Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.13 @ 21:43:44 Player: ovsyanka Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (149) 745 Value Destroyed (4596) 4596 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (719) 719 TOTAL SCORE: 9800 Bonus ------- High Alert Combat Kills 692 Follower Combat Kills 143 Friendly Fire -116 Cogmind --------- Core Integrity 818/850 Matter 151/300 Energy 278/300 System Corruption 0% Temperature Cool (0) Movement Rolling (115) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (4) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (6) ------ Improved Heat Sink Huge Storage Unit Improved Targeting Computer Core Analyzer Weapon Cycler > --- WEAPON (4) ------- Ion Cannon Ion Cannon Heavy Ion Cannon Battle Rifle > --- INVENTORY (25) --- Neutrino Core Neutrino Core Medium Treads Improved Heat Sink Huge Storage Unit High-capacity Battery (250) High-capacity Matter Pod (8) Improved Targeting Computer Target Analyzer Kinecellerator Kinecellerator Hardened Medium Armor Plating Improved Light Armor Plating Makeshift Light Armor Plating High-powered Tractor Beam Flak Gun Gauss Cannon Gauss Cannon Proton Missile Launcher Proton Missile Launcher Power Maul Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Targeting Computer Core Analyzer Particle Charger Weapon Cycler > --- WEAPON ----------- Ion Cannon Ion Cannon Heavy Ion Cannon Battle Rifle > --- INVENTORY -------- Neutrino Core Neutrino Core Medium Treads Improved Heat Sink Huge Storage Unit High-capacity Battery High-capacity Matter Pod Improved Targeting Computer Target Analyzer Kinecellerator Kinecellerator Hardened Medium Armor Plating Improved Light Armor Plating Makeshift Light Armor Plating High-powered Tractor Beam Flak Gun Gauss Cannon Gauss Cannon Proton Missile Launcher Proton Missile Launcher Power Maul [Rating: 57] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Gauss Cannon Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Slots Evolved 8 | . . . . 4 2 . . 2 Power . | . . . . . . . . . Propulsion 2 | . . . . 2 . . . . Utility 4 | . . . . 2 2 . . . Weapon 2 | . . . . . . . . 2 Parts Attached 138 | 8 29 2 3 52 36 6 . 2 Power 11 | 1 2 . . 6 2 . . . Engine 3 | 1 1 . . 1 . . . . Core 8 | . 1 . . 5 2 . . . Reactor . | . . . . . . . . . Propulsion 27 | 2 6 . 1 13 4 1 . . Treads 21 | 2 5 . . 12 2 . . . Leg . | . . . . . . . . . Wheel 6 | . 1 . 1 1 2 1 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 45 | 2 4 . . 15 21 3 . . Device 24 | 1 1 . . 8 11 3 . . Storage 8 | 1 3 . . 2 2 . . . Processor 5 | . . . . 3 2 . . . Hackware . | . . . . . . . . . Protection 8 | . . . . 2 6 . . . Artifact . | . . . . . . . . . Weapon 55 | 3 17 2 2 18 9 2 . 2 Energy Gun 11 | 1 3 . . 7 . . . . Energy Cannon 5 | . . . . . 2 2 . 1 Ballistic Gun 14 | 2 6 . . 4 1 . . 1 Ballistic Cannon 13 | . 2 . 2 6 3 . . . Launcher 11 | . 6 2 . . 3 . . . Special Weapon 1 | . . . . 1 . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . 2 1 . . . Parts Lost 18 | . . . 3 5 7 2 . 1 Power 2 | . . . . 1 1 . . . Propulsion 7 | . . . 1 2 3 1 . . Utility 4 | . . . . 1 1 1 . 1 Weapon 5 | . . . 2 1 2 . . . Highest Loss Streak 3 | . . . 2 2 3 2 . 1 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 98 | . 99 100 99 97 99 81 84 83 Core 9 | . 11 14 14 8 6 7 7 6 Treads 26 | . 23 28 27 31 27 1 . . Wheel 2 | . 4 . . 2 1 15 15 13 Device 9 | . 4 . . 14 15 19 23 17 Storage 16 | . 23 28 28 14 7 7 7 6 Processor 5 | . . . . 2 13 15 15 13 Protection 3 | . . . . 4 7 1 . . Energy Cannon 1 | . . . . . 2 9 15 20 Ballistic Gun 4 | . 13 . . 10 . . . 6 Ballistic Cannon 6 | . 6 3 10 5 8 . . . Launcher 7 | . 4 24 17 . 2 2 . . Naked Turns . | . . . . . . . . . Heaviest Build 115 | 14 57 57 57 75 111 107 107 115 Greatest Support 112 | 40 40 40 40 112 98 56 56 56 Greatest Overweight (x) 10 | . 