter] Relay Coupler [Hunter] Relay Coupler [Hunter] Autogun Shotgun Improved Assault Rifle Gauss Rifle Datajack Katana [Rating: 40] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [Grunt] Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Slots Evolved 6 | . . 2 . 2 . 2 . . Power . | . . . . . . . . . Propulsion 2 | . . 1 . . . 1 . . Utility 3 | . . 1 . 1 . 1 . . Weapon 1 | . . . . 1 . . . . Parts Attached 76 | 6 6 10 1 7 16 4 19 7 Power 7 | 1 . 2 . 1 1 . 2 . Engine 5 | 1 . 2 . . 1 . 1 . Core 1 | . . . . 1 . . . . Reactor 1 | . . . . . . . 1 . Propulsion 22 | 2 . 5 . 1 4 1 7 2 Treads 22 | 2 . 5 . 1 4 1 7 2 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 22 | 1 3 1 1 2 2 2 9 1 Device 3 | . 2 1 . . . . . . Storage 2 | 1 1 . . . . . . . Processor 4 | . . . 1 2 . 1 . . Hackware 13 | . . . . . 2 1 9 1 Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 25 | 2 3 2 . 3 9 1 1 4 Energy Gun 2 | 2 . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 16 | . 3 1 . 3 6 . 1 2 Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . 1 . . . . . . Special Weapon 1 | . . . . . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 4 | . . . . . 2 1 . 1 Unidentified Prototypes 2 | . . 2 . . . . . . Parts Lost 37 | . . 2 . 3 9 . 9 14 Power 4 | . . 1 . . 1 . 1 1 Propulsion 15 | . . 1 . 1 4 . 4 5 Utility 6 | . . . . 1 . . 3 2 Weapon 12 | . . . . 1 4 . 1 6 Highest Loss Streak 11 | . . 1 . 2 5 . 4 11 To Critical Strikes . | . . . . . . . . . Average Backups 18 | 1 7 13 17 22 20 24 22 22 Power 1 | . 1 . 1 1 . 1 3 3 Propulsion 2 | . . 3 6 7 4 3 1 1 Utility 6 | . 2 2 2 2 7 13 11 11 Weapon 4 | . 2 5 6 9 5 4 4 4 Tool/Special . | . . . . . . . . . Unused Backups 17 | . 1 1 . . 2 . 1 12 Power 2 | . . . . . . . . 2 Propulsion . | . . . . . . . . . Utility 12 | . . 1 . . 1 . . 10 Weapon 2 | . 1 . . . 1 . . . Tool/Special 1 | . . . . . . . 1 . Average Slot Usage (%) 93 | . 99 90 100 88 96 79 93 91 Engine 7 | . 14 11 11 5 8 7 2 6 Reactor 1 | . . . . . . . 4 . Treads 29 | . 28 32 33 27 26 30 29 28 Device 5 | . 13 13 21 3 . . . . Storage 9 | . 14 11 11 9 9 7 7 7 Processor 4 | . . . . 14 21 6 . . Hackware 10 | . . . . . 2 3 24 24 Energy Gun 1 | . 8 . . . . . . . Ballistic Gun 20 | . 19 21 22 25 23 18 16 21 Special Melee Weapon 1 | . . . . . 1 3 4 . Peak Build Rating 40 | 6 10 16 18 27 27 27 40 37 Average Rating 23 | 4 8 13 16 23 24 24 34 31 On Entrance 17 | . 6 9 16 18 26 22 27 31 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 101 | 14 91 96 96 99 97 97 101 101 Greatest Support 80 | 40 40 60 60 60 60 80 80 80 Greatest Overweight (x) 3 | 3 2 2 1 1 1 1 2 1 Average Overweight (x) . | . . 1 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 13 25 25 25 25 25 25 25 Most Carried 25 | 2 8 18 22 25 25 25 25 24 Average Carried 18 | 1 7 14 17 22 20 24 22 22 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 Final Carried 25 | 2 8 17 22 22 25 25 23 17 Class Distribution -------------------- 37% | Mutant 27% | Bothacker-Mutant 21% | Bothacker-Gunner 8% | Scavenger-Gunner 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Gunner | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Matter Collected 2771 | 176 325 455 112 393 497 39 519 255 Remotely . | . . . . . . . . . Salvage Created 3493 | . 