Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.13 @ 16:54:09 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (80) 400 Value Destroyed (3056) 3056 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (530) 530 TOTAL SCORE: 11086 Bonus ------- Follower Combat Kills 230 Aligned with FarCom 300 Cogmind --------- Core Integrity 1129/1150 Matter 300/300 Energy 220/220 System Corruption 1% Temperature Cool (0) Movement Flying (360) Ox4 Location -4/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine Micro Fission Core > --- PROPULSION (4) --- Xenon Bombardment Thruster > --- UTILITY (10) ----- Medium Storage Unit Advanced Targeting Computer Target Analyzer Improved Core Analyzer Improved Cloaking Device > --- WEAPON (3) ------- Tesla Rifle Dispersion Rifle > --- INVENTORY (8) ---- Neutrino Core Energy Well (500) Mini Drone Bay (3/3) Arc Thrower Beamcaster Enhanced Gauss Cannon Improved Plasma Cutter Force Lance Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Xenon Bombardment Thruster Nuclear Pulse Thruster Nuclear Pulse Array > --- UTILITY ---------- Cryofiber Web Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Advanced Targeting Computer Target Analyzer Improved Core Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Tesla Rifle Improved Arc Projector Improved Arc Projector > --- INVENTORY -------- Energy Well Wave Gun Enhanced Gauss Cannon Improved Plasma Cutter Lance [Rating: 82] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Reinforced Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Flight Unit Xenon Bombardment Thruster Utility Advanced Targeting Computer Device Cryofiber Web Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Plasma Cannon Energy Gun Heavy Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Field Lobotomy Kit Impact Weapon Hammer Slashing Weapon Katana Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . 2 . . . 2 2 2 . . 2 . . . . 2 Power 1 | . . . . . . . 1 . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . 1 . . . . . Utility 8 | . . . 2 . . . . 1 2 . . 1 . . . . 2 Weapon 1 | . . . . . . . . 1 . . . . . . . . . Parts Attached 190 | 6 9 3 16 . . 5 38 24 17 7 2 45 4 6 1 . 7 Power 37 | 1 1 . 2 . . . 11 3 4 3 1 4 . 2 . . 5 Engine 16 | 1 1 . 2 . . . 3 2 3 1 . 2 . . . . 1 Core 19 | . . . . . . . 8 1 1 2 1 2 . 2 . . 2 Reactor 2 | . . . . . . . . . . . . . . . . . 2 Propulsion 53 | 2 3 2 3 . . 3 14 8 3 . . 12 3 . . . . Treads 17 | . . . . . . . . 3 3 . . 11 . . . . . Leg 21 | 2 3 2 3 . . 3 7 . . . . 1 . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 9 | . . . . . . . 4 5 . . . . . . . . . Flight 6 | . . . . . . . 3 . . . . . 3 . . . . Utility 36 | 1 1 1 3 . . 1 8 3 5 1 . 10 . 1 . . 1 Device 18 | . 1 1 2 . . 1 1 2 2 1 . 5 . 1 . . 1 Storage 3 | 1 . . 1 . . . 1 . . . . . . . . . . Processor 6 | . . . . . . . 2 . 2 . . 2 . . . . . Hackware 1 | . . . . . . . 1 . . . . . . . . . . Protection 8 | . . . . . . . 3 1 1 . . 3 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 64 | 2 4 . 8 . . 1 5 10 5 3 1 19 1 3 1 . 1 Energy Gun 43 | . 4 . 8 . . . 2 6 2 2 . 14 1 2 1 . 1 Energy Cannon 7 | . . . . . . . . 2 3 1 . 1 . . . . . Ballistic Gun 3 | 2 . . . . . . . 1 . . . . . . . . . Ballistic Cannon 5 | . . . . . . . 2 . . . . 3 . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon 3 | . . . . . . . . 1 . . 1 1 . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . 3 2 . . . . . . . . Parts Lost 43 | . 2 . 2 . . 7 7 3 2 8 3 3 1 2 . 1 2 Power 8 | . . . 1 . . 1 3 . . 1 1 1 . . . . . Propulsion 8 | . . . . . . 2 1 . 1 2 . . . . . . 2 Utility 11 | . . . . . . 2 2 . 1 2 . 2 . 1 . 1 . Weapon 16 | . 2 . 1 . . 2 1 3 . 3 2 . 1 1 . . . Highest Loss Streak 7 | . 2 . 1 . . 7 3 2 2 7 3 2 1 2 . 1 2 Average Slot Usage (%) 80 | . 99 100 84 88 88 53 83 96 98 61 58 83 88 78 70 70 57 Engine 6 | . 14 14 10 11 11 . 1 7 10 6 5 1 5 5 5 5 4 Core 5 | . . . . . . . 14 6 2 5 6 8 5 5 5 5 4 Treads 5 | . . . . . . . . 11 18 . . 10 9 . . . . Leg 6 | . 28 28 21 22 22 20 16 . . . . 1 . . . . . Hover 2 | . . . . . . . 6 10 . . . . . . . . . Flight 1 | . . . . . . . . . . . . . 10 17 17 17 15 Device 11 | . 13 14 20 22 22 9 10 13 13 7 6 15 17 13 5 5 . Storage 7 | . 14 14 11 11 11 11 9 7 6 6 6 5 5 5 5 5 5 Processor 12 | . . . . . . . 3 8 20 20 20 19 17 17 17 17 15 Protection 2 | . . . . . . . 5 7 5 . . 2 2 . . . . Energy Gun 9 | . 26 28 20 22 22 1 . 20 1 5 5 9 13 10 11 11 10 Energy Cannon 4 | . . . . . . . . . 17 6 5 2 . . . . . Slashing Weapon 1 | . . . . . . 9 6 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 67 | 9 17 17 35 29 29 29 35 53 62 62 44 54 47 37 33 33 67 Greatest Support 92 | 20 20 20 20 20 20 23 43 62 78 50 3 92 92 35 35 35 35 Greatest Overweight (x) 17 | 1 . . 3 1 1 6 3 13 1 14 14 17 . 2 . . 4 Average Overweight (x) 1 | . . . 1 1 1 . . . . 10 13 1 . . . . . Largest Inventory Capacity 14 | 6 6 6 12 10 10 10 14 8 8 8 8 8 8 8 8 8 8 Average Capacity 8 | 5 6 6 9 10 10 10 9 8 8 8 8 8 8 8 8 8 8 Most Carried 10 | . 6 4 8 8 9 10 10 8 8 8 8 8 8 8 8 7 8 Average Carried 7 | . 3 1 2 8 8 9 9 7 7 7 7 5 6 7 7 7 7 Final Capacity 10 | 6 6 6 10 10 10 10 8 8 8 8 8 8 8 8 8 8 8 Final Carried 10 | . 4 . 8 8 9 10 8 8 8 8 6 8 5 7 7 7 8 Class Distribution -------------------- 55% | Mutant 18% | Scavenger-Gunner 13% | Scavenger-Mutant 5% | Scavenger-Skirmisher 3% | Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Gunner | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Matter Collected 2240 | 232 118 . 158 . . 40 330 349 138 209 15 255 135 186 . . 75 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 3220 | . 281 . 156 . . 120 1090 347 524 373 . 86 . 144 . . 99 Parts 170 | . 29 . 9 . . 5 60 15 24 10 . 4 . 10 . . 4 Haulers Intercepted 2 | . 1 . . . . . . . 1 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . . . 10 4 . 10 9 . . . Prevented 1 | . . . . . . . . . . . . . . 1 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 67 | . 12 . 4 . . 3 20 8 9 6 . 1 . 3 . . 1 Melee 19 | . . . . . . 1 18 . . . . . . . . . . Guns 30 | . 12 . 2 . . 2 . 8 . 2 . . . 3 . . 1 Cannons 15 | . . . . . . . 1 . 9 4 . 1 . . . . . AOE 2 | . . . 2 . . . . . . . . . . . . . . Classes Destroyed 12 | . 4 . . . . 1 4 2 . . . . . 1 . . . Worker 2 | . . . . . . . . 1 . . . . . . . . 1 Builder 2 | . . . . . . . 2 . . . . . . . . . . Hauler 2 | . 1 . . . . . . . 1 . . . . . . . . Operator 4 | . 1 . . . . . 2 . 1 . . . . . . . . Watcher 3 | . . . . . . . 1 . 2 . . . . . . . . Swarmer 15 | . 5 . . . . . . 4 4 . . . . 2 . . . Grunt 35 | . 7 . 4 . . 2 16 . 2 4 . . . . . . . Brawler 2 | . . . . . . . 1 . . . . 1 . . . . . Duelist 3 | . . . . . . 1 . . . 2 . . . . . . . Sentry 7 | . . . . . . . 3 2 1 . . . . . . . 1 Programmer 4 | . . . . . . . . 2 2 . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . 1 . . . Best Kill Streak 6 | . 