5 1 5 6 10 2 1 2 Average Overweight (x) 1 | . 2 1 1 . . 1 1 1 Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 25 Average Capacity 20 | 6 18 20 20 20 21 25 25 25 Most Carried 23 | 5 20 20 20 20 23 21 23 22 Average Carried 18 | 3 14 19 19 19 20 19 21 21 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 Final Carried 23 | 5 20 20 17 20 21 20 23 21 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Gunner | -6/Factory Resources | -11 -10 -10 -10 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Matter Collected 4079 | 297 701 340 152 1280 998 292 19 . Remotely . | . . . . . . . . . Salvage Created 4321 | 88 681 393 95 1463 1416 101 . 84 Parts 262 | 2 49 42 9 60 83 11 . 6 Haulers Intercepted 4 | . 2 . . 2 . . . . Recyclers Shooed 7 | . 2 . . 3 2 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 15 | . . . 7 . . 8 . . Prevented 2 | . . . . . . 2 . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Combat Hostiles Destroyed 101 | . 9 13 6 29 39 2 . 3 Melee 1 | . . . . . . 1 . . Guns 31 | . 6 . . 24 . . . 1 Cannons 36 | . 1 3 5 5 19 1 . 2 AOE 33 | . 2 10 1 . 20 . . . Classes Destroyed 19 | 2 7 1 1 1 7 . . . Worker 10 | . 2 2 . 1 5 . . . Builder 6 | . 1 1 . 1 3 . . . Tunneler 10 | 1 . 8 . 1 . . . . Hauler 4 | . 2 . . 2 . . . . Recycler 10 | 1 3 . . 2 4 . . . Mechanic 1 | . . . . . 1 . . . Operator 4 | . 1 . . 1 2 . . . Watcher 2 | . 1 . . 1 . . . . Swarmer 19 | . 3 3 4 3 3 . . 3 Grunt 52 | . 6 10 . 20 16 . . . Brawler 2 | . . . . . 2 . . . Duelist 2 | . . . . . 2 . . . Protector 1 | . . . . . 1 . . . Sentry 9 | . . . . 6 3 . . . Specialist 2 | . . . . . 2 . . . Hunter 2 | . . . . . 1 1 . . Programmer 10 | . . . . . 9 1 . . Subdweller 2 | . . . 2 . . . . . Zionite 1 | . . 1 . . . . . . Best Kill Streak 14 | 2 3 9 4 8 14 1 . 3 Combat Bots Only 10 | . 3 4 4 7 10 1 . 3 Max Kills in Single Turn 4 | 1 2 4 1 1 4 1 . 1 Gunslinging . | . . . . . . . . . Exploded 3 | . 1 2 1 . 3 . . . Melee 1 | . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Hostile Shots Fired 643 | . 44 15 80 171 281 36 . 16 Missed 221 | . 13 6 33 47 107 13 . 2 Damage Taken 5699 | . 385 194 481 1712 2369 356 . 202 Core 830 | . 83 12 88 245 262 108 . 32 Absorbed by Shields 546 | . . . . 124 328 94 . . Regen/Repaired (Parts) 120 | . 64 . . 56 . . . . Core Remaining (%) 57 | 100 . . 26 55 . . 47 . Volleys Fired 282 | 6 47 15 20 102 83 2 . 7 Largest 4 | 2 2 2 2 2 2 2 . 4 Hottest 210 | 40 130 70 70 100 113 125 . 210 Shots Fired 562 | 12 93 33 31 201 160 4 . 28 Gun 234 | 12 84 . . 131 . . . 7 Cannon 260 | . 4 8 24 70 129 4 . 21 Launcher 68 | . 5 25 7 . 31 . . . Special . | . . . . . . . . . Kinetic 369 | 12 65 8 24 164 89 . . 7 Thermal 118 | . 23 . . 30 40 4 . 21 Explosive 68 | . 5 25 7 . 31 . . . Electromagnetic 7 | . . . . 7 . . . . Robot Hit Streak 12 | 5 7 3 4 10 12 4 . 4 Robot Miss Streak 8 | 1 4 3 3 4 3 1 . 8 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . Shots Hit Robots 340 | 8 52 10 14 144 102 3 . 7 Core Hits 258 | 3 31 32 8 76 98 6 . 4 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . Critical Strikes 13 | . 2 . . 4 7 . . . Burn 3 | . 1 . . 2 . . . . Destroy 1 | . 1 . . . . . . . Blast 9 | . . . . 2 7 . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11516 | 87 936 1189 536 2844 5499 274 . 151 Guns 2721 | 87 671 . . 1936 . . . 27 Cannons 3921 | . 34 69 194 908 2507 85 . 124 Explosions 4685 | . 231 1120 342 . 2992 . . . Melee . | . . . . . . . . . Ramming 189 | . . . . . . 189 . . Kinetic 5170 | 87 499 69 194 2398 1896 . . 27 Thermal 1368 | . 206 . . 342 611 85 . 124 Explosive 4685 | . 231 1120 342 . 2992 . . . Electromagnetic 104 | . . . . 104 . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . 2 2 2 . 3 5 5 . Average Corruption 2 | . 2 2 2 . 2 4 5 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 96 | . . 35 8 . 