Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.04 @ 03:11:24 Player: ChCbias Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (56) 280 Value Destroyed (2818) 2818 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (840) 840 TOTAL SCORE: 9818 Bonus ------- High Alert Combat Kills 40 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1300 Matter 212/300 Energy 100/100 System Corruption 23% Temperature Cool (9) Movement Treading (160) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Medium Treads > --- UTILITY (10) ----- Advanced Signal Interpreter > --- WEAPON (4) ------- Enhanced Force Lance > --- INVENTORY (5) ---- Gamma Rifle Gamma Rifle Variable Charge Gun Nova Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine Particle Reactor > --- PROPULSION ------- Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Biometal Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Signal Interpreter Makeshift Light Armor Plating Advanced Powered Armor Experimental Thermal Shield Advanced Hacking Suite System Shield > --- WEAPON ----------- Gamma Rifle Nova Cannon Nova Cannon Ionic Axe > --- INVENTORY -------- Medium Treads Improved Thunder Leg Advanced Powered Armor Plasma Rifle Variable Charge Gun Matter Neutralizer Matter Neutralizer Matter Neutralizer Matter Neutralizer KE Penetrator Gamma Bomb Array Power Sword Power Sword Enhanced Force Lance [Rating: 131] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Micro Fission Core Reactor Particle Reactor Propulsion Makeshift Leg Treads Light Treads Leg Makeshift Leg Wheel Subdweller Monowheel Hover Unit Improved Linear Gravjet Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Nova Cannon Ballistic Gun Barrage Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -7 -7 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Arm Res Qua Slots Evolved 14 | . . . . . 10 2 . 2 . Power 1 | . . . . . 1 . . . . Propulsion 3 | . . . . . 3 . . . . Utility 8 | . . . . . 6 2 . . . Weapon 2 | . . . . . . . . 2 . Parts Attached 113 | 7 4 21 . 10 17 4 12 38 . Power 16 | 1 1 5 . . 3 . 2 4 . Engine 9 | 1 1 5 . . 1 . . 1 . Core 4 | . . . . . 2 . 2 . . Reactor 3 | . . . . . . . . 3 . Propulsion 32 | 2 . 5 . 2 4 . 6 13 . Treads 13 | 2 . 2 . . . . 1 8 . Leg 3 | . . 2 . . . . . 1 . Wheel 1 | . . 1 . . . . . . . Hover 3 | . . . . . . . . 3 . Flight 12 | . . . . 2 4 . 5 1 . Utility 36 | 1 2 4 . 4 9 3 1 12 . Device 17 | . . 2 . 2 5 1 . 7 . Storage 4 | 1 1 . . . . . 1 1 . Processor 3 | . . . . . . 2 . 1 . Hackware 5 | . . . . 2 2 . . 1 . Protection 7 | . 1 2 . . 2 . . 2 . Artifact . | . . . . . . . . . . Weapon 29 | 3 1 7 . 4 1 1 3 9 . Energy Gun 7 | 2 . 3 . . . . . 2 . Energy Cannon 6 | . . 1 . . . . 1 4 . Ballistic Gun 3 | 1 1 1 . . . . . . . Ballistic Cannon 3 | . . . . 2 1 . . . . Launcher 2 | . . 1 . . . . 1 . . Special Weapon 1 | . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 5 | . . . . 2 . . . 3 . Piercing Weapon 2 | . . . . . . 1 1 . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . . . . 3 . Parts Lost 74 | . 1 13 . . 3 . 20 37 . Power 13 | . 1 4 . . . . 4 4 . Propulsion 26 | . . 4 . . 1 . 8 13 . Utility 23 | . . 2 . . 1 . 7 13 . Weapon 12 | . . 3 . . 1 . 1 7 . Highest Loss Streak 25 | . 1 4 . . 2 . 20 25 . To Critical Strikes . | . . . . . . . . . . Average Backups 10 | 3 10 12 13 9 4 3 7 11 4 Power . | . 1 1 1 . 1 1 . . . Propulsion 1 | 2 2 1 1 . . . 3 1 . Utility 2 | . 2 4 4 2 2 2 2 1 . Weapon 5 | . 3 5 7 6 . . . 7 4 Tool/Special . | . . . . . . . . . . Unused Backups 28 | . 