Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.18 @ 11:28:57 Player: Jakabob247 Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (59) 295 Value Destroyed (2702) 2702 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (12) 12 TOTAL SCORE: 6249 Bonus ------- High Alert Combat Kills 12 Cogmind --------- Core Integrity 0/850 Matter 57/300 Energy 40/100 System Corruption 13% Temperature Warm (147) Movement Core (1000) Ox19 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Large Storage Unit High-capacity Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Advanced ECM Suite Improved Weapon Shielding Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Light Treads Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Improved Particle Charger Improved Medium Armor Plating > --- WEAPON ----------- Gatling Laser Heavy Assault Rifle Improved Proton Missile Launcher Heavy Pick > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Armored Treads Armored Treads High-capacity Storage Unit Advanced ECM Suite Improved Weapon Shielding Proton Cannon Heavy Machine Gun Magnetic Acceleration Cannon Magnetic Acceleration Cannon Missile Launcher Datajack [Rating: 60] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Hackware Hacking Suite Protection Weapon Shielding Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Proton Cannon Ballistic Gun Flak Gun Ballistic Cannon Assault Cannon Launcher Shock Bomb Launcher Special Weapon Remote Datajack Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Slots Evolved 8 | . . 2 2 2 2 . Power 1 | . . . 1 . . . Propulsion 3 | . . . . 2 1 . Utility 2 | . . 1 1 . . . Weapon 2 | . . 1 . . 1 . Parts Attached 74 | 6 2 3 19 11 27 6 Power 11 | 1 . . 2 2 4 2 Engine 10 | 1 . . 2 1 4 2 Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 19 | 2 . . 6 3 8 . Treads 7 | . . . 2 1 4 . Leg 12 | 2 . . 4 2 4 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | 1 2 1 4 3 7 . Device 5 | . . . . 2 3 . Storage 3 | 1 1 . 1 . . . Processor . | . . . . . . . Hackware 1 | . . . . 1 . . Protection 9 | . 1 1 3 . 4 . Artifact . | . . . . . . . Weapon 26 | 2 . 2 7 3 8 4 Energy Gun 9 | 2 . . 4 1 2 . Energy Cannon 2 | . . . 1 . 1 . Ballistic Gun 4 | . . . . 1 3 . Ballistic Cannon 3 | . . . 1 . . 2 Launcher 4 | . . 1 1 . 1 1 Special Weapon 2 | . . 1 . 1 . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . 1 . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 2 | . . . 1 1 . . Parts Lost 54 | . . . 14 8 13 19 Power 8 | . . . 2 1 2 3 Propulsion 16 | . . . 2 3 6 5 Utility 11 | . . . 4 2 2 3 Weapon 19 | . . . 6 2 3 8 Highest Loss Streak 17 | . . . 8 5 6 17 To Critical Strikes . | . . . . . . . Average Backups 10 | 3 5 13 9 5 11 8 Power . | 1 1 1 . . 1 1 Propulsion 3 | 1 2 3 4 3 2 1 Utility 2 | . 1 4 1 1 3 2 Weapon 2 | . 1 4 2 . 2 3 Tool/Special . | . . . . . . . Unused Backups 3 | . . 1 . . 2 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 1 | . . 1 . . . . Weapon 1 | . . . . . 1 . Tool/Special . | . . . . . . . Average Slot Usage (%) 82 | . 94 94 63 75 87 58 Engine 9 | . 14 10 9 7 9 4 Core 1 | . . . . 2 2 . Treads 5 | . . . 4 . 11 1 Leg 17 | . 28 21 13 25 13 12 Device 5 | . . . . 4 10 3 Storage 8 | . 14 11 9 7 6 9 Protection 8 | . 8 19 9 3 5 3 Energy Gun 11 | . 28 21 9 12 6 . Energy Cannon 2 | . . . 1 . 4 . Ballistic Gun 3 | . . . . 1 6 9 Ballistic Cannon 1 | . . . 3 3 . 4 Launcher 1 | . . 4 2 . . . Special Weapon 2 | . . 3 1 . 3 . Piercing Weapon 1 | . . . . . 2 4 Peak Build Rating 60 | 6 7 15 17 35 60 53 Average Rating 29 | 3 6 13 12 25 47 35 On Entrance 18 | . 6 7 14 16 32 56 Avg Prop Armor Cover (%) 5 | . . . . 