Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.12 @ 00:31:28 Player: GiggleBox Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (269) 1345 Value Destroyed (11467) 11467 Prototype IDs (62) 1240 Alien Tech Used (1) 200 Bonus (3075) 3075 TOTAL SCORE: 25827 Bonus ------- High Alert Combat Kills 350 Follower Combat Kills 347 Entered DSFs 500 Registered with UFD 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1028 Friendly Fire -750 Cogmind --------- Core Integrity 0/1600 Matter 252/300 Energy 89/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (4) ------- Heavy Pick > --- INVENTORY (5) ---- Advanced Cooling System Improved Datajack Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Experimental Matter Compressor Machine Analyzer Enhanced Optical Array Experimental Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Experimental Core Analyzer Precision Matter Filter Experimental Focal Shield Improved Force Field A0-MCA's Component Scanner Improved Dynamic Insulation System > --- WEAPON ----------- KE Penetrator Slug Cannon Hardcell Cannon Heavy Gauss Cannon > --- INVENTORY -------- Quantum Reactor Quantum Reactor Biometal Heavy Treads Biometal Heavy Treads Advanced Cooling System Energy Well Phase Gun Rocket Launcher Improved Datajack Heavy Pick [Rating: 203] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Reinforced Fission Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor A0-MCA's Component Scanner Protection Improved Light Armor Plating Weapon Enhanced Gauss Cannon Energy Gun Medium Laser Ballistic Gun Shotgun Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Launcher Impact Weapon Heavy Flail Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Res DSF Res Acc Slots Evolved 18 | . . 2 2 . . . 4 . . . 2 . . . . 2 2 . 2 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . 1 1 . . . . . . . . . . . . 2 . . . . Utility 11 | . . 1 1 . . . 4 . . . . . . . . . 2 . 1 2 Weapon 2 | . . . . . . . . . . . 1 . . . . . . . 1 . Parts Attached 134 | 7 14 12 15 15 2 1 15 1 . 3 14 2 2 5 . 8 2 4 3 9 Power 16 | 1 1 3 1 2 . . 2 . . . 3 . . 1 . . . . . 2 Engine 9 | 1 1 3 . 2 . . 1 . . . 1 . . . . . . . . . Core 4 | . . . 1 . . . 1 . . . 2 . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . 1 . . . . . 2 Propulsion 41 | 2 3 5 7 7 . . 5 . . 2 3 . . . . 2 . 3 . 2 Treads 36 | 2 3 5 7 7 . . 1 . . 2 2 . . . . 2 . 3 . 2 Leg 5 | . . . . . . . 4 . . . 1 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 46 | 2 3 2 5 2 2 1 5 1 . 1 5 1 . 4 . 4 2 1 3 2 Device 23 | 1 1 1 1 1 2 . 3 . . 1 1 1 . 1 . 4 1 1 1 2 Storage 6 | 1 1 . 1 . . . . . . . 1 . . . . . . . 2 . Processor 14 | . . 1 1 1 . 1 2 1 . . 3 . . 3 . . 1 . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . Protection 3 | . 1 . 2 . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 31 | 2 7 2 2 4 . . 3 . . . 3 1 2 . . 2 . . . 3 Energy Gun 5 | 2 1 . . 1 . . . . . . . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | . 2 1 . . . . . . . . . . . . . . . . . 1 Ballistic Cannon 18 | . 4 . 1 2 . . 3 . . . 3 1 2 . . 2 . . . . Launcher 1 | . . 1 . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . . 1 . . . . . . . . . . . . Parts Lost 52 | . 2 1 . 6 . . 12 . . 3 4 . 1 . . 4 . 3 3 13 Power 7 | . 1 1 . 1 . . 1 . . . 1 . 1 . . . . . . 1 Propulsion 17 | . . . . 3 . . 5 . . 3 2 . . . . 1 . 1 . 2 Utility 13 | . . . . 1 . . 4 . . . . . . . . 2 . . 1 5 Weapon 15 | . 1 . . 1 . . 2 . . . 1 . . . . 1 . 2 2 5 Highest Loss Streak 13 | . 1 1 . 5 . . 4 . . 2 2 . 1 . . 2 . 3 2 13 To Critical Strikes 3 | . . . . . . . . . . 1 . . . . . . . . . 2 Average Backups 12 | 1 8 14 14 13 14 14 11 9 11 11 11 12 12 13 13 11 10 10 10 7 Power . | . . . . 1 2 1 1 1 1 1 1 1 . . . . . . 2 1 Propulsion 2 | . 4 4 3 2 2 2 1 2 3 2 . 2 2 2 2 . . 1 2 1 Utility 3 | . . 2 4 4 4 4 2 1 1 2 6 5 5 5 5 5 3 2 3 1 Weapon 4 | . 2 7 5 4 5 5 5 4 5 4 2 3 3 5 5 4 6 4 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 14 | . 2 2 2 1 . . 1 . . . 1 1 . 2 . . . 1 . 1 Power 1 | . 1 . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . Utility 7 | . . . . . . . 1 . . . 1 1 . 2 . . . 1 . 1 Weapon 6 | . 1 2 2 1 . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 95 99 95 90 90 90 99 87 99 90 88 88 86 83 79 80 80 82 68 Engine 4 | . 13 7 . 4 9 9 . 6 6 6 5 5 5 3 . . . . . . Core 2 | . . . 8 4 . . 5 . . . 3 5 5 3 . . . . . . Reactor 1 | . . . . . . . . . . . . . . 1 5 5 4 4 4 2 Treads 21 | . 28 32 36 35 36 36 23 . . . 11 11 11 11 11 14 13 12 12 9 Leg 2 | . . . . . . . 1 25 25 24 2 . . . . . . . . . Device 12 | . 13 13 12 9 9 2 20 19 18 18 9 11 11 11 11 9 13 13 14 13 Storage 7 | . 14 11 9 9 9 9 6 6 6 6 7 5 5 5 5 5 4 4 5 7 Processor 22 | . . 8 9 12 18 24 24 27 31 31 31 33 33 32 33 30 30 31 29 21 Energy Gun 1 | . 