Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.15 @ 23:30:06 Player: Cog on my mind Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (6) 3000 Regions Visited (24) 4800 Robots Destroyed (360) 1800 Value Destroyed (15628) 15628 Prototype IDs (78) 1560 Alien Tech Used (2) 400 Bonus (7413) 7413 TOTAL SCORE: 34601 Bonus ------- High Alert Combat Kills 343 Follower Combat Kills 609 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 4284 Friendly Fire -423 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 21% Temperature Cool (9) Movement Core (50) Location -4/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Cooling System Matter Compressor (250) Improved Kinecellerator Vortex Cannon (26) Vortex Cannon (26) Peak State ------------ > --- POWER ------------ Reinforced Fission Core Cooled Fission Core > --- PROPULSION ------- Advanced VSS Leg Advanced VSS Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Signal Interpreter Long-range Terrain Scanner Experimental Target Analyzer Core Analyzer Improved Medium Armor Plating Advanced Force Field Advanced Hacking Suite Ghost Barrier > --- WEAPON ----------- Advanced KE Penetrator Heavy Autocannon > --- INVENTORY -------- Vortex Chain Reactor Myomer Leg Advanced Cooling System Matter Compressor Advanced Trap Scanner Improved Kinecellerator Improved Weapon Cycler Authchip [Weapon] Long-range Tractor Beam Advanced Trap Extractor Backup Laser III Vortex Rifle Vortex Cannon Vortex Cannon Advanced KE Penetrator Hypervelocity Mass Driver Field Lobotomy Kit [Rating: 140] Favorites ----------- Power Cooled Fission Core Engine Heavy Ion Engine Power Core Cooled Fission Core Reactor Heavy Antimatter Reactor Propulsion Advanced Myomer Leg Treads Armored Medium Treads Leg Advanced Myomer Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Core Analyzer Hackware Improved System Shield Protection Improved Light Armor Plating Weapon Hypervelocity Gauss Rifle Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Improved Grenade Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Slots Evolved 12 | . . . 2 . . . 2 . . 2 . . . 2 . 2 . . . . 2 . . . Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 3 | . . . 1 . . . 1 . . . . . . . . 1 . . . . . . . . Utility 7 | . . . 1 . . . . . . 2 . . . 2 . 1 . . . . 1 . . . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 411 | 7 4 2 20 5 . 5 9 12 19 11 3 3 11 12 14 54 18 6 12 20 84 16 21 43 Power 26 | 1 2 . 2 . . . 1 1 2 2 . . 1 1 1 4 . . 1 . 3 . 1 3 Engine 14 | 1 2 . 2 . . . 1 1 2 2 . . 1 1 1 . . . . . . . . . Core 6 | . . . . . . . . . . . . . . . . 4 . . . . . . 1 1 Reactor 6 | . . . . . . . . . . . . . . . . . . . 1 . 3 . . 2 Propulsion 77 | 2 1 . 6 1 . 1 3 2 6 3 1 . 1 2 8 15 1 . 4 1 7 . 2 10 Treads 25 | . . . . . . . 3 1 3 . 1 . . . 6 7 1 . 1 1 1 . . . Leg 24 | . . . . . . . . 1 . . . . 1 . 2 . . . 3 . 6 . 2 9 Wheel 28 | 2 1 . 6 1 . 1 . . 3 3 . . . 2 . 8 . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 160 | 2 . 1 9 . . . 2 . 4 2 1 . 4 7 1 18 12 . 5 10 52 7 6 17 Device 106 | 1 . 1 3 . . . . . . . . . 2 3 . 8 9 . 3 9 44 6 5 12 Storage 4 | 1 . . 2 . . . . . . . . . . . . 1 . . . . . . . . Processor 11 | . . . 2 . . . 1 . . . . . . 1 . 1 2 . . . . 1 1 2 Hackware 13 | . . . . . . . . . 1 2 . . . 1 1 3 . . 1 . 2 . . 2 Protection 26 | . . . 2 . . . 1 . 3 . 1 . 2 2 . 5 1 . 1 1 6 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 148 | 2 1 1 3 4 . 4 3 9 7 4 1 3 5 2 4 17 5 6 2 9 22 9 12 13 Energy Gun 13 | 2 . . 1 . . . . . 1 1 1 1 1 1 . . . . . . . . . 4 Energy Cannon 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 59 | . . 1 2 2 . 2 2 4 5 2 . 2 2 . . 10 3 4 . 1 6 4 4 3 Ballistic Cannon 36 | . . . . . . . . 1 . . . . . 1 2 3 1 . 2 5 13 2 3 3 Launcher 25 | . . . . 2 . 2 . 1 . 1 . . 2 . 1 1 1 2 . 3 2 2 4 1 Special Weapon 4 | . . . . . . . . . . . . . . . 1 . . . . . 1 1 . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . . 1 3 . . . . . . . 3 . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . 2 . . . . . 1 1 . . . . . 3 1 . 5 . 2 . . 10 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 System Corruption 20 | . . . . . . . . . . . . . . . . . . . . . . . . 20 Parts Lost 71 | . 3 . 2 . . . . 2 3 2 2 . 10 5 2 3 1 . . . 5 1 2 28 Power 11 | . 2 . . . . . . . 1 . . . 1 . 1 . . . . . . . 2 4 Propulsion 25 | . . . 1 . . . . 2 . 1 1 . 3 2 1 2 1 . . . . . . 11 Utility 14 | . . . 1 . . . . . . . 1 . 2 1 . . . . . . 3 . . 6 Weapon 21 | . 1 . . . . . . . 2 1 . . 4 2 . 1 . . . . 2 1 . 7 Highest Loss Streak 18 | . 2 . 1 . . . . 1 2 1 2 . 6 5 2 2 1 . . . 2 1 1 18 To Critical Strikes 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Average Slot Usage (%) 97 | . 97 100 99 100 100 100 99 96 99 100 99 78 84 80 86 98 98 99 99 99 96 97 97 93 Engine 3 | . 11 14 11 11 11 11 9 9 9 7 7 7 6 6 5 . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . 4 5 5 3 . . . 2 8 Reactor 2 | . . . . . . . . . . . . . . . . . . . 1 5 8 10 6 . Treads 8 | . . . . . . . 14 18 18 14 6 7 5 . 11 14 17 23 19 10 . . . . Leg 8 | . . . . . . . . 3 3 . . . 2 3 . . . . 5 17 23 26 26 24 Wheel 11 | . 28 28 32 33 33 33 22 11 14 15 23 23 13 14 7 13 9 5 3 . . . . . Device 9 | . 14 14 9 11 11 11 . . . . . . 2 13 13 11 11 11 10 10 14 15 14 9 Storage 6 | . 14 14 11 11 11 11 9 9 9 7 7 7 7 6 6 5 5 5 5 5 5 5 5 5 Processor 10 | . . . 4 . . . 8 9 9 7 7 7 7 13 13 11 16 17 17 17 10 15 15 19 Hackware 7 | . . . . . . . . . 1 15 15 15 10 4 6 10 11 11 11 11 13 10 10 10 Protection 3 | . . . 8 11 11 11 9 9 7 7 6 7 5 5 6 5 . . . . 2 . . . Energy Gun 1 | . 25 8 3 . . . . . . 1 7 . 