Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.19 @ 21:52:00 Player: Akire Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (15) 75 Value Destroyed (120) 120 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 435 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 147/300 Energy 260/265 System Corruption 0% Temperature Cool (12) Movement Flying (360) Ox4 Location -10/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Flight Unit > --- UTILITY (2) ------ Medium Storage Unit Targeting Computer > --- WEAPON (2) ------- Light Assault Rifle Hammer > --- INVENTORY (10) --- Improved Ion Engine Flight Unit Flight Unit Weight Redist. System Sensor Array Improved Terrain Scanner Improved Terrain Scanner Light Assault Rifle Light Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Hover Unit Hover Unit Improved Terrain Scanner Improved Terrain Scanner Improved Light Cannon [Rating: 9] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Hover Unit Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Targeting Computer Weapon Assault Rifle Ballistic Gun Assault Rifle Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 ------- Run | Yrd Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 24 | 6 18 Power 2 | 1 1 Engine 2 | 1 1 Core . | . . Reactor . | . . Propulsion 9 | 2 7 Treads . | . . Leg 2 | 2 . Wheel . | . . Hover 3 | . 3 Flight 4 | . 4 Utility 5 | 1 4 Device 2 | . 2 Storage 2 | 1 1 Processor 1 | . 1 Hackware . | . . Protection . | . . Artifact . | . . Weapon 8 | 2 6 Energy Gun . | . . Energy Cannon . | . . Ballistic Gun 5 | 2 3 Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon 1 | . 1 Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon 2 | . 2 Unidentified Prototypes . | . . Parts Lost 7 | . 7 Power . | . . Propulsion 3 | . 3 Utility 1 | . 1 Weapon 3 | . 3 Highest Loss Streak 6 | . 6 To Critical Strikes . | . . Average Backups 7 | 2 8 Power 1 | 1 1 Propulsion 1 | . 1 Utility 3 | . 3 Weapon . | . . Tool/Special . | . . Unused Backups 14 | . 14 Power 3 | . 3 Propulsion 4 | . 4 Utility 4 | . 4 Weapon 2 | . 2 Tool/Special 1 | . 1 Average Slot Usage (%) 94 | . 94 Engine 14 | . 14 Leg 2 | . 2 Hover 18 | . 18 Flight 5 | . 5 Device 9 | . 9 Storage 14 | . 14 Processor 2 | . 2 Ballistic Gun 26 | . 26 Peak Build Rating 9 | 6 9 Average Rating 8 | 5 8 On Entrance 3 | . 6 Avg Prop Armor Cover (%) . | . . Naked Turns . | . . Heaviest Build 22 | 12 22 Greatest Support 20 | 20 20 Greatest Overweight (x) 4 | . 4 Average Overweight (x) . | . 1 Largest Inventory Capacity 10 | 8 10 Average Capacity 9 | 7 9 Most Carried 10 | 5 10 Average Carried 7 | 2 8 Final Capacity 10 | 8 10 Final Carried 10 | 4 10 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Yrd Mat Matter Collected 587 | 253 334 Remotely . | . . Salvage Created 366 | 68 298 Parts 32 | 9 23 Haulers Intercepted 1 | . 1 Recyclers Shooed 2 | 1 1 Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Parts Restored . | . . Kills | -11 -10 ------- Run | Yrd Mat Combat Hostiles Destroyed 9 | . 9 Guns 9 | . 9 Classes Destroyed 5 | 1 4 Worker 1 | . 1 Tunneler 3 | 3 . Hauler 1 | . 1 Recycler 1 | . 1 Swarmer 9 | . 9 Best Kill Streak 3 | 1 3 Combat Bots Only 3 | . 3 Max Kills in Single Turn 1 | 1 1 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Yrd Mat Hostile Shots Fired 128 | . 128 Missed 42 | . 42 Hits 86 | . 86 Projectile 86 | . 86 Critical Strikes 1 | . 1 Damage Taken 774 | . 774 Core 255 | . 255 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 60 | 7 53 Largest 2 | 2 2 Hottest 40 | 40 40 Shots Fired 101 | 14 87 Gun 101 | 14 87 Cannon . | . . Launcher . | . . Special . | . . Kinetic 101 | 14 87 Thermal . | . . Explosive . | . . Electromagnetic . | . . Robot Hit Streak 9 | 4 9 Robot Miss Streak 5 | 4 5 Penetration Max . | . . Secondary Targets 2 | . 2 Max Gunslinging Chain 1 | . 1 Shots Hit Robots 50 | 8 42 Core Hits 20 | 4 16 Critical Kills . | . . Critical Parts Destroyed 1 | . 1 Critical Strikes 1 | . 1 Destroy 1 | . 1 Melee Attacks 4 | . 4 Impact 3 | . 3 Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 687 | 110 577 Guns 687 | 110 577 Cannons . | . . Explosions . | . . Melee . | . . Ramming . | . . Kinetic 687 | 110 577 Thermal . | . . Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Corruption Blocked . | . . Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage . | . . Shots . | . . Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 6 | . 6 Average Temperature 2 | . 2 Received Heat Transfer 78 | . 78 Siege Activations . | . . Martial Activations . | . . Shielding Activations . | . . Robots Disrupted . | . . Combat Hostiles . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred . | . . Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Alert | -11 -10 ------- Run | Yrd Mat Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Peak Influence 74 | 5 74 Initial . | . . Average 13 | . 15 Influence Increases 273 | 15 258 Destroy 0b10 Robot/C 180 | . 180 Destroy 0b10 Robot/NC 30 | 15 15 Destroy Leader 32 | . 32 Destroy Structure 1 | . 1 Lose Combat Pursuer 30 | . 30 Influence Decreases 273 | 15 258 Time Decay 212 | 15 197 Lost Part 61 | . 61 Squads Dispatched 2 | . 2 Investigation 1 | . 1 Extermination . | . . Reinforcement 1 | . 1 Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Yrd Mat Distress Signals 1 | . 1 Communications Jammed . | . . Distress Signals . | . . Times Spotted 21 | . 21 Peak Tracking Total 5 | . 5 Tactical Retreats 1 | . 1 Traps | -11 -10 ------- Run | Yrd Mat Traps Triggered 2 | . 2 Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Yrd Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Repaired . | . . Machines Dismantled . | . . Machines Sabotaged . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Yrd Mat Machines Accessed 3 | . 3 Terminals 2 | . 2 Fabricators . | . . Repair Stations . | . . Recycling Units 1 | . 1 Scanalyzers . | . . Garrison Access . | . . Total Hacks 6 | . 6 Successful 3 | . 3 Failed 3 | . 3 Catastrophic . | . . Database Lockouts . | . . Manual . | . . Terminals 3 | . 3 Fabricators . | . . Repair Stations . | . . Recycling Units 3 | . 3 Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 1 | . 1 Prototype ID Bank 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks 2 | . 2 Report Inventory 1 | . 1 Retrieve Components 1 | . 1 Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 2 | . 2 Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Part Studies Acquired . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components 3 | . 3 Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Yrd Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Yrd Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Yrd Mat Active Infowar (turns) 672 | . 672 Sensors 368 | . 368 Seismic 304 | . 304 Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Yrd Mat Turns Passed 1173 | 151 1022 Spaces Moved 613 | 97 516 Core 15 | 15 . Treads . | . . Legs 145 | 82 63 Wheels . | . . Hover 382 | . 382 Flight 71 | . 71 Fastest Speed 50 | 50 116 Average Speed 126 | 109 130 Slowest Speed 360 | 120 360 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Potential Cave-ins . | . . Cave-ins Triggered . | . . Exploration Rate (%) 33 | 6 61 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug 1 | . 1 Terrain Destroyed 1 | . 1 Melee 1 | . 1 Projectile . | . . AOE . | . . Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Yrd Mat Total 910 | 127 783 Wait 145 | 10 135 Move 612 | 96 516 Hop . | . . Pick Up 39 | 8 31 Fast Attach 4 | 2 2 Attach 15 | 4 11 Detach . | . . Swap 10 | . 10 Drop 21 | . 21 Fire 60 | 7 53 Melee 4 | . 4 Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 152 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 14) 601 | -10/Materials | Discovered new exit (range 5) 994 | -10/Materials | Core integrity fell below 50% 1027 | -10/Materials | Lost 6 parts (2n1u3w) 1090 | -10/Materials | Discovered new exit (range 15) 1165 | -10/Materials | Core integrity fell below 20% 1174 | -10/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 01090_ EXIT=FOUND 01097_ U-05 Engineer lays Concrete. 01118_ Connecting with Recycling Unit... >>Recycling(Report) Matter reserves: 0 Inventory: Aluminum Leg (25%) Datajack (50%) Hammer (40%) >>Retrieve(Components) Retrieving 3 components... Aluminum Leg Hammer Datajack 01120_ Acquired Datajack. 01125_ Acquired Hammer. 01141_ Triggered Alarm Trap. 01141_ An alarm sounds. 01141_ ALERT: Alarm triggered, dispatching investigation squad. 01174_ Flight Unit destroyed. 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