Cogmind - Beta 11 X10 @@@ ROGUE MODE // 2022.02.25 @ 00:05:57 Player: raddakar Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (137) 685 Value Destroyed (6853) 6853 Prototype IDs (30) 600 Alien Tech Used (1) 200 Bonus (2064) 2064 TOTAL SCORE: 17002 Bonus ------- High Alert Combat Kills 1521 Follower Combat Kills 364 Aligned with FarCom 300 Friendly Fire -121 Cogmind --------- Core Integrity 0/1450 Matter 210/300 Energy 67/100 System Corruption 39% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (193) Advanced ECM Suite High-powered Tractor Beam Advanced Datajack Enhanced Force Lance Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor > --- PROPULSION ------- Medium Treads Armored Medium Treads Improved Heavy Treads Armored Heavy Treads Improved Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Heavy Armor Plating Graphene Brace Advanced Force Field Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Coil Gun Heavy Machine Gun Railgun Railgun > --- INVENTORY -------- Particle Reactor Armored Medium Treads Advanced Medium Treads Experimental Power Amplifier High-capacity Matter Pod Improved Signal Interpreter Improved Weapon Cycler Improved Transmission Jammer Experimental Power Shielding Heavy Armor Plating Improved Focal Shield Advanced Force Field Improved Dynamic Insulation System High-powered Tractor Beam Heavy Mass Driver Rocket Launcher Enhanced Force Lance [Rating: 140] Favorites ----------- Power Reinforced Antimatter Reactor Engine Ion Engine Reactor Reinforced Antimatter Reactor Propulsion Carbon-fiber Leg Treads Armored Medium Treads Leg Carbon-fiber Leg Utility High-capacity Storage Unit Device Graphene Brace Storage High-capacity Storage Unit Processor Advanced Corruption Screen Hackware Advanced Hacking Suite Protection Improved Power Shielding Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Cooled Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Mass Driver Launcher Rocket Launcher Special Weapon Mining Laser Piercing Weapon Enhanced Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res Slots Evolved 16 | . . . . . 4 2 2 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . . 1 Propulsion 6 | . . . . . 2 . 2 . . . 2 . . Utility 7 | . . . . . 2 . . 2 . . . 2 1 Weapon 2 | . . . . . . 2 . . . . . . . Parts Attached 219 | . 8 17 3 . 28 9 4 3 16 1 3 114 13 Power 7 | . 1 1 . . 2 1 . 1 . . 1 . . Engine 6 | . 1 1 . . 2 1 . 1 . . . . . Core . | . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . 1 . . Propulsion 79 | . 3 8 2 . 15 2 2 . 4 . 2 38 3 Treads 33 | . . . 2 . 3 . 2 . 1 . . 22 3 Leg 46 | . 3 8 . . 12 2 . . 3 . 2 16 . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 68 | . 2 2 1 . 5 2 . 2 5 . . 44 5 Device 41 | . . 1 . . 4 2 . . 2 . . 30 2 Storage 3 | . 1 1 1 . . . . . . . . . . Processor 2 | . . . . . . . . . . . . 1 1 Hackware 4 | . . . . . . . . . . . . 2 2 Protection 18 | . 1 . . . 1 . . 2 3 . . 11 . Artifact . | . . . . . . . . . . . . . . Weapon 65 | . 2 6 . . 6 4 2 . 7 1 . 32 5 Energy Gun . | . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . 1 . Ballistic Gun 48 | . 2 4 . . 4 3 2 . 6 1 . 26 . Ballistic Cannon 1 | . . . . . . . . . . . . 1 . Launcher 3 | . . 1 . . 2 . . . . . . . . Special Weapon 2 | . . 1 . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 9 | . . . . . . . . . 