Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.07 @ 11:02:25 Player: Plexion Result: Destroyed by M9-PE1(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (45) 225 Value Destroyed (792) 792 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (791) 791 TOTAL SCORE: 2608 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -9 Cogmind --------- Core Integrity 0/250 Matter 240/300 Energy 250/250 System Corruption 0% Temperature Warm (114) Movement Rolling (110) Ox2 Location -9/Scraptown Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (2) ------ Large Storage Unit Hardened Medium Armor Plating > --- WEAPON (2) ------- Light Assault Rifle Heavy Flak Cannon > --- INVENTORY (15) --- Ion Engine Light Treads Improved Treads Spiked Treads Improved Heat Sink Structural Scanner Deep Structural Scanner Enhanced Optical Array Advanced Sensor Array Seismic Detector A0-MCA's Component Scanner Rocket Launcher CPS Tube (2) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Spiked Treads > --- UTILITY ---------- Large Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Flak Cannon Mining Laser > --- INVENTORY -------- Ion Engine Light Treads Wheel Wheel Improved Heat Sink Structural Scanner Deep Structural Scanner Enhanced Optical Array Advanced Sensor Array Seismic Detector A0-MCA's Component Scanner Small Laser Light Assault Rifle Rocket Launcher Shrapnel Trap [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 31 | 6 4 14 2 5 Power 2 | 1 . 1 . . Engine 2 | 1 . 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 . 5 . 3 Treads 5 | 2 . 1 . 2 Leg 3 | . . 3 . . Wheel 2 | . . 1 . 1 Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 2 1 1 1 Device 3 | . 1 1 1 . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 13 | 2 2 7 1 1 Energy Gun 2 | 1 . 1 . . Energy Cannon 1 | . . 1 . . Ballistic Gun 7 | 1 2 4 . . Ballistic Cannon 1 | . . . . 1 Launcher . | . . . . . Special Weapon 1 | . . . 1 . Impact Weapon 1 | . . 1 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 9 | . . 9 . . Power 1 | . . 1 . . Propulsion 4 | . . 4 . . Utility . | . . . . . Weapon 4 | . . 4 . . Highest Loss Streak 7 | . . 7 . . To Critical Strikes 1 | . . 1 . . Average Backups 9 | 3 7 10 12 12 Power . | . 1 1 1 1 Propulsion 3 | 1 2 4 5 3 Utility 2 | . . . 1 4 Weapon 3 | . 3 5 5 2 Tool/Special . | . . . . . Unused Backups 10 | . . . . 10 Power 1 | . . . . 1 Propulsion 3 | . . . . 3 Utility 4 | . . . . 4 Weapon 1 | . . . . 1 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 97 | . 93 95 100 100 Engine 13 | . 14 12 14 14 Treads 19 | . 28 14 14 18 Wheel 7 | . . 9 14 9 Device 10 | . 7 14 14 9 Storage 14 | . 14 14 14 14 Protection 1 | . . . . 4 Energy Cannon 2 | . . 10 . . Ballistic Gun 15 | . 24 12 14 14 Ballistic Cannon 1 | . . . . 4 Special Weapon 4 | . . . 4 9 Impact Weapon 2 | . . 4 9 . Peak Build Rating 18 | 6 10 12 10 18 Average Rating 9 | 5 7 10 9 12 On Entrance 7 | . 6 10 10 9 Avg Prop Armor Cover (%) 12 | . . 13 13 12 Naked Turns . | . . . . . Heaviest Build 42 | 13 30 38 32 42 Greatest Support 43 | 40 40 40 20 43 Greatest Overweight (x) 3 | . . 3 3 2 Average Overweight (x) 1 | . . 2 2 . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 10 15 15 15 Most Carried 15 | 4 10 13 14 15 Average Carried 10 | 3 7 11 13 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 14 | 4 10 13 14 13 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -9/Recycling Mutant | -9/Scraptown Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 798 | 310 182 146 70 90 Remotely . | . . . . . Salvage Created 1595 | 375 461 276 225 258 Parts 111 | 25 35 22 12 17 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 7 | . . 7 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 21 | . 8 9 . 4 Guns 11 | . 8 2 . 1 Cannons 9 | . . 6 . 3 Classes Destroyed 11 | 3 5 1 . 