Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.26 @ 02:01:19 Player: EYE-VY Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (189) 945 Value Destroyed (7418) 7418 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (2090) 2090 TOTAL SCORE: 15993 Bonus ------- High Alert Combat Kills 895 Follower Combat Kills 695 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 285/300 Energy 99/100 System Corruption 32% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Angular Momentum Engine Improved Antigrav System Advanced Heat Sink Peak State ------------ > --- POWER ------------ Reinforced Fission Core Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Enhanced Optical Array Improved Signal Interpreter Layered Medium Armor Plating Improved Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Plasma Rifle Plasma Rifle Plasma Rifle KE Penetrator Railgun > --- INVENTORY -------- Advanced Heat Sink Wave Gun [Rating: 102] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Hover Unit Improved Antigrav System Utility Advanced Targeting Computer Device Improved Cooling System Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Hardened Heavy Armor Plating Weapon Gauss Rifle Energy Gun Heavy Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Phasing Sabre Build | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Sto Fac Was Fac DSF Fac Fac Ext Fac Slots Evolved 12 | . . . 4 . 2 . . . 2 2 . 2 Power 2 | . . . . . 1 . . . . 1 . . Propulsion 2 | . . . 1 . . . . . . . . 1 Utility 5 | . . . 2 . 1 . . . 1 1 . . Weapon 3 | . . . 1 . . . . . 1 . . 1 Parts Attached 248 | 7 1 8 10 40 6 . . 27 25 2 96 26 Power 32 | 1 1 . 1 3 1 . . 3 4 . 16 2 Engine 21 | 1 1 . 1 1 . . . 2 4 . 11 . Core 9 | . . . . 2 1 . . 1 . . 5 . Reactor 2 | . . . . . . . . . . . . 2 Propulsion 51 | 2 . 2 1 9 1 . . 7 5 . 19 5 Treads 21 | . . 2 1 2 . . . 3 4 . 9 . Leg 29 | 2 . . . 7 1 . . 4 1 . 10 4 Wheel . | . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . Utility 69 | 1 . 3 3 10 2 . . 7 9 2 26 6 Device 28 | . . . 2 2 1 . . 2 7 . 11 3 Storage 3 | 1 . . . 1 . . . . . . 1 . Processor 11 | . . 1 . 2 . . . 4 1 1 1 1 Hackware 3 | . . . . . . . . . . 1 1 1 Protection 24 | . . 2 1 5 1 . . 1 1 . 12 1 Artifact . | . . . . . . . . . . . . . Weapon 96 | 3 . 3 5 18 2 . . 10 7 . 35 13 Energy Gun 22 | 1 . . 1 1 . . . . 1 . 13 5 Energy Cannon 14 | . . . . 1 . . . 4 1 . 4 4 Ballistic Gun 36 | 2 . 2 1 9 2 . . 6 3 . 7 4 Ballistic Cannon 3 | . . . . . . . . . 1 . 2 . Launcher 6 | . . . 3 3 . . . . . . . . Special Weapon 1 | . . 1 . . . . . . . . . . Impact Weapon 5 | . . . . 4 . . . . . . 1 . Slashing Weapon 9 | . . . . . . . . . 1 . 8 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 2 . . . . 1 . . . Corrupted Parts 5 | . . . . . . . . . . . 5 . System Corruption 42 | . . . . . . . . . . . 42 . Parts Lost 107 | . . . . 11 . 6 . 4 14 . 42 30 Power 16 | . . . . 2 . . . . 1 . 10 3 Propulsion 24 | . . . . 2 . 2 . . 3 . 10 7 Utility 34 | . . . . 4 . 4 . 1 5 . 10 10 Weapon 33 | . . . . 3 . . . 3 5 . 12 10 Highest Loss Streak 16 | . . . . 4 . 5 . 4 13 . 15 16 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 83 | . 85 85 86 94 96 67 . 66 90 20 77 77 Engine 9 | . 14 14 9 5 7 5 . 2 12 5 8 5 Core 1 | . . . . 3 3 2 . 2 . . 1 4 Treads 13 | . . 