420 732 230 652 700 . 506 253 Parts 188 | . 22 55 11 21 37 . 31 11 Haulers Intercepted 7 | . 2 4 . 1 . . . . Recyclers Shooed 2 | . . 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Combat Hostiles Destroyed 74 | . 8 15 5 12 20 . 12 2 Guns 66 | . 8 14 5 12 13 . 12 2 AOE 8 | . . 1 . . 7 . . . Classes Destroyed 11 | . 4 3 1 2 . . 1 . Worker 1 | . 1 . . . . . . . Tunneler 1 | . . . 1 . . . . . Hauler 7 | . 2 4 . 1 . . . . Recycler 3 | . . . . 1 . . . 2 Operator 2 | . 1 1 . . . . . . Swarmer 10 | . . 3 . 3 . . 4 . Grunt 45 | . 8 8 5 5 17 . 2 . Duelist 5 | . . 1 . . 3 . . 1 Sentry 6 | . . 3 . 1 . . 2 . Hunter 3 | . . . . 3 . . . . Programmer 5 | . . . . . . . 4 1 Best Kill Streak 9 | . 5 3 2 5 9 . 4 2 Combat Bots Only 9 | . 3 3 2 3 9 . 4 2 Max Kills in Single Turn 2 | . 1 2 1 2 2 . 2 1 Gunslinging 1 | . . . . . 1 . 1 . Exploded 2 | . . 1 . . 2 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Hostile Shots Fired 635 | . 38 79 16 81 123 . 201 97 Missed 194 | . 11 26 5 31 36 . 69 16 Hits 441 | . 27 53 11 50 87 . 132 81 Melee 30 | . . 3 . . 6 . 5 16 Projectile 411 | . 27 50 11 50 81 . 127 65 AOE 2 | . . . . . . . 2 . Critical Strikes 25 | . 1 . 1 3 4 . 9 7 Part Disruptions 3 | . . . . . . . 1 2 Damage Taken 7065 | . 417 718 108 560 1542 . 2103 1617 Core 1222 | . 113 111 7 48 209 . 360 374 Absorbed by Shields 79 | . . . 43 36 . . . . Regen/Repaired (Parts) 615 | . . . . . . . 519 96 Core Remaining (%) 69 | 100 54 . 70 . 53 . . . Volleys Fired 243 | . 36 58 17 29 34 . 43 26 Largest 3 | . 2 2 2 3 3 . 3 3 Hottest 100 | . 100 43 43 79 79 . 69 79 Shots Fired 526 | . 68 114 34 86 81 . 88 55 Gun 510 | . 68 112 34 86 73 . 88 49 Cannon . | . . . . . . . . . Launcher 10 | . . 2 . . 8 . . . Special 6 | . . . . . . . . 6 Kinetic 470 | . 28 112 34 86 73 . 88 49 Thermal 40 | . 40 . . . . . . . Explosive 10 | . . 2 . . 8 . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 22 | . 14 8 14 11 22 . 13 8 Robot Miss Streak 6 | . 3 6 2 2 1 . 3 4 Penetration Max 1 | . . . . 1 . . . 1 Secondary Targets 16 | . 3 1 . 3 4 . 4 1 Max Gunslinging Chain 1 | . 1 1 . 1 1 . 1 1 Shots Hit Robots 400 | . 51 74 27 60 65 1 72 50 Core Hits 203 | . 26 38 11 24 56 . 29 19 Critical Kills 4 | . . 2 . . . . 2 . Critical Parts Destroyed 4 | . . 2 . 1 1 . . . Critical Strikes 12 | . 4 4 . 1 1 . 2 . Burn 4 | . 4 . . . . . . . Destroy 8 | . . 4 . 1 1 . 2 . Melee Attacks 43 | . . . . . 14 1 23 5 Impact . | . . . . . . . . . Slashing 7 | . . . . . 4 . 2 1 Piercing . | . . . . . . . . . Sneak Attacks 5 | . . . . . . 1 3 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6838 | . 788 1158 381 1037 1691 . 950 833 Guns 5838 | . 775 1018 381 1037 865 . 950 812 Cannons . | . . . . . . . . . Explosions 957 | . . 131 . . 826 . . . Melee 21 | . . . . . . . . 21 Ramming 22 | . 13 9 . . . . . . Kinetic 5485 | . 422 1018 381 1037 865 . 950 812 Thermal 353 | . 353 . . . . . . . Explosive 957 | . . 131 . . 826 . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 21 | . . . . . . . . 21 Piercing . | . . . . . . . . . Highest Corruption 10 | . 1 . . . . . 4 10 Average Corruption 4 | . 1 . . . . . 