Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.14 @ 01:10:51 Player: Red Box Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (37) 185 Value Destroyed (969) 969 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1694 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 276/300 Energy 280/280 System Corruption 0% Temperature Cool (9) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (2) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (2) ------- Shotgun Shotgun > --- INVENTORY (15) --- Cooled Ion Engine Cooled Ion Engine Improved Treads Improved Treads High-capacity Battery (250) Hacking Suite Authchip [Armor] Authchip [Weapon] Improved Medium Laser Improved Medium Laser Particle Cannon Particle Cannon Particle Cannon Particle Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Particle Cannon Particle Cannon > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Compact Wheel Compact Wheel High-capacity Battery Hacking Suite Authchip [Armor] Authchip [Weapon] Improved Medium Laser Improved Medium Laser Particle Cannon Particle Cannon Shotgun Shotgun Rocket Launcher [Rating: 18] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Weapon Shotgun Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Shotgun Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 29 | 7 22 . Power 4 | 1 3 . Engine 4 | 1 3 . Core . | . . . Reactor . | . . . Propulsion 9 | 2 7 . Treads 2 | . 2 . Leg 4 | 2 2 . Wheel 3 | . 3 . Hover . | . . . Flight . | . . . Utility 5 | 2 3 . Device 2 | 1 1 . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 11 | 2 9 . Energy Gun 1 | . 1 . Energy Cannon 2 | . 2 . Ballistic Gun 6 | 2 4 . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 1 | . 1 . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 1 | . 1 . To Critical Strikes . | . . . Average Backups 12 | 5 11 15 Power 1 | . 1 2 Propulsion 3 | 3 4 2 Utility 2 | . 1 4 Weapon 4 | . 4 7 Tool/Special . | . . . Unused Backups 17 | . 5 12 Power 3 | . 2 1 Propulsion 4 | . 2 2 Utility 4 | . . 4 Weapon 6 | . 1 5 Tool/Special . | . . . Average Slot Usage (%) 99 | . 99 100 Engine 14 | . 14 14 Treads 7 | . . 28 Leg 15 | . 20 . Wheel 5 | . 6 . Device 14 | . 14 14 Storage 14 | . 14 14 Energy Gun 2 | . 2 . Energy Cannon 9 | . 12 . Ballistic Gun 15 | . 11 28 Peak Build Rating 18 | 9 18 18 Average Rating 14 | 5 13 18 On Entrance 9 | . 9 18 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 37 | 14 37 35 Greatest Support 46 | 20 46 46 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 6 12 15 Most Carried 15 | 7 15 15 Average Carried 12 | 5 11 15 Final Capacity 15 | 8 15 15 Final Carried 15 | 7 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 1145 | 342 595 208 Remotely . | . . . Salvage Created 1234 | 176 754 304 Parts 78 | 15 48 15 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 25 | . 17 8 Guns 22 | . 14 8 AOE 3 | . 3 . Classes Destroyed 9 | 2 7 . Worker 1 | . 1 . Tunneler 4 | 4 . . Hauler 1 | . 1 . Recycler 2 | 1 1 . Operator 1 | . 1 . Watcher 3 | . 3 . Swarmer 3 | . 3 . Grunt 21 | . 13 8 Subdweller 1 | . 1 . Best Kill Streak 5 | 3 5 2 Combat Bots Only 5 | . 5 2 Max Kills in Single Turn 3 | 1 3 1 Gunslinging . | . . . Exploded 3 | . 3 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 102 | . 72 30 Missed 25 | . 19 6 Hits 77 | . 53 24 Projectile 77 | . 53 24 Critical Strikes 6 | . 1 5 Damage Taken 1032 | . 664 368 Core 251 | . 174 77 Absorbed by Shields . | . . . Regen/Repaired (Parts) 30 | . 30 . Core Remaining (%) 100 | 100 . . Volleys Fired 104 | 18 62 24 Largest 2 | 2 2 2 Hottest 136 | 40 136 46 Shots Fired 196 | 36 112 48 Gun 185 | 36 101 48 Cannon 8 | . 8 . Launcher 2 | . 2 . Special 1 | . 1 . Kinetic 168 | 36 84 48 Thermal 9 | . 9 . Explosive 2 | . 2 . Electromagnetic 17 | . 17 . Robot Hit Streak 9 | 2 9 9 Robot Miss Streak 9 | 3 9 3 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 136 | 17 78 41 Core Hits 69 | 6 42 21 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2155 | 174 1321 660 Guns 1905 | 174 1071 660 Cannons 81 | . 81 . Explosions 169 | . 169 . Melee . | . . . Ramming . | . . . Kinetic 1712 | 174 878 660 Thermal 81 | . 81 . Explosive 169 | . 169 . Electromagnetic 193 | . 193 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 22 | . 22 . Projectiles . | . . . Explosions 22 | . 22 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 49 | . 49 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 54 | . 54 6 Average Temperature 10 | . 10 6 Received Heat Transfer 630 | . 