Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 20:48:30 Player: lilya Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (8) 40 Value Destroyed (138) 138 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1298 Bonus ------- None Cogmind --------- Core Integrity 344/400 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Improved Terrain Scanner Seismic Detector > --- WEAPON (2) ------- Small Laser Light EM Pulse Cannon > --- INVENTORY (10) --- Light Ion Engine Aluminum Leg Wheel Hardened Light Armor Plating High-powered Tractor Beam Light Cannon Slug Cannon Katana Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Compact Matter Pod Seismic Detector Hardened Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Slug Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Wheel Improved Terrain Scanner High-powered Tractor Beam EM Pulse Gun [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 37 | 8 5 1 23 Power 3 | 1 . . 2 Engine 3 | 1 . . 2 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads . | . . . . Leg 4 | 2 . . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | 3 . . 8 Device 6 | 2 . . 4 Storage 3 | 1 . . 2 Processor . | . . . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 19 | 2 5 1 11 Energy Gun 6 | 1 1 1 3 Energy Cannon 2 | . . . 2 Ballistic Gun 5 | 1 2 . 2 Ballistic Cannon 4 | . . . 4 Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes 1 | . . . 1 Parts Lost 3 | . . . 3 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon 1 | . . . 1 Highest Loss Streak 2 | . . . 2 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 100 100 94 Engine 12 | . 14 14 9 Leg 25 | . 28 28 22 Device 15 | . 14 14 16 Storage 17 | . 14 14 21 Protection 2 | . . . 4 Energy Gun 11 | . 14 14 7 Energy Cannon 2 | . . . 5 Ballistic Gun 8 | . 11 14 3 Ballistic Cannon 1 | . . . 2 Naked Turns . | . . . . Heaviest Build 21 | 14 17 16 21 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 2 | 2 . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 8 10 Average Capacity 8 | 7 8 8 8 Most Carried 8 | 8 8 8 8 Average Carried 7 | 6 7 7 7 Final Capacity 10 | 8 8 8 10 Final Carried 8 | 8 8 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 537 | 246 . 107 184 Remotely . | . . . . Salvage Created 196 | 72 . . 124 Parts 19 | 15 . . 4 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 2 | . . . 2 Guns 2 | . . . 2 Classes Destroyed 3 | 1 . . 2 Tunneler 4 | 4 . . . Watcher 2 | . . . 2 Grunt 2 | . . . 2 Best Kill Streak 2 | 2 . . 1 Combat Bots Only 1 | . . . 1 Max Kills in Single Turn 1 | 1 . . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 46 | . 8 3 35 Missed 14 | . 4 2 8 Damage Taken 542 | . 43 10 489 Core 56 | . . . 56 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . 100 . Volleys Fired 35 | 10 3 . 22 Largest 2 | 2 2 . 2 Hottest 96 | 60 68 . 96 Shots Fired 58 | 20 4 . 34 Gun 47 | 20 4 . 23 Cannon 11 | . . . 11 Launcher . | . . . . Special . | . . . . Kinetic 13 | 10 1 . 2 Thermal 3 | . . . 3 Explosive . | . . . . Electromagnetic 42 | 10 3 . 29 Robot Hit Streak 7 | 5 1 . 7 Robot Miss Streak 5 | 4 5 . 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 30 | 9 1 . 20 Core Hits 14 | 6 . . 8 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Corrupt 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 570 | 128 10 1 431 Guns 309 | 96 10 . 203 Cannons 218 | . . . 218 Explosions 32 | 32 . . . Melee . | . . . . Ramming 11 | . . 1 10 Kinetic 43 | 43 . . . Thermal 32 | 32 . . . Explosive . | . . . . Electromagnetic 484 | 53 10 . 421 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 58 | 12 . . 46 Projectiles 46 | . . . 46 Explosions 12 | 12 . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 3 | . . 1 2 Kicked 3 | . . 1 2 Crushed . | . . . . Highest Temperature 107 | 40 12 . 107 Average Temperature 24 | 19 4 . 29 Received Heat Transfer 129 | . 24 6 99 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 4 | . . . 4 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 50 | 50 . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | 1 . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 102 | 20 64 24 102 Initial 24 | . 13 24 . Average 27 | 8 30 20 36 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . . . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 23 | . 4 2 17 Peak Tracking Total 6 | . 3 2 6 Tactical Retreats 5 | . 2 . 3 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 6 | . 3 1 2 Terminals 4 | . 2 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 6 1 4 Successful 8 | . 4 1 3 Failed 3 | . 2 . 1 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 2 | . 1 . 1 Terminals 9 | . 5 1 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 3 1 2 Record 1 | . . . 1 Emergency Access Points 1 | . 1 . . Recycling Unit Index 1 | . 1 . . Alert Level 1 | . 1 . . Recall Reinforcements 1 | . . . 1 Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 1 . 1 Report Inventory 2 | . 1 . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1504 | 195 217 467 625 Spaces Moved 1016 | 124 162 381 349 Core 12 | 12 . . . Treads . | . . . . Legs 1004 | 112 162 381 349 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 121 | 118 120 120 124 Slowest Speed 190 | 150 120 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 6 30 71 27 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 5 | 5 . . . Melee . | . . . . Projectile . | . . . . AOE 5 | 5 . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1222 | 151 180 391 500 Wait 100 | . 2 5 93 Move 1013 | 123 161 380 349 Hop . | . . . . Pick Up 19 | 8 4 2 5 Fast Attach 12 | 8 1 . 3 Attach 5 | . . . 5 Detach 2 | 1 . . 1 Swap 20 | . 4 1 15 Drop 13 | 1 5 2 5 Fire 35 | 10 3 . 22 Melee . | . . . . Ram . | . . . . Kick 3 | . . 1 2 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: Mat x2 / Min x2) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 196 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Discovered new exit (range 7) 312 | -10/Materials | Build established: Mutant 413 | -10/Materials | Entered Mines 706 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 750 | -10/Mines | Learned 8 Materials zone layouts 770 | -10/Mines | Discovered new exit (range 8) 835 | -10/Mines | Discovered new exit (range 5) 880 | -10/Mines | Entered Materials 880 | -9/Materials | Evolved 2 slots: Utility x2 881 | -9/Materials | Identified exit to Mines 881 | -9/Materials | Identified exit to Materials 1505 | -9/Materials | Self-destructed Last Messages --------------- W-16 Scout destroyed. Acquired 24 matter. Dropped Hvy. Assault Rifle. Acquired Lgt. Cannon. Connecting with Recycling Unit... Destroyed Hover Unit. K-01 Serf collects debris. Dropped Sml. Storage Unit. K-01 Serf collects debris. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. W-16 Scout sends out distress signal. K-01 Serf cleans the Nuclear Reactor. Visual Processing Unit fried. W-16 Scout destroyed. K-01 Serf cleans the Nuclear Reactor. Acquired 26 matter. K-01 Serf collects debris. Com. Matter Pod destroyed. K-01 Serf cleans the Nuclear Reactor. 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