3 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 27 | . 1 . . . . . 12 14 Message Errors 6 | . . . . . . . 3 3 Matter Fused 10 | . 1 . . . . . 4 5 Heat Flow Errors 5 | . . . . . . . 3 2 Energy Discharges 2 | . . . . . . . 2 . Data Loss (minor) 1 | . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . 1 Alerts 1 | . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 16 | . . . . . 16 . . . Projectiles . | . . . . . . . . . Explosions 16 | . . . . . 16 . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 18 | . . . . . 18 . . . Shots 2 | . . . . . 2 . . . Rammed 5 | . 2 3 . . . . . . Targets Rammed 5 | . 2 3 . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 336 | . 336 . 8 30 54 . 175 248 Average Temperature 64 | . 115 . 8 10 20 . 61 90 Received Heat Transfer 2045 | . 216 174 65 120 783 . 453 234 Effects 4 | . 4 . . . . . . . Interference 3 | . 3 . . . . . . . Matter Decay 1 | . 1 . . . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 6 | . 3 . . . . . 3 . Heat Transferred 1332 | . 1332 . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Maximum Alert Level 4 | . . . . . 3 2 4 3 Low Security (%) 45 | 100 100 100 100 100 19 . . . Level 1 11 | . . . . . 12 67 23 . Level 2 19 | . . . . . 49 32 19 51 Level 3 16 | . . . . . 18 . 33 48 Level 4 7 | . . . . . . . 22 . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1547 | . 112 156 66 196 832 436 1547 818 Initial 812 | . . . 25 13 113 436 215 812 Average 401 | . 24 61 21 92 495 374 765 711 Influence Increases 3947 | . 244 474 224 412 829 32 1532 200 Destroy 0b10 Robot/C 1920 | . 160 300 160 240 440 20 460 140 Destroy 0b10 Robot/NC 70 | . 20 25 5 10 . . . 10 Destroy Leader 284 | . 34 88 20 52 20 10 30 30 Allied During Kill 126 | . . . 9 . 8 2 87 20 Successful Hack 17 | . . . . 3 14 . . . Disable Machine 45 | . . . . 45 . . . . Anti-Garrison Action 1200 | . . . . . 300 . 900 . Destroy Structure 60 | . . 16 . 2 32 . 10 . Lose Combat Pursuer 225 | . 30 45 30 60 15 . 45 . Influence Decreases 3447 | . 244 408 256 272 171 556 293 1247 Entered New Map 1347 | . . . 41 21 61 396 93 735 Time Decay 1477 | . 244 398 195 218 . 120 . 302 Lost Part 360 | . . 10 . 30 90 . 90 140 Lost Ally 263 | . . . 20 3 20 40 110 70 Squads Dispatched 10 | . 1 2 . 2 . 1 . 4 Investigation 1 | . . 1 . . . . . . Extermination 2 | . . . . . . . . 2 Reinforcement 5 | . 1 1 . 2 . 1 . . Assault 2 | . . . . . . . . 2 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Distress Signals 5 | . . 2 . 2 . . . 1 Communications Jammed 56 | . . . . . . . . 56 Distress Signals 56 | . . . . . . . . 56 Times Spotted 166 | . 22 34 10 18 26 2 38 16 Peak Tracking Total 9 | . 5 6 3 5 9 1 4 6 Tactical Retreats 14 | . 2 2 2 4 1 . 3 . Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Traps Triggered 14 | . 3 1 . . 1 . 9 . Indirectly . | . . . . . . . . . Trap Hack Attempts 43 | . . . . . . . 43 . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 1 | . . . . . . . 1 . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Machines Disabled 12 | . . . 1 3 4 . 4 . Max in Single Turn 1 | . . . . 1 1 . 1 . Garrison Relay 8 | . . . . . 4 . 4 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Machines Accessed 10 | . . 