Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.05 @ 21:55:23 Player: 3.14 Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (110) 550 Value Destroyed (2687) 2687 Prototype IDs (33) 660 Alien Tech Used (1) 200 Bonus (13076) 13076 TOTAL SCORE: 27073 Bonus ------- High Alert Combat Kills 48 Follower Combat Kills 1337 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Friendly Fire -209 Cogmind --------- Core Integrity 1261/1600 Matter 265/300 Energy 146/150 System Corruption 0% Temperature Cool (8) Movement Flying (24) Location Tau Ceti IV Orbit Parts ------- > --- POWER (3) -------- Micro Fission Core > --- PROPULSION (8) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Advanced Surge Thruster Cooled Q-thruster > --- UTILITY (12) ----- Spectral Analyzer Advanced Hacking Suite Advanced Corruption Screen > --- WEAPON (2) ------- Dual-blade Saw > --- INVENTORY (5) ---- Layered Light Armor Plating System Purifier Enhanced Nova Cannon Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Cooled Gravmag System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Linear Gravjet Improved Linear Gravjet Cooled Antigrav System > --- UTILITY ---------- Medium Storage Unit Structural Scanner Advanced Sensor Array Advanced Signal Interpreter Improved Transmission Jammer Improved Reaction Control System Improved Phase Shifter Improved Utility Shielding Improved Medium Armor Plating Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Improved Datajack Force Lance > --- INVENTORY -------- Light Antimatter Reactor Combat Airjet Improved Antigrav System Stasis Canceller Advanced ECM Suite Improved Focal Shield System Purifier Micro-nuke Launcher Sigix Containment Pod [Rating: 124] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Aerolev Unit Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Improved Datajack Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Slashing Weapon Chainsword Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Qua Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . . . 2 . . . . 2 2 . 2 2 Power 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Propulsion 6 | . . . . . 2 . . . . . . . . . . . . 1 . . . . 1 . . . 2 Utility 10 | . . . . . 2 2 . . . . 2 . . . . . . 1 . . . . . 2 . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 232 | . 4 6 . 1 62 15 4 . . 5 2 . 15 2 4 12 1 11 2 9 9 2 31 6 4 17 8 Power 20 | . 1 1 . . 3 2 . . . . . . 1 . . . . . 1 . 1 . 5 1 1 2 1 Engine 4 | . 1 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . Core 8 | . . . . . 1 2 . . . . . . 1 . . . . . 1 . . . 2 . . . 1 Reactor 8 | . . . . . . . . . . . . . . . . . . . . . 1 . 3 1 1 2 . Propulsion 54 | . . 2 . . 20 2 . . . . . . 4 . . . . 4 . . 1 . 12 . . 7 2 Treads 8 | . . 2 . . 6 . . . . . . . . . . . . . . . . . . . . . . Leg 9 | . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 31 | . . . . . 5 2 . . . . . . 4 . . . . 4 . . 1 . 12 . . 3 . Flight 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 Utility 111 | . 2 1 . 1 18 10 4 . . 3 2 . 8 . 2 10 . 7 1 5 7 2 13 5 3 4 3 Device 60 | . 1 . . . 8 2 2 . . 1 1 . 3 . 2 4 . 6 1 5 3 2 10 4 3 . 2 Storage 5 | . 1 . . 1 1 . . . . . . . 1 . . . . . . . 1 . . . . . . Processor 10 | . . . . . 2 . . . . . . . 2 . . 4 . . . . . . . . . 2 . Hackware 11 | . . . . . 2 3 . . . . . . . . . 1 . 1 . . . . 1 1 . 2 . Protection 25 | . . 1 . . 5 5 2 . . 2 1 . 2 . . 1 . . . . 3 . 2 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 47 | . 1 2 . . 21 1 . . . 2 . . 2 2 2 2 1 . . 4 . . 1 . . 4 2 Energy Gun 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 17 | . . 1 . . 15 . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 9 | . . . . . 3 . . . . 1 . . . 1 1 1 . . . 2 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . 1 . . . . 1 . . 1 1 1 . . . . . . . . . . . 1 Piercing Weapon 8 | . . . . . . . . . . . . . . . . 1 1 . . 2 . . 1 . . 3 . Special Melee Weapon 3 | . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . . 3 1 . . . . . . 1 . . 5 . . . . 4 . 2 1 1 1 1 Parts Lost 29 | . 1 . . . 11 . . . . . . . . . . 1 . 1 . . . . 1 . 4 7 3 Power 8 | . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . 3 1 1 Propulsion 10 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . 3 1 Utility 7 | . 1 . . . 2 . . . . . . . . . . 1 . . . . . . . . 1 1 1 Weapon 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 . Highest Loss Streak 7 | . 1 . . . 7 . . . . . . . . . . 1 . 1 . . . . 1 . 2 6 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 94 97 100 100 96 98 100 100 100 100 100 100 96 100 99 99 100 93 94 94 93 94 97 98 82 14 35 Engine 5 | . 14 14 14 14 9 1 . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . 5 7 7 7 7 6 6 6 6 6 6 6 4 5 5 2 . 5 3 . . 1 Treads 8 | . . 25 28 28 12 . . . . . . . . . . . . . . . . . . . . . . Leg 4 | . 28 2 . . 17 . . . . . . . . . . . . . . . . . . . . . . Hover 14 | . . . . . 3 29 30 30 30 30 26 26 24 26 26 26 26 22 23 23 23 23 30 28 23 2 . Device 9 | . 7 . . . 10 7 13 7 7 7 13 13 15 13 12 13 13 16 17 17 16 17 14 21 19 . 2 Storage 8 | . 15 14 14 14 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 4 3 . . Processor 3 | . . . . . 8 . . . . . . . 3 6 6 6 6 5 5 5 5 5 5 4 3 3 8 Hackware 7 | . . . . . 