Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.07.05 @ 19:42:47 Player: rei Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (123) 615 Value Destroyed (3853) 3853 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (289) 289 TOTAL SCORE: 8197 Bonus ------- High Alert Combat Kills 289 Cogmind --------- Core Integrity 761/850 Matter 184/300 Energy 350/350 System Corruption 1% Temperature Cool (0) Movement Treading (160) Location -6/Factory Parts ------- > --- POWER (3) -------- Reinforced Deuterium Engine Light Fission Core > --- PROPULSION (3) --- Light Treads Medium Treads > --- UTILITY (5) ------ Improved Cooling System Improved Targeting Computer Thermal Shield Hardlight Generator > --- WEAPON (4) ------- Field Laser Flak Gun > --- INVENTORY (5) ---- Advanced Heat Sink Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Makeshift Power Source Light Fission Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Cooling System Improved Targeting Computer Hardened Medium Armor Plating Thermal Shield Hardlight Generator > --- WEAPON ----------- Improved Lightning Gun High-powered Shotgun Flak Gun Flak Cannon > --- INVENTORY -------- Field Laser [Rating: 58] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Fission Core Propulsion Medium Treads Treads Medium Treads Utility Improved Targeting Computer Device Improved Cooling System Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Flak Cannon Energy Gun Medium Laser Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power 2 | . . 1 . . . . 1 Propulsion 1 | . . 1 . . . . . Utility 3 | . . . . 2 . . 1 Weapon 2 | . . . 2 . . . . Parts Attached 71 | 5 4 25 13 11 3 . 10 Power 21 | 1 . 9 6 2 1 . 2 Engine 16 | 1 . 8 4 1 1 . 1 Core 5 | . . 1 2 1 . . 1 Reactor . | . . . . . . . . Propulsion 13 | 2 . 6 3 1 . . 1 Treads 13 | 2 . 6 3 1 . . 1 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 18 | . 2 3 1 7 2 . 3 Device 9 | . 1 1 . 4 1 . 2 Storage . | . . . . . . . . Processor 3 | . 1 1 . 1 . . . Hackware . | . . . . . . . . Protection 6 | . . 1 1 2 1 . 1 Artifact . | . . . . . . . . Weapon 19 | 2 2 7 3 1 . . 4 Energy Gun 9 | 2 . 4 . . . . 3 Energy Cannon . | . . . . . . . . Ballistic Gun 3 | . 1 . 1 1 . . . Ballistic Cannon 5 | . . 3 1 . . . 1 Launcher 2 | . 1 . 1 . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . 1 Parts Lost 15 | . . 7 . . . . 8 Power 1 | . . 1 . . . . . Propulsion 5 | . . 3 . . . . 2 Utility 4 | . . 1 . . . . 3 Weapon 5 | . . 2 . . . . 3 Highest Loss Streak 2 | . . 2 . . . . 2 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 82 96 90 96 100 100 93 Engine 15 | . 14 19 14 14 15 15 12 Core 1 | . . 1 3 . . . 5 Treads 25 | . 28 30 27 22 23 23 18 Device 8 | . 3 9 . 5 15 15 14 Processor 8 | . 7 11 9 9 7 7 6 Protection 5 | . . 1 9 11 7 7 8 Energy Gun 4 | . 16 8 . . . . 3 Ballistic Gun 8 | . 11 2 . 12 15 15 11 Ballistic Cannon 13 | . . 11 27 17 15 15 10 Naked Turns . | . . . . . . . . Heaviest Build 60 | 9 11 29 39 53 42 35 60 Greatest Support 84 | 40 40 60 84 84 84 84 84 Greatest Overweight (x) 1 | . . . . . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 4 5 Average Carried 4 | . 4 4 4 4 4 4 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | . 5 5 5 5 4 4 1 Class Distribution -------------------- 31% | Gunner 27% | Mutant 23% | Scavenger-Mutant 18% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac Matter Collected 2803 | 47 88 917 596 596 125 . 434 Remotely . | . . . . . . . . Salvage Created 3413 | . 222 1162 594 728 16 . 