Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.18 @ 20:24:00 Player: atomicthumbs Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (92) 460 Value Destroyed (2615) 2615 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (285) 285 TOTAL SCORE: 6780 Bonus ------- High Alert Combat Kills 248 Follower Combat Kills 37 Cogmind --------- Core Integrity 0/850 Matter 61/300 Energy 143/300 System Corruption 0% Temperature Cool (2) Movement Hovering (56) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Gravmag Array Gravmag Array > --- UTILITY (6) ------ Compact Battery Improved Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Improved Reaction Control System > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cesium-ion Thruster Improved Hacking Suite Proton Cannon Faulty Cooled Particle Cannon Peak State ------------ > --- POWER ------------ Fusion Compressor > --- PROPULSION ------- Gravmag Array Gravmag Array > --- UTILITY ---------- Power Amplifier Advanced Heat Sink Compact Battery Advanced Signal Interpreter Layered Medium Armor Plating Improved Hardlight Generator > --- WEAPON ----------- Heavy Laser Proton Cannon > --- INVENTORY -------- Gravmag Array Drone Bay Drone Bay Drone Bay [Rating: 64] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Gravmag System Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Weight Redist. System Device Weight Redist. System Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . 1 1 . . Utility 4 | . . . 1 . 2 1 Weapon 1 | . . . . 1 . . Parts Attached 180 | 7 5 . 32 39 30 67 Power 23 | 1 . . 2 8 1 11 Engine 12 | 1 . . 2 4 . 5 Core 11 | . . . . 4 1 6 Reactor . | . . . . . . . Propulsion 46 | 2 2 . 13 8 10 11 Treads . | . . . . . . . Leg 16 | . . . 7 2 5 2 Wheel 4 | 2 2 . . . . . Hover 12 | . . . . 2 5 5 Flight 14 | . . . 6 4 . 4 Utility 55 | 1 1 . 7 6 12 28 Device 36 | . . . 5 1 10 20 Storage 8 | 1 . . 2 1 1 3 Processor 2 | . 1 . . . . 1 Hackware 1 | . . . . . 1 . Protection 8 | . . . . 4 . 4 Artifact . | . . . . . . . Weapon 56 | 3 2 . 10 17 7 17 Energy Gun 14 | 2 . . 2 3 2 5 Energy Cannon 21 | . . . 4 7 2 8 Ballistic Gun 7 | 1 1 . 1 2 . 2 Ballistic Cannon 5 | . . . . 2 1 2 Launcher 7 | . . . 2 3 2 . Special Weapon 1 | . . . 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . 1 . . . . . Unidentified Prototypes 11 | . . . 4 5 . 2 Corrupted Parts 2 | . . . . 2 . . System Corruption 20 | . . . . 20 . . Parts Lost 44 | . 1 1 4 12 3 23 Power 7 | . . 1 . 1 1 4 Propulsion 15 | . 1 . 1 6 . 7 Utility 13 | . . . . 3 2 8 Weapon 9 | . . . 3 2 . 4 Highest Loss Streak 6 | . 1 1 4 4 1 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 79 | . 99 85 90 77 94 51 Engine 5 | . 14 . 10 6 . . Core 2 | . . . . 2 5 4 Leg 6 | . . . 18 2 12 . Wheel 4 | . 28 28 3 . . . Hover 6 | . . . . 1 16 11 Flight 7 | . . . 8 24 . 3 Device 15 | . . . 16 11 29 14 Storage 6 | . 14 14 10 6 2 3 Processor 2 | . 13 14 3 . . 2 Protection 1 | . . . . 6 . 2 Energy Gun 5 | . 14 14 1 3 10 2 Energy Cannon 7 | . . . 15 10 6 3 Ballistic Gun 2 | . 13 14 1 . . . Ballistic Cannon 1 | . . . . 1 3 . Peak Build Rating 64 | 6 7 7 27 32 49 64 Average Rating 28 | 4 6 6 16 22 44 39 On Entrance 16 | . 6 7 6 27 26 46 Naked Turns 1 | . . . . . . 1 Heaviest Build 47 | 14 14 14 24 29 33 47 Greatest Support 78 | 20 20 20 30 26 78 40 Greatest Overweight (x) 7 | 1 . . 2 1 3 7 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 5 5 10 Average Capacity 6 | 7 8 8 7 5 5 6 Most Carried 10 | 6 8 7 8 5 5 10 Average Carried 5 | 2 6 7 6 3 4 5 Final Capacity 8 | 8 8 8 5 5 5 5 Final Carried 7 | 6 7 7 5 5 5 4 Class Distribution -------------------- 45% | Mutant 24% | Tank 9% | Sprinter 6% | Scout 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Matter Collected 2222 | 224 188 . 351 509 310 640 Remotely . | . . . . . . . Salvage Created 3456 | . 348 . 