Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.16 @ 00:48:51 Player: shapeshifter Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (88) 440 Value Destroyed (3706) 3706 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (618) 618 TOTAL SCORE: 10064 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -182 Cogmind --------- Core Integrity 0/1000 Matter 86/300 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array Improved Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Flexi-carbon Leg Flexi-carbon Leg Huge Storage Unit Phase Shifter Improved Remote Datajack Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Advanced Treads Medium Treads Improved VSS Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Enhanced Optical Array Advanced Targeting Computer Improved Target Analyzer Improved Weapon Cycler Focal Shield > --- WEAPON ----------- Cooled Pulse Rifle Cooled Pulse Rifle Magnetic Acceleration Cannon > --- INVENTORY -------- Hybrid Deuterium Engine Micro Nuclear Core Enhanced Fission Core Medium Treads Carbon-fiber Leg Improved Cooling System Advanced Cooling System Huge Storage Unit Huge Storage Unit Matter Compressor Enhanced Optical Array Recoil Stabilizer Phase Shifter Phase Shifter Thermal Shield Proton Cannon Disruptor Cannon YOLO Cannon Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Heavy Missile Launcher Improved Remote Datajack [Rating: 97] Favorites ----------- Power Antimatter Reactor Engine Light Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Biometal Leg Wheel Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Damper Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon YOLO Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Missile Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Slots Evolved 10 | . . . . . 4 2 . . 2 . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 3 | . . . . . 2 . . . . . 1 Utility 5 | . . . . . 2 1 . . 2 . . Weapon 1 | . . . . . . 1 . . . . . Parts Attached 92 | 7 1 1 5 . 29 . 8 7 5 6 23 Power 12 | 1 . 1 . . 3 . 2 . . 1 4 Engine 5 | 1 . 1 . . 2 . . . . . 1 Core 5 | . . . . . 1 . 1 . . . 3 Reactor 2 | . . . . . . . 1 . . 1 . Propulsion 29 | 2 1 . 4 . 11 . 3 2 . . 6 Treads 22 | 2 1 . 2 . 11 . 3 2 . . 1 Leg 5 | . . . . . . . . . . . 5 Wheel 2 | . . . 2 . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 28 | 2 . . 1 . 5 . 2 2 5 4 7 Device 13 | 1 . . . . 3 . . . 3 1 5 Storage 6 | 1 . . 1 . . . . 1 . 3 . Processor 6 | . . . . . . . 1 1 2 . 2 Hackware 2 | . . . . . 2 . . . . . . Protection 1 | . . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . Weapon 23 | 2 . . . . 10 . 1 3 . 1 6 Energy Gun 5 | . . . . . 2 . . 2 . 1 . Energy Cannon 4 | . . . . . 3 . 1 . . . . Ballistic Gun 10 | 2 . . . . 4 . . . . . 4 Ballistic Cannon 2 | . . . . . . . . . . . 2 Launcher 2 | . . . . . 1 . . 1 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 4 . . 1 . . . Corrupted Parts 1 | . . . . . . . 1 . . . . System Corruption 4 | . . . . . . . 4 . . . . Parts Lost 40 | . . 1 . . 6 . 5 . . 2 26 Power 6 | . . . . . 1 . 1 . . 1 3 Propulsion 13 | . . . . . 4 . 2 . . . 7 Utility 12 | . . . . . . . 2 . . 1 9 Weapon 9 | . . 1 . . 1 . . . . . 7 Highest Loss Streak 23 | . . 1 . . 4 . 5 . . 1 23 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Backups 10 | 3 6 7 7 8 13 18 7 6 4 8 19 Power . | . 1 . . . . 1 1 1 1 . 1 Propulsion 2 | 1 4 4 2 2 1 4 1 2 1 1 1 Utility 3 | . 1 2 3 4 4 8 1 . 1 2 9 Weapon 3 | . . . 1 2 6 4 2 1 1 3 6 Tool/Special . | . . . . . . . . . . . . Unused Backups 37 | . . . . . 7 1 12 2 . . 15 Power 3 | . . . . . 1 . . 1 . . 