8 3 . . . . . . . . . . Ballistic Gun 12 | . . 5 15 21 22 18 26 21 26 20 15 1 8 . . 13 16 16 11 4 3 9 9 7 Ballistic Cannon 2 | . . . . . . . . . . . . . . 2 11 1 . . 4 10 11 2 3 4 Peak Build Rating 140 | 7 7 10 23 23 23 24 31 34 39 49 47 46 47 55 65 90 89 90 106 111 133 133 134 140 Average Rating 74 | 5 6 8 19 22 22 23 29 32 35 46 46 31 39 43 54 78 85 88 93 106 127 126 126 127 On Entrance 54 | . 7 7 10 23 23 23 24 31 33 39 47 46 46 31 41 65 87 89 89 106 107 132 124 122 Naked Turns 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Heaviest Build 140 | 14 15 17 60 58 58 58 61 62 64 69 68 68 68 70 80 85 79 73 85 110 130 115 114 140 Greatest Support 140 | 20 20 20 38 38 32 38 38 60 32 36 36 36 36 36 100 108 32 16 90 90 140 126 126 126 Greatest Overweight (x) 5 | . . . 2 1 1 1 2 5 4 2 1 1 4 4 4 5 4 4 4 1 1 . 1 2 Average Overweight (x) 1 | . . . . 1 1 1 1 3 2 1 1 1 2 1 2 1 2 4 2 . . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 8 8 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 1 6 8 20 20 20 20 20 20 20 20 20 19 19 14 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | . 4 6 16 20 19 19 19 19 19 18 19 19 17 12 16 19 19 19 19 19 19 19 19 17 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 1 5 8 20 20 19 20 20 20 20 20 19 19 15 12 20 20 20 20 20 20 19 20 20 5 Class Distribution -------------------- 44% | Hacker-Skirmisher 13% | Mutant 12% | Skirmisher 11% | Hacker-Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Mutant | -8/Garrison Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Gunner | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Gunner | -6/Proximity Caves Mutant | -6/Factory Scavenger-Gunner | -6/DSF Hacker-Gunner | -5/Factory Hacker-Skirmisher | -5/Upper Caves Hacker-Skirmisher | -5/Upper Caves Hacker-Skirmisher | -5/Zhirov Hacker-Skirmisher | -4/Proximity Caves Hacker-Skirmisher | -4/Factory Hacker-Skirmisher | -4/Upper Caves Hacker-Skirmisher | -4/Upper Caves Hacker-Gunner | -4/Warlord Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Matter Collected 13766 | 270 50 28 514 106 . 166 252 330 763 406 72 . 190 419 349 2177 641 269 . 1248 3043 767 692 1014 Remotely 1114 | . . . . . . . . . . . . . . 111 . . . . . 43 676 . . 284 Salvage Created 15575 | 113 639 213 828 60 . 263 404 456 1123 657 61 . 410 313 310 2047 734 366 . 510 2618 833 772 1845 Parts 747 | 7 35 6 58 8 . 21 33 25 67 24 . . 16 9 10 108 35 26 . 20 101 30 39 69 Haulers Intercepted 17 | . . . 5 . . . . . 2 5 . . . . . 2 1 . . . 2 . . . Recyclers Shooed 9 | . 1 . 1 . . . . . . 1 . . . 1 . 2 . . . . 3 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 157 | . . . . . . . . . . . . . 10 . . . 35 23 . 21 . 47 21 . Prevented 5 | . . . . . . . . . . . . . . . . . . . . . . 2 3 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Combat Hostiles Destroyed 283 | . 12 4 16 4 . 13 7 15 18 8 1 . 13 4 8 20 11 13 . 14 31 18 23 30 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Guns 136 | . 10 1 13 1 . 4 7 10 18 5 1 . 4 1 . 14 8 6 . 1 6 10 6 10 Cannons 53 | . 2 3 3 . . . . . . . . . . 3 5 2 . . . 3 21 2 . 9 AOE 93 | . . . . 3 . 9 . 5 . 3 . . 9 . 3 4 3 7 . 10 4 6 17 10 Classes Destroyed 25 | 2 5 . 3 . . . . 1 3 . . . 1 . 1 1 1 . . . 1 . . 6 Worker 11 | . 1 . . . . . 1 . 2 2 . . . 2 . 1 . . . . 2 . . . Builder 8 | . . . 1 . . . . . 2 . . . . . . 3 . . . . 2 . . . Tunneler 3 | 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . Hauler 17 | . . . 5 . . . . . 2 5 . . . . . 2 1 . . . 2 . . . Recycler 15 | 1 . . 1 . . 1 . . 1 1 . . . 1 . 4 . . . . 5 . . . Minesweeper 3 | . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Operator 3 | . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Watcher 13 | . 3 . 3 . . . 1 . 1 . . . . . . 2 . . . . 3 . . . Swarmer 81 | . 3 . 11 3 . 10 . 3 3 3 . . 3 . . 4 2 9 . 4 5 8 10 . Cutter 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 116 | . 9 4 . 1 . 3 3 8 8 3 . . 6 4 6 9 7 3 . 6 8 8 4 16 Brawler 4 | . . . . . . . . . 1 1 . . . . 1 . . . . . . . 1 . Duelist 4 | . . . . . . . . . 1 1 . . . . . . . 1 . 1 . . . . Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Sentry 32 | . . . 5 . . . 4 1 4 . 1 . 1 . . 3 2 . . 1 8 1 1 . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Hunter 9 | . . . . . . . . . 1 . . . 2 . . . . . . 2 3 . . 1 Programmer 18 | . . . . . . . . . . . . . . . . 4 . . . . 7 1 . 6 Heavy 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Wasp 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Thug 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 10 | 2 4 2 7 2 . 3 3 3 6 5 1 . 8 5 4 4 6 5 . 4 6 4 5 10 Combat Bots Only 10 | . 3 2 7 2 . 3 3 3 4 3 1 . 8 4 4 4 6 5 . 4 6 4 5 10 Max Kills in Single Turn 5 | 1 1 1 2 2 . 3 1 2 2 3 1 . 3 1 2 3 3 4 . 4 4 3 5 3 Gunslinging 1 | . . . . . . . . . 1 1 . . . . . . 1 . . . . . . . Exploded 5 | . . . . 2 . 3 . 2 . 2 . . 3 . 2 3 2 4 . 4 4 3 5 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Hostile Shots Fired 1382 | . 38 10 70 5 . 16 17 50 65 69 27 . 101 39 31 72 29 9 . 92 183 105 53 301 Missed 413 | . 12 6 17 2 . 7 5 9 18 7 9 . 20 5 14 17 8 5 . 36 60 37 24 95 Damage Taken 16641 | . 354 45 559 29 . 126 182 705 706 1102 130 . 1274 661 332 1118 451 76 . 943 1715 738 467 4928 Core 2075 | . 73 . 82 . . 45 44 94 126 95 12 . 104 64 . 110 . 19 . 114 134 87 25 847 Absorbed by Shields 2024 | . . . . . . . . . . . . . . . . . . . . 105 1006 559 139 215 Regen/Repaired (Parts) 1560 | . . . . . . . . . . . . . . . . 232 . . . . 340 . . 988 Core Remaining (%) 75 | 100 . 70 . . . 68 . . 52 . . . 69 . 92 . . . . 75 . . . . Volleys Fired 810 | 8 55 11 75 5 . 14 18 43 47 30 3 . 