761 1037 343 967 Parts 213 | . 28 . 55 63 19 48 Haulers Intercepted 11 | . 1 . 4 5 1 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 58 | . 7 . 12 17 6 16 Guns 18 | . 7 . 2 1 1 7 Cannons 26 | . . . 8 13 2 3 AOE 13 | . . . 2 3 2 6 Classes Destroyed 13 | . 6 . 3 2 1 1 Worker 6 | . 1 . 1 1 . 3 Builder 4 | . . . 1 1 1 1 Tunneler 1 | . . . . . . 1 Hauler 11 | . 1 . 4 5 1 . Recycler 3 | . . . . 1 . 2 Operator 3 | . 1 . . 1 . 1 Watcher 6 | . 2 . 1 3 . . Swarmer 20 | . 3 . 3 7 . 7 Grunt 23 | . 4 . 4 5 4 6 Brawler 2 | . . . . 1 . 1 Duelist 2 | . . . 1 . . 1 Sentry 9 | . . . 4 4 1 . Programmer 2 | . . . . . 1 1 Best Kill Streak 10 | . 3 . 4 5 3 10 Combat Bots Only 6 | . 3 . 4 5 2 6 Max Kills in Single Turn 8 | . 2 . 2 2 1 8 Gunslinging . | . . . . . . . Exploded 4 | . . . 2 1 1 4 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Hostile Shots Fired 749 | . 52 10 59 170 106 352 Missed 283 | . 25 2 17 41 50 148 Damage Taken 6551 | . 307 109 580 1664 742 3149 Core 1561 | . 41 26 147 438 59 850 Absorbed by Shields 123 | . . . . . 47 76 Core Remaining (%) 69 | 100 . 73 63 20 91 . Volleys Fired 268 | . 42 . 42 102 40 42 Largest 3 | . 2 . 2 3 3 3 Hottest 215 | . 70 . 136 204 178 215 Shots Fired 435 | . 81 . 63 152 82 57 Gun 189 | . 81 . 19 12 40 37 Cannon 228 | . . . 42 129 37 20 Launcher 18 | . . . 2 11 5 . Special . | . . . . . . . Kinetic 78 | . 42 . 5 5 20 6 Thermal 330 | . 39 . 56 136 57 42 Explosive . | . . . . . . . Electromagnetic 27 | . . . 2 11 5 9 Robot Hit Streak 10 | . 7 . 7 8 10 6 Robot Miss Streak 8 | . 4 . 3 8 5 6 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 234 | . 49 . 38 75 45 27 Core Hits 146 | . 21 . 23 55 17 30 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . 1 . 2 1 1 . Burn 3 | . 1 . 2 . . . Meltdown 1 | . . . . 1 . . Blast 1 | . . . . . 1 . Melee Attacks 1 | . 1 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7048 | . 642 . 815 2017 1371 2203 Guns 1877 | . 640 . 176 178 397 486 Cannons 2660 | . . . 557 1289 637 177 Explosions 2433 | . . . 80 542 316 1495 Melee . | . . . . . . . Ramming 78 | . 2 . 2 8 21 45 Kinetic 858 | . 379 . 51 82 301 45 Thermal 5094 | . 261 . 682 1435 733 1983 Explosive . | . . . . . . . Electromagnetic 1018 | . . . 80 492 316 130 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 22 | . . . 1 22 2 5 Average Corruption 4 | . . . 1 18 1 3 Corruption Purged 7 | . . . . . 2 5 Corruption Blocked . | . . . . . . . Effects 50 | . . . 6 25 3 16 Message Errors 6 | . . . . 2 1 3 Matter Fused 8 | . . . 2 3 1 2 Heat Flow Errors 7 | . . . . 5 . 2 Energy Discharges 6 | . . . 1 2 . 3 Parts Rejected 2 | . . . . . . 2 Data Loss (minor) 8 | . . . 2 1 1 4 Data Loss (major) 2 | . . . . 2 . . Misfires 2 | . . . 1 1 . . Alerts 2 | . . . . 2 . . Misdirections 4 | . . . . 4 . . Weapon Failures 3 | . . . . 3 . . Overload Shots . | . . . . . . . Overflow Damage 495 | . . . 12 30 17 436 Projectiles 26 | . . . . 9 17 . Explosions 469 | . . . 12 21 . 436 Melee . | . . . . . . . Knockbacks 2 | . . . . . 2 . Impact . | . . . . . . . Kinetic 2 | . . . . . 2 . Secondary . | . . . . . . . Self-Inflicted Damage 286 | . 1 . 22 80 10 173 Shots 9 | . . . 1 6 . 2 Rammed 9 | . 1 . . 2 2 4 Targets Rammed 10 | . 1 . 1 2 2 4 Kicked 1 | . . . 1 . . . Crushed . | . . . . . . . Highest Temperature 722 | . 135 . 421 722 381 378 Average Temperature 144 | . 34 . 115 205 120 79 Received Heat Transfer 1685 | . 111 45 177 567 311 474 Effects 28 | . . . 1 23 3 1 Shutdowns 5 | . . . . 4 1 . Energy Bleed 7 | . . . . 6 . 1 Interference 8 | . . . 1 5 2 . Matter Decay 1 | . . . . 1 . . Short Circuit 3 | . . . . 3 . . Damage (minor) 3 | . . . . 3 . . Damage (major) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Fried 3 | . . . . 1 2 . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Parts Melted 16 | . 3 . 4 3 2 4 Heat Transferred 7744 | . 851 . 