Cogmind - Beta 17 *** ADVENTURER MODE // 2026.07.14 @ 18:39:28 Player: Stainfree Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (43) 215 Value Destroyed (1640) 1640 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (347) 347 TOTAL SCORE: 4962 Bonus ------- High Alert Combat Kills 46 Follower Combat Kills 101 Entered Garrisons 200 Cogmind --------- Core Integrity 510/700 Matter 285/300 Energy 280/280 System Corruption 9% Temperature Cool (0) Movement Flying (195) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (6) --- Cesium-ion Thruster > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- Power Maul > --- INVENTORY (5) ---- Trap Scanner ECM Suite Improved Datajack Power Maul Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Small Storage Unit Trap Scanner Propulsion Shielding Hardened Light Armor Plating > --- WEAPON ----------- Improved Datajack > --- INVENTORY -------- Cooled Ion Engine Cesium-ion Thruster Cesium-ion Thruster Structural Scanner ECM Suite Rocket Launcher Missile Launcher Mace [Rating: 29] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Improved VTOL Module Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Improved VTOL Module Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Targeting Computer Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Great Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Gar Fac Slots Evolved 6 | . . . 2 2 . 2 Power . | . . . . . . . Propulsion 4 | . . . 1 1 . 2 Utility 2 | . . . 1 1 . . Weapon . | . . . . . . . Parts Attached 46 | 6 8 2 14 7 7 2 Power 7 | 1 2 . 2 1 1 . Engine 6 | 1 2 . 2 . 1 . Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 13 | 2 3 1 4 1 2 . Treads . | . . . . . . . Leg 2 | 2 . . . . . . Wheel . | . . . . . . . Hover 5 | . 3 1 1 . . . Flight 6 | . . . 3 1 2 . Utility 11 | 1 2 . 2 4 2 . Device 3 | . 1 . . 1 1 . Storage 1 | 1 . . . . . . Processor 2 | . . . 1 1 . . Hackware . | . . . . . . . Protection 5 | . 1 . 1 2 1 . Artifact . | . . . . . . . Weapon 15 | 2 1 1 6 1 2 2 Energy Gun 1 | . . . 1 . . . Energy Cannon 1 | . . . 1 . . . Ballistic Gun 4 | 2 1 . 1 . . . Ballistic Cannon . | . . . . . . . Launcher 3 | . . 1 1 . 1 . Special Weapon . | . . . . . . . Impact Weapon 5 | . . . 2 . 1 2 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . 1 . . Unidentified Prototypes 3 | . . . 3 . . . Parts Lost 14 | . . 1 3 . 4 6 Power 2 | . . . 1 . 1 . Propulsion 7 | . . 1 1 . 1 4 Utility 3 | . . . . . 1 2 Weapon 2 | . . . 1 . 1 . Highest Loss Streak 6 | . . 1 2 . 2 6 To Critical Strikes . | . . . . . . . Average Backups 6 | 2 6 7 5 7 6 5 Power . | . . . . 1 . . Propulsion 1 | . 2 1 . . 1 . Utility 2 | . 2 4 3 2 2 3 Weapon 1 | . 1 1 1 3 1 . Tool/Special . | . . . . . . . Unused Backups 8 | 1 1 . 2 1 . 3 Power . | . . . . . . . Propulsion 2 | 1 1 . . . . . Utility 4 | . . . 1 . . 3 Weapon 2 | . . . 1 1 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 79 | . 97 100 90 80 75 36 Engine 8 | . 14 14 10 1 3 7 Core 1 | . . . . 8 5 . Hover 14 | . 26 28 25 . . . Flight 13 | . . . 7 30 35 15 Device 2 | . 1 . 5 7 . . Storage 9 | . 14 14 11 9 9 2 Protection 10 | . 10 14 12 6 12 2 Ballistic Gun 9 | . 28 15 3 . . . Launcher 2 | . . 13 7 . . . Impact Weapon 2 | . . . 1 3 5 7 Peak Build Rating 29 | 6 10 10 21 28 29 25 Average Rating 15 | 3 9 9 15 25 24 15 On Entrance 14 | . 6 10 9 20 28 25 Avg Prop Armor Cover (%) 6 | . . . 