333 297 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 148 | . 148 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 183 | 10 183 90 Initial 10 | . . 10 Average 66 | 1 82 27 Influence Increases 753 | 25 528 200 Destroy 0b10 Robot/C 480 | . 320 160 Destroy 0b10 Robot/NC 60 | 25 35 . Destroy Leader 108 | . 68 40 Successful Hack 41 | . 41 . Select Force Hacks 30 | . 30 . Destroy Structure 19 | . 19 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 753 | 25 499 229 Entered New Map 19 | . . 19 Time Decay 724 | 25 489 210 Lost Part 10 | . 10 . Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 35 | . 25 10 Peak Tracking Total 4 | . 4 2 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 11 | . 11 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 34 | . 34 . Successful 17 | . 17 . Failed 17 | . 17 . Catastrophic . | . . . Database Lockouts . | . . . Manual 16 | . 16 . Terminals 27 | . 27 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 10 | . 10 . Robot Analysis 4 | . 4 . Prototype ID Bank 4 | . 4 . Terminal Index 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 2 | . 2 . Assimilate 1 | . 1 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 9 | . 9 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 51 | . 51 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 19 | . 19 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 1291 | 9 1282 . Terrain 1291 | 9 1282 . Robot Analysis Total 4 | . 4 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 3136 | 140 2296 700 Spaces Moved 1647 | 67 1230 350 Core 11 | 11 . . Treads 384 | . 34 350 Legs 829 | 56 773 . Wheels 423 | . 423 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 105 160 Average Speed 146 | 108 145 160 Slowest Speed 190 | 120 190 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 59 | 4 98 76 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 3 | . . 3 Spaces Dug 1 | . 1 . Terrain Destroyed 22 | . 22 . Melee . | . . . Projectile 1 | . 1 . AOE 21 | . 21 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 2172 | 98 1630 444 Wait 323 | . 253 70 Move 1645 | 66 1229 350 Hop . | . . . Pick Up 39 | 7 32 . Fast Attach 7 | 7 . . Attach 8 | . 8 . Detach . | . . . Swap 21 | . 21 . Drop 25 | . 25 . Fire 104 | 18 62 24 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 141 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 16) 643 | -10/Materials | Discovered new exit (range 10) 861 | -10/Materials | Discovered new exit (range 8) 943 | -10/Materials | Core integrity fell below 50% 1141 | -10/Materials | Derelicts attacked the area 1560 | -10/Materials | Discovered new exit (range 7) 1759 | -10/Materials | Discovered new exit (range 6) 1828 | -10/Materials | Discovered new exit (range 16) 2077 | -10/Materials | Repaired Cld. Ion Engine 2437 | -10/Materials | Entered Mines 2542 | -10/Mines | Learned Materials terminal intel 2547 | -10/Mines | Met a Derelict bent on vengeance 2678 | -10/Mines | Core integrity fell below 20% 2976 | -10/Mines | Discovered new exit (range 8) 3137 | -10/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02690_ Acquired 56 matter. 02700_ R-06 Scavenger collects Aluminum Leg. 02707_ Searching scrap... 02707_ Found Mining Laser. 02707_ Found 31 Matter. 02739_ G-47 Trooper destroyed. 02742_ G-34 Mercenary destroyed. 02745_ Acquired 32 matter. 02759_ Searching scrap... 02759_ Found Med. Storage Unit. 02759_ Found Structural Scanner. 02759_ Found 52 Matter. 02760_ T-07 Excavator is excavating. 02782_ G-34 Mercenary destroyed. 02796_ G-47 Trooper destroyed. 02796_ U-05 Engineer builds a Wall. 02799_ Acquired 40 matter. 02799_ K-01 Serf collects debris. 02976_ EXIT=FOUND 03122_ Critical hit (Burn: +37). 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""" #### #??# ## #?? | | ??????????????????????# #### ## ##?? | | ??????????????????????# ###??? | | ??????????????????????########## #####????? | | ???????????????????????????????## ##????????? | | ????????????????????????????????#####?????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Cld. Ion Engine | 72% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptionArmoredChainsaw Manual? 0 Play Time 00:24:05 Cumulative 685.3 hours Start 2025.11.14 @ 00:48:46 End 2025.11.14 @ 01:10:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 481 Rogue 481 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 67 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 630bf850-3852-49b8-aab6-732c4504ea33