Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.06 @ 20:06:50 Player: Azktor Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (87) 435 Value Destroyed (2511) 2511 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6266 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 280/300 Energy 99/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Wheel VTOL Module Advanced Heat Sink Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- VTOL Module Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Cooled VTOL Module > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Improved Sensor Array Advanced Signal Interpreter Improved Propulsion Shielding System Shield > --- WEAPON ----------- Flak Gun Heavy Pick > --- INVENTORY -------- Wheel VTOL Module Cesium-ion Thruster Improved Heat Sink Force Booster Plasma Cannon Flak Gun Advanced EMP Blaster [Rating: 59] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Surge Thruster Treads Light Treads Wheel Wheel Flight Unit Surge Thruster Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun Improved EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Flak Gun Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power 1 | . . . . . . 1 Propulsion 3 | . . . 1 1 1 . Utility 4 | . . . 1 1 1 1 Weapon . | . . . . . . . Parts Attached 102 | 8 1 8 7 21 43 14 Power 16 | 2 . 1 . 2 5 6 Engine 9 | 2 . 1 . . 1 5 Core 7 | . . . . 2 4 1 Reactor . | . . . . . . . Propulsion 28 | 2 . 3 1 7 14 1 Treads 2 | 2 . . . . . . Leg . | . . . . . . . Wheel 5 | . . 3 1 . 1 . Hover . | . . . . . . . Flight 21 | . . . . 7 13 1 Utility 31 | 2 1 1 2 6 14 5 Device 14 | 1 . . 1 3 7 2 Storage 4 | 1 1 . 1 . 1 . Processor 3 | . . . . . 2 1 Hackware 1 | . . . . . . 1 Protection 9 | . . 1 . 3 4 1 Artifact . | . . . . . . . Weapon 27 | 2 . 3 4 6 10 2 Energy Gun 3 | . . . 2 1 . . Energy Cannon 4 | . . . . 2 2 . Ballistic Gun 13 | 2 . 1 2 2 5 1 Ballistic Cannon . | . . . . . . . Launcher 2 | . . 1 . 1 . . Special Weapon 1 | . . 1 . . . . Impact Weapon 2 | . . . . . 2 . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon 1 | . . . . . . 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . . 1 3 2 . Corrupted Parts 1 | . . . . . . 1 System Corruption 1 | . . . . . . 1 Parts Lost 49 | . . 5 . 7 16 21 Power 7 | . . . . 1 2 4 Propulsion 17 | . . 2 . 2 7 6 Utility 14 | . . 1 . 3 4 6 Weapon 11 | . . 2 . 1 3 5 Highest Loss Streak 14 | . . 3 . 4 9 14 To Critical Strikes . | . . . . . . . Average Backups 10 | 2 5 4 7 13 11 6 Power . | . 1 1 1 . . . Propulsion 2 | . 1 1 4 3 1 2 Utility 1 | . 1 1 . . 1 1 Weapon 5 | . 2 1 2 7 7 2 Tool/Special . | . . . . . . . Unused Backups 19 | . . . . 6 8 5 Power 2 | . . . . 1 1 . Propulsion 7 | . . . . 2 1 4 Utility 2 | . . . . . 1 1 Weapon 7 | . . . . 3 4 . Tool/Special 1 | . . . . . 1 . Average Slot Usage (%) 88 | . 100 88 88 84 90 90 Engine 5 | . 14 14 11 1 2 10 Core 3 | . . . . 7 4 . Treads 1 | . 28 8 . . . . Wheel 2 | . . 14 22 . . . Flight 27 | . . . . 34 32 30 Device 10 | . 14 2 10 1 17 13 Storage 8 | . 14 14 11 9 7 5 Processor 2 | . . . . . 2 6 Protection 6 | . . 5 11 11 4 4 Energy Gun 2 | . . . 6 6 . . Energy Cannon 1 | . . . . . 3 . Ballistic Gun 10 | . 28 20 11 10 7 5 Impact Weapon 1 | . . . . . 2 1 Peak Build Rating 59 | 7 7 11 18 37 52 59 Average Rating 33 | 5 7 7 14 28 41 52 On Entrance 18 | . 7 7 11 18 37 47 Avg Prop Armor Cover (%) 5 | . . . . . 3 17 Naked Turns . | . . . . . . . Heaviest Build 42 | 13 28 30 33 39 42 39 Greatest Support 40 | 40 40 40 20 25 35 35 Greatest Overweight (x) 8 | . . 8 1 3 6 1 Average Overweight (x) . | . . . 