Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.07 @ 02:48:45 Player: Ms. V3-11A Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (71) 355 Value Destroyed (2958) 2958 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1455) 1455 TOTAL SCORE: 7568 Bonus ------- High Alert Combat Kills 55 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/700 Matter 133/300 Energy 7/100 System Corruption 2% Temperature Cool (0) Movement Walking (120) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (6) ------ Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System Improved Cooling System High-capacity Storage Unit Relay Coupler [Brawler] (31) System Restoration Module Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Advanced Treads Medium Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Advanced Targeting Computer Improved Medium Armor Plating Improved Shield Generator Hacking Suite > --- WEAPON ----------- Pulse Rifle High-powered Shotgun Gauss Rifle > --- INVENTORY -------- Improved Ion Engine Reinforced Ion Engine Light Treads Improved Cooling System Improved Cooling System High-capacity Storage Unit High-capacity Storage Unit High-capacity Battery Medium Armor Plating Medium Armor Plating Relay Coupler [NC] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Specialist] Relay Coupler [Behemoth] Recalibrator Particle Gun Particle Gun Particle Gun Light Assault Rifle [Rating: 46] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -8 -7 -7 ------- Run | Jun Mat Mat Mat Gar Fac Gar Slots Evolved 6 | . . 2 2 . 2 . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 4 | . . 1 1 . 2 . Weapon 1 | . . 1 . . . . Parts Attached 91 | 1 21 15 16 13 17 8 Power 6 | . 2 2 1 . 1 . Engine 3 | . . 1 1 . 1 . Core 3 | . 2 1 . . . . Reactor . | . . . . . . . Propulsion 24 | . 13 2 3 2 3 1 Treads 16 | . 6 2 3 2 3 . Leg 8 | . 7 . . . . 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 33 | . 3 5 5 6 10 4 Device 10 | . . 2 3 . 4 1 Storage 1 | . 1 . . . . . Processor 1 | . . . . . 1 . Hackware 3 | . . . . . 2 1 Protection 18 | . 2 3 2 6 3 2 Artifact . | . . . . . . . Weapon 28 | 1 3 6 7 5 3 3 Energy Gun 12 | . 1 2 3 2 1 3 Energy Cannon . | . . . . . . . Ballistic Gun 12 | 1 1 4 2 2 2 . Ballistic Cannon 1 | . 1 . . . . . Launcher 3 | . . . 2 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 38 | . 1 3 7 10 2 15 Power 3 | . . 2 . . . 1 Propulsion 7 | . . . 1 2 1 3 Utility 13 | . . . 3 4 1 5 Weapon 15 | . 1 1 3 4 . 6 Highest Loss Streak 15 | . 1 2 4 4 2 15 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 96 | . 94 97 89 97 98 90 Engine 6 | . . 7 9 9 7 6 Core 3 | . 13 3 . . . . Treads 20 | . 6 21 23 26 22 20 Leg 4 | . 21 . . . . . Device 9 | . . 10 14 10 12 13 Storage 9 | . 14 11 9 9 7 6 Processor 1 | . . . . . 6 7 Hackware 1 | . . . . . 6 . Protection 11 | . 8 11 9 16 10 13 Energy Gun 8 | . 2 10 3 11 13 6 Ballistic Gun 16 | . 22 20 18 13 8 13 Naked Turns . | . . . . . . . Heaviest Build 80 | 12 50 64 69 72 80 80 Greatest Support 70 | 20 40 40 62 62 70 70 Greatest Overweight (x) 15 | . 2 1 1 1 1 15 Average Overweight (x) . | . 1 1 1 . . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 19 | 8 17 20 20 20 20 19 Most Carried 20 | 6 17 20 20 20 20 20 Average Carried 16 | 5 11 18 18 16 18 18 Final Capacity 20 | 8 20 20 20 20 20 5 Final Carried 20 | 4 13 20 17 18 18 5 Class Distribution -------------------- 49% | Scavenger-Tank 26% | Mutant 11% | Tank 5% | Scavenger-Mutant 4% | Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -7/Factory Tank | -7/Garrison Resources | -11 -10 -9 -8 -8 -7 -7 ----------- Run | Jun Mat Mat Mat Gar Fac Gar Matter Collected 1864 | 200 181 503 191 506 225 58 Remotely . | . . . . . . . Salvage Created 2532 | . 326 814 344 468 306 274 Parts 125 | . 22 34 23 22 10 14 Haulers Intercepted 2 | . 1 1 . . . . Recyclers Shooed 3 | . 1 2 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 ------- Run | Jun Mat Mat Mat Gar Fac Gar Combat Hostiles Destroyed 61 | . 6 15 11 14 7 8 Guns 51 | . 5 14 5 12 7 8 Cannons 2 | . 1 1 . . . . AOE 8 | . . . 6 2 . . Classes Destroyed 14 | . 3 6 2 2 1 . Worker 1 | . . . 1 . . . Hauler 2 | . 1 1 . . . . Recycler 3 | . . 2 1 . . . Mechanic 1 | . . 1 . . . . Operator 2 | . 1 1 . . . . Watcher 1 | . . 1 . . . . Swarmer 17 | . . 3 6 3 . 5 Grunt 26 | . 6 8 2 7 3 . Brawler 3 | . . . 2 . . 1 Duelist 4 | . . 1 1 1 . 1 Sentry 3 | . . 3 . . . . Specialist 2 | . . . . 1 . 1 Hunter 4 | . . . . 2 2 . Programmer 2 | . . . . . 2 . Best Kill Streak 7 | . 2 4 6 7 2 7 Combat Bots Only 7 | . 2 4 6 7 2 7 Max Kills in Single Turn 2 | . 1 2 2 1 1 1 Gunslinging 1 | . . 1 . . . . Exploded 2 | . . . 2 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -------- Run | Jun Mat Mat Mat Gar Fac Gar Damage Taken 5994 | . 589 663 883 1413 408 2038 Core 1094 | . 162 43 33 154 31 671 Absorbed by Shields 239 | . . . . . 127 112 Redirected to Shielding 64 | . 6 4 . 54 . . Regen/Repaired (Parts) 196 | . . 40 36 . 120 . Core Remaining (%) 72 | 100 35 89 . 66 . . Volleys Fired 229 | . 38 52 30 60 23 26 Largest 3 | . 2 3 3 3 3 3 Hottest 150 | . 70 102 102 150 150 116 Shots Fired 511 | . 75 148 66 109 61 52 Gun 493 | . 74 143 57 106 61 52 Cannon 6 | . 1 5 . . . . Launcher 12 | . . . 9 3 . . Special . | . . . . . . . Kinetic 366 | . 73 101 46 90 30 26 Thermal 116 | . 2 47 6 4 31 26 Explosive 12 | . . . 9 3 . . Electromagnetic 17 | . . . 5 12 . . Robot Hit Streak 16 | . 9 13 16 8 10 5 Robot Miss Streak 4 | . 3 3 2 4 1 4 Penetration Max . | . . . . . . . Secondary Targets 12 | . 3 2 3 2 1 1 Max Gunslinging Chain 1 | . 1 1 1 1 1 1 Shots Hit Robots 350 | . 55 100 47 73 46 29 Core Hits 144 | . 21 35 20 35 16 17 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed 4 | . 1 . 1 2 . . Critical Strikes 12 | . 2 6 2 2 . . Burn 6 | . . 5 1 . . . Destroy 5 | . 2 . 1 2 . . Blast 1 | . . 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5577 | . 455 1416 1151 1317 713 525 Guns 4798 | . 431 1328 701 1100 713 525 Cannons 105 | . 17 88 . . . . Explosions 667 | . . . 450 217 . . Melee . | . . . . . . . Ramming 7 | . 7 . . . . . Kinetic 3408 | . 423 925 574 1004 226 256 Thermal 1373 | . 25 491 101 . 487 269 Explosive 667 | . . . 450 217 . . Electromagnetic 122 | . . . 26 96 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . 1 1 2 2 Average Corruption 1 | . . . 1 1 1 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 21 | . . . 1 8 9 3 Message Errors 4 | . . . 1 3 . . Matter Fused 4 | . . . . 1 2 1 Heat Flow Errors 3 | . . . . 1 2 . Energy Discharges 3 | . . . . 2 . 1 Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 2 | . . . . 1 1 . Data Loss (major) 1 | . . . . . . 1 Misfires 1 | . . . . . 1 . Alerts 1 | . . . . . 1 . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 45 | . . . . 