691 Parts 192 | . 15 83 33 23 1 . 37 Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed 3 | . . 1 . . . . 2 Parts Field Recycled 3 | . . . . 3 . . . Retrieved Matter 53 | . . . . 53 . . . Parts Self-Destructed 1 | . . . . . 1 . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 91 | . 8 41 15 15 1 . 11 Guns 33 | . 4 16 . 5 1 . 7 Cannons 54 | . . 25 15 10 . . 4 AOE 4 | . 4 . . . . . . Classes Destroyed 14 | . 3 4 2 4 . . 1 Worker 7 | . . 3 1 . . . 3 Builder 4 | . . . . 1 . . 3 Tunneler 1 | . . . . . . . 1 Hauler 1 | . . . 1 . . . . Recycler 4 | . . . . 2 . . 2 Operator 4 | . . 2 . 1 . . 1 Watcher 11 | . 2 4 3 . . . 2 Swarmer 20 | . 3 15 . 1 . . 1 Grunt 45 | . 5 16 11 9 . . 4 Brawler 4 | . . . 1 2 . . 1 Duelist 4 | . . 2 1 1 . . . Sentry 12 | . . 8 2 . . . 2 Hunter 3 | . . . . 1 . . 2 Programmer 3 | . . . . 1 1 . 1 Best Kill Streak 9 | . 4 4 8 5 1 . 9 Combat Bots Only 7 | . 4 4 7 4 1 . 3 Max Kills in Single Turn 3 | . 3 3 2 2 1 . 2 Gunslinging 1 | . . 1 . . . . . Exploded 3 | . 3 . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Damage Taken 3855 | . 324 1140 303 673 113 . 1302 Core 582 | . 57 193 27 216 . . 89 Absorbed by Shields 468 | . . . . . . . 468 Redirected to Shielding 91 | . . . . . 15 . 76 Regen/Repaired (Parts) 42 | . . . . 42 . . . Core Remaining (%) 78 | 100 77 51 95 . . 69 . Volleys Fired 221 | . 20 103 31 26 2 . 39 Largest 4 | . 2 2 3 4 4 . 4 Hottest 195 | . 90 115 132 157 141 . 195 Shots Fired 550 | . 40 198 65 104 8 . 135 Gun 289 | . 36 118 . 45 4 . 86 Cannon 257 | . . 80 65 59 4 . 49 Launcher 4 | . 4 . . . . . . Special . | . . . . . . . . Kinetic 401 | . 13 103 65 104 8 . 108 Thermal 103 | . 20 75 . . . . 8 Explosive 4 | . 4 . . . . . . Electromagnetic 42 | . 3 20 . . . . 19 Robot Hit Streak 19 | . 8 17 18 16 9 . 19 Robot Miss Streak 6 | . 3 6 4 4 2 . 5 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . 2 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 426 | . 25 148 62 77 5 . 109 Core Hits 431 | . 15 114 94 88 3 . 117 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 7 | . 3 3 . 1 . . . Burn 6 | . 3 3 . . . . . Destroy 1 | . . . . 1 . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8254 | . 539 2649 1261 1366 135 . 2304 Guns 3935 | . 273 1204 . 791 74 . 1593 Cannons 4053 | . . 1445 1261 575 61 . 711 Explosions 266 | . 266 . . . . . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 6448 | . 96 1670 1261 1366 135 . 1920 Thermal 1075 | . 150 805 . . . . 120 Explosive 266 | . 266 . . . . . . Electromagnetic 465 | . 27 174 . . . . 264 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . . 1 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 2 | . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . 1 Alerts 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 6 | . . . . . . . 6 Projectiles 6 | . . . . . . . 6 Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 94 | . . 38 23 20 . . 13 Impact . | . . . . . . . . Kinetic 84 | . . 35 20 19 . . 10 Secondary 10 | . . 3 3 1 . . 3 Self-Inflicted Damage 20 | . 20 . . . . . . Shots 3 | . 3 . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 568 | . 180 507 477 568 36 . 466 Average Temperature 128 | . 50 88 175 206 21 . 99 Received Heat Transfer 1458 | . 183 528 225 216 12 . 294 Effects 39 | . . 5 6 22 . . 6 Shutdowns 13 | . . 2 3 5 . . 3 Energy Bleed 3 | . . 1 1 1 . . . Interference 13 | . . . 2 8 . . 3 Matter Decay 3 | . . 1 . 2 . . . Short Circuit 1 | . . . . 1 . . . Damage (minor) 3 | . . 1 . 