33 23 14 91 23 15 . 35 132 43 37 55 Largest 3 | 2 2 2 2 2 . 2 3 3 3 3 3 . 3 2 2 3 3 3 . 3 3 3 3 3 Hottest 188 | 90 100 100 100 46 . 46 69 69 89 146 146 . 188 137 117 127 96 96 . 152 188 136 136 176 Shots Fired 1795 | 16 110 22 138 7 . 20 54 88 133 85 9 . 60 28 26 250 59 38 . 90 288 91 73 110 Gun 1296 | 16 97 11 112 4 . 12 54 81 133 83 9 . 48 6 . 218 57 36 . 27 98 75 54 65 Cannon 421 | . 13 11 26 . . . . 1 . . . . . 22 24 30 . . . 56 187 12 9 30 Launcher 73 | . . . . 3 . 8 . 6 . 2 . . 12 . 2 2 2 2 . 7 2 3 10 12 Special 5 | . . . . . . . . . . . . . . . . . . . . . 1 1 . 3 Kinetic 1466 | . . 2 94 4 . 12 54 82 133 76 6 . 26 22 24 248 57 36 . 83 285 87 63 72 Thermal 230 | 16 110 20 44 . . . . . . 7 3 . 22 6 . . . . . . . . . 2 Explosive 73 | . . . . 3 . 8 . 6 . 2 . . 12 . 2 2 2 2 . 7 2 3 10 12 Electromagnetic 15 | . . . . . . . . . . . . . . . . . . . . . . . . 15 Entropic 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 Robot Hit Streak 21 | 12 13 11 15 2 . 4 21 14 18 18 6 . 7 18 12 11 13 8 . 6 10 7 13 5 Robot Miss Streak 9 | . 3 2 5 1 . 2 3 2 2 4 1 . 5 3 2 5 2 3 . 7 9 3 3 8 Penetration Max 2 | . . . . . . . . . 1 1 . . 1 1 . 1 1 . . . 1 . . 2 Secondary Targets 13 | . . . 1 . . . 1 . 3 2 . . 1 . . . 2 . . . . 1 1 1 Max Gunslinging Chain 1 | . . . 1 . . . 1 . 1 1 . . 1 . . . 1 . . . . 1 1 1 Shots Hit Robots 1063 | 12 70 15 84 2 . 8 41 52 108 61 7 . 33 24 16 140 41 23 . 33 153 50 42 48 Core Hits 654 | 3 31 8 33 5 . 19 21 27 46 29 2 . 32 18 14 78 29 18 . 36 71 33 33 68 Critical Kills 87 | . . . . . . . . 1 . 1 . . . . . 22 7 3 . 3 29 4 2 15 Critical Parts Destroyed 100 | . . . 1 . . . . . 1 . . . . . . 21 7 2 . 7 41 3 5 12 Critical Strikes 206 | . 3 . 1 . . . . 1 1 1 1 . . 5 4 44 15 5 . 10 71 7 7 30 Burn 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . Destroy 192 | . . . 1 . . . . 1 1 1 1 . . . . 44 15 5 . 10 71 7 7 28 Blast 10 | . . . . . . . . . . . . . . 5 4 . . . . . . . . 1 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 23 | . . . . . . . 1 14 . . . . . . . 8 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 23 | . . . . . . . 1 14 . . . . . . . 8 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 32816 | 140 904 229 1516 177 . 658 645 1506 2133 1853 163 . 1817 867 1067 1780 1207 1049 . 2249 3889 2077 2696 4194 Guns 15379 | 140 797 82 1185 28 . 152 645 837 2133 1577 163 . 547 176 . 1005 537 272 . 210 1595 1142 798 1358 Cannons 5160 | . 107 147 331 . . . . . . . . . . 691 609 201 . . . 319 1890 90 42 733 Explosions 12108 | . . . . 149 . 506 . 669 . 276 . . 1270 . 458 405 670 777 . 1720 404 845 1856 2103 Melee 169 | . . . . . . . . . . . . . . . . 169 . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 17462 | . . . 967 28 . 152 645 837 2133 1400 101 . 195 691 609 1206 537 272 . 529 3485 1232 840 1603 Thermal 2751 | 140 904 229 549 . . 149 . . . 177 62 . 352 176 . . . . . . . . . 13 Explosive 11959 | . . . . 149 . 357 . 669 . 276 . . 1270 . 458 405 670 777 . 1720 404 845 1856 2103 Electromagnetic 248 | . . . . . . . . . . . . . . . . . . . . . . . . 248 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 169 | . . . . . . . . . . . . . . . . 169 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 227 | . . . . . . . . . . . . . . . . . . . . . . . . 227 Highest Corruption 21 | . 1 1 . . . . . 1 2 1 1 1 1 . 5 4 4 . . . 9 10 10 21 Average Corruption 3 | . 1 1 . . . . . 1 1 1 1 1 1 . 5 1 1 . . . 5 9 6 10 Corruption Purged 10 | . . . . . . . . . . . . . . . . . 4 . . . . . 6 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 212 | . 4 . . . . . . 8 13 . 4 2 1 . 3 17 . . . . 66 46 31 17 Message Errors 41 | . . . . . . . . 2 2 . . 1 1 . 1 3 . . . . 16 6 8 1 Matter Fused 52 | . 2 . . . . . . . 7 . 2 . . . 1 6 . . . . 11 13 7 3 Heat Flow Errors 29 | . . . . . . . . 2 3 . . . . . . 2 . . . . 6 10 4 2 Energy Discharges 22 | . 1 . . . . . . . . . 1 . . . . 1 . . . . 8 5 3 3 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Data Loss (minor) 23 | . . . . . . . . 2 1 . . 1 . . . 1 . . . . 9 4 3 2 Data Loss (major) 12 | . 1 . . . . . . . . . 1 . . . . 4 . . . . 2 1 2 1 Misfires 10 | . . . . . . . . 1 . . . . . . 1 . . . . . 6 1 1 . Alerts 7 | . . . . . . . . . . . . . . . . . . . . . 4 . 2 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 11 | . . . . . . . . 1 . . . . . . . . . . . . 3 4 1 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 585 | . . . . . . 5 . . . . . . 57 . . 144 25 66 . 10 34 20 173 51 Projectiles 11 | . . . . . . . . . . . . . . . . . . . . . 11 . . . Explosions 475 | . . . . . . 5 . . . . . . 57 . . 45 25 66 . 10 23 20 173 51 Melee 99 | . . . . . . . . . . . . . . . . 99 . . . . . . . . Knockbacks 41 | . . . . . . . . . . . . . . 7 1 2 . . . 3 25 . . 3 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 40 | . . . . . . . . . . . . . . 7 1 2 . . . 3 24 . . 3 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Self-Inflicted Damage 313 | . . . . . . 61 . 46 . 20 . . 85 . . . . . . . 35 . 66 . Shots 10 | . . . . . . 2 . 1 . 1 . . 3 . . . . . . . 1 . 2 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 458 | 180 312 252 324 1 . . 31 182 218 341 142 . 458 41 . 328 86 6 . 21 361 231 214 167 Average Temperature 87 | 79 81 93 108 1 . . 16 44 42 162 73 . 125 18 . 122 36 3 . 7 87 79 98 53 Received Heat Transfer 3405 | . 114 24 180 12 . . 90 288 270 306 30 . 209 301 156 249 153 36 . 78 132 122 14 641 Effects 5 | . . . 2 . . . . . . . . . 1 . . . . . . . 2 . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Bleed 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Interference 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 11 | . 