Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.09.26 @ 17:24:43 Player: Stryker Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (235) 1175 Value Destroyed (8471) 8471 Prototype IDs (80) 1600 Alien Tech Used (9) 1800 Bonus (8067) 8067 TOTAL SCORE: 32213 Bonus ------- High Alert Combat Kills 1571 Follower Combat Kills 52 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 100 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met Warlord at Command 2000 Friendly Fire -56 Cogmind --------- Core Integrity 0/1600 Matter 290/300 Energy 348/350 System Corruption 13% Temperature Cool (0) Movement Flying (40) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- Biomechanical Wings > --- UTILITY (11) ----- Experimental Signal Interpreter > --- WEAPON (4) ------- Nanosword > --- INVENTORY (5) ---- Structural Scanner Nova Cannon Nanosword Nanosword Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biomechanical Wings Biomechanical Wings Biomechanical Wings Biomechanical Wings Biomechanical Wings Biomechanical Wings Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Experimental Sensor Array Experimental Signal Interpreter Experimental Melee Analysis Suite Advanced Transmission Jammer Advanced Reaction Control System Experimental Cloaking Device Centrium Light Armor Plating Experimental Focal Shield Advanced Hacking Suite > --- WEAPON ----------- Nanosword Nanosword Nanosword Plasma Lance > --- INVENTORY -------- Light Quantum Reactor Q-thruster Structural Scanner Experimental Shield Generator Integrity Redistributor Subatomic Replicator Nova Cannon [Rating: 201] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Biomechanical Wings Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Linear Gravjet Flight Unit Biomechanical Wings Utility Advanced Hacking Suite Device Structural Scanner Storage Medium Storage Unit Processor Machine Analyzer Hackware Advanced Hacking Suite Protection Hardened Light Armor Plating Weapon Dirty Datajack Energy Gun Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Heavy Shock Bomb Launcher Impact Weapon Maul Slashing Weapon Nanosword Piercing Weapon Heavy Pick Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . 2 . 2 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 7 | . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . 2 . 2 . . . . Utility 9 | . . 1 . 1 2 . . . . 2 . . . . . . 2 . . . . 1 . . . . . . . . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Attached 426 | . 10 28 43 35 17 5 1 1 3 24 6 20 6 3 4 10 21 4 1 13 12 20 7 7 6 6 13 14 18 13 24 4 27 Power 19 | . 2 4 3 1 1 . . . . . . . . . . . 1 . . . . . . . 2 . . . 1 . 1 . 3 Engine 6 | . 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . 1 1 . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . Reactor 9 | . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . 3 Propulsion 63 | . 2 7 13 8 . . . . . 3 2 3 . . . . 2 . . 2 . 2 . . . . 2 2 8 . . . 7 Treads 19 | . . 5 11 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 8 | . 2 2 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Flight 34 | . . . . 4 . . . . . 3 2 3 . . . . 2 . . 2 . 2 . . . . 2 2 7 . . . 5 Utility 228 | . 2 10 13 12 11 2 1 1 1 17 4 13 5 3 4 4 12 2 1 7 5 14 5 7 4 5 9 9 6 6 20 2 11 Device 160 | . 1 4 9 3 4 1 1 . 1 11 3 11 3 2 1 2 10 1 1 5 5 12 4 6 3 5 8 6 4 5 18 2 8 Storage 7 | . 1 . 1 2 . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . Processor 9 | . . . 1 1 2 . . . . 1 . 1 . . 1 . . . . 1 . . . . . . . . . . . . 1 Hackware 13 | . . . . . 2 . . . . 5 1 . . . 1 . 1 . . . . 1 . . 1 . . 1 . . . . . Protection 39 | . . 6 2 6 3 1 . 1 . . . 1 1 1 1 2 1 1 . 1 . 1 1 1 . . 1 . 2 1 2 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 116 | . 4 7 14 14 5 3 . . 2 4 . 4 1 . . 6 6 2 . 4 7 4 2 . . 1 2 3 3 7 3 2 6 Energy Gun 11 | . 3 1 2 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 30 | . . 1 6 2 . . . . . . . 2 . . . 3 2 . . 1 2 1 1 . . . 1 1 1 4 2 . . Ballistic Gun 10 | . 1 5 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 20 | . . . 1 3 3 1 . . 1 . . . . . . . 1 1 . 1 3 1 . . . . . 1 . . . . 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 11 | . . . 3 4 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 3 1 1 2 Piercing Weapon 11 | . . . . . . . . . . 1 . . 1 . . . 1 1 . 1 1 1 1 . . 1 . . 1 . . 1 . Special Melee Weapon 12 | . . . . . . 1 . . . 2 . 2 . . . 3 2 . . 1 1 . . . . . . . . . . . . Unidentified Prototypes 25 | . . . 2 . . . . . . . 1 . . . . . . . . 5 . . . . 4 . . 2 2 . 6 . 3 Parts Lost 59 | . 3 14 4 . 3 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 33 Power 8 | . 2 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Propulsion 21 | . . 5 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 14 Utility 19 | . . 5 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 11 Weapon 11 | . 1 3 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Highest Loss Streak 19 | . 1 6 2 . 3 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 19 Average Slot Usage (%) 98 | . 98 97 99 99 89 93 100 100 100 97 98 100 100 99 100 100 99 100 100 99 100 100 100 100 98 100 98 95 97 100 97 100 77 Engine 1 | . 13 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . 6 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 . . . . . Reactor 2 | . . . 10 8 . . . . . . . . . . . . . . . . . . . . . . . . 3 4 4 7 5 Treads 5 | . . 20 22 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | . 12 11 10 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 19 | . . . . . 30 30 30 30 30 26 26 26 26 26 26 26 22 23 23 23 23 26 26 26 26 26 32 28 36 39 38 34 27 Device 10 | . 12 10 13 10 7 6 7 7 7 6 4 6 6 5 3 5 11 10 11 10 11 11 10 9 2 9 10 9 11 16 13 14 11 Storage 7 | . 14 11 11 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 2 Processor 7 | . . . 3 . 12 15 15 15 15 13 13 13 13 13 13 13 11 11 11 11 11 10 10 10 10 10 9 9 8 8 8 7 7 Hackware 16 | . . . . . 15 15 15 15 15 25 26 26 26 26 26 26 28 29 29 29 29 29 31 31 31 31 24 24 19 17 16 15 3 Protection 3 | . . 11 5 15 . . . . . . . . . . 2 . . . . . . . . . 5 . . 2 2 . 2 . . Energy Gun 3 | . 13 9 5 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . 1 8 4 . . . . . . . . . . . . . . . . . 3 4 . . . 2 3 . 2 1 3 . Ballistic Gun 2 | . 14 11 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 5 5 5 5 3 4 7 4 6 7 8 Piercing Weapon 2 | . . . . . . . . . . 1 6 6 6 6 6 6 4 4 5 3 4 4 1 5 5 5 1 . . 