1 22 23 23 23 23 20 20 13 13 13 13 13 11 11 11 11 11 10 9 7 3 4 Protection 9 | . . 11 14 14 4 6 1 7 7 7 13 13 12 13 13 12 13 11 11 11 10 11 9 9 7 . 1 Energy Gun 4 | . 14 14 14 14 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 6 | . 14 14 14 14 15 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 7 7 7 7 6 6 6 6 5 6 1 . . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 4 5 5 4 5 5 5 4 3 1 . Special Melee Weapon 2 | . . . . . . 7 7 7 7 7 6 6 4 6 6 6 6 5 5 5 5 5 5 4 3 . . Naked Turns 58 | . . . . . . . . . . . . . . . . . . . . . . . . . 30 28 . Heaviest Build 112 | 11 31 36 36 96 112 31 28 28 28 28 32 32 33 31 31 31 31 35 33 34 39 40 49 58 58 21 26 Greatest Support 80 | 20 20 40 40 40 80 32 32 32 32 32 32 32 36 32 32 32 32 44 44 44 49 49 69 68 68 34 28 Greatest Overweight (x) 4 | . 1 1 . 2 4 1 . . . . . . 1 . . . . 2 . . . . 1 1 1 3 . Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | . 15 15 15 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Average Capacity 14 | . 14 15 15 22 23 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 5 5 Most Carried 25 | . 15 15 15 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 8 9 10 10 10 10 10 5 5 Average Carried 13 | . 11 14 15 20 22 9 9 9 10 10 8 9 9 10 10 9 10 8 8 8 9 10 9 8 8 3 4 Final Capacity 25 | 8 15 15 15 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 Final Carried 25 | 6 13 15 15 25 10 9 10 10 10 10 10 10 10 10 10 10 10 9 8 9 10 10 10 10 5 3 5 Class Distribution -------------------- 36% | Scavenger-Mutant 25% | Hacker-Scout 15% | Hacker-Mutant 10% | Hacker-Ninja 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Assassin | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -3/Quarantine Hacker-Mutant | -2/Research Scavenger-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Qua Res Acc Matter Collected 3490 | 186 55 76 . 40 1439 . 152 38 . 90 20 . 170 29 87 123 17 90 35 36 16 82 412 94 48 100 55 Remotely 80 | . . . . . 80 . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4577 | . 238 109 . 146 2167 . 137 . . 64 115 . 416 13 46 . . 38 44 79 . 28 862 38 . 37 . Parts 236 | . 17 5 . 8 112 . 3 . . 9 2 . 16 3 5 . . 3 2 8 . 2 36 3 . 2 . Haulers Intercepted 9 | . 1 . . . 5 . . . . . 1 . 1 . . . . . . . . . 1 . . . . Recyclers Shooed 4 | . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . . . 17 . . . 4 4 . . . . 5 . 3 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Qua Res Acc Combat Hostiles Destroyed 67 | . 8 . . 5 33 . . . . 6 . . . 2 3 . . . . 8 . . 1 . . 1 . Melee 3 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 . Guns 36 | . 8 . . 5 23 . . . . . . . . . . . . . . . . . . . . . . AOE 27 | . . . . . 9 . . . . 5 . . . 2 3 . . . . 8 . . . . . . . Classes Destroyed 19 | . 3 2 . . 10 . . . . 1 . . . . . . . . 1 . . 1 1 . . . . Worker 3 | . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . Builder 8 | . . . . . 3 . . . . . . . 1 . . . . . . . . . 4 . . . . Tunneler 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 9 | . 1 . . . 5 . . . . . 1 . 1 . . . . . . . . . 1 . . . . Recycler 11 | . . 1 . 1 4 . . . . . . . 2 . . . . . . . . . 3 . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Operator 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Watcher 5 | . . . . . 1 . . . . . . . . . . . . 1 . . . . 2 1 . . . Swarmer 34 | . 6 . . 5 5 . . . . 4 . . . 2 3 . . . . 8 . . . . . 1 . Grunt 21 | . 2 . . . 19 . . . . . . . . . . . . . . . . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Sentry 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Z-Courier 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Decomposer 7 | . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 9 | . 3 1 . 3 9 . . . . 5 1 . 2 2 3 . . 1 . 4 . 1 2 1 . 1 . Combat Bots Only 9 | . 3 . . 2 9 . . . . 5 . . . 2 3 . . . . 4 . . 1 . . 1 . Max Kills in Single Turn 4 | . 2 1 . 1 3 . 1 . . 4 1 . 1 2 3 . . 1 1 2 . 1 1 1 . 1 . Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 3 . . . . 4 . . . 2 3 . . . . 2 . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Qua Res Acc Damage Taken 7153 | . 264 . . 99 2240 . 26 . . 138 . . . 86 12 . . 337 99 22 23 10 348 199 814 1621 815 Core 2383 | . 54 . . 16 241 . 26 . . 17 . . . . . . . . . . . . 40 18 476 1156 339 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 145 | . . . . . . . . . . . . . . . . . . 67 . . . 6 37 35 . . . Regen/Repaired (Parts) 516 | . . . . . . . . . . . . . 23 . . 237 . . . . 59 . 197 . . . . Core Remaining (%) 77 | 100 . . . 72 56 . . . . 93 . . . . . . 100 . . . . 100 96 . 62 20 78 Volleys Fired 171 | . 20 4 . 10 120 . . . . 4 . . . 3 1 . . . . 9 . . . . . . . Largest 2 | . 2 2 . 2 2 . . . . 1 . . . 1 1 . . . . 1 . . . . . . . Hottest 96 | . 70 79 . 79 96 . . . . 30 . . . 30 30 . . . . 30 . . . . . . . Shots Fired 319 | . 40 8 . 20 234 . . . . 4 . . . 3 1 . . . . 9 . . . . . . . Gun 292 | . 40 8 . 20 224 . . . . . . . . . . . . . . . . . . . . . . Cannon 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Launcher 23 | . . . . . 6 . . . . 4 . . . 3 1 . . . . 9 . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 255 | . 20 4 . 10 221 . . . . . . . . . . . . . . . . . . . . . . Thermal 41 | . 20 4 . 