18 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 12 | . 6 21 17 13 9 9 7 12 . 11 15 16 15 15 16 15 13 12 14 8 Peak Build Rating 203 | 7 11 14 27 32 28 32 63 66 63 71 92 93 96 122 122 137 152 173 183 203 Average Rating 65 | 5 8 13 23 28 25 30 49 64 59 67 79 90 93 104 122 131 151 158 179 160 On Entrance 74 | . 7 11 14 27 26 28 32 63 66 59 68 90 93 96 122 122 137 152 172 179 Naked Turns 95 | . . . . . . . . . . . . . . . . . . . . 95 Heaviest Build 115 | 15 34 35 41 44 43 43 49 46 32 48 73 78 80 95 85 98 101 101 110 115 Greatest Support 225 | 40 40 60 82 87 83 83 83 61 61 61 140 140 140 140 140 210 210 225 225 225 Greatest Overweight (x) 3 | . . . . . . . 3 . . . 3 . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 Most Carried 15 | 2 15 15 15 15 15 15 15 12 12 13 15 15 15 15 15 14 11 15 14 12 Average Carried 12 | 1 8 14 14 14 15 15 12 9 11 11 12 14 14 14 15 11 10 11 12 9 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 14 15 15 15 15 15 9 10 12 11 15 14 15 15 15 12 10 14 11 2 Class Distribution -------------------- 57% | Mutant 34% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Gunner | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Gunner | -5/Warlord Gunner | -4/Proximity Caves Gunner | -4/Factory Gunner | -3/Research Gunner | -3/DSF Gunner | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Res DSF Res Acc Matter Collected 9695 | 228 186 812 633 926 92 . 1019 189 . 227 527 499 296 1074 361 1063 . 702 394 467 Remotely 1327 | . . . 24 618 24 . 661 . . . . . . . . . . . . . Salvage Created 9241 | 114 459 804 590 782 80 . 1033 48 . 133 674 276 197 615 417 1406 . 421 401 791 Parts 400 | 6 38 58 34 47 5 . 42 . . 6 38 10 5 14 10 47 . 13 14 13 Haulers Intercepted 9 | . . 2 2 2 . . 1 . . . . . . . . 1 . . . 1 Recyclers Shooed 7 | . . 1 . 1 1 . . . . . 1 . . . . 2 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . . 9 . 8 . 10 7 . 10 . . . . . Prevented 1 | . . . . . . . . . . . . 1 . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Res DSF Res Acc Combat Hostiles Destroyed 211 | . 18 18 15 25 3 . 19 . . 6 18 6 5 7 10 28 . 9 12 12 Guns 22 | . 17 3 . . . . . . . . . . . . . . . . . 2 Cannons 172 | . 1 11 15 25 3 . 19 . . 6 14 6 5 7 10 25 . 9 6 10 AOE 17 | . . 4 . . . . . . . . 4 . . . . 3 . . 6 . Classes Destroyed 23 | 2 4 4 1 2 . . 4 1 . . . . 2 2 . . . 1 . . Worker 9 | . . 1 . 2 . . 1 . . . 2 . . . . 1 . . 1 1 Builder 3 | . . . . . . . 1 . . . 1 . . . . . . . 1 . Tunneler 5 | 2 . . . . . . 2 . . . 1 . . . . . . . . . Hauler 9 | . . 2 2 2 . . 1 . . . . . . . . 1 . . . 1 Recycler 11 | 1 . 4 1 1 . . 1 . . . 2 . . . . 1 . . . . Mechanic 1 | . . . . . . . . . . . . . . . . 1 . . . . Operator 5 | . 1 2 2 . . . . . . . . . . . . . . . . . Watcher 11 | . 2 2 2 . . . 1 . . . 1 . . . . 2 . . 1 . Swarmer 47 | . 12 8 3 4 . . . . . 1 11 . . . . 4 . . 4 . Grunt 70 | . 6 6 5 6 . . 13 . . . 3 2 1 2 6 5 . 7 3 5 Brawler 9 | . . . 1 . . . . . . . . . . 3 2 . . . 1 2 Duelist 3 | . . 1 . . . . . . . . . . 1 . . . . . . 1 Protector 3 | . . . . 2 . . . . . . . . . 1 . . . . . . Sentry 33 | . . 3 6 9 3 . . . . 1 1 1 1 . 1 7 . . . . Demolisher 4 | . . . . 4 . . . . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . 1 . . Hunter 22 | . . . . . . . 2 . . 4 . 3 . . . 6 . . 3 4 Programmer 14 | . . . . . . . 3 . . . 3 . . 1 1 6 . . . . Heavy 3 | . . . . . . . 1 . . . . . . . . . . 1 1 . Behemoth 1 | . . . . . . . . . . . . . 1 . . . . . . . Executioner 1 | . . . . . . . . . . . . . . 1 . . . . . . Samaritan 2 | . . . . . . . . 2 . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . 1 . . . . . . Thug 2 | . . . . . . . . . . . . . . 2 . . . . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 10 | 3 4 8 4 8 1 . 4 . . 2 5 2 2 2 5 7 . 5 10 7 Combat Bots Only 8 | . 3 7 3 8 1 . 4 . . 2 4 2 2 2 5 6 . 5 8 6 Max Kills in Single Turn 4 | 1 1 4 1 1 1 . 2 1 . 1 3 1 1 2 1 2 . 1 3 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 4 . . . . . . . . 2 . . . . 2 . . 3 . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Res DSF Res Acc Hostile Shots Fired 1490 | . 94 51 73 109 13 . 127 . . 81 51 6 18 10 27 177 . 108 83 462 Missed 429 | . 31 23 20 28 3 . 44 . . 24 13 2 6 5 4 50 . 26 21 129 Hits 1061 | . 63 28 53 81 10 . 83 . . 57 38 4 12 5 23 127 . 82 62 333 Melee 3 | . . 1 . . . . . . . . . . . . . . . . . 2 Projectile 1058 | . 63 27 53 81 10 . 83 . . 57 38 4 12 5 23 127 . 82 62 331 AOE 12 | . . . . 12 . . . . . . . . . . . . . . . . Critical Strikes 29 | . . . . 3 1 . 2 . . 2 2 . . 1 1 1 . 5 2 9 Part Disruptions 2 | . . . . . . . . . . . 1 . . . . 1 . . . . Damage Taken 15769 | . 609 356 717 1392 117 . 1483 . . 756 879 66 256 80 243 1922 . 1188 1233 4472 Core 2487 | . 