3 1 . . . . . . . 1 . . 2 1 . . . . . . 3 . . . Heat Transferred 6356 | 372 2478 471 1073 . . 200 . . . 375 150 . 800 400 . . . . . . . . . 37 Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Peak Influence 1141 | 10 358 186 456 276 . 487 321 1141 583 218 . . . 581 447 506 . . . . 521 . . . Initial 576 | . 6 121 7 117 . . 113 155 555 136 . . . 576 255 234 . . . . 39 . . . Average 259 | 3 203 116 224 136 . 295 195 679 259 149 . . . 507 344 258 . . . . 169 . . . Maximum Alert Level 4 | . 1 . 2 1 . 2 1 4 2 1 . . . 2 2 2 . . . . 2 . . . Low Security (%) 48 | 100 47 100 39 79 . 34 61 3 39 79 . . . . . 35 . . . . 73 . . . Level 1 30 | . 52 . 54 20 . 24 38 13 38 20 . . . 2 64 56 . . . . 9 . . . Level 2 16 | . . . 6 . . 41 . 35 22 . . . . 97 35 8 . . . . 16 . . . Level 3 4 | . . . . . . . . 46 . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . 1 . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Squads Dispatched 53 | . 4 1 2 1 . . . . 11 8 . . . . 2 9 . . . . 15 . . . Investigation 15 | . 3 1 . 1 . . . . 2 . . . . . . 2 . . . . 6 . . . Extermination 9 | . . . . . . . . . . 1 . . . . . 4 . . . . 4 . . . Reinforcement 19 | . 1 . 2 . . . . . 3 3 . . . . 2 3 . . . . 5 . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 10 | . . . . . . . . . 6 4 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Construction Impeded 3 | . . . . . . . . . . 1 . . . . . . . . . . 2 . . . Haulers Reinforced 6 | . . . . . . . . . . 2 . . . . . 3 . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Distress Signals 14 | . 1 1 1 . . . 1 . 2 1 . . . . . 1 . . . . 6 . . . Communications Jammed 4 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . 2 Distress Signals 4 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . 2 Times Spotted 393 | . 25 7 34 4 . 13 12 15 23 16 1 . 19 4 8 17 7 6 . 7 46 25 27 77 Peak Tracking Total 19 | . 4 3 10 3 . 4 3 3 5 4 1 . 10 4 4 5 5 1 . 4 7 13 5 19 Tactical Retreats 18 | . . 1 4 1 . 1 . . 2 . . . 1 . . 1 1 . . . 2 . 1 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Traps Triggered 19 | . 3 . . . . . . 7 2 1 . . . . . 4 . . . . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Reused 8 | . . . . . . . . . . . . . . . . . . . . . 2 2 1 3 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 8 | . . . . . . . . . . . . . . . . . . . . . 2 2 1 3 Triggered 27 | . . . . . . . . . . . . . 8 . . . . . . . 2 2 2 13 Most Traps Carried 8 | . . . . . . . . . . . . . . . . . . . . 8 8 6 6 5 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Disabled 43 | . . . . 1 . 5 . 8 2 2 . . 3 1 . 11 1 . . . 6 3 . . Max in Single Turn 4 | . . . . 1 . 4 . 1 1 2 . . 1 1 . 4 1 . . . 1 1 . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Garrison Relay 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Accessed 98 | . 9 1 4 1 2 . 8 3 10 3 . 4 . 3 . 16 3 2 4 1 21 1 1 1 Terminals 61 | . 7 . 3 1 . . 7 3 9 3 . . . 2 . 9 1 1 . 1 13 1 . . Fabricators 8 | . . . . . . . . . . . . . . 1 . 4 . . . . 3 . . . Repair Stations 4 | . . . . . . . . . . . . . . . . 2 . . . . 2 . . . Recycling Units 4 | . 2 . 1 . . . . . . . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . 1 . . . . . . 1 . . . . 2 . . . Total Hacks 330 | . 20 1 19 2 2 . 32 6 33 7 . 32 . 14 . 53 7 2 17 2 73 6 1 1 Successful 212 | . 10 1 10 1 2 . 22 2 16 4 . 32 . 4 . 32 7 2 17 2 40 6 1 1 Failed 115 | . 9 . 9 1 . . 10 4 17 3 . . . 10 . 20 . . . . 32 . . . Catastrophic 19 | . . . . . . . . 3 3 . . . . 2 . 6 . . . . 5 . . . Database Lockouts 3 | . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . Manual 135 | . 12 . 11 3 1 . 23 . 18 4 . . . 5 . 23 . . . . 34 . . 1 Terminals 217 | . 18 . 17 2 . . 31 6 30 7 . . . 10 . 30 5 1 . 2 52 6 . . Fabricators 24 | . . . . . . . . . . . . . . 4 . 13 . . . . 7 . . . Repair Stations 17 | . . . . . . . . . . . . . . . . 7 . . . . 10 . . . Recycling Units 6 | . 2 . 2 . . . . . . . . . . . . . . . . . 2 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . 1 . 3 . . . . . . 3 . . . . 2 . . . Terminal Hacks 137 | . 4 1 5 1 2 . 12 2 7 2 . 32 . 2 . 12 7 2 17 2 19 6 1 1 Record 31 | . . . . . 1 . . . . . . 11 . . . . 5 1 5 2 . 6 . . Part Schematic 19 | . . . . . . . . . . . . 13 . . . . . . 4 . 2 . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . Robot Analysis 16 | . 2 . 3 1 . . 2 . . . . . . . . 1 . . 4 . 3 . . . Prototype ID Bank 15 | . 1 . . . . . 4 . 1 . . 3 . . . . . . 4 . 2 . . . Open Door 6 | . . 1 . . . . . . . . . . . . . . 2 1 . . . . 1 1 Open DSF 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Branch Access Points 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Emergency Access Points 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . Terminal Index 5 | . . . . . . . 1 . 1 1 . . . . . 1 . . . . 1 . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Alert Level 7 | . . . . . . . 1 . 1 1 . . . . . 2 . . . . 2 . . . Unreport Threat 12 | . . . 1 . . . . . 3 . . . . 1 . 3 . . . . 4 . . . Locate Traps 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 7 | . 1 . 1 . . . 1 . 1 . . . . . . 1 . . . . 2 . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . . . . . . . 1 . 5 . . . . 3 . . . Network Status 3 | . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . Load Schematic 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . Build 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . Repair Station Hacks 12 | . . . . . . . . . . . . . . . . 6 . . . . 6 . . . Scan Component 6 | . . . . . . . . . . . . . . . . 3 . . . . 3 . . . Repair 6 | . . . . . . . . . . . . . . . . 