1 . 3 2 Special Melee Weapon 1 | . . . . . . 1 7 7 7 3 6 6 6 6 6 5 4 5 5 4 4 1 . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 116 | 10 88 99 108 116 23 20 20 20 20 20 19 22 23 20 23 28 30 28 22 30 30 30 30 27 27 24 33 33 37 47 63 65 67 Greatest Support 67 | 20 20 20 16 26 20 20 20 20 20 22 22 24 24 24 24 24 24 24 24 26 26 32 31 31 31 31 38 45 50 57 67 67 67 Greatest Overweight (x) 10 | . 8 9 10 6 1 . . . . . 1 . . . . 1 1 1 . 1 1 . . . . . . . . . . . 4 Average Overweight (x) . | . 5 8 7 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 14 | 8 19 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 25 | 7 16 25 25 25 12 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 13 | 6 12 23 24 24 9 8 9 10 9 9 10 9 10 10 9 10 9 10 10 9 10 9 10 9 10 10 9 9 9 9 9 9 6 Final Capacity 25 | 8 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 25 | 7 16 25 25 13 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 4 Class Distribution -------------------- 23% | Mutant 22% | Wizard-Ninja 21% | Hacker-Scout 16% | Wizard-Scout 8% | Scavenger-Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Data Miner Hacker-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Scout | -5/Proximity Caves Wizard-Ninja | -5/Factory Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Warlord Wizard-Scout | -4/Proximity Caves Wizard-Ninja | -4/Factory Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Upper Caves Wizard-Sprinter | -4/Zhirov Wizard-Ninja | -3/Proximity Caves Wizard-Ninja | -3/Research Wizard-Ninja | -3/Testing Wizard-Scout | -2/Research Wizard-Ninja | -2/Quarantine Wizard-Ninja | -2/Section 7 Wizard-Ninja | -1/Access Machinist-Sprinter | -1/Command Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Matter Collected 5107 | 214 325 400 596 348 162 156 20 . 51 207 93 170 32 77 . 131 103 144 61 41 90 321 80 100 80 60 79 114 247 100 205 60 240 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9878 | 80 395 861 1612 1335 191 98 71 . 52 271 . 61 . . . . 84 147 69 34 . 412 91 66 331 . 113 286 848 186 451 175 1558 Parts 450 | 2 28 62 98 67 15 . . . . 15 . 6 . . . . 7 9 . 1 . 15 2 . 4 . 10 8 19 4 26 13 39 Haulers Intercepted 17 | . . 1 4 6 . . . . . . . . . . . . . . . . . . . . . . . . 5 1 . . . Recyclers Shooed 5 | . . 1 . 3 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 73 | . . . . . . . 9 . . . . . . . . 2 . . . 51 . . 7 . 4 . . . . . . . . Prevented 11 | . . . . . . . . . . . . . . . . . . . . 10 . . 1 . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 154 | . 8 22 33 26 4 . . . . . . . . . . . . . . 1 . . . . . . . . . . 4 . 56 Melee 7 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 2 Guns 56 | . 8 19 14 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 17 | . . 1 14 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 70 | . . . 4 9 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 54 Classes Destroyed 17 | 2 6 2 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Worker 9 | . 2 1 1 1 1 . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . Builder 10 | . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . . 3 1 . Tunneler 3 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hauler 17 | . . 1 4 6 . . . . . . . . . . . . . . . . . . . . . . . . 5 1 . . . Recycler 15 | 1 . 1 . 3 1 . . . . 2 . . . . . . . . . . . 2 . . . . . 2 2 . 1 . . Mechanic 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 9 | . 2 . 2 1 . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . 1 . Watcher 22 | . 1 2 1 . . . . . . . . 2 . . . . 2 . . . . 4 . . . . 1 1 2 2 1 3 . Swarmer 60 | . 3 12 4 11 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 Grunt 39 | . 5 4 18 11 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Brawler 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Duelist 5 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Protector 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 18 | . . 6 8 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Programmer 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Decomposer 4 | . . . . . . 3 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Packrat 3 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Samaritan 5 | . . . . . . 1 . . 1 . . . . . . . . 3 . . . . . . . . . . . . . . . Best Kill Streak 54 | 2 3 8 7 5 3 . . . . 1 . 2 . . . . 1 . . 1 . 2 . . . . 1 1 2 1 2 4 54 Combat Bots Only 54 | . 3 8 7 5 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . 54 Max Kills in Single Turn 8 | 1 1 2 2 3 2 1 1 . 1 1 . 1 . . . . 1 1 . 1 . 1 1 1 . . 1 1 1 1 1 1 8 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 8 | . . . 2 3 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 8 Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Damage Taken 9714 | . 555 1687 1024 724 481 . 14 . . 58 . . . . . . . . . 167 25 13 . . . . 245 . . 77 369 . 4275 Core 2212 | . 88 173 60 29 94 . . . . 31 . . . . . . . . . 72 25 . . . . . 17 . . 37 79 . 1507 Absorbed by Shields 212 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 . 169 Core Remaining (%) 85 | 100 64 . 41 94 . . . . 86 . . . . . . 96 . . . . 90 . . . . 90 . 98 . . 100 . . Volleys Fired 391 | 14 54 75 81 83 2 1 . . 1 . . 3 . . . 10 2 3 . 8 10 3 . . . . 5 . 1 5 11 1 18 Largest 2 | 2 2 2 2 2 1 1 . . 1 . . 1 . . . 1 1 1 . 1 1 1 . . . . 1 . 1 1 1 1 1 Hottest 143 | 60 70 91 143 143 33 33 . . 33 . . 90 . . . 90 90 46 . 90 90 90 . . . . 90 . 110 113 113 113 113 Shots Fired 668 | 28 108 140 150 158 2 1 . . 1 . . 3 . . . 10 2 3 . 8 10 3 . . . . 5 . 1 5 11 1 18 Gun 454 | 28 108 138 71 109 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 175 | . . 2 77 41 . . . . . . . 3 . . . 10 1 . . 4 8 3 . . . . 5 . 1 5 11 1 3 Launcher 39 | . . . 2 8 2 1 . . 1 . . . . . . . 1 3 . 4 2 . . . . . . . . . . . 15 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 200 | 14 54 79 53 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 402 | 14 54 61 68 150 . . . . . . . 3 . . . 10 1 . . 4 8 3 . . . . 5 . 1 5 11 1 3 Explosive 29 | . . . 2 8 2 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 15 Electromagnetic 37 | . . . 27 . . . . . . . . . . . . . 1 3 . 4 2 . . . . . . . . . . . . Robot Hit Streak 21 | 7 10 12 21 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Robot Miss Streak 4 | 2 2 4 2 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . 1 5 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 593 | 18 73 93 107 107 7 4 1 . 