2 . . . Damage (major) 1 | . . . . 1 . . . Damage (core) 2 | . . . . 2 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . . . 2 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . 1 2 . . . . . Heat Transferred 3145 | . 666 2257 . . . . 222 Parts Sabotaged 2 | . . . . . . . 2 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Peak Influence 670 | . 282 670 560 477 . . 297 Initial 241 | . . 39 241 192 . . 28 Average 275 | . 142 354 386 313 . . 113 Maximum Alert Level 2 | . 1 2 2 2 . . 1 Low Security (%) 36 | 100 84 24 . . . . 83 Level 1 39 | . 15 37 45 78 . . 16 Level 2 24 | . . 37 54 20 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . . 4 3 6 . . 1 Investigation 1 | . . 1 . . . . . Extermination 2 | . . . . 1 . . 1 Reinforcement 4 | . . 2 . 2 . . . Assault 1 | . . 1 . . . . . Garrison 6 | . . . 3 3 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Distress Signals 9 | . 1 5 2 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 134 | . 14 59 20 17 2 . 22 Peak Tracking Total 7 | . 5 7 5 5 1 . 7 Tactical Retreats 6 | . 1 1 1 . 1 . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Traps Triggered 4 | . 1 1 . 1 . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Machines Disabled 4 | . 1 3 . . . . . Max in Single Turn 1 | . 1 1 . . . . . Garrison Access 1 | . . . . 1 . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Machines Accessed 5 | . 1 1 . 2 1 . . Terminals 2 | . 1 1 . . . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . 1 . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 9 | . 1 4 . 3 1 . . Successful 7 | . 1 2 . 3 1 . . Failed 2 | . . 2 . . . . . Catastrophic 1 | . . 1 . . . . . Database Lockouts . | . . . . . . . . Manual 1 | . . 1 . . . . . Terminals 5 | . 1 4 . . . . . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . 2 . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Terminal Hacks 4 | . 1 2 . . 1 . . Record 3 | . 1 2 . . . . . Open Door 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . Scan Component 1 | . . . . 1 . . . Repair 1 | . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . 1 Used . | . . . . . . . . Hacking Detections 1 | . . . . 1 . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . 1 . . . Time 19 | . . . . 19 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac Turns Passed 5234 | 66 620 1515 649 781 770 85 748 Spaces Moved 2681 | 38 337 709 326 391 472 54 354 Core 11 | 11 . . . . . . . Treads 2670 | 27 337 709 326 391 472 54 354 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 Average Speed 160 | 128 160 160 160 160 160 160 164 Slowest Speed 240 | 160 160 160 160 160 160 160 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 36 | 3 66 80 38 13 70 11 11 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 9 | . . . . . 9 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 12 | . 12 . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 12 | . 12 . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Total 3160 | 55 376 889 394 482 483 53 428 Wait 109 | 8 11 27 9 40 . . 14 Move 2674 | 37 336 708 325 390 471 53 354 Hop . | . . . . . . . . Pick Up 47 | 5 5 15 5 7 3 . 7 Fast Attach 10 | . 2 4 1 3 . . . Attach 26 | 5 . 7 2 4 1 . 7 Detach 3 | . . . 1 2 . . . Swap 35 | . 2 14 10 4 2 . 3 Drop 35 | . . 11 10 6 4 . 4 Fire 221 | . 20 103 31 26 2 . 