2 Worker 4 | 4 . . . . Builder 4 | . 2 . 2 . Tunneler 11 | 9 2 . . . Hauler 1 | . 1 . . . Recycler 2 | 1 . . 1 . Watcher 2 | . 2 . . . Swarmer 7 | . 3 4 . . Grunt 5 | . 5 . . . Subdweller 5 | . . 5 . . Ranger 1 | . . . . 1 Scrapper 3 | . . . . 3 Best Kill Streak 5 | 5 4 4 1 3 Combat Bots Only 4 | . 3 4 . 3 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 102 | . 51 44 . 7 Missed 25 | . 13 10 . 2 Hits 77 | . 38 34 . 5 Projectile 77 | . 38 34 . 5 AOE 7 | . . 7 . . Critical Strikes 2 | . . 1 . 1 Damage Taken 1414 | . 421 881 . 112 Core 265 | . 74 170 . 21 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 149 | 50 37 44 13 5 Largest 2 | 2 2 2 1 2 Hottest 110 | 70 70 110 100 64 Shots Fired 251 | 100 74 55 12 10 Gun 212 | 100 74 28 5 5 Cannon 32 | . . 27 . 5 Launcher . | . . . . . Special 7 | . . . 7 . Kinetic 149 | 50 58 26 5 10 Thermal 102 | 50 16 29 7 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 21 | 12 21 13 3 8 Robot Miss Streak 5 | 5 2 1 . 3 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 144 | 52 51 30 3 8 Core Hits 69 | 22 25 8 5 9 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 1 1 . . Burn 1 | . 1 . . . Meltdown 1 | . . 1 . . Melee Attacks 23 | . . 13 10 . Impact 23 | . . 13 10 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2051 | 572 607 602 161 109 Guns 1507 | 572 607 232 70 26 Cannons 453 | . . 370 . 83 Explosions . | . . . . . Melee 88 | . . . 88 . Ramming 3 | . . . 3 . Kinetic 1020 | 198 431 212 70 109 Thermal 940 | 374 176 390 . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact 88 | . . . 88 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 32 | . . 13 19 . Projectiles 13 | . . 13 . . Explosions . | . . . . . Melee 19 | . . . 19 . Knockbacks 5 | . . . . 5 Impact . | . . . . . Kinetic 5 | . . . . 5 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 2 | . 1 . 1 . Targets Rammed 2 | . 1 . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 208 | 126 208 20 60 102 Average Temperature 49 | 46 73 15 31 33 Received Heat Transfer 373 | . 201 99 . 73 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . . 1 . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 9 | 1 1 4 . 3 Heat Transferred 2233 | 1110 592 531 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 77 | 15 77 . 35 . Initial . | . . . . . Average 12 | 1 20 . 11 . Influence Increases 552 | 70 236 110 136 . Destroy 0b10 Robot/C 240 | . 160 80 . . Destroy 0b10 Robot/NC 130 | 70 35 . 25 . Destroy Leader 36 | . 36 . . . Successful Hack 16 | . 5 . 11 . Select Force Hacks 90 | . . . 90 . Destroy Structure 10 | . . . 10 . Lose Combat Pursuer 30 | . . 30 . . Influence Decreases 552 | 70 236 110 124 12 Entered New Map 12 | . . . . 12 Time Decay 540 | 70 236 110 124 . Squads Dispatched 1 | . 1 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Sub Rec Scr Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 34 | . 8 12 . 14 Peak Tracking Total 6 | . 4 6 . 5 Tactical Retreats 3 | . . 1 . 2 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 1 | . . 1 1 1 Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 10 | . 4 1 4 1 Terminals 5 | . 4 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . . 3 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 42 | . 9 4 9 20 Successful 34 | . 4 4 6 20 Failed 8 | . 5 . 3 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 18 | . 9 . 9 . Terminals 15 | . 9 . 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . . 3 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 28 | . 3 4 1 20 Record 24 | . . 4 . 20 Robot Analysis 2 | . 2 . . . Terminal Index 1 | . . . 1 . Locate Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . 1 . 5 . Terminals 3 | . 1 . 2 . Botnet 1 | . . . 1 . Operators 1 | . 1 . . . Skim 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . . 3 . Tunnel 3 | . . . 3 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 4 . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Sub Rec Scr Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted 1 | . . . . 1 Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Active Infowar (turns) 2171 | . . 568 414 1189 Structural 923 | . . 568 355 . Seismic 1248 | . . . 59 1189 Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered 4 | . . 1 . 3 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 4616 | 640 843 1012 414 1707 Spaces Moved 2622 | 109 444 600 254 1215 Core 4 | 4 . . . . Treads 1159 | 105 444 119 1 490 Legs 13 | . . 13 . . Wheels 1446 | . . 468 253 725 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 125 110 95 Average Speed 135 | 155 160 137 121 126 Slowest Speed 330 | 160 160 330 240 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 4 | . . 4 . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 50 | 6 65 40 62 79 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 9 | . . 1 3 5 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 9 | . . 1 . 8 Spaces Dug 19 | . . 11 8 . Terrain Destroyed 28 | . . 18 10 . Melee 7 | . . 3 4 . Projectile 21 | . . 15 6 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Sub Rec Scr Total 3380 | 486 507 702 312 1373 Wait 501 | 318 12 20 29 122 Move 2618 | 108 443 599 253 1215 Hop . | . . . . . Pick Up 27 | 4 6 7 1 9 Fast Attach 14 | 6 2 5 . 1 Attach 7 | . . 7 . . Detach 5 | . 1 3 . 1 Swap 18 | . 2 4 3 9 Drop 14 | . 3 . . 11 Fire 149 | 50 37 44 13 5 Melee 23 | . . 13 10 . Ram . | . . . . . Kick . | . . . . . Crush 2 | . 1 . 1 . Escape Stasis . | . . . . . Rewire 2 | . . . 2 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 641 | -11/Scrapyard | Entered Materials 642 | -10/Materials | Build established: Mutant 642 | -10/Materials | Met a group of wandering Federalists 750 | -10/Materials | Discovered new exit (range 6) 827 | -10/Materials | Discovered new exit (range 6) 1071 | -10/Materials | Discovered new exit (range 15) 1346 | -10/Materials | Discovered new exit (range 6) 1484 | -10/Materials | Entered Subcaves 1485 | -10/Subcaves | Continued accompanying wandering Federalists (5) 1491 | -10/Subcaves | Learned location of Zion (-6) 1626 | -10/Subcaves | Ambushed by Subdweller buried in earth 1647 | -10/Subcaves | Core integrity fell below 50% 1667 | -10/Subcaves | Lost 7 allies 1679 | -10/Subcaves | Lost 7 parts (1p2n4w) 1680 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1812 | -10/Subcaves | Core integrity fell below 20% 1976 | -10/Subcaves | Visited Clippyterm 1979 | -10/Subcaves | Learned Factory fabricator intel 1979 | -10/Subcaves | Learned Factory stockpile data 1987 | -10/Subcaves | Build established: Scavenger-Mutant 2117 | -10/Subcaves | Discovered new exit (range 14) 2496 | -10/Subcaves | Entered Recycling 2883 | -9/Recycling | Scanned before Scraplab entrance 2899 | -9/Recycling | Entered Scraplab 2908 | -9/Recycling | Discovered new exit (range 3) 2910 | -9/Recycling | Entered Scraptown 3100 | -9/Scraptown | Build established: Mutant 3156 | -9/Scraptown | Discovered new exit (range 13) 3254 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 3256 | -9/Scraptown | Learned location of 2 exits from Lower Caves 3258 | -9/Scraptown | Learned Research terminal intel 3348 | -9/Scraptown | Visited Bundlers 3588 | -9/Scraptown | Visited UFD Registry 3588 | -9/Scraptown | Registered with UFD as "Gravsourcer" 3792 | -9/Scraptown | Visited Scrapoid Pod Storage 3822 | -9/Scraptown | Visited Cartography Club 3878 | -9/Scraptown | Found Deep Structural Scanner 3888 | -9/Scraptown | Learned location of Storage (-9) 3888 | -9/Scraptown | Learned location of Extension (-5) 3888 | -9/Scraptown | Learned location of Testing (-3) 3888 | -9/Scraptown | Learned