28 27 11 . . . 6 19 . 9 . Leg 5 | . 28 . . 14 23 18 . 5 . 5 2 12 Device 7 | . . . 5 9 7 5 . 3 12 . 8 10 Storage 1 | . 14 . . 6 7 5 . . . . 1 . Processor 7 | . . . . 3 7 6 . 21 12 6 7 9 Hackware 2 | . . . . . . . . . . 1 7 6 Protection 8 | . . 14 17 12 15 7 . 2 5 . 7 4 Energy Gun 1 | . . . . . . . . . . . 6 3 Energy Cannon 2 | . . . . . . . . 9 . . 5 3 Ballistic Gun 16 | . 28 27 17 18 23 14 . 11 23 . 3 10 Naked Turns 79 | . . . . . . 5 2 3 . . . 69 Heaviest Build 95 | 12 14 29 50 50 45 45 . 63 72 5 95 86 Greatest Support 90 | 20 20 40 60 60 47 47 3 60 60 15 90 80 Greatest Overweight (x) 6 | 1 . . . 2 . . . 4 1 . 6 3 Average Overweight (x) . | . . . . . . . . 1 . . . . Largest Inventory Capacity 8 | 8 8 8 5 8 8 8 5 5 5 5 5 5 Average Capacity 5 | 7 8 5 5 7 8 7 5 5 5 5 5 5 Most Carried 8 | 4 8 8 5 8 8 8 5 5 5 3 5 5 Average Carried 4 | 1 6 4 3 6 7 7 5 4 4 2 3 3 Final Capacity 8 | 8 8 5 5 8 8 5 5 5 5 5 5 5 Final Carried 8 | 4 8 4 5 8 8 5 5 5 3 1 5 3 Class Distribution -------------------- 29% | Scavenger-Gunner 26% | Scavenger-Tank 21% | Mutant 12% | Scavenger-Mutant 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Tank | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Gunner | -7/DSF Scavenger-Gunner | -6/Factory Mutant | -5/Factory Scavenger-Tank | -5/Extension Scavenger-Tank | -4/Factory Resources | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -5 -5 -4 ----------- Run | Yrd Mat Sub Mat Sto Fac Was Fac DSF Fac Fac Ext Fac Matter Collected 6333 | 213 84 190 131 842 205 . . 450 1844 . 1803 571 Remotely . | . . . . . . . . . . . . . Salvage Created 8202 | . 84 63 56 1413 123 . . 536 2528 . 2375 1024 Parts 420 | . 6 3 7 83 2 . . 31 161 . 94 33 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . 1 . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 5 | . . 5 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Sto Fac Was Fac DSF Fac Fac Ext Fac Combat Hostiles Destroyed 145 | . 4 2 3 30 2 . . 9 42 . 34 19 Melee 8 | . . . . 2 . . . . . . 6 . Guns 101 | . 4 2 2 19 2 . . 5 35 . 17 15 Cannons 18 | . . . . . . . . 4 6 . 6 2 AOE 10 | . . . 1 7 . . . . 1 . . 1 Classes Destroyed 19 | . 2 1 1 4 . . . 2 8 . 1 . Worker 21 | . . . . 9 . . . . 11 . 1 . Builder 6 | . . . . . . . . . 2 . 4 . Tunneler 3 | . . . . . . . . . 2 . 1 . Recycler 3 | . . . . . . . . . 1 . 2 . Operator 3 | . . . . 1 . . . . 1 . 1 . Watcher 8 | . . . . 2 . . . . 3 . 3 . Swarmer 28 | . 3 . 2 4 . . . . 3 . 8 8 Cutter 3 | . . . . . . . . . 3 . . . Grunt 59 | . 1 . . 17 . . . 6 12 . 15 8 Brawler 3 | . . . . . . . . . 2 . 1 . Duelist 1 | . . . . . . . . . 1 . . . Protector 1 | . . . . . . . . . 1 . . . Sentry 21 | . . . . 8 2 . . 1 4 . 6 . Specialist 5 | . . . . . . . . 1 4 . . . Hunter 6 | . . . 1 1 . . . . 1 . 3 . Programmer 12 | . . . . . . . . . 9 . . 3 Heavy 3 | . . . . . . . . 1 2 . . . Behemoth 1 | . . . . . . . . . . . 1 . Subdweller 2 | . . 2 . . . . . . . . . . Best Kill Streak 12 | . 3 1 3 12 1 . . 5 10 . 5 5 Combat Bots Only 8 | . 3 1 3 8 1 . . 5 4 . 4 5 Max Kills in Single Turn 5 | . 1 1 1 5 1 . . 1 3 . 2 2 Gunslinging 1 | . . . . 1 . . . . 1 . . 1 Exploded 4 | . . . 1 4 . . . . 1 . . 1 Melee 1 | . . . . 1 . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Sub Mat Sto Fac Was Fac DSF Fac Fac Ext Fac Hostile Shots Fired 1385 | . 