1 Propulsion 4 | . . . . . 1 . 1 . . . 2 Utility 18 | . . . . . 2 . 7 1 . . 8 Weapon 9 | . . . . . 3 . 3 . . . 3 Tool/Special 3 | . . . . . . 1 1 . . . 1 Average Slot Usage (%) 79 | . 99 92 81 71 87 84 53 66 81 81 78 Engine 5 | . 14 14 14 14 7 . . . . . . Core 1 | . . . . . 1 7 1 . . . 4 Reactor 2 | . . . . . . . 4 7 6 6 2 Treads 22 | . 27 28 20 . 24 30 17 23 20 20 17 Wheel 1 | . . . 7 28 7 . . . . . . Device 8 | . 14 14 14 14 5 7 1 . 15 15 15 Storage 9 | . 14 14 14 14 9 7 1 6 6 11 9 Processor 3 | . . . . . . . 1 . 11 13 12 Hackware 3 | . . . . . 16 15 4 . . . . Protection 1 | . . . . . . . 4 7 . . . Energy Gun 5 | . . . . . 3 . . 12 13 6 6 Energy Cannon 2 | . . . . . 7 . 6 1 . 1 . Ballistic Gun 7 | . 28 20 10 . 5 15 5 6 . . . Launcher 1 | . . . . . . . . . 6 6 2 Peak Build Rating 97 | 7 8 9 10 9 38 38 73 78 75 79 97 Average Rating 44 | 5 7 8 7 9 26 37 57 68 64 67 76 On Entrance 32 | . 7 8 8 9 9 37 38 73 69 67 68 Naked Turns . | . . . . . . . . . . . . Heaviest Build 131 | 13 13 13 44 44 59 52 82 87 85 131 124 Greatest Support 148 | 40 40 40 40 20 88 88 114 120 120 120 148 Greatest Overweight (x) 2 | . . . 2 2 2 . 1 . . 1 2 Average Overweight (x) . | . . . . 2 . . . . . . . Largest Inventory Capacity 25 | 8 8 8 20 20 20 20 20 8 8 25 25 Average Capacity 13 | 7 8 8 11 20 20 20 8 7 8 18 23 Most Carried 25 | 5 8 8 9 9 20 20 20 8 8 18 25 Average Carried 10 | 3 6 7 7 9 14 19 7 7 7 9 20 Final Capacity 25 | 8 8 8 20 20 20 20 5 8 8 25 5 Final Carried 20 | 4 8 8 9 9 19 20 3 7 8 18 5 Class Distribution -------------------- 41% | Mutant 36% | Tank 14% | Hacker-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Skirmisher | -7/Waste Tank | -7/Factory Tank | -6/Factory Tank | -6/DSF Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Matter Collected 2664 | 350 104 184 . . 583 . 337 354 . 209 543 Remotely . | . . . . . . . . . . . . Salvage Created 5196 | 151 134 236 . . 1227 . 1616 482 . 652 698 Parts 172 | 12 12 8 . . 66 . 15 17 . 17 25 Haulers Intercepted 3 | . 1 . . . 2 . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Combat Hostiles Destroyed 71 | . 2 8 . . 19 . 6 13 . 9 14 Guns 44 | . 2 8 . . 17 . . 8 . 3 6 Cannons 7 | . . . . . 2 . 3 . . 1 1 AOE 16 | . . . . . . . 1 5 . 4 6 Classes Destroyed 19 | 2 3 1 . . 5 . 1 5 . 1 1 Worker 5 | . . . . . 2 . . 2 . . 1 Builder 2 | . . . . . . . . 1 . . 1 Tunneler 4 | 4 . . . . . . . . . . . Hauler 3 | . 1 . . . 2 . . . . . . Recycler 1 | 1 . . . . . . . . . . . Carrier 1 | . . . . . . . . . . 1 . Operator 2 | . 1 . . . 1 . . . . . . Watcher 1 | . . . . . 1 . . . . . . Swarmer 7 | . . . . . . . . 4 . 3 . Grunt 21 | . 2 5 . . 12 . . 2 . . . Brawler 2 | . . . . . 2 . . . . . . Protector 1 | . . . . . . . . . . . 1 Sentry 7 | . . . . . 3 . . 2 . . 2 Specialist 8 | . . . . . . . . 2 . 4 2 Hunter 8 | . . . . . 2 . . . . 1 5 Programmer 5 | . . . . . . . . 2 . . 3 Heavy 3 | . . . . . . . . 1 . 1 1 Compactor 6 | . . . . . . . 6 . . . . Assembled 3 | . . 3 . . . . . . . . . Infiltrator 1 | . . . . . . . . . . . 1 Best Kill Streak 9 | 1 1 2 . . 5 . 3 6 . 5 9 Combat Bots Only 8 | . 1 2 . . 3 . 3 4 . 4 8 Max Kills in Single Turn 3 | 1 1 1 . . 2 . 1 3 . 1 3 Gunslinging 1 | . . . . . 1 . . . . . . Exploded 3 | . . . . . . . 1 3 . 1 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Hostile Shots Fired 633 | . 9 45 . . 134 . 6 97 . 52 290 Missed 176 | . 2 11 . . 39 . 1 38 . 11 74 Hits 457 | . 7 34 . . 95 . 5 59 . 41 216 Melee 6 | . . 1 . . . . 5 . . . . Projectile 451 | . 7 33 . . 95 . . 59 . 41 216 Critical Strikes 24 | . . 1 . . 6 . 2 2 . 3 10 Part Disruptions 6 | . . . . . . . . . . . 