1 . . 4 4 Special Melee Weapon 1 | . . . . . . . . . . . . . 1 Unidentified Prototypes 8 | . . 1 . . . . . . 2 . . 4 1 Parts Lost 66 | . . 1 . . 17 . . . . . . 42 6 Power 2 | . . . . . 2 . . . . . . . . Propulsion 29 | . . . . . 11 . . . . . . 14 4 Utility 17 | . . . . . 2 . . . . . . 13 2 Weapon 18 | . . 1 . . 2 . . . . . . 15 . Highest Loss Streak 17 | . . 1 . . 8 . . . . . . 17 5 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 86 93 85 85 76 92 89 100 99 100 99 87 30 Engine 5 | . 14 14 14 14 8 6 6 5 5 5 2 . . Reactor 1 | . . . . . . . . . . . 2 3 . Treads 12 | . . . 23 28 13 . 3 11 6 5 5 18 15 Leg 16 | . 28 28 4 . 14 23 26 23 27 29 35 11 . Device 10 | . . . . . 9 15 13 11 12 17 15 16 3 Storage 6 | . 14 13 14 14 9 7 6 5 5 5 5 3 . Hackware 2 | . . . . . . . . . . . . 5 4 Protection 5 | . 1 8 . . 3 7 6 17 15 11 10 5 . Ballistic Gun 20 | . 25 26 28 28 17 29 26 23 22 23 21 17 . Naked Turns 15 | . . . . . . . . . . . . . 15 Heaviest Build 120 | 11 20 19 47 47 58 61 64 79 85 85 99 120 9 Greatest Support 280 | 20 20 20 40 40 86 88 88 88 93 93 93 265 280 Greatest Overweight (x) 2 | . . . 1 1 2 . . . 1 . 1 1 2 Average Overweight (x) . | . . . . 1 . . . . . . . . . Largest Inventory Capacity 20 | . 10 10 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 16 | . 9 9 18 20 20 20 20 20 20 20 20 19 5 Most Carried 20 | . 10 10 12 15 20 20 20 19 20 20 20 20 5 Average Carried 14 | . 9 9 10 13 14 12 19 17 19 20 19 18 4 Final Capacity 20 | 8 10 10 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 6 10 10 12 15 11 20 20 19 20 20 20 4 5 Class Distribution -------------------- 46% | Scavenger-Tank 31% | Mutant 11% | Scavenger-Mutant 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res Matter Collected 7707 | 173 479 374 30 16 266 210 48 17 348 70 89 5510 77 Remotely 1943 | . . . . . . . . . . . . 1943 . Salvage Created 7611 | . 442 615 . 105 410 67 10 . 191 . 89 5619 63 Parts 441 | . 31 30 . 2 26 2 4 . 5 . . 332 9 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . Recyclers Shooed 9 | . 3 2 . . . . . . . . . 4 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . 7 1 . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res Combat Hostiles Destroyed 117 | . 9 15 . 2 9 . . . 4 . 1 77 . Melee 1 | . . . . . . . . . . . . 1 . Guns 108 | . 9 12 . 2 6 . . . 4 . 1 74 . Cannons 2 | . . . . . . . . . . . . 2 . AOE 6 | . . 3 . . 3 . . . . . . . . Classes Destroyed 18 | . 4 . . 1 5 . . . 1 . . 5 2 Worker 8 | . . . . . 1 . . . . . . 7 . Builder 6 | . . . . . 1 . 1 . . . . 4 . Tunneler 1 | . . . . . . . . . . . . . 1 Hauler 1 | . 1 . . . . . . . . . . . . Recycler 4 | . 1 2 . . . . . . . . . 1 . Operator 1 | . . . . . . . . . . . . . 1 Watcher 1 | . . . . . 1 . . . . . . . . Swarmer 13 | . 3 5 . . . . . . 1 . . 4 . Saboteur 1 | . . . . . . . . . . . . 1 . Grunt 47 | . 6 10 . 1 6 . . . 2 . . 22 . Brawler 3 | . . . . 1 . . . . . . . 2 . Duelist 3 | . . . . . . . . . 1 . . 2 . Protector 1 | . . . . . . . . . . . . 1 . Sentry 7 | . . . . . 1 . . . . . 1 5 . Specialist 2 | . . . . . 2 . . . . . . . . Hunter 16 | . . . . . . . . . . . . 16 . Programmer 22 | . . . . . . . . . . . . 22 . Heavy 2 | . . . . . . . . . . . . 2 . Thug 1 | . . . . . . 1 . . . . . . . Best Kill Streak 11 | . 4 5 . 2 4 . 