1 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 8 Average Capacity 12 | 7 11 15 15 15 12 7 Most Carried 15 | 5 6 7 15 15 15 8 Average Carried 10 | 2 5 4 7 13 11 6 Final Capacity 15 | 8 15 15 15 15 8 5 Final Carried 15 | 5 5 7 15 15 8 3 Class Distribution -------------------- 63% | Mutant 18% | Sprinter 13% | Scavenger-Mutant 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Sprinter | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Matter Collected 2416 | 258 71 130 57 643 1054 203 Remotely . | . . . . . . . Salvage Created 3697 | 126 71 157 172 1016 1292 863 Parts 163 | 5 4 4 5 42 64 39 Haulers Intercepted 7 | . 1 . . 2 3 1 Recyclers Shooed 5 | . . 1 . 2 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 57 | . 1 6 2 17 19 12 Melee 9 | . . . . . . 9 Guns 34 | . 1 5 1 16 10 1 Cannons 9 | . . 1 . . 8 . AOE 2 | . . . 1 1 . . Classes Destroyed 16 | 2 2 2 1 4 4 1 Worker 6 | . . 1 . 1 3 1 Builder 4 | . . . . . 3 1 Tunneler 4 | 2 . . . 1 . 1 Hauler 7 | . 1 . . 2 3 1 Recycler 8 | 1 . 1 2 2 1 1 Operator 1 | . . . . 1 . . Watcher 6 | . . . . 2 3 1 Swarmer 10 | . . . . 4 2 4 Cutter 1 | . . . . . . 1 Grunt 18 | . 1 . . 8 6 3 Brawler 3 | . . . . . 3 . Duelist 2 | . . . . 1 1 . Sentry 9 | . . . 2 4 1 2 Hunter 3 | . . . . . 3 . Programmer 5 | . . . . . 3 2 Assembled 6 | . . 6 . . . . Best Kill Streak 12 | 3 2 4 3 12 5 3 Combat Bots Only 9 | . 1 4 1 9 3 2 Max Kills in Single Turn 2 | 1 1 1 1 1 2 1 Gunslinging . | . . . . . . . Exploded 1 | . . . 1 1 . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Hostile Shots Fired 696 | . 9 66 14 99 203 305 Missed 235 | . 4 16 3 32 65 115 Hits 461 | . 5 50 11 67 138 190 Melee 24 | . . 2 . 1 19 2 Projectile 437 | . 5 48 11 66 119 188 AOE 2 | . . . . . . 2 Critical Strikes 13 | . . 1 . 5 6 1 Part Disruptions 1 | . . 1 . . . . Damage Taken 6636 | . 54 761 156 996 2223 2446 Core 1396 | . 21 160 44 128 182 861 Absorbed by Shields . | . . . . . . . Redirected to Shielding 163 | . . . . 56 10 97 Regen/Repaired (Parts) 172 | . . . . 113 59 . Core Remaining (%) 73 | 100 . 27 89 76 74 . Volleys Fired 230 | 17 6 37 11 62 93 4 Largest 2 | 2 2 2 2 2 2 2 Hottest 108 | 40 40 100 50 70 108 56 Shots Fired 429 | 34 12 68 13 115 182 5 Gun 360 | 34 12 65 6 114 125 4 Cannon 57 | . . . . . 57 . Launcher 9 | . . . 7 1 . 1 Special 3 | . . 3 . . . . Kinetic 335 | 34 12 65 6 89 125 4 Thermal 60 | . . 3 . . 57 . Explosive 7 | . . . 7 . . . Electromagnetic 27 | . . . . 26 . 1 Robot Hit Streak 12 | 10 5 7 8 11 12 7 Robot Miss Streak 8 | 3 1 8 1 4 6 5 Penetration Max . | . . . . . . . Secondary Targets 6 | . 1 . . 3 2 . Max Gunslinging Chain 1 | . 1 . . 1 1 . Shots Hit Robots 340 | 21 9 38 12 90 129 41 Core Hits 192 | 6 6 20 8 52 78 22 Critical Kills 2 | . . . . . 2 . Critical Parts Destroyed 7 | . . 2 . . 2 3 Critical Strikes 12 | . . 2 . . 4 6 Meltdown 1 | . . . . . 1 . Destroy 3 | . . 2 . . 1 . Smash 5 | . . . . . 2 3 Impale 3 | . . . . . . 3 Melee Attacks 112 | . . . . . 38 74 Impact 50 | . . . . . 38 12 Slashing . | . . . . . . . Piercing 62 | . . . . . . 62 Sneak Attacks 11 | . . . . . 4 7 Combat Hostiles 1 | . . . . . . 1 Follow-up Attacks . | . . . . . . . Damage Inflicted 7682 | 180 74 378 314 1834 3057 1845 Guns 3858 | 180 74 354 43 1620 1512 75 Cannons 907 | . . . . . 907 . Explosions 501 | . . . 271 208 . 22 Melee 2378 | . . . . . 636 1742 Ramming 14 | . . . . 6 2 6 Kinetic 3513 | 180 74 354 43 1275 1512 75 Thermal 1139 | . . 24 . 208 907 . Explosive 271 | . . . 271 . . . Electromagnetic 367 | . . . . 345 . 22 Impact 1084 | . . . . . 636 448 Slashing . | . . . . . . . Piercing 1294 | . . . . . . 1294 Highest Corruption 32 | . . . 5 2 32 11 Average Corruption 11 | . . . 5 2 17 2 Corruption Purged 5 | . . . . . 5 . Corruption Blocked . | . . . . . . . Effects 58 | . . . 