3 . . . . 3 . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . . . . . . . . . . . . . 2 . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Unauthorized Hacks 50 | . 6 . 4 . . . 9 . 9 2 . . . 1 . 9 . . . . 10 . . . Terminals 38 | . 4 . 4 . . . 9 . 9 2 . . . 1 . 4 . . . . 5 . . . Track 7 | . 1 . 1 . . . 2 . 2 . . . . . . . . . . . 1 . . . Assimilate 4 | . . . . . . . 2 . 1 . . . . . . . . . . . 1 . . . Botnet 26 | . 3 . 3 . . . 5 . 5 2 . . . 1 . 4 . . . . 3 . . . Operators 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Fabricators 9 | . . . . . . . . . . . . . . . . 5 . . . . 4 . . . Report 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Liberate 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . Fabnet 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . . . . . . . . . . . . . 1 . . . Reject 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacking Detections 70 | . 7 . 4 1 . . 7 3 10 3 . . . 3 . 11 1 . . . 19 1 . . Full Trace Events 14 | . 1 . . 1 . . . 2 1 . . . . . . 2 . . . . 6 1 . . Feedback Events 3 | . . . . . . . . 1 1 . . . . . . . . . . . 1 . . . Corruption 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . . . . . . 13 . . . . . . 4 . 2 . . . Parts Built 6 | . . . . . . . . . . . . . . . . 4 . . . . 2 . . . Authchips 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Time 128 | . . . . . . . . . . . . . . . . 70 . . . . 58 . . . Total Part Build Rating 38 | . . . . . . . . . . . . . . . . 24 . . . . 14 . . . Parts Repaired 6 | . . . . . . . . . . . . . . . . 3 . . . . 3 . . . Time 211 | . . . . . . . . . . . . . . . . 100 . . . . 111 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . 10 . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 16 | . . . . . . . . . . . . . . . . . . . . . 5 2 . 9 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat 16 | . . . . . . . . . . . . . . . . . . . . . 5 2 . 9 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 34 | . . . . . . . . 27 . . . . . . . 7 . . . . . . . . Machine Destruction 27 | . . . . . . . . 27 . . . . . . . . . . . . . . . . Programmers 7 | . . . . . . . . . . . . . . . . 7 . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . . . . . . . . . . . . . 6 6 6 6 6 Autooverrided 16 | . . . . . . . . . . . . . . . . . . . . . 5 2 . 9 Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Total Allies 29 | . . 3 . . . . 2 . 1 . . . . . . 3 . . . . 6 3 . 11 Largest Group 3 | . . 3 . . . . 1 1 1 . . . . . . 3 . . . . 2 2 1 2 Highest-Rated Group 128 | . . 40 . . . . 10 10 10 . . . . . . 87 . . . . 116 128 116 116 Highest-Rated Ally 116 | . . 16 . . . . 10 10 10 . . . . . . 29 . . . . 116 116 116 116 Total Orders 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . STAY 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Ally Attacks 139 | . . 6 . . . . . . . . . . . . . 45 . . . . 33 19 17 19 Total Damage 5360 | . . 57 . . . . . . . . . . . . . 531 . . . . 1329 856 1163 1424 Kills 25 | . . . . . . . . . . . . . . . . 8 . . . . 5 7 3 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . Field Lobotomies 4 | . . . . . . . . . . . . . . . . . . . . . 1 1 . 2 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Robot Analysis Total 15 | . 2 . 3 1 . . 2 . . . . . . . . 1 . . 4 . 2 . . . Derelict Logs Recovered 15 | . . 1 . 2 . . . . . . 1 . 2 . . . 1 2 . 2 . 2 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Turns Passed 23295 | 73 557 492 1185 622 351 497 715 1214 1563 771 446 97 362 359 254 2596 1485 1578 252 1393 2948 1197 1181 1107 Spaces Moved 15598 | 46 393 370 850 553 357 452 531 633 943 519 399 91 201 222 122 1496 999 940 155 1006 1789 911 900 720 Core 5 | 4 . . . . . . . . . . . . . . . . . . . . . . . 1 Treads 166 | . . . . . . . . 18 . . . . . . 39 109 . . . . . . . . Legs 5376 | . . . . . . . . . . . . . . . . . . . 51 1006 1789 911 900 719 Wheels 10051 | 42 393 370 850 553 357 452 531 615 943 519 399 91 201 222 83 1387 999 940 104 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 98 98 98 105 115 115 101 101 101 101 101 120 115 130 160 120 120 108 108 108 50 Average Speed 118 | 77 80 80 97 99 98 99 110 148 127 120 101 101 124 118 146 127 137 160 146 120 119 108 108 113 Slowest Speed 265 | 80 80 80 110 105 98 105 115 165 150 130 101 101 160 160 165 175 160 160 160 190 190 108 185 265 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 66 | 3 60 76 64 97 78 95 41 86 72 17 69 68 44 7 81 45 91 94 62 94 51 93 94 89 Regions Visited 24 Branch Regions 14 Pre-discovered Areas 13 | . 2 . . 1 1 . . . . . 1 1 1 . . . . . 3 1 . 2 . . Known Exits Taken 11 | . . 1 . . . . 1 . . . . . . 1 . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 11 | 1 1 . 1 1 1 1 . . 1 1 1 1 1 . . . . . . . . . . . Scrap Searched 25 | . . 1 . 2 . 1 . . . . 3 . 1 . . . 2 5 . 4 . 3 3 . Spaces Dug 29 | . . . . . . . 1 . . . . . 2 . . 8 . . . 9 9 . . . Terrain Destroyed 1077 | . . . . 39 . 102 1 23 21 13 1 . 61 1 43 98 58 43 . 130 50 103 196 94 Melee 7 | . . . . . . . 1 . . . . . . . . 6 . . . . . . . . Projectile 217 | . . . . . . . . . 21 3 1 . 5 1 8 4 13 14 . 38 25 52 23 9 AOE 837 | . . . . 39 . 102 . 23 . 10 . . 56 . 35 74 44 29 . 92 25 51 172 85 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Total 18893 | 63 524 544 1084 615 359 479 619 803 1200 595 434 96 255 287 166 2035 1068 986 179 1116 2397 1037 1044 908 Wait 1597 | 2 67 155 87 50 . 7 37 37 166 26 28 . 10 27 4 307 12 16 . 34 348 52 63 62 Move 15574 | 45 392 369 849 552 356 451 530 632 942 518 398 90 200 221 121 1495 998 939 154 1005 1788 910 899 720 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 145 | 1 5 5 29 1 1 1 10 5 10 4 1 . 