Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.14 @ 18:29:36 Player: Heclapar Result: Destroyed by Fusion Bomb Trap Performance ------------- Evolutions (8) 4000 Regions Visited (19) 3800 Robots Destroyed (258) 1290 Value Destroyed (13069) 13069 Prototype IDs (52) 1040 Alien Tech Used (1) 200 Bonus (4347) 4347 TOTAL SCORE: 27746 Bonus ------- High Alert Combat Kills 906 Follower Combat Kills 499 Aligned with FarCom 300 Met Zhirov 300 Met R17 at Cetus 500 Met R17 at Research 2000 Friendly Fire -158 Cogmind --------- Core Integrity 0/1450 Matter 248/300 Energy 98/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Advanced Sensor Array Peak State ------------ > --- POWER ------------ Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Advanced Medium Treads Centrium Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scanner Improved Targeting Computer Advanced Targeting Computer Improved Target Analyzer Improved Weapon Shielding Heavy Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Quantum Rifle Matter Neutralizer Nova Cannon > --- INVENTORY -------- Particle Reactor Particle Reactor Improved Treads Medium Treads Advanced Heat Sink Advanced Sensor Array Improved Weapon Cycler Advanced Hacking Suite Dynamic Insulation System Transdimensional Reconstructor Enhanced Force Rifle Quantum Rifle Enhanced Nova Cannon Railgun AWS/Gauss Precision Grenade Launcher Micro-nuke Launcher Improved Plasma Cutter Power Maul [Rating: 146] Favorites ----------- Power Quantum Reactor Engine Reinforced Deuterium Engine Reactor Quantum Reactor Propulsion Centrium Heavy Treads Treads Centrium Heavy Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Centrium Medium Armor Plating Weapon Gauss Rifle Energy Gun Advanced Variable Charge Gun Energy Cannon Nova Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Linear Accelerator Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Impact Weapon Power Maul Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Ext Cet Fac Fac Upp Upp Zhi Pro Res Res Slots Evolved 16 | . . . . . 4 2 . . 2 . . 2 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . . Propulsion 3 | . . . . . 1 . . . 1 . . . . . . . . . 1 Utility 11 | . . . . . 2 2 . . 1 . . 1 2 . . . . 2 1 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . Parts Attached 283 | . 12 6 . 4 18 5 2 6 27 48 14 14 34 8 8 8 12 18 39 Power 18 | . 1 1 . . 1 . . 1 1 2 1 2 4 . 1 1 . . 2 Engine 8 | . 1 1 . . 1 . . 1 1 2 . . 1 . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . Reactor 10 | . . . . . . . . . . . 1 2 3 . 1 1 . . 2 Propulsion 50 | . 3 3 . 1 2 1 . 1 5 17 2 . 2 . . . 2 2 9 Treads 30 | . . . . . 2 . . . 3 11 2 . 2 . . . 2 2 6 Leg 14 | . 3 3 . . . . . . . 5 . . . . . . . . 3 Wheel 6 | . . . . 1 . 1 . 1 2 1 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 91 | . 3 2 . 1 5 4 . . 8 15 1 6 11 4 2 2 1 10 16 Device 44 | . 1 2 . 1 . 2 . . . 4 . 4 9 2 2 1 . 6 10 Storage 5 | . 2 . . . . 1 . . . 1 . 1 . . . . . . . Processor 13 | . . . . . 1 . . . 3 3 . 1 . 1 . . 1 1 2 Hackware 3 | . . . . . . . . . . 1 . . . . . 1 . . 1 Protection 26 | . . . . . 4 1 . . 5 6 1 . 2 1 . . . 3 3 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 124 | . 5 . . 2 10 . 2 4 13 14 10 6 17 4 5 5 9 6 12 Energy Gun 28 | . 2 . . 1 4 . . 1 . 4 4 . 5 2 . 1 . 3 1 Energy Cannon 12 | . . . . 1 1 . . . . . 1 . . . . . 1 3 5 Ballistic Gun 52 | . 3 . . . 5 . . 2 9 6 4 3 7 1 3 1 6 . 2 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . 1 Launcher 20 | . . . . . . . 2 1 2 3 1 1 3 1 2 . 1 . 3 Special Weapon 2 | . . . . . . . . . . . . . . . . 1 1 . . Impact Weapon 9 | . . . . . . . . . 2 1 . 2 2 . . 2 . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . 4 . . 2 . . 4 . 1 . . 2 . 1 1 Parts Lost 77 | . 2 1 . . . . . . 10 18 . . 14 2 2 . 4 . 24 Power 8 | . . 1 . . . . . . 1 . . . 3 1 . . . . 2 Propulsion 18 | . 1 . . . . . . . 2 6 . . 2 . . . 1 . 6 Utility 32 | . . . . . . . . . 4 9 . . 6 . 1 . 1 . 11 Weapon 19 | . 1 . . . . . . . 3 3 . . 3 1 1 . 2 . 5 Highest Loss Streak 8 | . 1 1 . . . . . . 6 5 . . 6 2 2 . 3 . 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 96 100 100 86 89 91 92 92 96 98 83 87 86 86 88 77 92 94 80 Engine 4 | . 14 14 14 14 9 7 7 7 5 6 . . . 2 . . . . . Reactor 3 | . . . . . . . . . . . 5 10 8 5 9 10 10 9 7 Treads 10 | . . . . . 8 . . . 14 21 11 11 9 10 10 10 13 14 12 Leg 4 | . 27 28 28 2 . . . . . 3 2 . . . . . . . . Wheel 2 | . . . . 12 9 14 15 15 8 . . . . . . . . . . Device 14 | . 11 14 14 14 9 14 15 15 6 9 13 17 20 23 18 21 16 17 17 Storage 6 | . 