1517 2465 1221 1690 Parts Sabotaged 4 | . . . . . . 4 Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . . 3 . . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Peak Influence 1035 | . 279 73 322 747 469 1035 Initial 205 | . . 53 27 114 205 166 Average 368 | . 131 59 177 371 251 713 Maximum Alert Level 3 | . 1 . 1 3 2 3 Low Security (%) 33 | 100 75 100 72 23 9 11 Level 1 32 | . 24 . 27 29 87 . Level 2 12 | . . . . 38 3 14 Level 3 21 | . . . . 9 . 73 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 16 | . 2 . 1 3 3 7 Investigation 6 | . 1 . . 3 . 2 Extermination 3 | . . . . . 1 2 Reinforcement 4 | . 1 . 1 . 2 . Assault 3 | . . . . . . 3 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered 1 | . . . . 1 . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Distress Signals 7 | . 1 . 3 2 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 174 | . 16 4 15 52 31 56 Peak Tracking Total 9 | . 4 4 5 9 8 8 Tactical Retreats 35 | . 2 . . 12 6 15 Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Traps Triggered 11 | . 1 . . 1 4 5 Indirectly 2 | . . . . . 2 . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . . . 2 Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Disabled 29 | . . . 1 2 1 25 Max in Single Turn 19 | . . . 1 1 1 19 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Accessed 24 | . 5 . 6 7 3 3 Terminals 17 | . 4 . 5 4 3 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units 5 | . 1 . 1 2 . 1 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 53 | . 8 . 12 20 6 7 Successful 19 | . 3 . 6 5 3 2 Failed 34 | . 5 . 6 15 3 5 Catastrophic 8 | . 2 . . 3 1 2 Database Lockouts . | . . . . . . . Manual 6 | . 1 . 3 1 . 1 Terminals 38 | . 7 . 11 11 6 3 Fabricators . | . . . . . . . Repair Stations 3 | . . . . 3 . . Recycling Units 10 | . 1 . 1 6 . 2 Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . . 2 Terminal Hacks 15 | . 2 . 5 3 3 2 Record 8 | . 1 . 1 2 2 2 Robot Analysis 1 | . . . 1 . . . Emergency Access Points 1 | . . . 1 . . . Alert Level 1 | . . . 1 . . . Unreport Threat 1 | . . . . 1 . . Maintenance Status 1 | . 1 . . . . . Registered Components 1 | . . . . . 1 . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 4 | . 1 . 1 2 . . Report Inventory 2 | . 1 . . 1 . . Retrieve Components 2 | . . . 1 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 21 | . 4 . 5 6 3 3 Full Trace Events 5 | . . . . 3 . 2 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 18 | . . . 9 9 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . 1 . . . . . Non-combat . | . . . . . . . Combat 1 | . 1 . . . . . Robot Hacks Applied 1 | . 1 . . . . . parse_system 1 | . 1 . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Total Allies 3 | . . . . . . 3 Largest Group 3 | . . . . . . 3 Highest-Rated Group 93 | . . . . . . 93 Highest-Rated Ally 31 | . . . . . . 31 Total Orders . | . . . . . . . Ally Attacks 26 | . . . . . . 26 Total Damage 320 | . . . . . . 320 Kills 2 | . . . . . . 2 Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . . . 1 Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 2 | . . . . . . 2 Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Turns Passed 4075 | 58 489 21 704 809 889 1105 Spaces Moved 4672 | 56 439 26 756 947 897 1551 Core 21 | 13 . . . . . 8 Treads . | . . . . . . . Legs 519 | . . . 225 34 236 24 Wheels 576 | 43 439 26 68 . . . Hover 1948 | . . . . 95 661 1192 Flight 1608 | . . . 463 818 . 327 Fastest Speed 28 | 50 80 80 29 28 48 29 Average Speed 60 | 74 80 80 62 44 75 55 Slowest Speed 400 | 100 80 80 260 190 250 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 20 | . . . 1 19 . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 4 75 13 72 48 25 37 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 1 . . . . Unknown Exits Taken 4 | 1 . . 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 123 | . . . . 