Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.06 @ 15:35:55 Player: beter Result: Destroyed by Alpha 7 with Enhanced Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (178) 890 Value Destroyed (8323) 8323 Prototype IDs (26) 520 Alien Tech Used (2) 400 Bonus (3340) 3340 TOTAL SCORE: 21173 Bonus ------- High Alert Combat Kills 85 Entered DSFs 500 Met Zhirov 300 Scanned by Researcher 500 Acquired SGEMP 2000 Friendly Fire -45 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ 0b10 Decoder Chip [Scout] > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Myomer Leg Improved Thunder Leg Gamma Rifle SGEMP Prototype Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Coolant Network Medium Storage Unit Gravity Neutralizer 0b10 Decoder Chip [Scout] Advanced Recoil Stabilizer Improved Weapon Cycler Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Gamma Rifle Heavy Wave Gun Quantum Rifle Hardcell Cannon Hardcell Cannon > --- INVENTORY -------- Light Antimatter Reactor Gravity Neutralizer Advanced Particle Charger Improved Weapon Cycler EM Shield Advanced Force Field Heavy Wave Gun High-powered Shotgun Coil Gun Coil Gun [Rating: 142] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion VSS Leg Leg VSS Leg Wheel Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility Advanced Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Layered Medium Armor Plating Weapon Hardcell Cannon Energy Gun Heavy Wave Gun Energy Cannon Long-range Proton Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Hardcell Cannon Launcher Micro-nuke Launcher Build | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Was Fac Low Low Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Slots Evolved 14 | . . 2 2 . 2 . 2 . . . . 2 . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 3 | . . 1 1 . . . 1 . . . . . . . . . . . . . . Utility 7 | . . . 1 . 2 . . . . . . 1 . . 2 . . . . 1 . Weapon 3 | . . 1 . . . . 1 . . . . . . . . . . . . 1 . Parts Attached 181 | 6 17 12 12 13 3 3 5 . 18 . 2 14 6 2 23 1 2 4 1 22 15 Power 23 | 1 2 2 1 2 . 1 . . 2 . 1 4 . . 3 . . . . 4 . Engine 9 | 1 1 2 . 2 . 1 . . 1 . . 1 . . . . . . . . . Core 8 | . 1 . 1 . . . . . . . 1 3 . . 2 . . . . . . Reactor 6 | . . . . . . . . . 1 . . . . . 1 . . . . 4 . Propulsion 43 | 2 4 5 3 5 . 1 1 . 5 . . 1 2 . 2 1 1 1 1 4 4 Treads . | . . . . . . . . . . . . . . . . . . . . . . Leg 40 | . 4 5 3 5 . 1 1 . 5 . . 1 2 . 2 1 1 . 1 4 4 Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . 1 . . . Utility 54 | 1 3 1 2 3 2 1 2 . 5 . 1 4 3 2 10 . . 2 . 8 4 Device 31 | . 1 . 2 1 1 1 1 . 5 . . 2 1 . 5 . . 1 . 7 3 Storage 8 | 1 1 1 . . . . . . . . 1 . 1 1 1 . . . . 1 . Processor 4 | . . . . . 1 . . . . . . . 1 1 1 . . . . . . Hackware 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . Protection 9 | . 1 . . 2 . . 1 . . . . 2 . . 2 . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 61 | 2 8 4 6 3 1 . 2 . 6 . . 5 1 . 8 . 1 1 . 6 7 Energy Gun 21 | 1 4 1 1 2 1 . . . 2 . . 1 . . 3 . . . . 3 2 Energy Cannon 7 | . . . . 1 . . . . 1 . . 1 . . 1 . . 1 . . 2 Ballistic Gun 23 | 1 4 3 1 . . . 1 . 2 . . 3 . . 3 . . . . 2 3 Ballistic Cannon 8 | . . . 3 . . . 1 . 1 . . . 1 . . . 1 . . 1 . Launcher 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 1 4 . . . . 1 . . 1 . . 1 . . 3 . 2 2 Parts Lost 71 | . 3 1 1 . . . . 4 4 . . 2 1 . 9 1 7 . . 8 30 Power 9 | . 1 1 1 . . . . . 1 . . . . . 2 . . . . 1 2 Propulsion 23 | . 2 . . . . . . 2 1 . . 1 1 . 1 1 3 . . 2 9 Utility 17 | . . . . . . . . . 1 . . 1 . . 2 . 2 . . 2 9 Weapon 22 | . . . . . . . . 2 1 . . . . . 4 . 2 . . 3 10 Highest Loss Streak 15 | . 2 1 1 . . . . 4 3 . . 1 1 . 4 1 4 . . 3 15 To Critical Strikes 2 | . . . . . . . . . . . . . . . 2 . . . . . . Average Backups 7 | 2 7 9 9 9 9 10 9 8 3 5 5 4 4 5 8 9 6 5 4 7 8 Power . | . 1 . . . 1 1 1 . . 1 1 . . . . . . . . . . Propulsion 1 | 2 2 1 1 2 2 3 2 2 . 1 1 1 . . . 1 . . . . 2 Utility 1 | . . 1 1 1 . . . . . 1 1 . . . 1 3 1 1 1 4 1 Weapon 4 | . 3 6 5 5 6 6 5 4 1 2 2 3 4 5 6 5 4 3 3 2 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 32 | . 5 2 4 1 1 1 1 4 1 . 1 1 1 . 1 1 . . . 2 5 Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 6 | . 3 . . . . . . 1 . . . . . . . . . . . . 2 Utility 6 | . . . 1 1 . . . 1 1 . . . . . . . . . . 1 1 Weapon 19 | . 2 2 3 . 1 1 1 2 . . . 1 1 . 1 1 . . . 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 92 99 97 99 99 100 99 81 88 100 100 98 99 100 92 99 87 78 90 93 85 Engine 2 | . 4 7 5 6 7 7 6 3 3 6 4 1 . . . . . . . . . Core 5 | . 9 3 3 3 . . . . . . 1 8 11 11 6 10 10 10 10 1 . Reactor 1 | . . . . . . . . . . . . . . . 