1 . 3 . 1 11 1 Combat Bots Only 10 | . 4 4 . 2 4 . . . 3 . 1 10 . Max Kills in Single Turn 3 | . 1 3 . 1 2 1 1 . 1 . 1 2 1 Gunslinging 1 | . . . . . . . . . . . . 1 . Exploded 2 | . . 2 . . 2 . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res Damage Taken 22395 | . 287 514 . 98 2162 . 51 . 663 71 262 13095 5192 Core 2927 | . 25 96 . 32 321 . . . 77 25 24 854 1473 Absorbed by Shields 1965 | . . . . . . . . . . . . 1906 59 Reduced by Siege Mode 632 | . . . . . . . . . . . . 632 . Redirected to Shielding 286 | . . 34 . . . . . . 72 . . 180 . Regen/Repaired (Parts) 102 | . . . . . . 102 . . . . . . . Core Remaining (%) 74 | 100 . . . 38 41 100 100 . . 89 97 34 . Volleys Fired 436 | . 33 62 . 8 58 4 1 . 16 2 8 244 . Largest 4 | . 2 2 . 2 2 4 4 . 4 4 3 4 . Hottest 145 | . 40 100 . 40 40 100 88 . 103 120 103 145 . Shots Fired 1262 | . 66 107 . 16 105 10 4 . 64 8 24 858 . Gun 1225 | . 66 90 . 16 97 8 4 . 64 8 24 848 . Cannon 10 | . . . . . . . . . . . . 10 . Launcher 10 | . . 2 . . 8 . . . . . . . . Special 17 | . . 15 . . . 2 . . . . . . . Kinetic 1235 | . 66 90 . 16 97 8 4 . 64 8 24 858 . Thermal 17 | . . 15 . . . 2 . . . . . . . Explosive 10 | . . 2 . . 8 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 19 | . 8 15 . 13 19 2 2 . 8 3 9 17 . Robot Miss Streak 17 | . 3 3 . 3 3 3 3 . 17 11 2 6 . Penetration Max 2 | . . . . . . . . . . . . 2 . Secondary Targets 25 | . 1 . . . 3 . . . . . . 21 . Max Gunslinging Chain 2 | . 1 . . . 1 . . . . . . 2 . Shots Hit Robots 828 | . 43 66 . 13 79 3 2 . 39 4 16 559 4 Core Hits 380 | . 20 28 . 6 40 2 2 . 33 3 2 242 2 Critical Kills 10 | . 1 . . . . . . . . . . 9 . Critical Parts Destroyed 19 | . 1 . . . . . . . . . . 18 . Critical Strikes 31 | . 2 . . . . . . . . . . 29 . Destroy 30 | . 2 . . . . . . . . . . 28 . Blast 1 | . . . . . . . . . . . . 1 . Melee Attacks 75 | . . . . . . . . . 1 . . 30 44 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 73 | . . . . . . . . . 1 . . 30 42 Sneak Attacks 4 | . . . . . . . . . . . . . 4 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 18094 | . 569 926 . 107 1308 45 14 . 641 88 389 13806 201 Guns 16490 | . 569 639 . 107 639 45 14 . 641 88 389 13359 . Cannons 327 | . . . . . . . . . . . . 327 . Explosions 886 | . . 236 . . 650 . . . . . . . . Melee 190 | . . . . . . . . . . . . . 190 Ramming 177 | . . 27 . . 19 . . . . . . 120 11 Kinetic 16817 | . 569 639 . 107 639 45 14 . 641 88 389 13686 . Thermal 24 | . . 24 . . . . . . . . . . . Explosive 886 | . . 236 . . 650 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 190 | . . . . . . . . . . . . . 190 Highest Corruption 38 | . . . . . . . . . . . 1 22 38 Average Corruption 12 | . . . . . . . . . . . 1 13 13 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked 11 | . . . . . . . . . . . . 11 . Effects 135 | . . . . . . . . . . . 1 125 9 Message Errors 28 | . . . . . . . . . . . . 25 3 Matter Fused 24 | . . . . . . . . . . . . 21 3 Heat Flow Errors 13 | . . . . . . . . . . . . 13 . Energy Discharges 15 | . . . . . . . . . . . . 14 1 Parts Rejected 3 | . . . . . . . . . . . . 2 1 Data Loss (minor) 16 | . . . . . . . . . . . 1 15 . Data Loss (major) 5 | . . . . . . . . . . . . 5 . Misfires 5 | . . . . . . . . . . . . 5 . Alerts 2 | . . . . . . . . . . . . 