39 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 9) 593 | -10/Materials | Discovered new exit (range 16) 687 | -10/Materials | Entered another Materials area 687 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 811 | -9/Materials | Discovered new exit (range 11) 943 | -9/Materials | Discovered new exit (range 15) 1279 | -9/Materials | Discovered new exit (range 15) 1309 | -9/Materials | Build established: Scavenger-Mutant 1887 | -9/Materials | First assault squad dispatched 2191 | -9/Materials | Discovered new exit (range 7) 2202 | -9/Materials | Entered another Materials area 2202 | -8/Materials | Evolved 2 slots: Weapon x2 2511 | -8/Materials | Destroyed 7 combat bots 2536 | -8/Materials | Garrison activated, responded to threat 2739 | -8/Materials | Build established: Mutant 2842 | -8/Materials | Discovered new exit (range 4) 2851 | -8/Materials | Entered Factory 2851 | -7/Factory | Evolved 2 slots: Utility x2 2927 | -7/Factory | Garrison activated, responded to threat 3511 | -7/Factory | Build established: Tank 3525 | -7/Factory | Repaired Lgt. Deuterium Engine 3616 | -7/Factory | Discovered new exit (range 10) 3632 | -7/Factory | Entered Lower Caves 3930 | -7/Lower Caves | Build established: Gunner 4078 | -7/Lower Caves | Encountered a Warlord checkpoint 4176 | -7/Lower Caves | Learned 4 Factory zone layouts 4199 | -7/Lower Caves | Spotted B-75 Beast 4293 | -7/Lower Caves | Discovered new exit (range 5) 4402 | -7/Lower Caves | Entered another Lower Caves area 4466 | -7/Lower Caves | Discovered new exit (range 14) 4487 | -7/Lower Caves | Entered Factory 4487 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4797 | -6/Factory | Build established: Tank 4810 | -6/Factory | Spotted B-75 Beast 5229 | -6/Factory | Cargo convoy interrupted 5235 | -6/Factory | Self-destructed Last Messages --------------- Med. Treads destroyed. Power failure, Rnf. Deuterium Engine shutdown. Y-54 Guardian destroyed. R-10 Processor collects Structural Scanner. Acquired 37 matter. R-10 Processor collects Imp. Hover Unit. K-01 Serf collects debris. U-05 Engineer builds a Wall. C-30 ARC bursts open, deploying its payload. X-72 Disruptor unfolds itself. X-67 Chaingunner unfolds itself. P-60 Hacker unfolds itself. E-15 Imp unfolds itself. Flak Cannon destroyed. ALERT: Cargo convoy interrupted, initiating access lockdown. Mak. Power Source blown off. Imp. Lightning Gun blown off. U-05 Engineer builds a Wall. K-01 Serf collects debris. Penetrated by Slug. 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""???????????????????????? | | ?????????????????#% + ""???????????????????????? | | ?????????????????# # ?????????????????????????? | | ?????????????????# + ??????????????????????????? | | ?????????????????# #???????????????????????????? | | ???????????????### ###?????????????????????????? | | ???????????????#! ########??????????????????? | | ############### =[! ##########?????????? | | % *%%![ ?????????? | | *%==[ ????????? | | == ??????????? | | ?#######+####### % ####???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 65 Energy Generation 39 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 450 Resistance: KI 20 Resistance: TH 40 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 3 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DataMakeshiftRifle Manual? 0 Play Time 00:43:00 Cumulative 17.7 hours Start 2022.07.05 @ 18:00:44 End 2022.07.05 @ 19:42:47 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 20 Rogue 0 Adventurer 20 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 27 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6aa469d1-4a6b-419a-a9d4-6ce036c4ce41