1 6 48 3 Message Errors 13 | . . . . 1 12 . Matter Fused 10 | . . . 1 1 7 1 Heat Flow Errors 8 | . . . . 1 7 . Energy Discharges 3 | . . . . . 3 . Parts Rejected 3 | . . . . 1 2 . Data Loss (minor) 6 | . . . . 1 3 2 Data Loss (major) 3 | . . . . 1 2 . Misfires 5 | . . . . . 5 . Alerts 2 | . . . . . 2 . Misdirections 3 | . . . . . 3 . Weapon Failures 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 776 | . . . . 4 389 383 Projectiles 4 | . . . . . 4 . Explosions 4 | . . . . 4 . . Melee 768 | . . . . . 385 383 Knockbacks 3 | . . . . . . 3 Impact 3 | . . . . . . 3 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 101 | . . . . 98 . 3 Shots 2 | . . . . 2 . . Rammed 6 | . . . . 2 2 2 Targets Rammed 6 | . . . . 2 2 2 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 255 | . 12 100 17 242 255 101 Average Temperature 48 | . 7 41 9 46 58 29 Received Heat Transfer 1404 | . 30 360 54 414 330 216 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 8 | . . . . . 3 5 Combat Hostiles 2 | . . . . . . 2 Parts Fried 18 | . . . . 2 8 8 Impact Corruptions 22 | . . . . . 11 11 Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 4 | . . . . . 4 . Heat Transferred 1818 | . . 50 . 300 1468 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . . 3 . . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Maximum Alert Level 1 | . . . . . 1 1 Low Security (%) 89 | 100 100 100 100 100 93 49 Level 1 10 | . . . . . 6 50 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 310 | 5 20 5 61 171 217 310 Initial 53 | . . . . . 39 53 Average 80 | 1 2 . 23 76 70 203 Influence Increases 2190 | 15 27 10 91 586 845 616 Destroy 0b10 Robot/C 1020 | . 20 . 40 340 380 240 Destroy 0b10 Robot/NC 180 | 15 5 10 10 45 65 30 Destroy Leader 286 | . 2 . 20 88 112 64 Successful Hack 89 | . . . . 20 64 5 Disable Machine 15 | . . . . 15 . . Destroy Structure 90 | . . . 21 18 29 22 Partial Spotted 180 | . . . . . 135 45 Lose Combat Pursuer 330 | . . . . 60 60 210 Influence Decreases 2025 | 15 27 10 91 497 824 561 Entered New Map 107 | . . . . . 50 57 Time Decay 1377 | 15 27 5 91 427 518 294 Search Patrol Dispatched 100 | . . . . . 100 . Lost Part 441 | . . 5 . 70 156 210 Squads Dispatched 23 | . 2 . . 1 15 5 Investigation 5 | . 1 . . . 2 2 Extermination 5 | . . . . . 3 2 Reinforcement 7 | . 1 . . 1 4 1 Assault . | . . . . . . . Garrison 6 | . . . . . 6 . Intercept . | . . . . . . . Searches Triggered 1 | . . . . . 1 . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Distress Signals 3 | . . . . 1 . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 122 | . 1 20 3 24 35 39 Peak Tracking Total 18 | . 1 18 2 7 3 11 Tactical Retreats 16 | . . 3 . 3 3 7 Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Traps Triggered 6 | . 1 . . 1 2 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Disabled 1 | . . . . 1 . . Max in Single Turn 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Accessed 24 | . . . . 7 13 4 Terminals 15 | . . . . 6 7 2 Fabricators 1 | . . . . . 1 . Repair Stations 2 | . . . . 1 1 . Recycling Units 2 | . . . . . 1 1 Scanalyzers 3 | . . . . . 3 . Garrison Access 1 | . . . . . . 1 Total Hacks 59 | . . . . 23 28 8 Successful 23 | . . . . 14 8 1 Failed 36 | . . . . 9 20 7 Catastrophic 11 | . . . . 2 5 4 Database Lockouts . | . . . . . . . Manual 28 | . . . . 14 14 . Terminals 36 | . . . . 16 16 4 Fabricators 2 | . . . . . 2 . Repair Stations 10 | . . . . 7 3 . Recycling Units 3 | . . . . . 1 2 Scanalyzers 6 | . . . . . 6 . Garrison Access 2 | . . . . . . 2 Terminal Hacks 4 | . . . . 1 2 1 Open DSF 2 | . . . . . 1 1 Emergency Access Points 1 | . . . . 