2 . Misdirections 3 | . . . . . . . . . . . . 2 1 Weapon Failures 21 | . . . . . . . . . . . . 21 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 62 | . . 20 . . 10 . . . . . . 32 . Projectiles 17 | . . . . . . . . . . . . 17 . Explosions 30 | . . 20 . . 10 . . . . . . . . Melee 15 | . . . . . . . . . . . . 15 . Knockbacks 3 | . . . . . . . . . . . . 3 . Impact 2 | . . . . . . . . . . . . 2 . Kinetic 1 | . . . . . . . . . . . . 1 . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 49 | . . 42 . . . . . . . . . 2 5 Shots 2 | . . 2 . . . . . . . . . . . Rammed 9 | . . . . . 1 . . . . . . 7 1 Targets Rammed 12 | . . 2 . . 2 . . . . . . 7 1 Kicked 3 | . . 2 . . 1 . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 434 | . 20 114 . 12 30 49 36 . 271 . 37 434 . Average Temperature 78 | . 5 39 . 7 7 26 21 . 98 . 16 99 . Received Heat Transfer 2714 | . 144 222 . 42 756 . 18 . 93 9 81 1178 171 Effects 1 | . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . 1 . Siege Activations 10 | . . . . . . . . . . . . 10 . Total Turns 295 | . . . . . . . . . . . . 295 . Longest Duration 111 | . . . . . . . . . . . . 111 . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . 2 . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . 1 . 3 . . Heat Transferred 50 | . . 50 . . . . . . . . . . . Parts Sabotaged 1 | . . . . . . . . . . . . 1 . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res Peak Influence 1235 | . 239 165 . 50 178 111 61 50 . . 133 1235 932 Initial 693 | . . 15 . . 19 9 . 29 . . 44 69 693 Average 323 | . 113 61 . 23 53 22 21 30 . . 91 508 698 Maximum Alert Level 4 | . 1 . . . . . . . . . . 4 3 Low Security (%) 52 | . 81 100 . 100 100 100 100 100 . . 100 19 . Level 1 9 | . 18 . . . . . . . . . . 19 . Level 2 16 | . . . . . . . . . . . . 28 32 Level 3 17 | . . . . . . . . . . . . 25 67 Level 4 3 | . . . . . . . . . . . . 7 . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 42 | . 1 . . . 4 2 . . . . 1 28 6 Investigation 4 | . . . . . . 1 . . . . 1 2 . Extermination 12 | . . . . . . 1 . . . . . 9 2 Reinforcement 18 | . 1 . . . 4 . . . . . . 10 3 Assault 4 | . . . . . . . . . . . . 3 1 Garrison 4 | . . . . . . . . . . . . 4 . Intercept . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . Haulers Reinforced 2 | . . . . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res Distress Signals 14 | . 3 2 . . 1 . . . . . . 4 4 Communications Jammed 10 | . . . . . . . . . . . 1 9 . Distress Signals 10 | . . . . . . . . . . . 1 9 . Times Spotted 226 | . 14 19 . 2 21 1 1 1 8 1 3 113 42 Peak Tracking Total 23 | . 5 3 . 2 6 2 1 . 4 1 1 11 23 Tactical Retreats 11 | . . 2 . . . . . . . . . 2 7 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res Traps Triggered 7 | . . . . . . 2 1 . . . . 3 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res Machines Disabled 4 | . . . . . 1 . . . 1 . . 2 . Max in Single Turn 1 | . . . . . 1 . . . 1 . . 1 . Garrison Access 3 | . . . . . . . . . . . . 2 1 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res Machines Accessed 24 | . 3 1 1 . . 6 . 1 2 . 1 6 3 Terminals 14 | . 3 . . . . 3 . 1 . . 1 4 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . 2 . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . 2 . Total Hacks 53 | . 10 1 1 . . 15 . 4 2 . 3 11 6 Successful 27 | . 