14 2 4 Naked Turns . | . . . . . . . Heaviest Build 99 | 13 29 37 44 59 74 99 Greatest Support 80 | 20 20 20 40 48 80 55 Greatest Overweight (x) 23 | . 1 2 2 1 2 23 Average Overweight (x) . | . . 1 . . . 2 Largest Inventory Capacity 20 | 8 15 15 20 15 15 20 Average Capacity 14 | 6 8 15 15 15 15 17 Most Carried 15 | 5 9 15 15 9 15 13 Average Carried 10 | 3 5 13 9 5 11 8 Final Capacity 20 | 8 15 15 15 15 15 20 Final Carried 15 | 4 9 15 6 3 13 3 Class Distribution -------------------- 29% | Mutant 24% | Scavenger-Gunner 23% | Tank 14% | Gunner 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Matter Collected 1424 | 260 . 50 363 186 379 186 Remotely . | . . . . . . . Salvage Created 2604 | . 32 390 692 229 958 303 Parts 132 | . 1 25 34 11 46 15 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 15 | . . . . . . 15 Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Combat Hostiles Destroyed 49 | . 1 8 14 5 14 7 Guns 32 | . 1 8 8 4 7 4 Cannons 7 | . . . 2 1 2 2 AOE 9 | . . . 4 . 4 1 Classes Destroyed 10 | . 1 2 1 2 3 1 Worker 3 | . . . . . 3 . Builder 5 | . . 1 . 1 3 . Recycler 1 | . . . . . 1 . Watcher 1 | . . . . 1 . . Swarmer 2 | . . . . . . 2 Grunt 29 | . 1 4 12 3 6 3 Protector 1 | . . . 1 . . . Sentry 9 | . . 4 1 1 2 1 Hunter 4 | . . . . . 4 . Programmer 4 | . . . . 1 2 1 Best Kill Streak 7 | . 1 3 4 2 7 4 Combat Bots Only 4 | . 1 2 4 2 3 4 Max Kills in Single Turn 4 | . 1 1 4 1 4 2 Gunslinging . | . . . . . . . Exploded 4 | . . . 4 . 2 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Hostile Shots Fired 636 | . 7 37 111 95 193 193 Missed 187 | . 4 7 27 31 63 55 Hits 449 | . 3 30 84 64 130 138 Projectile 449 | . 3 30 84 64 130 138 AOE 3 | . . . 3 . . . Critical Strikes 14 | . . 1 6 . 4 3 Actively Blocked 2 | . . . 1 . 1 . Part Disruptions 1 | . . . 1 . . . Damage Taken 7454 | . 32 388 1663 640 2139 2592 Core 1256 | . 11 107 198 76 178 686 Absorbed by Shields . | . . . . . . . Redirected to Shielding 267 | . . 91 69 . 107 . Core Remaining (%) 84 | 100 95 73 64 89 . . Volleys Fired 157 | . 5 29 46 19 32 26 Largest 3 | . 2 3 3 3 3 3 Hottest 205 | . 90 110 156 182 205 103 Shots Fired 351 | . 10 72 82 46 89 52 Gun 234 | . 10 58 41 37 57 31 Cannon 79 | . . . 27 9 25 18 Launcher 17 | . . . 7 . 7 3 Special 21 | . . 14 7 . . . Kinetic 105 | . . . 12 14 31 48 Thermal 194 | . 10 72 59 32 21 . Explosive 2 | . . . . . . 2 Electromagnetic 50 | . . . 11 . 37 2 Robot Hit Streak 16 | . 3 14 14 16 8 7 Robot Miss Streak 10 | . 2 5 2 10 4 5 Penetration Max 1 | . . . . . 1 . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 224 | . 5 44 50 34 67 24 Core Hits 135 | . 2 20 33 23 43 14 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . . 2 . . 2 1 Burn 2 | . . 2 . . . . Destroy 1 | . . . . . 1 . Blast 1 | . . . . . . 1 Corrupt 1 | . . . . . 1 . Melee Attacks 2 | . . . . . 1 1 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 1 | . . . . . 1 . Sneak Attacks 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5730 | . 58 554 1340 750 2396 632 Guns 2870 | . 58 478 335 630 1056 313 Cannons 1071 | . . . 413 120 359 179 Explosions 1585 | . . . 537 . 908 140 Melee 73 | . . . . . 73 . Ramming 2 | . . . 2 . . . Kinetic 1337 | . . . 218 193 434 492 Thermal 2340 | . 58 554 618 557 553 . Explosive 791 | . . . . . 658 133 Electromagnetic 1187 | . . . 502 . 678 7 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 73 | . . . . . 73 . Highest Corruption 13 | . . 3 1 1 10 13 Average Corruption 5 | . . 2 1 1 6 12 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 53 | . . 5 3 1 28 16 Message Errors 17 | . . 1 1 . 9 6 Matter Fused 8 | . . 1 1 1 5 . Heat Flow Errors 4 | . . . . . 3 1 Energy Discharges 5 | . . 1 . . 3 1 Parts Rejected 3 | . . . . . . 3 Data Loss (minor) 6 | . . 1 1 . 