45 7 1 . Message Errors 22 | . . 6 . . 14 2 . . Matter Fused 25 | . . 13 2 . 7 3 . . Heat Flow Errors 7 | . . 3 1 . 3 . . . Energy Discharges 13 | . . 4 3 . 5 1 . . Parts Rejected 3 | . . . . . 2 1 . . Data Loss (minor) 17 | . . 4 . . 12 . 1 . Data Loss (major) 5 | . . 1 2 . 2 . . . Misfires 3 | . . 3 . . . . . . Alerts 1 | . . 1 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 182 | . . 8 . 15 149 6 . 4 Projectiles 105 | . . . . 15 86 . . 4 Explosions 71 | . . 8 . . 63 . . . Melee 6 | . . . . . . 6 . . Knockbacks 28 | . . . 3 7 16 2 . . Impact 2 | . . . . . . 2 . . Kinetic 24 | . . . 3 6 15 . . . Secondary 2 | . . . . 1 1 . . . Self-Inflicted Damage 576 | . 30 106 . . 352 88 . . Shots 12 | . 1 4 . . 7 . . . Rammed 20 | . . . . . . 20 . . Targets Rammed 20 | . . . . . . 20 . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 515 | . 375 276 202 281 211 96 . 515 Average Temperature 90 | . 108 76 84 67 54 53 . 288 Received Heat Transfer 1700 | . 162 33 210 789 506 . . . Effects 10 | . 2 . . 3 . . . 5 Shutdowns 1 | . . . . . . . . 1 Interference 3 | . . . . 3 . . . . Matter Decay 3 | . . . . . . . . 3 Short Circuit 2 | . 2 . . . . . . . Damage (minor) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 6 | . 1 . . 2 2 . . 1 Heat Transferred 2738 | . 555 . . 999 888 111 . 185 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Peak Influence 1194 | 10 189 258 . 720 1194 . . 466 Initial 402 | . 6 13 . 260 321 . . 402 Average 260 | 3 33 128 . 514 307 . . 427 Maximum Alert Level 4 | . . 1 . 3 4 . . 2 Low Security (%) 56 | 100 100 83 . . 51 . . . Level 1 16 | . . 16 . 18 25 . . . Level 2 19 | . . . . 68 13 . . 100 Level 3 5 | . . . . 12 6 . . . Level 4 1 | . . . . . 3 . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 28 | . 1 . . 4 23 . . . Investigation 2 | . . . . 1 1 . . . Extermination 8 | . . . . . 8 . . . Reinforcement 7 | . 1 . . 2 4 . . . Assault 3 | . . . . . 3 . . . Garrison 8 | . . . . 1 7 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Distress Signals 7 | . . 3 . 4 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 194 | . 21 15 38 49 66 2 . 3 Peak Tracking Total 10 | . 4 3 4 8 10 1 . 3 Tactical Retreats 12 | . 1 1 3 2 5 . . . Traps | -11 -10 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Traps Triggered 7 | . 4 . . 1 2 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Machines Disabled 13 | . . 3 2 2 6 . . . Max in Single Turn 1 | . . 1 1 1 1 . . . Garrison Access 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Machines Accessed 26 | . 7 1 1 6 11 . . . Terminals 15 | . 5 1 . 4 5 . . . Fabricators 2 | . . . . . 2 . . . Repair Stations 4 | . 1 . . 1 2 . . . Recycling Units 2 | . 1 . . . 1 . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 56 | . 10 1 2 17 26 . . . Successful 22 | . 6 . 2 6 8 . . . Failed 33 | . 4 1 . 11 17 . . . Catastrophic 15 | . 3 1 . 4 7 . . . Database Lockouts 1 | . . . . . 1 . . . Manual 29 | . 8 1 . 10 10 . . . Terminals 35 | . 7 1 . 12 15 . . . Fabricators 4 | . . . . . 4 . . . Repair Stations 9 | . 2 . . 3 4 . . . Recycling Units 2 | . 1 . . . 1 . . . Scanalyzers 2 | . . . . . 2 . . . Garrison Access 2 | . . . . 2 . . . . Terminal Hacks 12 | . 3 . 2 3 4 . . . Record 3 | . . . 2 . 1 . . . Part Schematic 3 | . . . . 2 1 . . . Robot Analysis 2 | . 2 . . . . . . . Prototype ID Bank 2 | . 1 . . 1 . . . . Branch Access Points 1 | . . . . . 1 . . . Hauler Manifests 1 | . . . . . 1 . . . Fabricator Hacks 1 | . . . . . 1 . . . Network Status 1 | . . . . . 1 . . . Repair Station Hacks 6 | . 2 . . 2 2 . . . Scan Component 4 | . 1 . . 1 2 . . . Repair 2 | . 1 . . 1 . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer 1 | . . . . . 1 . . . Insert Component 1 | . . . . . 1 . . . Garrison Access Hacks 1 | . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 18 | . 5 1 . 