14 14 14 14 9 7 7 7 6 6 6 5 5 5 5 5 5 4 3 Processor 13 | . . . . . 8 7 7 7 17 15 20 17 15 16 21 16 19 20 18 Protection 7 | . . . . . 8 15 15 15 15 10 6 5 9 6 6 5 5 7 7 Energy Gun 6 | . 14 14 14 14 15 15 15 15 1 6 5 5 8 4 5 . 3 2 1 Energy Cannon 1 | . . . . 11 1 . . . . . . . . . . . 1 7 7 Ballistic Gun 9 | . 12 14 14 2 10 7 . 7 17 12 8 9 5 10 9 . 9 2 1 Peak Build Rating 146 | . 8 10 12 25 40 47 47 50 59 78 110 127 140 122 125 119 122 130 146 Average Rating 77 | . 7 8 11 23 34 45 45 48 57 59 103 122 131 116 118 104 114 125 121 On Entrance 66 | 6 6 8 10 12 25 40 47 45 50 59 76 110 124 115 119 116 119 112 127 Naked Turns 139 | . . . . . . . . . . . . . . . . . . . 139 Heaviest Build 136 | 14 30 30 28 37 46 70 70 72 81 81 88 115 122 99 103 99 106 122 136 Greatest Support 190 | 20 20 20 20 28 28 40 40 40 78 106 160 160 160 160 160 160 160 138 190 Greatest Overweight (x) 3 | . 2 1 1 1 1 1 1 2 2 3 1 . . . . . . . 3 Average Overweight (x) . | . . 1 1 . 1 1 1 1 . . . . . . . . . . . Largest Inventory Capacity 20 | . 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | . 12 15 15 15 15 19 20 20 20 20 20 20 20 20 20 20 20 20 18 Most Carried 20 | . 13 15 15 15 15 18 18 20 20 20 20 20 20 18 20 20 20 20 20 Average Carried 17 | . 9 14 14 14 14 15 18 19 18 19 19 19 17 15 19 19 17 19 16 Final Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 13 15 15 15 15 18 18 20 20 20 20 20 15 18 19 20 17 20 2 Class Distribution -------------------- 45% | Scavenger-Gunner 12% | Mutant 11% | Scavenger-Mutant 8% | Scavenger-Skirmisher 8% | Tank 5% | Scavenger-Tank 5% | Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Tank | -7/Factory Tank | -7/Waste Tank | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Extension Scavenger-Gunner | -6/Cetus Scavenger-Skirmisher | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Ext Cet Fac Fac Upp Upp Zhi Pro Res Res Matter Collected 7021 | 200 165 366 . 46 258 66 . 201 716 1398 216 360 800 406 506 77 304 209 727 Remotely 929 | . . . . . . . . . . . . . . 362 430 77 60 . . Salvage Created 13397 | . 406 431 . . 606 66 . 75 937 2061 644 637 2194 322 922 340 227 750 2779 Parts 577 | . 23 20 . . 23 4 . 4 36 79 30 39 101 12 28 2 8 29 139 Haulers Intercepted 7 | . . . . . 3 . . . 1 2 . . . . . . . 1 . Recyclers Shooed 6 | . . 1 . . 1 . . . 1 . . . 3 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . . . . . . . . 9 23 1 7 . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Ext Cet Fac Fac Upp Upp Zhi Pro Res Res Combat Hostiles Destroyed 205 | . 9 9 . . 8 1 . 1 18 30 8 7 35 7 19 . 6 9 38 Melee 1 | . . . . . . . . . 1 . . . . . . . . . . Guns 136 | . 9 9 . . 7 1 . 1 13 25 8 7 28 6 9 . 4 4 5 Cannons 27 | . . . . . 1 . . . . . . . . . . . . 2 24 AOE 31 | . . . . . . . . . 3 4 . . 7 1 10 . 2 . 4 Classes Destroyed 21 | . 1 2 . . 3 . . . 3 5 . 2 1 . . . 1 2 1 Worker 12 | . . . . . . . . . . 4 . 1 5 . . . . . 2 Builder 14 | . . . . . . . . . . 3 . 4 4 . . . . . 3 Tunneler 3 | . . . . . . . . . . 1 . . 2 . . . . . . Hauler 7 | . . . . . 3 . . . 1 2 . . . . . . . 1 . Recycler 7 | . . 1 . . 1 . . . . 1 . . 3 . . . . . 1 Mechanic 2 | . . . . . . . . . . . . . . . . . . . 2 Drone 2 | . . . . . . . . . . . . . . . . . 2 . . Watcher 8 | . . . . . . . . . . 1 2 2 . . . . . . 3 Swarmer 32 | . . 3 . . . . . . 5 3 . . 7 4 2 . . . 8 Saboteur 1 | . . . . . . . . . . . . . 1 . . . . . . Grunt 70 | . 9 6 . . 4 . . . 3 13 . . 11 2 7 . 3 3 9 Brawler 3 | . . . . . . . . . 1 . . . 1 . 1 . . . . Duelist 5 | . . . . . 2 . . . 1 . . . . . 2 . . . . Sentry 29 | . . . . . 2 1 . 1 3 11 . 1 3 1 3 . . 1 2 Specialist 2 | . . . . . . . . . . . . 2 . . . . . . . Hunter 17 | . . . . . . . . . 3 . . . 8 . 2 . . 2 2 Programmer 28 | . . . . . . . . . 2 1 . 3 4 . 2 . . . 16 Heavy 2 | . . . . . . . . . . . . 1 . . . . . . 1 Behemoth 3 | . . . . . . . . . . 2 . . . . . . 1 . . Cetus Guard 8 | . . . . . . . . . . . 8 . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . 2 . Executioner 1 | . . . . . . . . . . . . . . . . . . 1 . Decomposer 3 | . . . . . . . . . . . . . . 3 . . . . . Best Kill Streak 20 | . 4 4 . . 3 1 . 1 3 10 5 5 20 4 10 . 2 3 5 Combat Bots Only 16 | . 4 3 . . 2 1 . 1 3 5 4 3 16 4 10 . 2 3 4 Max Kills in Single Turn 5 | . 1 1 . . 1 1 . 1 3 5 1 3 5 2 3 . 1 2 3 Gunslinging 1 | . . . . . . . . . 1 1 . . 1 1 1 . . . 1 Exploded 3 | . . . . . . . . . 3 2 . . 2 1 3 . 1 . 2 Melee 1 | . . . . . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Ext Cet Fac Fac Upp Upp Zhi Pro Res Res Hostile Shots Fired 1690 | . 67 26 . . 11 30 . 36 219 449 23 29 307 33 109 . 40 50 261 Missed 523 | . 11 7 . . 4 7 . 