8 3 . 9 1 1 2 3 1 Power 3 | . . 2 . 1 . . . . . Propulsion 6 | . 4 . . 1 . . 1 . . Utility 6 | . . 1 . 2 1 1 1 . . Weapon 13 | . 4 . . 5 . . . 3 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 93 | . 97 96 100 99 87 89 88 74 14 Engine 10 | . 13 13 14 14 1 . . 1 . Core 1 | . . . . . 8 10 9 . . Treads 8 | . 28 14 . . . . . 15 4 Leg 11 | . . 9 28 21 . . . . . Flight 4 | . . . . 6 23 21 20 . . Device 4 | . . 1 . 2 20 25 22 8 . Storage 10 | . 14 14 14 10 . . 5 3 . Hackware 4 | . . . . 6 16 15 14 7 . Protection 8 | . 11 11 14 8 4 5 . 6 . Energy Gun 9 | . 14 10 14 12 . . . . . Energy Cannon 1 | . . 3 . . . . 4 2 . Ballistic Gun 9 | . 14 13 14 11 . . . . . Slashing Weapon 2 | . . . . 2 3 . . 9 . Peak Build Rating 131 | 6 10 21 22 32 76 90 97 131 20 Average Rating 35 | 4 7 14 21 23 69 85 90 100 20 On Entrance 30 | . 6 10 21 22 30 72 90 38 20 Avg Prop Armor Cover (%) 2 | . . 3 . . 2 . . 5 . Naked Turns . | . . . . . . . . . . Heaviest Build 109 | 11 30 39 33 33 30 31 46 109 8 Greatest Support 162 | 40 40 40 40 40 40 46 80 162 28 Greatest Overweight (x) 4 | . . 1 . 3 . . 1 4 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 5 5 10 15 5 Average Capacity 12 | 6 11 15 15 12 5 5 10 13 5 Most Carried 15 | 6 15 15 15 15 5 5 10 15 4 Average Carried 10 | 3 10 14 14 9 4 3 8 11 4 Final Capacity 15 | 8 15 15 15 5 5 5 10 5 5 Final Carried 15 | 6 15 14 15 5 5 4 5 4 4 Class Distribution -------------------- 43% | Derelict-Mutant 33% | Mutant 9% | Hacker-Mutant 5% | Hacker-Scout 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Derelict-Mutant | -7/Recycling Derelict-Mutant | -7/Scraptown Hacker-Mutant | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -4/Armory Hacker-Mutant | -3/Research Mutant | -3/Quarantine Resources | -11 -10 -10 -7 -7 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Sub Rec Scr Fac Fac Arm Res Qua Matter Collected 1879 | 232 178 519 . 60 116 111 114 549 . Remotely . | . . . . . . . . . . Salvage Created 3026 | . 361 579 . . 59 111 114 1802 . Parts 142 | . 21 23 . . 7 3 6 82 . Haulers Intercepted 2 | . 1 . . . . . . 1 . Recyclers Shooed 2 | . 1 . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 11 | . . 11 . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -7 -7 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Arm Res Qua Combat Hostiles Destroyed 47 | . 6 13 . . 4 . 3 21 . Melee 19 | . . . . . . . 1 18 . Guns 17 | . 6 11 . . . . . . . Cannons 8 | . . . . . 4 . 2 2 . AOE 1 | . . 1 . . . . . . . Classes Destroyed 11 | . 3 1 . . 1 1 . 5 . Hauler 2 | . 1 . . . . . . 1 . Recycler 2 | . . . . . . 1 . 1 . Watcher 5 | . 3 . . . . . 1 1 . Swarmer 7 | . . . . . 4 . 3 . . Grunt 15 | . 6 1 . . . . . 8 . Brawler 1 | . . . . . . . . 1 . Sentry 2 | . . . . . . . . 2 . Hunter 3 | . . . . . . . . 3 . Programmer 6 | . . . . . . . . 6 . Heavy 1 | . . . . . . . . 1 . Subdweller 12 | . . 12 . . . . . . . Best Kill Streak 5 | . 2 2 . . 2 1 3 5 . Combat Bots Only 5 | . 2 2 . . 2 . 2 5 . Max Kills in Single Turn 1 | . 1 1 . . 1 1 1 1 . Gunslinging . | . . . . . . . . . . Exploded 1 | . . 1 . . . . . . . Melee 1 | . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -7 -7 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Arm Res Qua Hostile Shots Fired 853 | . 38 89 . . 24 14 171 497 20 Missed 275 | . 8 28 . . 10 9 75 139 6 Hits 578 | . 30 61 . . 14 5 96 358 14 Melee 4 | . . . . . . . 1 3 . Projectile 574 | . 30 61 . . 14 5 95 355 14 AOE 2 | . . 