34 2 29 162 94 6 . 126 272 . 384 276 Missed 432 | . 10 . 5 41 47 . . 40 93 . 111 85 Damage Taken 18123 | . 225 129 241 1879 379 264 . 1379 3574 . 5938 4115 Core 3428 | . 59 . 9 193 6 124 . 472 596 . 812 1157 Absorbed by Shields 65 | . . . . . . . . . 38 . 27 . Core Remaining (%) 50 | 100 . 76 . 63 . . . 14 29 . 18 . Volleys Fired 401 | . 17 5 12 59 15 6 . 25 101 . 106 55 Largest 5 | . 2 2 3 3 3 3 . 3 4 . 4 5 Hottest 330 | . 40 100 93 96 79 79 . 150 134 . 330 317 Shots Fired 1027 | . 34 8 25 124 44 18 . 44 348 . 217 165 Gun 873 | . 34 6 24 117 44 18 . 17 311 . 154 148 Cannon 144 | . . . . . . . . 27 37 . 63 17 Launcher 8 | . . . 1 7 . . . . . . . . Special 2 | . . 2 . . . . . . . . . . Kinetic 837 | . 34 6 25 124 44 18 . 17 348 . 119 102 Thermal 183 | . . 2 . . . . . 27 . . 98 56 Explosive . | . . . . . . . . . . . . . Electromagnetic 7 | . . . . . . . . . . . . 7 Robot Hit Streak 44 | . 4 7 10 8 6 4 . 44 15 . 13 15 Robot Miss Streak 9 | . 2 1 3 4 3 3 . . 9 . 9 3 Penetration Max 2 | . . . . 1 . . . . 2 . 2 1 Secondary Targets 12 | . . . . 2 . . . . 6 . 1 3 Max Gunslinging Chain 2 | . . . . 1 . . . . 1 . 1 2 Shots Hit Robots 684 | . 18 4 16 89 26 11 . 40 223 . 159 98 Core Hits 340 | . 6 3 5 64 6 1 . 19 115 . 79 42 Critical Kills 16 | . . . . . . . . . 5 . 11 . Critical Parts Destroyed 20 | . . . . 3 . . . . 4 . 12 1 Critical Strikes 48 | . . . . 4 . . . . 10 . 29 5 Burn 4 | . . . . . . . . . . . 1 3 Meltdown 1 | . . . . . . . . . . . 1 . Destroy 28 | . . . . 1 . . . . 9 . 17 1 Blast 1 | . . . . . . . . . 1 . . . Corrupt 1 | . . . . . . . . . . . . 1 Smash 11 | . . . . 3 . . . . . . 8 . Sever 2 | . . . . . . . . . . . 2 . Melee Attacks 79 | . . . . 35 . . . . 1 . 43 . Impact 46 | . . . . 35 . . . . . . 11 . Slashing 33 | . . . . . . . . . 1 . 32 . Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . . . 1 . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 18794 | . 220 67 386 3217 446 222 . 945 6217 . 4591 2483 Guns 12502 | . 218 67 300 1503 440 222 . 291 5306 . 2101 2054 Cannons 2877 | . . . . . . . . 650 710 . 1182 335 Explosions 1358 | . . . 86 1010 . . . . 168 . . 94 Melee 1991 | . . . . 697 . . . . . . 1294 . Ramming 66 | . 2 . . 7 6 . . 4 33 . 14 . Kinetic 13269 | . 218 67 386 2513 440 222 . 291 6016 . 1639 1477 Thermal 3264 | . . . . . . . . 650 168 . 1644 802 Explosive . | . . . . . . . . . . . . . Electromagnetic 204 | . . . . . . . . . . . . 204 Impact 1178 | . . . . 697 . . . . . . 481 . Slashing 813 | . . . . . . . . . . . 813 . Piercing . | . . . . . . . . . . . . . Highest Corruption 35 | . 1 1 . . . . . . 6 . 35 32 Average Corruption 12 | . 1 1 . . . . . . 2 . 27 6 Corruption Purged 7 | . . . . . . . . . . . 7 . Corruption Blocked . | . . . . . . . . . . . . . Effects 191 | . 2 8 . . . . . . 38 . 123 20 Message Errors 40 | . 1 2 . . . . . . 8 . 25 4 Matter Fused 44 | . 1 1 . . . . . . 12 . 26 4 Heat Flow Errors 26 | . . 1 . . . . . . 5 . 20 . Energy Discharges 16 | . . 3 . . . . . . 2 . 10 1 Parts Rejected 6 | . . . . . . . . . . . 5 1 Data Loss (minor) 20 | . . 1 . . . . . . 4 . 12 3 Data Loss (major) 9 | . . . . . . . . . 2 . 4 3 Misfires 6 | . . . . . . . . . 2 . 4 . Alerts 4 | . . . . . . . . . 1 . 