6 . . . Naked Turns . | . . . . . . . Heaviest Build 23 | 11 14 13 23 20 20 18 Greatest Support 21 | 20 20 14 21 20 20 20 Greatest Overweight (x) 3 | . . . 1 . . 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 5 Most Carried 8 | 4 8 8 8 8 8 8 Average Carried 6 | 2 6 7 5 7 6 5 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 3 8 6 8 8 8 4 Class Distribution -------------------- 60% | Mutant 39% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -8/Garrison Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Gar Fac Matter Collected 1283 | 163 225 176 54 . 608 57 Remotely . | . . . . . . . Salvage Created 993 | . 374 171 106 . 285 57 Parts 70 | . 36 19 8 . 7 . Haulers Intercepted 3 | . 2 . 1 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Gar Fac Combat Hostiles Destroyed 38 | . 12 11 3 . 12 . Melee 1 | . . . . . 1 . Guns 17 | . 12 4 1 . . . AOE 15 | . . 7 2 . 6 . Classes Destroyed 13 | . 4 4 1 . 3 1 Worker 2 | . . 1 1 . . . Builder 1 | . . 1 . . . . Tunneler 1 | . . 1 . . . . Hauler 3 | . 2 . 1 . . . Recycler 1 | . . . . . . 1 Watcher 1 | . 1 . . . . . Swarmer 14 | . 9 3 1 . 1 . Cutter 3 | . . . . . 3 . Grunt 13 | . 3 4 1 . 5 . Duelist 2 | . . . . . 2 . Sentry 1 | . . . 1 . . . Hunter 1 | . . . . . 1 . Assembled 4 | . . 4 . . . . Best Kill Streak 7 | . 4 6 2 . 7 1 Combat Bots Only 7 | . 3 6 1 . 7 . Max Kills in Single Turn 4 | . 1 4 2 . 2 1 Gunslinging . | . . . . . . . Exploded 2 | . . 1 1 . 2 . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Mat Gar Fac Hostile Shots Fired 317 | . 45 10 95 10 157 . Missed 118 | . 17 3 30 5 63 . Hits 199 | . 28 7 65 5 94 . Melee 10 | . . . . . 10 . Projectile 189 | . 28 7 65 5 84 . AOE 2 | . . . . . 2 . Critical Strikes 6 | . . . 1 . 5 . Actively Blocked 1 | . . . . . 1 . Damage Taken 2481 | . 186 114 527 72 1062 520 Core 798 | . 57 30 172 . 349 190 Absorbed by Shields 162 | . . . . . 162 . Redirected to Shielding 94 | . 7 12 22 . 42 11 Ignored by Resistances 634 | . 58 31 166 21 358 . Regen/Repaired (Parts) 17 | . . . . . . 17 Core Remaining (%) 64 | 100 . 65 57 . 36 . Volleys Fired 66 | . 35 11 11 . 9 . Largest 2 | . 2 2 2 . 1 . Hottest 80 | . 40 50 80 . 36 . Shots Fired 119 | . 70 20 20 . 9 . Gun 92 | . 70 12 10 . . . Cannon 1 | . . . 1 . . . Launcher 26 | . . 8 9 . 9 . Special . | . . . . . . . Kinetic 82 | . 70 12 . . . . Thermal 1 | . . . 1 . . . Explosive 26 | . . 8 9 . 9 . Electromagnetic 10 | . . . 10 . . . Robot Hit Streak 15 | . 14 8 15 . 7 . Robot Miss Streak 3 | . 3 1 1 . 1 . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 105 | . 45 15 17 2 25 1 Core Hits 69 | . 24 22 14 . 9 . Critical Kills . | . . . . . . . Critical Parts Destroyed 7 | . . . . . 6 1 Critical Strikes 7 | . . . . . 6 1 Smash 7 | . . . . . 6 1 Melee Attacks 54 | . . . 2 2 25 25 Impact 51 | . . . 2 . 24 25 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 3 | . . . . 2 . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3274 | . 455 716 603 . 1387 113 Guns 680 | . 455 68 157 . . . Cannons 20 | . . . 20 . . . Explosions 1799 | . . 635 426 . 738 . Melee 762 | . . . . . 649 113 Ramming 13 | . . 13 . . . . Kinetic 523 | . 455 68 . . . . Thermal 327 | . . 193 134 . . . Explosive 1492 | . . 442 312 . 738 . Electromagnetic 157 | . . . 157 . . . Impact 762 | . . . . . 649 113 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . . . . . . 9 Average Corruption 7 | . . . . . . 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 6 | . . . . . . 6 Message Errors 1 | . . . . . . 1 Matter Fused 3 | . . . . . . 