10 7 . . . . . . . . . . . . . . . . . . . . . . Explosive 23 | . . . . . 6 . . . . 4 . . . 3 1 . . . . 9 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 9 | . 5 2 . 3 9 . . . . . . . . . 4 . . . . . . . . . . . . Robot Miss Streak 4 | . 4 2 . 3 4 . . . . . . . . . . . . . . 1 . . . . . . . Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 1 . . . 4 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 272 | . 21 4 . 10 153 3 7 . . 2 3 . 10 . 1 . . 4 1 . 10 1 31 1 . 9 1 Core Hits 175 | . 14 3 . 7 89 . 5 . . 8 1 . 5 7 4 . . 1 1 14 . . 12 1 . 3 . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 9 | . 2 . . 1 4 . . . . . . . . . . . . . 1 . . . 1 . . . . Burn 3 | . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Destroy 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Melee Attacks 194 | . . . . . 6 13 17 1 . 6 3 . 18 2 3 1 1 14 2 3 10 4 51 4 7 24 4 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 71 | . . . . . 6 12 17 1 . 6 3 . 16 2 3 1 . . . . . . . . . . 4 Piercing 109 | . . . . . . . . . . . . . . . . . 1 13 2 3 . 4 51 4 7 24 . Sneak Attacks 47 | . . . . . 4 2 7 . . . 1 . 7 . . . . 2 1 . 10 1 12 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 9729 | . 229 72 . 178 4057 102 580 . . 338 176 . 525 67 122 . . 155 77 600 . 90 1788 84 93 361 35 Guns 3193 | . 222 52 . 177 2742 . . . . . . . . . . . . . . . . . . . . . . Cannons 21 | . . . . . 21 . . . . . . . . . . . . . . . . . . . . . . Explosions 1952 | . . . . . 907 . . . . 256 . . . 67 122 . . . . 600 . . . . . . . Melee 4428 | . . . . . 382 102 580 . . 82 176 . 525 . . . . 155 77 . . 90 1788 84 . 352 35 Ramming 135 | . 7 20 . 1 5 . . . . . . . . . . . . . . . . . . . 93 9 . Kinetic 2892 | . 83 27 . 70 2712 . . . . . . . . . . . . . . . . . . . . . . Thermal 322 | . 139 25 . 107 51 . . . . . . . . . . . . . . . . . . . . . . Explosive 1952 | . . . . . 907 . . . . 256 . . . 67 122 . . . . 600 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1882 | . . . . . 382 102 580 . . 82 176 . 525 . . . . . . . . . . . . . 35 Piercing 2546 | . . . . . . . . . . . . . . . . . . 155 77 . . 90 1788 84 . 352 . Highest Corruption 8 | . . . . . . . . . . . . 5 5 5 5 5 . . . . . . 1 . 8 . . Average Corruption 3 | . . . . . . . . . . . . 5 5 5 5 5 . . . . . . 1 . 2 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Effects 28 | . . . . . . . . . . . . 1 10 6 7 . . . . . . . 2 . 2 . . Message Errors 8 | . . . . . . . . . . . . . 4 1 1 . . . . . . . 1 . 1 . . Matter Fused 4 | . . . . . . . . . . . . . 2 1 1 . . . . . . . . . . . . Heat Flow Errors 6 | . . . . . . . . . . . . . 2 . 2 . . . . . . . 1 . 1 . . Parts Rejected 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Data Loss (minor) 6 | . . . . . . . . . . . . 1 . 2 3 . . . . . . . . . . . . Data Loss (major) 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 764 | . . . . . 25 38 129 . . 15 . . 125 . . . . 4 . 38 . 50 318 . 7 15 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 78 | . . . . . 25 . . . . 15 . . . . . . . . . 38 . . . . . . . Melee 686 | . . . . . . 38 129 . . . . . 125 . . . . 4 . . . 50 318 . 7 15 . Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 75 | . . . . . . . . . . . . . . 25 . . . . . . . . . . 46 4 . Shots 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Rammed 8 | . . 2 . . . . . . . . . . . . . . . . . . 1 . . . 3 2 . Targets Rammed 11 | . 1 2 . 1 1 . . . . . . . . . . . . . . . 1 . . . 3 2 . Kicked 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 394 | . 104 30 . 90 10 . . . . . . . 233 . 250 394 . . . . . . 251 240 112 . . Average Temperature 65 | . 23 17 . 37 3 . . . . . . . 121 . 110 180 . . . . . . 49 122 71 . . Received Heat Transfer 1032 | . 42 . . 9 783 . . . . . . . . . . . . . 12 . . . . 42 . 117 27 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1073 | . 555 74 . 333 111 . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Qua Res Acc Peak Influence 651 | . 193 23 . 97 495 188 . . . . 590 221 343 . . . . 185 . . . . 363 289 274 564 651 Initial 552 | . . . . . 33 153 . . . . 552 206 154 . . . . . . . . . 2 112 162 153 328 Average 146 | . 70 7 . 49 292 117 . . . . 570 214 260 . . . . 84 . . . . 72 168 210 259 445 Maximum Alert Level 2 | . . . . . 2 . . . . . 2 1 1 . . . . . . . . . 1 1 1 2 2 Low Security (%) 68 | . 100 100 . 100 24 100 . . . . . . 16 . . . . 100 . . . . 84 68 26 50 . Level 1 25 | . . . . . 59 . . . . . . 100 83 . . . . . . . . . 15 31 73 31 56 Level 2 6 | . . . . . 16 . . . . . 100 . . . . . . . . . . . . . . 18 43 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 25 | . . . . . 7 2 . . . . 1 . 5 . . . . 1 . . . . 2 1 1 1 4 Investigation 7 | . . . . . . . . . . . 1 . 2 . . . . . . . . . 1 1 1 . 1 Extermination 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Reinforcement 14 | . . . . . 6 1 . . . . . . 3 . . . . . . . . . . . . 1 3 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 1 . . Construction Impeded 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Qua Res Acc Distress Signals 14 | . . 1 . . 2 . . . . . 1 . 1 . . . . . . . 1 . 1 . 1 5 1 Communications Jammed 13 | . . . . . . . . . . . . . . . . . . . . . . . 3 9 1 . . Distress Signals 13 | . . . . . . . . . . . . . . . . . . . . . . . 