2 . . . . 6 8 Leg 26 | . 22 33 34 36 30 30 33 26 28 33 33 29 28 29 24 25 19 15 16 21 20 Device 13 | . 1 . 7 9 14 15 15 17 22 26 24 21 11 11 12 15 10 11 15 18 17 Storage 5 | . 14 11 9 9 7 7 6 4 . . 1 4 2 5 5 5 5 5 5 5 7 Processor 5 | . . . . . 7 7 6 6 6 6 6 5 7 10 12 10 10 10 10 5 4 Hackware 1 | . . . . . . . . . . . . . . . 2 5 5 6 10 7 2 Protection 4 | . 7 11 9 9 7 7 4 . . . . 1 11 5 4 5 5 . . . . Energy Gun 7 | . 13 10 7 8 8 7 6 6 6 6 6 5 5 5 4 5 5 5 5 8 9 Ballistic Gun 8 | . 14 22 8 8 5 7 6 6 11 6 6 11 11 11 12 5 3 . . . 5 Ballistic Cannon 5 | . . . 10 9 7 7 12 8 4 13 13 5 4 5 1 5 5 5 5 8 2 Launcher 1 | . . . . . . . . . . . . . . . 1 5 5 5 5 . . Peak Build Rating 142 | 6 13 16 29 36 43 49 61 61 68 68 68 80 84 78 98 102 102 101 106 142 137 Average Rating 69 | 4 9 14 24 35 42 47 58 50 59 68 67 76 80 77 81 100 92 88 101 129 122 On Entrance 60 | . 6 12 14 27 36 43 49 61 31 68 68 66 76 78 78 98 100 82 101 105 137 Avg Prop Armor Cover (%) 10 | . . . . . . . . . 12 . . . . . . 2 . . . 3 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 113 | 11 19 29 36 37 40 45 53 49 43 43 48 58 64 63 71 71 82 70 70 95 113 Greatest Support 132 | 20 20 30 43 60 60 65 80 80 91 80 80 80 80 72 87 100 94 75 95 122 132 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . . 1 1 . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 5 5 5 5 5 5 10 10 10 10 10 10 10 Average Capacity 8 | 7 8 9 10 10 10 10 10 8 5 5 5 5 5 5 9 10 10 10 10 10 9 Most Carried 10 | 6 8 10 10 10 10 10 10 10 5 5 5 5 5 5 10 10 9 6 5 10 10 Average Carried 7 | 3 7 9 9 9 9 9 9 7 3 5 4 4 4 5 8 9 6 5 4 7 8 Final Capacity 10 | 8 8 10 10 10 10 10 10 5 5 5 5 5 5 5 10 10 10 10 10 10 5 Final Carried 10 | 6 8 10 10 10 10 10 10 4 5 5 5 5 5 5 10 9 5 5 4 10 5 Class Distribution -------------------- 32% | Scavenger-Tank 28% | Scavenger-Gunner 20% | Tank 8% | Mutant 5% | Hacker-Gunner 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -8/Materials Tank | -8/Storage Gunner | -7/Factory Gunner | -7/DSF Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Waste Gunner | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Scavenger-Tank | -5/Factory Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Gunner | -4/Zhirov Hacker-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Tank | -3/Testing Resources | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Was Fac Low Low Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Matter Collected 6068 | 263 281 327 290 345 . 61 . . 667 143 93 507 325 44 778 196 423 . 172 650 503 Remotely 40 | . 40 . . . . . . . . . . . . . . . . . . . . Salvage Created 8309 | . 614 547 245 385 . 60 . 265 703 . 62 1033 342 . 1138 489 216 . 289 830 1091 Parts 388 | . 17 27 13 26 . 7 . 3 27 . 2 51 15 . 70 11 12 . 18 37 52 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . 1 . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . . . . . 1 . 8 . . 7 9 . 11 . . Prevented 15 | . . . . . . . . . . . 1 . 5 3 . . . . 6 . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Was Fac Low Low Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Combat Hostiles Destroyed 147 | . 8 9 7 10 . 1 . 1 13 . 4 14 6 . 18 10 12 . 6 13 15 Guns 77 | . 8 9 3 2 . 1 . . 7 . 1 10 3 . 13 3 2 . 1 3 11 Cannons 43 | . . . 2 3 . . . . 5 . 2 4 3 . 4 . 4 . 3 10 3 AOE 24 | . . . 2 5 . . . 1 . . . . . . 1 7 6 . 2 . . Classes Destroyed 18 | . 2 3 2 . . 1 . 1 3 . . 2 . . 1 . . . 2 . 1 Worker 8 | . . 1 2 . . . . . . . . 2 . . 2 . . . . 1 . Builder 5 | . . . . . . . . . 2 . . 1 . . 1 . . . . 1 . Tunneler 2 | . . . . . . . . . . . . 2 . . . . . . . . . Recycler 7 | . 3 1 . 1 . . . . . . . 2 . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . 1 . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . 2 . . Watcher 7 | . . 2 1 . . . . . . . . 2 . . . . . . . 2 . Swarmer 28 | . . . 3 3 . . . . . . 4 4 . . 4 2 8 . . . . Saboteur 1 | . . . . . . . . . . . . 1 . . . . . . . . . Grunt 58 | . 8 5 3 6 . . . . 8 . . 5 3 . 1 4 . . 3 3 9 Brawler 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . . . . . . 1 . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . 1 Sentry 12 | . . 4 . 1 . . . . 1 . . 1 . . 3 1 . . . 1 . Specialist 1 | . . . . . . 1 . . . . . . . . . . . . . . . Hunter 25 | . . . 1 . . . . . . . . . 2 . 6 2 4 . . 6 4 Programmer 16 | . . . . . . . . . 3 . . 2 1 . 4 1 . . . 3 2 Compactor 1 | . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 8 | . 6 3 4 5 . 1 . 1 5 . 4 8 5 . 7 4 7 . 5 4 6 Combat Bots Only 7 | . 2 3 3 5 . 1 . 1 5 . 4 5 5 . 6 4 7 . 5 3 5 Max Kills in Single Turn 3 | . 2 1 3 3 . 1 . 1 2 . 1 3 1 . 2 3 3 . 