5 1 1 . . 10 . 2 2 . 1 3 2 Failed 26 | . 5 . . . . 5 . 2 . . 2 8 4 Catastrophic 6 | . . . . . . 1 . . . . 1 3 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 20 | . 10 . 1 . . 4 . 2 . . 1 2 . Terminals 36 | . 10 . . . . 8 . 4 . . 3 7 4 Fabricators . | . . . . . . . . . . . . . . Repair Stations 7 | . . . . . . 5 . . . . . . 2 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 2 . . . . . 4 . Terminal Hacks 13 | . 2 1 1 . . 4 . . 2 . . 2 1 Record 2 | . . . . . . . . . 1 . . 1 . Robot Analysis 2 | . 2 . . . . . . . . . . . . Open Door 2 | . . 1 . . . . . . 1 . . . . Branch Access Points 2 | . . . . . . 1 . . . . . 1 . Alert Level 2 | . . . . . . 1 . . . . . . 1 Unreport Threat 2 | . . . . . . 2 . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . 4 . . . . . . 1 Scan Component 3 | . . . . . . 2 . . . . . . 1 Repair 2 | . . . . . . 2 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . 1 . Unauthorized Hacks 8 | . 3 . . . . 2 . 2 . . 1 . . Terminals 8 | . 3 . . . . 2 . 2 . . 1 . . Assimilate 1 | . . . . . . . . 1 . . . . . Botnet 7 | . 3 . . . . 2 . 1 . . 1 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . . . . 1 Used 1 | . . . . . . . . . . . . . 1 Hacking Detections 19 | . 3 . . . . 6 . 1 . . 1 5 3 Full Trace Events 3 | . . . . . . 1 . . . . 1 1 . Feedback Events 1 | . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . 2 . . . . . . . Time 48 | . . . . . . 48 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . . . . . 1 Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . 2 no_distress 1 | . . . . . . . . . . . . . 1 find_recycling 1 | . . . . . . . . . . . . . 1 Relay Couplers Released 6 | . . . . . . . . . . . . 4 2 Machine Destruction 3 | . . . . . . . . . . . . 1 2 Programmers 3 | . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res Total Allies 9 | . . 3 . . . 6 . . . . . . . Largest Group 6 | . . 3 . . . 6 4 4 4 1 1 1 . Highest-Rated Group 186 | . . 40 . . . 186 124 124 124 31 31 31 . Highest-Rated Ally 31 | . . 16 . . . 31 31 31 31 31 31 31 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 116 | . . 12 . . . 30 5 1 31 2 12 23 . Total Damage 1668 | . . 115 . . . 549 83 22 447 40 163 249 . Kills 10 | . . . . . . 3 1 1 4 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res Robot Analysis Total 2 | . 2 . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 1 . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res Turns Passed 9877 | . 426 1151 564 343 630 676 155 63 742 128 330 3887 782 Spaces Moved 5467 | 1 252 739 270 134 226 591 129 55 529 101 216 1587 637 Core 740 | . . . . . . . . . . . . 124 616 Treads 1381 | . . . 194 134 103 . . . . . . 929 21 Legs 3346 | 1 252 739 76 . 123 591 129 55 529 101 216 534 . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 240 100 100 105 105 105 114 114 50 50 Average Speed 135 | 120 120 120 206 240 190 100 105 105 122 114 139 156 92 Slowest Speed 260 | 120 120 120 240 240 260 105 105 105 184 114 186 240 150 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 Exploration Rate (%) 31 | 2 58 88 68 43 21 15 4 2 61 15 5 42 22 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . . . . . . . . Unknown Exits Taken 11 | 1 1 1 . 1 . 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 1 . . . . 