Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.02 @ 21:08:12 Player: MolePlayingNice Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (93) 465 Value Destroyed (2723) 2723 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (10015) 10015 TOTAL SCORE: 16643 Bonus ------- High Alert Combat Kills 43 Follower Combat Kills 1323 Prayed to X0-1V1 5000 Major X0-1V1 Interference 3950 Registered with UFD 300 Friendly Fire -601 Cogmind --------- Core Integrity 799/890 Matter 183/300 Energy 315/315 System Corruption 8% Temperature Hot (232) Movement Walking (130) Location -7/Scraptown Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (4) --- Improved Titanium Leg Light Armored Exoskeleton Armored Leg > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Makeshift Salvage Targeting Computer X0-1V1's Piety Tracker > --- WEAPON (4) ------- Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY (15) --- Improved Deuterium Engine Improved Carbon-fiber Leg Improved Titanium Leg High-capacity Matter Pod (200) Experimental Terrain Scanner Tactical Coordination Suite Core Analyzer Transmission Jammer Makeshift Light Armor Plating Gauss Rifle Heavy Battle Rifle Bore Cannon Datajack Plasma Cutter CPS Tube (1) Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved Titanium Leg Light Armored Exoskeleton Armored Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Improved Shield Generator X0-1V1's Piety Tracker > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun Gauss Rifle > --- INVENTORY -------- Improved Deuterium Engine Improved Carbon-fiber Leg Improved Titanium Leg High-capacity Matter Pod Experimental Terrain Scanner Tactical Coordination Suite Core Analyzer Transmission Jammer Enhanced Autogun Heavy Battle Rifle Bore Cannon Heavy Missile Launcher Datajack Plasma Cutter Phasing Sabre [Rating: 67] Favorites ----------- Power Neutrino Core Engine Cooled Ion Engine Power Core Neutrino Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Utility Large Storage Unit Device X0-1V1's Piety Tracker Storage Large Storage Unit Processor Makeshift Salvage Targeting Computer Protection Medium Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Shock Maul Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Slots Evolved 6 | . . 2 2 2 . . . Power . | . . . . . . . . Propulsion 3 | . . 1 . 2 . . . Utility 2 | . . 1 1 . . . . Weapon 1 | . . . 1 . . . . Parts Attached 79 | . 11 19 18 17 . 5 9 Power 7 | . 1 4 . 1 . 1 . Engine 5 | . . 4 . 1 . . . Core 2 | . 1 . . . . 1 . Reactor . | . . . . . . . . Propulsion 20 | . 2 6 4 6 . 1 1 Treads 9 | . 2 2 3 2 . . . Leg 10 | . . 4 . 4 . 1 1 Wheel 1 | . . . 1 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 21 | . 4 3 3 4 . 2 5 Device 13 | . 3 2 3 2 . 1 2 Storage 2 | . 1 . . . . . 1 Processor 1 | . . . . . . . 1 Hackware . | . . . . . . . . Protection 5 | . . 1 . 2 . 1 1 Artifact . | . . . . . . . . Weapon 31 | . 4 6 11 6 . 1 3 Energy Gun 3 | . 1 1 1 . . . . Energy Cannon 4 | . . 4 . . . . . Ballistic Gun 15 | . 2 . 8 4 . 1 . Ballistic Cannon 1 | . . 1 . . . . . Launcher 2 | . . . 1 . . . 1 Special Weapon 3 | . 1 . 1 . . . 1 Impact Weapon 1 | . . . . 1 . . . Slashing Weapon 1 | . . . . 1 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 Unidentified Prototypes 10 | . 1 4 2 3 . . . Parts Lost 9 | . 3 1 1 1 . . 3 Power 2 | . 2 . . . . . . Propulsion 1 | . . 1 . . . . . Utility 3 | . . . 1 . . . 2 Weapon 3 | . 1 . . 1 . . 1 Highest Loss Streak 3 | . 1 1 1 1 . . 3 To Critical Strikes 1 | . . . . . . . 1 Average Backups 14 | . 11 14 14 14 15 15 14 Power 1 | . 