2 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 2 2 . . . 1 . . . . . . 1 3 1 . 2 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Was Fac Low Low Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Hostile Shots Fired 1319 | . 55 39 31 20 . 24 . 5 78 7 16 85 39 14 195 21 65 . 10 183 432 Missed 488 | . 18 9 9 8 . 16 . 1 27 1 2 36 14 4 74 9 19 . 5 81 155 Hits 831 | . 37 30 22 12 . 8 . 4 51 6 14 49 25 10 121 12 46 . 5 102 277 Melee 11 | . . . . . . . . 4 6 . . . . . . . . . 1 . . Projectile 820 | . 37 30 22 12 . 8 . . 45 6 14 49 25 10 121 12 46 . 4 102 277 AOE 1 | . . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 32 | . . 1 1 1 . 1 . 2 2 . . 4 1 . 2 1 3 . . 1 12 Part Disruptions 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . Damage Taken 13397 | . 438 417 263 286 . 213 . 250 948 96 182 581 328 50 1786 252 894 . 131 1309 4973 Core 2130 | . 57 43 . 42 . . . 63 219 13 57 39 35 . 167 . 66 . . 175 1154 Absorbed by Shields 1412 | . . . . . . . . . . 13 35 424 133 52 102 . . . . 114 539 Ignored by Resistances 128 | . . . . . . . . . . . . 60 . . . . . . . . 68 Regen/Repaired (Parts) 125 | . 103 . . 22 . . . . . . . . . . . . . . . . . Core Remaining (%) 85 | 100 77 89 . 92 . 100 . . . . 58 . . 92 . . . . 75 . . Volleys Fired 351 | 1 40 28 17 11 . 2 . 1 37 . 4 25 14 . 50 11 17 . 8 35 50 Largest 5 | 2 2 3 3 3 . 3 . 4 4 . 4 4 4 . 4 4 4 . 4 5 5 Hottest 367 | 60 68 102 134 142 . 120 . 158 224 . 179 179 185 . 194 222 222 . 273 367 342 Shots Fired 1136 | 2 80 81 48 30 . 6 . 4 144 1 16 97 56 . 166 37 47 . 25 123 173 Gun 821 | 2 80 81 32 16 . 4 . 2 103 . 8 76 42 . 136 19 17 . 8 51 144 Cannon 291 | . . . 14 11 . 2 . 1 41 1 8 21 14 . 29 12 20 . 16 72 29 Launcher 24 | . . . 2 3 . . . 1 . . . . . . 1 6 10 . 1 . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 702 | 1 40 56 29 18 . 4 . 2 93 1 12 75 42 . 113 23 31 . 8 65 89 Thermal 251 | 1 38 7 10 9 . 2 . 1 51 . 4 8 . . 4 8 6 . 8 42 52 Explosive 24 | . . . 2 3 . . . 1 . . . . . . 1 6 10 . 1 . . Electromagnetic 159 | . 2 18 7 . . . . . . . . 14 14 . 48 . . . 8 16 32 Robot Hit Streak 19 | . 10 13 5 10 . 4 . 7 8 . 4 13 4 . 19 3 4 . 4 11 14 Robot Miss Streak 9 | . 2 4 9 2 . . . . 3 . 3 2 3 . 4 3 5 . 4 5 4 Penetration Max 2 | . . . . . . . . . 1 . . 2 1 . . . . . . . 1 Secondary Targets 7 | . 1 . . . . . . . . . . 2 . . 1 . . . . . 3 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . 1 . . 1 . . . . . 1 Shots Hit Robots 672 | . 55 64 22 17 . 4 . 3 89 . 6 59 29 . 96 18 19 . 10 77 104 Core Hits 341 | . 25 26 16 13 . 2 . 3 35 . 2 35 15 . 43 15 21 . 10 36 44 Critical Kills 11 | . . 1 . . . . . . 1 . . 3 . . 4 . . . . . 2 Critical Parts Destroyed 7 | . . . . . . . . . . . . 1 1 . 5 . . . . . . Critical Strikes 38 | . . 2 1 1 . . . . 3 . . 8 2 . 12 1 1 . . 2 5 Burn 3 | . . . . 1 . . . . 1 . . 1 . . . . . . . . . Meltdown 1 | . . . . . . . . . 1 . . . . . . . . . . . . Destroy 18 | . . 1 . . . . . . . . . 4 1 . 9 1 . . . . 2 Blast 12 | . . . . . . . . . 1 . . 3 1 . 3 . 1 . . 2 1 Corrupt 4 | . . 1 1 . . . . . . . . . . . . . . . . . 2 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 19660 | . 676 1018 679 971 . 88 . 370 2374 . 154 1559 640 . 2074 1302 1227 . 533 2687 3308 Guns 10719 | . 671 997 311 205 . 57 . 38 1559 . 51 1212 405 . 1355 251 161 . 88 952 2406 Cannons 5900 | . . . 146 221 . 31 . . 815 . 103 347 235 . 542 164 384 . 296 1735 881 Explosions 2959 | . . . 219 523 . . . 322 . . . . . . 177 887 682 . 149 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Ramming 82 | . 5 21 3 22 . . . 10 . . . . . . . . . . . . 21 Kinetic 9975 | . 373 676 240 295 . 49 . 20 1564 . 127 1197 449 . 1306 294 462 . 73 1374 1476 Thermal 3856 | . 282 72 153 131 . 39 . 18 810 . 27 179 . . 69 121 83 . 88 833 951 Explosive 2959 | . . . 219 523 . . . 322 . . . . . . 177 887 682 . 149 . . Electromagnetic 2788 | . 16 249 64 . . . . . . . . 183 191 . 522 . . . 223 480 860 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . 8 . . . . 12 12 12 3 4 4 1 1 1 1 1 2 15 Average Corruption 4 | . . . . 2 . . . . 11 12 12 1 3 4 1 1 1 1 1 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 111 | . . . . 4 . . . . 19 21 6 2 21 2 1 3 4 3 4 7 14 Message Errors 27 | . . . . . . . . . 6 4 1 1 6 1 . . 1 . 2 2 3 Matter Fused 23 | . . . . 1 . . . . 4 4 1 . 5 1 . 1 1 1 1 1 2 Heat Flow Errors 12 | . . . . 2 . . . . . 4 . . 2 . . . 1 . . . 3 Energy Discharges 22 | . . . . 1 . . . . 2 4 2 1 5 . 1 1 1 . . 1 3 Parts Rejected 1 | . . . . . . . . . 1 . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 14 | . . . . . . . . . 1 3 1 . 1 . . . . 1 1 3 3 Data Loss (major) 5 | . . . . . . . . . 