6 . 2 . . 3 5 4 4 3 . 1 . 2 . . 1 Combat Bots Only 6 | . 6 . 2 . . 3 5 4 4 3 . 1 . 2 . . 1 Max Kills in Single Turn 2 | . 1 . 2 . . 1 1 1 2 1 . 1 . 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 2 | . . . 2 . . . . . . . . . . . . . . Melee 1 | . . . . . . 1 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Damage Taken 6348 | . 570 . 186 . . 431 1391 1030 604 824 174 236 96 389 . 112 305 Core 1111 | . 49 . 23 . . 52 288 365 17 39 19 30 . 159 . 49 21 Absorbed by Shields 165 | . . . . . . . 165 . . . . . . . . . . Core Remaining (%) 74 | 100 . 80 . . . 81 47 47 . . 91 . . . . 76 . Volleys Fired 169 | . 36 . 11 . . 12 6 28 29 25 5 5 . 8 1 . 3 Largest 3 | . 2 . 2 . . 2 2 3 3 3 2 3 . 2 2 . 2 Hottest 270 | . 130 . 110 . . 105 78 199 270 270 159 224 . 146 130 . 153 Shots Fired 372 | . 69 . 21 . . 15 12 78 85 50 6 10 . 17 2 1 6 Gun 233 | . 69 . 21 . . 15 . 77 . 18 3 4 . 17 2 1 6 Cannon 134 | . . . . . . . 12 . 85 32 1 4 . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special 5 | . . . . . . . . 1 . . 2 2 . . . . . Kinetic 13 | . . . . . . . 12 . . . . 1 . . . . . Thermal 269 | . 69 . 7 . . 15 . 47 60 50 4 5 . 9 . . 3 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 85 | . . . 14 . . . . 30 25 . . 2 . 8 2 1 3 Robot Hit Streak 25 | . 15 . 12 . . 10 5 25 23 8 9 13 . 5 . . 6 Robot Miss Streak 6 | . 5 . 2 . . 6 3 3 3 1 . 2 . 2 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . . . . Shots Hit Robots 331 | . 64 . 15 . . 15 65 58 51 39 6 7 . 6 . . 5 Core Hits 171 | . 50 . 4 . . 18 30 25 18 13 1 2 . 7 . . 3 Critical Hits 8 | . . . . . . . . 1 4 1 . 1 . . . . 1 Critical Kills 4 | . . . . . . . . . 3 . . . . . . . 1 Critical Parts Destroyed 4 | . . . . . . . . 1 1 1 . 1 . . . . . Melee Attacks 87 | . . . . . . 1 78 . . . . . . 8 . . . Impact 10 | . . . . . . . 10 . . . . . . . . . . Slashing 69 | . . . . . . 1 68 . . . . . . . . . . Piercing 8 | . . . . . . . . . . . . . . 8 . . . Sneak Attacks 7 | . . . . . . . 7 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 8041 | . 519 . 382 . . 223 2418 879 1983 1098 87 133 . 177 . . 142 Guns 2455 | . 519 . 247 . . 192 . 828 . 273 58 19 . 177 . . 142 Cannons 2607 | . . . . . . . 115 . 1524 825 29 114 . . . . . Explosions 645 | . . . 135 . . . . 51 459 . . . . . . . . Melee 2334 | . . . . . . 31 2303 . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 148 | . . . . . . . 115 . . . . 33 . . . . . Thermal 4327 | . 519 . 185 . . 192 . 767 1182 1098 87 100 . 119 . . 78 Explosive 297 | . . . . . . . . . 297 . . . . . . . . Electromagnetic 935 | . . . 197 . . . . 112 504 . . . . 58 . . 64 Impact 170 | . . . . . . . 170 . . . . . . . . . . Slashing 2164 | . . . . . . 31 2133 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . . 1 2 2 2 8 8 14 14 14 1 Average Corruption 3 | . . . . . . . . 1 1 2 2 5 8 10 14 14 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 77 | . . . . . . . . 1 1 20 3 12 7 21 2 10 . Message Errors 28 | . . . . . . . . . 1 12 . 2 3 8 1 1 . Matter Fused 6 | . . . . . . . . . . . . 5 . 1 . . . Heat Flow Errors 6 | . . . . . . . . . . 1 2 1 1 . . 1 . Energy Discharges 9 | . . . . . . . . . . 2 1 1 1 2 1 1 . Parts Rejected 1 | . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 9 | . . . . . . . . . . 3 . 2 2 2 . . . Data Loss (major) 1 | . . . . . . . . . . . . 1 . . . . . Misfires 2 | . . . . . . . . . . . . . . 1 . 