2 . 3 1 1 2 1 Terminals 5 | . . 1 . 1 1 . 2 . Fabricators . | . . . . . . . . . Repair Stations 3 | . . 1 . 1 . . . 1 Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . . Total Hacks 18 | . . 4 . 4 1 1 5 3 Successful 10 | . . 2 . 3 1 1 1 2 Failed 8 | . . 2 . 1 . . 4 1 Catastrophic 1 | . . . . . . . 1 . Database Lockouts . | . . . . . . . . . Manual 7 | . . 3 . 3 . . . 1 Terminals 10 | . . 2 . 2 1 . 5 . Fabricators . | . . . . . . . . . Repair Stations 6 | . . 2 . 1 . . . 3 Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . . Terminal Hacks 3 | . . 1 . . 1 . 1 . Emergency Access Points 1 | . . . . . . . 1 . Hauler Manifests 1 | . . 1 . . . . . . Garrison Registry 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . 1 Scan Component 1 | . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . . Unlock Access 2 | . . . . 1 . 1 . . Unauthorized Hacks 4 | . . 1 . 2 . . . 1 Terminals 1 | . . . . 1 . . . . Botnet 1 | . . . . 1 . . . . Fabricators . | . . . . . . . . . Repair Stations 3 | . . 1 . 1 . . . 1 Mechanics 3 | . . 1 . 1 . . . 1 Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . . 2 . 1 1 . 2 1 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Used RIF Installer 2 | . . . . . 1 . 1 . Signal Jammer 1 | . . . . . . . 1 . Robots Hacked 23 | . . . . . 5 1 13 4 Non-combat 4 | . . . . . . 1 2 1 Combat 19 | . . . . . 5 . 11 3 Robot Hacks Applied 24 | . . . . . 5 1 14 4 scatter_targeting 1 | . . . . . 1 . . . overwrite_iff 4 | . . . . . . . 2 2 streamctrl_high 1 | . . . . . . . . 1 formatsys_low 4 | . . . . . . 1 2 1 formatsys_high 14 | . . . . . 4 . 10 . Relay Couplers Released 32 | . . . . . 17 . 15 . Machine Destruction 32 | . . . . . 17 . 15 . Attached 13 | . . . . . 2 1 9 1 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked 3 | . . . . . . . 1 2 Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Total Allies 24 | . . . 2 . 4 1 13 4 Largest Group 9 | . . . 2 1 3 4 9 5 Highest-Rated Group 209 | . . . 41 31 48 74 209 123 Highest-Rated Ally 32 | . . . 31 31 16 26 32 32 Total Orders 42 | . . . . . . . 40 2 STAY 12 | . . . . . . . 11 1 FOLLOW 14 | . . . . . . . 14 . AID 16 | . . . . . . . 15 1 Ally Attacks 150 | . . . 8 5 20 7 78 32 Total Damage 2422 | . . . 125 64 284 58 1251 640 Kills 23 | . . . 3 . 2 1 12 5 Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . 1 . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Active Infowar (turns) 3005 | . 1134 1248 623 . . . . . Structural 3005 | . 1134 1248 623 . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Turns Passed 8873 | 129 1220 1248 640 515 1466 246 2743 666 Spaces Moved 3247 | 73 542 425 239 164 536 97 942 229 Core 13 | 13 . . . . . . . . Treads 3234 | 60 542 425 239 164 536 97 942 229 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 240 240 240 240 Average Speed 230 | 156 196 240 240 240 240 240 240 240 Slowest Speed 320 | 200 320 320 240 240 240 240 320 240 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 37 | 4 71 33 59 23 65 3 72 5 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 1 | . . . 1 . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 30 | . . 22 . 1 7 . . . Melee . | . . . . . . . . . Projectile 1 | . . . . 