1 6 . 2 . . . . 5 4 1 . . 17 2 1 4 . 5 8 22 4 16 10 75 Core Hits 452 | 4 29 39 56 52 5 . . . . 4 . 2 . . . . 4 3 1 4 1 11 2 1 4 . 3 4 10 3 9 6 195 Critical Kills 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 26 | . 2 5 6 4 . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . . 1 5 Burn 10 | . . 4 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 6 | . 2 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 5 Puncture 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . Melee Attacks 563 | . . . 8 3 39 9 2 . 27 56 . 24 . 3 . 9 38 5 1 . 12 51 3 2 4 2 36 30 42 17 39 30 71 Impact 128 | . . . 8 3 39 9 2 . 27 40 . . . . . . . . . . . . . . . . . . . . . . . Slashing 264 | . . . . . . . . . . . . . . . . . . . . . . 12 3 . . . 32 30 42 14 39 26 66 Piercing 171 | . . . . . . . . . . 16 . 24 . 3 . 9 38 5 1 . 12 39 . 2 4 2 4 . . 3 . 4 5 Sneak Attacks 56 | . . . . . 3 3 1 . 1 5 . . . . . . 2 4 . . . 5 2 1 . . 4 3 9 1 7 5 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Follow-up Attacks 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 1 1 5 22 Damage Inflicted 39722 | 149 827 1281 3006 3242 482 256 112 . 83 403 . 103 . . . . 362 369 93 194 16 1141 317 126 418 . 535 821 2345 322 1874 1214 19631 Guns 4764 | 149 808 1219 873 1715 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 1888 | . . 46 1310 532 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 15071 | . . . 823 995 76 . . . . . . . . . . . 11 . . 194 16 . . . . . . . . . . . 12956 Melee 17964 | . . . . . 406 256 112 . 83 403 . 103 . . . . 351 369 93 . . 1141 317 126 418 . 535 821 2345 322 1874 1214 6675 Ramming 35 | . 19 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1612 | 60 325 636 591 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 4498 | 89 483 629 1050 2247 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 14850 | . . . 823 995 76 . . . . . . . . . . . . . . . . . . . . . . . . . . . 12956 Electromagnetic 763 | . . . 542 . . . . . . . . . . . . . 11 . . 194 16 . . . . . . . . . . . . Impact 1001 | . . . . . 406 256 112 . 83 144 . . . . . . . . . . . . . . . . . . . . . . . Slashing 14096 | . . . . . . . . . . . . . . . . . . . . . . 536 317 . . . 454 821 2345 201 1874 1144 6404 Piercing 2867 | . . . . . . . . . . 259 . 103 . . . . 351 369 93 . . 605 . 126 418 . 81 . . 121 . 70 271 Highest Corruption 13 | . 3 . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . 13 Average Corruption 2 | . 2 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . 10 Corruption Purged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Effects 30 | . 8 . 5 9 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 6 Message Errors 14 | . 4 . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Matter Fused 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Flow Errors 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Discharges 4 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 7 | . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3291 | . . . 16 34 99 197 106 . 76 50 . . . . . . 140 115 . . . 255 . . . . 230 210 217 46 373 308 819 Projectiles 18 | . . . 15 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 275 | . . . 1 31 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 243 Melee 2998 | . . . . . 99 197 106 . 76 50 . . . . . . 140 115 . . . 255 . . . . 230 210 217 46 373 308 576 Knockbacks 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 42 | . 9 7 . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 3 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 310 | 60 230 310 111 234 . . . . . 8 . 76 . . . 91 24 . . 73 126 52 . . . . . . . . . . . Average Temperature 53 | 27 62 75 27 22 . . . . . 8 . 34 . . . 33 18 . . 36 50 23 . . . . . . . . . . . Received Heat Transfer 1527 | . 255 495 309 297 54 . 9 . . 9 . . . . . . . . . 57 . . . . . . 27 . . 9 . . 6 Effects 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 9 | . . . 4 . 1 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 29 | . . . . . 3 12 4 . 10 . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 22 | . 1 6 4 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 9435 | 200 1169 1961 1961 4144 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Peak Influence 1351 | 10 210 222 455 378 314 . . . . 151 24 99 . . . . 408 . . . . 477 . . . . 510 674 168 159 249 175 1351 Initial 254 | . 6 22 85 128 83 . . . . . 24 16 . . . . . . . . . 18 . . . . . 254 38 1 66 12 . Average 143 | 4 59 93 297 168 204 . . . . 60 24 23 . . . . 53 . . . . 206 . . . . 323 196 59 68 80 59 283 Maximum Alert Level 4 | . 1 1 2 1 1 . . . . . . . . . . . 2 . . . . 2 . . . . 2 2 . . 1 . 4 Low Security (%) 69 | 100 97 80 8 74 43 . . . . 100 100 100 . . . . 89 . . . . 49 . . . . 22 58 100 100 92 100 53 Level 1 25 | . 2 19 83 25 56 . . . . . . . . . . . 7 . . . . 37 . . . . 47 35 . . 7 . 32 Level 2 4 | . . . 8 . . . . . . . . . . . . . 2 . . . . 13 . . . . 29 5 . . . . 3 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . 1 1 9 1 1 . . . . 3 . . . . . . 1 . . . . 3 . . . . 1 3 1 5 3 . . Investigation 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Extermination 11 | . . . . . . . . . . 1 . . . . . . 1 . . . . 3 . . . . 1 2 . 1 2 . . Reinforcement 15 | . 1 1 3 1 . . . . . 2 . . . . . . . . . . . . . . . . . 1 1 4 1 . . Assault 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Distress Signals 28 | . 1 1 4 2 . . . . . 2 . . . . . . . . . . . . . . . . 3 1 9 2 2 . 1 Communications Jammed 47 | . . . . . . . . . . 3 . . . . . . 4 . . . . 10 . . . . . 22 . 2 6 . . Distress Signals 47 | . . . . . . . . . . 3 . . . . . . 4 . . . . 10 . . . . . 22 . 2 6 . . Times Spotted 355 | . 17 39 54 34 7 1 3 . . 12 . 3 . . . 2 5 7 . 17 3 14 . . . . 24 6 6 11 9 4 77 Peak Tracking Total 65 | . 3 9 8 6 6 1 3 . . 5 . 2 . . . 2 2 4 . 9 4 3 . . . . 6 2 2 2 3 1 65 Tactical Retreats 36 | . . 2 1 2 3 . 1 . . 6 . . . . . 2 . 2 . 4 1 . . . . . 5 1 1 3 2 . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Traps Triggered 16 | . 1 . 2 1 2 . . . . 2 . 1 . . . . . . . 6 . . . . . . . . . 1 . . . Indirectly 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . . . . . . . . . . 7 . . 3 2 . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Disabled 25 | . . . 6 1 2 . . . . . . . . . . . . . . . 1 . . . . . . 3 . 4 5 1 2 Max in Single Turn 2 | . . . 1 1 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 1 1 2 Garrison Access 11 | . . . . . 