90 50 112 62 . . 196 . . 27 15 . . . . 183 . 129 23 1600 Absorbed by Shields 2300 | . . . . . 32 . 64 . . . . . . 27 230 346 . 445 631 525 Reduced by Siege Mode 816 | . . . . . . . . . . . 4 . 35 . 35 51 . 160 206 325 Ignored by Resistances 1764 | . . . . . . . 87 . . 220 . . . . . . . . . 1457 Regen/Repaired (Parts) 444 | . . . . . . . 130 . . . . . . 8 . 306 . . . . Core Remaining (%) 84 | 100 64 87 . . . 68 . . . 73 . . . . 98 84 . 90 98 . Volleys Fired 582 | 4 55 42 50 67 13 . 75 11 . 31 29 12 13 26 19 65 . 17 21 32 Largest 4 | 2 2 2 2 2 1 . 2 2 . 2 3 3 3 3 3 3 . 3 4 4 Hottest 194 | 90 90 66 70 74 50 . 80 80 . 80 121 121 120 120 120 139 . 143 183 194 Shots Fired 1261 | 8 103 82 100 98 13 . 86 22 . 62 84 36 39 78 57 173 . 51 67 102 Gun 125 | 8 86 6 . . . . . . . . . . . . . . . . . 25 Cannon 1122 | . 17 75 100 98 13 . 86 22 . 62 82 36 39 78 57 173 . 50 59 75 Launcher 14 | . . 1 . . . . . . . . 2 . . . . . . 1 8 2 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 1167 | . 36 81 100 98 13 . 86 22 . 62 82 36 39 78 57 173 . 50 59 95 Thermal 61 | 4 52 . . . . . . . . . . . . . . . . . . 5 Explosive 14 | . . 1 . . . . . . . . 2 . . . . . . 1 8 2 Electromagnetic 19 | 4 15 . . . . . . . . . . . . . . . . . . . Robot Hit Streak 31 | 4 5 20 12 8 11 . 13 6 . 8 9 7 9 11 8 12 . 17 31 16 Robot Miss Streak 6 | 2 6 4 2 3 1 . 6 3 . 3 2 3 1 5 4 5 . 2 4 4 Penetration Max 1 | . . . . . . . 1 . . . 1 . . 1 1 1 . . 1 1 Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 801 | 4 54 53 70 68 12 . 54 7 . 41 48 21 35 48 34 99 . 38 48 67 Core Hits 434 | 4 29 28 27 34 4 . 30 4 . 15 36 13 11 26 16 57 . 20 38 42 Critical Kills 14 | . . . . . . . . . . . . . . 3 3 4 . . . 4 Critical Parts Destroyed 6 | . . . . . . . . . . . . . . . 2 1 . . . 3 Critical Strikes 107 | . 3 1 4 5 2 . 7 4 . 9 6 2 1 7 9 20 . 7 6 14 Burn 2 | . 2 . . . . . . . . . . . . . . . . . . . Destroy 22 | . . . . . . . . . . . . . . 3 5 6 . . . 8 Blast 83 | . 1 1 4 5 2 . 7 4 . 9 6 2 1 4 4 14 . 7 6 6 Melee Attacks 30 | . . . 2 5 . . . . . . . . 9 12 . . . . . 2 Impact 7 | . . . 2 5 . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 2 | . . . . . . . . . . . . . . . . . . . . 2 Sneak Attacks 21 | . . . . . . . . . . . . . 9 12 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 28276 | 53 772 1315 1667 2579 572 . 2617 206 . 893 1970 590 978 1986 1460 4126 . 1326 2689 2477 Guns 1347 | 53 595 63 . . . . . . . . . . . . . . . . . 636 Cannons 23916 | . 166 1043 1656 2529 550 . 2582 206 . 893 1481 590 978 1986 1460 3493 . 1166 1465 1672 Explosions 2799 | . . 199 . . . . . . . . 445 . . . . 606 . 160 1224 165 Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 214 | . 11 10 11 50 22 . 35 . . . 44 . . . . 27 . . . 4 Kinetic 24617 | . 297 1106 1656 2529 550 . 2582 206 . 893 1481 590 978 1986 1460 3493 . 1166 1465 2179 Thermal 632 | 12 378 . . . . . . . . . . . . . . 113 . . . 129 Explosive 2686 | . . 199 . . . . . . . . 445 . . . . 493 . 160 1224 165 Electromagnetic 127 | 41 86 . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . 2 . . . . 1 1 1 1 3 . . . . 4 . . . 9 Average Corruption 1 | . . 2 . . . . 1 1 1 1 2 . . . . 2 . . . 8 Corruption Purged 7 | . . . . . . . . . . . 3 . . . . 4 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 56 | . . 13 . . . . 1 5 1 5 8 . . . . 20 . . . 3 Message Errors 17 | . . 4 . . . . . 1 1 2 4 . . . . 5 . . . . Matter Fused 13 | . . 2 . . . . . 1 . . . . . . . 8 . . . 2 Heat Flow Errors 4 | . . 1 . . . . 1 1 . . 1 . . . . . . . . . Energy Discharges 4 | . . 1 . . . . . 1 . 1 . . . . . 1 . . . . Parts Rejected 3 | . . 2 . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 8 | . . 1 . . . . . 1 . . 1 . . . . 4 . . . 1 Data Loss (major) 3 | . . 1 . . . . . . . 2 . . . . . . . . . . Misfires 2 | . . . . . . . . . . . 1 . . . . 1 . . . . Alerts 1 | . . . . . . . . . . . 1 . . . . . . . . . Weapon Failures 1 | . . 1 . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 658 | . . 33 30 135 34 . 74 . . 26 116 . 46 25 . 102 . . 34 3 Projectiles 513 | . . 15 30 135 34 . 74 . . 26 . . 46 25 . 102 . . 23 3 Explosions 145 | . . 18 . . . . . . . . 116 . . . . . . . 11 . Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 117 | . . 5 8 14 . . 17 . . 4 13 . 3 12 7 15 . 9 3 7 Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 111 | . . 5 8 13 . . 16 . . 4 13 . 3 11 7 14 . 7 3 7 Secondary 6 | . . . . 1 . . 1 . . . . . . 1 . 1 . 2 . . Self-Inflicted Damage 398 | . . 44 . . . . . . . . 202 . . . . 64 . . 88 . Shots 9 | . . 2 . . . . . . . . 4 . . . . 1 . . 2 . Rammed 31 | . 6 2 . 5 5 . 3 . . . 6 . . . . 3 . . . 1 Targets Rammed 37 | . 6 3 1 6 5 . 5 . . . 6 . . . . 4 . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 6 | . . 