4 . Data Loss (major) 2 | . . 1 . . 1 . Misfires 1 | . . . . . 1 . Misdirections 2 | . . . . . 1 1 Weapon Failures 5 | . . . . . 1 4 Overload Shots . | . . . . . . . Overflow Damage 49 | . . . 13 . 12 24 Projectiles 12 | . . . 6 . 1 5 Explosions 37 | . . . 7 . 11 19 Melee . | . . . . . . . Knockbacks 9 | . . . 4 1 . 4 Impact . | . . . . . . . Kinetic 9 | . . . 4 1 . 4 Secondary . | . . . . . . . Self-Inflicted Damage 363 | . . . 61 . 254 48 Shots 9 | . . . 4 . 3 2 Rammed . | . . . . . . . Targets Rammed 1 | . . . 1 . . . Kicked 1 | . . . 1 . . . Crushed . | . . . . . . . Highest Temperature 719 | . 168 149 439 572 719 80 Average Temperature 150 | . 85 41 167 190 203 27 Received Heat Transfer 2514 | . 18 174 867 204 225 1026 Effects 33 | . . . 5 9 19 . Shutdowns 11 | . . . . 2 9 . Energy Bleed 4 | . . . . 1 3 . Interference 1 | . . . 1 . . . Matter Decay 2 | . . . . 1 1 . Short Circuit 2 | . . . 1 . 1 . Damage (minor) 4 | . . . . 3 1 . Damage (major) 9 | . . . 3 2 4 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Fried 2 | . . . . . 2 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 8 | . . 2 2 3 1 . Heat Transferred 5592 | . 161 1660 1451 1270 1050 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . 2 . 1 . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Maximum Alert Level 2 | . . . 1 . 2 . Low Security (%) 87 | 100 100 100 17 100 95 . Level 1 10 | . . . 82 . 1 . Level 2 1 | . . . . . 3 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 549 | . 25 73 371 114 549 . Initial 114 | . . . 14 114 . . Average 53 | . 5 17 245 28 32 . Influence Increases 1917 | . 35 205 617 134 776 150 Destroy 0b10 Robot/C 960 | . 20 160 260 100 280 140 Destroy 0b10 Robot/NC 55 | . . 5 5 10 35 . Destroy Leader 172 | . . 40 30 22 70 10 Disable Machine 120 | . . . 15 . 105 . Anti-Garrison Action 300 | . . . 150 . 150 . Destroy Structure 115 | . . . 7 2 106 . Lose Combat Pursuer 195 | . 15 . 150 . 30 . Influence Decreases 1752 | . 35 170 401 385 227 534 Entered New Map 362 | . . . 21 137 . 204 Time Decay 988 | . 35 170 240 238 165 140 Lost Part 402 | . . . 140 10 62 190 Squads Dispatched 18 | . . . 7 4 7 . Investigation 4 | . . . 2 2 . . Extermination 3 | . . . . 1 2 . Reinforcement 7 | . . . 3 1 3 . Assault 4 | . . . 2 . 2 . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Distress Signals 8 | . . 2 2 2 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 104 | . 2 16 40 14 20 12 Peak Tracking Total 11 | . 2 5 11 5 3 7 Tactical Retreats 7 | . 1 . 4 . 2 . Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Traps Triggered 8 | . . 5 . 1 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Machines Disabled 13 | . . . 2 . 8 3 Max in Single Turn 3 | . . . 1 . 3 1 Garrison Access 2 | . . . 1 . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Machines Accessed 4 | . . 1 . 3 . . Terminals 3 | . . 1 . 2 . . Fabricators 1 | . . . . 1 . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 7 | . . 1 . 6 . . Successful 3 | . . 1 . 2 . . Failed 4 | . . . . 4 . . Catastrophic 1 | . . . . 1 . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 4 | . . 1 . 3 . . Fabricators 3 | . . . . 3 . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . . 1 . 1 . . Open DSF 1 | . . . . 1 . . Alert Level 1 | . . 1 . . . . Fabricator Hacks 1 | . . . . 1 . . Network Status 1 | . . . . 1 . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . . 2 . . Full Trace Events 2 | . . . . 2 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . . 1 Non-combat . | . . . . . . . Combat 1 | . . . . . . 1 Robot Hacks Applied 1 | . . . . . . 1 parse_system 1 | . . . . . . 1 Relay Couplers Released 4 | . . . 2 . 2 . Machine Destruction 4 | . . . 2 . 