13 72 142 10 6 95 9 41 . 15 18 73 Damage Taken 20700 | . 724 252 . . 104 211 . 287 1797 3471 341 555 3891 457 1501 . 673 595 5841 Core 3006 | . 123 60 . . 15 11 . 27 249 332 52 12 316 26 113 . 61 158 1451 Absorbed by Shields 581 | . . . . . . . . . . 21 . 320 240 . . . . . . Redirected to Shielding 405 | . . . . . . 39 . 39 139 73 . . . . . . . 72 43 Ignored by Resistances 31 | . . . . . . . . . . 15 . . . . . . . . 16 Regen/Repaired (Parts) 145 | . . . . . . 22 . . . . . 56 . . . . . 67 . Core Remaining (%) 72 | 100 . . . 26 97 . . 94 . . 25 98 . . . . 55 87 . Volleys Fired 632 | . 48 21 . . 24 4 11 4 50 111 15 25 90 18 32 17 21 22 119 Largest 3 | . 2 2 . . 3 3 1 3 3 3 1 3 3 3 3 1 3 3 3 Hottest 480 | . 70 70 . . 150 150 33 150 150 183 240 240 480 148 308 20 289 312 353 Shots Fired 1606 | . 95 42 . . 72 12 11 12 145 307 45 69 235 52 77 17 51 60 304 Gun 1260 | . 95 42 . . 66 12 . 12 144 303 41 67 220 51 69 . 47 20 71 Cannon 276 | . . . . . 6 . . . . . 4 . . . . . . 40 226 Launcher 53 | . . . . . . . 11 . 1 4 . 2 15 1 8 . 4 . 7 Special 17 | . . . . . . . . . . . . . . . . 17 . . . Kinetic 778 | . 48 21 . . 29 4 . 4 101 208 40 44 97 35 46 . 39 1 61 Thermal 774 | . 47 21 . . 42 8 . 8 43 95 5 23 123 16 23 17 8 59 236 Explosive 53 | . . . . . . . 11 . 1 4 . 2 15 1 8 . 4 . 7 Electromagnetic 1 | . . . . . 1 . . . . . . . . . . . . . . Robot Hit Streak 37 | . 9 11 . . 9 5 2 10 32 37 23 11 20 19 19 13 13 13 18 Robot Miss Streak 5 | . 5 1 . . 3 2 1 . 3 5 1 3 3 2 1 1 4 3 4 Penetration Max 1 | . . . . . 1 . . . 1 1 1 1 1 . 1 . . . . Secondary Targets 23 | . 3 . . . . . . . 3 5 . . 7 2 2 . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . . 1 1 . . 1 1 1 . . . 1 Autonomous 48 | . . . . . . . . . . . 30 . . . . . 10 . 8 Shots Hit Robots 1117 | . 54 27 . . 42 9 5 10 124 242 42 43 156 38 60 18 28 37 182 Core Hits 583 | . 23 20 . . 18 2 1 3 46 121 23 20 96 14 48 13 16 12 107 Critical Kills 26 | . . . . . . . . . 1 . 5 4 5 1 1 . . 3 6 Critical Parts Destroyed 33 | . . . . . . . . 1 2 9 1 3 12 2 2 . 1 . . Critical Strikes 88 | . 5 . . . 3 1 . 2 8 15 8 7 18 3 3 2 3 3 7 Burn 18 | . 5 . . . 3 1 . 1 5 3 . . . . . . . . . Meltdown 8 | . . . . . . . . . . . . . . . . . . 3 5 Destroy 59 | . . . . . . . . 1 3 12 8 7 18 3 3 . 3 . 1 Blast 1 | . . . . . . . . . . . . . . . . . . . 1 Sever 2 | . . . . . . . . . . . . . . . . 2 . . . Melee Attacks 39 | . . . . . . . . . 15 17 . 3 1 . . 3 . . . Impact 39 | . . . . . . . . . 15 17 . 3 1 . . 3 . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 39213 | . 591 343 . . 794 192 888 209 2627 5943 1436 1536 7362 1019 3081 587 1207 1362 10036 Guns 22288 | . 591 343 . . 686 192 . 208 2402 5224 1315 1473 4862 866 1523 . 695 403 1505 Cannons 7427 | . . . . . 108 . . . . . 121 . . . . . . 959 6239 Explosions 8729 | . . . . . . . 888 . 175 719 . . 2475 153 1558 . 512 . 2249 Melee 439 | . . . . . . . . . 50 . . 63 . . . 326 . . . Ramming 69 | . . . . . . . . 1 . . . . 25 . . . . . 43 Kinetic 13859 | . 239 180 . . 271 65 . 61 1709 3463 1315 1042 2108 611 849 . 616 . 1330 Thermal 16188 | . 352 163 . . 503 127 . 147 693 1761 121 431 2845 255 674 261 79 1362 6414 Explosive 8638 | . . . . . . . 888 . 175 719 . . 2384 153 1558 . 512 . 2249 Electromagnetic 20 | . . . . . 20 . . . . . . . . . . . . . . Impact 439 | . . . . . . . . . 50 . . 63 . . . 326 . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . . . 4 6 6 2 6 6 6 6 6 . 12 Average Corruption 4 | . . . . . . . . . 2 4 6 1 3 6 6 6 6 . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 240 | . . . . . . . . . 23 66 13 10 23 21 12 12 16 . 44 Message Errors 53 | . . . . . . . . . 4 17 4 . 5 5 1 2 5 . 10 Matter Fused 61 | . . . . . . . . . 8 18 3 3 6 4 4 1 2 . 12 Heat Flow Errors 22 | . . . . . . . . . 1 9 1 1 2 3 . . . . 5 Energy Discharges 32 | . . . . . . . . . 3 8 3 3 2 1 2 4 2 . 4 Parts Rejected 1 | . . . . . . . . . . 1 . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 29 | . . . . . . . . . 2 6 1 1 3 4 1 4 2 . 5 Data Loss (major) 11 | . . . . . . . . . 2 2 . 1 1 1 1 1 1 . 1 Misfires 10 | . . . . . . . . . . . . . 2 2 1 . 2 . 3 Alerts 11 | . . . . . . . . . 1 3 1 1 2 . 1 . 1 . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 8 | . . . . . . . . . 2 2 . . . 1 . . 1 . 2 Overload Shots 10 | . . . . . . . . . . . 1 1 4 . 3 . 1 . . Effects 1 | . . . . . . . . . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . . . . . Overflow Damage 704 | . . . . . 2 . . . 7 . . 41 117 . 39 151 . . 347 Projectiles 224 | . . . . . 2 . . . . . . . . . . 9 . . 213 Explosions 297 | . . . . . . . . . 