Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.09 @ 22:38:29 Player: Skitgris Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (23) 115 Value Destroyed (801) 801 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 3267 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 625/700 Matter 235/300 Energy 54/290 System Corruption 2% Temperature Cool (0) Movement Flying (200) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Cesium-ion Thruster > --- UTILITY (6) ------ Enhanced Optical Array Improved Signal Interpreter Advanced Signal Interpreter > --- WEAPON (2) ------- Gauss Rifle > --- INVENTORY (4) ---- Flak Gun Assault Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Aerolev Unit Gravmag System Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Sensor Array Improved Signal Interpreter Advanced Signal Interpreter Hardlight Generator > --- WEAPON ----------- EM Pulse Cannon Ion Cannon > --- INVENTORY -------- Light Nuclear Core Cesium-ion Thruster Gauss Rifle Assault Cannon Advanced EMP Blaster Advanced EMP Blaster Rocket Launcher [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Sensor Array Device Sensor Array Storage Medium Storage Unit Processor Enhanced Optical Array Protection Light Armor Plating Weapon Flak Gun Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Flak Gun Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 1 | . . 1 . . Utility 4 | . . 1 1 2 Weapon . | . . . . . Parts Attached 65 | 6 4 5 33 17 Power 9 | 1 1 . 5 2 Engine 8 | 1 1 . 5 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 27 | 2 . 3 15 7 Treads 4 | . . . 4 . Leg 9 | 2 . . 7 . Wheel . | . . . . . Hover 3 | . . . 1 2 Flight 11 | . . 3 3 5 Utility 10 | 1 1 2 4 2 Device 2 | . 1 . . 1 Storage 2 | 1 . . 1 . Processor 5 | . . 2 2 1 Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 19 | 2 2 . 9 6 Energy Gun 7 | 2 2 . 3 . Energy Cannon 4 | . . . 1 3 Ballistic Gun 5 | . . . 4 1 Ballistic Cannon . | . . . . . Launcher 3 | . . . 1 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 19 | . . 6 6 7 Power 5 | . . 1 2 2 Propulsion 10 | . . 3 4 3 Utility 1 | . . . . 1 Weapon 3 | . . 2 . 1 Highest Loss Streak 7 | . . 6 4 7 Average Slot Usage (%) 87 | . 86 97 85 88 Engine 12 | . 14 11 12 12 Treads 1 | . . . 4 . Leg 16 | . 28 . 16 16 Flight 5 | . . 31 2 5 Device 9 | . 1 11 9 12 Storage 5 | . 14 . 3 5 Processor 17 | . . 22 18 21 Energy Gun 7 | . 28 21 3 1 Energy Cannon 4 | . . . 1 9 Ballistic Gun 4 | . . . 13 . Naked Turns . | . . . . . Heaviest Build 36 | 11 13 9 29 36 Greatest Support 42 | 20 20 12 42 30 Greatest Overweight (x) 5 | . . 1 4 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 6 6 6 8 8 Average Capacity 5 | 4 6 4 5 6 Most Carried 8 | 4 6 5 8 8 Average Carried 5 | 2 5 3 4 6 Final Capacity 8 | 6 6 4 8 4 Final Carried 8 | 3 6 4 8 2 Class Distribution -------------------- 53% | Scavenger-Skirmisher 18% | Mutant 11% | Skirmisher 8% | Scout 7% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Scout | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1082 | 260 30 . 498 294 Remotely . | . . . . . Salvage Created 952 | . 153 . 694 105 Parts 66 | . 14 . 47 5 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 19 | . 4 . 13 2 Guns 19 | . 4 . 13 2 Classes Destroyed 7 | . 3 . 3 1 Hauler 1 | . . . 1 . Recycler 1 | . . . 1 . Watcher 2 | . 1 . 1 . Swarmer 5 | . 2 . 3 . Grunt 9 | . 2 . 7 . Sentry 4 | . . . 3 1 Programmer 1 | . . . . 1 Best Kill Streak 6 | . 3 . 6 2 Combat Bots Only 4 | . 3 . 4 2 Max Kills in Single Turn 1 | . 1 . 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 1880 | . 156 307 991 426 Core 428 | . 18 124 211 75 Absorbed by Shields . | . . . . . Core Remaining (%) 80 | 100 92 69 61 . Volleys Fired 70 | . 12 3 41 14 Largest 2 | . 2 2 2 2 Hottest 105 | . 90 105 70 93 Shots Fired 127 | . 24 6 82 15 Gun 118 | . 24 6 82 6 Cannon 8 | . . . . 8 Launcher 1 | . . . . 1 Special . | . . . . . Kinetic 80 | . . . 74 6 Thermal 21 | . 2 3 8 8 Explosive 1 | . . . . 1 Electromagnetic 25 | . 22 3 . . Robot Hit Streak 7 | . 4 . 7 5 Robot Miss Streak 19 | . 3 4 19 3 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 85 | . 12 . 65 8 Core Hits 78 | . 7 . 67 4 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1582 | . 167 3 1077 335 Guns 1368 | . 167 . 1077 124 Cannons 111 | . . . . 111 Explosions 100 | . . . . 100 Melee . | . . . . . Ramming 3 | . . 