45 . . Projectiles . | . . . . . . . Explosions 45 | . . . . 45 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 234 | . . 65 136 33 . . Shots 6 | . . 1 4 1 . . Rammed . | . . . . . . . Targets Rammed 2 | . 2 . . . . . Kicked 2 | . 2 . . . . . Crushed . | . . . . . . . Highest Temperature 224 | . 77 108 92 224 171 . Average Temperature 24 | . 14 17 29 40 55 . Received Heat Transfer 1353 | . 243 249 261 558 42 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 8 | . . 3 . . 3 2 Heat Transferred 3626 | . 74 1628 296 . 1036 592 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 ------- Run | Jun Mat Mat Mat Gar Fac Gar Peak Influence 654 | . 78 235 353 654 358 300 Initial 343 | . . . 51 232 343 170 Average 214 | . 23 92 180 439 229 216 Maximum Alert Level 2 | . . 1 1 2 1 1 Low Security (%) 57 | 100 100 97 58 . 58 41 Level 1 24 | . . 2 41 35 41 58 Level 2 17 | . . . . 64 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . 2 2 3 . 6 . Investigation 2 | . 1 1 . . . . Extermination 2 | . . . . . 2 . Reinforcement 6 | . 1 1 . . 4 . Assault . | . . . . . . . Garrison 3 | . . . 3 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 --------- Run | Jun Mat Mat Mat Gar Fac Gar Distress Signals 4 | . 1 2 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 92 | . 17 23 14 15 11 12 Peak Tracking Total 10 | . 4 5 3 5 5 10 Tactical Retreats . | . . . . . . . Traps | -11 -10 -9 -8 -8 -7 -7 ------- Run | Jun Mat Mat Mat Gar Fac Gar Traps Triggered 13 | . 2 1 . 9 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 ---------- Run | Jun Mat Mat Mat Gar Fac Gar Machines Disabled 7 | . . 1 2 2 1 1 Max in Single Turn 1 | . . 1 1 1 1 1 Garrison Relay 3 | . . . . 2 . 1 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 --------- Run | Jun Mat Mat Mat Gar Fac Gar Machines Accessed 15 | . 4 4 2 . 5 . Terminals 8 | . 4 3 . . 1 . Fabricators . | . . . . . . . Repair Stations 3 | . . 1 1 . 1 . Recycling Units 1 | . . . . . 1 . Scanalyzers 1 | . . . . . 1 . Garrison Access 2 | . . . 1 . 1 . Total Hacks 40 | . 18 10 3 . 9 . Successful 25 | . 10 5 3 . 7 . Failed 15 | . 8 5 . . 2 . Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual 10 | . 10 . . . . . Terminals 27 | . 18 8 . . 1 . Fabricators . | . . . . . . . Repair Stations 7 | . . 2 2 . 3 . Recycling Units 1 | . . . . . 1 . Scanalyzers 3 | . . . . . 3 . Garrison Access 2 | . . . 1 . 1 . Terminal Hacks 11 | . 8 3 . . . . Record 1 | . 1 . . . . . Prototype ID Bank 2 | . 1 1 . . . . Emergency Access Points 1 | . 1 . . . . . Unreport Threat 1 | . 1 . . . . . Locate Traps 2 | . 1 1 . . . . Dispatch Records 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Registered Components 1 | . 1 . . . . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 7 | . . 2 2 . 3 . Scan Component 4 | . . 1 1 . 2 . Repair 3 | . . 1 1 . 1 . Recycling Unit Hacks 1 | . . . . . 1 . Retrieve Components 1 | . . . . . 1 . Scanalyzer 2 | . . . . . 2 . Insert Component 1 | . . . . . 1 . Analyze 1 | . . . . . 1 . Garrison Access Hacks 2 | . . . 1 . 1 . Unlock Access 2 | . . . 1 . 1 . Unauthorized Hacks 2 | . 2 . . . . . Terminals 2 | . 2 . . . . . Botnet 2 | . 2 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 4 4 2 . 4 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . 1 1 . 1 . Time 89 | . . 13 38 . 38 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . . . . . 3 . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 ------------ Run | Jun Mat Mat Mat Gar Fac Gar Used RIF Installer 2 | . . . . 1 . 1 Hotswap 1 | . . . . . . 1 Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 12 | . . . . 8 . 4 Machine Destruction 12 | . . . . 8 . 4 Attached 1 | . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -------- Run | Jun Mat Mat Mat Gar Fac Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 ------- Run | Jun Mat Mat Mat Gar Fac Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 ------------- Run | Jun Mat Mat Mat Gar Fac Gar Turns Passed 6083 | 3 1204 1291 337 1702 1113 433 Spaces Moved 2226 | 1 488 434 81 641 430 151 Core 10 | . . . . . . 10 Treads 1838 | . 112 434 81 641 430 140 Legs 378 | 1 376 . . . . 1 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 120 120 240 235 155 155 50 Average Speed 225 | 120 206 240 239 233 220 226 Slowest Speed 800 | 120 260 240 240 235 235 800 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 2 64 39 8 69 15 21 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 93 | . . 2 73 17 . 1 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 92 | . . 2 73 17 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 --------- Run | Jun Mat Mat Mat Gar Fac Gar Total 2881 | 3 625 575 167 761 550 200 Wait 197 | . 49 45 38 2 58 5 Move 2222 | . 487 433 81 640 430 151 Hop . | . . . . . . . Pick Up 63 | . 15 17 1 17 10 3 Fast Attach 26 | . 6 5 3 4 4 4 Attach 33 | . 8 2 7 8 4 4 Detach 5 | . 2 . 1 1 1 . Swap 32 | 1 7 8 6 1 9 . Drop 52 | 2 11 13 . 10 11 5 Fire 229 | . 38 52 30 60 23 26 Melee . | . . . . . . . Ram . | . . . . . . . Kick 2 | . 2 . . . . . Crush . | . . . . . . . Escape Stasis 20 | . . . . 18 . 2 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 0) 4 | -11/Junkyard | Entered Materials 318 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 7) 772 | -10/Materials | Core integrity fell below 50% 880 | -10/Materials | Discovered new exit (range 15) 1208 | -10/Materials | Entered another Materials area 1208 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1945 | -9/Materials | Build established: Scavenger-Tank 2102 | -9/Materials | Discovered new exit (range 16) 2325 | -9/Materials | Discovered new exit (range 16) 2396 | -9/Materials | Repaired Lgt. Treads 2499 | -9/Materials | Entered another Materials area 2499 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2563 | -8/Materials | Garrison activated, responded to threat 2725 | -8/Materials | Lost 4 parts (1n2u1w) 2778 | -8/Materials | Repaired Imp. Heat Sink 2836 | -8/Materials | Identified exit to Garrison 2836 | -8/Materials | Entered Garrison 3364 | -8/Garrison | Triggered checkpoint 3428 | -8/Garrison | Triggered checkpoint 3436 | -8/Garrison | Lost 4 parts (1u3w) 3453 | -8/Garrison | Destroyed 7 combat bots 3602 | -8/Garrison | Lost 4 parts (2n2u) 3644 | -8/Garrison | Triggered checkpoint 3691 | -8/Garrison | Installed Relay Interface Framework 3777 | -8/Garrison | Garrison Relay disabled 4188 | -8/Garrison | Discovered new exit (range 15) 4380 | -8/Garrison | Discovered new exit (range 9) 4400 | -8/Garrison | Triggered checkpoint 4426 | -8/Garrison | Garrison Relay disabled 4538 | -8/Garrison | Entered Factory 4538 | -7/Factory | Evolved 2 slots: Utility x2 5255 | -7/Factory | Repaired Adv. Treads 5651 | -7/Factory | Identified exit to Garrison 5651 | -7/Factory | Entered Garrison 5674 | -7/Garrison | Build established: Tank 5722 | -7/Garrison | Expanded RIF knowledge: Hotswap 5822 | -7/Garrison | Triggered checkpoint 5875 | -7/Garrison | Garrison Relay disabled 5988 | -7/Garrison | Triggered checkpoint 6053 | -7/Garrison | Core integrity fell below 50% 6076 | -7/Garrison | Core integrity fell below 20% 6084 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06043_ Pulse Rifle destroyed. 