1 . . . . 1 . 2 . . . . 2 . . . . . . . . . 1 . 3 1 . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 4 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 1 . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Accessed 163 | . 8 12 13 8 6 1 1 4 . 15 . 10 . . . . 11 . . 3 1 11 . . 7 . 7 8 5 12 13 5 2 Terminals 94 | . 6 9 8 4 3 . . . . 8 . 5 . . . . 5 . . . 1 8 . . . . 3 5 2 9 11 5 2 Fabricators 14 | . . . . . . . . . . 3 . 3 . . . . 3 . . . . 1 . . . . 2 2 . . . . . Repair Stations 9 | . 1 1 2 2 . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 . . Recycling Units 7 | . 1 . 2 . 2 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 10 | . . 2 . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . 1 1 . 2 1 . . Garrison Access 13 | . . . 1 1 1 . . . . 1 . 2 . . . . 2 . . . . . . . . . 1 . 3 1 . . . Total Hacks 511 | . 24 33 37 19 14 1 1 23 . 56 . 31 . . . . 34 . . 9 1 28 . . 22 . 28 55 15 28 23 26 3 Successful 379 | . 17 22 21 9 8 1 1 23 . 40 . 26 . . . . 28 . . 9 1 24 . . 22 . 22 35 9 18 22 19 2 Failed 127 | . 7 10 16 10 6 . . . . 15 . 4 . . . . 5 . . . . 4 . . . . 6 19 6 10 1 7 1 Catastrophic 13 | . 1 1 . 2 1 . . . . 2 . . . . . . . . . . . . . . . . . 4 2 . . . . Database Lockouts 5 | . . 1 . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . 1 . . . . . Manual 239 | . 14 17 19 3 6 . . . . 22 . 16 . . . . 22 . . 1 1 15 . . . . 10 35 8 16 15 19 . Terminals 320 | . 19 27 26 12 7 . . . . 34 . 17 . . . . 17 . . . 1 20 . . . . 14 46 10 21 20 26 3 Fabricators 56 | . . . . . . . . . . 11 . 12 . . . . 14 . . . . 4 . . . . 7 8 . . . . . Repair Stations 21 | . 2 2 6 4 . . . . . 3 . . . . . . . . . . . 2 . . . . . . . . 2 . . Recycling Units 16 | . 3 . 4 . 6 . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 25 | . . 4 . 2 . . . . . 5 . . . . . . . . . . . 2 . . . . 6 1 . 4 1 . . Garrison Access 17 | . . . 1 1 1 . . . . 1 . 2 . . . . 2 . . . . . . . . . 1 . 5 3 . . . Terminal Hacks 194 | . 11 12 13 3 2 1 1 23 . 14 . 8 . . . . 6 . . 9 1 9 . . 22 . 6 17 5 5 9 15 2 Record 34 | . . . . . . . . 11 . . . . . . . . . . . 8 1 . . . 10 . . . 1 2 . 1 . Part Schematic 23 | . 3 . . . . . . 4 . 2 . 2 . . . . 1 . . . . . . . 4 . 1 4 2 . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 15 | . 3 1 1 . . . . . . . . 1 . . . . . . . . . . . . 4 . . . . . . 5 . Prototype ID Bank 19 | . 2 2 . . . . . 3 . 2 . 2 . . . . 1 . . . . 1 . . 4 . . . . . 1 1 . Open Door 8 | . . . 2 . . 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . 2 . 1 Level Access Points 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Branch Access Points 9 | . . 1 . . 1 . . . . 1 . 1 . . . . 1 . . . . 1 . . . . 1 . 1 . . 1 . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Terminal Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Fabricator Index 3 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 4 | . 1 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 18 | . . . 2 2 . . . . . . . 1 . . . . 2 . . . . 1 . . . . . 4 . 1 1 4 . Locate Traps 16 | . 1 3 2 . 1 . . . . 5 . . . . . . . . . . . . . . . . 3 . . 1 . . . Surveillance Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 7 | . . . . . . . . . . 1 . . . . . . 1 . . . . 3 . . . . 1 1 . . . . . Recall Reinforcements 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 5 | . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Registered Prototypes 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . Zone Layout 10 | . . 2 1 1 . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . 1 1 . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 39 | . . . . . . . . . . 9 . 9 . . . . 8 . . . . 2 . . . . 4 7 . . . . . Network Status 4 | . . . . . . . . . . 1 . 1 . . . . 2 . . . . . . . . . . . . . . . . Load Schematic 14 | . . . . . . . . . . 3 . 3 . . . . 3 . . . . 1 . . . . 2 2 . . . . . Build 21 | . . . . . . . . . . 5 . 5 . . . . 3 . . . . 1 . . . . 2 5 . . . . . Repair Station Hacks 15 | . . 2 3 4 . . . . . 2 . . . . . . . . . . . 2 . . . . . . . . 2 . . Scan Component 8 | . . 1 2 2 . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 . . Repair 7 | . . 1 1 2 . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 . . Recycling Unit Hacks 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 20 | . . 2 . 2 . . . . . 3 . . . . . . . . . . . 2 . . . . 5 1 . 4 1 . . Insert Component 12 | . . 1 . 1 . . . . . 2 . . . . . . . . . . . 1 . . . . 1 1 . 4 1 . . Analyze 8 | . . 1 . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . 4 . . . . . . Garrison Access Hacks 11 | . . . . . 1 . . . . 1 . 2 . . . . 2 . . . . . . . . . 1 . 3 1 . . . Seal Access 11 | . . . . . 1 . . . . 1 . 2 . . . . 2 . . . . . . . . . 1 . 3 1 . . . Unauthorized Hacks 97 | . 5 6 5 . 3 . . . . 11 . 7 . . . . 12 . . . . 9 . . . . 6 10 1 8 10 4 . Terminals 75 | . 4 6 3 . 2 . . . . 8 . 5 . . . . 5 . . . . 7 . . . . 3 9 1 8 10 4 . Track 37 | . 2 2 2 . . . . . . 5 . 2 . . . . 2 . . . . 5 . . . . 1 4 1 4 6 1 . Assimilate 15 | . . 2 . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 2 . 3 3 1 . Botnet 20 | . 2 1 1 . 2 . . . . 3 . 2 . . . . 2 . . . . . . . . . 1 2 . 1 1 2 . Operators 3 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Fabricators 16 | . . . . . . . . . . 2 . 2 . . . . 6 . . . . 2 . . . . 3 1 . . . . . Report 4 | . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . . . Prioritize 4 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 2 . . . . . . Siphon 8 | . . . . . . . . . . 1 . 1 . . . . 3 . . . . 1 . . . . 1 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . 2 . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Mask 6 | . 1 . 2 . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 97 | . 7 10 10 8 4 . . . . 13 . 5 . . . . 6 . . . . 5 . . . . 4 5 2 9 5 4 . Full Trace Events 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . 3 . . 1 . . . 4 . 3 . 2 . . . . 1 . . . . 1 . . 4 . 2 4 2 . . . . Parts Built 16 | . . . . . . . . . . 3 . 3 . . . . 3 . . . . 1 . . . . 2 4 . . . . . Matter 4438 | . . . . . . . . . . 583 . 855 . . . . 804 . . . . 285 . . . . 669 1242 . . . . . Time 1561 | . . . . . . . . . . 194 . 304 . . . . 267 . . . . 152 . . . . 356 288 . . . . . Total Part Build Rating 94 | . . . . . . . . . . 18 . 15 . . . . 17 . . . . 5 . . . . 13 26 . . . . . Parts Repaired 7 | . . 1 1 2 . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 . . Time 361 | . . 