17 1 105 Melee . | . . . . . . . Projectile 6 | . . . . . 1 5 AOE 117 | . . . . 17 . 100 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Total 5468 | 68 494 25 928 1164 1042 1747 Wait 156 | . . . 58 60 30 8 Move 4629 | 55 438 25 753 911 896 1551 Hop 17 | . . . 1 16 . . Pick Up 55 | 5 4 . 12 7 8 19 Fast Attach 102 | 7 1 . 17 22 19 36 Attach 54 | . 1 . 9 11 3 30 Detach 31 | 1 . . 2 6 . 22 Swap 24 | . 3 . 6 6 8 1 Drop 104 | . 3 . 27 21 23 30 Fire 268 | . 42 . 42 102 40 42 Melee 1 | . 1 . . . . . Ram 9 | . 1 . . 2 2 4 Kick 1 | . . . 1 . . . Crush . | . . . . . . . Escape Stasis 17 | . . . . . 13 4 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 59 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 16) 193 | -10/Materials | Identified exit to Materials 305 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 14) 432 | -10/Materials | Identified exit to Mines 492 | -10/Materials | Discovered exit to Materials (range 16) 548 | -10/Materials | Entered Mines 557 | -10/Mines | Discovered exit to Materials (range 7) 569 | -10/Mines | Entered Materials 569 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 689 | -9/Materials | Lost 4 parts (1n3w) 1066 | -9/Materials | Discovered new exit (range 12) 1166 | -9/Materials | Discovered new exit (range 15) 1262 | -9/Materials | Discovered new exit (range 9) 1273 | -9/Materials | Entered another Materials area 1273 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1358 | -8/Materials | Build established: Sprinter 1508 | -8/Materials | Lost 4 parts (1p1n1u1w) 1525 | -8/Materials | Core integrity fell below 50% 1777 | -8/Materials | System corruption reached 10% 1791 | -8/Materials | Lost 3 parts (2n1w) 2073 | -8/Materials | Search patrols dispatched 2075 | -8/Materials | Discovered new exit (range 12) 2082 | -8/Materials | Entered Factory 2082 | -7/Factory | Evolved 2 slots: Utility x2 2395 | -7/Factory | Build established: Tank 2915 | -7/Factory | Discovered new exit (range 16) 2971 | -7/Factory | Entered another Factory area 2971 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3134 | -6/Factory | Lost 4 parts (1n3u) 3265 | -6/Factory | Lost 6 parts (2n2u2w) 3302 | -6/Factory | Core integrity fell below 50% 3321 | -6/Factory | First assault squad dispatched 3384 | -6/Factory | Lost 5 parts (1p2n2w) 3564 | -6/Factory | Allied Derelicts emerged from ambush trap array 3720 | -6/Factory | Build established: Mutant 3855 | -6/Factory | Core integrity fell below 20% 3857 | -6/Factory | Lost 3 allies 3943 | -6/Factory | Lost 3 parts (1p2u) 3989 | -6/Factory | Spotted B-75 Beast 4076 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03936_ Field strength at 46. 03937_ Field strength at 19. 03938_ Stasis field depleted. 03945_ Acquired Imp. Reaction Control System. 03946_ Fabricator disabled. 03955_ Acquired System Restoration Module. 03963_ GOEJFOF97:4 04021_ ALERT: Significant disruption in Zone 3W, assault force dispatched. 04043_ System Restoration Module purges 1% system corruption (1%). 04048_ System Restoration Module purges 1% system corruption (0%). 04048_ System Restoration Module expended. 04055_ Fission Core destroyed. 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""""" ?# #????????????? | | ???# ""T"" ## #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 29 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Power Amplification 20 Additional Mass Support 6 Armor Coverage 375 Evasion (%) 64 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear It's Just You Short-term Sacrifices Significant Disruption Challenges ------------ None Game ------ Seed PhaseExpertPick Manual? 0 Play Time 01:56:24 Cumulative 6.5 hours Start 2024.11.18 @ 18:25:32 End 2024.11.18 @ 20:24:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c6533ae4-1de3-4ee5-a79f-2f8a329f262d