1 2 5 21 7 4 1 5 9 5 7 5 Fast Attach 163 | 7 2 . 4 1 . . 2 2 9 4 1 3 1 3 9 30 5 2 10 9 27 2 7 23 Attach 98 | . 1 . 6 . . . 3 1 3 4 1 . 4 7 4 7 4 4 1 4 12 7 11 14 Detach 39 | . . . 1 . . . 1 . . 1 . . . 2 6 4 . . 1 3 8 3 5 4 Swap 152 | . 1 2 10 4 . 5 4 9 7 3 1 . 6 2 1 17 9 . 2 7 46 7 3 6 Drop 211 | . 1 2 23 2 2 1 13 4 15 5 1 3 . . 2 39 10 6 10 14 25 6 11 16 Fire 810 | 8 55 11 75 5 . 14 18 43 47 30 3 . 33 23 14 91 23 15 . 35 132 43 37 55 Melee 23 | . . . . . . . 1 14 . . . . . . . 8 . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 72 | . . . . . . . . 56 . . . . . . . 16 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap 9 | . . . . . . . . . 1 . . . . . . . . . . . 2 2 1 3 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves (discovered 2 exits: [*Low] / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / DSF) -6/DSF -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x2 / *Upp x2 / Ext x2 / Arm) -4/Upper Caves (discovered 2 exits: *Upp / *War) -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord (discovered 1 exit: *Pro) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 25 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Central database locked down 315 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 8) 463 | -10/Materials | Discovered new exit (range 9) 599 | -10/Materials | Discovered new exit (range 14) 631 | -10/Materials | Entered Mines 633 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 671 | -10/Mines | Identified exit to Materials 737 | -10/Mines | Excavation squad dispatched 737 | -10/Mines | A large section of the Mines collapsed 931 | -10/Mines | Met a Derelict shopkeep closing up shop 970 | -10/Mines | Discovered exit to Materials (range 6) 1123 | -10/Mines | Entered Materials 1123 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1417 | -9/Materials | Build established: Scavenger-Mutant 1506 | -9/Materials | Destroyed 7 combat bots 1588 | -9/Materials | Discovered new exit (range 13) 1693 | -9/Materials | Discovered new exit (range 5) 1742 | -9/Materials | Discovered new exit (range 16) 2241 | -9/Materials | Discovered new exit (range 11) 2308 | -9/Materials | Entered Mines 2353 | -9/Mines | Met a Derelict bent on vengeance 2364 | -9/Mines | Assembled infested the area 2441 | -9/Mines | Learned location of Storage (-9) 2464 | -9/Mines | Build established: Mutant 2469 | -9/Mines | Discovered new exit (range 13) 2530 | -9/Mines | Learned Materials emergency access door positions 2535 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2664 | -9/Mines | Discovered new exit (range 4) 2926 | -9/Mines | Discovered new exit (range 5) 2930 | -9/Mines | Entered Exiles 2954 | -9/Exiles | Met 8R-AWN 2971 | -9/Exiles | Met EX-HEX 3023 | -9/Exiles | Met EX-DEC 3047 | -9/Exiles | Visited The Gauntlet 3101 | -9/Exiles | Learned location of Zion (-6) 3120 | -9/Exiles | Met EX-BIN 3133 | -9/Exiles | Aligned with FarCom system 3134 | -9/Exiles | Given EX-Vault access code 3159 | -9/Exiles | Opened EX-Vault 3166 | -9/Exiles | Found Field Lobotomy Kit 3187 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3269 | -9/Exiles | Discovered new exit (range 14) 3281 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 3281 | -9/Exiles | Entered Mines 3376 | -8/Mines | Discovered new exit (range 12) 3593 | -8/Mines | Build established: Skirmisher 3619 | -8/Mines | Discovered new exit (range 15) 3778 | -8/Mines | Entered Materials 3778 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3960 | -8/Materials | Discovered new exit (range 3) 4487 | -8/Materials | Identified exit to Garrison 4493 | -8/Materials | Entered Garrison 4493 | -8/Garrison | Accompanied by 1 ally 4535 | -8/Garrison | Triggered checkpoint 4540 | -8/Garrison | Garrison Relay disabled 4667 | -8/Garrison | Build established: Scavenger-Skirmisher 4821 | -8/Garrison | Triggered checkpoint 4837 | -8/Garrison | Triggered checkpoint 4884 | -8/Garrison | Garrison Relay disabled 4953 | -8/Garrison | Discovered new exit (range 15) 5081 | -8/Garrison | Discovered new exit (range 8) 5124 | -8/Garrison | Garrison Relay disabled 5129 | -8/Garrison | Garrison Relay disabled 5135 | -8/Garrison | Garrison Relay disabled 5141 | -8/Garrison | Garrison Relay disabled 5142 | -8/Garrison | Build established: Mutant 5247 | -8/Garrison | Triggered checkpoint 5388 | -8/Garrison | Discovered new exit (range 10) 5567 | -8/Garrison | Triggered checkpoint 5609 | -8/Garrison | Garrison Relay disabled 5707 | -8/Garrison | Entered Materials 5761 | -8/Materials | Build established: Skirmisher 5916 | -8/Materials | Garrison activated, responded to threat 6254 | -8/Materials | Garrison activated, responded to threat 6292 | -8/Materials | Met 7R-MNS 6351 | -8/Materials | Discovered new exit (range 13) 7052 | -8/Materials | Discovered new exit (range 16) 7270 | -8/Materials | Entered Factory 7270 | -7/Factory | Evolved 2 slots: Utility x2 7271 | -7/Factory | Caught up to 7R-MNS 7443 | -7/Factory | Garrison activated, responded to threat 7545 | -7/Factory | Discovered new exit (range 16) 7692 | -7/Factory | Build established: Hacker-Skirmisher 7888 | -7/Factory | Garrison activated, responded to threat 8041 | -7/Factory | Entered Lower Caves 8045 | -7/Lower Caves | Learned location of 1 exit from Factory 8047 | -7/Lower Caves | Met a Warlord Commander 8048 | -7/Lower Caves | Learned location of Warlord (-4) 8049 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 8055 | -7/Lower Caves | Found