2 . . . . . . . Critical Strikes 27 | . . 1 . . . . 3 21 2 Actively Blocked 14 | . . . . . . . . 14 . Part Disruptions 2 | . . . . . . . 1 1 . Damage Taken 11681 | . 337 1643 . . 222 140 2020 7113 206 Core 2286 | . 32 211 . . 78 29 630 1220 86 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 393 | . . . . . . . . 393 . Core Remaining (%) 59 | 100 . . . 2 92 . 42 . . Volleys Fired 162 | . 37 80 . . 16 6 9 14 . Largest 4 | . 2 2 . . 1 1 1 4 . Hottest 436 | . 60 165 . . 47 47 120 436 . Shots Fired 297 | . 73 153 . . 16 6 9 40 . Gun 220 | . 73 140 . . . . . 7 . Cannon 66 | . . 4 . . 16 6 8 32 . Launcher 4 | . . 2 . . . . 1 1 . Special 7 | . . 7 . . . . . . . Kinetic 130 | . 37 71 . . 16 6 . . . Thermal 139 | . 36 62 . . . . 8 33 . Explosive 2 | . . 2 . . . . . . . Electromagnetic 26 | . . 18 . . . . 1 7 . Robot Hit Streak 24 | . 6 24 . . 9 . 1 5 . Robot Miss Streak 3 | . 3 3 . . 2 . 2 3 . Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . 3 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 264 | . 41 107 . . 8 1 4 101 2 Core Hits 130 | . 17 61 . . 4 1 2 45 . Critical Kills 1 | . . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 12 | . . 1 . . 1 . . 9 1 Destroy 1 | . . 1 . . . . . . . Blast 1 | . . . . . 1 . . . . Sever 4 | . . . . . . . . 4 . Impale 6 | . . . . . . . . 5 1 Melee Attacks 162 | . . . . . 15 3 16 125 3 Impact . | . . . . . . . . . . Slashing 74 | . . . . . 15 . . 59 . Piercing 88 | . . . . . . 3 16 66 3 Sneak Attacks 6 | . . . . . . 1 . 5 . Combat Hostiles 1 | . . . . . . . . 1 . Follow-up Attacks 43 | . . . . . . . . 43 . Damage Inflicted 7824 | . 517 1762 . . 356 130 285 4672 102 Guns 2202 | . 517 1597 . . . . . 88 . Cannons 1099 | . . 83 . . 256 . 85 675 . Explosions 298 | . . 82 . . . . . 216 . Melee 4197 | . . . . . 100 114 200 3681 102 Ramming 28 | . . . . . . 16 . 12 . Kinetic 1319 | . 285 778 . . 256 . . . . Thermal 1687 | . 232 635 . . . . 85 735 . Explosive 82 | . . 82 . . . . . . . Electromagnetic 511 | . . 267 . . . . . 244 . Impact . | . . . . . . . . . . Slashing 1622 | . . . . . 100 . . 1522 . Piercing 2575 | . . . . . . 114 200 2159 102 Highest Corruption 23 | . . . . . . 2 6 23 23 Average Corruption 7 | . . . . . . 2 3 9 23 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 37 | . . . . . . 2 7 26 2 Message Errors 9 | . . . . . . 1 3 4 1 Matter Fused 11 | . . . . . . . 3 8 . Heat Flow Errors 5 | . . . . . . 1 . 3 1 Parts Rejected 3 | . . . . . . . 1 2 . Data Loss (minor) 2 | . . . . . . . . 2 . Data Loss (major) 1 | . . . . . . . . 1 . Alerts 1 | . . . . . . . . 1 . Misdirections 5 | . . . . . . . . 5 . Overload Shots 1 | . . . . . . . . 1 . Overflow Damage 440 | . . . . . 40 . 98 260 42 Projectiles 45 | . . . . . 25 . 20 . . Explosions . | . . . . . . . . . . Melee 395 | . . . . . 15 . 78 260 42 Knockbacks 2 | . . . . . 2 . . . . Impact . | . . . . . . . . . . Kinetic 1 | . . . . . 1 . . . . Secondary 1 | . . . . . 1 . . . . Self-Inflicted Damage 88 | . . . . . . 7 27 54 . Shots 7 | . . . . . . . 3 4 . Rammed 7 | . . . . . . 3 . 4 . Targets Rammed 7 | . . . . . . 3 . 4 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 472 | . 114 272 . . 222 161 172 472 157 Average Temperature 62 | . 44 47 . . 55 61 68 130 114 Received Heat Transfer 1642 | . 186 622 . . 9 36 216 564 9 Effects 4 | . . . . . 2 . . 2 . Shutdowns 1 | . . . . . . . . 1 . Interference 2 | . . . . . 2 . . . . Damage (minor) 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . Parts Fried 1 | . . 