6 Damage Taken 8144 | . 77 484 . . 1523 . 494 885 . 650 4031 Core 1499 | . . 96 . . 194 . 135 20 . 45 1009 Absorbed by Shields 289 | . . . . . . . . . . 244 45 Ignored by Resistances 449 | . . . . . . . . 156 . 159 134 Core Remaining (%) 79 | 100 . . . 61 64 . . 77 . 94 . Volleys Fired 289 | 17 13 29 . . 86 . 12 44 . 27 61 Largest 3 | 2 2 2 . . 2 . 1 3 . 2 3 Hottest 164 | 40 40 40 . . 123 . 100 100 . 139 164 Shots Fired 499 | 34 26 51 . . 158 . 12 77 1 36 104 Gun 412 | 34 26 51 . . 131 . . 66 1 22 81 Cannon 62 | . . . . . 24 . 12 1 . 6 19 Launcher 25 | . . . . . 3 . . 10 . 8 4 Special . | . . . . . . . . . . . . Kinetic 262 | 34 26 51 . . 97 . . 24 . . 30 Thermal 189 | . . . . . 35 . 12 43 1 28 70 Explosive 25 | . . . . . 3 . . 10 . 8 4 Electromagnetic 23 | . . . . . 23 . . . . . . Robot Hit Streak 17 | 5 6 9 . . 13 . 4 11 . 12 17 Robot Miss Streak 4 | 4 3 2 . . 4 . 2 2 . 3 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets 6 | . . 2 . . 4 . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . Shots Hit Robots 318 | 16 13 38 . . 107 . 6 52 . 23 63 Core Hits 158 | 6 7 17 . . 45 . 7 30 . 11 35 Critical Kills 4 | . . . . . 1 . 2 . . 1 . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . Critical Strikes 18 | . . . . . 6 . 2 1 . 2 7 Burn 10 | . . . . . 4 . . 1 . 1 4 Meltdown 3 | . . . . . . . 2 . . 1 . Destroy 2 | . . . . . 2 . . . . . . Blast 3 | . . . . . . . . . . . 3 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11630 | 189 166 465 . . 2176 . 1149 2007 . 1886 3592 Guns 5641 | 189 166 465 . . 1775 . . 936 . 640 1470 Cannons 2261 | . . . . . 401 . 743 114 . 415 588 Explosions 3693 | . . . . . . . 406 957 . 831 1499 Melee . | . . . . . . . . . . . . Ramming 35 | . . . . . . . . . . . 35 Kinetic 2944 | 189 166 465 . . 1227 . . 290 . . 607 Thermal 6868 | . . . . . 548 . 1149 1124 . 1535 2512 Explosive 1382 | . . . . . . . . 593 . 351 438 Electromagnetic 401 | . . . . . 401 . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 16 | . . . . . 3 . 14 14 1 1 16 Average Corruption 8 | . . . . . 2 . 12 14 1 1 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 121 | . . . . . 16 . 16 69 1 4 15 Message Errors 33 | . . . . . 4 . 1 22 . 1 5 Matter Fused 31 | . . . . . 3 . 5 18 . 1 4 Heat Flow Errors 9 | . . . . . 2 . . 6 . . 1 Energy Discharges 11 | . . . . . 1 . 3 5 . . 2 Parts Rejected 1 | . . . . . . . 1 . . . . Data Loss (minor) 16 | . . . . . 2 . 3 11 . . . Data Loss (major) 5 | . . . . . 1 . 1 3 . . . Misfires 4 | . . . . . 2 . . . 1 . 1 Alerts 4 | . . . . . . . 1 1 . 1 1 Misdirections 2 | . . . . . . . 1 . . . 1 Weapon Failures 5 | . . . . . 1 . . 3 . 1 . Overload Shots 68 | . . . . . . . . 7 . 19 42 Effects 5 | . . . . . . . . 1 . 1 3 Energy Bleed 1 | . . . . . . . . 1 . . . Heat Surge 3 | . . . . . . . . . . 1 2 Short Circuit 1 | . . . . . . . . . . . 1 Overflow Damage 230 | . . . . . . . . 42 . 52 136 Projectiles 40 | . . . . . . . . . . 40 . Explosions 190 | . . . . . . . . 42 . 12 136 Melee . | . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 696 | . . . . . 25 . 297 73 . 152 149 Shots 18 | . . . . . 2 . 5 2 . 6 3 Rammed 1 | . . . . . . . . . . . 1 Targets Rammed 2 | . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . 1 Highest Temperature 409 | . . 16 . . 263 . 242 409 . 192 240 Average Temperature 115 | . . 4 . . 128 . 123 119 . 130 84 Received Heat Transfer 1203 | . 42 310 . . 675 . . 102 . 74 . Effects 8 | . . . . . 3 . . 5 . . . Energy Bleed 3 | . . . . . 2 . . 1 . . . Interference 5 | . . . . . 1 . . 4 . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 3 | . . . . . 