26 36 70 . . . . . 25 . . . . . . . . . . . 136 . . . . . . . . 68 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . 3 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . 1 . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . Part Schematics Acquired 4 | . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total Allies 18 | . . . 2 . . . . . . . . 1 . . 3 . 1 . . . . 1 . . . . 1 2 . 3 3 1 . Largest Group 4 | . . . 2 . . . . . . . . 1 1 1 4 4 2 . . . . 1 . . . . 1 2 1 3 2 3 3 Highest-Rated Group 135 | . . . 62 . . . . . . . . 10 10 10 89 89 36 . . . . 10 . . . . 26 36 26 97 90 135 135 Highest-Rated Ally 45 | . . . 31 . . . . . . . . 10 10 10 31 31 26 . . . . 10 . . . . 26 26 26 45 45 45 45 Total Orders 30 | . . . . . . . . . . . . 2 2 . 2 8 5 . . . . . . . . . . 2 . . 9 . . STAY 16 | . . . . . . . . . . . . 1 1 . 1 4 3 . . . . . . . . . . 1 . . 5 . . FOLLOW 14 | . . . . . . . . . . . . 1 1 . 1 4 2 . . . . . . . . . . 1 . . 4 . . Ally Attacks 8 | . . . 7 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Total Damage 104 | . . . 83 . . . . . . . . . . . . 21 . . . . . . . . . . . . . . . . . Kills 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 15 | . 3 1 1 . . . . . . . . 1 . . . . . . . . . . . . 4 . . . . . . 5 . Derelict Logs Recovered 13 | . . . . . . 1 2 . 1 . . . . 1 3 1 . 1 . . 1 . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Turns Passed 21439 | 69 1168 1808 2185 1717 506 286 115 26 352 959 118 1023 146 147 651 1082 846 247 108 564 587 1217 194 169 98 328 866 524 924 728 1099 291 291 Spaces Moved 29827 | 25 588 691 864 816 851 747 328 79 805 1530 363 1532 337 335 1099 1331 1251 496 317 888 740 1923 499 510 274 537 1561 899 2700 1659 2292 665 295 Core 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 81 | 25 56 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2900 | . 532 691 864 813 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 26841 | . . . . 3 851 747 328 79 805 1530 363 1532 337 335 1099 1331 1251 496 317 888 740 1923 499 510 274 537 1561 899 2700 1659 2292 665 290 Fastest Speed 14 | 120 80 140 190 135 31 31 31 31 31 29 29 29 29 29 29 29 29 29 29 26 26 24 26 26 26 26 21 21 17 14 14 14 14 Average Speed 42 | 120 162 213 202 154 31 31 31 31 31 30 29 29 29 29 29 29 29 29 29 28 26 25 26 26 26 26 26 25 24 20 22 14 20 Slowest Speed 311 | 120 200 215 230 311 101 31 31 31 31 31 107 29 29 29 29 97 97 97 29 97 93 26 26 26 26 26 28 28 28 21 25 14 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 159 | . . . . . 2 . . . . 26 1 5 . . . . 26 . . 18 . 23 . 1 . . 7 17 15 7 11 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 58 | 3 89 69 92 64 17 78 51 69 85 31 97 37 53 48 84 68 32 69 59 90 66 32 69 66 62 65 30 57 68 92 75 15 12 Regions Visited 33 Branch Regions 21 Pre-discovered Areas 8 | . . . . . . . 1 1 . . . . . . 1 . . . . . 1 . 1 . 3 . . . . . . . . Known Exits Taken 29 | . . 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 29 | . . . . . . 1 1 . 2 . . . 2 3 . 3 . 2 1 . 4 . 4 2 . 4 . . . . . . . Spaces Dug 366 | . . . 4 15 28 17 1 . 33 38 . 24 . 3 . 19 28 1 . . 18 28 1 1 . 2 33 17 12 12 24 5 2 Terrain Destroyed 609 | . . . 25 40 31 17 1 . 33 38 . 24 . 3 . 19 28 1 . . 18 28 1 1 . 2 33 17 12 12 24 5 196 Melee 282 | . . . 4 3 23 5 1 . 21 38 . 21 . 3 . 9 27 1 . . 10 25 1 1 . 2 28 17 11 8 16 5 2 Projectile 44 | . . . . . . . . . . . . 3 . . . 10 1 . . . 8 3 . . . . 5 . 1 4 8 . 1 AOE 283 | . . . 21 37 8 12 . . 12 . . . . . . . . . . . . . . . . . . . . . . . 193 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total 36889 | 39 703 901 1149 1120 1011 780 336 79 851 1885 372 2063 384 377 1433 1989 1618 583 329 1167 1090 2512 554 538 291 718 1941 1132 2908 2006 2776 824 430 Wait 5459 | . 30 62 85 143 70 14 4 . 12 280 . 455 38 35 312 628 326 74 11 264 317 531 46 19 . 173 333 190 142 304 405 131 25 Move 29515 | 24 587 690 863 815 846 746 327 78 804 1487 360 1521 336 334 1098 1330 1206 495 316 856 739 1878 498 507 273 536 1547 868 2675 1645 2271 664 295 Hop 121 | . . . . . 2 . . . . 17 1 5 . . . . 18 . . 13 . 21 . 1 . . 6 13 9 6 9 . . Pick Up 181 | 1 13 32 29 10 6 3 1 . 2 10 . 6 1 . 10 1 3 1 . 3 . 5 . 1 . . 3 6 14 9 4 2 5 Fast Attach 83 | . 3 4 6 6 1 1 . . . 4 5 5 1 2 . . . . . 7 . . . . 8 1 1 3 6 . 12 . 7 Attach 95 | . 4 17 7 9 10 1 . . 1 6 . . . . 1 . 3 . . . . 2 . 1 . . 3 2 8 1 2 2 15 Detach 31 | . 2 . 1 1 5 1 . . . 3 . 1 . . . . 1 . . 1 . . . . 1 . 1 1 2 . 1 . 9 Swap 258 | . 3 7 30 20 6 3 1 1 2 14 1 15 5 1 3 10 18 4 1 6 12 18 7 6 . 5 9 9 4 12 16 2 7 Drop 205 | . 6 12 39 30 6 1 1 . 2 8 5 10 3 2 9 1 3 1 . 9 . 3 . 1 5 1 1 11 15 9 8 . 3 Fire 391 | 14 54 75 81 83 2 1 . . 1 . . 3 . . . 10 2 3 . 8 10 3 . . . . 5 . 1 5 11 1 18 Melee 511 | . . . 8 3 39 9 2 . 27 56 . 24 . 3 . 9 38 5 1 . 12 51 3 2 4 2 32 29 32 15 37 22 46 Ram 3 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . 18 . . . . . . 18 . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / *Min / *Sto) -9/Storage -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Low x2 / Ext x2) -6/Waste -6/Factory (discovered 5 exits: *Fac / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research (discovered 4 exits: *Acc x2 / *Qua x2) -2/Quarantine -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 70 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Discovered new exit (range 14) 153 | -10/Materials | Discovered new exit (range 14) 324 | -10/Materials | Build established: Mutant 572 | -10/Materials | Discovered new exit (range 3) 1238 | -10/Materials | Entered another Materials area 1238 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1238 | -9/Materials | Discovered new exit (range 15) 1269 | -9/Materials | Discovered new exit (range 15) 1351 | -9/Materials | Lost 4 parts (2n1u1w) 1383 | -9/Materials | Destroyed 8 combat bots 1944 | -9/Materials | Repaired Lgt. Assault Rifle 2139 | -9/Materials | Discovered new exit (range 3) 2498 | -9/Materials | Central database locked down 2547 | -9/Materials | Discovered new exit (range 5) 2593 | -9/Materials | Identified exit to Mines 2593 | -9/Materials | Identified exit to Storage 2681 | -9/Materials | Lost 6 parts (1n4u1w) 3046 | -9/Materials | Entered Storage 3067 | -9/Storage | Build established: Scavenger-Mutant 3411 | -9/Storage | Core integrity fell below 50% 3543 | -9/Storage | Garrison activated, responded to threat 3856 | -9/Storage | Repaired Corrupted Structural Scanner? 