7 . . . 117 . 39 . . . 134 Melee 183 | . . . . . . . . . . . . 41 . . . 142 . . . Knockbacks 1 | . . . . . . . . . . . . 1 . . . . . . . Impact 1 | . . . . . . . . . . . . 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 885 | . . . . . . . . . . . . 22 375 . 132 . 84 . 272 Shots 18 | . . . . . . . . . . . . 1 7 . 4 . 1 . 5 Rammed 9 | . . . . . . . . 1 . . . . 3 . . . . . 5 Targets Rammed 9 | . . . . . . . . 1 . . . . 3 . . . . . 5 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 528 | . 450 2 . . 9 20 . 11 219 267 98 150 447 206 202 . 174 346 528 Average Temperature 97 | . 139 1 . . 7 12 . 7 36 77 55 25 117 45 54 . 55 138 116 Received Heat Transfer 2919 | . 474 129 . . 45 24 . 30 381 810 . 4 238 66 160 . 78 39 441 Effects 9 | . 3 . . . . . . . . 1 . . 2 . . . . 1 2 Shutdowns 3 | . 1 . . . . . . . . . . . 1 . . . . . 1 Energy Bleed 4 | . . . . . . . . . . 1 . . 1 . . . . 1 1 Matter Decay 1 | . 1 . . . . . . . . . . . . . . . . . . Short Circuit 1 | . 1 . . . . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . 1 Total Turns 6 | . . . . . . . . . . . . . . . . . . . 6 Longest Duration 6 | . . . . . . . . . . . . . . . . . . . 6 Robots Corrupted 2 | . . . . . . . . . . . . 1 . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . Parts Fried 1 | . . . . . . . . . . . . 1 . . . . . . . Impact Corruptions 5 | . . . . . . . . . . . . 2 . . . 3 . . . Robots Melted 10 | . . . . . . . . . 1 1 . . . . . . . 3 5 Combat Hostiles 10 | . . . . . . . . . 1 1 . . . . . . . 3 5 Parts Melted 59 | . 2 . . . 6 . . . 5 8 . . 4 . 1 . . 6 27 Heat Transferred 22430 | . 1406 481 . . 1258 296 . 333 1776 4250 148 555 3319 370 766 396 111 1415 5550 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Ext Cet Fac Fac Upp Upp Zhi Pro Res Res Peak Influence 1059 | . 168 125 . . 168 121 62 88 176 569 435 216 1059 . . . . 362 935 Initial 318 | . . . . . . 42 . 43 42 63 318 131 78 . . . . 300 150 Average 185 | . 68 31 . . 86 57 36 76 72 160 322 98 550 . . . . 249 327 Maximum Alert Level 3 | . . . . . . . . . . 2 2 1 3 . . . . 1 3 Low Security (%) 67 | . 100 100 . 100 100 100 100 100 100 63 . 96 18 . . . . 30 30 Level 1 20 | . . . . . . . . . . 24 90 3 9 . . . . 69 45 Level 2 8 | . . . . . . . . . . 11 9 . 43 . . . . . 17 Level 3 3 | . . . . . . . . . . . . . 29 . . . . . 7 Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 53 | . 1 . . 1 1 . . 1 9 6 . 4 12 . 1 . . 6 11 Investigation 11 | . . . . 1 . . . 1 1 5 . . . . . . . 3 . Extermination 11 | . . . . . . . . . 3 . . 1 2 . . . . . 5 Reinforcement 17 | . 1 . . . 1 . . . 2 1 . 3 3 . . . . 3 3 Assault 3 | . . . . . . . . . . . . . 1 . 1 . . . 1 Garrison 11 | . . . . . . . . . 3 . . . 6 . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . 1 . 1 2 . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Ext Cet Fac Fac Upp Upp Zhi Pro Res Res Distress Signals 19 | . 3 . . . . . . . . 2 2 . 6 . . . . 2 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 320 | . 20 9 . . 16 4 6 1 28 47 8 12 49 7 17 . 6 23 67 Peak Tracking Total 10 | . 5 2 . . 6 3 6 1 4 6 5 3 7 3 7 . 3 4 10 Tactical Retreats 15 | . 1 . . . . . . . . 2 . . 3 . 2 . . . 7 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Ext Cet Fac Fac Upp Upp Zhi Pro Res Res Traps Triggered 15 | . 2 . . . 3 2 . 2 2 1 . . 2 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Ext Cet Fac Fac Upp Upp Zhi Pro Res Res Machines Disabled 19 | . . . . . 2 . . . 1 4 1 1 7 . 1 . . . 2 Max in Single Turn 4 | . . . . . 1 . . . 1 2 1 1 4 . 1 . . . 1 Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Ext Cet Fac Fac Upp Upp Zhi Pro Res Res Machines Accessed 44 | . 3 . 1 1 4 4 . 2 8 8 2 3 . 1 . 4 . 2 1 Terminals 27 | . 3 . . . 3 2 . 1 5 8 2 . . 1 . . . 1 1 Fabricators 4 | . . . . . . 1 . . 2 . . 1 . . . . . . . Repair Stations 4 | . . . . . . 1 . 1 . . . 1 . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . 1 . . 1 . . . . . . . Total Hacks 105 | . 12 . 1 1 13 10 . 4 10 21 3 5 . 1 . 17 . 4 3 Successful 49 | . 5 . 1 1 4 5 . . 3 4 1 3 . 1 . 17 . 3 1 Failed 56 | . 7 . . . 9 5 . 4 7 17 2 2 . . . . . 1 2 Catastrophic 15 | . 1 . . . 2 1 . 1 2 8 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 4 | . 2 . 1 . . . . . 1 . . . . . . . . . . Terminals 64 | . 12 . . . 9 5 . 3 5 21 3 . . 1 . . . 2 3 Fabricators 7 | . . . . . . 3 . . 3 . . 1 . . . . . . . Repair Stations 7 | . . . . . . 2 . 1 . . . 2 . . . . . 2 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 4 . . . 2 . . 2 . . . . . . . Terminal Hacks 38 | . 4 . 1 1 3 2 . . 2 4 1 . . 1 . 17 . 1 1 Record 8 | . 1 . . . . . . . . . 1 . . 