3 9 . . . Full Trace Events 1 | . . . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . . . 2 1 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . 1 . . 1 . . . . Time 70 | . 26 . . 44 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 5 | . 5 . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Sub Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Total Allies 3 | . . 3 . . . . . . Largest Group 3 | . . 3 1 . . . . . Highest-Rated Group 76 | . . 76 31 . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 12 | . . 4 8 . . . . . Total Damage 208 | . . 83 125 . . . . . Kills 5 | . . 3 2 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Robot Analysis Total 2 | . 2 . . . . . . . Derelict Logs Recovered 4 | . . 2 1 . . 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Turns Passed 12221 | 118 2195 2058 822 2308 4319 296 35 70 Spaces Moved 5612 | 48 931 814 323 1126 2116 197 28 29 Core 3 | 3 . . . . . . . . Treads 4479 | 45 502 814 314 966 1838 . . . Legs . | . . . . . . . . . Wheels 1130 | . 429 . 9 160 278 197 28 29 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 155 240 155 110 120 115 115 115 Average Speed 181 | 153 189 240 237 153 170 117 115 126 Slowest Speed 320 | 160 320 240 240 170 243 120 115 130 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 42 | 5 99 100 34 65 30 41 9 2 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 3 | . . 1 . . 1 1 . . Unknown Exits Taken 5 | 1 1 . 1 1 . . 1 . Scrap Searched 2 | . . 1 . . . . 1 . Spaces Dug 9 | . 9 . . . . . . . Terrain Destroyed 544 | . 51 163 26 18 283 . . 3 Melee . | . . . . . . . . . Projectile 53 | . . . . 18 32 . . 3 AOE 491 | . 51 163 26 . 251 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Total 7106 | 78 1279 893 347 1530 2666 235 30 48 Wait 835 | 10 224 51 2 158 374 6 . 10 Move 5604 | 47 930 813 322 1125 2115 196 27 29 Hop . | . . . . . . . . . Pick Up 107 | 6 28 6 . 36 25 3 3 . Fast Attach 47 | 7 9 . . 18 13 . . . Attach 26 | . . . 3 9 7 5 . 2 Detach 4 | . . . . 3 . 1 . . Swap 65 | 1 20 2 . 25 16 1 . . Drop 116 | 1 21 6 . 54 33 1 . . Fire 282 | 6 47 15 20 102 83 2 . 7 Melee . | . . . . . . . . . Ram 19 | . . . . . . 19 . . Kick . | . . . . . . . . . Crush 1 | . . . . . . 1 . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat / [*Rec]) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 602 | -10/Materials | Discovered new exit (range 16) 1024 | -10/Materials | Discovered new exit (range 7) 1224 | -10/Materials | Discovered new exit (range 8) 1938 | -10/Materials | Repaired Lgt. Treads 2271 | -10/Materials | Discovered new exit (range 6) 2314 | -10/Materials | Entered Mines 2358 | -10/Mines | Met a Derelict bent on vengeance 2597 | -10/Mines | Excavation squad dispatched 2597 | -10/Mines | A large section of the Mines collapsed 2628 | -10/Mines | Identified exit to Materials 2847 | -10/Mines | Excavation squad dispatched 3097 | -10/Mines | Excavation squad dispatched 3244 | -10/Mines | Discovered exit to Materials (range 9) 3247 | -10/Mines | Received a Mining Laser from a helpful Derelict 3247 | -10/Mines | Identified exit to Subcaves 4372 | -10/Mines | Entered Subcaves 4372 | -10/Subcaves | Accompanied by 1 ally 4377 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 4504 | -10/Subcaves | Learned location of Zion (-7) 4895 | -10/Subcaves | Core integrity fell below 50% 4972 | -10/Subcaves | Visited Clippyterm 5128 | -10/Subcaves | Discovered new exit (range 12) 5167 | -10/Subcaves | Discovered new exit (range 12) 5194 | -10/Subcaves | Entered Materials 5194 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5299 | -8/Materials | Garrison activated, responded to threat 5688 | -8/Materials | Build established: Scavenger-Mutant 5909 | -8/Materials | Destroyed 7 combat bots 5960 | -8/Materials | Discovered new exit (range 6) 6062 | -8/Materials | Repaired Med. Treads 6083 | -8/Materials | Build established: Mutant 6448 | -8/Materials | Destroyed 7 combat bots 6533 | -8/Materials | Discovered new exit (range 16) 7502 | -8/Materials | Entered Factory 7502 | -7/Factory | Evolved 2 slots: Utility x2 8189 | -7/Factory | Central database locked down 8687 | -7/Factory | Discovered new exit (range 9) 9928 | -7/Factory | Identified exit to Lower Caves 10576 | -7/Factory | Garrison activated, responded to threat 10879 | -7/Factory | Destroyed 10 combat bots 10902 | -7/Factory | Lost 3 parts (2n1u) 11102 | -7/Factory | First assault squad dispatched 11174 | -7/Factory | Garrison activated, responded to threat 11369 | -7/Factory | Garrison activated, responded to threat 11399 | -7/Factory | Destroyed 9 combat bots 11711 | -7/Factory | Lost 3 parts (1n2w) 11821 | -7/Factory | Entered Lower Caves 11844 | -7/Lower Caves | Identified exit to Lower Caves 11930 | -7/Lower Caves | Core integrity fell below 50% 12117 | -7/Lower Caves | Entered another Lower Caves area 12120 | -7/Lower Caves | Discovered new exit (range 13) 12152 | -7/Lower Caves | Entered Factory 12152 | -6/Factory | Evolved 2 slots: Weapon x2 12222 | -6/Factory | Self-destructed Last Messages --------------- GOAL=ESCAPE 12185_ ALERT: All DSF locations entering lockdown mode. 12186_ K-01 Serf collects debris. 12187_ Destroyed VTOL Module. 12187_ VTOL Module melted. 12187_ S-27 Virus destroyed. 12190_ Particle Charger destroyed. 12193_ S-27 Virus destroyed. 12197_ Power failure, Enh. Nuclear Core shutdown. 12197_ K-01 Serf collects debris. 12198_ Overheating: Matter decay (-48). 12200_ Overheating: Arm. Huge Wheel damaged (-83). 12201_ K-01 Serf collects debris. 12203_ Overheating: Matter decay (-37). 12203_ S-27 Virus destroyed. 12205_ Overheating: Matter decay (-28). 12209_ K-01 Serf collects debris. [A new version of Cogmind is available, see F1 News page.] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##+############+###??????????????????????????????? | | #######????????????????????????? | | # ???????????????????????? | | ? # """"???????????????????????? | | ?? # """"???????????????????????? | | ??? # """"???????????????????????? | | ?????# # """" "?????????????????????? | | ?????# # """" "?????????????????????? | | ?????# # """" """"??????????????????? | | ?????# + ?????????????? | | ?????# ##+#################???????????? | | ?????# #????? #??????????? | | ?????# #????? #??????????? | | ?????# #???? #??????????? | | ?????# ##### #??????????? | | ?????######## " #??????????? | | ????????????+ %# = #??????????? | | ????????????# k=*;%% #??????????? | | ????????????# =[@ = #??????????? | | ????????????# ; #??????????? | | ????????????#########+##+# #??????????? | | ????????????????????? ??? [ #??????????? | | ?????????????????????! ??? #??????????? | | ????????????????????? ???#############??????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 17 Energy Capacity 300 Matter Stores 662 Matter Capacity 700 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Resistance: EX 25 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 4 Particle Charging 15 Kinecelleration 30 Item Schematics ----------------- Flak Cannon | -8/Materials | Hacked Adv. Targeting Computer | -8/Materials | Hacked Imp. Cooling System | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Challenges ------------ None Game ------ Seed IntegratedWeldingModule Manual? 0 Play Time 01:21:00 Cumulative 28.8 hours Start 2024.06.13 @ 19:27:28 End 2024.06.13 @ 21:43:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 3 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 32 Achievement% 28 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Swanston Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: a4adc22c-9aaf-45d8-812b-832dc626963a