3 . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 5 | . . . . . . . 2 . . 2 1 Combat Hostiles 4 | . . . . . . . 2 . . 1 1 Parts Melted 19 | . . . . . 1 . 1 5 . 6 6 Heat Transferred 8843 | . . . . . 1332 . 1120 1526 . 1841 3024 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Maximum Alert Level 1 | . . . . . 1 . . 1 . 1 1 Low Security (%) 92 | 100 100 100 . 100 85 100 100 91 100 63 98 Level 1 7 | . . . . . 14 . . 8 . 36 1 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . Peak Influence 379 | 5 30 50 . . 245 102 18 297 142 379 223 Initial 198 | . 3 . . . . 99 18 . 142 43 198 Average 52 | . 5 4 . . 62 79 1 47 102 209 65 Influence Increases 2267 | 25 62 120 . . 561 3 39 580 . 356 521 Destroy 0b10 Robot/C 1240 | . 40 100 . . 380 . . 260 . 200 260 Destroy 0b10 Robot/NC 95 | 25 10 . . . 30 . . 15 . . 15 Destroy Leader 298 | . 12 20 . . 96 . . 80 . 30 60 Successful Hack 41 | . . . . . 17 3 . 16 . . 5 Disable Machine 255 | . . . . . . . . 135 . 15 105 Destroy Structure 323 | . . . . . 23 . 39 74 . 111 76 Lose Combat Pursuer 15 | . . . . . 15 . . . . . . Influence Decreases 2218 | 20 67 120 . . 342 170 91 289 229 39 851 Entered New Map 505 | . 2 . . . . 120 34 . 149 19 181 Time Decay 1406 | 20 65 120 . . 302 50 51 289 80 . 429 Lost Part 307 | . . . . . 40 . 6 . . 20 241 Squads Dispatched 20 | . 1 . . . 4 1 . 6 . 2 6 Investigation 1 | . . . . . . . . 1 . . . Extermination 4 | . . . . . . . . 2 . . 2 Reinforcement 15 | . 1 . . . 4 1 . 3 . 2 4 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . 1 Haulers Reinforced 1 | . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Distress Signals 1 | . . . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 100 | . 5 9 . 2 31 . 6 16 . 9 22 Peak Tracking Total 10 | . 2 2 . 3 5 . 3 4 . 3 10 Tactical Retreats 1 | . . . . . 1 . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Traps Triggered 9 | . 2 . . . 4 1 . . 1 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed 2 | . . 2 . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Machines Disabled 17 | . . . . . . . . 9 . 1 7 Max in Single Turn 3 | . . . . . . . . 3 . 1 2 Garrison Access 2 | . . . . . 1 . . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Machines Accessed 21 | . 2 . 2 . 7 2 . 4 2 . 2 Terminals 12 | . 1 . . . 5 2 . 2 2 . . Fabricators 2 | . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . 2 . . . Total Hacks 53 | . 6 . 2 . 23 4 . 9 3 . 6 Successful 30 | . 4 . 2 . 15 2 . 2 1 . 4 Failed 23 | . 2 . . . 8 2 . 7 2 . 2 Catastrophic 8 | . 1 . . . 2 1 . 3 1 . . Database Lockouts . | . . . . . . . . . . . . Manual 25 | . 4 . 1 . 15 3 . 1 1 . . Terminals 36 | . 4 . . . 19 4 . 6 3 . . Fabricators 6 | . . . . . . . . . . . 6 Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . 2 . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 5 | . . . . . 2 . . 3 . . . Terminal Hacks 15 | . 1 . 2 . 9 1 . 1 1 . . Record 1 | . . . 1 . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . . 1 . . Level Access Points 1 | . . . . . 1 . . . . . . Branch Access Points 2 | . . . . . 1 . . 1 . . . Alert Level 1 | . . . . . . 1 . . . . . Locate Traps 1 | . . . . . 1 . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . Registered Components 1 | . . . . . 1 . . . . . . Zone Layout 3 | . 1 . . . 2 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . 4 Network Status 3 | . . . . . . . . . . . 3 Build 1 | . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 4 | . 2 . . . 2 . . . . . . Report Inventory 2 | . 1 . . . 1 . . . . . . Retrieve Components 2 | . 1 . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . . . Seal Access 2 | . . . . . 1 . . 1 . . . Unauthorized Hacks 5 | . 1 . . . 3 1 . . . . . Terminals 5 | . 1 . . . 3 1 . . . . . Botnet 5 | . 1 . . . 3 1 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 15 | . 1 . . . 6 2 . 3 2 . 1 Full Trace Events 2 | . . . . . 1 . . 1 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . Time 128 | . . . . . . . . . . . 128 Total Part Build Rating 16 | . . . . . . . . . . . 16 Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 12 | . 3 . . . 9 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Total Allies 1 | . . 1 . . . . . . . . . Largest Group 1 | . . 1 1 . . . . . . . . Highest-Rated Group 31 | . . 31 31 . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . . . . . 9 Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Active Infowar (turns) 3684 | 2 293 1054 421 14 173 . . . 165 423 1139 Optics 1727 | . . . . . . . . . 165 423 1139 Sensors 172 | . . . . . 172 . . . . . . Seismic 1819 | 2 293 1054 421 14 35 . . . . . . ECM 2 | . . . . . . . . . 2 . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Turns Passed 7232 | 272 293 1054 421 14 1238 105 396 1691 177 423 1148 Spaces Moved 3570 | 129 136 598 288 13 554 70 158 823 109 174 518 Core 98 | 8 . . . . . . . . . . 90 Treads 3149 | 121 136 598 188 . 350 70 158 823 109 174 422 Legs 6 | . . . . . . . . . . . 6 Wheels 317 | . . . 100 13 204 . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 110 110 110 145 145 150 155 155 50 Average Speed 152 | 153 160 160 142 110 141 145 202 151 155 169 143 Slowest Speed 260 | 160 160 160 160 110 240 145 225 155 155 235 260 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 41 | 7 39 99 69 10 55 3 83 19 6 98 9 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . Known Exits Taken 2 | . . . . . 1 . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . 1 . . . Scrap Searched 1 | . . 1 . . . . . . . . . Spaces Dug 12 | . . . . . 9 . . 3 . . . Terrain Destroyed 364 | . . . . . 27 . 67 88 . 144 38 Melee . | . . . . . . . . . . . . Projectile 20 | . . . . . 1 . 4 3 . 6 6 AOE 344 | . . . . . 26 . 63 85 . 138 32 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Total 4885 | 170 185 644 297 12 883 75 200 1206 118 259 836 Wait 693 | 7 30 10 . . 148 2 6 310 . 10 170 Move 3560 | 128 135 597 287 12 553 70 157 822 108 173 518 Hop . | . . . . . . . . . . . . Pick Up 119 | 11 5 2 2 . 36 2 4 11 2 15 29 Fast Attach 20 | . 1 . . . 6 . 5 3 1 3 1 Attach 79 | 7 1 . . . 15 . 7 3 5 14 27 Detach 20 | . . . . . . . 1 . 1 13 5 Swap 32 | . . 2 5 . 13 . . 5 . . 7 Drop 69 | . . 2 3 . 26 1 8 8 1 4 16 Fire 289 | 17 13 29 . . 86 . 12 44 . 27 61 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . 2 Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap 2 | . . 2 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 5 exits: *Fac x3 / Sto x2) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -6/DSF -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 273 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 513 | -10/Materials | Discovered new exit (range 5) 542 | -10/Materials | Discovered new exit (range 15) 566 | -10/Materials | Entered Mines 658 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 665 | -10/Mines | Found Prototype Device 781 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 845 | -10/Mines | Assembled infested the area 850 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1077 | -10/Mines | Discovered new exit (range 3) 1190 | -10/Mines | Learned Materials terminal intel 1260 | -10/Mines | Discovered new exit (range 6) 1414 | -10/Mines | Learned Materials terminal intel 1427 | -10/Mines | Found a hidden stash of uninstalled traps 1445 | -10/Mines | Discovered new exit (range 15) 1463 | -10/Mines | Received a Mining Laser from a helpful Derelict 1612 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1613 | -10/Mines | Discovered new exit (range 5) 1620 | -10/Mines | Entered Exiles 1620 | -10/Exiles | Accompanied by 1 ally 1663 | -10/Exiles | Met 8R-AWN 1688 | -10/Exiles | Met EX-HEX 1773 | -10/Exiles | Met EX-DEC 1800 | -10/Exiles | Learned location of Zion (-7) 1830 | -10/Exiles | Met EX-BIN 1865 | -10/Exiles | Aligned with FarCom system 1867 | -10/Exiles | Given EX-Vault access code 1905 | -10/Exiles | Opened EX-Vault 1931 | -10/Exiles | Found YOLO Cannon 1954 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2028 | -10/Exiles | Discovered new exit (range 14) 2041 | -10/Exiles | Left Exiles lab with YOLO Cannon 2041 | -10/Exiles | Entered Mines 2041 | -9/Mines | Discovered new exit (range 13) 2055 | -9/Mines | Entered Materials 2055 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2056 | -8/Materials | Loaded intel: 12 terminal locations 2056 | -8/Materials | Identified Exp. Sensor Array 2348 | -8/Materials | Identified exit to Factory 2348 | -8/Materials | Identified exit to Storage 2563 | -8/Materials | Build established: Hacker-Mutant 3037 | -8/Materials | Lost 4 parts (4n) 3293 | -8/Materials | Entered Factory 3293 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3398 | -7/Factory | Sucked down chute 3398 | -7/Factory | Entered Waste 3407 | -7/Waste | Spotted C-40 Crusher 3413 | -7/Waste | EMP discharged 3449 | -7/Waste | Spotted C-40 Crusher 3456 | -7/Waste | Spotted C-40 Crusher 3456 | -7/Waste | Spotted C-40 Crusher 3463 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3466 | -7/Waste | Crushed by Compactor (1 part destroyed) 3466 | -7/Waste | Destroyed C-40 Crusher 3472 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3472 | -7/Waste | Destroyed C-40 Crusher 3480 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3487 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3488 | -7/Waste | Destroyed C-40 Crusher 3499 | -7/Waste | Spotted C-40 Crusher 3511 | -7/Waste | Found Damper Plating 3513 | -7/Waste | EMP discharged 3518 | -7/Waste | Lost 5 parts (1p2n2u) 3518 | -7/Waste | Spotted C-40 Crusher 3521 | -7/Waste | Destroyed C-40 Crusher 3527 | -7/Waste | Destroyed C-40 Crusher 3534 | -7/Waste | System corruption reached 10% 3555 | -7/Waste | Destroyed C-40 Crusher 3613 | -7/Waste | EMP discharged 3668 | -7/Waste | Discovered new exit (range 16) 3713 | -7/Waste | EMP discharged 3794 | -7/Waste | Entered Factory 4097 | -7/Factory | Build established: Tank 5338 | -7/Factory | Discovered new exit (range 11) 5433 | -7/Factory | Identified exit to Lower Caves 5485 | -7/Factory | Entered another Factory area 5485 | -6/Factory | Evolved 2 slots: Utility x2 5661 | -6/Factory | Identified exit to DSF 5662 | -6/Factory | Entered DSF 5692 | -6/DSF | Additional patrols routed to DSF 5907 | -6/DSF | Discovered new exit (range 22) 5991 | -6/DSF | Sterilization system engaged 6011 | -6/DSF | Ambient heat levels rising (+10) 6026 | -6/DSF | Ambient heat levels rising (+10) 6041 | -6/DSF | Ambient heat levels rising (+10) 6056 | -6/DSF | Ambient heat levels rising (+10) 6071 | -6/DSF | Ambient heat levels rising (+10) 6085 | -6/DSF | Entered Factory 6085 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 6241 | -5/Factory | Build established: Mutant 6286 | -5/Factory | Fabricated Biometal Leg (x2) 6760 | -5/Factory | Build established: Tank 6800 | -5/Factory | Discovered new exit (range 5) 6959 | -5/Factory | Specialist reinforcements revealed to be Infiltrators 7094 | -5/Factory | Cargo convoy interrupted 7139 | -5/Factory | Destroyed 8 combat bots 7148 | -5/Factory | System corruption reached 10% 7165 | -5/Factory | Core integrity fell below 50% 7190 | -5/Factory | Core integrity fell below 20% 7223 | -5/Factory | Lost 23 parts (3p7n6u7w) 7233 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 07186_ Hyb. Deuterium Engine destroyed. 