1 1 1 1 1 1 1 Propulsion 2 | . 4 2 3 2 . 1 2 Utility 3 | . 1 3 1 3 5 5 5 Weapon 5 | . 3 6 6 5 6 5 4 Tool/Special . | . . . . . . . . Unused Backups 34 | . 8 4 5 7 1 . 9 Power 4 | . . 2 . 1 . . 1 Propulsion 11 | . 4 1 3 2 . . 1 Utility 9 | . 2 . . 1 1 . 5 Weapon 10 | . 2 1 2 3 . . 2 Tool/Special . | . . . . . . . . Average Slot Usage (%) 95 | . 93 96 98 99 100 95 91 Engine 4 | . . 9 8 6 7 2 . Core 4 | . 9 . . . . 4 7 Treads 11 | . 25 23 5 19 . . . Leg 13 | . 2 8 11 9 30 26 23 Device 18 | . 11 15 21 20 23 23 21 Storage 9 | . 14 11 8 6 7 7 7 Protection 1 | . . 6 3 1 . . . Energy Gun 4 | . 16 . 5 . . . . Energy Cannon 1 | . . 12 3 . . . . Ballistic Gun 21 | . 9 . 22 31 30 30 29 Ballistic Cannon 1 | . . 6 4 . . . . Peak Build Rating 67 | . 19 30 47 61 61 65 67 Average Rating 42 | . 9 26 36 52 59 62 65 On Entrance 36 | 6 6 19 28 47 61 59 65 Avg Prop Armor Cover (%) 6 | . . 5 7 3 . . . Naked Turns . | . . . . . . . . Heaviest Build 54 | 12 31 43 49 53 50 54 54 Greatest Support 92 | 20 40 60 46 92 78 78 68 Greatest Overweight (x) 4 | . . 4 4 . . . . Average Overweight (x) . | . . . 2 . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 Average Capacity 14 | . 14 15 15 15 15 15 15 Most Carried 15 | . 15 15 15 15 15 15 15 Average Carried 14 | . 11 14 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 6 15 15 15 15 15 15 15 Class Distribution -------------------- 32% | Mutant 29% | Commander-Tank 19% | Tank 9% | Gunner 4% | Scavenger-Executioner 3% | Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Tank | -7/Storage Commander-Tank | -7/Recycling Commander-Tank | -7/Scraptown Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Matter Collected 3818 | 200 176 493 611 535 405 425 973 Remotely . | . . . . . . . . Salvage Created 4106 | . 408 672 817 394 469 368 978 Parts 204 | . 30 33 44 16 19 10 52 Haulers Intercepted 4 | . . 2 2 . . . . Recyclers Shooed 5 | . 1 3 . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Combat Hostiles Destroyed 69 | . 10 17 15 4 4 2 17 Guns 37 | . 10 . 7 4 4 2 10 Cannons 13 | . . 12 1 . . . . AOE 18 | . . 4 7 . . . 7 Classes Destroyed 17 | . 5 4 1 1 . . 6 Worker 3 | . 1 . 1 . 1 . . Builder 1 | . . 1 . . . . . Hauler 4 | . . 2 2 . . . . Recycler 12 | . 2 . 2 2 3 3 . Mechanic 1 | . . . 1 . . . . Operator 1 | . . 1 . . . . . Watcher 2 | . 1 . 1 . . . . Swarmer 12 | . 5 . 7 . . . . Grunt 22 | . 5 15 1 . 1 . . Sentry 17 | . . 2 7 3 3 2 . Programmer 1 | . . . . 1 . . . Bolteater 4 | . . . . . . . 4 Federalist 3 | . . . . . . . 3 Ranger 1 | . . . . . . . 1 Guru 2 | . . . . . . . 2 Scrapper 4 | . . . . . . . 4 Elite 3 | . . . . . . . 3 Best Kill Streak 13 | . 4 8 4 2 5 3 13 Combat Bots Only 13 | . 4 7 4 1 3 1 13 Max Kills in Single Turn 4 | . 1 4 4 1 1 1 2 Gunslinging . | . . . . . . . . Exploded 4 | . . 4 4 . . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . 1 Triborg (-7/Scraptown) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Hostile Shots Fired 497 | . 98 61 44 41 95 52 106 Missed 194 | . 36 18 15 22 42 28 33 Hits 303 | . 62 43 29 19 53 24 73 Melee 12 | . . . . . . . 12 Projectile 291 | . 62 43 29 19 53 24 61 AOE 1 | . . . . 1 . . . Critical Strikes 13 | . 1 1 2 . . . 9 Damage Taken 3596 | . 697 589 359 513 275 278 885 Core 426 | . 206 48 29 20 11 73 39 Absorbed by Shields 390 | . . . . 18 130 103 139 Regen/Repaired (Parts) 163 | . . . 163 . . . . Core Remaining (%) 75 | 100 17 88 96 . . . . Volleys Fired 216 | . 49 44 31 12 18 19 43 Largest 6 | . 2 2 6 6 4 4 4 Hottest 179 | . 115 136 179 146 106 96 103 Shots Fired 645 | . 98 81 115 57 72 76 146 Gun 543 | . 97 . 