1 . Alerts 1 | . . . . . . . . . . . . . . . . 1 . Misdirections 9 | . . . . . . . . . . . . . . 4 . 5 . Targeting Errors 5 | . . . . . . . . 1 . 2 . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 373 | . . . 5 . . . 81 . 287 . . . . . . . . Projectiles 39 | . . . . . . . . . 39 . . . . . . . . Explosions 253 | . . . 5 . . . . . 248 . . . . . . . . Melee 81 | . . . . . . . 81 . . . . . . . . . . Knockbacks 2 | . . . . . . . 2 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . 2 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 264 | . . . 55 . . . . 45 164 . . . . . . . . Shots 4 | . . . 1 . . . . 1 2 . . . . . . . . Rammed 1 | . . . . . . . 1 . . . . . . . . . . Targets Rammed 1 | . . . . . . . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 808 | . 72 . . . . . 93 808 605 738 80 86 71 . . 9 186 Average Temperature 179 | . 18 . . . . . 33 271 179 340 33 52 47 . . 9 86 Received Heat Transfer 1749 | . 114 . 69 . . 234 687 78 120 270 63 36 18 12 . 21 27 Effects 35 | . . . . . . . . 9 2 24 . . . . . . . Shutdowns 3 | . . . . . . . . . . 3 . . . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . . Interference 14 | . . . . . . . . 1 . 13 . . . . . . . Matter Decay 6 | . . . . . . . . 3 . 3 . . . . . . . Short Circuit 3 | . . . . . . . . 2 1 . . . . . . . . Damage (minor) 2 | . . . . . . . . 1 1 . . . . . . . . Damage (major) 4 | . . . . . . . . . . 4 . . . . . . . Damage (core) 2 | . . . . . . . . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . 3 . 3 . . . . . . . . Impact Corruptions 2 | . . . . . . . 2 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 13 | . . . . . . 1 . 6 2 4 . . . . . . . Heat Transferred 6286 | . 680 . 211 . . 270 . 1493 1550 1551 148 87 . 185 . . 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . . . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Peak Influence 504 | . 270 74 123 . . 30 284 253 504 . . 94 . . . . 140 Initial 128 | . . 74 28 . . . . 128 4 . . 14 . . . . . Average 83 | . 128 74 68 . . 9 122 68 138 . . 33 . . . . 35 Maximum Alert Level 2 | . 1 . . . . . 1 1 2 . . . . . . . . Low Security (%) 85 | 100 77 100 100 100 . 100 77 88 68 . . 100 . . . . 100 Level 1 11 | . 22 . . . . . 22 11 18 . . . . . . . . Level 2 2 | . . . . . . . . . 13 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 2 . 1 . . . 6 5 3 . . 1 . . . 1 2 Investigation 3 | . 1 . . . . . 2 . . . . . . . . . . Extermination 7 | . . . . . . . . 3 2 . . 1 . . . . 1 Reinforcement 8 | . 1 . 1 . . . 4 . 1 . . . . . . . 1 Assault 1 | . . . . . . . . . . . . . . . . 1 . Garrison 2 | . . . . . . . . 2 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Distress Signals 5 | . . . . . . . 2 . . . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 170 | . 19 . 10 . . 3 42 10 30 6 3 8 4 9 . 12 14 Peak Tracking Total 19 | . 6 . 3 . . 3 7 4 4 3 3 3 4 5 . 19 8 Tactical Retreats 18 | . 3 . . . . . 3 . 6 . . . 2 1 . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Traps Triggered 12 | . . . 2 . . . 2 . . . . 7 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Machines Disabled 12 | . . . . . . . . . 10 . . 1 . 1 . . . Max in Single Turn 3 | . . . . . . . . . 3 . . 1 . 1 . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Machines Accessed 19 | . 2 . 1 . 1 . 5 2 6 . . 1 . 1 . . . Terminals 12 | . 2 . 1 . . . 4 1 2 . . 1 . 1 . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . Repair Stations 3 | . . . . . . . 