1 1 1 . . 2 . . . . . . . . 1 . . . . Highest Temperature 242 | 60 186 157 . 18 12 . 227 242 . . 115 9 18 . 7 4 . 39 9 3 Average Temperature 28 | 24 48 78 . 11 7 . 48 125 . . 30 3 5 . 2 2 . 19 5 2 Received Heat Transfer 2227 | . 192 72 270 450 53 . 451 . . . 90 12 51 9 62 79 . 342 25 69 Siege Activations 27 | . . . . . . . . . . . 1 2 3 4 3 6 . 2 2 4 Total Turns 422 | . . . . . . . . . . . 4 19 19 69 41 65 . 59 62 84 Longest Duration 53 | . . . . . . . . . . . 4 11 13 36 23 21 . 46 53 49 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . Heat Transferred 1361 | 37 1187 . . . . . . . . . . . . . . 50 . . . 87 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Res DSF Res Acc Maximum Alert Level 2 | . . 1 1 2 1 . 1 . . . 1 . . . . 2 1 1 2 2 Low Security (%) 64 | 100 100 81 98 46 97 . 83 . . . 43 . . . . 23 . 12 35 . Level 1 26 | . . 18 1 31 2 . 16 . . . 56 . . . . 40 100 87 35 88 Level 2 8 | . . . . 22 . . . . . . . . . . . 35 . . 28 11 Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . 1 . . Peak Influence 528 | 10 76 267 202 483 206 . 299 . . . 338 . . . . 528 276 397 522 447 Initial 300 | . . 30 105 40 171 . . . . . 2 . . . . . 276 180 222 300 Average 160 | 1 26 128 117 208 105 . 57 . . . 189 . . . . 306 260 305 290 350 Influence Increases 7547 | 15 475 625 479 1053 298 . 652 . . 140 683 140 151 248 230 1168 5 247 450 488 Destroy 0b10 Robot/C 4340 | . 360 360 300 560 60 . 380 . . 120 360 120 120 180 200 560 . 180 240 240 Destroy 0b10 Robot/NC 285 | 15 15 55 35 35 . . 35 . . . 35 . . 5 . 30 . . 15 10 Destroy Leader 900 | . 64 78 98 144 . . 94 . . 20 62 20 20 . 30 156 . 20 42 52 Allied During Kill 215 | . . . . 186 . . . . . . . . 11 18 . . . . . . Successful Hack 203 | . 20 11 18 44 24 . 19 . . . 18 . . . . 44 5 . . . Select Force Hacks 210 | . . . . . 210 . . . . . . . . . . . . . . . Disable Machine 390 | . . 60 15 30 . . 30 . . . 60 . . . . 165 . 15 15 . Destroy Structure 629 | . 1 16 13 24 4 . 34 . . . 118 . . . . 168 . 32 138 81 Partial Spotted 15 | . . 15 . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 360 | . 15 30 . 30 . . 60 . . . 30 . . 45 . 45 . . . 105 Influence Decreases 7151 | 15 402 447 632 712 714 23 376 276 . 136 387 349 242 112 366 642 290 91 345 594 Entered New Map 1597 | . . 43 146 58 268 23 . 103 . . 2 111 19 . 136 . 250 61 175 202 Time Decay 4737 | 15 382 394 486 354 446 . 271 173 . 96 355 238 183 80 230 592 40 . 140 262 Lost Part 480 | . 20 10 . 60 . . 100 . . 30 30 . . . . 40 . 30 30 130 Lost Ally 337 | . . . . 240 . . 5 . . 10 . . 40 32 . 10 . . . . Squads Dispatched 38 | . 3 . . 5 . . 10 . . . 4 . . . . 5 . 1 2 8 Investigation 8 | . 2 . . . . . 3 . . . 1 . . . . 1 . . . 1 Extermination 11 | . . . . . . . 4 . . . 3 . . . . 3 . . . 1 Reinforcement 10 | . 1 . . . . . 3 . . . . . . . . 1 . 1 1 3 Assault 3 | . . . . 2 . . . . . . . . . . . . . . 1 . Garrison 6 | . . . . 3 . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . 1 1 Construction Impeded 2 | . . . . . . . 1 . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Res DSF Res Acc Distress Signals 15 | . 1 4 1 2 . . . . . . . . . 2 . 3 . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 356 | . 25 29 19 38 4 . 33 . . 10 20 5 7 54 10 43 . 9 15 35 Peak Tracking Total 13 | . 5 5 3 11 2 . 3 . . 4 5 2 3 11 4 7 . 5 6 13 Tactical Retreats 16 | . 1 2 . 2 . . 3 . . . 1 . . 1 . 3 . . . 3 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Res DSF Res Acc Traps Triggered 7 | . 2 1 . . . . 3 . . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 17 | . . . . 17 . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed 3 | . . . . 3 . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Res DSF Res Acc Machines Disabled 27 | . . 4 1 2 . . 2 . . . 4 . 1 . . 11 . 1 1 . Max in Single Turn 4 | . . 2 1 1 . . 1 . . . 3 . 1 . . 4 . 1 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Res DSF Res Acc Machines Accessed 77 | . 8 7 7 13 14 3 6 . 4 . 4 1 . 1 . 6 1 . 1 1 Terminals 50 | . 8 7 6 12 6 . 3 . . . 4 . . . . 1 1 . 1 1 Fabricators 3 | . . . . . . . 2 . . . . . . . . 1 . . . . Repair Stations 4 | . . . . . . . 1 . . . . . . . . 3 . . . . Recycling Units 7 | . . . . . 7 . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . . . . . 1 . . . . Total Hacks 220 | . 24 18 24 24 37 19 17 . 29 . 8 1 . 3 . 11 2 . 2 1 Successful 140 | . 13 7 13 11 24 19 9 . 29 . 1 1 . 3 . 8 1 . 1 . Failed 80 | . 11 11 11 13 13 . 8 . . . 7 . . . . 3 1 . 1 1 Catastrophic 8 | . . 1 1 3 . . . . . . 2 . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 114 | . 21 16 18 14 28 . 8 . . . 4 . . 2 . 2 . . 1 . Terminals 134 | . 24 18 19 22 27 . 10 . . . 8 . . . . 1 2 . 2 1 Fabricators 5 | . . . . . . . 3 . . . . . . . . 