2 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Active Infowar (turns) 1482 | . . . . 51 1419 12 Sensors 1430 | . . . . . 1418 12 ECM 52 | . . . . 51 1 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Turns Passed 4554 | 49 232 919 536 750 1787 281 Spaces Moved 2104 | 40 160 386 185 394 864 75 Core 22 | 18 . . . . . 4 Treads 456 | . . . 25 3 422 6 Legs 1626 | 22 160 386 160 391 442 65 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 190 160 120 120 190 Average Speed 176 | 88 123 190 188 164 179 266 Slowest Speed 1200 | 120 190 260 260 240 260 1200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 19 | 4 29 26 24 16 21 15 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 144 | . . . 6 2 118 18 Melee . | . . . . . . . Projectile 12 | . . . 1 2 . 9 AOE 131 | . . . 5 . 117 9 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Total 2624 | 52 185 489 292 454 1033 119 Wait 156 | . 9 53 16 15 63 . Move 2098 | 39 159 385 184 393 863 75 Hop . | . . . . . . . Pick Up 74 | 7 9 10 7 11 29 1 Fast Attach 11 | 3 1 5 . . 2 . Attach 74 | 3 1 2 18 14 24 12 Detach 13 | . . . 5 . 7 1 Swap 18 | . . 1 11 . 3 3 Drop 18 | . 1 2 4 2 9 . Fire 157 | . 5 29 46 19 32 26 Melee 2 | . . . . . 1 1 Ram . | . . . . . . . Kick 1 | . . . 1 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 2 | . . 2 . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 10) 282 | -10/Materials | Entered another Materials area 282 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 303 | -9/Materials | Build established: Mutant 763 | -9/Materials | Build established: Tank 1134 | -9/Materials | Discovered new exit (range 16) 1201 | -9/Materials | Entered another Materials area 1201 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1294 | -8/Materials | Lost 4 parts (1p3u) 1478 | -8/Materials | Lost 8 parts (1p2n1u4w) 1581 | -8/Materials | Met 7R-MNS 1730 | -8/Materials | Discovered new exit (range 4) 1736 | -8/Materials | Build established: Mutant 1737 | -8/Materials | Entered Factory 1737 | -7/Factory | Evolved 2 slots: Propulsion x2 1738 | -7/Factory | Caught up to 7R-MNS 2149 | -7/Factory | Lost 5 parts (1p2n1u1w) 2169 | -7/Factory | Allied Derelicts emerged from ambush trap array 2459 | -7/Factory | Discovered new exit (range 16) 2487 | -7/Factory | Entered another Factory area 2487 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2488 | -6/Factory | Caught up to 7R-MNS 3067 | -6/Factory | Build established: Scavenger-Gunner 3349 | -6/Factory | Lost 6 parts (2n2u2w) 3438 | -6/Factory | Lost 4 parts (2p1n1w) 4131 | -6/Factory | System corruption reached 10% 4247 | -6/Factory | Lost 3 parts (3n) 4265 | -6/Factory | Discovered new exit (range 5) 4274 | -6/Factory | Entered Lower Caves 4367 | -6/Lower Caves | Learned Factory stockpile data 4406 | -6/Lower Caves | Attracted the attention of an 0b10 base 4525 | -6/Lower Caves | Core integrity fell below 50% 4548 | -6/Lower Caves | Core integrity fell below 20% 4555 | -6/Lower Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- G-50 Soldier knocked back. System corrupted: FCS attempts to trigger Magnetic Acceleration Cannon. Carbon-fiber Leg fries itself beyond repair. Hvy. Pick destroyed. G-50 Soldier overheating. The unstable cave ceiling collapses. System corrupted: Energy discharge (-40). Acquired 49 matter. Magnetic Acceleration Cannon destroyed. G-50 Soldier overheating. Outpost Terminal disabled. G-50 Soldier overheating. G-50 Soldier heat short circuits Carbon-fiber Leg. Critical hit (Burn: +37). System corrupted: Heat flow error (+128). G-50 Soldier heat short circuits Carbon-fiber Leg. Proton Cannon destroyed. 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