2 1 Misdirections 6 | . . . . . . . . . . . 4 2 Weapon Failures 14 | . . . . . . . . . 2 . 11 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 501 | . . . . 100 . . . . 121 . 275 5 Projectiles 38 | . . . . . . . . . 25 . 8 5 Explosions 109 | . . . . 13 . . . . 96 . . . Melee 354 | . . . . 87 . . . . . . 267 . Knockbacks 7 | . . . . 1 . . . . 6 . . . Impact 1 | . . . . 1 . . . . . . . . Kinetic 6 | . . . . . . . . . 6 . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 265 | . . . . 157 . . . . 108 . . . Shots 6 | . . . . 4 . . . . 2 . . . Rammed 10 | . . . . 1 . . . . 8 . 1 . Targets Rammed 20 | . 1 . . 2 1 . . 3 10 . 3 . Kicked 7 | . 1 . . . 1 . . 3 . . 2 . Crushed 3 | . . . . 1 . . . . 2 . . . Highest Temperature 648 | . . 248 30 20 32 . . 648 188 . 619 624 Average Temperature 132 | . . 131 7 7 10 . . 144 45 . 114 224 Received Heat Transfer 4756 | . 66 . 54 837 114 . . 609 738 . 1817 521 Effects 39 | . . . . . . . . 7 . . 12 20 Shutdowns 12 | . . . . . . . . 2 . . 3 7 Energy Bleed 6 | . . . . . . . . 1 . . 2 3 Interference 9 | . . . . . . . . . . . 5 4 Matter Decay 1 | . . . . . . . . 1 . . . . Short Circuit 3 | . . . . . . . . 1 . . . 2 Damage (minor) 4 | . . . . . . . . 1 . . 2 1 Damage (major) 3 | . . . . . . . . . . . . 3 Damage (core) 1 | . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 7 | . . . . 4 . . . . . . 3 . Impact Corruptions 13 | . . . . 4 . . . . . . 9 . Robots Melted 2 | . . . . . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . . . . . 1 1 Parts Melted 7 | . . . . . . . . . . . 2 5 Heat Transferred 5594 | . . . . . . . . 962 100 . 2697 1835 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Sto Fac Was Fac DSF Fac Fac Ext Fac Peak Influence 948 | . 163 . 103 898 517 180 84 248 948 431 510 543 Initial 431 | . . . . 42 399 180 84 58 130 431 63 226 Average 312 | . 31 . 67 526 440 164 84 177 477 351 147 368 Maximum Alert Level 3 | . . . . 3 2 . . 1 3 2 2 2 Low Security (%) 44 | 100 100 . 100 17 . 100 100 59 23 26 71 . Level 1 17 | . . . . 16 36 . . 40 3 . 20 61 Level 2 28 | . . . . 29 63 . . . 57 73 7 38 Level 3 9 | . . . . 37 . . . . 15 . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . . . Squads Dispatched 36 | . 1 . . 4 2 . . 1 15 1 5 7 Investigation 4 | . . . . . . . . . . 1 3 . Extermination 7 | . . . . . . . . . 5 . . 2 Reinforcement 16 | . 1 . . 2 . . . 1 9 . 2 1 Assault 4 | . . . . 2 . . . . 1 . . 1 Garrison 5 | . . . . . 2 . . . . . . 3 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Sto Fac Was Fac DSF Fac Fac Ext Fac Distress Signals 9 | . 2 . . 2 . . . . 3 . 2 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 217 | . 7 3 4 43 4 6 . 10 56 . 57 27 Peak Tracking Total 10 | . 4 1 4 10 2 6 . 6 7 . 6 9 Tactical Retreats 10 | . 2 . . 1 1 . . 1 2 . 3 . Traps | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Sto Fac Was Fac DSF Fac Fac Ext Fac Traps Triggered 11 | . 1 . . 2 1 . . 1 . . 5 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . 6 . Reprogrammed 1 | . . . . 1 . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . . . Machines | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -5 -5 -4 ---------- Run | Yrd Mat Sub Mat Sto Fac Was Fac DSF Fac Fac Ext Fac Machines Disabled 26 | . . . . 7 . . . 1 7 . 1 10 Max in Single Turn 6 | . . . . 