102 57 72 76 139 Cannon 91 | . . 81 10 . . . . Launcher 9 | . . . 3 . . . 6 Special 2 | . 1 . . . . . 1 Kinetic 491 | . 38 23 86 57 72 76 139 Thermal 144 | . 60 58 26 . . . . Explosive 9 | . . . 3 . . . 6 Electromagnetic . | . . . . . . . . Robot Hit Streak 16 | . 6 10 12 9 9 9 16 Robot Miss Streak 7 | . 6 3 4 3 7 2 5 Penetration Max 1 | . . . . . . . 1 Secondary Targets 8 | . 2 . . . 2 . 4 Max Gunslinging Chain 1 | . 1 . . . 1 . 1 Shots Hit Robots 385 | . 56 50 67 36 43 46 87 Core Hits 159 | . 21 20 29 14 16 13 46 Critical Kills 2 | . . 1 . . . . 1 Critical Parts Destroyed 5 | . . . 2 1 1 1 . Critical Strikes 12 | . 2 3 3 1 1 1 1 Burn 3 | . 2 . 1 . . . . Meltdown 1 | . . 1 . . . . . Destroy 6 | . . . 2 1 1 1 1 Blast 2 | . . 2 . . . . . Melee Attacks 3 | . . . . 2 . . 1 Impact . | . . . . . . . . Slashing 2 | . . . . 2 . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8571 | . 785 1748 1523 662 659 793 2401 Guns 5453 | . 768 . 951 634 659 792 1649 Cannons 1113 | . . 977 136 . . . . Explosions 1919 | . . 754 413 . . . 752 Melee . | . . . . . . . . Ramming 86 | . 17 17 23 28 . 1 . Kinetic 5186 | . 354 285 813 634 659 792 1649 Thermal 2134 | . 414 1446 274 . . . . Explosive 1165 | . . . 413 . . . 752 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 9 | . 1 . 9 1 1 9 8 Average Corruption 3 | . 1 . 8 1 1 2 8 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 60 | . 4 . 32 2 2 7 13 Message Errors 19 | . . . 16 . . 1 2 Matter Fused 15 | . 1 . 6 2 . 4 2 Heat Flow Errors 6 | . 1 . 2 . 1 1 1 Energy Discharges 3 | . . . 2 . . . 1 Parts Rejected 1 | . . . 1 . . . . Parts Fused 1 | . . . 1 . . . . Data Loss (minor) 5 | . 1 . . . 1 1 2 Data Loss (major) 1 | . . . . . . . 1 Misfires 1 | . 1 . . . . . . Weapon Failures 8 | . . . 4 . . . 4 Overload Shots . | . . . . . . . . Overflow Damage 132 | . . 90 . . . . 42 Projectiles . | . . . . . . . . Explosions 132 | . . 90 . . . . 42 Melee . | . . . . . . . . Knockbacks 2 | . . 2 . . . . . Impact . | . . . . . . . . Kinetic 2 | . . 2 . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 52 | . . 52 . . . . . Shots 1 | . . 1 . . . . . Rammed 14 | . 6 3 3 2 . . . Targets Rammed 18 | . 8 4 3 2 . 1 . Kicked 1 | . . . . . . 1 . Crushed 3 | . 2 1 . . . . . Highest Temperature 300 | . 209 300 299 52 168 144 300 Average Temperature 95 | . 92 97 68 22 74 91 143 Received Heat Transfer 944 | . 234 255 99 12 62 54 228 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . 1 . . . . . Combat Hostiles 1 | . . 1 . . . . . Parts Melted 10 | . 1 5 3 . . . 1 Heat Transferred 3669 | . 1332 1708 629 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen 1 | . . . . . . . 1 Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Maximum Alert Level 2 | . . 2 1 . . . . Low Security (%) 86 | . 100 24 81 100 100 100 . Level 1 9 | . . 40 18 . . . . Level 2 4 | . . 35 . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . 1 . . . Peak Influence 488 | . 85 488 244 111 121 53 . Initial 198 | . . . 198 100 . 43 . Average 90 | . 14 306 171 28 47 14 . Influence Increases 2180 | . 288 746 508 147 176 315 . Destroy 0b10 Robot/C 1080 | . 200 340 300 80 80 80 . Destroy 0b10 Robot/NC 120 | . 20 20 35 10 20 15 . Destroy Leader 262 | . 52 64 76 40 30 . . Allied During Kill 7 | . . . . . . 7 . Successful Hack 42 | . . 8 18 16 . . . Select Force Hacks 30 | . . . . . . 30 . Disable Machine 150 | . . 105 30 . . 15 . Destroy Structure 69 | . 1 47 19 1 1 . . Partial Spotted 15 | . . 15 . . . . . Lose Combat Pursuer 135 | . 15 45 30 . 45 . . Miscellaneous 270 | . . 102 . . . 168 . Influence Decreases 2180 | . 