Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.18 @ 14:00:08 Player: Morgweiler Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (26) 130 Value Destroyed (563) 563 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1653 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (18) Movement Core (550) Ox10 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Ion Engine Heat Sink High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit High-powered Tractor Beam > --- WEAPON ----------- Shotgun Shotgun > --- INVENTORY -------- Ion Engine Light Treads Light Treads Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Heat Sink Small Storage Unit Assault Rifle Light Assault Rifle [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility High-capacity Storage Unit Device High-powered Tractor Beam Storage High-capacity Storage Unit Processor Seismic Analyzer Weapon Shotgun Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Shotgun Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 32 | 6 17 9 Power 6 | 1 4 1 Engine 6 | 1 4 1 Core . | . . . Reactor . | . . . Propulsion 13 | 2 5 6 Treads . | . . . Leg 5 | 2 3 . Wheel . | . . . Hover 4 | . 2 2 Flight 4 | . . 4 Utility 6 | 1 4 1 Device 2 | . 2 . Storage 3 | 1 1 1 Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 4 1 Energy Gun 1 | 1 . . Energy Cannon 1 | . . 1 Ballistic Gun 5 | 1 4 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 12 | . 5 7 Power 3 | . 2 1 Propulsion 5 | . 1 4 Utility 1 | . . 1 Weapon 3 | . 2 1 Highest Loss Streak 7 | . 2 7 Average Slot Usage (%) 88 | . 92 71 Engine 12 | . 12 10 Leg 19 | . 24 . Hover 7 | . 1 28 Flight 2 | . . 11 Device 2 | . 3 . Storage 15 | . 14 21 Processor 7 | . 9 . Energy Gun 1 | . 2 . Ballistic Gun 18 | . 23 . Naked Turns . | . . . Heaviest Build 42 | 11 42 39 Greatest Support 32 | 20 20 32 Greatest Overweight (x) 9 | . 3 9 Average Overweight (x) 1 | . 1 1 Largest Inventory Capacity 12 | 6 12 12 Average Capacity 11 | 5 11 12 Most Carried 12 | 4 12 7 Average Carried 7 | 1 8 3 Final Capacity 12 | 6 12 12 Final Carried 5 | 4 5 3 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 745 | 260 423 62 Remotely 33 | . 33 . Salvage Created 770 | . 680 90 Parts 58 | . 49 9 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 22 | . 17 5 Melee 3 | . . 3 Guns 17 | . 17 . Cannons 2 | . . 2 Classes Destroyed 5 | . 5 . Worker 1 | . 1 . Recycler 2 | . 2 . Watcher 1 | . 1 . Swarmer 10 | . 5 5 Grunt 12 | . 12 . Best Kill Streak 9 | . 9 3 Combat Bots Only 5 | . 5 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1734 | . 940 794 Core 588 | . 183 405 Absorbed by Shields . | . . . Core Remaining (%) 63 | 100 26 . Volleys Fired 70 | . 64 6 Largest 2 | . 2 1 Hottest 70 | . 70 60 Shots Fired 121 | . 115 6 Gun 115 | . 115 . Cannon 6 | . . 6 Launcher . | . . . Special . | . . . Kinetic 109 | . 109 . Thermal 12 | . 6 6 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | . 9 7 Robot Miss Streak 5 | . 5 1 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 93 | . 88 5 Core Hits 51 | . 40 11 Critical Hits 2 | . 2 . Critical Kills 2 | . 2 . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1106 | . 966 140 Guns 966 | . 966 . Cannons 88 | . . 88 Explosions . | . . . Melee . | . . . Ramming 52 | . . 52 Kinetic 916 | . 916 . Thermal 138 | . 50 88 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 22 | . . 22 Shots . | . . . Rammed 15 | . . 15 Targets Rammed 15 | . . 15 Kicked . | . . . Crushed . | . . . Highest Temperature 102 | . 54 102 Average Temperature 24 | . 12 57 Received Heat Transfer 468 | . 387 81 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 333 | . 148 185 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 262 | . 262 137 Initial 5 | . . 5 Average 79 | . 94 44 Maximum Alert Level 1 | . 1 . Low Security (%) 90 | 100 87 100 Level 1 9 | . 12 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 40 | . 29 11 Peak Tracking Total 6 | . 5 6 Tactical Retreats 4 | . 2 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 9 | . 6 3 Terminals 6 | . 4 2 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 24 | . 18 6 Successful 14 | . 12 2 Failed 10 | . 6 4 Catastrophic 3 | . 2 1 Database Lockouts . | . . . Manual . | . . . Terminals 16 | . 13 3 Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 3 | . 3 . Scanalyzers 3 | . . 3 Garrison Access . | . . . Terminal Hacks 7 | . 7 . Robot Analysis 1 | . 1 . Prototype ID Bank 2 | . 2 . Unreport Threat 2 | . 2 . Recall Investigation 1 | . 1 . Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 3 | . 3 . Process 1 | . 1 . Report Inventory 1 | . 1 . Retrieve Matter 1 | . 1 . Scanalyzer 2 | . . 2 Insert Component 1 | . . 1 Analyze 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 9 | . 6 3 Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 32 | . 32 . Parts Recycled . | . . . Recycled Matter 117 | . 117 . Retrieved Matter 117 | . 117 . Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1113 | 63 822 228 Spaces Moved 498 | 44 340 114 Core 5 | 5 . . Treads . | . . . Legs 352 | 39 313 . Wheels . | . . . Hover 119 | . 27 92 Flight 22 | . . 22 Fastest Speed 50 | 50 120 108 Average Speed 159 | 112 169 148 Slowest Speed 760 | 120 210 760 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 21 | 4 45 14 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 683 | 55 475 153 Wait 31 | . 31 . Move 496 | 43 339 114 Hop . | . . . Pick Up 19 | 6 9 4 Fast Attach 10 | 4 4 2 Attach 7 | 2 3 2 Detach 3 | . 3 . Swap 15 | . 10 5 Drop 17 | . 12 5 Fire 70 | . 64 6 Melee . | . . . Ram 15 | . . 15 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 346 | -10/Materials | Repaired Hpw. Tractor Beam 616 | -10/Materials | Core integrity fell below 50% 689 | -10/Materials | Discovered new exit (range 16) 886 | -10/Materials | Entered another Materials area 886 | -9/Materials | Evolved 2 slots: Propulsion x2 1065 | -9/Materials | Discovered new exit (range 14) 1106 | -9/Materials | Core integrity fell below 50% 1112 | -9/Materials | Core integrity fell below 20% 1114 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01053_ R-06 Scavenger collects Flight Unit. 01054_ R-06 Scavenger collects Imp. Hover Unit. 01059_ R-06 Scavenger collects Broken Imp. Hover Unit. 01062_ R-06 Scavenger collects Imp. Hover Unit. 01065_ EXIT=FOUND 01071_ Flight Unit destroyed. 01084_ Acquired Beam Cannon. 01088_ Flight Unit melted. 01088_ S-10 Pest destroyed. 01095_ Lgt. Ion Engine destroyed. 01095_ Flight Unit destroyed. 01098_ Beam Cannon destroyed. 01098_ R-06 Scavenger collects Lgt. Assault Rifle. 01098_ R-06 Scavenger collects Flight Unit. 01098_ Flight Unit destroyed. 01101_ Slammed into S-10 Pest. 01108_ Flight Unit destroyed. 01108_ Slammed into S-10 Pest. 01108_ Destabilizing: System corrupted (+1). 01113_ Hcp. Battery destroyed. 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