1 . . . . . . . Impact Corruptions 1 | . . . . . 1 . . . . Robots Melted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Melted 2 | . . 2 . . . . . . . Heat Transferred 2106 | . 500 816 . . . . 74 716 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -7 -7 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Arm Res Qua Maximum Alert Level 2 | . . . . . 1 . 1 2 . Low Security (%) 89 | 100 100 . 100 . 98 100 94 63 100 Level 1 8 | . . . . . 1 . 5 28 . Level 2 2 | . . . . . . . . 8 . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 449 | . 80 . . . 202 94 255 449 181 Initial 181 | . . . . . . 84 30 100 181 Average 61 | . 8 . . . 67 71 49 163 165 Influence Increases 2243 | . 207 30 . . 357 70 476 1103 . Destroy 0b10 Robot/C 700 | . 120 20 . . 80 . 60 420 . Destroy 0b10 Robot/NC 45 | . 20 . . . . 5 5 15 . Destroy Leader 184 | . 48 10 . . 10 . 12 104 . Successful Hack 76 | . 19 . . . 43 8 . 6 . Disable Machine 105 | . . . . . 30 . 45 30 . Anti-Garrison Action 150 | . . . . . . . . 150 . Destroy Structure 98 | . . . . . 44 12 24 18 . Partial Spotted 120 | . . . . . 60 30 15 15 . Lose Combat Pursuer 765 | . . . . . 90 15 315 345 . Influence Decreases 2102 | . 207 30 . . 185 178 348 972 182 Entered New Map 356 | . . . . . . 88 34 92 142 Time Decay 1036 | . 197 30 . . 155 90 134 410 20 Search Patrol Dispatched 100 | . . . . . . . . 100 . Lost Part 590 | . 10 . . . 30 . 180 370 . Lost Ally 20 | . . . . . . . . . 20 Squads Dispatched 30 | . 3 . . . 8 4 6 8 1 Investigation 15 | . 2 . . . 7 3 1 2 . Extermination 6 | . . . . . 1 1 2 2 . Reinforcement 6 | . 1 . . . . . 3 2 . Assault 2 | . . . . . . . . 2 . Garrison 1 | . . . . . . . . . 1 Intercept . | . . . . . . . . . . Searches Triggered 1 | . . . . . . . . 1 . Construction Impeded 1 | . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -7 -7 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Arm Res Qua Distress Signals 11 | . 1 . . . . 2 1 7 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 169 | . 12 14 . . 13 15 53 60 2 Peak Tracking Total 27 | . 2 2 . . 4 16 27 21 2 Tactical Retreats 20 | . . . . . 3 1 6 10 . Traps | -11 -10 -10 -7 -7 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Arm Res Qua Traps Triggered 6 | . 1 4 . . . . 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -7 -7 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Sub Rec Scr Fac Fac Arm Res Qua Machines Disabled 8 | . . . . . 2 . 3 3 . Max in Single Turn 1 | . . . . . 1 . 1 1 . Garrison Access 2 | . . . . . 1 . . 1 . Energy Cycler 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Arm Res Qua Machines Accessed 46 | . 8 4 7 3 14 4 3 3 . Terminals 17 | . 5 . 3 . 7 . 1 1 . Fabricators 2 | . . . . . 1 . 1 . . Repair Stations 2 | . 1 . . . 1 . . . . Recycling Units 15 | . 2 . 4 . 4 3 1 1 . Scanalyzers 1 | . . . . . . 1 . . . Garrison Access 2 | . . . . . 1 . . 1 . Total Hacks 141 | . 25 7 9 30 42 10 8 10 . Successful 85 | . 13 7 3 30 18 6 3 5 . Failed 55 | . 12 . 6 . 24 3 5 5 . Catastrophic 9 | . . . 2 . 4 . 2 1 . Database Lockouts 1 | . . . . . . 1 . . . Manual 44 | . 13 . . . 19 4 4 4 . Terminals 56 | . 20 . 3 . 24 . 5 4 . Fabricators 7 | . . . . . 5 . 2 . . Repair Stations 5 | . 1 . . . 4 . . . . Recycling Units 23 | . 4 . 6 . 6 4 1 2 . Scanalyzers 6 | . . . . . . 6 . . . Garrison Access 7 | . . . . . 3 . . 4 . Terminal Hacks 53 | . 6 7 . 30 5 . 2 3 . Record 36 | . . 5 . 30 1 . . . . Robot Analysis 2 | . 2 . . . . . . . . Prototype ID Bank 3 | . 2 . . . 1 . . . . Open Door 1 | . . 