2 . . . . Repair Stations 11 | . . . . . . . 4 . . . . . . . . 7 . . . . Recycling Units 9 | . . . . . 9 . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 5 . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 2 . . . . . . . . . . . 1 . . . . Terminal Hacks 75 | . 3 1 1 5 9 19 1 . 29 . 1 1 . 3 . 1 1 . . . Record 35 | . . . . . 1 19 . . 11 . . . . 3 . 1 . . . . Part Schematic 16 | . . . . 1 4 . . . 10 . 1 . . . . . . . . . Robot Schematic 6 | . . . . . 1 . . . 5 . . . . . . . . . . . Robot Analysis 4 | . 2 1 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . . . . . 3 . . . 3 . . . . . . . . . . . Open Door 4 | . . . . 3 . . . . . . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . 1 . . . Alert Level 2 | . . . . 1 . . 1 . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . . . . . . . . . . . Build 2 | . . . . . . . 2 . . . . . . . . . . . . . Repair Station Hacks 7 | . . . . . . . 2 . . . . . . . . 5 . . . . Scan Component 4 | . . . . . . . 1 . . . . . . . . 3 . . . . Repair 3 | . . . . . . . 1 . . . . . . . . 2 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . 4 . . . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . . Analyze 3 | . . . 3 . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 51 | . 10 6 8 6 15 . 4 . . . . . . . . 1 . . 1 . Terminals 43 | . 10 6 8 6 8 . 4 . . . . . . . . . . . 1 . Botnet 9 | . 3 . 1 1 3 . 1 . . . . . . . . . . . . . Operators 5 | . 1 1 2 . . . 1 . . . . . . . . . . . . . Skim 29 | . 6 5 5 5 5 . 2 . . . . . . . . . . . 1 . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . . . Fabnet 1 | . . . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . 7 . . . . . . . . . . . . . . . Tunnel 7 | . . . . . 7 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 1 1 . . . . . . . . . . . . . . . . . Used 3 | . 1 1 1 . . . . . . . . . . . . . . . . . Hacking Detections 53 | . 8 6 7 10 6 . 6 . . . 4 . . . . 4 . . 1 1 Full Trace Events 4 | . . . . . 1 . 1 . . . 1 . . . . 1 . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . 1 . . . 5 . . . . . . . . . . . Robots Built 2 | . . . . . . . 2 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . 152 . . . . . . . . . . . . . Total Robot Build Rating 10 | . . . . . . . 10 . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . 1 1 4 . . . 10 . 1 . . . . . . . . . Parts Built 2 | . . . . . . . 2 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 47 | . . . . . . . 47 . . . . . . . . . . . . . Total Part Build Rating 10 | . . . . . . . 10 . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 1 . . . . . . . . 1 . . . . Time 110 | . . . . . . . 26 . . . . . . . . 84 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . 3 3 1 . Robots Rewired 8 | . . . . . . . . . . . . . 3 5 . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Res DSF Res Acc Total Allies 22 | . . . . 12 . . 2 . . . . . 3 5 . . . . . . Largest Group 12 | . . . . 12 . . 2 . . . . . 3 5 1 1 . . . . Highest-Rated Group 286 | . . . . 232 . . 40 . . . . . 90 286 64 64 . . . . Highest-Rated Ally 68 | . . . . 31 . . 20 . . . . . 30 68 64 64 . . . . Total Orders 3 | . . . . . . . 1 . . 2 . . . . . . . . . . ROAM 1 | . . . . . . . 1 . . . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . 2 . . . . . . . . . . Ally Attacks 93 | . . . . 62 . . . . . . . . 12 19 . . . . . . Total Damage 1826 | . . . . 762 . . . . . . . . 273 791 . . . . . . Kills 10 | . . . . 5 . . . . . . . . 2 3 . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Res DSF Res Acc Active Infowar (turns) 11795 | 16 392 278 459 . . . 1398 743 119 778 1229 501 864 1345 587 2012 81 225 289 479 Optics 10650 | . . . . . . . 1398 743 119 778 1229 501 864 1345 587 2012 81 225 289 479 IFF 3128 | . . . . . . . 1206 740 119 778 285 . . . . . . . . . Seismic 1145 | 16 392 278 459 . . . . . . . . . . . . . . . . . Machine Analysis 9690 | . . . . . . . 438 743 119 778 1229 501 864 1345 587 2012 81 225 289 479 Robot Analysis Total 4 | . 2 1 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . 2 . 2 . 1 . . 1 . . . . . Drone Launches 6 | . . . . . . . . . . 6 . . . . . . . . . . Drone Recoveries 3 | . . . . . . . . . . 3 . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Res DSF Res Acc Turns Passed 19254 | 95 1518 1332 1279 1230 1103 1341 2005 743 119 778 1229 501 864 1345 587 2012 81 225 289 578 Spaces Moved 10336 | 47 700 646 675 556 659 836 1046 575 99 511 551 272 488 682 316 996 50 85 131 415 Core 191 | 3 . . . . . . . . . . . . . . . . . . . 188 Treads 8890 | 44 700 646 675 556 659 836 965 . . 11 551 272 488 682 316 996 50 85 131 227 Legs 1255 | . . . . . . . 