Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.26 @ 09:12:25 Player: Dolina Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (56) 280 Value Destroyed (1402) 1402 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3322 Bonus ------- None Cogmind --------- Core Integrity 406/550 Matter 300/300 Energy 246/265 System Corruption 0% Temperature Danger (438) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY (3) ------ Heavy Armor Plating > --- WEAPON (3) ------- Pulse Rifle Heavy Particle Gun Advanced Beam Cannon > --- INVENTORY (5) ---- Aluminum Leg Improved Heat Sink Improved Heat Sink Particle Gun Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Heavy Armor Plating > --- WEAPON ----------- Pulse Rifle Advanced Beam Cannon Autogun > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Improved Heat Sink Recoil Stabilizer Heavy Assault Rifle [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Device Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Heavy Armor Plating Weapon Light Assault Rifle Energy Gun EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 1 | . . 1 . Parts Attached 38 | 6 6 12 14 Power 7 | 1 1 2 3 Engine 6 | 1 1 2 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 9 | 2 1 2 4 Treads . | . . . . Leg 9 | 2 1 2 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 1 2 4 Device 3 | . . 1 2 Storage 1 | 1 . . . Processor 2 | . 1 1 . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 14 | 2 3 6 3 Energy Gun 7 | 2 . 3 2 Energy Cannon 2 | . . 2 . Ballistic Gun 4 | . 2 1 1 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 13 | . 3 3 7 Power 3 | . . 1 2 Propulsion 5 | . 2 1 2 Utility 2 | . . . 2 Weapon 3 | . 1 1 1 Highest Loss Streak 3 | . 3 2 3 To Critical Strikes . | . . . . Average Backups 3 | 2 3 4 3 Power 1 | . 1 . . Propulsion . | . . 1 . Utility . | . . . 1 Weapon 1 | 1 1 2 1 Tool/Special . | . . . . Unused Backups 7 | . . 2 5 Power . | . . . . Propulsion 3 | . . 2 1 Utility 2 | . . . 2 Weapon 1 | . . . 1 Tool/Special 1 | . . . 1 Average Slot Usage (%) 86 | . 74 93 88 Engine 17 | . 13 21 13 Leg 17 | . 8 20 26 Device 5 | . . 7 12 Storage 5 | . 14 1 . Processor 9 | . 12 11 2 Energy Gun 13 | . 13 14 9 Energy Cannon 4 | . . 5 9 Ballistic Gun 10 | . 10 11 8 Peak Build Rating 28 | 6 7 13 28 Average Rating 11 | 3 5 11 22 On Entrance 6 | . 6 6 13 Naked Turns . | . . . . Heaviest Build 38 | 14 15 22 38 Greatest Support 33 | 20 20 20 33 Greatest Overweight (x) 4 | 2 4 2 1 Average Overweight (x) . | . 2 . . Largest Inventory Capacity 8 | 8 8 8 5 Average Capacity 6 | 6 8 5 5 Most Carried 7 | 5 6 7 5 Average Carried 3 | 2 3 4 3 Final Capacity 8 | 8 8 5 5 Final Carried 4 | 2 4 4 4 Class Distribution -------------------- 41% | Gunner 40% | Mutant 9% | Scavenger-Gunner 9% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 939 | 207 201 255 276 Remotely . | . . . . Salvage Created 1929 | . 307 862 760 Parts 95 | . 21 49 25 Haulers Intercepted 4 | . . 3 1 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 36 | . 7 18 11 Guns 24 | . 4 15 5 Cannons 6 | . . 2 4 AOE 3 | . 2 1 . Classes Destroyed 10 | . 6 3 1 Worker 4 | . 1 2 1 Builder 3 | . 3 . . Hauler 4 | . . 3 1 Recycler 3 | . 1 . 2 Operator 1 | . 1 . . Watcher 5 | . . 4 1 Swarmer 8 | . 2 6 . Grunt 22 | . 5 8 9 Brawler 1 | . . . 1 Sentry 5 | . . 4 1 Best Kill Streak 8 | . 8 6 5 Combat Bots Only 6 | . 2 6 3 Max Kills in Single Turn 3 | . 3 2 1 Gunslinging 1 | . . 1 . Exploded 1 | . 1 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 220 | . 62 68 90 Missed 48 | . 14 18 16 Hits 172 | . 48 50 74 Melee 1 | . . . 1 Projectile 171 | . 48 50 73 Critical Strikes 5 | . . 3 2 Damage Taken 2234 | . 501 586 1147 Core 342 | . 102 96 144 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 58 | . . 58 . Core Remaining (%) 78 | 100 59 76 . Volleys Fired 143 | . 54 54 35 Largest 3 | . 2 3 3 Hottest 186 | . 100 156 186 Shots Fired 335 | . 84 148 103 Gun 278 | . 80 130 68 Cannon 53 | . . 18 35 Launcher 4 | . 4 . . Special . | . . . . Kinetic 117 | . 23 57 37 Thermal 161 | . 57 38 66 Explosive 4 | . 4 . . Electromagnetic 53 | . . 53 . Robot Hit Streak 14 | . 6 14 12 Robot Miss Streak 8 | . 8 6 3 Penetration Max . | . . . . Secondary Targets 3 | . 1 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 215 | . 45 100 70 Core Hits 115 | . 31 59 25 Critical Kills 2 | . 1 . 1 Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 2 . 2 Burn 2 | . 1 . 1 Meltdown 1 | . . . 1 Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3397 | . 820 1330 1247 Guns 2362 | . 496 1090 776 Cannons 680 | . . 209 471 Explosions 355 | . 324 31 . Melee . | . . . . Ramming . | . . . . Kinetic 753 | . 112 327 314 Thermal 1809 | . 384 492 933 Explosive 324 | . 324 . . Electromagnetic 511 | . . 511 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 7 | . . 7 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 560 | . 408 306 560 Average Temperature 121 | . 110 86 186 Received Heat Transfer 1038 | . 177 213 648 Effects 9 | . . 1 8 Shutdowns 3 | . . . 3 Energy Bleed 1 | . . . 1 Interference 1 | . . 1 . Damage (major) 4 | . . . 4 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted 3 | . 1 . 2 Combat Hostiles 3 | . 1 . 2 Parts Melted 15 | . 3 3 9 Heat Transferred 3803 | . 1221 695 1887 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 98 | 100 100 100 90 Level 1 1 | . . . 