1 . 5 . . . Part Schematic 4 | . . . . . . . . . . . . . . . . 4 . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 7 | . 1 . . . 1 1 . . . . . . . . . 4 . . . Open Door 5 | . . . . 1 . . . . 1 3 . . . . . . . . . Branch Access Points 2 | . . . . . 1 . . . . . . . . . . . . 1 . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . 1 Locate Traps 1 | . . . . . . . . . . 1 . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . 1 1 . . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 1 . . 1 . . 1 . . . . . . . Network Status 2 | . . . . . . . . . 1 . . 1 . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . 2 . . . . . 2 . . . . . 2 . Scan Component 3 | . . . . . . 1 . . . . . 1 . . . . . 1 . Repair 3 | . . . . . . 1 . . . . . 1 . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 3 . . . 3 4 . 2 7 7 1 1 . 1 . . . 1 1 Full Trace Events 7 | . . . . . . . . 1 1 5 . . . . . . . . . Feedback Events 2 | . . . . . . . . . 1 1 . . . . . . . . . Corruption 2 | . . . . . . . . . 1 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . 4 . . . Parts Built 2 | . . . . . . 2 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . 84 . . . . . . . . . . . . . Total Part Build Rating 8 | . . . . . . 8 . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . 1 . . . . . 1 . . . . . 1 . Time 156 | . . . . . . 38 . . . . . 74 . . . . . 44 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Ext Cet Fac Fac Upp Upp Zhi Pro Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . 4 . . . . . . . Programmers 4 | . . . . . . . . . . . . 4 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . . . 14 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Ext Cet Fac Fac Upp Upp Zhi Pro Res Res Total Allies 22 | . . 1 . 3 . . . . . 18 . . . . . . . . . Largest Group 7 | . . 1 . 3 3 . . . . 7 4 . . . . . . . . Highest-Rated Group 194 | . . 31 . 40 40 . . . . 194 124 . . . . . . . . Highest-Rated Ally 31 | . . 31 . 16 16 . . . . 31 31 . . . . . . . . Total Orders 2 | . . . . . 2 . . . . . . . . . . . . . . STAY 1 | . . . . . 1 . . . . . . . . . . . . . . FOLLOW 1 | . . . . . 1 . . . . . . . . . . . . . . Ally Attacks 173 | . . . . . 48 . . . . 113 12 . . . . . . . . Total Damage 2636 | . . . . . 428 . . . . 1999 209 . . . . . . . . Kills 19 | . . . . . 3 . . . . 16 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Ext Cet Fac Fac Upp Upp Zhi Pro Res Res Robot Analysis Total 4 | . . . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 5 | . . 2 . 1 . . . . . . . . . 1 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Ext Cet Fac Fac Upp Upp Zhi Pro Res Res Turns Passed 17647 | . 996 1131 559 292 922 433 167 299 1985 2609 581 995 1224 663 545 358 504 1005 2379 Spaces Moved 8567 | 1 480 528 294 211 607 206 121 216 837 1053 321 475 444 372 282 177 281 537 1124 Core 270 | . . . . . . . . . . . . . . . . . . . 270 Treads 5043 | . . . . . 26 . . . 463 842 290 475 444 372 282 177 281 537 854 Legs 1557 | 1 480 528 294 12 . . . . . 211 31 . . . . . . . . Wheels 1697 | . . . . 199 581 206 121 216 374 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 190 190 100 115 110 110 110 108 120 120 160 160 160 160 160 155 155 50 Average Speed 153 | 120 160 190 190 117 120 110 110 110 163 155 157 160 160 160 160 160 156 155 143 Slowest Speed 330 | 120 260 190 190 190 240 115 110 130 232 330 240 160 160 160 160 160 160 155 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 44 | 3 79 82 69 60 49 7 74 5 20 86 81 10 11 59 46 60 50 15 30 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 5 | . . 1 . . . . . . . . . . . 1 . 3 . . . Known Exits Taken 13 | . . . . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 7 | . . 2 . 2 . . . . . . . . . 1 . . 2 . . Spaces Dug 48 | . . . . . . . . . 7 . . 2 3 . . . . . 36 Terrain Destroyed 755 | . . . . . 1 . 68 . 12 14 3 32 173 21 138 . 63 15 215 Melee 9 | . . . . . . . . . 7 . . 1 1 . . . . . . Projectile 171 | . . . . . 1 . . . 1 2 3 9 35 9 9 . 11 15 76 AOE 575 | . . . . . . . 68 . 4 12 . 22 137 12 129 . 52 . 139 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Ext Cet Fac Fac Upp Upp Zhi Pro Res Res Total 11914 | . 619 616 296 256 749 403 143 268 1311 1743 390 649 816 411 329 223 322 671 1699 Wait 1923 | . 63 54 . 32 68 179 10 34 356 299 2 123 234 9 5 . 3 66 386 Move 8549 | . 479 527 293 210 606 206 120 215 836 1052 320 474 443 371 281 176 280 536 1124 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 134 | . 9 3 1 4 15 6 . 2 17 17 15 5 8 1 3 3 2 12 11 Fast Attach 102 | . 5 . . 1 10 2 . 4 5 26 4 2 11 4 1 7 2 7 11 Attach 73 | . 