1 . . . . . . . Machine Index 1 | . . . . . 1 . . . . Terminal Index 1 | . . . . . . . . 1 . Recycling Unit Index 1 | . . . . . . . . 1 . Disarm Traps 1 | . 1 . . . . . . . . Patrol Status 2 | . . . . . 1 . . 1 . Recall Investigation 2 | . . . . . 1 . 1 . . Hauler Manifests 1 | . 1 . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . Proto ID Catalog 1 | . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . Network Status 1 | . . . . . 1 . . . . Repair Station Hacks 1 | . . . . . 1 . . . . Scan Component 1 | . . . . . 1 . . . . Recycling Unit Hacks 9 | . 3 . 3 . 2 . . 1 . Report Inventory 7 | . 2 . 2 . 2 . . 1 . Retrieve Components 2 | . 1 . 1 . . . . . . Scanalyzer 3 | . . . . . . 3 . . . Retrieve Study 3 | . . . . . . 3 . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks 17 | . 4 . . . 8 3 1 1 . Terminals 5 | . 3 . . . 2 . . . . Botnet 5 | . 3 . . . 2 . . . . Fabricators 2 | . . . . . 2 . . . . Liberate 1 | . . . . . 1 . . . . Fabnet 1 | . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units 10 | . 1 . . . 4 3 1 1 . Reject 1 | . 1 . . . . . . . . Fedlink 9 | . . . . . 4 3 1 1 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 27 | . 6 . 6 . 10 1 2 2 . Full Trace Events 4 | . . . . . 3 . . 1 . Feedback Events 1 | . . . . . 1 . . . . Hackware Fried 1 | . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 3 | . . . . . . 3 . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Sub Rec Scr Fac Fac Arm Res Qua Used RIF Installer . | . . . . . . . . . . Robots Hacked 3 | . . . . . . 1 1 . 1 Non-combat . | . . . . . . . . . . Combat 3 | . . . . . . 1 1 . 1 Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . 3 3 1 1 Autooverrided 3 | . . . . . . 1 1 . 1 Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Arm Res Qua Total Allies 3 | . . . . . . 1 1 . 1 Largest Group 1 | . . . . . . 1 1 . 1 Highest-Rated Group 56 | . . . . . . 47 47 . 56 Highest-Rated Ally 56 | . . . . . . 47 47 . 56 Initial UFD Resources 90 | . . . . . 38 60 76 80 90 Total Orders 2 | . . . . 2 . . . . . EXPLORE 1 | . . . . 1 . . . . . RETURN 1 | . . . . 1 . . . . . Ally Attacks 4 | . . . . . . 1 . . 3 Total Damage 151 | . . . . . . 21 . . 130 Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -7 -7 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Arm Res Qua Active Infowar (turns) 1319 | . . 209 . . 495 189 426 . . Sensors 583 | . . . . . . 187 396 . . Terrain 1042 | . . . . . 495 189 358 . . Structural 209 | . . 209 . . . . . . . Seismic 1084 | . . . . . 469 189 426 . . Robot Analysis Total 2 | . 2 . . . . . . . . Derelict Logs Recovered 4 | . . . . 4 . . . . . Drone Launches 3 | . . . . 3 . . . . . Drone Recoveries 3 | . . . . 3 . . . . . Exploration | -11 -10 -10 -7 -7 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Sub Rec Scr Fac Fac Arm Res Qua Turns Passed 9882 | 99 1517 1631 796 3378 497 189 442 1290 43 Spaces Moved 8316 | 55 841 824 531 3254 894 412 892 593 20 Core 82 | 4 . . . . . . . 78 . Treads 1767 | 51 841 393 . . . . 3 459 20 Legs 2543 | . . 378 531 1633 . . . 1 . Wheels 53 | . . 53 . . . . . . . Hover 5 | . . . . . . . . 5 . Flight 3866 | . . . . 1621 894 412 889 50 . Fastest Speed 30 | 50 160 120 140 44 30 34 31 32 160 Average Speed 96 | 152 160 154 140 92 34 34 33 139 160 Slowest Speed 325 | 160 160 240 140 325 39 34 160 250 160 Overloaded Moves 6 | . . . . . . . . 6 . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 2 | . . . . . . 2 . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 42 | 3 99 55 77 93 27 9 39 16 3 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 7 | . . . . 6 1 . . . . Known Exits Taken 5 | . . . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched 6 | . . 1 . 5 . . . . . Spaces Dug 42 | . . . . . 18 8 11 5 . Terrain Destroyed 65 | . . 13 . . 22 8 13 9 . Melee 24 | . . . . . 12 2 8 2 . Projectile 29 | . . 1 . . 10 6 5 7 . AOE 12 | . . 12 . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Arm Res Qua Total 9610 | 68 947 1013 584 3640 1048 445 990 851 24 Wait 703 | . 37 55 51 335 86 15 34 89 1 Move 8303 | 54 840 823 530 3253 893 407 891 592 20 Hop 2 | . . . . . . 2 . . . Pick Up 90 | 7 18 13 2 12 8 3 9 18 . Fast Attach 58 | 5 2 5 . 6 10 1 3 26 . Attach 45 | 1 1 11 . 3 7 3 7 12 . Detach 17 | . . 2 . 5 5 . 1 4 . Swap 39 | 1 2 16 . 1 . 1 5 13 . Drop 63 | . 10 7 1 25 8 1 5 6 . Fire 162 | . 37 80 . . 16 6 9 14 . Melee 109 | . . . . . 15 3 16 72 3 Ram 6 | . . . . . . 3 . 3 . Kick . | . . . . . . . . . . Crush 2 | . . . . . . . . 2 . Escape Stasis 10 | . . . . . . . 10 . . Rewire 1 | . . 1 . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: *Rec / Scr) -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory (discovered 3 exits: Res x2 / *Arm) -4/Armory -3/Research (discovered 5 exits: Res x3 / *Qua x2) -3/Quarantine History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Discovered new exit (range 15) 101 | -10/Materials | Met a group of wandering Federalists 305 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 14) 526 | -10/Materials | Discovered new exit (range 13) 671 | -10/Materials | Discovered new exit (range 10) 815 | -10/Materials | Discovered new exit (range 16) 1605 | -10/Materials | Discovered new exit (range 9) 1617 | -10/Materials | Entered Subcaves 1618 | -10/Subcaves | Continued accompanying wandering Federalists (2) 1618 | -10/Subcaves | Approached by a straggling Scientist 1713 | -10/Subcaves | Visited 4L-MR0's lab 1729 | -10/Subcaves | Found Prototype Device 1729 | -10/Subcaves | Identified Sfc. Transmogrifier 1902 | -10/Subcaves | Lost 4 parts (1p2n1w) 1993 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2000 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Riot Gun 2169 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2198 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2408 | -10/Subcaves | Visited Clippyterm 2416 | -10/Subcaves | Learned Factory fabricator intel 2416 | -10/Subcaves | Learned Factory emergency access door positions 2554 | -10/Subcaves | Ambushed by Subdweller buried in earth 2585 | -10/Subcaves | Lost 3 parts (1p1n1u) 2602 | -10/Subcaves | Core integrity fell below 50% 2608 | -10/Subcaves | Core integrity fell below 20% 2856 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Shield 3208 | -10/Subcaves | Discovered new exit (range 15) 3248 | -10/Subcaves | Entered Recycling 3546 | -7/Recycling | Build established: Derelict-Mutant 3550 | -7/Recycling | Scanned before Scraplab entrance 4027 | -7/Recycling | Entered Scraplab 4040 | -7/Recycling | Discovered new exit (range 3) 4044 | -7/Recycling | Entered Scraptown 4312 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 4316 | -7/Scraptown | Learned location of Zion (-7) 4317 | -7/Scraptown | Learned location of Quarantine (-3) 4319 | -7/Scraptown | Learned location of 1 exit from Factory 4322 | -7/Scraptown | Learned location of 2 exits from Research 4532 | -7/Scraptown | Visited CPS Storage 4561 | -7/Scraptown | Visited Junk