9 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 216 | . 137 145 216 Initial 28 | . . . 28 Average 60 | . 33 78 66 Influence Increases 1226 | . 257 553 416 Destroy 0b10 Robot/C 720 | . 140 360 220 Destroy 0b10 Robot/NC 100 | . 30 45 25 Destroy Leader 178 | . 30 104 44 Successful Hack 41 | . 14 22 5 Disable Machine 30 | . 30 . . Destroy Structure 22 | . 13 7 2 Lose Combat Pursuer 135 | . . 15 120 Influence Decreases 1010 | . 257 484 269 Entered New Map 41 | . . . 41 Time Decay 839 | . 227 454 158 Lost Part 130 | . 30 30 70 Squads Dispatched 5 | . . 3 2 Investigation 3 | . . 2 1 Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 3 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 74 | . 18 31 25 Peak Tracking Total 9 | . 5 6 9 Tactical Retreats 5 | . . 1 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 3 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 7 | . 7 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . 4 . . Max in Single Turn 2 | . 2 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 14 | . 4 7 3 Terminals 11 | . 4 4 3 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . . 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 38 | . 9 22 7 Successful 18 | . 5 9 4 Failed 20 | . 4 13 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 32 | . 9 16 7 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 1 | . . 1 . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 14 | . 5 5 4 Record 7 | . 1 4 2 Emergency Access Points 1 | . . 1 . Disarm Traps 2 | . 2 . . Registered Prototypes 1 | . 1 . . Zone Layout 3 | . 1 . 2 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks 1 | . . 1 . Report Inventory 1 | . . 1 . Scanalyzer 1 | . . 1 . Insert Component 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . . 6 3 Full Trace Events 3 | . . 3 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 32 | . . 32 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2756 | 53 870 1316 517 Spaces Moved 1367 | 46 345 739 237 Core 230 | 21 209 . . Treads . | . . . . Legs 1137 | 25 136 739 237 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 120 120 Average Speed 147 | 90 195 132 138 Slowest Speed 260 | 150 250 260 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 39 | 3 83 58 15 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 16 | . 12 4 . Melee . | . . . . Projectile . | . . . . AOE 16 | . 12 4 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1848 | 56 461 976 355 Wait 224 | . 40 143 41 Move 1364 | 45 344 738 237 Hop . | . . . . Pick Up 48 | 5 12 16 15 Fast Attach 6 | 3 . 1 2 Attach 31 | 3 10 9 9 Detach . | . . . . Swap 11 | . 1 5 5 Drop 20 | . . 9 11 Fire 143 | . 54 54 35 Melee . | . . . . Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 54 | -10/Materials | Discovered new exit (range 8) 191 | -10/Materials | Discovered new exit (range 14) 293 | -10/Materials | Lost 3 parts (2n1w) 318 | -10/Materials | Build established: Mutant 518 | -10/Materials | Discovered new exit (range 12) 746 | -10/Materials | Discovered new exit (range 19) 808 | -10/Materials | Discovered new exit (range 8) 919 | -10/Materials | Identified exit to Materials 924 | -10/Materials | Entered another Materials area 924 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1218 | -9/Materials | Build established: Gunner 1595 | -9/Materials | Discovered new exit (range 13) 2140 | -9/Materials | Discovered new exit (range 5) 2205 | -9/Materials | Repaired Autogun 2240 | -9/Materials | Entered another Materials area 2240 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2580 | -8/Materials | Lost 3 parts (1p1n1u) 2757 | -8/Materials | Self-destructed Last Messages --------------- Acquired Particle Gun. Dropped Autogun. W-25 Informer sends out distress signal. Acquired Hvy. Armor Plating. Dropped Recoil Stabilizer. G-47 Trooper destroyed. Lgt. Deuterium Engine destroyed. Imp. Heat Sink destroyed. G-47 Trooper destroyed. K-01 Serf collects debris. Acquired Aluminum Leg. K-01 Serf collects debris. Acquired Aluminum Leg. K-01 Serf collects debris. Aluminum Leg destroyed. R-06 Scavenger destroyed. R-06 Scavenger collects Com. Wheel. G-47 Trooper destroyed. Power failure, Imp. Ion Engine shutdown. Acquired 10 matter. 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"????????????# #???????????????? | | ????????????? ????????????# #???????????????? | | ????????????? ????????????# #???????????????? | | ????????????## ?????????????# #???????????????? | | ?????????????? ?????????????# #???????????????? | | ????????????????????????????# #???????????????? | | ????????????????????????????# #???????????????? | | ????????????????????????????# #???????????????? | | ????????????????????????????# #???????????????? | | ????????????????????????????# #???????????????? | | ????????????????????????????# ????????????????? | | ???????????????????????????? ????????????????? | | ????????????????????????????# ????????????????? | | ?????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 23 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Autogun | 49% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- It's Just You Challenges ------------ None Game ------ Seed LightpackMyomerAmplifier Manual? 0 Play Time 00:32:27 Cumulative 12.9 hours Start 2025.09.25 @ 23:49:15 End 2025.09.26 @ 09:12:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a11a32d7-b07e-4ea0-93f6-d47fe35faedf