1 1 1 . 2 . . . . . . . . Misfires 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . Misdirections 1 | . . . . . . . . . 1 . . . . . . . . . . . . Weapon Failures 3 | . . . . . . . . . 3 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 407 | . . . 39 18 . . . . 7 . 25 75 . . 22 119 42 . . 21 39 Projectiles 131 | . . . . 8 . . . . 7 . 25 14 . . . 17 . . . 21 39 Explosions 276 | . . . 39 10 . . . . . . . 61 . . 22 102 42 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks 40 | . . . 2 2 . . . . 3 . 2 4 1 . 1 1 1 . . 17 6 Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 37 | . . . 2 1 . . . . 3 . 1 4 1 . 1 1 1 . . 17 5 Secondary 3 | . . . . 1 . . . . . . 1 . . . . . . . . . 1 Self-Inflicted Damage 257 | . . . . . . . . 45 . . . 160 . . . . 52 . . . . Shots 4 | . . . . . . . . 1 . . . 2 . . . . 1 . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 12 | . 2 2 1 2 . . . 2 . . . . . . . . . . . . 3 Kicked 11 | . 2 2 1 2 . . . 2 . . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 420 | . 91 278 294 212 . 4 . . 84 136 90 157 198 . 390 278 354 . 300 420 359 Average Temperature 94 | . 38 90 90 50 . 3 . . 27 60 50 56 106 . 116 110 175 . 146 122 141 Received Heat Transfer 1679 | . 243 138 90 63 . . . . 309 12 . 74 100 . 18 45 . . 45 126 416 Effects 17 | . . 2 . 1 . . . . . . . . . . 4 . 1 . . 5 4 Shutdowns 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . Energy Bleed 3 | . . . . 1 . . . . . . . . . . 1 . . . . . 1 Interference 10 | . . 2 . . . . . . . . . . . . 3 . . . . 3 2 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . Robots Corrupted 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 Combat Hostiles 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 Parts Fried 10 | . . 1 . . . . . . . . 1 . 1 . 1 . . . 1 2 3 Impact Corruptions 1 | . . . . . . . . . . . 1 . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . . . Parts Melted 6 | . 1 . . . . . . . 3 . . . . . . . . . . 1 1 Heat Transferred 5830 | . 650 185 296 333 . 74 . 37 1332 . 37 333 . . 74 148 111 . 111 1036 1073 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Was Fac Low Low Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Maximum Alert Level 2 | . . . . . . . . . . . . . . . 2 . . . . 1 . Low Security (%) 88 | 100 100 100 100 100 100 100 100 100 100 . . 100 . . 74 . . . . 18 100 Level 1 8 | . . . . . . . . . . . . . . . 6 . . . . 81 . Level 2 2 | . . . . . . . . . . . . . . . 18 . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 471 | . 80 110 102 156 67 45 23 7 150 . . 179 . . 471 . . . . 323 193 Initial 323 | . . . 19 10 67 25 23 . . . . 40 . . . . . . . 323 150 Average 78 | . 20 32 45 62 52 44 2 . 79 . . 75 . . 113 . . . . 246 89 Influence Increases 4855 | . 250 294 239 295 . 20 10 7 363 15 105 517 165 . 757 230 280 . 100 735 473 Destroy 0b10 Robot/C 2900 | . 160 180 140 200 . 20 . . 260 . 80 280 120 . 360 200 240 . 80 260 320 Destroy 0b10 Robot/NC 160 | . 15 20 15 5 . . . . 10 . . 45 . . 20 . . . 10 20 . Destroy Leader 614 | . 50 64 32 30 . . . . 70 . 10 44 30 . 90 30 40 . 10 64 50 Successful Hack 87 | . 10 . 14 12 . . 10 . . . . 7 . . 12 . . . . 14 8 Disable Machine 150 | . . . 15 . . . . . 15 . . 45 . . 30 . . . . 15 30 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . 150 . . . . . . Destroy Structure 239 | . . . 23 33 . . . 7 8 . . 66 . . 50 . . . . 32 20 Advance Influence 300 | . . . . . . . . . . . . . . . . . . . . 300 . Partial Spotted 30 | . . . . . . . . . . . . . . . . . . . . 30 . Lose Combat Pursuer 225 | . 15 30 . 15 . . . . . 15 15 30 15 . 45 . . . . . 45 Influence Decreases 4855 | . 248 249 260 173 111 12 55 7 254 124 40 403 344 . 304 424 392 147 65 502 741 Entered New Map 789 | . . 2 28 16 81 12 22 . . 41 . 25 67 . . 168 50 147 . 12 118 Time Decay 3225 | . 228 237 222 157 30 . 33 . 214 83 40 358 267 . 230 246 262 . 65 310 243 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . 100 . Lost Part 581 | . 20 10 10 . . . . 7 40 . . 20 10 . 74 10 70 . . 80 230 Lost Ally 10 | . . . . . . . . . . . . . . . . . 10 . . . . Purge Threat 150 | . . . . . . . . . . . . . . . . . . . . . 150 Squads Dispatched 35 | . 2 1 1 4 . 1 . . 2 . . 3 . . 10 . . . . 4 7 Investigation 4 | . . 1 . . . . . . . . . . . . 1 . . . . 1 1 Extermination 7 | . . . . . . . . . 1 . . 1 . . 2 . . . . 1 2 Reinforcement 18 | . 2 . 1 4 . 1 . . . . . 2 . . 3 . . . . 2 3 Assault 3 | . . . . . . . . . . . . . . . 3 . . . . . . Garrison 3 | . . . . . . . . . 1 . . . . . 1 . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Was Fac Low Low Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Distress Signals 9 | . 