1 . 2 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 . . . . . . . . Total Hacks 39 | . 4 . 3 . 1 . 16 3 8 . . 2 . 2 . . . Successful 22 | . 1 . 3 . 1 . 9 2 3 . . 1 . 2 . . . Failed 17 | . 3 . . . . . 7 1 5 . . 1 . . . . . Catastrophic 5 | . 2 . . . . . 1 . 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 7 | . 1 . . . 1 . 4 . 1 . . . . . . . . Terminals 26 | . 4 . 3 . . . 11 2 2 . . 2 . 2 . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . Repair Stations 8 | . . . . . . . 5 . 3 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 3 . . . . . . . . Terminal Hacks 15 | . 1 . 3 . 1 . 6 1 . . . 1 . 2 . . . Record 3 | . . . . . . . . . . . . 1 . 2 . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . 1 . . . 1 1 . . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . Zone Layout 2 | . . . 1 . . . 1 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 5 | . . . . . . . 3 . 2 . . . . . . . . Scan Component 3 | . . . . . . . 2 . 1 . . . . . . . . Repair 2 | . . . . . . . 1 . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . . Used 1 | . . . . . . . . . 1 . . . . . . . . Hacking Detections 14 | . 2 . . . . . 4 2 5 . . 1 . . . . . Full Trace Events 3 | . 1 . . . . . 2 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . . . . . Matter 190 | . . . . . . . . 190 . . . . . . . . . Time 47 | . . . . . . . . 47 . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . 10 . . . . . . . . . Parts Repaired 2 | . . . . . . . 1 . 1 . . . . . . . . Time 41 | . . . . . . . 19 . 22 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . 1 . . . . . 4 . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Total Allies 11 | . . . . . . . . 2 . . 2 3 . 4 . . . Largest Group 4 | . . . . . . . . 1 . . 2 3 2 4 . . . Highest-Rated Group 120 | . . . . . . . . 21 . . 59 120 97 118 . . . Highest-Rated Ally 54 | . . . . . . . . 21 . . 30 54 54 31 . . . Total Orders 1 | . . . . . . . . 1 . . . . . . . . . STAY 1 | . . . . . . . . 1 . . . . . . . . . Ally Attacks 35 | . . . . . . . . 1 . . 4 13 4 13 . . . Total Damage 840 | . . . . . . . . 13 . . 96 431 153 147 . . . Kills 8 | . . . . . . . . . . . 1 4 . 3 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . . 1 . . 2 2 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . . . 2 . . 1 2 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Turns Passed 12318 | 82 550 177 401 236 351 731 1528 1515 1663 2544 469 974 265 412 54 96 270 Spaces Moved 7145 | 69 234 143 205 156 233 540 851 969 930 421 64 398 442 557 11 281 641 Core 441 | 16 . . . . . 6 . 2 . 316 64 37 . . . . . Treads 1864 | . . . . . . . . 413 930 105 . 351 65 . . . . Legs 2035 | 53 234 143 205 156 233 534 467 . . . . 10 . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover 938 | . . . . . . . 384 554 . . . . . . . . . Flight 1867 | . . . . . . . . . . . . . 377 557 11 281 641 Fastest Speed 34 | 50 120 120 120 150 150 120 52 52 155 152 550 160 34 34 34 34 34 Average Speed 143 | 106 120 120 152 150 150 123 105 123 158 587 717 220 52 34 34 34 36 Slowest Speed 900 | 120 120 120 210 150 150 350 240 700 172 750 750 900 160 197 34 34 360 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . . . 4 Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 38 | 4 28 45 22 40 60 92 65 19 26 61 12 10 63 77 7 47 15 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 2 | . . 