3 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 438 | . . 26 . . 299 113 Projectiles . | . . . . . . . Explosions 28 | . . 26 . . 2 . Melee 410 | . . . . . 297 113 Knockbacks 3 | . . . . . 3 . Impact 3 | . . . . . 3 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 145 | . . 35 . . 110 . Shots 9 | . . 1 . . 8 . Rammed 1 | . . 1 . . . . Targets Rammed 1 | . . 1 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 259 | . 14 30 147 6 20 259 Average Temperature 26 | . 4 13 63 3 6 130 Received Heat Transfer 704 | . 30 48 219 9 398 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 6 | . . . . . 5 1 Combat Hostiles 5 | . . . . . 5 . Parts Fried 8 | . . . 2 . 5 1 Impact Corruptions 12 | . . . . . 10 2 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 387 | . . 300 87 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Gar Fac Maximum Alert Level 2 | . . 1 1 . 2 1 Low Security (%) 73 | 100 100 85 81 100 41 44 Level 1 18 | . . 14 18 . 18 55 Level 2 8 | . . . . . 40 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 625 | . 182 285 288 139 625 294 Initial 284 | . . 45 90 102 78 284 Average 170 | . 101 166 125 98 301 219 Influence Increases 1749 | . 309 300 364 67 667 42 Destroy 0b10 Robot/C 740 | . 240 140 60 . 300 . Destroy 0b10 Robot/NC 45 | . 15 15 10 . . 5 Destroy Leader 98 | . 36 30 12 . 20 . Allied During Kill 1 | . . . . . 1 . Successful Hack 54 | . 3 . 8 7 6 30 Disable Machine 72 | . . 45 27 . . . Anti-Garrison Action 150 | . . . . . 150 . Destroy Structure 169 | . . 70 52 . 40 7 Partial Spotted 75 | . . . 60 15 . . Lose Combat Pursuer 345 | . 15 . 135 45 150 . Influence Decreases 1603 | . 170 164 355 212 181 521 Entered New Map 863 | . . 94 185 182 61 341 Time Decay 520 | . 170 60 140 30 . 120 Lost Part 140 | . . 10 30 . 40 60 Lost Ally 80 | . . . . . 80 . Squads Dispatched 1 | . . . . . . 1 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 1 | . . . . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Gar Fac Distress Signals 3 | . 2 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 87 | . 16 10 28 4 28 1 Peak Tracking Total 12 | . 4 12 11 4 10 1 Tactical Retreats 13 | . 1 1 4 1 6 . ECM-based Alert Blocks 2 | . . . 2 . . . Traps | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Gar Fac Traps Triggered 6 | . . . . 1 5 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Objects Rigged 1 | . . . 1 . . . Exploded 1 | . . . 1 . . . Machines | -11 -10 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Gar Fac Machines Disabled 11 | . . 5 3 . 3 . Max in Single Turn 4 | . . 4 2 . 1 . Garrison Relay 3 | . . . . . 3 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Gar Fac Machines Accessed 19 | . 5 . 6 2 2 4 Terminals 15 | . 4 . 5 1 2 3 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units 2 | . 1 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 54 | . 10 . 20 6 4 14 Successful 30 | . 5 . 16 2 1 6 Failed 24 | . 5 . 4 4 3 8 Catastrophic 3 | . 2 . . . 1 . Database Lockouts . | . . . . . . . Manual 23 | . 5 . 11 4 1 2 Terminals 44 | . 9 . 18 5 4 8 Fabricators . | . . . . . . . Repair Stations 6 | . . . . . . 6 Recycling Units 3 | . 1 . 2 . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 15 | . 4 . 7 1 1 2 Record 2 | . 1 . 1 . . . Robot Analysis 1 | . . . 1 . . . Open Door 1 | . . . . . 1 . Open DSF 1 | . . . . . . 1 Branch Access Points 3 | . 1 . 1 1 . . Terminal Index 1 | . . . . . . 1 Alert Level 2 | . 