1 2 1 3 . . . . . . . . . . 1 . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 260 | . 13 18 20 27 . 3 . 5 15 1 5 29 7 2 25 10 10 . 6 22 42 Peak Tracking Total 11 | . 6 3 4 6 . 3 . 5 4 1 4 10 3 2 4 4 6 . 3 5 11 Tactical Retreats 11 | . 1 1 . 1 . . . . . 1 1 1 1 . 2 . . . . . 2 Traps | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Was Fac Low Low Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Traps Triggered 7 | . . . . 3 . . 1 . 1 . . 2 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Was Fac Low Low Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Machines Disabled 11 | . . . 1 . . . . . 1 . . 3 . . 3 . . . . 1 2 Max in Single Turn 2 | . . . 1 . . . . . 1 . . 2 . . 1 . . . . 1 1 Garrison Access 3 | . . . . 1 . . . . . . . 1 . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Was Fac Low Low Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Machines Accessed 47 | . 3 2 4 5 1 . 3 . 1 . . 5 1 . 3 . . 9 . 3 7 Terminals 24 | . 2 1 4 2 1 . 3 . . . . 4 . . 1 . . . . 1 5 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations 4 | . 1 . . 2 . . . . . . . . . . 1 . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . 1 . . . . 1 2 Garrison Access 3 | . . . . 1 . . . . 1 . . 1 . . . . . . . . . Total Hacks 141 | . 12 7 9 12 1 . 3 . 1 . . 11 1 . 10 . . 48 . 9 17 Successful 91 | . 7 3 3 5 1 . 2 . . . . 4 1 . 5 . . 48 . 5 7 Failed 47 | . 5 4 6 7 . . 1 . 1 . . 7 . . 4 . . . . 3 9 Catastrophic 14 | . 2 1 2 1 . . 1 . 1 . . 2 . . . . . . . . 4 Database Lockouts 3 | . . . . . . . . . . . . . . . 1 . . . . 1 1 Manual 21 | . . . 5 1 . . 1 . . . . 4 . . . . . 2 . 3 5 Terminals 48 | . 4 3 9 3 1 . 3 . . . . 9 . . 3 . . . . 4 9 Fabricators 2 | . . . . . . . . . . . . . . . . . . . . 2 . Repair Stations 16 | . 8 . . 6 . . . . . . . . . . 2 . . . . . . Recycling Units 4 | . . 4 . . . . . . . . . . . . . . . . . . . Scanalyzers 16 | . . . . . . . . . . . . . . . 5 . . . . 3 8 Garrison Access 6 | . . . . 3 . . . . 1 . . 2 . . . . . . . . . Terminal Hacks 63 | . 1 . 3 1 1 . 2 . . . . 3 1 . . . . 48 . 1 2 Record 37 | . . . . . . . . . . . . 1 . . . . . 36 . . . Part Schematic 6 | . . . 1 . . . . . . . . 1 . . . . . 4 . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 5 | . 1 . . . . . . . . . . . . . . . . 4 . . . Open Door 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . Open DSF 3 | . . . . . 1 . 2 . . . . . . . . . . . . . . Branch Access Points 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . Terminal Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . Alert Level 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 10 | . 6 . . 3 . . . . . . . . . . 1 . . . . . . Scan Component 6 | . 3 . . 2 . . . . . . . . . . 1 . . . . . . Repair 4 | . 3 . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . 3 . . . . . . . . . . . . . . . . . . . Process 1 | . . 1 . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . . . . . . . . . . . . . 4 . . . . 2 5 Insert Component 4 | . . . . . . . . . . . . . . . 1 . . . . 1 2 Analyze 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 Retrieve Study 5 | . . . . . . . . . . . . . . . 2 . . . . 1 2 Garrison Access Hacks 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . Seal Access 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 2 1 4 4 . . 2 . 1 . . 4 . . 3 . . . . 2 7 Full Trace Events 4 | . . . . 1 . . . . . . . . . . 1 . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . 1 . . . . . . . . 1 . . 1 . . 4 . . 3 Parts Built 2 | . . . . . . . . . . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . . . . . . . . . . . 58 . Total Part Build Rating 14 | . . . . . . . . . . . . . . . . . . . . 14 . Part Studies Acquired 5 | . . . . . . . . . . . . . . . 2 . . . . 1 2 Parts Repaired 4 | . 3 . . 1 . . . . . . . . . . . . . . . . . Time 116 | . 78 . . 38 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 21 | . . 21 . . . . . . . . . . . . . . . . . . . Retrieved Matter 21 | . . 21 . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 Part Schematics Acquired 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Mat Mat Sto Fac DSF Fac Was Fac Low Low Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . 3 . . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Was Fac Low Low Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Total Allies . | . . . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . . . Total Orders 6 | . . . . . . . . . . . . . . . 5 . 1 . . . . EXPLORE 6 | . . . . . . . . . . . . . . . 5 . 1 . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Was Fac Low Low Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Active Infowar (turns) 4954 | . . . . . . . 126 146 383 . . . . 140 1041 536 567 343 324 639 709 Traps 383 | . . . . . . . . . 383 . . . . . . . . . . . . Decoding 4299 | . . . . . . . . . . . . . . 140 1041 536 567 343 324 639 709 Machine Analysis 512 | . . . . . . . . . . . . . . . 512 . . . . . . Triangulation 332 | . . . . . . . 126 146 60 . . . . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 5 | . . . . . . . . . . 1 . . 2 1 . 1 . . . . . Drone Launches 6 | . . . . . . . . . . . . . . . 5 . 1 . . . . Drone Recoveries 4 | . . . . . . . . . . . . . . . 4 . . . . . . Decoded 0b10 Intel 40 | . . . . . . . . . . . . . . . 16 . . . . 14 10 Traps 16 | . . . . . . . . . . . . . . . . . . . . 9 7 Emergency Access 22 | . . . . . . . . . . . . . . . 14 . . . . 5 3 Garrisons 1 | . . . . . . . . . . . . . . . 1 . . . . . . Exits 1 | . . . . . . . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Was Fac Low Low Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Turns Passed 10684 | 53 720 820 530 414 75 82 409 181 651 591 123 909 745 151 1054 536 567 343 324 697 709 Spaces Moved 7500 | 45 399 486 352 222 52 57 326 134 387 545 70 643 613 137 640 476 484 300 280 409 443 Core 25 | 2 . . . . . . . . . . . . . . . . . . . . 23 Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs 7375 | . 342 486 352 222 52 57 326 134 387 545 70 643 613 137 640 476 484 300 280 409 420 Wheels 100 | 43 57 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 120 120 120 120 120 120 120 108 108 108 105 108 108 102 102 101 105 105 108 50 Average Speed 110 | 78 114 120 120 120 120 120 120 120 118 108 108 107 108 108 106 105 104 105 105 113 109 Slowest Speed 186 | 80 120 120 120 120 120 120 120 120 120 108 108 108 114 108 185 180 105 105 108 186 185 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 36 | 4 62 34 32 41 2 45 7 72 13 75 9 14 71 21 18 73 58 62 32 11 42 Regions Visited 21 Branch Regions 10 Pre-discovered Areas 6 | . . . . . . . . . . 1 . . 1 . . 1 . 3 . . . Known Exits Taken 4 | . . . 1 . 1 . . . . . . . . . 1 . . . . 1 . Unknown Exits Taken 14 | 1 1 1 . 1 . . . . 1 1 1 1 1 1 . 1 1 1 1 . . Scrap Searched 7 | . . . . . . . . . . 2 . . 4 1 . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 451 | . . . 19 37 . . . 7 9 1 2 31 7 . 22 124 130 . 41 14 7 Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 89 | . . . 7 3 . . . . 8 1 2 2 7 . 7 10 11 . 10 14 7 AOE 361 | . . . 12 34 . . . 7 . . . 29 . . 15 114 119 . 31 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Was Fac Low Low Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Total 9181 | 57 586 663 431 349 64 69 346 151 486 547 108 796 662 140 922 495 520 326 296 586 581 Wait 866 | . 99 117 18 76 . . 2 14 27 3 29 94 23 . 182 2 13 20 7 90 50 Move 7480 | 44 398 485 351 221 51 56 326 133 386 544 69 642 612 136 639 475 483 299 279 408 443 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 96 | 6 12 5 12 4 4 2 6 . 9 . 1 3 2 . 12 2 . . . 10 6 Fast Attach 113 | 6 7 1 7 6 1 1 2 . 12 . 1 16 5 1 15 1 . 5 1 16 9 Attach 51 | . 2 3 3 2 2 . 2 1 7 . . 2 1 . 5 1 4 1 . 7 8 Detach 14 | . . 1 . . . . . . . . . . 1 . 3 . 1 1 . 6 1 Swap 60 | . 9 12 4 12 3 3 2 . 1 . 1 1 . 1 5 . . . . 3 3 Drop 138 | . 17 9 18 15 3 5 6 . 7 . 3 13 4 2 11 3 2 . 1 11 8 Fire 351 | 1 40 28 17 11 . 2 . 1 37 . 4 25 14 . 50 11 17 . 8 35 50 Melee . | . . . . . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . 1 Kick 11 | . 2 2 1 2 . . . 2 . . . . . . . . . . . . 2 Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 334 | -10/Materials | Discovered new exit (range 8) 352 | -10/Materials | Build established: Mutant 515 | -10/Materials | Repaired Aluminum Leg 542 | -10/Materials | Repaired Aluminum Leg 569 | -10/Materials | Repaired Aluminum Leg 652 | -10/Materials | Discovered new exit (range 16) 774 | -10/Materials | Entered another Materials area 774 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1377 | -9/Materials | Discovered new exit (range 9) 1563 | -9/Materials | Build established: Scavenger-Tank 1594 | -9/Materials | Entered another Materials area 1594 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1728 | -8/Materials | Discovered new exit (range 15) 1780 | -8/Materials | Identified exit to Storage 2124 | -8/Materials | Entered Storage 2248 | -8/Storage | Met 01-MTF 2440 | -8/Storage | Build established: Tank 2460 | -8/Storage | Repaired Imp. Heat Sink 2502 | -8/Storage | Discovered new exit (range 15) 2538 | -8/Storage | Entered Factory 2538 | -7/Factory | Accompanied by 1 ally (01-MTF) 2538 | -7/Factory | Evolved 2 slots: Utility x2 2541 | -7/Factory | 01-MTF left 2612 | -7/Factory | Identified exit to DSF 2613 | -7/Factory | Entered DSF 2669 | -7/DSF | Additional patrols routed to DSF 2682 | -7/DSF | Discovered new exit (range 11) 2695 | -7/DSF | Entered Factory 2695 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2999 | -6/Factory | Build established: Scavenger-Gunner 3104 | -6/Factory | Sucked down chute 3104 | -6/Factory | Entered Waste 3136 | -6/Waste | Spotted C-40 Crusher 3144 | -6/Waste | Spotted C-40 Crusher 3166 | -6/Waste | Spotted C-40 Crusher 3166 | -6/Waste | Spotted C-40 Crusher 3169 | -6/Waste | Spotted C-40 Crusher 3214 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3223 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3225 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3226 | -6/Waste | Destroyed C-40 Crusher 3228 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3250 | -6/Waste | Spotted C-40 Crusher 3259 | -6/Waste | Lost 4 parts (2n2w) 3264 | -6/Waste | Discovered new exit (range 16) 3285 | -6/Waste | Entered Factory 3570 | -6/Factory | System corruption reached 10% 3607 | -6/Factory | Lost 3 parts (1p1u1w) 3608 | -6/Factory | Build established: Gunner 3817 | -6/Factory | Garrison activated, responded to threat 3864 | -6/Factory | Discovered new exit (range 16) 3936 | -6/Factory | Entered Lower Caves 4041 | -6/Lower Caves | Spotted B-75 Beast 4192 | -6/Lower Caves | Build established: Tank 4316 | -6/Lower Caves | Encountered a Warlord checkpoint 4468 | -6/Lower Caves | Discovered new exit (range 6) 4527 | -6/Lower Caves | Entered another Lower Caves area 4609 | -6/Lower Caves | Discovered new exit (range 8) 4650 | -6/Lower Caves | Entered Factory 4650 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5082 | -5/Factory | Discovered new exit (range 14) 5275 | -5/Factory | Build established: Scavenger-Tank 5495 | -5/Factory | Cargo convoy interrupted 5559 | -5/Factory | Entered Upper Caves 5802 | -5/Upper Caves | Build established: Tank 6004 | -5/Upper Caves | Learned Factory trap positions 6088 | -5/Upper Caves | Learned location of Armory (-4) 6175 | -5/Upper Caves | Discovered new exit (range 8) 6266 | -5/Upper Caves | Build established: Scavenger-Tank 6304 | -5/Upper Caves | Entered another Upper Caves area 6328 | -5/Upper Caves | Learned Factory terminal intel 6413 | -5/Upper Caves | Spotted B-75 Beast 6445 | -5/Upper Caves | Discovered new exit (range 10) 6453 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6455 | -5/Upper Caves | Entered Factory 6455 | -4/Factory | Evolved 2 slots: Utility x2 6456 | -4/Factory | Loaded intel: 91 trap records 6457 | -4/Factory | Loaded intel: 26 terminal locations 6559 | -4/Factory | Lost 4 parts (1p1u2w) 7190 | -4/Factory | Garrison activated, responded to threat 7302 | -4/Factory | Lost 3 parts (1p2w) 7427 | -4/Factory | Central database locked down 7446 | -4/Factory | Build established: Scavenger-Gunner 7455 | -4/Factory | First assault squad dispatched 7492 | -4/Factory | Identified exit to Upper Caves 7509 | -4/Factory | Entered Upper Caves 7740 | -4/Upper Caves | Learned location of Quarantine (-2) 8021 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8030 | -4/Upper Caves | Discovered new exit (range 8) 8045 | -4/Upper Caves | Entered another Upper Caves area 8421 | -4/Upper Caves | Destroyed 7 combat bots 8465 | -4/Upper Caves | Lost 4 parts (1n2u1w) 8532 | -4/Upper Caves | Discovered new exit (range 10) 8612 | -4/Upper Caves | Entered Zhirov 8612 | -4/Zhirov | Discovered new exit (range 3) 8631 | -4/Zhirov | Met Zhirov 8653 | -4/Zhirov | Learned location of Testing (-3) 8653 | -4/Zhirov | Learned location of Command (-1) 8673 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8739 | -4/Zhirov | Found Alien Artifact 8739 | -4/Zhirov | Identified Integrated Reactor 8739 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8756 | -4/Zhirov | Found Alien Artifact 8756 | -4/Zhirov | Identified Transdimensional Reconstructor 8756 | -4/Zhirov | Warped through subspace 8955 | -4/Zhirov | Entered Proximity Caves 8958 | -3/Proximity Caves | Spotter reported a threat 9132 | -3/Proximity Caves | Build established: Hacker-Gunner 9155 | -3/Proximity Caves | Spotter reported a threat 9253 | -3/Proximity Caves | Discovered new exit (range 5) 9279 | -3/Proximity Caves | Entered Research 9279 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 9291 | -3/Research | Central database locked down 9497 | -3/Research | Lost 3 parts (1n1u1w) 9506 | -3/Research | Build established: Scavenger-Gunner 