3 9 1 . . Times Spotted 228 | . 9 2 . 10 48 4 1 . . 8 1 6 5 3 2 . . 15 1 5 12 5 13 8 14 27 29 Peak Tracking Total 13 | . 3 2 . 3 9 2 1 . . 6 2 6 4 3 3 . . 7 1 3 12 5 3 6 12 13 12 Tactical Retreats 20 | . . . . . 1 . . . . . 1 . 2 . . . . 2 . . . . 1 2 2 5 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Qua Res Acc Traps Triggered 8 | . . . . . 1 . . . . . 1 . 3 . . . . 2 . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . . . . . . . . 1 . . . 8 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Qua Res Acc Machines Disabled 7 | . . . . . 1 . . . . . . . . . . . . . . . . . 3 . 3 . . Max in Single Turn 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Qua Res Acc Machines Accessed 44 | . . 1 1 . 7 7 1 1 3 . 2 . 4 1 1 . . 2 . . 1 . 5 2 2 . 3 Terminals 19 | . . 1 . . 5 6 . . . . 1 . 3 . . . . . . . . . . 1 1 . 1 Fabricators 5 | . . . . . . 1 . . . . . . . . . . . . . . . . 2 1 . . 1 Repair Stations 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 1 . . . . . 1 . . . . . . 1 . . . . 1 . 1 . . Garrison Access 3 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . 1 Total Hacks 151 | . . 2 1 . 37 24 1 1 23 . 12 . 10 1 1 . . 7 . . 1 . 14 7 3 . 6 Successful 103 | . . 1 1 . 24 14 1 1 23 . 9 . 4 1 1 . . 3 . . 1 . 10 3 2 . 4 Failed 47 | . . 1 . . 13 9 . . . . 3 . 6 . . . . 4 . . . . 4 4 1 . 2 Catastrophic 7 | . . . . . 2 1 . . . . 1 . 2 . . . . . . . . . . 1 . . . Database Lockouts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Manual 102 | . . 2 . . 21 18 . . . . . . 4 . . . . 6 . . 1 . 19 10 10 4 7 Terminals 59 | . . 2 . . 21 22 . . . . 3 . 8 . . . . . . . . . . 1 1 . 1 Fabricators 15 | . . . . . . 2 . . . . . . . . . . . . . . . . 4 6 . . 3 Repair Stations 9 | . . . . . . . . . . . . . 2 . . . . . . . . . 7 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 33 | . . . . . 14 . . . . . 9 . . . . . . 5 . . . . 3 . 2 . . Garrison Access 6 | . . . . . 2 . . . . . . . . . . . . 2 . . . . . . . . 2 Terminal Hacks 49 | . . 1 1 . 6 8 1 1 23 . . . 2 1 1 . . . . . 1 . . 1 1 . 1 Record 8 | . . . 1 . . . . . 6 . . . . . . . . . . . . . . . 1 . . Part Schematic 14 | . . . . . 3 1 . . 10 . . . . . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . . . . . . 1 . . 3 . . . 1 . . . . . . . . . . . . . . Open Door 7 | . . . . . . . 1 1 . . . . . 1 1 . . . . . 1 . . 1 . . 1 Branch Access Points 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Terminal Index 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . 2 . . . . . . . . . . . . . . . . 3 2 . . 2 Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Load Schematic 5 | . . . . . . 1 . . . . . . . . . . . . . . . . 2 1 . . 1 Build 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . . Repair Station Hacks 6 | . . . . . . . . . . . . . 2 . . . . . . . . . 4 . . . . Scan Component 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . Repair 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 28 | . . . . . 13 . . . . . 9 . . . . . . 3 . . . . 2 . 1 . . Insert Component 12 | . . . . . 5 . . . . . 4 . . . . . . 1 . . . . 1 . 1 . . Analyze 16 | . . . . . 8 . . . . . 5 . . . . . . 2 . . . . 1 . . . . Garrison Access Hacks 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 8 | . . . . . 3 4 . . . . . . . . . . . . . . . . 1 . . . . Terminals 7 | . . . . . 3 4 . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Botnet 5 | . . . . . 2 3 . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recompile 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . . 1 . . 6 3 . . . . 1 . 3 . . . . 1 . . . . 3 1 1 . 3 Full Trace Events 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 13 | . . . . . . . . . 4 . . . . . . 4 . . . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 50 | . . . . . 7 1 . . 10 . 4 . . . . 14 . 1 . . . . 13 . . . . Parts Built 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Authchips 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Time 142 | . . . . . . 36 . . . . . . . . . . . . . . . . 53 53 . . . Total Part Build Rating 9 | . . . . . . 3 . . . . . . . . . . . . . . . . . 6 . . . Parts Repaired 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . Time 90 | . . . . . . . . . . . . . 30 . . . . . . . . . 60 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 11 | . . . . . 5 . . . . . 4 . . . . . . 1 . . . . 1 . . . . Part Schematics Acquired 10 | . . . . . 4 . . . . . 4 . . . . . . 1 . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Non-combat 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . no_distress 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . . . . 1 . . 5 . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Qua Res Acc Total Allies 34 | . . 3 . 2 . 1 . . . 1 . . . . . 4 . 2 . . 5 . 5 2 . 5 4 Largest Group 6 | . . 3 3 5 4 1 1 . . 1 1 . 1 1 1 4 4 6 . . 5 1 2 2 2 3 4 Highest-Rated Group 345 | . . 40 37 86 70 10 10 . . 96 96 . 96 96 96 153 153 209 . . 247 43 206 206 206 345 344 Highest-Rated Ally 122 | . . 16 16 31 31 10 10 . . 96 96 . 96 96 96 40 40 40 . . 65 43 103 103 103 115 122 Zionite Dispatches 11 | . . . . . . . . . . . . . . . . . . 1 . . . . 4 1 . 