1 1 . . 3 2 . . 11 7 5 2 11 1 2 1 7 1 18 Detach 15 | . . . . . 1 . . 2 . 1 . . 1 3 . 2 2 . 3 Swap 109 | . 6 5 . 3 5 1 2 2 11 15 5 10 12 3 5 1 3 10 10 Drop 153 | . 8 5 2 6 17 3 . 4 10 27 24 5 2 1 . 8 2 17 12 Fire 632 | . 48 21 . . 24 4 11 4 50 111 15 25 90 18 32 17 21 22 119 Melee 39 | . . . . . . . . . 15 17 . 3 1 . . 3 . . . Ram 6 | . . . . . . . . 1 . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . . . . . . 3 . . . . . . Escape Stasis 2 | . . . . . . . . . . 2 . . . . . . . . . Rewire 173 | . . . . . . . . . . 169 . . . . . 4 . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory (discovered 3 exits: *Fac / *Low / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res / Arm / Tes x2) -2/Research (discovered 1 exit: *Qua) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 3) 482 | -10/Materials | Discovered new exit (range 13) 570 | -10/Materials | Discovered new exit (range 8) 673 | -10/Materials | Discovered new exit (range 5) 758 | -10/Materials | Build established: Scavenger-Mutant 997 | -10/Materials | Entered Mines 1337 | -10/Mines | Core integrity fell below 50% 1459 | -10/Mines | Learned location of Storage (-9) 1661 | -10/Mines | Learned Materials terminal intel 1670 | -10/Mines | Received a Mining Laser from a helpful Derelict 1673 | -10/Mines | Discovered new exit (range 7) 1791 | -10/Mines | Build established: Mutant 1887 | -10/Mines | Discovered new exit (range 5) 2113 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2115 | -10/Mines | Discovered new exit (range 5) 2128 | -10/Mines | Entered Exiles 2174 | -10/Exiles | Met 8R-AWN 2206 | -10/Exiles | Met EX-HEX 2271 | -10/Exiles | Met EX-BIN 2292 | -10/Exiles | Aligned with FarCom system 2294 | -10/Exiles | Given EX-Vault access code 2337 | -10/Exiles | Opened EX-Vault 2348 | -10/Exiles | Found AWS/Gauss 2389 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2444 | -10/Exiles | Met EX-DEC 2662 | -10/Exiles | Discovered new exit (range 14) 2687 | -10/Exiles | Left Exiles lab with AWS/Gauss 2687 | -10/Exiles | Entered Mines 2696 | -9/Mines | Met a Derelict shopkeep closing up shop 2701 | -9/Mines | Met a Derelict bent on vengeance 2717 | -9/Mines | Identified exit to Materials 2935 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2979 | -9/Mines | Entered Materials 2979 | -8/Materials | Accompanied by 3 allies 2979 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2980 | -8/Materials | Loaded intel: 12 terminal locations 3290 | -8/Materials | Build established: Skirmisher 3564 | -8/Materials | Lost 4 allies 3691 | -8/Materials | Discovered new exit (range 8) 3900 | -8/Materials | Identified exit to Factory 3901 | -8/Materials | Entered Factory 3901 | -7/Factory | Evolved 2 slots: Utility x2 4114 | -7/Factory | Fabricated Power Maul? 4193 | -7/Factory | Build established: Tank 4293 | -7/Factory | Repaired Particle Charger 4334 | -7/Factory | Sucked down chute 4334 | -7/Factory | Entered Waste 4339 | -7/Waste | Spotted C-40 Crusher 4350 | -7/Waste | Spotted C-40 Crusher 4376 | -7/Waste | Spotted C-40 Crusher 4420 | -7/Waste | Spotted C-40 Crusher 4430 | -7/Waste | Spotted C-40 Crusher 4447 | -7/Waste | Spotted C-40 Crusher 4487 | -7/Waste | Discovered new exit (range 10) 4495 | -7/Waste | Identified exit to Factory 4501 | -7/Waste | Entered Factory 4525 | -7/Factory | Discovered new exit (range 8) 4533 | -7/Factory | Identified exit to Factory 4800 | -7/Factory | Entered another Factory area 4800 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4900 | -6/Factory | Garrison activated, responded to threat 5077 | -6/Factory | Lost 6 parts (1p2n3w) 5765 | -6/Factory | Discovered new exit (range 8) 6102 | -6/Factory | Identified exit to Factory 6248 | -6/Factory | Build established: Scavenger-Gunner 6473 | -6/Factory | Discovered new exit (range 15) 6511 | -6/Factory | Identified exit to Lower Caves 6675 | -6/Factory | Discovered new exit (range 9) 6684 | -6/Factory | Identified exit to Extension 6785 | -6/Factory | Entered Extension 7582 | -6/Extension | Spotted B-75 Beast 7608 | -6/Extension | Core integrity fell below 50% 7614 | -6/Extension | Destroyed B-75 Beast 7644 | -6/Extension | Lost 5 parts (1n2u2w) 8249 | -6/Extension | Spotted B-75 Beast 8285 | -6/Extension | Disrupted transfer network 8286 | -6/Extension | Destroyed B-75 Beast 8289 | -6/Extension | Lost 7 allies 8352 | -6/Extension | Rescued a captive Derelict 8354 | -6/Extension | Rescued a captive Derelict 8434 | -6/Extension | Lost 5 parts (2n3u) 8888 | -6/Extension | Build established: Scavenger-Tank 9174 | -6/Extension | Lost 4 allies 9231 | -6/Extension | Rescued a captive Derelict 9241 | -6/Extension | Rescued a captive Derelict 9309 | -6/Extension | Rescued a captive Derelict 9337 | -6/Extension | Discovered exit to Factory (range 10) 9339 | -6/Extension | Discovered new exit (range 6) 9386 | -6/Extension | Identified exit to Cetus 9394 | -6/Extension | Entered Cetus 9394 | -6/Cetus | Accompanied by 4 allies 9414 | -6/Cetus | Spotted Cetus Guard 9414 | -6/Cetus | Spotted Cetus Guard 9416 | -6/Cetus | Spotted Cetus Guard 9418 | -6/Cetus | Destroyed Cetus Guard 9420 | -6/Cetus | Spotted Cetus Guard 9422 | -6/Cetus | Destroyed Cetus Guard 9425 | -6/Cetus | Destroyed Cetus Guard 9428 | -6/Cetus | Destroyed Cetus Guard 9453 | -6/Cetus | Lost 3 allies 9651 | -6/Cetus | Build established: Scavenger-Gunner 9700 | -6/Cetus | Discovered new exit (range 15) 9729 | -6/Cetus | Spotted Cetus Guard 9730 | -6/Cetus | Spotted Cetus Guard 9734 | -6/Cetus | Spotted Cetus Guard 9737 | -6/Cetus | Destroyed Cetus Guard 9739 | -6/Cetus | Destroyed Cetus Guard 9741 | -6/Cetus | Destroyed Cetus Guard 9748 | -6/Cetus | Destroyed Cetus Guard 9762 | -6/Cetus | Discovered exit to Factory (range 15) 9771 | -6/Cetus | Met Revision 17 9975 | -6/Cetus | Entered Factory 9975 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10133 | -5/Factory | Repaired Quantum Reactor 10870 | -5/Factory | Discovered new exit (range 8) 10909 | -5/Factory | Identified exit to Factory 10969 | -5/Factory | Build established: Scavenger-Skirmisher 10970 | -5/Factory | Entered another Factory area 10970 | -4/Factory | Evolved 2 slots: Utility x2 11157 | -4/Factory | Garrison activated, responded to threat 11254 | -4/Factory | Lost 4 parts (4u) 11306 | -4/Factory | Destroyed 16 combat bots 11466 | -4/Factory | Garrison activated, responded to threat 11494 | -4/Factory | Build established: Scavenger-Gunner 11970 | -4/Factory | First assault squad dispatched 12117 | -4/Factory | Lost 6 parts (2p1n2u1w) 12189 | -4/Factory | Discovered new exit (range 3) 12192 | -4/Factory | Identified exit to Upper Caves 12194 | -4/Factory | Entered Upper Caves 12534 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12729 | -4/Upper Caves | Learned location of Testing (-3) 12848 | -4/Upper Caves | Discovered new exit (range 8) 12856 | -4/Upper Caves | Identified exit to Upper Caves 12857 | -4/Upper Caves | Entered another Upper Caves area 12970 | -4/Upper Caves | Spotted B-86 Titan 13041 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 13048 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13089 | -4/Upper Caves | Destroyed 10 combat bots 13212 | -4/Upper Caves | Learned Research stockpile data 13335 | -4/Upper Caves | Discovered new exit (range 15) 13400 | -4/Upper Caves | Identified exit to Zhirov 13402 | -4/Upper Caves | Entered Zhirov 13404 | -4/Zhirov | Discovered new exit (range 3) 13433 | -4/Zhirov | Met Zhirov 13473 | -4/Zhirov | Found Alien Artifact 13473 | -4/Zhirov | Identified Integrated Reactor 13473 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13638 | -4/Zhirov | Found Alien Artifact 13680 | -4/Zhirov | Learned location of Quarantine (-2) 13680 | -4/Zhirov | Learned location of Command (-1) 13701 | -4/Zhirov | Build established: Scavenger-Mutant 13701 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13758 | -4/Zhirov | Identified exit to Proximity Caves 13760 | -4/Zhirov | Entered Proximity Caves 13841 | -3/Proximity Caves | Spotter reported a threat 13921 | -3/Proximity Caves | Spotter reported a threat 13933 | -3/Proximity Caves | Lost 3 parts (1n1u1w) 14040 | -3/Proximity Caves | Build established: Scavenger-Gunner 14106 | -3/Proximity Caves | Spotted B-86 Titan 14117 | -3/Proximity Caves | Destroyed B-86 Titan 14251 | -3/Proximity Caves | Discovered new exit (range 10) 14262 | -3/Proximity Caves | Identified exit to Research 14264 | -3/Proximity Caves | Entered Research 14264 | -3/Research | Evolved 2 slots: Utility x2 14464 | -3/Research | Revision forces began assault on 0b10 14470 | -3/Research | Met up with Revision 17++ 14691 | -3/Research | Discovered new exit (range 6) 14700 | -3/Research | Identified exit to Research 14851 | -3/Research | Identified exit to Armory 14851 | -3/Research | Identified exit to Testing 14943 | -3/Research | Repaired Imp. Cooling System 14964 | -3/Research | Research terminal network offline 15040 | -3/Research | Spotted Striker 15042 | -3/Research | Spotted Executioner 15046 | -3/Research | Destroyed Striker 15046 | -3/Research | Destroyed Executioner 