9529 | -3/Research | Search patrols dispatched 9718 | -3/Research | Spotted B-86 Titan 9886 | -3/Research | Fabricated Myomer Leg (x2) 9939 | -3/Research | Identified exit to Testing 9976 | -3/Research | Entered Testing 10144 | -3/Testing | Central database locked down 10198 | -3/Testing | Build established: Scavenger-Tank 10329 | -3/Testing | Scanned by Researcher 10411 | -3/Testing | Lost 5 parts (1n3u1w) 10488 | -3/Testing | Lost 8 parts (3n5w) 10547 | -3/Testing | Found Hvy. Reactive Plating 10621 | -3/Testing | Garrison activated, responded to threat 10648 | -3/Testing | System corruption reached 10% 10670 | -3/Testing | Core integrity fell below 50% 10671 | -3/Testing | Spotted Striker 10673 | -3/Testing | Spotted Striker 10678 | -3/Testing | Spotted Alpha 7 10680 | -3/Testing | Core integrity fell below 20% 10682 | -3/Testing | Stole the SGEMP Prototype 10685 | -3/Testing | Destroyed by Alpha 7 with Enhanced Gamma Rifle Last Messages --------------- 10670_ Dropped Hvy. Wave Gun. 10671_ Dropped Enh. Coil Gun. 10672_ Door malfunctions. 10677_ Knocked back. 10678_ >> DECODED: Alarm Trap location. 10678_ Knocked back. 10678_ P-80 Master resets Striker, system corruption cleaned. 10679_ Penetrated by Slug. 10681_ Dropped Gamma Rifle. 10681_ Dropped Imp. Thermal Shield. 10682_ Penetrated by Slug. 10682_ Slug penetrates Machine. 10682_ Machine disabled. 10682_ Acquired SGEMP Prototype. 10683_ AGGVMIPO DKGKQYST7UVG894BFX1>RGQ 10683_ Knocked back. 10685_ Slug penetrates Striker. 10685_ Penetrated by Slug. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ???????????##########????????????????????? | | ???????????#""""""""#????????????????????? | | ???????????#"c """" #????????????????????? | | ???????????#" c[s"#????????????????????? | | ??????????## @""#????????????????????? | | ??????????# sK%""#????????????????????? | | ??????????# 7 K"""#????????????????????? | | ??????????####//#####????????????????????? | | ????????????## ##???????????????????????? | | ????????????#% %#???????????????????????? | | ????????????## ##???????????????????????? | | ?????????????# #????????????????????????? | | ?????????????# #????????????????????????? | | ?????????????# #????????????????????????? | | ?????????????# #????????????????????????? | | ?????????????# #????????????????????????? | | ?????????????# #????????????????????????? | | ????########## #????????????????????????? | | ????# # #????????????????????????? | | ????# """ ! # #????????????????????????? | | ????#[ """ # #????????????????????????# | | ????# """ # # """""????? #??????????# | | ????#! [+[ " #? #??^???????# | | ????# ^# ############ #??????????# | | ????# " " # ""G"" # "???????# | | ????# ""R"" # "" "" + "????^??# | | ????# """"" ####### #??^? ?????# | | ????##########??#""" #?? ^??# | | ????????????????#"R #* =??????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 150 Coolant Potential 65 Energy Generation 49 Energy Capacity 575 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 12 Armor Coverage 600 Resistance: KI 40 Resistance: TH 25 Resistance: EX 25 Resistance: EM 25 Weapon Cycling 30 Evasion (%) 55 Targeting Accuracy 8 Armor Integrity Analysis 40 Recoil Reduction 6 Particle Charging 25 Kinecelleration 30 Offensive Hacking 28 Item Schematics ----------------- Ion Engine | -8/Materials | Hacked Sml. Storage Unit | -5/Factory | Hacked Myomer Leg | -4/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Coil Gun | -3/Testing | Scanalyzed Adv. Dynamic Insulation System | -3/Testing | Archive Gravity Neutralizer | -3/Testing | Archive Robot Schematics ------------------ None Fabricated ------------ Myomer Leg | x2 | -3/Research Repaired ---------- Aluminum Leg | 60% | -10/Materials Aluminum Leg | 62% | -10/Materials Aluminum Leg | 63% | -10/Materials Imp. Heat Sink | 45% | -8/Storage Studied --------- Myomer Leg | -4/Factory | Hacked Imp. Carbon-fiber Leg | -4/Factory | Hacked Micro-nuke Launcher | -3/Research | Hacked Hardcell Cannon | -3/Testing | Hacked Quantum Rifle | -3/Testing | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- 20k Club Alien Tech Armchair Analyst Explorer Ghost 'Em Hydra Look Less Dangerous Next Time Oh No You Don't! Overwhelming Subspace Traveler Suspicious The Science Guy Challenges ------------ None Game ------ Seed GaussPersonalAutogun Manual? 0 Play Time 03:09:42 Cumulative 22.5 hours Start 2026.01.05 @ 20:46:09 End 2026.01.06 @ 15:35:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 29 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 5fd41f17-6dfc-4f5f-89fc-be6750943c25