1 . . . 1 6 . 1 4 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Sto Fac Was Fac DSF Fac Fac Ext Fac Machines Accessed 38 | . 2 1 2 8 1 . 1 . 5 2 15 1 Terminals 32 | . 1 . 2 7 . . 1 . 3 2 15 1 Fabricators 1 | . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . 1 . . 1 1 . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 91 | . 4 3 3 20 4 . 1 . 7 5 42 2 Successful 45 | . 1 3 2 11 4 . 1 . 1 2 18 2 Failed 45 | . 3 . 1 9 . . . . 6 3 23 . Catastrophic 9 | . 1 . . 1 . . . . . 1 6 . Database Lockouts 1 | . . . . . . . . . . . 1 . Manual . | . . . . . . . . . . . . . Terminals 76 | . 2 . 3 17 . . 1 . 4 5 42 2 Fabricators 2 | . . . . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 10 | . 2 . . 3 4 . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 39 | . 1 3 2 9 . . 1 . 1 2 18 2 Record 10 | . . 3 . . . . . . . . 7 . Prototype ID Bank 1 | . . . 1 . . . . . . . . . Open Door 9 | . . . . 1 . . . . . . 8 . Open DSF 1 | . . . . . . . 1 . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . 1 Emergency Access Points 3 | . . . 1 2 . . . . . . . . Unreport Threat 2 | . . . . . . . . . . 2 . . Locate Traps 4 | . . . . 2 . . . . . . 1 1 Disarm Traps 1 | . . . . . . . . . . . 1 . Reprogram Traps 1 | . . . . 1 . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . 1 . Recall Reinforcements 1 | . . . . 1 . . . . . . . . Zone Layout 3 | . . . . 2 . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . 2 4 . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . Retrieve Components 4 | . . . . 2 2 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 25 | . 2 . 1 5 . . 1 . 4 2 10 . Full Trace Events 5 | . 1 . . . . . . . . 1 3 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 20 | . . . . 20 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -5 -5 -4 ------------ Run | Yrd Mat Sub Mat Sto Fac Was Fac DSF Fac Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Sub Mat Sto Fac Was Fac DSF Fac Fac Ext Fac Total Allies 15 | . . . . 2 . . . . . . 13 . Largest Group 8 | . . . . 2 1 . . . . . 8 . Highest-Rated Group 252 | . . . . 62 31 . . . . . 252 . Highest-Rated Ally 39 | . . . . 31 31 . . . . . 39 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 131 | . . . . 30 3 . . . . . 98 . Total Damage 2552 | . . . . 415 40 . . . . . 2097 . Kills 19 | . . . . 5 1 . . . . . 13 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . Intel | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Sto Fac Was Fac DSF Fac Fac Ext Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -5 -5 -4 ------------- Run | Yrd Mat Sub Mat Sto Fac Was Fac DSF Fac Fac Ext Fac Turns Passed 9511 | 70 420 1121 394 1012 204 139 2 298 2500 64 2462 825 Spaces Moved 4272 | 46 294 668 197 470 114 116 3 96 825 69 983 391 Core 228 | 5 . . . . . 39 3 36 11 . 1 133 Treads 2525 | . . 667 197 138 . . . 35 813 . 675 . Legs 1519 | 41 294 1 . 332 114 77 . 25 1 69 307 258 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 160 123 123 50 50 50 50 90 90 50 Average Speed 170 | 122 120 159 160 136 123 98 50 186 247 90 178 143 Slowest Speed 540 | 190 120 160 160 260 123 123 50 330 250 90 540 330 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 44 44 11 80 4 73 . 