06049_ Slug penetrates Reinforced Barrier. 06052_ Penetrated by Slug. 06052_ Imp. Cooling System destroyed. 06054_ S-27 Virus destroyed. 06054_ Particle Gun destroyed. 06055_ Slug penetrates Wall. 06057_ Wall collapses. 06058_ Slug penetrates Wall. 06066_ Penetrated by Slug. 06069_ Lgt. Nuclear Core melted. 06069_ S-27 Virus destroyed. 06069_ Penetrated by Slug. 06072_ Particle Gun destroyed. 06073_ Dropped Hcp. Storage Unit. 06075_ Penetrated by Slug. 06079_ Slug penetrates Wall. 06081_ Acquired Unknown Leg. 06081_ Identified Carbon-fiber Leg. 06083_ Acquired Imp. Light Armor Plating. Map ----- +----------------------------------------------------+ | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ????????????????????### #????????????????????????? | | ??#####?????????????# #????????????????????????? | | ??# #?????????????#= *#????????????????????????? | | ??# ###########???# = #????????????????????????? | | ??# #???### #????????????????????????? | | ??# #?????# #????????????????????????? | | ??############ ####### #????????????????????????? | | ?????????????# #????????????????????????? | | ?????????????# #########????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #???????###??????????????????????? | | ?????????????# #??????? #??????????????????????? | | ?????????????# #???????# #??????????????????????? | | ?????????????# #???????# #???####???????????????? | | ?????????????# #???????# #?? #???????????????? | | ?????????????# #??????##;### ######??????????? | | ???????####### ######## ^ ##?????????? | | ???????#"""" # s ??????? | | ???????#" s ??????? | | ???????#"""" ########### ## ## #??????????? | | ???????#######???????### @ ## ## ##?????????? | | ?????????????????????# !%%** %= #????????? | | ?????????????????????# !!!![ =% #????????? | | ?????????????????????# !!!!% * #????????? | | ?????????????????????# !=! #????????? | | ?????????????????????###[%h## ## ###????????? | | ???????????????????????# =%;? #??? #??????????? | | ???????????????????????#p ? ??????????????? | | ???????????????????????; ? ????????????? | | ??????????????????????## ? ???????????? | | ???????????????????????# ## ######??????????? | | ???????????????????????# #? #???????????????? | | ???????????????????????# #?#####???????????????? | | ???????????????????????+ #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 675 Resistance: EM 15 Power Shielding 33 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 20 Item Schematics ----------------- Hcp. Storage Unit | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpectralHardcellChainsword Manual? 0 Play Time 00:55:01 Cumulative 86.4 hours Start 2023.05.07 @ 01:20:44 End 2023.05.07 @ 02:48:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 33 Adventurer 19 Explorer 26 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 49 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(125)|SATURATION(75)|LOW_CONTRAST(13,24,33)|SHIFT_HUE(130) Steam 1 RUN: 855dee57-b74e-486f-a572-21c25924f04e