07186_ Slug penetrates Wall. 07186_ Acquired 6 matter. 07188_ Acquired Huge Storage Unit. 07189_ K-01 Serf collects debris. 07190_ Penetrated by Slug. 07190_ Acquired Phase Shifter. 07192_ Acquired 34 matter. 07192_ Slug penetrates H-66 Slayer. 07192_ Penetrated by Slug. 07192_ Adv. Targeting Computer destroyed. 07193_ K-01 Serf collects debris. 07193_ Slug penetrates Wall. 07193_ U-05 Engineer lays Concrete. 07195_ Penetrated by Slug. 07196_ Slug penetrates Wall. 07196_ Penetrated by Slug. 07219_ NPQ0,XHJHF0L= O=WAS#&%OSH6E&7YFA& 07224_ Acquired Flexi-carbon Leg. 07230_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????# ### """""" # | | ????????# #?# """""" # """"""""" | | ????????# #?# """""" + | | ????????# #?# !"" # """"""""" | | ????????# #?# # | | ????????# ################ "" | | ????????# ## " | | ????????# ## "F | | ????????###### ## "" | | ############## ## """ """ | | # # ## """ " | | # # ## """ "" ################# | | # # ## #???????????????? | | # # """ " #???????????????? | | # # """ " " ##########??????? | | # !! + """ """ # #??????? | | # ! # # """ ""#??????? | | # ! # # """ F"#??????? | | # ! ## ########## # """ "#??????? | | # [ ## ########## # ""#??????? | | # ] ## # # # """ #??????? | | # ## # # # """ #??????? | | ############### # """ # # """ #??????? | | ??????????????# # """ # + #??????? | | ??????????????# # """ # ##############??? | | ??????????????# # @ # h # #??? | | ??????????????# # """ # # #??? | | ??????????????# # """ # h # #??? | | ??????????????# # """ # # #??? | | ??# ##### # p # # #??? | | ??# " + """ # + #??? | | ??+ "T # """ # # #### | | ??# # """ # # + | | ??# ######### # # # | | ??# ?????????# """ ####### # | | ??### ??????????# """ #?????# + | | ????# ????????????# """ #?????# # | | ????#?????????????# #?????#####+######## | | ??????????????????##########?????????# ### ### | | ???##?????????????# #??????????# % | | ???# ########## #???????#### % [[ | | ???# = #???##### ##+## [ | | ???# " <= #???# | | ???# % ! #???# | | ???# #######+## #???# [ | | ????#?????????????# #???# !] | | ??????????????????#"# ###???# *]! !!] | | ??????????????????### ####### !]!* | | ????????????????????# !!/ #" | | ????????????????????# ##### # !![[%# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 29 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 1600 Resistance: KI 20 Resistance: TH 20 Resistance: EM 90 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 6 Core Analysis 6 Recoil Reduction 5 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Biometal Leg | x2 | -5/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Preemptive Strike Challenges ------------ None Game ------ Seed NeutrinoOvertunedSheargun Manual? 0 Play Time 01:02:33 Cumulative 149.1 hours Start 2025.08.15 @ 21:48:02 End 2025.08.16 @ 00:48:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 255 Rogue 255 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0/0 Lore% 76 Gallery% 71 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e8439e67-6a85-47ed-8637-2b8968cda96b