1 . 1 . . . Locate Traps 1 | . 1 . . . . . Zone Layout 3 | . . . 3 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . . . . . 3 Scan Component 2 | . . . . . . 2 Repair 1 | . . . . . . 1 Recycling Unit Hacks 3 | . 1 . 2 . . . Report Inventory 2 | . 1 . 1 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 8 | . . . 7 . . 1 Terminals 8 | . . . 7 . . 1 Track 1 | . . . 1 . . . Assimilate 2 | . . . 1 . . 1 Botnet 4 | . . . 4 . . . Detonate 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 3 . 4 1 2 3 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 1 | . . . . . . 1 Time 19 | . . . . . . 19 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . . . 2 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Gar Fac Used RIF Installer . | . . . . . . . Robots Hacked 2 | . . . . 1 1 . Non-combat 1 | . . . . 1 . . Combat 1 | . . . . . 1 . Robot Hacks Applied 3 | . . . . 2 1 . parse_system 2 | . . . . 1 1 . no_distress 1 | . . . . 1 . . Relay Couplers Released 11 | . . . . . 11 . Machine Destruction 11 | . . . . . 11 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 4 | . . . . . 4 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Mat Gar Fac Total Allies 4 | . . . . . 4 . Largest Group 2 | . . . . . 2 . Highest-Rated Group 62 | . . . . . 62 . Highest-Rated Ally 31 | . . . . . 31 . Initial Warlord ECA Mod 2 | . . . . . . 2 Total Orders . | . . . . . . . Ally Attacks 22 | . . . . . 22 . Total Damage 433 | . . . . . 433 . Kills 3 | . . . . . 3 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Gar Fac Active Infowar (turns) 188 | . 36 . 63 67 22 . Structural 87 | . . . . 67 20 . Traps 2 | . . . . . 2 . ECM 99 | . 36 . 63 . . . Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Gar Fac Turns Passed 1483 | 58 365 127 284 78 319 252 Spaces Moved 1870 | 40 415 163 395 212 455 190 Core 20 | 10 . . . . . 10 Treads . | . . . . . . . Legs 41 | 30 11 . . . . . Wheels . | . . . . . . . Hover 798 | . 404 163 231 . . . Flight 1011 | . . . 164 212 455 180 Fastest Speed 26 | 50 56 56 29 26 26 26 Average Speed 45 | 102 57 56 46 27 26 67 Slowest Speed 200 | 120 120 56 112 29 29 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . 1 . . . Potential Cave-ins 5 | . . . . . . 5 Cave-ins Triggered 7 | . . . . . . 7 Exploration Rate (%) 33 | 3 67 46 46 21 44 5 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 2 | . 1 . . 1 . . Unknown Exits Taken 3 | 1 . 1 1 . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 14 | . . . 2 . . 12 Terrain Destroyed 198 | . . 77 56 . 53 12 Melee 14 | . . . 2 . . 12 Projectile . | . . . . . . . AOE 184 | . . 77 54 . 53 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Gar Fac Total 2280 | 57 480 180 476 229 596 262 Wait 63 | 1 . 2 17 1 3 39 Move 1861 | 39 414 162 392 211 454 189 Hop 1 | . . . 1 . . . Pick Up 55 | 10 14 . 19 5 6 1 Fast Attach 9 | . . . . 2 4 3 Attach 32 | 6 2 1 12 1 8 2 Detach 6 | . 1 . 1 . 3 1 Swap 29 | . 6 2 7 4 10 . Drop 31 | 1 8 1 14 3 3 1 Fire 66 | . 35 11 11 . 9 . Melee 54 | . . . 2 2 25 25 Ram 1 | . . 1 . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 44 | . . . . . 43 1 Rewire 28 | . . . . . 