1 . . Locate Traps 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 8 | . . . . 6 2 . Scan Component 4 | . . . . 3 1 . Repair 4 | . . . . 3 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . . 2 . Insert Component 1 | . . . . . 1 . Analyze 1 | . . . . . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 9 | . . . . 7 2 . Terminals 8 | . . . . 7 1 . Assimilate 3 | . . . . 2 1 . Skim 5 | . . . . 5 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Researchers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 22 | . . . . 7 12 3 Full Trace Events 4 | . . . . . 2 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 4 | . . . . 3 1 . Time 133 | . . . . 114 19 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged 1 | . . . . . 1 . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted 1 | . . 1 . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Active Infowar (turns) 900 | 17 147 52 214 85 . 385 Sensors 385 | . . . . . . 385 Terrain 299 | . . . 214 85 . . Seismic 216 | 17 147 52 . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Turns Passed 4201 | 159 147 293 221 1126 1609 646 Spaces Moved 3908 | 64 76 151 183 630 1795 1009 Core 60 | 3 . 2 . . . 55 Treads 157 | 61 76 20 . . . . Legs . | . . . . . . . Wheels 441 | . . 129 183 . 129 . Hover . | . . . . . . . Flight 3250 | . . . . 630 1666 954 Fastest Speed 23 | 50 160 95 95 81 23 23 Average Speed 64 | 154 160 112 95 115 50 31 Slowest Speed 450 | 160 160 450 95 197 425 94 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 4 18 36 17 50 49 15 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug 52 | . . . . . 25 27 Terrain Destroyed 100 | . . . 31 13 29 27 Melee 52 | . . . . . 25 27 Projectile 4 | . . . . . 4 . AOE 44 | . . . 31 13 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Total 4967 | 93 92 214 219 918 2248 1183 Wait 435 | . 9 7 1 154 212 52 Move 3902 | 63 75 150 182 629 1794 1009 Hop . | . . . . . . . Pick Up 77 | 5 . 9 10 24 21 8 Fast Attach 56 | 6 . . 3 8 28 11 Attach 54 | 1 . 8 3 12 19 11 Detach 11 | . . 1 2 1 5 2 Swap 16 | 1 1 . 2 7 5 . Drop 68 | . 1 2 5 19 31 10 Fire 230 | 17 6 37 11 62 93 4 Melee 112 | . . . . . 38 74 Ram 6 | . . . . 2 2 2 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 160 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 14) 303 | -10/Materials | Build established: Mutant 307 | -10/Materials | Entered Mines 328 | -10/Mines | Assembled infested the area 333 | -10/Mines | Assisted by a Guerilla fighting off Assembled 385 | -10/Mines | Core integrity fell below 50% 419 | -10/Mines | Lost 3 parts (2n1u) 545 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 571 | -10/Mines | Discovered new exit (range 5) 600 | -10/Mines | Entered Materials 600 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 753 | -9/Materials | Discovered new exit (range 16) 776 | -9/Materials | Build established: Scavenger-Mutant 821 | -9/Materials | Entered another Materials area 821 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 975 | -8/Materials | Destroyed 9 combat bots 1185 | -8/Materials | Build established: Mutant 1272 | -8/Materials | Repaired Surge Thruster 1311 | -8/Materials | Repaired Surge Thruster 1351 | -8/Materials | Repaired Surge Thruster 1834 | -8/Materials | Lost 4 parts (2n1u1w) 1887 | -8/Materials | Learned Storage trap positions 1928 | -8/Materials | Learned 2 Storage zone layouts 1942 | -8/Materials | Discovered new exit (range 7) 1947 | -8/Materials | Entered Factory 1947 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2143 | -7/Factory | Repaired Surge Thruster 2184 | -7/Factory | Garrison activated, responded to threat 2401 | -7/Factory | Lost 3 parts (1p1n1u) 2850 | -7/Factory | Garrison activated, responded to threat 2852 | -7/Factory | System corruption reached 10% 2911 | -7/Factory | System corruption reached 30% 2956 | -7/Factory | Lost 9 parts (1p4n2u2w) 3400 | -7/Factory | Build established: Sprinter 3547 | -7/Factory | Search patrols dispatched 3554 | -7/Factory | Discovered new exit (range 7) 3556 | -7/Factory | Entered another Factory area 3556 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3583 | -6/Factory | Identified exit to DSF 3923 | -6/Factory | Discovered new exit (range 16) 4125 | -6/Factory | Lost 4 parts (1p1n2u) 4164 | -6/Factory | System corruption reached 10% 4166 | -6/Factory | Core integrity fell below 50% 4188 | -6/Factory | Core integrity fell below 20% 4202 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04154_ Slug penetrates Wall. 04154_ Acquired VTOL Module. 04155_ Sml. Storage Unit destroyed. 04160_ Cld. VTOL Module destroyed. 04162_ Slug penetrates Wall. 04163_ Force Booster destroyed. 04163_ Hvy. Pick destroyed. 04163_ System corrupted by crushing effect (+5). 04163_ System corrupted by crushing effect (+4). 04165_ Slug penetrates Wall. 04169_ Imp. Sensor Array destroyed. 04179_ Imp. Cesium-ion Thruster destroyed. 04182_ Flak Gun destroyed. 04185_ S-27 Virus destroyed. 04186_ Flak Gun destroyed. 04194_ System corrupted: Matter fused (-6). 04197_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 7L. 04200_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | "?? ??????????????????????????????????????????? | | ?? #?????????????????????????????????????????? | | ?? !#?????????????????????????????????????????? | | "? #?????????????????????????????????????????? | | """ #?????????????????????????????????????????? | | """ /?????????????????????????????????????????? | | """ #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #??????????#+#????????????????????????????? | | ########???# #???######???????????????????? | | #???# #??? #???????????????????? | | #???# #?# #???????????????????? | | #???# #?#"" #???????????????????? | | #???# #?#"" #???????????????????? | | % #?### ###""" #???????????????????? | | ######### #?# #""" #???????????????????? | | ????????# ### #""" #???????????????????? | | ????????# T + #???????????????????? | | ????????# ### #"" #???????????????????? | | ????????# #?# #"" #???????????????????? | | ???????# #?#######""" !#???????????????????? | | ?????? #???????#""" #???????????????????? | | ????#####+###???????#"""s #???????????????????? | | ????????????????????# s@ s #???????????????????? | | ???????????????????########???????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Coolant Potential 65 Energy Generation 31 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 EM Shielding 2 Armor Coverage 150 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 65 Melee Accuracy 5 Target Analysis 5 Recoil Reduction 2 Force Boost 20 Defensive Hacking 10 Item Schematics ----------------- Xenon Bombardment Thruster | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Surge Thruster | 47% | -8/Materials Surge Thruster | 50% | -8/Materials Surge Thruster | 41% | -8/Materials Surge Thruster | 15% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Ew, Corruption Resistances Are Futile Suspicious Challenges ------------ None Game ------ Seed SniperSlugChainsword Manual? 0 Play Time 01:22:42 Cumulative 206.2 hours Start 2025.12.06 @ 13:53:29 End 2025.12.06 @ 20:06:50 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 23 Adventurer 63 Explorer 0 Win Type - Total 8 Types 4/2/0/2/0/0/0/0/0/0 Lore% 32 Gallery% 58 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0723d358-48fe-427e-8c96-c5569b991436