1 . . . . AOE 29 | . . 22 . . 7 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Total 4132 | 88 626 532 272 219 641 111 1341 302 Wait 322 | 2 27 14 10 11 12 4 222 20 Move 3237 | 72 541 424 238 163 534 96 940 229 Hop . | . . . . . . . . . Pick Up 81 | 8 8 16 5 5 17 3 15 4 Fast Attach 16 | . 4 3 1 2 1 1 3 1 Attach 46 | 6 . 3 . 3 11 2 13 8 Detach . | . . . . . . . . . Swap 39 | . 3 5 . 4 9 1 11 6 Drop 24 | . 5 6 1 2 3 2 3 2 Fire 243 | . 36 58 17 29 34 . 43 26 Melee 43 | . . . . . 14 1 23 5 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 5 | . 2 3 . . . . . . Escape Stasis 14 | . . . . . 2 . 12 . Rewire 19 | . . . . . 4 1 13 1 Trap 43 | . . . . . . . 43 . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 130 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 884 | -10/Materials | Discovered new exit (range 13) 1116 | -10/Materials | Discovered new exit (range 8) 1350 | -10/Materials | Entered another Materials area 1350 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2093 | -9/Materials | Discovered new exit (range 6) 2497 | -9/Materials | Discovered new exit (range 12) 2598 | -9/Materials | Entered Mines 2647 | -9/Mines | Met a Derelict bent on vengeance 2867 | -9/Mines | Found a hidden stash of uninstalled traps 2905 | -9/Mines | Discovered new exit (range 6) 3042 | -9/Mines | Discovered new exit (range 12) 3150 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3238 | -9/Mines | Entered Materials 3238 | -8/Materials | Accompanied by 1 ally 3238 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3243 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3586 | -8/Materials | Build established: Scavenger-Gunner 3750 | -8/Materials | Identified exit to Garrison 3753 | -8/Materials | Entered Garrison 3817 | -8/Garrison | Triggered checkpoint 3860 | -8/Garrison | Lost 3 parts (1p1n1w) 3867 | -8/Garrison | Garrison Relay disabled 4090 | -8/Garrison | Lost 5 parts (3n2w) 4092 | -8/Garrison | Destroyed 9 combat bots 4129 | -8/Garrison | Triggered checkpoint 4173 | -8/Garrison | Discovered new exit (range 58) 4173 | -8/Garrison | Discovered new exit (range 60) 4173 | -8/Garrison | Discovered new exit (range 43) 4221 | -8/Garrison | Triggered checkpoint 4335 | -8/Garrison | Triggered checkpoint 4345 | -8/Garrison | Build established: Gunner 4387 | -8/Garrison | Garrison Relay disabled 4516 | -8/Garrison | Installed Relay Interface Framework 4621 | -8/Garrison | Triggered checkpoint 4822 | -8/Garrison | Build established: Bothacker-Mutant 4864 | -8/Garrison | Garrison Relay disabled 4929 | -8/Garrison | Triggered checkpoint 5043 | -8/Garrison | Triggered checkpoint 5072 | -8/Garrison | Garrison Relay disabled 5219 | -8/Garrison | Entered Factory 5219 | -7/Factory | Accompanied by 3 allies 5219 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5444 | -7/Factory | Identified exit to Garrison 5465 | -7/Factory | Entered Garrison 5465 | -7/Garrison | Accompanied by 2 allies 5569 | -7/Garrison | Triggered checkpoint 5645 | -7/Garrison | Garrison Relay disabled 5780 | -7/Garrison | Lost 3 parts (1n1u1w) 6279 | -7/Garrison | Triggered checkpoint 6353 | -7/Garrison | Triggered