2 3 Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hover Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Total Orders 8 | . . . . . . . . . . . . . . . . . . 2 . . . . 5 . . . 1 STAY 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . DROP 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 141 | . . 6 . 20 22 . . . . 10 . . 5 1 1 . . 24 . . . 2 15 10 . 21 4 Total Damage 4359 | . . 72 . 213 235 . . . . 141 . . 234 48 46 . . 452 . . . 45 1136 633 . 771 333 Kills 40 | . . 1 . 5 3 . . . . 2 . . 3 1 1 . . 4 . . . 1 7 4 . 6 2 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Qua Res Acc Robot Analysis Total 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 1 . 1 . . 1 2 . 2 . . . 1 2 2 2 . . . . 1 . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Zionite Intel Received 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 2 . . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Qua Res Acc Turns Passed 11410 | . 500 1359 364 1185 1616 256 309 135 30 262 76 35 433 182 273 559 405 329 92 778 366 120 853 257 192 212 232 Spaces Moved 10605 | 1 230 393 227 431 723 367 565 304 79 322 130 85 557 294 530 922 313 401 206 392 366 260 929 321 380 236 641 Core 182 | . . . . . . . . . . . . . . . . . . . . . . . . . 54 128 . Treads 1130 | . . 323 227 431 149 . . . . . . . . . . . . . . . . . . . . . . Legs 624 | 1 230 70 . . 323 . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 7967 | . . . . . 251 367 565 304 79 322 130 85 557 294 530 922 313 401 206 392 366 260 929 321 326 47 . Flight 702 | . . . . . . . . . . . . . . . . . . . . . . . . . . 61 641 Fastest Speed 24 | 120 120 160 160 160 38 38 38 38 38 38 38 38 38 38 38 38 38 40 40 40 40 40 33 33 33 28 24 Average Speed 66 | 120 183 165 160 264 154 38 38 38 38 38 38 38 54 38 38 38 38 59 40 40 40 40 34 37 35 47 28 Slowest Speed 320 | 120 190 190 160 320 320 102 38 38 38 38 38 38 101 38 38 38 38 166 40 40 40 40 98 95 101 200 37 Overloaded Moves 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 2 39 95 59 95 50 13 73 57 70 48 3 71 14 55 72 86 58 15 41 69 54 50 22 12 44 10 24 Regions Visited 27 Branch Regions 16 Pre-discovered Areas 6 | . . 1 1 . . . 1 . 1 . . . . . . 2 . . . . . . . . . . . Known Exits Taken 16 | . . . . . 1 1 . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 . . 1 1 1 . . . . . . . . . . . . . . . . 1 . Scrap Searched 25 | . . 1 . 2 . . 1 2 . 3 . . . . 4 4 5 . 1 2 . . . . . . . Spaces Dug 107 | . . . . . 13 7 10 1 . 9 . . 6 2 3 . 1 9 1 28 . 3 6 2 1 5 . Terrain Destroyed 222 | . . . . . 63 7 10 1 . 20 . . 6 13 8 . 1 9 1 66 . 3 6 2 1 5 . Melee 61 | . . . . . . 7 10 1 . 1 . . 6 2 3 . 1 9 1 3 . 3 6 2 1 5 . Projectile 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . AOE 155 | . . . . . 57 . . . . 19 . . . 11 5 . . . . 63 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Qua Res Acc Total 14294 | . 273 1094 228 458 1027 463 633 321 78 447 154 87 661 356 594 1124 595 460 209 993 586 266 1359 450 422 280 676 Wait 2848 | . 5 678 2 . 7 59 43 15 . 107 14 1 61 56 55 182 281 32 . 581 191 1 318 115 19 1 24 Move 10567 | . 229 392 226 430 722 366 564 303 78 321 130 84 556 293 529 919 312 400 205 391 366 259 928 320 379 234 631 Hop 6 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 4 Pick Up 108 | . 9 6 . 13 42 3 3 1 . 1 3 1 4 . . 1 . 2 . . 1 . 10 2 4 . 2 Fast Attach 78 | . 2 1 . . 13 3 . . . 2 . . 5 . 2 7 . 2 . . 7 . 11 3 . 13 7 Attach 46 | . . 1 . . 19 3 . . . . 2 . 4 . . . . 3 1 . . . 3 3 2 4 1 Detach 8 | . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 1 . 2 2 Swap 110 | . 2 4 . 1 30 9 4 . . 3 . . 6 2 2 6 1 6 1 9 2 2 17 . 3 . . Drop 149 | . 5 6 . 3 67 7 2 1 . 3 2 1 6 . 2 7 . 1 . . 8 . 20 2 5 . 1 Fire 171 | . 20 4 . 10 120 . . . . 4 . . . 3 1 . . . . 9 . . . . . . . Melee 194 | . . . . . 6 13 17 1 . 6 3 . 18 2 3 1 1 14 2 3 10 4 51 4 7 24 4 Ram 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . Kick 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -3/Research (discovered 4 exits: *Res x3 / *Qua) -3/Quarantine -2/Research -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 10) 313 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 15) 501 | -10/Materials | Entered Mines 535 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 628 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 770 | -10/Mines | Discovered new exit (range 7) 795 | -10/Mines | Discovered new exit (range 8) 823 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 984 | -10/Mines | Learned location of Zion (-6) 990 | -10/Mines | Build established: Scavenger-Mutant 1086 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1089 | -10/Mines | Found Prototype Device 1120 | -10/Mines | Excavation squad dispatched 1120 | -10/Mines | A large section of the Mines collapsed 1370 | -10/Mines | Excavation squad dispatched 1848 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1849 | -10/Mines | Discovered new exit (range 5) 1860 | -10/Mines | Entered Exiles 1860 | -10/Exiles | Accompanied by 3 allies 1881 | -10/Exiles | Discovered new exit (range 15) 1900 | -10/Exiles | Met 8R-AWN 1926 | -10/Exiles | Met EX-HEX 1998 | -10/Exiles | Met EX-DEC 2132 | -10/Exiles | Met EX-BIN 2209 | -10/Exiles | Discovered new exit (range 10) 2224 | -10/Exiles | Entered Mines 2224 | -9/Mines | Accompanied by 3 allies 2986 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3055 | -9/Mines | Learned 2 Materials zone layouts 3389 | -9/Mines | Discovered new exit (range 6) 3409 | -9/Mines | Entered Materials 3409 | -8/Materials | Accompanied by 4 allies 3409 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3410 | -8/Materials | Identified exit to Factory 3414 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3532 | -8/Materials | Garrison activated, responded to threat 3622 | -8/Materials | Identified exit to Garrison 3921 | -8/Materials | Destroyed 7 combat bots 3945 | -8/Materials | Discovered new exit (range 5) 4022 | -8/Materials | Lost 7 parts (5n2w) 4042 | -8/Materials | Destroyed 9 combat bots 4457 | -8/Materials | Discovered exit to Factory (range 12) 4622 | -8/Materials | Discovered exit to Factory (range 16) 5005 | -8/Materials | Identified Exp. Sensor Array 5025 | -8/Materials | Entered Factory 5025 | -7/Factory | Evolved 2 slots: Utility x2 5084 | -7/Factory | Identified exit to Lower Caves 5174 | -7/Factory | Central database locked down 5274 | -7/Factory | Fabricated Imp. Sensor Array (x1) 5281 | -7/Factory | Entered Lower Caves 5281 | -7/Lower Caves | Accompanied by 1 ally 5287 | -7/Lower Caves | Learned location of Extension (-6) 5504 | -7/Lower Caves | Build established: Hacker-Mutant 5532 | -7/Lower Caves | Spotted B-75 Beast 5574 | -7/Lower Caves | Discovered new exit (range 7) 5590 | -7/Lower Caves | Entered another Lower Caves area 5650 | -7/Lower Caves | Encountered a Warlord checkpoint 5652 | -7/Lower Caves | Learned Factory emergency access door positions 5665 | -7/Lower Caves | Learned Factory stockpile data 5722 | -7/Lower Caves | Discovered new exit (range 8) 5725 | -7/Lower Caves | Entered Data Miner 5725 | -7/Data Miner | Discovered new exit (range 6) 5733 | -7/Data Miner | Met Data Miner 5741 | -7/Data Miner | Learned location of Section 7 (-2) 5741 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5745 | -7/Data Miner | Received God Mode back door access code from Data Miner 5755 | -7/Data Miner | Entered Proximity Caves 5757 | -6/Proximity Caves | Spotter reported a threat 5757 | -6/Proximity Caves | Spotter reported a threat 5781 | -6/Proximity Caves | Escorted by Enhanced Grunt 5783 | -6/Proximity Caves | Learned Factory emergency access door positions 5810 | -6/Proximity Caves | Spotter reported a threat 5969 | -6/Proximity Caves | Identified exit to Factory 6017 | -6/Proximity Caves | Entered Factory 6017 | -6/Factory | Accompanied by 1 ally 6017 | -6/Factory | Evolved 2 slots: Utility x2 6059 | -6/Factory | Incoming investigation squad redirected 6093 | -6/Factory | Sucked down chute 6093 | -6/Factory | Entered Waste 6105 | -6/Waste | Spotted C-40 Crusher 6106 | -6/Waste | Spotted C-40 Crusher 6108 | -6/Waste | EMP discharged 6114 | -6/Waste | Spotted C-40 Crusher 6121 | -6/Waste | Spotted C-40 Crusher 6121 | -6/Waste | Spotted C-40 Crusher 6121 | -6/Waste | Spotted C-40 Crusher 6123 | -6/Waste | Discovered new exit (range 14) 6128 | -6/Waste | Entered Factory 6135 | -6/Factory | 1 allies followed down the chute 6136 | -6/Factory | Identified exit to Lower Caves 6136 | -6/Factory | Identified exit to Extension 6379 | -6/Factory | Incoming investigation squad redirected 6399 | -6/Factory | Repaired Aerolev Unit? 6561 | -6/Factory | Entered Lower Caves 6561 | -6/Lower Caves | Accompanied by 1 ally 6666 | -6/Lower Caves | Learned Factory interactive machine intel 6681 | -6/Lower Caves | Encountered a Warlord checkpoint 6690 | -6/Lower Caves | Build established: Hacker-Scout 6690 | -6/Lower Caves | Discovered new exit (range 15) 6694 | -6/Lower Caves | Identified exit to Lower Caves 6743 | -6/Lower Caves | Entered another Lower Caves area 6743 | -6/Lower Caves | Accompanied by 1 ally 6762 | -6/Lower Caves | Discovered new exit (range 13) 6766 | -6/Lower Caves | Identified exit to Factory 6869 | -6/Lower Caves | Encountered a Warlord checkpoint 6871 | -6/Lower Caves | Learned 4 Factory zone layouts 6939 | -6/Lower Caves | Learned location of 1 exit from Factory 7014 | -6/Lower Caves | Discovered new exit (range 6) 7016 | -6/Lower Caves | Identified exit to Zion 7016 | -6/Lower Caves | Entered Zion 7030 | -6/Zion | System corruption cleaned by Quarantine Array 7043 | -6/Zion | Found Prototype Processor 7043 | -6/Zion | Identified Exp. Signal Interpreter 7045 | -6/Zion | Found Prototype Processor 7045 | -6/Zion | Identified Exp. Melee Analysis Suite 7048 | -6/Zion | Found Prototype Processor 7048 | -6/Zion | Identified Exp. Core Analyzer 7050 | -6/Zion | Found Prototype Processor 7050 | -6/Zion | Identified Spectral Analyzer 7161 | -6/Zion | Found CR-A16's Pointy Stick 7189 | -6/Zion | Given the Hacking Drone Bay 7196 | -6/Zion | Found Prototype Device 7227 | -6/Zion | Learned Factory emergency access door positions 7228 | -6/Zion | Learned location of 1 exit from Proximity Caves 7256 | -6/Zion | Imprinted 7258 | -6/Zion | Declared Zion's savior 7308 | -6/Zion | Learned location of Armory (-3) 7323 | -6/Zion | Visited the Megawrench Repair Shop 7323 | -6/Zion | Megawrench repaired 11 parts 7325 | -6/Zion | Identified