28 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials -8/Garrison -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 16) 321 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 12) 415 | -10/Materials | Identified exit to Mines 424 | -10/Materials | Entered Mines 425 | -10/Mines | Assembled infested the area 457 | -10/Mines | Met a Derelict bent on vengeance 521 | -10/Mines | Learned location of Storage (-7) 530 | -10/Mines | Discovered new exit (range 9) 551 | -10/Mines | Entered Materials 551 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 589 | -9/Materials | Identified exit to Mines 779 | -9/Materials | Discovered new exit (range 18) 825 | -9/Materials | Discovered new exit (range 15) 835 | -9/Materials | Entered another Materials area 835 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 865 | -8/Materials | Identified exit to Garrison 913 | -8/Materials | Entered Garrison 921 | -8/Garrison | Triggered checkpoint 1031 | -8/Garrison | Build established: Sprinter 1037 | -8/Garrison | Triggered checkpoint 1040 | -8/Garrison | Garrison Relay disabled 1100 | -8/Garrison | Core integrity fell below 50% 1133 | -8/Garrison | Destroyed 7 combat bots 1166 | -8/Garrison | Garrison Relay disabled 1189 | -8/Garrison | Triggered checkpoint 1203 | -8/Garrison | Triggered checkpoint 1204 | -8/Garrison | Garrison Relay disabled 1230 | -8/Garrison | Discovered new exit (range 10) 1232 | -8/Garrison | Entered Factory 1232 | -7/Factory | Evolved 2 slots: Propulsion x2 1236 | -7/Factory | Identified exit to DSF 1267 | -7/Factory | Repaired Imp. Datajack 1315 | -7/Factory | Crushed by falling debris 1325 | -7/Factory | Crushed by falling debris 1330 | -7/Factory | Crushed by falling debris 1341 | -7/Factory | Crushed by falling debris 1355 | -7/Factory | Crushed by falling debris 1378 | -7/Factory | Crushed by falling debris 1378 | -7/Factory | Crushed by falling debris 1386 | -7/Factory | Lost 6 parts (4n2u) 1484 | -7/Factory | Self-destructed Last Messages --------------- 01393_ U-05 Engineer builds a Wall. 01399_ System corrupted: Matter fused (-7). 01401_ Acquired Power Maul. 01403_ Dropped Great Maul. 01405_ Acquired Power Maul. 01418_ Sneak attack on R-06 Scavenger. 01418_ R-06 Scavenger suffers critical hit (Smash). 01418_ Destroyed Lgt. Ion Engine. 01418_ Destroyed Com. Wheel. 01418_ R-06 Scavenger system corrupted by crushing effect. 01419_ R-06 Scavenger system terminally corrupted. 01419_ Tractor Beam fried. 01423_ Acquired Relay Coupler [Brawler]. 01423_ Relay Coupler [Brawler] fries itself. 01425_ Relay Coupler [Duelist] fries itself. 01433_ Acquired 57 matter. 01435_ System corrupted: Matter fused (-10). 01453_ System corrupted: Matter fused (-5). 01476_ System corrupted: Energy discharge (-95). 01481_ K-01 Serf cleans the Manufacturing Mainframe. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ?????????????????????? | | ???????????????? ??????? "????????????????????? | | ???????????????? ??"???? "????????????????????? | | ???????????????? ?? ??? ??? ????????????????? | | ???????????????? "?" """ ""? ""???????????????? | | ???????????????? """ """ """ """??????????????? | | ???????????????? 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Datajack | 15% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Junior Dev Short-term Sacrifices Challenges ------------ None Game ------ Seed BlanketRapidConstruct Manual? 0 Play Time 01:00:18 Cumulative 110.9 hours Start 2026.07.14 @ 17:38:26 End 2026.07.14 @ 18:39:28 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 20 Rogue 15 Adventurer 5 Explorer 0 Win Type - Total 8 Types 6/0/2/0/0/0/0/0/0/0 Lore% 39 Gallery% 41 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7cf67ddd-6b13-4cd8-8492-c773c8de335c