1 . . . . Spaces Dug 45 | . . . . . . . . . . . 3 8 34 Terrain Destroyed 150 | . . 23 . . 35 . . . . 2 10 46 34 Melee 42 | . . . . . . . . . . . . 8 34 Projectile 46 | . . 5 . . . . . . . 2 10 29 . AOE 53 | . . 18 . . 35 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res Total 6992 | . 314 885 279 144 340 665 148 60 605 110 229 2461 752 Wait 462 | . 2 34 . . 1 41 6 . 8 2 . 332 36 Move 5454 | . 251 738 269 133 225 590 128 54 528 100 215 1586 637 Hop . | . . . . . . . . . . . . . . Pick Up 137 | . 10 12 4 3 20 16 4 2 15 2 2 43 4 Fast Attach 59 | . 1 3 1 . . 2 2 . 5 . 1 39 5 Attach 124 | . 3 4 2 . 27 7 1 3 10 . 2 57 8 Detach 32 | . . 1 . . 4 1 . . . . . 19 7 Swap 37 | . 4 10 . . 1 . 1 . 2 1 . 18 . Drop 158 | . 10 19 3 . 2 4 5 1 20 3 1 85 5 Fire 436 | . 33 62 . 8 58 4 1 . 16 2 8 244 . Melee 75 | . . . . . . . . . 1 . . 30 44 Ram 3 | . . . . . . . . . . . . 2 1 Kick 3 | . . 2 . . 1 . . . . . . . . Crush 7 | . . . . . 1 . . . . . . 6 . Escape Stasis 5 | . . . . . . . . . . . . . 5 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Sto) -7/Factory (discovered 3 exits: [*Fac] / Low x2) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res / Upp) -3/Research (discovered 4 exits: *Res / Arm / Tes x2) -2/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 12) 302 | -10/Materials | Build established: Mutant 427 | -10/Materials | Entered Mines 442 | -10/Mines | Excavation squad dispatched 442 | -10/Mines | A large section of the Mines collapsed 692 | -10/Mines | Excavation squad dispatched 920 | -10/Mines | Discovered new exit (range 13) 924 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1021 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1070 | -10/Mines | Found the Drone Emporium 1102 | -10/Mines | Found Prototype Device 1102 | -10/Mines | Identified Decoy Drone Bay 1351 | -10/Mines | Learned 8 Materials zone layouts 1515 | -10/Mines | Learned location of Storage (-8) 1515 | -10/Mines | Discovered new exit (range 11) 1523 | -10/Mines | Build established: Scavenger-Mutant 1572 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1573 | -10/Mines | Discovered new exit (range 5) 1578 | -10/Mines | Entered Exiles 1579 | -10/Exiles | Identified exit to Mines 1608 | -10/Exiles | Met 8R-AWN 1628 | -10/Exiles | Met EX-HEX 1729 | -10/Exiles | Met EX-DEC 1799 | -10/Exiles | Met EX-BIN 1825 | -10/Exiles | Aligned with FarCom system 1828 | -10/Exiles | Build established: Mutant 1828 | -10/Exiles | Given EX-Vault access code 1890 | -10/Exiles | Opened EX-Vault 1905 | -10/Exiles | Found Potential Leg 1908 | -10/Exiles | Found Potential Leg 1962 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2142 | -10/Exiles | Left Exiles lab with Potential Leg 2142 | -10/Exiles | Entered Mines 2149 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2311 | -9/Mines | Core integrity fell below 50% 2357 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2362 | -9/Mines | Found Prototype Device 2466 | -9/Mines | Discovered new exit (range 9) 2485 | -9/Mines | Entered Materials 2485 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2486 | -8/Materials | Identified exit to Storage 2487 | -8/Materials | Identified exit to Factory 2739 | -8/Materials | Lost 5 parts (1p3n1w) 2852 | -8/Materials | Lost 8 parts (6n1u1w) 2890 | -8/Materials | Lost 3 parts (1p1n1u) 3073 | -8/Materials | Core integrity fell below 50% 3115 | -8/Materials | Entered Factory 3115 | -7/Factory | Evolved 2 slots: Weapon x2 3134 | -7/Factory | Identified exit to Lower Caves 3427 | -7/Factory | Build established: Scavenger-Skirmisher 3453 | -7/Factory | Repaired Rocket Launcher 3499 | -7/Factory | Allied Derelicts emerged from ambush trap array 3539 | -7/Factory | Repaired Imp. Ion Engine 3720 | -7/Factory | Allied Derelicts emerged from ambush trap array 3729 | -7/Factory | Found Powered Armor 3735 | -7/Factory | Found Powered Armor 3778 | -7/Factory | Discovered new exit (range 11) 3791 | -7/Factory | Entered another Factory area 3791 | -6/Factory | Accompanied by 4 allies 3791 | -6/Factory | Evolved 2 slots: Propulsion x2 3930 | -6/Factory | Discovered new exit (range 9) 3946 | -6/Factory | Entered another Factory area 3946 | -5/Factory | Accompanied by 4 allies 3946 | -5/Factory | Evolved 2 slots: Utility x2 4002 | -5/Factory | Discovered new exit (range 2) 4009 | -5/Factory | Entered Upper Caves 4009 | -5/Upper Caves | Accompanied by 4 allies 4095 | -5/Upper Caves | Identified Exp. Sensor Array 4204 | -5/Upper Caves | Build established: Scavenger-Tank 4214 | -5/Upper Caves | Spotted B-75 Beast 4234 | -5/Upper Caves | Allies destroyed B-75 Beast 4425 | -5/Upper Caves | Learned location of 1 exit from Factory 4519 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4611 | -5/Upper Caves | Found Alien Artifact 4613 | -5/Upper Caves | Identified Dimensional Node Initializer 4613 | -5/Upper Caves | Initialized slip node 4743 | -5/Upper Caves | Discovered new exit (range 5) 4751 | -5/Upper Caves | Entered another Upper Caves area 4751 | -5/Upper Caves | Accompanied by 1 ally 4761 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4868 | -5/Upper Caves | Discovered new exit (range 9) 4879 | -5/Upper Caves | Entered Factory 4879 | -4/Factory | Accompanied by 1 ally 4879 | -4/Factory | Evolved 2 slots: Propulsion x2 4880 | -4/Factory | Identified exit to Upper Caves 5166 | -4/Factory | Discovered new exit (range 10) 5209 | -4/Factory | Entered Research 5209 | -3/Research | Accompanied by 1 ally 5209 | -3/Research | Evolved 2 slots: Utility x2 5210 | -3/Research | Identified exit to Armory 6055 | -3/Research | Destroyed 10 combat bots 6091 | -3/Research | Lost 8 parts (4n2u2w) 6154 | -3/Research | Lost 3 parts (1n2w) 7502 | -3/Research | System corruption reached 10% 7571 | -3/Research | Lost 3 parts (1u2w) 7768 | -3/Research | Identified exit to Testing 8365 | -3/Research | Found Enh. Force Lance 8454 | -3/Research | Garrison activated, responded to threat 8581 | -3/Research | Lost 5 parts (1n2u2w) 8709 | -3/Research | First assault squad dispatched 8912 | -3/Research | Garrison activated, responded to threat 9018 | -3/Research | Core integrity fell below 50% 9059 | -3/Research | Lost 17 parts (6n6u5w) 9092 | -3/Research | Discovered new exit (range 5) 9096 | -3/Research | Entered another Research area 9096 | -2/Research | Evolved 2 slots: Power x1, Utility x1 9322 | -2/Research | Build established: Mutant 9585 | -2/Research | Crushed by falling debris 9672 | -2/Research | Spotted B-90 Cyclops 9711 | -2/Research | Spotted B-90 Cyclops 9775 | -2/Research | System corruption reached 10% 9844 | -2/Research | System corruption reached 30% 9871 | -2/Research | Core integrity fell below 50% 9876 | -2/Research | Lost 5 parts (3n2u) 9876 | -2/Research | Core integrity fell below 20% 9878 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 09843_ Imp. Hacking Suite destroyed. 