Encrypted Comm Array 8135 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8357 | -7/Lower Caves | Build established: Hacker-Gunner 8383 | -7/Lower Caves | Discovered new exit (range 13) 8419 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 8487 | -7/Lower Caves | Entered Data Miner 8489 | -7/Data Miner | Discovered new exit (range 6) 8508 | -7/Data Miner | Met Data Miner 8528 | -7/Data Miner | Learned location of Section 7 (-2) 8528 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8543 | -7/Data Miner | Received God Mode back door access code from Data Miner 8584 | -7/Data Miner | Entered Proximity Caves 8587 | -6/Proximity Caves | Spotter reported a threat 8597 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8613 | -6/Proximity Caves | Learned Factory non-interactive machine intel 8773 | -6/Proximity Caves | Lost 3 parts (2n1w) 8798 | -6/Proximity Caves | Spotter reported a threat 8838 | -6/Proximity Caves | Attracted the attention of an 0b10 base 8871 | -6/Proximity Caves | Destroyed 8 combat bots 8875 | -6/Proximity Caves | Spotter reported a threat 8915 | -6/Proximity Caves | Lost 6 parts (1p1n2u2w) 8927 | -6/Proximity Caves | Discovered new exit (range 10) 8946 | -6/Proximity Caves | Entered Factory 8946 | -6/Factory | Evolved 2 slots: Utility x2 8947 | -6/Factory | Identified exit to Factory 8948 | -6/Factory | Loaded intel: 255 non-interactive machine locations 9209 | -6/Factory | Lost 5 parts (2n1u2w) 9296 | -6/Factory | Search patrols dispatched 9305 | -6/Factory | Identified exit to DSF 9305 | -6/Factory | Entered DSF 9306 | -6/DSF | Joined Warlord attack on 0b10 via DSF 9328 | -6/DSF | Additional patrols routed to DSF 9444 | -6/DSF | Discovered exit to Factory (range 16) 9500 | -6/DSF | Sterilization system engaged 9520 | -6/DSF | Ambient heat levels rising (+10) 9535 | -6/DSF | Ambient heat levels rising (+10) 9550 | -6/DSF | Ambient heat levels rising (+10) 9559 | -6/DSF | Entered Factory 9559 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9827 | -5/Factory | Fabricated Hyp. Gauss Cannon (x2) 9863 | -5/Factory | Fabricated Hyp. Gauss Cannon (x2) 10216 | -5/Factory | Discovered new exit (range 12) 10732 | -5/Factory | Identified exit to Upper Caves 11147 | -5/Factory | Central database locked down 11550 | -5/Factory | Repaired Hyp. Gauss Rifle 11576 | -5/Factory | Repaired Hyp. Gauss Rifle 11636 | -5/Factory | Build established: Hacker-Assassin 12009 | -5/Factory | Repaired Hyp. Gauss Rifle 12155 | -5/Factory | Entered Upper Caves 12218 | -5/Upper Caves | Build established: Hacker-Skirmisher 12259 | -5/Upper Caves | Learned Factory emergency access door positions 12310 | -5/Upper Caves | Attracted the attention of an 0b10 base 12366 | -5/Upper Caves | Learned location of 1 exit from Research 12366 | -5/Upper Caves | Learned 8 Research zone layouts 12366 | -5/Upper Caves | Learned Factory stockpile data 12366 | -5/Upper Caves | Learned Extension security intel 12419 | -5/Upper Caves | Spotted B-75 Beast 12481 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12811 | -5/Upper Caves | Discovered new exit (range 20) 13285 | -5/Upper Caves | Found Imp. Powered Armor 13637 | -5/Upper Caves | Identified exit to Upper Caves 13640 | -5/Upper Caves | Entered another Upper Caves area 13646 | -5/Upper Caves | Discovered new exit (range 8) 13663 | -5/Upper Caves | Identified exit to Factory 13795 | -5/Upper Caves | Encountered a Warlord checkpoint 14302 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 14433 | -5/Upper Caves | Discovered new exit (range 5) 14438 | -5/Upper Caves | Identified exit to Zhirov 15218 | -5/Upper Caves | Entered Zhirov 15218 | -5/Zhirov | Discovered new exit (range 3) 15279 | -5/Zhirov | Learned location of Quarantine (-2) 15279 | -5/Zhirov | Learned location of Testing (-3) 15279 | -5/Zhirov | Learned location of Command (-1) 15332 | -5/Zhirov | Found Alien Artifact 15353 | -5/Zhirov | Found Alien Artifact 15353 | -5/Zhirov | Identified Integrated Dissipator 15353 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15469 | -5/Zhirov | Identified exit to Proximity Caves 15470 | -5/Zhirov | Entered Proximity Caves 16279 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16719 | -4/Proximity Caves | Learned Research terminal intel 16863 | -4/Proximity Caves | Entered Factory 16863 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 16864 | -4/Factory | Identified exit to Armory 16989 | -4/Factory | Imp. System Shield fried by hacking feedback 17188 | -4/Factory | Discovered new exit (range 8) 17224 | -4/Factory | Spotted B-86 Titan 17227 | -4/Factory | Assimilated B-86 Titan with FLK Orb 17416 | -4/Factory | Fabricated Myomer Leg (x2) 17626 | -4/Factory | Repaired Adv. Myomer Leg 17853 | -4/Factory | Discovered new exit (range 17) 18056 | -4/Factory | Discovered new exit (range 19) 18381 | -4/Factory | Identified exit to Upper Caves 18381 | -4/Factory | Identified exit to Extension 19214 | -4/Factory | Identified Transdimensional Reconstructor 19214 | -4/Factory | Warped through subspace 19311 | -4/Factory | Discovered new exit (range 5) 19516 | -4/Factory | Repaired Adv. VSS Leg 19549 | -4/Factory | Repaired Hyb. Antimatter Reactor 19602 | -4/Factory | Incoming investigation squad redirected 19686 | -4/Factory | Spotted B-86 Titan 19801 | -4/Factory | Central database locked down 19811 | -4/Factory | Entered Upper Caves 19814 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 20142 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 20380 | -4/Upper Caves | System