Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.07 @ 22:53:06 // Halloween2019/Abominations Player: H3-RMN Result: Destroyed by Minor Abomination with Advanced Beam Cannon Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (43) 215 Value Destroyed (1670) 1670 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2825 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 226/300 Energy 125/125 System Corruption 3% Temperature Cool (9) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (3) ------ Cooling System Small Storage Unit > --- WEAPON (3) ------- Advanced Beam Cannon Improved Light Cannon > --- INVENTORY (8) ---- Carbon-fiber Leg Heavy Armor Plating Heavy Armor Plating Medium Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Heavy Armor Plating > --- WEAPON ----------- Medium Laser Medium Laser Improved Light Cannon > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Cooling System Medium Matter Pod Heavy Armor Plating Heavy Armor Plating [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Heavy Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 33 | 9 12 12 Power 6 | 2 2 2 Engine 6 | 2 2 2 Core . | . . . Reactor . | . . . Propulsion 10 | 3 3 4 Treads 2 | . 2 . Leg 3 | . . 3 Wheel 5 | 3 1 1 Hover . | . . . Flight . | . . . Utility 6 | 2 1 3 Device 4 | 1 1 2 Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 11 | 2 6 3 Energy Gun 5 | 1 4 . Energy Cannon 1 | . . 1 Ballistic Gun 3 | 1 1 1 Ballistic Cannon 1 | . . 1 Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 19 | . 13 6 Power 5 | . 3 2 Propulsion 4 | . 3 1 Utility 2 | . 1 1 Weapon 8 | . 6 2 Highest Loss Streak 6 | . 6 2 To Critical Strikes . | . . . Average Backups 5 | 5 6 5 Power 1 | 2 2 . Propulsion 1 | 2 . 1 Utility 1 | . . 2 Weapon 1 | . 1 1 Tool/Special . | . . . Unused Backups 10 | 2 2 6 Power 1 | 1 . . Propulsion 4 | 1 2 1 Utility 3 | . . 3 Weapon 1 | . . 1 Tool/Special 1 | . . 1 Average Slot Usage (%) 83 | . 80 86 Engine 7 | . 5 8 Treads 5 | . 10 . Leg 8 | . . 17 Wheel 8 | . 12 3 Device 9 | . 9 9 Storage 12 | . 14 11 Protection 1 | . . 3 Energy Gun 17 | . 16 17 Ballistic Gun 4 | . 4 4 Ballistic Cannon 4 | . . 9 Launcher 2 | . 5 . Peak Build Rating 20 | 7 7 20 Average Rating 9 | 6 5 15 On Entrance 4 | . 7 7 Naked Turns . | . . . Heaviest Build 35 | 15 15 35 Greatest Support 40 | 26 40 30 Greatest Overweight (x) 3 | 2 3 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 8 8 8 Average Carried 6 | 5 6 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 8 7 6 Class Distribution -------------------- 61% | Mutant 18% | Gunner 14% | Tank 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1276 | 344 482 450 Remotely . | . . . Salvage Created 1223 | 259 536 428 Parts 91 | 25 28 38 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 27 | . 14 13 Guns 17 | . 11 6 Cannons 7 | . . 7 AOE 2 | . 2 . Classes Destroyed 8 | 3 4 1 Worker 4 | 2 2 . Builder 2 | . 2 . Tunneler 8 | 8 . . Recycler 1 | 1 . . Grunt 4 | . 4 . Sentry 1 | . . 1 Abomination 22 | . 10 12 Anomaly 1 | . 1 . Best Kill Streak 6 | 6 5 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 222 | . 69 153 Missed 56 | . 19 37 Hits 166 | . 50 116 Melee 21 | . 21 . Projectile 145 | . 29 116 Critical Strikes 8 | . 3 5 Part Disruptions 1 | . 1 . Damage Taken 3687 | . 1328 2359 Core 575 | . 173 402 Absorbed by Shields . | . . . Core Remaining (%) 65 | 100 30 . Volleys Fired 159 | 18 64 77 Largest 3 | 2 2 3 Hottest 151 | 70 100 151 Shots Fired 354 | 36 99 219 Gun 259 | 36 78 145 Cannon 74 | . . 74 Launcher 21 | . 21 . Special . | . . . Kinetic 151 | 18 20 113 Thermal 182 | 18 58 106 Explosive 21 | . 21 . Electromagnetic . | . . . Robot Hit Streak 15 | 13 15 9 Robot Miss Streak 4 | 2 3 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 234 | 24 63 147 Core Hits 102 | 12 44 46 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 17 | 3 6 8 Burn 16 | 3 6 7 Blast 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 4266 | 303 1556 2407 Guns 2305 | 303 772 1230 Cannons 1177 | . . 1177 Explosions 783 | . 783 . Melee . | . . . Ramming 1 | . 1 . Kinetic 1661 | 142 194 1325 Thermal 1821 | 161 578 1082 Explosive 783 | . 783 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . 5 3 Average Corruption 2 | . 2 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 5 | . 1 4 Message Errors 1 | . 1 . Matter Fused 1 | . . 1 Heat Flow Errors 2 | . . 2 Energy Discharges 1 | . . 1 Overload Shots . | . . . Overflow Damage 135 | . 135 . Projectiles . | . . . Explosions 135 | . 135 . Melee . | . . . Knockbacks 17 | . . 17 Impact . | . . . Kinetic 17 | . . 17 Secondary . | . . . Self-Inflicted Damage 70 | . 70 . Shots 2 | . 2 . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 684 | 45 102 684 Average Temperature 126 | 16 31 184 Received Heat Transfer 1266 | . 120 1146 Effects 20 | . . 20 Shutdowns 3 | . . 3 Energy Bleed 2 | . . 2 Interference 3 | . . 3 Matter Decay 1 | . . 1 Short Circuit 1 | . . 1 Damage (minor) 2 | . . 2 Damage (major) 8 | . . 8 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 6 | 3 2 1 Heat Transferred 2585 | 703 873 1009 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 56 | 10 56 30 Initial 3 | . 3 . Average 4 | 3 8 1 Influence Increases 310 | 55 223 32 Destroy 0b10 Robot/C 100 | . 80 20 Destroy 0b10 Robot/NC 75 | 55 20 . Destroy Leader 40 | . 30 10 Successful Hack 16 | . 16 . Disable Machine 15 | . 15 . Destroy Structure 64 | . 62 2 Influence Decreases 310 | 50 228 32 Entered New Map 2 | . 2 . Time Decay 232 | 50 150 32 Lost Part 76 | . 76 . Squads Dispatched 11 | . 5 6 Investigation 4 | . 2 2 Extermination . | . . . Reinforcement 1 | . 1 . Assault 6 | . 2 4 Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 14 | . 2 12 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 36 | . 17 19 Peak Tracking Total 8 | . 4 8 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 2 1 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 19 | . 16 3 Successful 10 | . 9 1 Failed 9 | . 7 2 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 12 | . 9 3 Terminals 19 | . 16 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Robot Schematic 1 | . 1 . Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Terminal Index 1 | . 1 . Locate Traps 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 3 1 Terminals 4 | . 3 1 Track 3 | . 2 1 Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 2 1 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired 1 | . 1 . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 500 | 173 208 119 Seismic 500 | 173 208 119 Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1424 | 235 584 605 Spaces Moved 541 | 111 240 190 Core 58 | 19 39 . Treads 36 | . 36 . Legs 114 | . . 114 Wheels 333 | 92 165 76 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 80 Average Speed 112 | 91 113 123 Slowest Speed 200 | 150 200 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins 6 | . 6 . Cave-ins Triggered . | . . . Exploration Rate (%) 16 | 5 27 16 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 20 | . 20 . Terrain Destroyed 109 | . 107 2 Melee . | . . . Projectile 2 | . . 2 AOE 107 | . 107 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 999 | 209 448 342 Wait 204 | 57 111 36 Move 539 | 110 239 190 Hop . | . . . Pick Up 35 | 11 12 12 Fast Attach 10 | 7 2 1 Attach 20 | . 11 9 Detach 1 | . . 1 Swap 14 | 2 6 6 Drop 16 | 4 2 10 Fire 159 | 18 64 77 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 58 | -11/Scrapyard | Discovered new exit (range 15) 236 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 15) 330 | -10/Materials | Build established: Mutant 405 | -10/Materials | Core integrity fell below 50% 437 | -10/Materials | Lost 6 parts (2p2n2w) 477 | -10/Materials | Lost 4 parts (1p1n1u1w) 820 | -10/Materials | Entered another Materials area 820 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1244 | -9/Materials | Core integrity fell below 50% 1380 | -9/Materials | Core integrity fell below 20% 1425 | -9/Materials | Destroyed by Minor Abomination with Advanced Beam Cannon Last Messages --------------- 01355_ Acquired 14 matter. 01359_ Acquired 37 matter. 01362_ 14 Matter blinks away. 01363_ 38 Matter blinks away. 01363_ 19 Matter blinks away. 01363_ Acquired 22 matter. 01365_ 43 Matter blinks away. 01365_ Acquired 24 matter. 01371_ Acquired 13 matter. 01379_ Lesser Abomination spits out Wheel. 01379_ Lesser Abomination feeds off Hungry Anomaly, taking Com. Wheel. 01380_ System corrupted: Heat flow error (+221). 01381_ Lesser Abomination knocked back. 01387_ Lesser Abomination destroyed. 01391_ Lgt. Assault Rifle destroyed. 01395_ Minor Abomination knocked back. 01400_ Med. Laser destroyed. 01400_ Critical hit (Burn: +37). 01401_ Frozen by Ice Anomaly. 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T ???????????? | | ???????????????????????????????? ???????????? | | ?????????????????????????????????? ???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NavigationAssembledDatajack Manual? 0 Play Time 00:24:02 Cumulative 762.8 hours Start 2025.08.07 @ 22:23:01 End 2025.08.07 @ 22:53:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2019/Abominations Game No. 295 Rogue 291 Adventurer 4 Explorer 0 Win Type - Total 13 Types 7/1/1/1/0/1/0/1/0/1 Lore% 94 Gallery% 89 Achievement% 87 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters SHIFT_HUE(80) Filters SHIFT_HUE(280) Steam X RUN: 87b825f6-b971-4395-ab35-2c054819d8b2