09843_ System corrupted by crushing effect (+3). 09843_ System corrupted by crushing effect (+4). 09843_ Knocked back. 09843_ K-01 Serf destroyed. 09843_ C-57 Dissector knocked back. 09843_ Adv. Heavy Treads destroyed. 09843_ Knocked back. 09844_ NULTCYWM7JOUMTVA07UG=BIU,:&BS 09845_ Enh. Armored Heavy Treads destroyed. 09846_ P-80 Master resets C-57 Dissector, system corruption cleaned. 09850_ C-57 Dissector destroyed. 09860_ System corrupted: Graphene Brace rejected. 09863_ System Shield severed. 09871_ P-80 Master resets P-80 Master, system corruption cleaned. 09873_ Door malfunctions. 09874_ P-80 Master resets P-80 Master, system corruption cleaned. 09876_ System corrupted: Energy discharge (-38). 09876_ P-80 Master resets P-80 Master, system corruption cleaned. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????Y???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????""?????????????????????????????????? | | ??????????????"" ????????????????????????????????? | | ??????????????"" ???????????????????????????????? | | ???????????????? ???????????################???? | | ????????????????? ??????????# / #???? | | ?????????????????? ?????????# # #???? | | ????????############+########## # #???? | | ??????? w @ c pp + #???? | | ??????? s # #???? | | ?????? ppp!p pp # #???? | | ??????? p p #?######???? | | ???????????####### ####+####### #??????????? | | ?????????????????# #? ??????# #??????????? | | ??????????######## # ???????# #??????????? | | ??????????# + ???????# #??????????? | | ??????????# # ????????# #??????????? | | ??????????# # ?????????# #??????????? | | ??????????# # ?????????#+##+#??????????? | | ??????????# ###########??????????# !?????????? | | ??????????# #????????????????????# #????????? | | ??????????# #????????????????????# #????????? | | ??????????# #????????????????????# #????????? | | ??????????# #????????????????????# * #????????? | | ??????????# #????????????????????# #????????? | | ?????????##!#????????????????????########????????? | | ?????????#=%##???????????????????????????????????? | | ?????????#*/=#???????????????????????????????????? | | ????????? #???????????????????????????????????? | | ########## ##??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 27 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Power Amplification 40 Additional Mass Support 20 EM Shielding 3 Corruption Block 20 Armor Coverage 1200 Resistance: KI 25 Resistance: TH 30 Power Shielding 90 Weapon Shielding 33 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 8 Offensive Hacking 14 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Back For More No Signal Total Silence Challenges ------------ None Game ------ Seed TransmissionGrapheneGravjet Manual? 0 Play Time 02:34:43 Cumulative 118.8 hours Start 2022.02.08 @ 18:48:08 End 2022.02.25 @ 00:05:57 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 55 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 41f74adc-22bc-4534-a7d0-acbf442c6fa9