4182 | -9/Storage | Build established: Mutant 4254 | -9/Storage | Met a pair of Derelict thieves 4449 | -9/Storage | Destroyed 7 combat bots 4729 | -9/Storage | Identified exit to Materials 5231 | -9/Storage | Entered Materials 5231 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5389 | -8/Materials | Repaired Hrd. Light Armor Plating? 6298 | -8/Materials | Discovered new exit (range 3) 6434 | -8/Materials | Repaired Hrd. Medium Armor Plating 6945 | -8/Materials | Identified exit to Factory 6948 | -8/Materials | Entered Factory 6948 | -7/Factory | Evolved 2 slots: Utility x2 7019 | -7/Factory | Identified exit to Lower Caves 7102 | -7/Factory | Lost 3 parts (1p1u1w) 7454 | -7/Factory | Entered Lower Caves 7477 | -7/Lower Caves | Build established: Hacker-Scout 7561 | -7/Lower Caves | Spotted B-75 Beast 7700 | -7/Lower Caves | Discovered new exit (range 6) 7701 | -7/Lower Caves | Identified exit to Lower Caves 7740 | -7/Lower Caves | Entered another Lower Caves area 7740 | -7/Lower Caves | Discovered new exit (range 9) 7743 | -7/Lower Caves | Identified exit to Factory 7830 | -7/Lower Caves | Learned 4 Factory zone layouts 7833 | -7/Lower Caves | Discovered new exit (range 9) 7840 | -7/Lower Caves | Identified exit to Data Miner 7855 | -7/Lower Caves | Entered Data Miner 7855 | -7/Data Miner | Discovered new exit (range 6) 7857 | -7/Data Miner | Identified exit to Proximity Caves 7861 | -7/Data Miner | Met Data Miner 7867 | -7/Data Miner | Learned location of Section 7 (-2) 7867 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7873 | -7/Data Miner | Received God Mode back door access code from Data Miner 7881 | -7/Data Miner | Entered Proximity Caves 8138 | -6/Proximity Caves | Learned Factory terminal intel 8150 | -6/Proximity Caves | Discovered exit to Factory (range 7) 8233 | -6/Proximity Caves | Entered Factory 8233 | -6/Factory | Evolved 2 slots: Utility x2 8234 | -6/Factory | Identified exit to Extension 8236 | -6/Factory | Loaded intel: 22 terminal locations 8248 | -6/Factory | Identified exit to Lower Caves 8476 | -6/Factory | Fabricated Adv. Hacking Suite? 8566 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 8817 | -6/Factory | Repaired Imp. Flight Unit 9067 | -6/Factory | Central database locked down 9085 | -6/Factory | Fabricated Adv. Hacking Suite? 9192 | -6/Factory | Manually triggered Chute Trap 9192 | -6/Factory | Sucked down chute 9192 | -6/Factory | Entered Waste 9192 | -6/Waste | The area was eerily silent 9210 | -6/Waste | Discovered new exit (range 10) 9309 | -6/Waste | Identified exit to Factory 9310 | -6/Waste | Entered Factory 9418 | -6/Factory | Discovered exit to Extension (range 13) 9589 | -6/Factory | Fabricated Biomechanical Wings (x1) 9638 | -6/Factory | Discovered exit to Extension (range 15) 9672 | -6/Factory | Fabricated Biomechanical Wings? 9798 | -6/Factory | Spotted B-75 Beast 9942 | -6/Factory | Fabricated Biomechanical Wings (x1) 9970 | -6/Factory | Discovered new exit (range 11) 9974 | -6/Factory | Central database locked down 10333 | -6/Factory | Entered Lower Caves 10333 | -6/Lower Caves | Accompanied by 1 ally 10461 | -6/Lower Caves | Discovered new exit (range 10) 10477 | -6/Lower Caves | Identified exit to Lower Caves 10479 | -6/Lower Caves | Entered another Lower Caves area 10479 | -6/Lower Caves | Accompanied by 1 ally 10592 | -6/Lower Caves | Learned location of 1 exit from Factory 10618 | -6/Lower Caves | Discovered new exit (range 6) 10626 | -6/Lower Caves | Identified exit to Zion 10626 | -6/Lower Caves | Entered Zion 10626 | -6/Zion | Accompanied by 1 ally 10649 | -6/Zion | Discovered new exit (range 8) 10683 | -6/Zion | Learned Factory machine intel 10708 | -6/Zion | Given the Hacking Drone Bay 10789 | -6/Zion | Identified exit to Deep Caves 10815 | -6/Zion | Found Prototype Processor 10816 | -6/Zion | Found Prototype Processor 10818 | -6/Zion | Found Prototype Processor 10882 | -6/Zion | Identified Exp. Core Analyzer 10936 | -6/Zion | Identified Exp. Signal Interpreter 10978 | -6/Zion | Identified Exp. Melee Analysis Suite 11039 | -6/Zion | Gained Derelict followers 11103 | -6/Zion | Build established: Hacker-Sprinter 11261 | -6/Zion | Identified exit to Proximity Caves 11277 | -6/Zion | Entered Proximity Caves 11277 | -5/Proximity Caves | Accompanied by 4 allies 11379 | -5/Proximity Caves | Learned Factory security intel 11590 | -5/Proximity Caves | Build established: Hacker-Scout 11898 | -5/Proximity Caves | Discovered new exit (range 13) 11932 | -5/Proximity Caves | Spotted B-75 Beast 12359 | -5/Proximity Caves | Identified exit to Factory 12359 | -5/Proximity Caves | Entered Factory 12359 | -5/Factory | Accompanied by 1 ally 12359 | -5/Factory | Evolved 2 slots: Utility x2 12360 | -5/Factory | Identified exit to Factory 12362 | -5/Factory | Loaded intel: 284 machine locations 12708 | -5/Factory | Identified exit to Upper Caves 12826 | -5/Factory | Fabricated Lrn. Sensor Array (x1) 12934 | -5/Factory | Central database locked down 12981 | -5/Factory | Fabricated Biomechanical Wings (x1) 13028 | -5/Factory | Fabricated Biomechanical Wings? 13070 | -5/Factory | Local fabrication network quarantined 13205 | -5/Factory | Entered Upper Caves 13205 | -5/Upper Caves | Accompanied by 2 allies 13287 | -5/Upper Caves | Learned Factory emergency access door positions 13298 | -5/Upper Caves | Encountered a Warlord checkpoint 13348 | -5/Upper Caves | Discovered new exit (range 15) 13389 | -5/Upper Caves | Build established: Wizard-Scout 13448 | -5/Upper Caves | Identified exit to Upper Caves 13452 | -5/Upper Caves | Entered another Upper Caves area 13549 | -5/Upper Caves | Discovered new exit (range 12) 13558 | -5/Upper Caves | Identified exit to Warlord 13560 | -5/Upper Caves | Entered Warlord 13575 | -5/Warlord | Discovered new exit (range 9) 13711 | -5/Warlord | Warlord's base attacked by MAIN.C 13755 | -5/Warlord | Met Warlord 13757 | -5/Warlord | Opened Warlord's prototype stash 13759 | -5/Warlord | Found Prototype Device 13759 | -5/Warlord | Identified Exp. Focal Shield 13762 | -5/Warlord | Found Prototype Device 13762 | -5/Warlord | Identified Exp. Cloaking Device 13780 | -5/Warlord | Found Prototype Processor 13780 | -5/Warlord | Identified Exp. Target Analyzer 14058 | -5/Warlord | Spotted Striker 14061 | -5/Warlord | Warlord forces counterattacked 14095 | -5/Warlord | Opened side exit 14124 | -5/Warlord | Identified exit to Proximity Caves 14124 | -5/Warlord | Entered Proximity Caves 14156 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 14172 | -4/Proximity Caves | Learned location of Testing (-3) 14710 | -4/Proximity Caves | Discovered exit to Factory (range 5) 14711 | -4/Proximity Caves | Entered Factory 14711 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14807 | -4/Factory | Build established: Wizard-Ninja 14815 | -4/Factory | Local fabrication network quarantined 14892 | -4/Factory | Fabricated Biomechanical Wings? 