64 24 3 67 12 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . . . . . . . . Known Exits Taken 4 | . . 1 . . . . 1 . . 1 1 . Unknown Exits Taken 5 | 1 1 . 1 1 . . . . 1 . . . Scrap Searched 4 | . . 4 . . . . . . . . . . Spaces Dug 19 | . . . . 14 . . . . 5 . . . Terrain Destroyed 288 | . . . 24 92 2 . . . 87 . 18 65 Melee . | . . . . . . . . . . . . . Projectile 68 | . . . . 3 2 . . . 22 . 17 24 AOE 219 | . . . 24 89 . . . . 65 . . 41 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Sto Fac Was Fac DSF Fac Fac Ext Fac Total 5528 | 56 326 711 251 671 147 127 2 171 1049 70 1414 533 Wait 292 | . 11 14 20 24 5 6 . 3 56 . 104 49 Move 4261 | 45 293 667 196 469 114 115 2 95 824 68 982 391 Hop . | . . . . . . . . . . . . . Pick Up 69 | 4 3 4 6 12 1 . . 6 10 . 19 4 Fast Attach 140 | 6 . 2 5 16 2 . . 18 9 . 67 15 Attach 35 | . . 1 2 3 1 . . 7 5 2 7 7 Detach 11 | . . . . 2 1 . . 3 . . 4 1 Swap 73 | 1 1 5 3 21 3 . . 2 11 . 22 4 Drop 116 | . . 11 7 23 4 . . 9 22 . 33 7 Fire 401 | . 17 5 12 59 15 6 . 25 101 . 106 55 Melee 79 | . . . . 35 . . . . 1 . 43 . Ram 5 | . . . . . . . . . 5 . . . Kick 7 | . 1 . . . 1 . . 3 . . 2 . Crush 8 | . . . . 2 . . . . 5 . 1 . Escape Stasis 28 | . . . . 5 . . . . . . 23 . Rewire 1 | . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . Miscellaneous 2 | . . 2 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves -8/Materials -8/Storage -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory -5/Factory -5/Extension -4/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 71 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Discovered new exit (range 16) 89 | -10/Materials | Identified exit to Materials 317 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 14) 491 | -10/Materials | Entered Subcaves 563 | -10/Subcaves | Learned location of Zion (-7) 563 | -10/Subcaves | Met a Zionite searching for "candidates" 691 | -10/Subcaves | Visited Clippyterm 707 | -10/Subcaves | Learned Research security intel 892 | -10/Subcaves | Learned Materials emergency access door positions 1007 | -10/Subcaves | Disturbed a concealed Subdweller 1170 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1337 | -10/Subcaves | Learned location of Mines (-10) 1527 | -10/Subcaves | Discovered new exit (range 10) 1544 | -10/Subcaves | Identified exit to Materials 1612 | -10/Subcaves | Entered Materials 1612 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1666 | -8/Materials | Discovered new exit (range 4) 1922 | -8/Materials | Build established: Tank 2006 | -8/Materials | Entered Storage 2377 | -8/Storage | Destroyed 8 combat bots 2464 | -8/Storage | Lost 3 parts (2n1u) 2527 | -8/Storage | Build established: Scavenger-Mutant 2573 | -8/Storage | Met a pair of Derelict thieves 2663 | -8/Storage | Destroyed 8 combat bots 2670 | -8/Storage | Lost 4 parts (1p2u1w) 3005 | -8/Storage | Discovered new exit (range 6) 3018 | -8/Storage | Entered Factory 3018 | -7/Factory | Accompanied by 1 ally 3018 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3096 | -7/Factory | Garrison activated, responded to threat 3196 | -7/Factory | Build established: Scavenger-Tank 3222 | -7/Factory | Sucked down chute 3222 | -7/Factory | Entered Waste 3226 | -7/Waste | Spotted C-40 Crusher 3266 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3275 | -7/Waste | Spotted C-40 Crusher 3276 | -7/Waste | Spotted C-40 Crusher 3312 | -7/Waste | Spotted C-40 Crusher 3323 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3326 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3331 | -7/Waste | Spotted C-40 Crusher 3339 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3342 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3349 | -7/Waste | Spotted C-40 Crusher 3356 | -7/Waste | Crushed by Compactor (1 part destroyed) 3356 | -7/Waste | Discovered new exit (range 11) 3361 | -7/Waste | Entered Factory 3363 | -7/Factory | Identified exit to DSF 3363 | -7/Factory | Entered DSF 3387 | -7/DSF | Lost 5 parts (2n3u) 3429 | -7/DSF | Additional patrols routed to DSF 3453 | -7/DSF | Core integrity fell below 50% 3501 | -7/DSF | Discovered new exit (range 15) 3547 | -7/DSF | Sterilization system engaged 3557 | -7/DSF | Lost 4 parts (1u3w) 3567 | -7/DSF | Ambient heat levels rising (+10) 3582 | -7/DSF | Ambient heat levels rising (+10) 3597 | -7/DSF | Ambient heat levels rising (+10) 3612 | -7/DSF | Ambient heat levels rising (+10) 3627 | -7/DSF | Ambient heat levels rising (+10) 3642 | -7/DSF | Ambient heat levels rising (+10) 3657 | -7/DSF | Ambient heat levels rising (+10) 3658 | -7/DSF | Core integrity fell below 20% 3661 | -7/DSF | Entered Factory 3661 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3853 | -6/Factory | Build established: Scavenger-Gunner 5052 | -6/Factory | Cargo convoy interrupted 6085 | -6/Factory | Discovered new exit (range 6) 6111 | -6/Factory | First assault squad dispatched 6148 | -6/Factory | Core integrity fell below 50% 6161 | -6/Factory | Entered another Factory area 6161 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6179 | -5/Factory | Lost 13 parts (1p3n5u4w) 6214 | -5/Factory | Discovered new exit (range 12) 6224 | -5/Factory | Identified exit to Extension 6225 | -5/Factory | Entered Extension 6262 | -5/Extension | Rescued a captive Derelict 6488 | -5/Extension | System corruption reached 10% 6491 | -5/Extension | System corruption reached 30% 6511 | -5/Extension | Lost 6 parts (3p1n2u) 6686 | -5/Extension | Lost 4 parts (2u2w) 6881 | -5/Extension | Lost 3 parts (2p1n) 7051 | -5/Extension | Central database locked down 7061 | -5/Extension | Rescued a captive Derelict 7061 | -5/Extension | Rescued a captive Derelict 7103 | -5/Extension | Rescued a captive Derelict 7104 | -5/Extension | Rescued a captive Derelict 7192 | -5/Extension | Lost 4 allies 7231 | -5/Extension | Spotted B-75 Beast 7318 | -5/Extension | Destroyed B-75 Beast 7337 | -5/Extension | Lost 7 parts (1p2n3u1w) 7353 | -5/Extension | Spotted B-75 Beast 7374 | -5/Extension | Core integrity fell below 50% 7510 | -5/Extension | Lost 15 parts (2p4n2u7w) 7536 | -5/Extension | Discovered new exit (range 3) 7539 | -5/Extension | Identified exit to Factory 7707 | -5/Extension | Rescued a captive Derelict 7708 | -5/Extension | Rescued a captive Derelict 7750 | -5/Extension | Rescued a captive Derelict 7752 | -5/Extension | Rescued a captive Derelict 7786 | -5/Extension | Rescued a captive Derelict 7786 | -5/Extension | Rescued a captive Derelict 7807 | -5/Extension | Build established: Scavenger-Tank 7873 | -5/Extension | Rescued a captive Derelict 7874 | -5/Extension | Rescued a captive Derelict 8075 | -5/Extension | Disrupted transfer network 8232 | -5/Extension | Lost 6 allies 8521 | -5/Extension | Lost 3 parts (1p2n) 8586 | -5/Extension | Core integrity fell below 20% 8687 | -5/Extension | Entered Factory 8687 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8898 | -4/Factory | Identified exit to Upper Caves 9199 | -4/Factory | Garrison activated, responded to threat 9327 | -4/Factory | Lost 9 parts (1p2n2u4w) 9426 | -4/Factory | System corruption reached 10% 9456 | -4/Factory | Core integrity fell below 50% 9463 | -4/Factory | First assault squad dispatched 9473 | -4/Factory | Lost 16 parts (2p3n7u4w) 9490 | -4/Factory | Core integrity fell below 20% 9490 | -4/Factory | System corruption reached 30% 9512 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- System corrupted: Matter fused (-5). Acquired Imp. Antigrav System. ALERT: Significant disruption in Zone 1R, assault force dispatched. Assembly Bed disabled. Penetrated by Slug. Assembly Bed disabled. K-01 Serf collects debris. System corrupted: Energy discharge (-30). Triggered Segregator Trap. Arcs of energy rise from the floor. B-60 Warrior heat damages Imp. Treads. K-01 Serf collects debris. Acquired Angular Momentum Engine. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. <05X4UMD YIOT3/MZHVU1PDW,G2A>BOJLL Slug penetrates Wall. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????#### | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????? ?????????????????????????# | | ??????????????????? ?????????????????????????# | | ?????????????????? ?????????????????????????# | | ?????????????????? ?????????????????????????# | | ?????????????????? ?????????????????????????# | | ?????????????????? ???????????????????# ######## | | ???????????????????R ???????????????????# | | ???????????????????# #????????????????### | | ???????????????????# #?????????????+ | | ??????##############Y;####??????????##### " " | | ??????# ! # +??????????????#! 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"?# """ ????# "" | | ?????????????????????????????? ??# """ #???# "" | | ?????????????????????????????? ??# """ #???# | | ?????????????????????????????? ??# #???# * | | ??????????????????????????????#??# """ #???# * | | ?????????????????????????????????# """ #???# | | ?????????????????????????????????# ?????#???# | | ?????????????????????????????????# ?????????# | | ?????????????????????????????????####?????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????#### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 51 Energy Capacity 690 Matter Stores 550 Matter Capacity 550 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 1025 Evasion (%) 57 Targeting Accuracy 30 Target Analysis 6 Recoil Reduction 3 Offensive Hacking 24 Trap Extractor Capacity 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- This Is Interesting... Challenges ------------ None Game ------ Seed ResetMiniArchive Manual? 0 Play Time 01:58:34 Cumulative 29.5 hours Start 2024.04.26 @ 00:00:43 End 2024.04.26 @ 02:01:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 34 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7d7cf71d-7fea-41ed-8e46-14ed18d3ad3e