location of Quarantine (-2) 3888 | -9/Scraptown | Learned 8 Research zone layouts 3888 | -9/Scraptown | Learned 12 Research zone layouts 3888 | -9/Scraptown | Learned 16 Research zone layouts 3888 | -9/Scraptown | Learned 4 Recycling zone layouts 3888 | -9/Scraptown | Learned 8 Upper Caves zone layouts 3888 | -9/Scraptown | Learned 20 Proximity Caves zone layouts 3888 | -9/Scraptown | Learned 4 Hub_04(d) zone layouts 3888 | -9/Scraptown | Learned 4 Armory zone layouts 3888 | -9/Scraptown | Learned Materials emergency access door positions 3888 | -9/Scraptown | Learned location of 1 exit from Lower Caves 3888 | -9/Scraptown | Learned location of 2 exits from Upper Caves 3888 | -9/Scraptown | Learned location of 3 exits from Proximity Caves 3888 | -9/Scraptown | Identified exit to Factory 3947 | -9/Scraptown | Visited Science Testing Area 3979 | -9/Scraptown | Visited Scrapoid Research Area 4031 | -9/Scraptown | Visited A0-MCA Data Center 4036 | -9/Scraptown | Given a B rating by A0-MCA 4038 | -9/Scraptown | Found A0-MCA's Component Scanner 4258 | -9/Scraptown | Met Optimus 4258 | -9/Scraptown | Accepted into 0bPrime 4465 | -9/Scraptown | Civil war broke out across Scraptown 4529 | -9/Scraptown | Lost 6 allies 4617 | -9/Scraptown | Destroyed by M9-PE1(j) with Overtuned Pulse Rifle Last Messages --------------- 04575_ WB-ZY6(h) destroyed. 04575_ KM-R7I(E) suffers critical hit (Burn). 04577_ PN-IAW(j) destroyed. 04577_ KM-R7I(E) suffers critical hit (Burn). 04578_ KM-R7I(E) destroyed. 04581_ XY-CDI(p) switches sides. 04585_ 9C-GJG(j): "Don't throw away your lives for a pipe dream!" 04585_ Lgt. Deuterium Engine melted. 04585_ I4-R06(j) destroyed. 04586_ XY-CDI(p) heat damages Imp. Hover Unit. 04590_ XY-CDI(p) destroyed. 04591_ 9C-GJG(j) knocked back. 04591_ Lgt. Deuterium Engine melted. 04591_ Ovr. Pulse Rifle melted. 04591_ 9C-GJG(j) destroyed. 04612_ M9-PE1(j) suffers critical hit (Destroy). 04612_ 85-SL0(j) knocked back. 04612_ 85-SL0(j) destroyed. 04613_ Critical hit (Burn: +50). 04615_ M9-PE1(j) knocked back. Map ----- +----------------------------------------------------+ | ??????"" ##""!##"" ##!!"#### [ ##*&=#%!!###?????? | | ?????#"" ![!*!!%=![*===! ????? | | ?????# !==%!==[!%!=[!#??????? | | ?????####################### =%=######!##????????? | | ???????????????????????????## ###########?##????? | | ??????????????????########### ## # #? #????? | | ??????????######??# """""# ##### # # ## #????? | | ??????????""""""??# " " " # " ##### # #????? | | #####??? ? 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"" "" ##????????#"" "## "#??????? | | ""# "" "" X"#??????###"" !!"## "#??????? | | ""# " " ######### #"" [%"## !"#??????? | | "" "" ! !=![= "#??????? | | "" "" !=!=%=## "#??????? | | ""# " " ######### #""![=!["## "#??????? | | ""# "" "" ""???????###""%=%!*"##"""""#??????? | | ""# "" "" #?????????#"" %/=%=########??????? | | ""# X"?????????#"" !!=#?????????????? | | ""# #?????????#"" % "#?????????????? | | ""###### ################"" "#??#########??? | | """""""""""""""""""""""""""" "## ???? | | """""""""""""""""""""""""""" #??????????? | | "## #???????? | | "#?? #???????? | | "#??? #???????? | | ##??? #???????? | | #????#???????? | | " """"""""""" """"""""""" """""" ##????????????? | | # ########### ########### ###### #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 41 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VortexQuantumMatterbank Manual? 0 Play Time 00:22:55 Cumulative 918.1 hours Start 2025.12.07 @ 10:40:10 End 2025.12.07 @ 11:02:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 828 Rogue 741 Adventurer 87 Explorer 0 Win Type - Total 61 Types 9/7/32/2/1/1/5/1/1/2 Lore% 97 Gallery% 93 Achievement% 70 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 97e9db6a-0a5a-46ba-9060-5b11248a2f47