1 . . . . . . . . . . 1 . . . . Known Exits Taken 1 | . . . . . . . . . . . . 1 . . . . . Unknown Exits Taken 16 | 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 7 | . . . . . . 1 . . . 1 . . 3 2 . . . Spaces Dug 32 | . . . . . . . 11 . 19 . . . . 2 . . . Terrain Destroyed 148 | . . . 3 . . . 12 3 124 4 . . . 2 . . . Melee 13 | . . . . . . . 11 . . . . . . 2 . . . Projectile 21 | . . . . . . . 1 . 16 4 . . . . . . . AOE 114 | . . . 3 . . . . 3 108 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Total 8758 | 74 433 149 268 158 235 585 1354 1218 1060 454 71 471 476 748 59 280 665 Wait 938 | . 149 . 22 3 2 26 331 174 57 . 1 2 25 98 46 . 2 Move 7120 | 68 233 142 204 155 232 539 850 968 929 420 63 397 441 556 10 280 633 Hop 4 | . . . . . . . . . . . . . . . . . 4 Pick Up 50 | . 3 . 8 . 1 1 13 5 8 . . 7 . 2 . . 2 Fast Attach 119 | 6 3 . 12 . . 4 26 15 9 4 . 32 1 1 . . 6 Attach 31 | . 2 . . . . . 4 4 2 1 2 8 3 4 1 . . Detach 18 | . . . . . . . 3 1 3 1 . 4 1 3 1 . 1 Swap 40 | . 4 3 4 . . 1 8 5 6 2 . 5 . 1 . . 1 Drop 105 | . 3 4 7 . . 1 34 15 17 1 . 10 5 1 . . 7 Fire 169 | . 36 . 11 . . 12 6 28 29 25 5 5 . 8 1 . 3 Melee 87 | . . . . . . 1 78 . . . . . . 8 . . . Ram . | . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . 1 . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 76 | . . . . . . . . 3 . . . 1 . 66 . . 6 Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Sto) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 623 | -10/Materials | Discovered new exit (range 8) 633 | -10/Materials | Entered Mines 665 | -10/Mines | Found a hidden stash of uninstalled traps 765 | -10/Mines | Discovered new exit (range 5) 769 | -10/Mines | Learned location of Storage (-8) 810 | -10/Mines | Entered Materials 810 | -9/Materials | Evolved 2 slots: Utility x2 1144 | -9/Materials | Discovered new exit (range 11) 1211 | -9/Materials | Entered Mines 1336 | -9/Mines | Discovered new exit (range 9) 1441 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1441 | -9/Mines | Discovered new exit (range 5) 1447 | -9/Mines | Entered Exiles 1471 | -9/Exiles | Discovered new exit (range 15) 1485 | -9/Exiles | Met 8R-AWN 1509 | -9/Exiles | Met EX-HEX 1549 | -9/Exiles | Met EX-BIN 1567 | -9/Exiles | Aligned with FarCom system 1569 | -9/Exiles | Given EX-Vault access code 1605 | -9/Exiles | Opened EX-Vault 1620 | -9/Exiles | Found Field Lobotomy Kit 1650 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1701 | -9/Exiles | Met EX-DEC 1770 | -9/Exiles | Discovered new exit (range 14) 1798 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 1798 | -9/Exiles | Entered Mines 1899 | -8/Mines | Lost 7 parts (1p2n2u2w) 2511 | -8/Mines | Discovered new exit (range 5) 2529 | -8/Mines | Entered Materials 2529 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2555 | -8/Materials | Identified exit to Storage 3020 | -8/Materials | Build established: Scavenger-Mutant 3650 | -8/Materials | Lost 3 parts (1p1u1w) 3698 | -8/Materials | Discovered new exit (range 5) 3882 | -8/Materials | Repaired Airjet 4048 | -8/Materials | Core integrity fell below 50% 4049 | -8/Materials | Discovered new exit (range 16) 4057 | -8/Materials | Entered Factory 4057 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4112 | -7/Factory | Build established: Mutant 4684 | -7/Factory | Build established: Skirmisher 4797 | -7/Factory | Discovered new