Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.26 @ 09:40:45 Player: Pitt Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (371) 371 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1381 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 285/300 Energy 88/100 System Corruption 0% Temperature Cool (6) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Visual Processing Unit Improved Terrain Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Small Storage Unit Signal Interpreter Light Armor Plating Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Improved Terrain Scanner Targeting Computer > --- WEAPON ----------- Improved Medium Laser Light EM Pulse Cannon > --- INVENTORY -------- Small Storage Unit Sensor Array Signal Interpreter Datajack [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Slashing Weapon Katana Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 18 | 7 1 10 Power 3 | 1 . 2 Engine 2 | 1 . 1 Core 1 | . . 1 Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 2 1 4 Device 2 | . . 2 Storage 2 | 2 . . Processor 3 | . 1 2 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 . 4 Energy Gun 3 | 1 . 2 Energy Cannon 1 | . . 1 Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 11 | . . 11 Power 2 | . . 2 Propulsion 2 | . . 2 Utility 2 | . . 2 Weapon 5 | . . 5 Highest Loss Streak 10 | . . 10 Average Slot Usage (%) 92 | . 100 86 Engine 10 | . 14 8 Leg 22 | . 28 18 Device 5 | . . 10 Storage 13 | . 17 9 Processor 15 | . 10 18 Energy Gun 11 | . 14 9 Energy Cannon 1 | . . 2 Ballistic Gun 10 | . 14 7 Naked Turns . | . . . Heaviest Build 17 | 15 15 17 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 3 | 1 . 3 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 6 Average Capacity 6 | 7 6 5 Most Carried 6 | 4 6 6 Average Carried 3 | 3 4 4 Final Capacity 8 | 8 6 4 Final Carried 6 | 4 6 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 463 | 354 13 96 Remotely . | . . . Salvage Created 568 | 234 44 290 Parts 40 | 19 6 15 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 7 | . 1 6 Guns 5 | . 1 4 Cannons 1 | . . 1 AOE 1 | . . 1 Classes Destroyed 6 | 2 2 2 Tunneler 9 | 9 . . Recycler 1 | 1 . . Watcher 1 | . 1 . Grunt 4 | . 1 3 Duelist 1 | . . 1 Sentry 2 | . . 2 Best Kill Streak 2 | 2 1 2 Combat Bots Only 2 | . 1 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1086 | . 10 1076 Core 420 | . 10 410 Absorbed by Shields . | . . . Core Remaining (%) 98 | 100 96 . Volleys Fired 63 | 28 12 23 Largest 2 | 2 2 2 Hottest 121 | 70 70 121 Shots Fired 116 | 56 24 36 Gun 106 | 56 24 26 Cannon 10 | . . 10 Launcher . | . . . Special . | . . . Kinetic 50 | 28 12 10 Thermal 56 | 28 12 16 Explosive . | . . . Electromagnetic 10 | . . 10 Robot Hit Streak 13 | 9 4 13 Robot Miss Streak 5 | 2 5 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 74 | 35 10 29 Core Hits 24 | 11 4 9 Critical Hits 1 | 1 . . Critical Kills 1 | 1 . . Critical Parts Destroyed . | . . . Melee Attacks 2 | . . 2 Impact . | . . . Slashing 2 | . . 2 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1110 | 492 151 467 Guns 892 | 492 151 249 Cannons 174 | . . 174 Explosions . | . . . Melee 32 | . . 32 Ramming 12 | . . 12 Kinetic 371 | 226 62 83 Thermal 521 | 266 89 166 Explosive . | . . . Electromagnetic 174 | . . 174 Impact . | . . . Slashing 32 | . . 32 Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 8 | . . 8 Projectiles 8 | . . 8 Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 1 | . . 1 Kicked 1 | . . 1 Crushed . | . . . Highest Temperature 202 | 45 33 202 Average Temperature 35 | 13 12 72 Received Heat Transfer 420 | . 6 414 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1443 | 777 259 407 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 124 | 50 72 124 Initial 29 | . . 29 Average 37 | 18 45 63 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . . 2 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . . 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | . 5 15 Peak Tracking Total 9 | . 2 9 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 2 | . 1 1 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 2 2 Successful . | . . . Failed 4 | . 2 2 Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 4 | . 2 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 942 | 453 215 274 Spaces Moved 496 | 271 131 94 Core 53 | 16 . 37 Treads . | . . . Legs 443 | 255 131 57 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 50 Average Speed 113 | 116 120 96 Slowest Speed 200 | 120 120 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 14 | 11 18 15 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 752 | 349 166 237 Wait 150 | 35 16 99 Move 494 | 270 130 94 Hop . | . . . Pick Up 15 | 7 4 4 Fast Attach 12 | 6 . 6 Attach 6 | 1 1 4 Detach 2 | . 1 1 Swap . | . . . Drop 7 | 2 2 3 Fire 63 | 28 12 23 Melee 2 | . . 2 Ram . | . . . Kick 1 | . . 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 454 | -11/Scrapyard | Entered Materials 455 | -10/Materials | Build established: Mutant 640 | -10/Materials | Discovered new exit (range 3) 669 | -10/Materials | Entered another Materials area 669 | -9/Materials | Evolved 2 slots: Utility x2 917 | -9/Materials | Core integrity fell below 50% 925 | -9/Materials | Core integrity fell below 20% 943 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 00907_ Acquired Imp. Ion Engine. 00911_ Destroyed Sml. Laser. 00912_ Aluminum Leg destroyed. 00912_ Lgt. EM Pulse Cannon destroyed. 00913_ Acquired 11 matter. 00915_ Imp. Terrain Scanner destroyed. 00917_ Acquired Katana. 00918_ Dropped Sml. Storage Unit. 00919_ Dropped Imp. Ion Engine. 00921_ K-01 Serf collects debris. 00925_ Triggered EMP Trap. 00925_ A bubble of electromagnetic force engulfs the area. 00925_ Katana destroyed. 00925_ Chain reaction triggered in Imp. Ion Engine. 00925_ Y-45 Defender destroyed. 00925_ G-34 Mercenary destroyed. 00928_ U-05 Engineer lays Concrete. 00933_ Connecting with Terminal... 00933_ Current location identified: Materials 00937_ Acquired Imp. Terrain Scanner. 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