Hacking Drone Bay 7383 | -6/Zion | Received a hallucinogenic algorithm 7391 | -6/Zion | Discovered new exit (range 12) 7394 | -6/Zion | Learned 4 Factory zone layouts 7399 | -6/Zion | Identified exit to Proximity Caves 7575 | -6/Zion | Entered Proximity Caves 7575 | -5/Proximity Caves | Accompanied by 4 allies 7696 | -5/Proximity Caves | Spotted B-75 Beast 7876 | -5/Proximity Caves | Learned Factory stockpile data 7980 | -5/Proximity Caves | Entered Factory 7980 | -5/Factory | Accompanied by 4 allies 7980 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7981 | -5/Factory | Identified exit to Upper Caves 7982 | -5/Factory | Identified exit to Factory 7985 | -5/Factory | Loaded intel: 52 interactive machine locations 7989 | -5/Factory | Zion Hacking Resupply teleported in 8042 | -5/Factory | Garrison activated, responded to threat 8309 | -5/Factory | Entered Upper Caves 8384 | -5/Upper Caves | Spotted B-75 Beast 8398 | -5/Upper Caves | Discovered new exit (range 8) 8401 | -5/Upper Caves | Identified exit to Upper Caves 8401 | -5/Upper Caves | Entered another Upper Caves area 8401 | -5/Upper Caves | Discovered exit to Factory (range 13) 8451 | -5/Upper Caves | Spotted B-75 Beast 9177 | -5/Upper Caves | Discovered new exit (range 6) 9179 | -5/Upper Caves | Identified exit to Warlord 9179 | -5/Upper Caves | Entered Warlord 9322 | -5/Warlord | Rebuked by Warlord 9326 | -5/Warlord | Opened Warlord's prototype stash 9342 | -5/Warlord | Found Prototype Device 9342 | -5/Warlord | Identified System Purifier 9345 | -5/Warlord | Warlord's base attacked by MAIN.C 9514 | -5/Warlord | Opened side exit 9521 | -5/Warlord | Discovered new exit (range 10) 9524 | -5/Warlord | Identified exit to Proximity Caves 9545 | -5/Warlord | Entered Proximity Caves 9545 | -4/Proximity Caves | Accompanied by 1 ally 9547 | -4/Proximity Caves | Learned Research stockpile data 9659 | -4/Proximity Caves | Discovered exit to Factory (range 9) 9665 | -4/Proximity Caves | Entered Factory 9665 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 9712 | -4/Factory | Repaired Imp. Medium Armor Plating 9802 | -4/Factory | Zion Hover Resupply teleported in 9860 | -4/Factory | Retrieved Zion intel report: Component Schematics 9861 | -4/Factory | Zion Explosive Resupply teleported in 9952 | -4/Factory | Build established: Hacker-Ninja 10109 | -4/Factory | Repaired Imp. Utility Shielding 10259 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 10260 | -4/Factory | Zion Heavy squad teleported in 10435 | -4/Factory | Zion Hover Resupply teleported in 10470 | -4/Factory | Discovered new exit (range 9) 10474 | -4/Factory | Identified exit to Research 10518 | -4/Factory | Entered Research 10518 | -3/Research | Evolved 2 slots: Utility x2 10546 | -3/Research | Incoming investigation squad redirected 10578 | -3/Research | Fabricated Adv. Hacking Suite (x1) 10672 | -3/Research | Discovered new exit (range 15) 10686 | -3/Research | Retrieved Zion intel report: Main Access 10686 | -3/Research | Identified exit to Research 10687 | -3/Research | Zion Heavy squad teleported in 10750 | -3/Research | Discovered new exit (range 9) 10753 | -3/Research | Identified exit to Quarantine 10775 | -3/Research | Entered Quarantine 10775 | -3/Quarantine | Accompanied by 2 allies 10819 | -3/Quarantine | Found Alien Artifact 10829 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 10838 | -3/Quarantine | Identified Phase Redirector 10875 | -3/Quarantine | Found Alien Artifact 10879 | -3/Quarantine | Identified Terrabomb 10879 | -3/Quarantine | Used Terrabomb 10882 | -3/Quarantine | Met incapacitated Sigix Warrior 10882 | -3/Quarantine | Lockdown squad dispatched 10890 | -3/Quarantine | Spotted Lightning 10890 | -3/Quarantine | Spotted Lightning 10891 | -3/Quarantine | Spotted Lightning 10891 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 10892 | -3/Quarantine | Unlocked Sigix quarantine chamber 10928 | -3/Quarantine | Incoming investigation squad redirected 10937 | -3/Quarantine | Released all parts (18) 10951 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 10960 | -3/Quarantine | Discovered exit to Research (range 14) 10967 | -3/Quarantine | Entered Research 10967 | -2/Research | Evolved 2 slots: Power x1, Utility x1 11020 | -2/Research | Zion Hacker squad teleported in 11090 | -2/Research | Core integrity fell below 50% 11137 | -2/Research | Zion Light squad teleported in 11145 | -2/Research | Lost 6 parts (1p3n1u1w) 11173 | -2/Research | Discovered new exit (range 8) 11176 | -2/Research | Found Spectral Analyzer 11179 | -2/Research | Entered Access 11179 | -1/Access | Accompanied by 1 ally 11179 | -1/Access | Evolved 2 slots: Propulsion x2 11246 | -1/Access | Zion Recon squad teleported in 11258 | -1/Access | Spotted B-99 Colossus 11259 | -1/Access | Spotted B-99 Colossus 11350 | -1/Access | Zion Demo squad teleported in 11364 | -1/Access | Zion Heavy squad teleported in 11410 | -1/Access | Discovered new exit (range 6) 11411 | *** | Destroyed 0b10! Last Messages --------------- 11363_ Connecting with Terminal... >>\\ZION-ROSTER [ Establishing connection... ] [ Retrieving roster... ] [ Squads on standby: ] [ 1 : K9-LHH(Z)/Heavy(2) ] [ 2 : W0-SDE(Z)/Heavy(2) ] [ 3 : Offense Resupply ] [ 4 : Recon ] >>\\ZION-DISPATCH-1 [ Target locked, reinforcements inbound... ] 11364_ K9-LHH(Z): "You point, we shoot." 