3 . . Kinetic 1150 | . . . 1026 124 Thermal 275 | . 13 . 51 211 Explosive . | . . . . . Electromagnetic 154 | . 154 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 154 | . . . . 154 Projectiles . | . . . . . Explosions 154 | . . . . 154 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 138 | . . 1 . 137 Shots 2 | . . . . 2 Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 126 | . 126 48 81 36 Average Temperature 30 | . 44 24 24 15 Received Heat Transfer 549 | . 69 36 414 30 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 383 | . 37 . 148 198 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 426 | . 137 142 426 117 Average Influence 109 | . 56 80 225 58 Maximum Alert Level 2 | . . . 2 . Low Security (%) 79 | 100 100 100 34 100 Level 1 17 | . . . 56 . Level 2 2 | . . . 8 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . . 3 1 2 Investigation 1 | . . . . 1 Extermination 1 | . . . . 1 Reinforcement 4 | . . 3 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 4 | . . 2 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 55 | . 10 18 24 3 Peak Tracking Total 16 | . 4 16 5 2 Tactical Retreats 3 | . 2 . 1 . Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 2 | . . . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 4 | . . . . 4 Max in Single Turn 4 | . . . . 4 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 1821 | 97 242 157 572 753 Spaces Moved 1213 | 70 134 156 267 586 Core 10 | 2 . 8 . . Treads 22 | . . . 22 . Legs 741 | 68 134 . 239 300 Wheels . | . . . . . Hover . | . . . . . Flight 440 | . . 148 6 286 Fastest Speed 34 | 50 120 34 120 34 Average Speed 99 | 118 120 37 129 94 Slowest Speed 440 | 120 120 120 360 440 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 3 | . . 3 . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 4 20 25 30 15 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 43 | . . . . 43 Melee . | . . . . . Projectile . | . . . . . AOE 43 | . . . . 43 Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1697 | 84 191 244 405 773 Wait 280 | . 32 81 34 133 Move 1204 | 69 133 150 266 586 Hop 2 | . . 2 . . Pick Up 43 | 9 6 1 20 7 Fast Attach 19 | . 1 . 13 5 Attach 27 | 6 . 3 9 9 Detach 2 | . . . . 2 Swap 19 | . 3 2 11 3 Drop 30 | . 4 1 11 14 Fire 70 | . 12 3 41 14 Melee . | . . . . . Ram 1 | . . 1 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 9) 325 | -10/Materials | Build established: Mutant 340 | -10/Materials | Entered another Materials area 340 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 495 | -9/Materials | Discovered new exit (range 5) 497 | -9/Materials | Identified exit to Materials 497 | -9/Materials | Entered another Materials area 497 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 525 | -8/Materials | Lost 6 parts (1p3n2w) 793 | -8/Materials | Lost 4 parts (2p2n) 940 | -8/Materials | Discovered new exit (range 14) 1068 | -8/Materials | Identified exit to Factory 1069 | -8/Materials | Entered Factory 1069 | -7/Factory | Evolved 2 slots: Utility x2 1109 | -7/Factory | Build established: Scavenger-Skirmisher 1811 | -7/Factory | Lost 7 parts (2p3n1u1w) 1822 | -7/Factory | Self-destructed Last Messages --------------- 01777_ Cesium-ion Thruster destroyed. 01777_ Destroyed Cesium-ion Thruster. 01777_ Recycling Unit disabled. 01777_ Destroyed Lgt. Angular Momentum Engine. 01777_ Rocket Launcher destroyed. 01777_ Destroyed Rocket Launcher. 01777_ Cesium-ion Thruster destroyed. 01777_ Destroyed Cesium-ion Thruster. 01780_ Lgt. Ion Engine destroyed. 01796_ Destroyed Shock Rifle. 01800_ Dropped Ion Cannon. 01805_ Slug penetrates P-60 Hacker. 01809_ Slug penetrates Wall. 01811_ P-60 Hacker destroyed. 01813_ Slug penetrates Y-54 Guardian. 01815_ Y-54 Guardian destroyed. 01817_ Acquired Imp. Deuterium Engine. 01818_ Acquired 73 matter. 01819_ Acquired 32 matter. 01820_ Acquired Flak Gun. 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""" !# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 19 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CombatSubatomicMultirail Manual? 0 Play Time 00:42:09 Cumulative 15.2 hours Start 2020.08.09 @ 21:56:43 End 2020.08.09 @ 22:38:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 16 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 5 Gallery% 21 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9e8bbec4-1f25-40ae-b912-4fb500ba4a91