corruption reached 10% 20629 | -4/Upper Caves | Spotted B-86 Titan 20638 | -4/Upper Caves | Assimilated B-86 Titan with FLK Orb 20677 | -4/Upper Caves | Discovered new exit (range 20) 20699 | -4/Upper Caves | Identified exit to Upper Caves 20845 | -4/Upper Caves | Attracted the attention of an 0b10 base 20930 | -4/Upper Caves | Learned Research non-interactive machine intel 20945 | -4/Upper Caves | Learned location of Extension (-4) 20945 | -4/Upper Caves | Learned location of 1 exit from Research 21008 | -4/Upper Caves | Entered another Upper Caves area 21008 | -4/Upper Caves | Accompanied by 1 ally 21046 | -4/Upper Caves | Discovered new exit (range 18) 21143 | -4/Upper Caves | Identified exit to Research 21278 | -4/Upper Caves | Learned Research stockpile data 21518 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 21551 | -4/Upper Caves | Learned Research stockpile data 21644 | -4/Upper Caves | Ambushed by wild Derelicts 22026 | -4/Upper Caves | Encountered a Warlord checkpoint 22153 | -4/Upper Caves | Discovered new exit (range 7) 22158 | -4/Upper Caves | Identified exit to Warlord 22189 | -4/Upper Caves | Entered Warlord 22189 | -4/Warlord | Accompanied by 1 ally 22190 | -4/Warlord | Identified exit to Proximity Caves 22247 | -4/Warlord | System corruption cleaned by Quarantine Array 22655 | -4/Warlord | Met Warlord 22664 | -4/Warlord | Opened Warlord's prototype stash 22679 | -4/Warlord | Found Prototype Processor 22679 | -4/Warlord | Identified Exp. Target Analyzer 22680 | -4/Warlord | Warlord's base attacked by MAIN.C 22683 | -4/Warlord | Found Prototype Hackware 22683 | -4/Warlord | Identified Ghost Barrier 22693 | -4/Warlord | Found Prototype Reactor 22769 | -4/Warlord | Build established: Hacker-Gunner 22804 | -4/Warlord | Found Prototype Energy Gun 22804 | -4/Warlord | Identified Vortex Rifle 22810 | -4/Warlord | Found Prototype Energy Cannon 22810 | -4/Warlord | Identified Vortex Cannon 22813 | -4/Warlord | Found Vortex Cannon 22822 | -4/Warlord | Found Vortex Rifle 22921 | -4/Warlord | Lost 3 allies 22934 | -4/Warlord | P-70 Sage assimilated allied D4-SFF(g) 22958 | -4/Warlord | Destroyed 10 combat bots 22975 | -4/Warlord | Lost 3 parts (2u1w) 22998 | -4/Warlord | Found Prototype Ballistic Cannon 23001 | -4/Warlord | Identified Hvy. Autocannon 23019 | -4/Warlord | Spotted Striker 23023 | -4/Warlord | Spotted Executioner 23027 | -4/Warlord | Spotted Striker 23030 | -4/Warlord | Warlord forces counterattacked 23051 | -4/Warlord | Warned about trapping base interior 23057 | -4/Warlord | Destroyed 8 combat bots 23058 | -4/Warlord | Destroyed Striker 23072 | -4/Warlord | Found Prototype Processor 23072 | -4/Warlord | Identified Exp. Core Analyzer 23092 | -4/Warlord | Lost 5 parts (1p1n1u2w) 23113 | -4/Warlord | Spotted Executioner 23136 | -4/Warlord | Core integrity fell below 50% 23137 | -4/Warlord | Destroyed Executioner 23164 | -4/Warlord | Lost 14 allies 23174 | -4/Warlord | Spotted Striker 23183 | -4/Warlord | P-70 Sage assimilated allied 8Q-349(M) 23190 | -4/Warlord | Destroyed Striker 23208 | -4/Warlord | Identified Vortex Chain Reactor 23211 | -4/Warlord | Assimilated G-67 Veteran with FLK Orb 23214 | -4/Warlord | Assimilated P-70 Sage with FLK Orb 23247 | -4/Warlord | Lost 9 allies 23278 | -4/Warlord | Core integrity fell below 20% 23280 | -4/Warlord | Spotted Executioner 23295 | -4/Warlord | Released all parts (7) 23296 | -4/Warlord | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 23280_ P-80 Master resets I-47 Archangel, system corruption cleaned. 23281_ Fabnet algorithm triggers B-60 Warrior IFF filter rewrite. 23282_ Fabnet algorithm triggers L-61 Swordsman IFF filter rewrite. 23283_ Slug penetrates L-61 Swordsman. 23283_ L-61 Swordsman destroyed. 23284_ G-67 Veteran knocked back. 23285_ B-60 Warrior destroyed. 23285_ Slug penetrates G-67 Veteran. 23291_ P-80 Master misfires. 23293_ Flexi-carbon Leg destroyed. 23295_ Released Exp. Core Analyzer. 23295_ Released Adv. Trap Extractor. 23295_ Released Adv. Hacking Suite. 23295_ Released Exp. Target Analyzer. 23295_ Released Hcp. Storage Unit. 23295_ Released Adv. Signal Interpreter. 23295_ Released Ghost Barrier. 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"### | | "" """"""#####[==####" "## | | ################[%#### " " # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 55 Energy Capacity 1350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 400 Weapon Cycling 20 Evasion (%) 69 Targeting Accuracy 6 Target Analysis 14 Core Analysis 8 Recoil Reduction 4 Offensive Hacking 28 Defensive Hacking 20 Authchip Count 4 Trap Extractor Capacity 8 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Enh. Optical Array | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Myomer Leg | -7/Data Miner | Free Hvy. Disruptor Cannon | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Biometal Heavy Treads | -4/Factory | Hacked Quantum Reactor | -4/Factory | Hacked Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free C-35 Carver | -7/Data Miner | Free Fabricated ------------ Hyp. Gauss Cannon | x2 | -5/Factory | Authchip Hyp. Gauss Cannon | x2 | -5/Factory | Authchip Myomer Leg | x2 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed AuthchipFactoryScanner Manual? 0 Play Time 04:22:59 Cumulative 133.8 hours Start 2025.01.15 @ 16:57:09 End 2025.01.15 @ 23:30:06 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 6 Types 3/0/2/1/0/0/0/0/0 Lore% 47 Gallery% 60 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ab05a465-de48-4faa-a48d-7492f5a824ef