14977 | -4/Factory | Identified exit to Upper Caves 15672 | -4/Factory | Repaired Broken Exp. Focal Shield 15928 | -4/Factory | Entered Upper Caves 15957 | -4/Upper Caves | Learned location of Quarantine (-2) 16032 | -4/Upper Caves | Encountered a Warlord checkpoint 16093 | -4/Upper Caves | Learned Research emergency access door positions 16111 | -4/Upper Caves | Discovered new exit (range 10) 16117 | -4/Upper Caves | Identified exit to Upper Caves 16122 | -4/Upper Caves | Entered another Upper Caves area 16247 | -4/Upper Caves | Discovered new exit (range 14) 16272 | -4/Upper Caves | Identified exit to Zhirov 16273 | -4/Upper Caves | Encountered a Warlord checkpoint 16291 | -4/Upper Caves | Entered Zhirov 16291 | -4/Zhirov | Discovered new exit (range 3) 16292 | -4/Zhirov | Identified exit to Proximity Caves 16296 | -4/Zhirov | Met Zhirov 16301 | -4/Zhirov | Learned location of Command (-1) 16307 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16314 | -4/Zhirov | Found Alien Artifact 16314 | -4/Zhirov | Identified Integrated Dissipator 16314 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 16356 | -4/Zhirov | Found Alien Artifact 16356 | -4/Zhirov | Identified Transdimensional Reconstructor 16356 | -4/Zhirov | Warped through subspace 16389 | -4/Zhirov | Entered Proximity Caves 16706 | -3/Proximity Caves | Discovered new exit (range 10) 16709 | -3/Proximity Caves | Identified exit to Research 16717 | -3/Proximity Caves | Entered Research 16717 | -3/Research | Evolved 2 slots: Propulsion x2 16748 | -3/Research | Identified exit to Armory 16748 | -3/Research | Identified exit to Testing 16858 | -3/Research | Fabricated Biomechanical Wings? 16914 | -3/Research | Local fabrication network quarantined 16997 | -3/Research | Fabricated Nanosword? 17583 | -3/Research | Entered Testing 17602 | -3/Testing | Identified exit to Research 17696 | -3/Testing | Fabricated Nanosword? 17725 | -3/Testing | Fabricated Biomechanical Wings? 17768 | -3/Testing | Fabricated Nanosword? 17813 | -3/Testing | Fabricated Biomechanical Wings (x1) 17870 | -3/Testing | Found Prototype Hackware 17939 | -3/Testing | Found Prototype Launcher 17939 | -3/Testing | Identified Z-bomb Delivery System 17966 | -3/Testing | Identified Ghost Barrier 17970 | -3/Testing | Local fabrication network quarantined 18000 | -3/Testing | Central database locked down 18107 | -3/Testing | Entered Research 18107 | -2/Research | Accompanied by 1 ally 18107 | -2/Research | Warlord forces began assault on 0b10 18107 | -2/Research | Evolved 2 slots: Propulsion x2 18111 | -2/Research | Identified exit to Quarantine 18193 | -2/Research | Spotted B-90 Cyclops 18217 | -2/Research | Research machine network offline 18227 | -2/Research | Met up with Warlord 18352 | -2/Research | Found Prototype Hackware 18359 | -2/Research | Identified Exp. System Shield 18400 | -2/Research | Build established: Wizard-Scout 18515 | -2/Research | Borebot progress halted 18531 | -2/Research | Discovered new exit (range 6) 18532 | -2/Research | Identified exit to Access 18603 | -2/Research | Discovered exit to Access (range 11) 18687 | -2/Research | Borebot progress halted 18697 | -2/Research | Spotted Striker 18704 | -2/Research | Borebot progress halted 18767 | -2/Research | Found Prototype Device 18811 | -2/Research | Identified Exp. Sensor Array 18829 | -2/Research | Found Prototype Device 18834 | -2/Research | Identified Exp. Shield Generator 18855 | -2/Research | Found Prototype Processor 18864 | -2/Research | Identified Spectral Analyzer 18947 | -2/Research | Found Prototype Slashing Weapon 18953 | -2/Research | Identified Particle Cleaver 19031 | -2/Research | Entered Quarantine 19249 | -2/Quarantine | Build established: Wizard-Ninja 19256 | -2/Quarantine | Cryocooling Duct disabled 19271 | -2/Quarantine | Ambient heat levels rising (+20) 19271 | -2/Quarantine | Non-combat units ordered to evacuate 19605 | -2/Quarantine | Found Alien Artifact 19630 | -2/Quarantine | Found Alien Artifact 19639 | -2/Quarantine | Identified Core Reset Matrix 19645 | -2/Quarantine | Identified Subatomic Replicator 19709 | -2/Quarantine | Spotted Fortress 19719 | -2/Quarantine | Discovered new exit (range 6) 19719 | -2/Quarantine | Identified exit to Section 7 19759 | -2/Quarantine | Entered Section 7 19759 | -2/Section 7 | Accompanied by 1 ally 19862 | -2/Section 7 | Found Alien Artifact 19978 | -2/Section 7 | Identified Integrity Redistributor 20019 | -2/Section 7 | Repaired Nova Cannon 20090 | -2/Section 7 | Found Alien Artifact 20090 | -2/Section 7 | Identified Integrated Mediator 20090 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 20122 | -2/Section 7 | Found Prototype Device 20145 | -2/Section 7 | Identified Exp. Thermal Shield 20296 | -2/Section 7 | Spotted B-99 Colossus 20319 | -2/Section 7 | Found Alien Artifact 20319 | -2/Section 7 | Identified LRC Energy Well 20319 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 20322 | -2/Section 7 | Found Alien Artifact 20322 | -2/Section 7 | Identified LRC Boosters 20322 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 20407 | -2/Section 7 | Found Alien Artifact 20407 | -2/Section 7 | Identified Core Expander 20407 | -2/Section 7 | Installed Core Expander, added new Power slot 20761 | -2/Section 7 | Found Integrated Dissipator 20761 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 20796 | -2/Section 7 | Spotted S7 Guard 20843 | -2/Section 7 | Found Alien Artifact 20843 | -2/Section 7 | Identified Core Regenerator 20843 | -2/Section 7 | Used Core Regenerator, restored core integrity (+116) 20858 | -2/Section 7 | Entered Access 20858 | -1/Access | Accompanied by 2 allies 20858 | -1/Access | Evolved 2 slots: Weapon x2 20867 | -1/Access | Identified exit to Command 21149 | -1/Access | Entered Command 21149 | -1/Command | Accompanied by 3 allies 21169 | -1/Command | Phase Generator disabled 21177 | -1/Command | Spotted B-99 Colossus 21211 | -1/Command | Disengaged cave seal 21211 | -1/Command | Welcomed Warlord to Command 21217 | -1/Command | Used Subatomic Replicator to replicate Biomechanical Wings 21237 | -1/Command | Warlord commented on Warlord statues 21243 | -1/Command | Spotted M Guard 21243 | -1/Command | Spotted M Guard 21244 | -1/Command | Spotted Combat Programmer 21244 | -1/Command | Spotted Combat Programmer 21257 | -1/Command | Combat Programmer assimilated allied XK-N5E(l) 21266 | -1/Command | Destroyed Combat Programmer 21275 | -1/Command | Combat Programmer assimilated allied GB-MLI(l) 21293 | -1/Command | System corruption reached 10% 21304 | -1/Command | Destroyed Combat Programmer 21311 | -1/Command | All MAIN.C guards destroyed 21311 | -1/Command | Found Prototype Launcher 21316 | -1/Command | Found Prototype Launcher 21332 | -1/Command | Lost 14 parts (2p5n7u) 21380 | -1/Command | Found Thermal Barrier 21386 | -1/Command | Identified Hellfire Missile Launcher 21388 | -1/Command | Identified Adv. Micro-nuke Launcher 21389 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-114) 21421 | -1/Command | Warlord destroyed during the assault 21430 | -1/Command | Core integrity fell below 50% 21436 | -1/Command | Core integrity fell below 20% 21440 | -1/Command | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 21433_ Exp. Cloaking Device destroyed. 21433_ Plasma Lance destroyed. 21434_ The unstable cave ceiling collapses. 21434_ Penetrated by Slug. 21434_ Thermal Barrier destroyed. 21435_ Penetrated by Slug. 21435_ Slug penetrates Earth. 21435_ Penetrated by Slug. 21436_ Slug penetrates H-88 Terminator. 21437_ The unstable cave ceiling collapses. 21438_ Slug penetrates L-61 Swordsman. 21438_ L-61 Swordsman suffers critical hit (Destroy). 21439_ The unstable cave ceiling collapses. 21439_ L-61 Swordsman Flexi-carbon Leg severed. 21439_ L-61 Swordsman destroyed. 21439_ Slug penetrates Earth. 21439_ Penetrated by Slug. 21439_ H-88 Terminator destroyed. 21440_ Acquired 35 matter. 21440_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ???????????????#######???????????????????????????? | | ??????????????? #???????????????????????????? | | ???????????????? #???????????????????????????? | | ????????????????? #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #??????######???????????????? | | ?????????????????# ######## ## ########?#####??? | | ?????????????????# T# # # ## ### #### | | ?????????????????# #### ## % % ## #### | | ?????????????????# + | | ?????????????????# + | | ?????????????????# + | | ?????????????????# + | | ?????????????????# + | | ?????????????????# # # % ### #### | | ?????????????????###### ### #?# #### | | ????????????????????# ###?#####?## | | ????????????????????# #######?????????## | | ???????????????????## # #?????????????## | | ???????????????????# ! #?????????????## | | ???????????????????# #?????????????## | | ????????????????????# ###?????????????## | | ????????????????????# ##??????????????## | | ????????????????????## # #??????????????## | | ????????????????????## ##?????????????? | | ????????????????????# @ #????????????????? | | ????????????????????# =l ##????????????????? | | ???????????????????# [ #????????????????? | | ???????????????????# d ss #????????????????? | | ??????????????????# ll #???????????????? | | ??????????????????## %#s dl #???????????????? | | ??????????????????#===[ s % #[##???????????????? | | ??????????????????##%%h*s%lhhs= ##???????????????? | | ??????????????????? %[%x hh[%%**????????????????? | | ??????????????????d#%%=[b h h** =#???????????????? | | ?????????????????# #[# # #h ==[???????????????? | | ?????????????????#?# # # % %##??????????????? | | ???????????????????## ? #???????????????? | | ????????????????????? ? l%# ????????????????? | | ????????????????????? ?[ ???????????????????? | | ??????????????????????? ?% ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Coolant Potential 50 Energy Generation 45 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 EM Shielding 2 Armor Coverage 375 Resistance: KI 30 Utility Shielding 33 Evasion (%) 81 Targeting Accuracy 6 Melee Accuracy 12 Recoil Reduction 3 Matter Filtering 50 Offensive Hacking 68 Defensive Hacking 48 Item Schematics ----------------- Lgt. Armor Plating | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Hacking Suite | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Imp. Cesium-ion Thruster | -6/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Cld. Cesium-ion Thruster | -6/Factory | Scanalyzed Biomechanical Wings | -6/Factory | Hacked Adv. Sensor Array | -6/Factory | Hacked Lrn. Sensor Array | -5/Factory | Hacked Exp. Focal Shield | -4/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Melee Analysis Suite | -3/Research | Scanalyzed Nanosword | -3/Research | Hacked EM Disruption Field | -3/Testing | Hacked EM Dispersion Field | -3/Testing | Hacked Adv. Actuator Array | -3/Testing | Hacked Adv. Armor Integrity Analyzer | -3/Testing | Hacked Femtoactuators | -2/Research | Hacked Exp. Utility Shielding | -2/Research | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Biomechanical Wings | x1 | -6/Factory Biomechanical Wings | x1 | -6/Factory Biomechanical Wings | x1 | -6/Factory Lrn. Sensor Array | x1 | -5/Factory Biomechanical Wings | x1 | -5/Factory Biomechanical Wings | x1 | -5/Factory Biomechanical Wings | x1 | -4/Factory Biomechanical Wings | x1 | -3/Research Nanosword | x1 | -3/Research Nanosword | x1 | -3/Testing Biomechanical Wings | x1 | -3/Testing Nanosword | x1 | -3/Testing Biomechanical Wings | x1 | -3/Testing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Integrated Mediator LRC Energy Well LRC Boosters Core Expander Core Regenerator Subatomic Replicator Integrity Redistributor Achievements -------------- None Challenges ------------ None Game ------ Seed FireSniperShield Manual? 0 Play Time 12:03:45 Cumulative 1211.1 hours Start 2021.09.18 @ 15:28:38 End 2021.09.26 @ 17:24:43 Sessions 67 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 329 Rogue 329 Adventurer 0 Explorer 0 Win Type - Total 41 Types 25/6/7/3/0/0/0/0/0 Lore% 82 Gallery% 86 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 320b29f9-0e85-4ba3-ad3b-607e3ab26f2a