81 575 99 500 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 156 155 160 160 120 120 120 120 160 160 160 160 160 160 160 145 145 50 Average Speed 153 | 152 160 160 158 156 160 160 160 120 120 120 179 160 160 160 160 160 160 149 145 101 Slowest Speed 400 | 160 160 160 160 160 160 160 330 120 120 160 400 160 160 160 160 160 160 160 145 145 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 4 87 60 53 78 98 70 26 61 80 88 17 46 58 82 68 33 3 72 7 13 Regions Visited 20 Branch Regions 10 Pre-discovered Areas 11 | . . . . 2 7 . . 1 1 . . . . . . . . . . . Known Exits Taken 8 | . 1 1 1 1 . . 1 . . 1 . . . . 1 . 1 . . . Unknown Exits Taken 11 | 1 . . . . 1 1 . 1 1 . 1 1 1 1 . 1 . . 1 . Scrap Searched 8 | . . . . . . . . 2 . 3 . 1 1 . 1 . . . . . Spaces Dug 29 | . . . 2 1 . . . 8 . 3 3 . . 3 . 7 . . . 2 Terrain Destroyed 447 | . 1 14 12 26 4 . 33 14 . 14 65 6 14 27 18 97 . 17 49 36 Melee 4 | . . . 2 . . . . . . . . . . . . . . . . 2 Projectile 285 | . 1 2 10 26 4 . 33 14 . 14 15 6 14 27 18 63 . 12 6 20 AOE 158 | . . 12 . . . . . . . . 50 . . . . 34 . 5 43 14 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Res DSF Res Acc Total 12522 | 59 987 861 786 788 684 839 1248 605 100 609 723 311 540 879 355 1274 51 146 184 493 Wait 1157 | . 191 133 16 83 6 . 86 14 . 60 96 22 26 140 21 193 . 23 20 27 Move 10316 | 46 699 645 674 555 658 835 1045 574 98 510 550 271 487 681 315 995 49 84 130 415 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 90 | 2 15 7 8 9 . 1 9 3 . 3 12 2 . 3 . 3 . 7 3 3 Fast Attach 28 | 7 1 3 . . . . 6 . . . 3 . . 2 . 3 . 3 . . Attach 60 | . 1 2 2 6 . . 12 2 . 4 6 . 1 . . 5 2 2 5 10 Detach 9 | . . . . 1 . . . . 2 . 4 . . . . . . 2 . . Swap 121 | . 14 15 19 26 2 2 6 1 . 1 10 2 4 5 . 5 . 2 4 3 Drop 71 | . 5 11 14 13 . 1 4 . . . 7 2 . 6 . 1 . 6 1 . Fire 582 | 4 55 42 50 67 13 . 75 11 . 31 29 12 13 26 19 65 . 17 21 32 Melee 30 | . . . 2 5 . . . . . . . . 9 12 . . . . . 2 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 37 | . 6 3 1 6 5 . 5 . . . 6 . . . . 4 . . . 1 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 4 | . . . . . . . . . . . . . . 4 . . . . . . Trap 17 | . . . . 17 . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp / Ext) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research -3/DSF -2/Research -1/Access History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 16) 755 | -10/Materials | Discovered new exit (range 8) 953 | -10/Materials | Discovered new exit (range 9) 1182 | -10/Materials | Discovered new exit (range 16) 1200 | -10/Materials | Learned location of 2 exits from Subcaves 1347 | -10/Materials | Identified exit to Materials 1347 | -10/Materials | Identified exit to Mines 1347 | -10/Materials | Identified exit to Subcaves 1408 | -10/Materials | Learned Storage trap positions 1494 | -10/Materials | Learned Materials emergency access door positions 1540 | -10/Materials | Learned location of 2 exits from Materials 1614 | -10/Materials | Entered another Materials area 1614 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1615 | -9/Materials | Identified exit to Mines 1615 | -9/Materials | Identified exit to Materials 1967 | -9/Materials | Destroyed 7 combat bots 2658 | -9/Materials | Discovered exit to Mines (range 10) 2715 | -9/Materials | Learned Storage trap positions 2807 | -9/Materials | Learned location of 3 exits from Materials 2836 | -9/Materials | Loaded intel: 9 trap records 2857 | -9/Materials | Learned Materials emergency access door positions 2868 | -9/Materials | Learned Storage trap positions 2869 | -9/Materials | Loaded intel: 2 recycling unit locations 2880 | -9/Materials | Learned Materials emergency access door positions 2899 | -9/Materials | Learned Storage trap positions 2927 | -9/Materials | Learned Materials trap positions 2946 | -9/Materials | Entered another Materials area 2946 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2947 | -8/Materials | Identified exit to Factory 2948 | -8/Materials | Loaded intel: 4 trap records 3940 | -8/Materials | Discovered new exit (range 3) 3981 | -8/Materials | Identified exit to Storage 4019 | -8/Materials | Learned Storage security intel 4048 | -8/Materials | Learned location of 2 exits from Factory 4079 | -8/Materials | Learned Storage emergency access door positions 4092 | -8/Materials | Learned Storage terminal intel 4115 | -8/Materials | Learned Storage emergency access door positions 4225 | -8/Materials | Entered Storage 4226 | -8/Storage | Loaded intel: 28 trap records 4228 | -8/Storage | Loaded intel: 16 terminal locations 4586 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4768 | -8/Storage | Garrison activated, responded to threat 4796 | -8/Storage | Met a pair of Derelict thieves 4872 | -8/Storage | Lost 12 allies 4932 | -8/Storage | Destroyed 8 combat bots 4937 | -8/Storage | Lost 5 parts (1p2n1u1w) 5009 | -8/Storage | Discovered exit to Factory (range 16) 5342 | -8/Storage | Identified exit to Recycling 5369 | -8/Storage | Used back door to open Recycling access 5373 | -8/Storage | Learned Factory stockpile data 5393 | -8/Storage | Learned 12 Factory zone layouts 5402 | -8/Storage | Learned Factory garrison access intel 5410 | -8/Storage | Learned location of Zion (-7) 5427 | -8/Storage | Learned location of Recycling (-8) 5455 | -8/Storage | Entered Recycling 6213 | -8/Recycling | Discovered new exit (range 16) 6510 | -8/Recycling | Scanned before Scraplab entrance 6534 | -8/Recycling | Entered Scraplab 6555 | -8/Recycling | Discovered new exit (range 2) 6558 | -8/Recycling | Entered Scraptown 6710 | -8/Scraptown | Visited UFD Registry 6710 | -8/Scraptown | Registered with UFD as "Hellranger" 6766 | -8/Scraptown | Visited Abandonware Association 6779 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 6797 | -8/Scraptown | Learned abandonware demo "ERRANTS.EXE" 6837 | -8/Scraptown | Visited A0-MCA Data Center 6846 | -8/Scraptown | Given an A- rating by A0-MCA 6850 | -8/Scraptown | Found A0-MCA's Component Scanner 6893 | -8/Scraptown | Visited Scrapoid Pod Storage 6925 | -8/Scraptown | Visited Research Penetration Think Tank 6952 | -8/Scraptown | Visited Junk Repository 6992 | -8/Scraptown | Visited Scrap Suit Storage 7073 | -8/Scraptown | Visited Derelict Rescue Squad 7112 | -8/Scraptown | Visited Junk Cannon Lab 7157 | -8/Scraptown | Visited Chapter 10 7240 | -8/Scraptown | Visited Cyclists 7256 | -8/Scraptown | Entered Cyclist Reading Room 7286 | -8/Scraptown | Visited Comm Corps 7347 | -8/Scraptown | Visited Fellowship of the Rings 7371 | -8/Scraptown | Visited Red Mages 7485 | -8/Scraptown | Discovered new exit (range 11) 7899 | -8/Scraptown | Entered Factory 7899 | -6/Factory | Evolved 4 slots: Utility x4 7900 | -6/Factory | Identified exit to Lower Caves 7901 | -6/Factory | Identified exit to Factory 7904 | -6/Factory | Loaded intel: 4 garrison access locations 8271 | -6/Factory | Fabricated R-10 Processor (x2) 9336 | -6/Factory | Build established: Scavenger-Mutant 9375 | -6/Factory | Fabricated Adv. Signal Interpreter? 9516 | -6/Factory | Lost 4 parts (2n2u) 9703 | -6/Factory | Repaired Lgt. Treads 9763 | -6/Factory | Build established: Mutant 9779 | -6/Factory | Lost 3 parts (1p2n) 9904 | -6/Factory | Entered Lower Caves 10085 | -6/Lower Caves | Encountered a Warlord checkpoint 10289 | -6/Lower Caves | Learned Factory trap positions 10486 | -6/Lower Caves | Found Alien Artifact 10487 | -6/Lower Caves | Identified Core Expander 10487 | -6/Lower Caves | Installed Core Expander, added new Utility slot 10624 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 10647 | -6/Lower Caves | Entered Data Miner 10649 | -6/Data Miner | Discovered new exit (range 6) 10664 | -6/Data Miner | Met Data Miner 10706 | -6/Data Miner | Learned location of Section 7 (-2) 10706 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10735 | -6/Data Miner | Received God Mode back door access code from Data Miner 10766 | -6/Data Miner | Entered Proximity Caves 11163 | -5/Proximity Caves | Learned 4 Factory zone layouts 11219 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11434 | -5/Proximity Caves | Discovered exit to Factory (range 19) 11544 | -5/Proximity Caves | Entered Factory 11544 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 11545 | -5/Factory | Identified exit to Extension 11546 | -5/Factory | Identified exit to Factory 11547 | -5/Factory | Loaded intel: 107 trap records 11876 | -5/Factory | Build established: Gunner 12701 | -5/Factory | Discovered new exit (range 20) 12773 | -5/Factory | Entered Upper Caves 12880 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12918 | -5/Upper Caves | Encountered a Warlord checkpoint 12995 | -5/Upper Caves | Learned Factory emergency access door positions 13224 | -5/Upper Caves | Discovered new exit (range 17) 13263 | -5/Upper Caves | Spotted B-75 Beast 13274 | -5/Upper Caves | Entered another Upper Caves area 13850 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13878 | -5/Upper Caves | Encountered a Warlord checkpoint 13957 | -5/Upper Caves | Spotted B-75 Beast 13995 | -5/Upper Caves | Destroyed B-75 Beast 14124 | -5/Upper Caves | Discovered new exit (range 7) 14138 | -5/Upper Caves | Entered Warlord 14407 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 14407 | -5/Warlord | Ran a Watcher feed algorithm 14866 | -5/Warlord | Rebuked by Warlord 14891 | -5/Warlord | Warlord's base attacked by MAIN.C 14950 | -5/Warlord | Opened Warlord's prototype stash 14970 | -5/Warlord | Found Vortex Chain Reactor 