288 275 757 369 65 258 168 Entered New Map 631 | . . . 273 122 . 68 168 Time Decay 1499 | . 268 265 474 237 65 190 . Lost Part 50 | . 20 10 10 10 . . . Squads Dispatched 6 | . 1 3 . 1 1 . . Investigation 2 | . . 2 . . . . . Extermination 1 | . . . . 1 . . . Reinforcement 3 | . 1 1 . . 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Distress Signals 5 | . 2 2 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 137 | . 29 24 21 4 8 5 46 Peak Tracking Total 19 | . 7 8 4 2 3 2 19 Tactical Retreats 4 | . 1 1 1 . 1 . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Traps Triggered 5 | . 2 1 1 . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Machines Disabled 14 | . . 7 2 . . 1 4 Max in Single Turn 3 | . . 3 1 . . 1 2 Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Machines Accessed 13 | . 1 2 3 2 3 1 1 Terminals 8 | . 1 2 1 1 3 . . Fabricators . | . . . . . . . . Repair Stations 2 | . . . 1 1 . . . Recycling Units 1 | . . . . . . 1 . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 32 | . 1 5 9 6 7 1 3 Successful 13 | . . 1 5 2 1 1 3 Failed 19 | . 1 4 4 4 6 . . Catastrophic 3 | . . 1 1 . 1 . . Database Lockouts . | . . . . . . . . Manual 12 | . 1 4 . . 6 1 . Terminals 17 | . 1 5 2 2 7 . . Fabricators . | . . . . . . . . Repair Stations 9 | . . . 5 4 . . . Recycling Units 1 | . . . . . . 1 . Scanalyzers 2 | . . . 2 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . . 1 1 1 1 . 3 Record 3 | . . . . . . . 3 Branch Access Points 4 | . . 1 1 1 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 5 | . . . 4 1 . . . Scan Component 3 | . . . 2 1 . . . Repair 2 | . . . 2 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . 1 . Tunnel 1 | . . . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 1 2 3 2 3 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 2 | . . . 2 . . . . Time 83 | . . . 83 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Scr Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . . 1 Non-combat . | . . . . . . . . Combat 1 | . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . 1 parse_system 1 | . . . . . . . 1 Relay Couplers Released 2 | . . . . 2 . . . Machine Destruction 2 | . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 14 | . . . . . . 14 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Total Allies 15 | . . . . . . 14 1 Largest Group 13 | . . . . . . 13 13 Highest-Rated Group 623 | . . . . . . 169 623 Highest-Rated Ally 464 | . . . . . . 40 464 Total Orders 4 | . . . . . . 2 2 STAY 2 | . . . . . . 1 1 FOLLOW 2 | . . . . . . 1 1 Ally Attacks 109 | . . . . . . 8 101 Total Damage 5649 | . . . . . . 185 5464 Kills 43 | . . . . . . 2 41 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . X0-1V1 Amusement Gains 66 | . 6 . 10 . 10 . 40 Average Entertainment 8 | . 5 2 9 6 13 9 17 Good Acts 9 | . . 1 4 1 . 2 1 Bad Acts 22 | . . 3 4 3 1 7 4 Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Active Infowar (turns) 1004 | . . 145 859 . . . . Seismic 1004 | . . 145 859 . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Turns Passed 7077 | . 1526 683 1217 1087 165 720 1679 Spaces Moved 3656 | 1 634 266 466 659 90 374 1166 Core . | . . . . . . . . Treads 1353 | . 580 250 128 395 . . . Legs 2181 | 1 54 16 216 264 90 374 1166 Wheels 122 | . . . 122 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 120 160 140 127 127 127 130 Average Speed 151 | 120 156 184 208 146 127 129 130 Slowest Speed 400 | 120 160 400 320 160 127 130 130 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . Exploration Rate (%) 44 | 2 93 40 36 21 21 60 84 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . 1 . Known Exits Taken 2 | . . . . 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched 7 | . . . . . . . 7 Spaces Dug 3 | . 1 . . 2 . . . Terrain Destroyed 94 | . 1 46 23 2 . . 22 Melee 2 | . . . . 2 . . . Projectile 3 | . 1 . 1 . . . 1 AOE 89 | . . 46 22 . . . 21 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Total 4817 | . 1063 378 661 762 110 580 1263 Wait 514 | . 340 14 90 16 . 30 24 Move 3649 | . 633 265 465 658 89 373 1166 Hop . | . . . . . . . . Pick Up 70 | . 14 8 17 24 1 1 5 Fast Attach 39 | . 4 10 13 4 . 3 5 Attach 23 | . 1 5 4 10 . 1 2 Detach 10 | . 1 4 3 1 . 1 . Swap 48 | . 6 8 13 7 1 3 10 Drop 85 | . 7 16 22 26 1 6 7 Fire 216 | . 49 44 31 12 18 19 43 Melee 3 | . . . . 2 . . 1 Ram . | . . . . . . . . Kick 1 | . . . . . . 1 . Crush 17 | . 8 4 3 2 . . . Escape Stasis . | . . . . . . . . Rewire 142 | . . . . . . 142 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory (discovered 5 exits: [*Fac] / *Sto x2 / Low x2) -7/Storage -7/Recycling -7/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Core integrity fell below 50% 136 | -10/Materials | Discovered new exit (range 13) 307 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 14) 869 | -10/Materials | Discovered new exit (range 9) 961 | -10/Materials | Core integrity fell below 20% 1220 | -10/Materials | Discovered new exit (range 3) 1285 | -10/Materials | Discovered new exit (range 12) 1379 | -10/Materials | Discovered new exit (range 5) 1444 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1527 | -10/Materials | Entered another Materials area 1527 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1667 | -9/Materials | X0-1V1 added 0b10 threat records associated with you (minor) 1720 | -9/Materials | Destroyed 7 combat bots 1880 | -9/Materials | Identified exit to Mines 2144 | -9/Materials | Discovered new exit (range 4) 2210 | -9/Materials | Entered another Materials area 2210 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2314 | -8/Materials | Repaired Adv. Beam Cannon 2347 | -8/Materials | Repaired Med. Armor Plating 2498 | -8/Materials | X0-1V1 mutated your Propulsion slot to Weapon slot 2635 | -8/Materials | Build established: Tank 2750 | -8/Materials | Core integrity permanently improved by X0-1V1 (+250) 2935 | -8/Materials | X0-1V1 foreshadows a heat wave 3046 | -8/Materials | Weapon slot count temporarily expanded by X0-1V1 (+2) 3174 | -8/Materials | Ambient heat levels rising (+10) 3210 | -8/Materials | Discovered new exit (range 16) 3427 | -8/Materials | Entered Factory 3427 | -7/Factory | Evolved 2 slots: Propulsion x2 3523 | -7/Factory | Discovered new exit (range 15) 3570 | -7/Factory | Identified exit to Storage 3570 | -7/Factory | Identified exit to Lower Caves 3613 | -7/Factory | Build established: Scavenger-Executioner 3634 | -7/Factory | Weapon slot count reverted to normal (-2) 3775 | -7/Factory | Crushed by falling debris 3798 | -7/Factory | X0-1V1 made a cryptic comment about sterilization and BL-4Z3 3955 | -7/Factory | Sterilization system engaged 3955 | -7/Factory | Non-combat units ordered to evacuate 4055 | -7/Factory | Combat units ordered to evacuate 4114 | -7/Factory | X0-1V1 sent you to a vault 4255 | -7/Factory | Ambient heat levels rising (+10) 4405 | -7/Factory | Ambient heat levels rising (+10) 4514 | -7/Factory | Entered Storage 4523 | -7/Storage | Build established: Tank 4553 | -7/Storage | Identified exit to Recycling 4674 | -7/Storage | Used back door to open Recycling access 4679 | -7/Storage | Entered Recycling 4743 | -7/Recycling | X0-1V1 upgraded hostiles (x1) 4760 | -7/Recycling | X0-1V1 whisked you away to safety 4760 | -7/Recycling | Scanned before Scraplab entrance 4822 | -7/Recycling | Melee accuracy permanently improved by X0-1V1 (+6%; -60 max core) 5137 | -7/Recycling | Build established: Commander-Tank 5358 | -7/Recycling | Entered Scraplab 5368 | -7/Recycling | Discovered new exit (range 3) 5399 | -7/Recycling | X0-1V1 added 0b10 threat records associated with you (considerable) 5399 | -7/Recycling | Entered Scraptown 5399 | -7/Scraptown | Accompanied by 12 allies 5399 | -7/Scraptown | System corruption cleaned by C-Scrubber 5613 | -7/Scraptown | Discovered new exit (range 11) 5686 | -7/Scraptown | Visited Assassins FH 5699 | -7/Scraptown | Visited Cave Peace 5721 | -7/Scraptown | Visited The Evicted 5729 | -7/Scraptown | Visited Bundlers 5834 | -7/Scraptown | Visited Comm Corps 5972 | -7/Scraptown | Visited UFD Registry 5984 | -7/Scraptown | Registered with UFD as "Wirecircuit" 6011 | -7/Scraptown | Visited Science Testing Area 6031 | -7/Scraptown | Visited Science Guys 6055 | -7/Scraptown | Visited LU-1G1's Boring Crew 6071 | -7/Scraptown | Visited Scrap Suit Storage 6088 | -7/Scraptown | Visited Derelict Rescue Squad 6115 | -7/Scraptown | Visited Infowarlord's Domain 6124 | -7/Scraptown | Found Exp. Terrain Scanner 6137 | -7/Scraptown | Received an X-ray algorithm 6139 | -7/Scraptown | Visited Abandonware Association 6157 | -7/Scraptown | Learned abandonware demo "REBOOT5.EXE" 6187 | -7/Scraptown | Visited Scrapoid Pod Storage 6210 | -7/Scraptown | Visited Observation Area 6231 | -7/Scraptown | Visited Curators Association 6807 | -7/Scraptown | X0-1V1 brought Wyrm Statue to life 6807 | -7/Scraptown | Attacked by Scraptown defenders 6825 | -7/Scraptown | X0-1V1 activates XOMVISION 6845 | -7/Scraptown | X0-1V1 sent you into danger 6859 | -7/Scraptown | Lost 5 allies 6864 | -7/Scraptown | Allies destroyed Triborg 6867 | -7/Scraptown | Attached CPS modules to Chaos Wyrm 6973 | -7/Scraptown | Lost 3 parts (2u1w) 6977 | -7/Scraptown | Lost 5 allies 6979 | -7/Scraptown | Destroyed 13 combat bots 7055 | -7/Scraptown | X0-1V1 sent you into danger 7078 | -7/Scraptown | Self-destructed Last Messages --------------- 07072_ 0B-CJ2(p) destroyed. 07072_ 0E-F2E(E) destroyed. 07072_ 7Y-2TR(h) destroyed. 07072_ KI-5O2(x) destroyed. 07072_ W1-UXV(E) destroyed. 07073_ X0-1V1 is amused. 07073_ Penetrated by HV Slug. 07073_ Slug penetrates Chaos Wyrm. 07073_ Slug penetrates HO-OZ6(r). 07073_ Slug penetrates Wall. 07074_ HO-OZ6(r) follow-up attacks with Ripteeth. 07075_ Slug penetrates Chaos Wyrm. 07075_ NI-UP0(h) destroyed. 07075_ 0F-FLI(x) destroyed. 07075_ Slug penetrates Chaos Wyrm. 07076_ CPS modules swiftly deploy to protect Chaos Wyrm components. 07076_ Chaos Wyrm destroyed. 07077_ System corrupted: Matter fused (-6). 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"#??#" "###### "# #????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 4 Salvage Targeting 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Adv. Beam Cannon | 37% | -8/Materials Med. Armor Plating | 31% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrapArmoredDesublimator Manual? 0 Play Time 00:48:18 Cumulative 488.7 hours Start 2026.09.02 @ 20:18:30 End 2026.09.02 @ 21:08:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 180 Rogue 180 Adventurer 0 Explorer 0 Win Type - Total 18 Types 4/0/8/0/1/0/2/1/1/1 Lore% 82 Gallery% 85 Achievement% 76 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 74662858-54c4-4254-a784-fb45491cb06b