checkpoint 6409 | -7/Garrison | Build established: Bothacker-Gunner 6435 | -7/Garrison | Discovered new exit (range 9) 6544 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 6611 | -7/Garrison | Triggered checkpoint 6639 | -7/Garrison | Garrison Relay disabled 6811 | -7/Garrison | Build established: Bothacker-Mutant 6859 | -7/Garrison | Triggered checkpoint 6868 | -7/Garrison | Garrison Relay disabled 6963 | -7/Garrison | Triggered checkpoint 6969 | -7/Garrison | Discovered new exit (range 15) 7349 | -7/Garrison | Discovered new exit (range 10) 7369 | -7/Garrison | Triggered checkpoint 7541 | -7/Garrison | Garrison Relay disabled 7594 | -7/Garrison | P-70 Sage assimilated allied Smith 4b 7607 | -7/Garrison | Core integrity fell below 50% 7637 | -7/Garrison | Lost 4 parts (1p2n1u) 7843 | -7/Garrison | Build established: Bothacker-Gunner 8208 | -7/Garrison | Entered Factory 8208 | -7/Factory | Accompanied by 4 allies 8556 | -7/Factory | Discovered new exit (range 7) 8608 | -7/Factory | First assault squad dispatched 8711 | -7/Factory | Lost 3 parts (2n1w) 8869 | -7/Factory | Core integrity fell below 20% 8872 | -7/Factory | System corruption reached 10% 8874 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- M-13 Machinist repairs P-60 Hacker Mic. Nuclear Core. I-36 Angel distress signal jammed. K-01 Serf collects debris. I-36 Angel distress signal jammed. Shotgun severed. I-36 Angel distress signal jammed. K-01 Serf collects debris. Autogun destroyed. Relay Coupler [Grunt] destroyed. I-36 Angel distress signal jammed. Imp. Assault Rifle destroyed. I-36 Angel distress signal jammed. K-01 Serf collects debris. I-36 Angel distress signal jammed. Katana destroyed. I-36 Angel distress signal jammed. Jacked L-41 Fighter... Imp. Datajack destroyed. I-36 Angel distress signal jammed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????############### | | ????????############################ ## # | | ?????#### [[*%! # ## # | | ?/ % % ukggl=[= % # ## # | | ?####### u i=mp@%%%! # ## """" # | | ???????# ############+#### # ## """" # | | ???????# """ #??????# % # # ?# """" # | | ???????# """ #??????# """ # ##+#### """" + | | ???????# """ #??????# """ + + """" # | | ???????# #??????# """ #### #### """" # | | ???????# """ #??????# #??# #??# """" # | | ???????# """ #??????# """ #??# #??# # | | ???????### ??"" #??????# """ #?? ??#+####### | | ?????????# ??? #??????# """ #?? ????? | | ?????????#???? #??????# #?? < ???? | | ?????????????? #??????##########?? ???? | | ??????????????####?????????????????? ?????###### | | ????????????????????????????????????###??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 21 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 18 Recoil Reduction 4 Relay Coupler Types 4 Relay Coupler Value 68 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MomentumSurveybotMinigun Manual? 0 Play Time 00:51:25 Cumulative 279.5 hours Start 2026.09.16 @ 12:50:09 End 2026.09.16 @ 13:53:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 305 Rogue 305 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 57 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 27aa74ba-8b37-4bff-9079-af3317df5cc4