exit (range 5) 4920 | -7/Factory | Fabricated Hvy. Plasma Cannon (x2) 5134 | -7/Factory | Build established: Scavenger-Skirmisher 5415 | -7/Factory | Garrison activated, responded to threat 5430 | -7/Factory | Core integrity fell below 50% 5457 | -7/Factory | Assimilated H-55 Commando with FLK Orb 5572 | -7/Factory | Entered another Factory area 5572 | -6/Factory | Evolved 2 slots: Utility x2 5842 | -6/Factory | Build established: Scavenger-Gunner 5883 | -6/Factory | Repaired Imp. Deuterium Engine 7211 | -6/Factory | Discovered new exit (range 15) 7235 | -6/Factory | Entered Lower Caves 7501 | -6/Lower Caves | Lost 7 parts (1p2n2u2w) 7752 | -6/Lower Caves | Build established: Mutant 8475 | -6/Lower Caves | Encountered a Warlord checkpoint 9186 | -6/Lower Caves | Learned 12 Factory zone layouts 9344 | -6/Lower Caves | Learned Factory garrison access intel 9734 | -6/Lower Caves | Discovered new exit (range 5) 9779 | -6/Lower Caves | Entered another Lower Caves area 10178 | -6/Lower Caves | Assimilated L-41 Fighter with FLK Orb 10187 | -6/Lower Caves | Assimilated G-50 Soldier with FLK Orb 10209 | -6/Lower Caves | Lost 3 parts (1p2w) 10230 | -6/Lower Caves | Discovered new exit (range 3) 10248 | -6/Lower Caves | Entered Factory 10248 | -5/Factory | Accompanied by 2 allies 10248 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10249 | -5/Factory | Identified exit to Upper Caves 10250 | -5/Factory | Loaded intel: 3 garrison access locations 10619 | -5/Factory | Assimilated P-70 Sage with FLK Orb 10622 | -5/Factory | Assimilated P-70 Sage with FLK Orb 10716 | -5/Factory | Sage 6a assimilated hostile S-27 Virus 10839 | -5/Factory | Build established: Scavenger-Gunner 11222 | -5/Factory | Entered Upper Caves 11222 | -5/Upper Caves | Accompanied by 2 allies 11437 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11459 | -5/Upper Caves | Learned location of Armory (-4) 11485 | -5/Upper Caves | Discovered new exit (range 5) 11487 | -5/Upper Caves | Entered another Upper Caves area 11493 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 11590 | -5/Upper Caves | Learned 4 Factory zone layouts 11592 | -5/Upper Caves | Learned Factory non-interactive machine intel 11627 | -5/Upper Caves | Build established: Scavenger-Mutant 11808 | -5/Upper Caves | Crushed by falling debris 11808 | -5/Upper Caves | System corruption reached 10% 11896 | -5/Upper Caves | Discovered new exit (range 9) 11899 | -5/Upper Caves | Entered Zhirov 11899 | -5/Zhirov | Discovered new exit (range 3) 11953 | -5/Zhirov | Entered Proximity Caves 12042 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 12046 | -4/Proximity Caves | Discovered new exit (range 9) 12048 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12049 | -4/Proximity Caves | Entered Factory 12049 | -4/Factory | Evolved 2 slots: Utility x2 12050 | -4/Factory | Identified exit to Upper Caves 12051 | -4/Factory | Loaded intel: 232 non-interactive machine locations 12084 | -4/Factory | Build established: Mutant 12319 | -4/Factory | Self-destructed Last Messages --------------- 12211_ U-05 Engineer lays Concrete. 12234_ Acquired 23 matter. 12246_ Penetrated by Slug. 12264_ Acquired Imp. Cloaking Device. 12274_ Subcomponent Replicator disabled. 12287_ O-24 Administrator sends out distress signal. 12287_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 12290_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F007. 