11402_ Connecting with Garrison Access... >>Seal Access door sealed. 11409_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 11410_ The Access Shell folds into the floor. 11410_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????# # #?????????????????????# | | ?????????????# #! #?????????????????????# | | ?????????????# ##########?????????????????????###/ | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #?????????????????????????????????/ | | ?????????????# #????????????????????????????????? | | ???????###???# #????????????????????????????????? | | ???????# ## ########################+##??????? | | ???????# ! g ????? | | ???????# ?????= | | ???????# ! ######### ""##????????????????? | | ???????## #????????# ""#?????????????????? | | ????????# ?????????# ""#?????????????????? | | ????????# ??????????# T#?????????????????? | | ????????#???????????# ""#?????????????????? | | ????????????????????# ""#?????????????????? | | ???????????????????## ""##????????????????? | | ???????????????????# #????????????????? | | ???????????????????## ##????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# @" #?????????????????? | | ????????????????????# "" #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????#""""""""""#??????############ | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ????????????????????#""""""""""#??????# | | ????????????????????# #??????# | | ????????????????????# #??????#""""" | | ????????????????????# #??????#""""" " | | ????????????????????# #??????#""""" | | ????????????????????# #??????#""""" | | ????????????????????# #??????#""""" | | ?????????????????????? ???????# " | | ???????????????????????# #????????# | | ??????????????????####?# #????????# | | ??????????????????# # #################+#### | | ??????????????????# # | | ??????????????????# + | | ??????????????????# # | | ??????????????????# =# | | ??????????????????####?##+#############+########## | | ??????????????????????? ?????# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 82 Energy Generation 37 Energy Capacity 770 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Additional Mass Support 16 Corruption Block 20 Armor Coverage 225 Resistance: KI 25 Resistance: TH 25 Utility Shielding 66 Phase Shifting 10 Evasion (%) 68 Targeting Accuracy 5 Armor Integrity Analysis 40 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 14 Authchip Count 2 Item Schematics ----------------- Imp. Propulsion Shielding | -8/Materials | Hacked Imp. Utility Shielding | -8/Materials | Hacked Imp. Hover Unit | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Structural Scanner | -8/Materials | Scanalyzed Med. Armor Plating | -8/Materials | Scanalyzed Imp. Sensor Array | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Hvy. Flak Cannon | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Matter Neutralizer | -7/Data Miner | Free Imp. Reaction Control System | -6/Factory | Scanalyzed Phase Shifter | -6/Factory | Scanalyzed Mic. Nuclear Core | -6/Factory | Scanalyzed Grenade Launcher | -6/Factory | Scanalyzed Angular Momentum Engine | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Mak. Terrain Scanner | -6/Zion | Archive Lyr. Heavy Armor Plating | -6/Zion | Archive Stasis Canceller | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Arc Thrower | -6/Zion | Archive Adv. Hacking Suite | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Adv. ECM Suite | -5/Factory | Scanalyzed Imp. System Restoration Module | -4/Factory | Z-intel Com. Matter Pod | -4/Factory | Z-intel Imp. Terrain Scanner | -4/Factory | Z-intel Adv. Coolant Injector | -4/Factory | Z-intel Centrium Wheel | -4/Factory | Z-intel Hvy. Disruptor Cannon | -4/Factory | Z-intel Lgt. Fission Core | -4/Factory | Z-intel Field Propulsion Drive | -4/Factory | Z-intel Drone Bay | -4/Factory | Z-intel Arm. Medium Treads | -4/Factory | Z-intel Lgt. Antimatter Reactor | -4/Factory | Z-intel KE Penetrator | -4/Factory | Z-intel Adv. Sensor Array | -4/Factory | Scanalyzed Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free R-06 Scavenger | -6/Zion | Archive D-53 Grenadier | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive X-77 Beamer | -6/Zion | Archive O-32 Director | -4/Factory | Z-intel K-01 Serf | -4/Factory | Z-intel W-44 Eye | -4/Factory | Z-intel A-02 Transporter | -4/Factory | Z-intel A-27 Freighter | -4/Factory | Z-intel Fabricated ------------ Imp. Sensor Array | x1 | -7/Factory | Authchip Adv. Hacking Suite | x1 | -3/Research Alien Tech Used ----------------- Terrabomb Achievements -------------- None Challenges ------------ None Game ------ Seed WeightTachyonSheargun Manual? 0 Play Time 01:40:14 Cumulative 826.0 hours Start 2023.03.05 @ 11:44:28 End 2023.03.05 @ 21:55:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1245 Rogue 1245 Adventurer 0 Explorer 0 Win Type 3 Total 80 Types 47/1/13/14/4/0/0/1/0 Lore% 92 Gallery% 92 Achievement% 85 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a0b47dde-fc23-4995-9d0c-0705f9b6deef