14976 | -5/Warlord | Found Exp. Targeting Computer 14985 | -5/Warlord | Found Exp. Target Analyzer 14988 | -5/Warlord | Found Exp. Focal Shield 15064 | -5/Warlord | Build established: Commander-Gunner 15241 | -5/Warlord | Warlord forces counterattacked 15316 | -5/Warlord | Spotted Executioner 15354 | -5/Warlord | Lost 10 allies 15378 | -5/Warlord | Found Exp. Core Analyzer 15402 | -5/Warlord | Spotted Executioner 15404 | -5/Warlord | Spotted Striker 15404 | -5/Warlord | P-80 Master assimilated allied 69-NZF(g) 15405 | -5/Warlord | Destroyed Executioner 15455 | -5/Warlord | Discovered new exit (range 12) 15470 | -5/Warlord | Lost 18 allies 15472 | -5/Warlord | Found Exp. Core Analyzer 15483 | -5/Warlord | Entered Proximity Caves 15483 | -4/Proximity Caves | Accompanied by 1 ally 15485 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15492 | -4/Proximity Caves | Build established: Gunner 16070 | -4/Proximity Caves | Entered Factory 16070 | -4/Factory | Accompanied by 1 ally 16070 | -4/Factory | Evolved 2 slots: Propulsion x2 17224 | -4/Factory | Repaired Hvy. Treads 17984 | -4/Factory | Discovered new exit (range 10) 18082 | -4/Factory | Entered Research 18082 | -3/Research | Evolved 2 slots: Utility x2 18161 | -3/Research | Identified exit to DSF 18163 | -3/Research | Entered DSF 18176 | -3/DSF | Discovered new exit (range 21) 18198 | -3/DSF | Additional patrols routed to DSF 18254 | -3/DSF | Lost 3 parts (1n2w) 18347 | -3/DSF | Sterilization system engaged 18367 | -3/DSF | Ambient heat levels rising (+10) 18382 | -3/DSF | Ambient heat levels rising (+10) 18388 | -3/DSF | Entered Research 18388 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 18638 | -2/Research | First assault squad dispatched 18652 | -2/Research | Destroyed 8 combat bots 18661 | -2/Research | Discovered new exit (range 12) 18667 | -2/Research | Incoming assault squad redirected 18677 | -2/Research | Entered Access 18677 | -1/Access | Evolved 2 slots: Utility x2 18780 | -1/Access | Garrison activated, responded to threat 18846 | -1/Access | Build established: Scavenger-Gunner 19051 | -1/Access | Spotted B-99 Colossus 19156 | -1/Access | Released all parts (16) 19168 | -1/Access | Lost 13 parts (1p2n5u5w) 19219 | -1/Access | Incoming investigation squad redirected 19219 | -1/Access | Core integrity fell below 50% 19245 | -1/Access | Core integrity fell below 20% 19255 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 19243_ Slug penetrates U-05 Engineer. 19243_ U-05 Engineer destroyed. 19243_ T-07 Excavator destroyed. 19243_ Slug penetrates Wall. 19244_ Knocked back. 19244_ Penetrated by Slug. 19246_ Slug penetrates H-88 Terminator. 19246_ Slug penetrates Wall. 19246_ Penetrated by Slug. 19249_ System corrupted: Matter fused (-6). 19249_ Slug penetrates Wall. 19249_ Penetrated by Slug. 19249_ M-36 Artificer repairs H-88 Terminator. 19249_ Slug penetrates Wall. 19252_ Slug penetrates Earth. 19252_ Slug penetrates Wall. 19255_ Slug penetrates Earth. 19255_ Penetrated by Slug. 19255_ Slug penetrates Earth. 19255_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #????????????????????# ! ???# | | #????????????????????# = ?## | | #????????????????????# ?# | | #????????????????????# # | | #?????????????????????? " # | | #???????????????????????? """ + | | #???????????????????????? """ # | | #??????????????????????? 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Light Cannon | -8/Materials | Scanalyzed Machine Analyzer | -8/Storage | Hacked Hvy. Assault Cannon | -8/Recycling | Hacked Hcp. Storage Unit | -8/Recycling | Hacked Adv. Treads | -8/Recycling | Hacked Adv. Targeting Computer | -8/Recycling | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Imp. Shock Absorption System | -6/Data Miner | Free Adv. Point Defense System | -6/Data Miner | Free Arm. Medium Treads | -5/Factory | Hacked Robot Schematics ------------------ T-07 Excavator | -8/Recycling | Hacked B-48 Gladiator | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free X-62 Marksman | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free Fabricated ------------ R-10 Processor | x2 | -6/Factory | Preloaded Adv. Signal Interpreter | x2 | -6/Factory | Preloaded Repaired ---------- Lgt. Treads | 7% | -6/Factory Hvy. Treads | 38% | -4/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- Cannon Specialist Reappropriation Sniper Ultimate Loadout Challenges ------------ None Game ------ Seed MiniLinearUnit Manual? 0 Play Time 02:26:59 Cumulative 86.3 hours Start 2025.05.11 @ 22:07:05 End 2025.05.12 @ 00:31:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 49 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4dbe15f7-4977-49af-a596-5a3e687ad1da