12299_ ALERT: Rogue bot located, Programmers report to Factory Zone 6X. 12304_ Slug penetrates Wall. 12306_ Y-64 Sentinel suffers critical hit. 12306_ Y-64 Sentinel destroyed. 12309_ K-01 Serf collects debris. 12309_ Acquired 42 matter. 12310_ Dropped Mic. Fission Core. 12312_ Acquired 10 matter. 12313_ Nuclear Pulse Array destroyed. 12313_ K-01 Serf collects debris. 12314_ Nuclear Pulse Thruster destroyed. Map ----- +----------------------------------------------------+ | ????????????????????"""???????# ? ?????# #?" | | ??????????????????????????????# # !???# +?" | | ??????????????????????????????# # """ #?# #?? | | ??????????????????????????????#?# """ ### ##? | | ????????????????????????????????# """ ## #? | | ????????????????????????????????# "" ## #? | | ????????????????????????????????# "" ## #? | | ???????????????????????????????p# ?? ## #? | | ??????????????????????????????? # ??? ## #? | | ??????????????????????????????? ###???????### ###? | | ??????????????????????????????? ????????????# #??? | | ??????????????????????????????? ??????????### ###? | | ????????????????????????"""????p??????????# ## | | ???????????""""?????????"""???? ????####### T" | | ???????????""""?????????"""???# #???# Y " | | ???????????""""???????????????# #???# ##### | | ???????????""""?????????"""???# #???# #???# ## | | ""?????????""""?????????"""???# #???# #???###+#### | | ""?????????""""?????????"""???# #???# #???# # | | ""?????????""""???????????????# #???# #???# # | | ?????????????????????###+###??# #???# #???# # | | ???????????########### #?## ##??# #???# # | | ??????????? p ###% *#### ##### # | | ?????????? k pp !%[ + # | | ??????????? p ###Y [################# | | ???????????????####### @ #?##+##???????????????? | | ?????????????????????### ###?????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????#?????????????????????????? | | ""?""""""????????????????????????????????????????? | | ""?""""""????????????????????????????????????????? | | ""?""""""?????????????????????????????????????"""? | | ""?""""""?????????????????????????????????????"""? | | ??????????????????????????????????????????????"""? | | ???????????????g?????????????????????????????????? | | ??"""""""??????g????????????????????"""""????????? | | ??"""""""????g??????????Y???????????"""""????????? | | ??"""""""?????g?????????????????????"""??????????? | | ??"""""""????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????"""""????????????????????????? | | ????????????????????"""""????????????????????????? | | ????????????????????"""?????????"""""""""????????? | | ?????????????????????????????????????????????????? | | ????????????????????"""""????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Cloak Strength 3 Base Temperature (-) 100 Armor Coverage 300 Evasion (%) 63 Targeting Accuracy 16 Target Analysis 5 Core Analysis 8 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hvy. Plasma Cannon | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PrecisionWeaponStripper Manual? 0 Play Time 01:11:48 Cumulative 63.4 hours Start 2021.03.13 @ 15:24:25 End 2021.03.13 @ 16:54:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 163 Rogue 12 Adventurer 148 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 57 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: db5acb8a-2efc-44a5-b117-7b80d5d899ef