15249 | -3/Research | Spotted Executioner 15253 | -3/Research | Spotted Striker 15265 | -3/Research | Destroyed Striker 15269 | -3/Research | Entered another Research area 15269 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 15383 | -2/Research | Discovered new exit (range 6) 15417 | -2/Research | Identified exit to Quarantine 16260 | -2/Research | Crushed by falling debris 16782 | -2/Research | Build established: Scavenger-Skirmisher 17145 | -2/Research | Lost 7 parts (1p2n3u1w) 17315 | -2/Research | First assault squad dispatched 17401 | -2/Research | Build established: Scavenger-Gunner 17477 | -2/Research | Garrison activated, responded to threat 17482 | -2/Research | Released all parts (13) 17512 | -2/Research | Lost 8 parts (1p2n3u2w) 17513 | -2/Research | Core integrity fell below 50% 17556 | -2/Research | System corruption reached 10% 17560 | -2/Research | Released all parts (1) 17562 | -2/Research | Core integrity fell below 20% 17648 | -2/Research | Destroyed by Fusion Bomb Trap Last Messages --------------- 17559_ Knocked back. 17560_ Slug penetrates G-73 Enforcer. 17560_ G-73 Enforcer destroyed. 17560_ Slug penetrates G-73 Enforcer. 17560_ Released AWS/Gauss. 17560_ B-74 Champion destroyed. 17560_ G-73 Enforcer suffers critical hit (Burn). 17560_ G-73 Enforcer destroyed. 17561_ Penetrated by Slug. 17578_ K-01 Serf collects debris. 17600_ Slammed into K-01 Serf. 17613_ Slammed into U-05 Engineer. 17613_ U-05 Engineer destroyed. 17614_ V0ZDIRG#LRHKFI4I8E:X8GN0JIHCNE 17614_ Acquired 26 matter. 17628_ Acquired 100 matter. 17632_ System corrupted: Heat flow error (+157). 17648_ Triggered Fusion Bomb Trap. 17648_ An explosion rips through the floor. 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""" + | | ????????????????????????????????????????# # | | ????????????????????????????????????????# * ?# | | ?????????????????????#+#+##?????????????########## | | ?????????????????????# #???????????????# | | ?????????????????????# #???????????????# | | ?????????????????????# #???????????????# | | ?????????????????????+ +???????????????# | | ??????????????"""????# #???????????????# ### | | ???????????????"""???# #???????????????# #? | | ???????????????? ??# #???????????????# # | | ????????????????? ?#u #???????????????# # | | ??????????????#####/## #???????????????# # | | ??????????????# o# #???????????????# # | | ??????????????# /R #??????######???# # | | ??????????????# "" # #??????# ??# # | | ??????????????# ""??# #??????# ? # # | | ??????????????# ????#k #??????#"" # # | | ??????????????#??????# #???? #"" ?# # | | ?????????????????????# #?? #"T #% # | | ?????????????????????# # #"" # ### | | ?????????????????????#^ @/ #"" + #?? | | ?????????????????????# u# # # #?? | | ?????????????????????# k #?? # ! # #?? | | ????????????????###### #################% #?? | | ??????????? w R #?? | | ?????????? #?? | | ??????????? #?? | | ?????????g? #?? | | ????????????############### #####+#### ###?? | | ??????????????????????????# T#? ?# #???? | | ??????????????????????????# # # #???? | | ??????????????????????????# ## # #???? | | ??????????????????????????# ## # #???? | | ??????????????????????????# ## # #???? | | ??????????????????????????# ## # #???? | | ??????????????????????????# ## #% #???? | | ??????????????????????????# ## # #???? | | ??????????????????????????# ########## ##### | | ??????????????????????????# | | ??????????????????????????# ! | | | ??????????????????????????# % | | ??????????????????????????# % %[ | | ??????????????????????????############### # | | ????????????????????????????# # # | | ????????????????????????????# # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 152 Coolant Potential 80 Energy Generation 59 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Power Amplification 30 EM Shielding 2 Armor Coverage 825 Resistance: TH 25 Power Shielding 66 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 22 Target Analysis 6 Recoil Reduction 5 Particle Charging 15 Offensive Hacking 14 Defensive Hacking 12 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Power Maul | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Overkill Revolutionary Research Challenges ------------ None Game ------ Seed SeismicTacticalMask Manual? 0 Play Time 02:34:36 Cumulative 91.2 hours Start 2024.08.14 @ 13:33:59 End 2024.08.14 @ 18:29:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 107 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 55 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ffbb9f0c-9e10-4824-8226-bcd2063397e9