Repository 4641 | -7/Scraptown | Visited Comm Corps 4691 | -7/Scraptown | Visited TADAMA 4805 | -7/Scraptown | Visited Assassins FH 4822 | -7/Scraptown | Visited SPCMW 4830 | -7/Scraptown | Visited Awakened 5215 | -7/Scraptown | Visited UFD Registry 5215 | -7/Scraptown | Registered with UFD as "Monounit" 5247 | -7/Scraptown | Visited Junk Repository 5302 | -7/Scraptown | Visited Scrap Suit Storage 5380 | -7/Scraptown | Visited Derelict Rescue Squad 5412 | -7/Scraptown | Received an X-ray algorithm 5414 | -7/Scraptown | Visited Infowarlord's Domain 5464 | -7/Scraptown | Delivered Scrap Shield to a Scientist 5614 | -7/Scraptown | Visited Supply Room 5639 | -7/Scraptown | Visited Scrapoid Pod Storage 5673 | -7/Scraptown | Visited DA-N13 Charitable Foundation 5688 | -7/Scraptown | Found DCF Scrap (28 items) 5748 | -7/Scraptown | Visited Chapter 10 5793 | -7/Scraptown | Visited Cartography Club 6361 | -7/Scraptown | Discovered new exit (range 48) 6728 | -7/Scraptown | Found Exp. Terrain Scanner 6840 | -7/Scraptown | Learned location of Storage (-7) 6840 | -7/Scraptown | Learned location of Extension (-6) 6840 | -7/Scraptown | Learned location of Hub_04(d) (-6) 6840 | -7/Scraptown | Learned 16 Materials zone layouts 6840 | -7/Scraptown | Learned 16 Factory zone layouts 6840 | -7/Scraptown | Learned 8 Research zone layouts 6840 | -7/Scraptown | Learned 12 Research zone layouts 6840 | -7/Scraptown | Learned 16 Research zone layouts 6840 | -7/Scraptown | Learned 12 Lower Caves zone layouts 6840 | -7/Scraptown | Learned 16 Upper Caves zone layouts 6840 | -7/Scraptown | Learned 20 Upper Caves zone layouts 6840 | -7/Scraptown | Learned 16 Proximity Caves zone layouts 6840 | -7/Scraptown | Learned 4 Hub_04(d) zone layouts 6840 | -7/Scraptown | Learned Research emergency access door positions 6840 | -7/Scraptown | Learned location of 2 exits from Factory 6840 | -7/Scraptown | Learned location of 3 exits from Factory 6840 | -7/Scraptown | Identified exit to Factory 6952 | -7/Scraptown | Guru changed UFD alias to "Rustparser" 7376 | -7/Scraptown | Met Optimus 7376 | -7/Scraptown | Accepted into 0bPrime 7422 | -7/Scraptown | Entered Factory 7422 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x6 7423 | -5/Factory | Identified exit to Factory 7424 | -5/Factory | Identified exit to Upper Caves 7427 | -5/Factory | Loaded intel: 6 fabricator locations 7477 | -5/Factory | Loaded intel: 8 recycling unit locations 7558 | -5/Factory | Learned location of Protoforge (-2) 7726 | -5/Factory | Build established: Hacker-Mutant 7814 | -5/Factory | Mak. Hacking Suite fried by hacking feedback 7919 | -5/Factory | Entered another Factory area 7919 | -4/Factory | Evolved 2 slots: Utility x2 7920 | -4/Factory | Identified exit to Research 7925 | -4/Factory | Central database locked down 7930 | -4/Factory | Loaded intel: 8 recycling unit locations 7968 | -4/Factory | Found Quantum Capacitor 8103 | -4/Factory | Discovered new exit (range 12) 8107 | -4/Factory | Identified exit to Armory 8108 | -4/Factory | Entered Armory 8119 | -4/Armory | Loaded intel: 2 recycling unit locations 8173 | -4/Armory | Found Gamma Bomb Array 8218 | -4/Armory | Build established: Hacker-Scout 8456 | -4/Armory | Energy Cycler disabled 8495 | -4/Armory | Local machine network offline 8495 | -4/Armory | P-70 Sage assimilated allied G-67 Veteran 8541 | -4/Armory | Discovered exit to Research (range 7) 8548 | -4/Armory | Core integrity fell below 50% 8550 | -4/Armory | Entered Research 8550 | -3/Research | Evolved 2 slots: Weapon x2 8551 | -3/Research | Identified exit to Quarantine 8552 | -3/Research | Identified exit to Research 8578 | -3/Research | Lost 20 parts (4p8n7u1w) 8761 | -3/Research | Found Adv. Powered Armor 8772 | -3/Research | Found Adv. Powered Armor 8833 | -3/Research | Build established: Hacker-Mutant 8939 | -3/Research | Found Prototype Device 8939 | -3/Research | Identified Exp. Thermal Shield 8972 | -3/Research | Loaded intel: 5 recycling unit locations 9614 | -3/Research | System corruption reached 10% 9696 | -3/Research | Core integrity fell below 50% 9749 | -3/Research | Lost 25 parts (2p7n9u7w) 9766 | -3/Research | Core integrity fell below 20% 9800 | -3/Research | Search patrols dispatched 9840 | -3/Research | Entered Quarantine 9846 | -3/Quarantine | Lost 5 parts (4n1u) 9855 | -3/Quarantine | Local machine network offline 9855 | -3/Quarantine | Garrison activated, responded to threat 9883 | -3/Quarantine | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 09861_ Slug penetrates H-77 Assassin. 09861_ Slug penetrates Garrison Access. 09861_ Slug penetrates G-67 Veteran. 09861_ Slug penetrates Garrison Access. 09864_ Slug penetrates H-77 Assassin. 09864_ H-77 Assassin suffers critical hit (Destroy). 09864_ H-77 Assassin destroyed. 09871_ Slug penetrates Subatomic Condenser. 09871_ Penetrated by Slug. 09876_ H-77 Assassin suffers critical hit (Impale). 09876_ Destroyed Lgt. Antimatter Reactor. 09876_ Destroyed Imp. Targeting Computer. 09879_ Penetrated by Slug. 09879_ Slug penetrates Wall. 09879_ Penetrated by Slug. 09879_ Slug penetrates Wall. 09882_ R1>H>OEH8VD E>WH0IJLRX|ENRORXQIE 09882_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? #?????????????????????? | | ??????????????????????"" #?????????????????????? | | ??????????????????????"" #?????????????????????? | | ??????????????????????"" #?????????????????????? | | ?????????????????????? #?????????????????????? | | ?????????????????????? #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ???????????????????#### #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????####+#####????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# """ ""#????????????????????? | | ???????????????????# """ ""#????????????????????? | | ???????????????????# """ ""#????????????????????? | | ???????????????????#] %[%G#????????????????????? | | ???????????????????# """ ""#????????????????????? | | ???????????????????#= """h""#????????????????????? | | ???????????????????# """@""#????????????????????? | | ???????????????????# g #????????????????????? | | ???????????????????##########????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 35 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 30 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 500 Resistance: TH 30 Evasion (%) 73 Target Analysis 8 Recoil Reduction 5 Offensive Hacking 22 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Nuclear Pulse Array | -4/Factory | Hacked Nuclear Pulse Thruster | -4/Factory | Hacked Xenon Bombardment Thruster | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Longdome?! Challenges ------------ None Game ------ Seed MediumRainbowSplitter Manual? 0 Play Time 01:45:29 Cumulative 109.9 hours Start 2026.08.03 @ 23:58:50 End 2026.08.04 @ 03:11:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 51 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b37f2de7-2d4c-47e9-92c8-4ce106ae3bcb