Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.10 @ 14:26:41 Player: Mx. Foxy Fox Result: Destroyed by 4E-KFE(B) with Heavy Battle Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (108) 540 Value Destroyed (3274) 3274 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (645) 645 TOTAL SCORE: 8559 Bonus ------- High Alert Combat Kills 144 Follower Combat Kills 324 Entered Garrisons 200 Friendly Fire -23 Cogmind --------- Core Integrity 0/850 Matter 134/300 Energy 99/100 System Corruption 14% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Zion Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Makeshift Light Armor Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Compact Matter Pod (0) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Improved Titanium Leg Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Large Matter Pod Compact Matter Pod Advanced Visual Processing Unit Improved Medium Armor Plating EM Shield > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun Scatter Rocket Array > --- INVENTORY -------- Improved Carbon-fiber Leg Large Storage Unit Shock Rifle Gatling Laser Heavy Machine Gun [Rating: 53] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Heavy Machine Gun Energy Gun Lightning Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Light Cannon Launcher Scatter Rocket Array Impact Weapon Mace Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac Low Zio Slots Evolved 8 | . . . 2 . 2 2 . 2 . . Power 1 | . . . . . . . . 1 . . Propulsion 2 | . . . 1 . . . . 1 . . Utility 4 | . . . 1 . 1 2 . . . . Weapon 1 | . . . . . 1 . . . . . Parts Attached 137 | 3 15 7 12 19 30 4 9 29 . 9 Power 22 | . 3 1 3 4 3 . 1 5 . 2 Engine 17 | . 3 1 2 4 2 . 1 2 . 2 Core 4 | . . . 1 . 1 . . 2 . . Reactor 1 | . . . . . . . . 1 . . Propulsion 40 | 2 3 3 2 9 10 . 1 6 . 4 Treads 14 | 2 . . . 3 8 . 1 . . . Leg 21 | . 3 3 2 4 2 . . 3 . 4 Wheel 3 | . . . . . . . . 3 . . Hover . | . . . . . . . . . . . Flight 2 | . . . . 2 . . . . . . Utility 32 | 1 2 1 1 2 7 4 2 11 . 1 Device 7 | . . . . 1 3 . 1 2 . . Storage 8 | 1 2 1 . . 1 . . 3 . . Processor 6 | . . . . . 2 2 . 2 . . Hackware 1 | . . . . . . 1 . . . . Protection 10 | . . . 1 1 1 1 1 4 . 1 Artifact . | . . . . . . . . . . . Weapon 43 | . 7 2 6 4 10 . 5 7 . 2 Energy Gun 16 | . 3 1 . 2 5 . 2 2 . 1 Energy Cannon 2 | . . . 2 . . . . . . . Ballistic Gun 14 | . 3 1 1 2 3 . . 3 . 1 Ballistic Cannon 4 | . 1 . 1 . 2 . . . . . Launcher 5 | . . . 2 . . . 1 2 . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . Slashing Weapon 1 | . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 2 1 . . 2 . . Parts Lost 71 | . 2 . 6 5 14 . 17 9 . 18 Power 10 | . . . 2 . 1 . 2 3 . 2 Propulsion 23 | . 1 . 3 3 5 . 4 1 . 6 Utility 18 | . . . 1 1 4 . 5 4 . 3 Weapon 20 | . 1 . . 1 4 . 6 1 . 7 Highest Loss Streak 17 | . 2 . 4 3 7 . 17 6 . 17 To Critical Strikes 1 | . . . . . . . . . . 1 Average Backups 6 | 2 4 8 7 6 8 9 8 4 5 4 Power . | . . 1 . . 1 1 1 . . . Propulsion . | . . 1 . . . . . . . . Utility 2 | . . 1 1 2 2 4 4 1 1 . Weapon 3 | 1 3 4 4 4 4 2 1 2 4 3 Tool/Special . | . . . . . . . . . . . Unused Backups 15 | . 1 2 4 . 4 . 1 2 . 1 Power 4 | . . . 1 . 2 . 1 . . . Propulsion . | . . . . . . . . . . . Utility 6 | . 1 . . . 2 . . 2 . 1 Weapon 5 | . . 2 3 . . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 86 | . 87 100 91 76 89 99 73 82 80 79 Engine 7 | . 7 14 1 10 8 7 4 5 . 3 Core 1 | . . . 8 . . . . 3 . . Treads 8 | . 12 . . 7 25 23 13 . . . Leg 10 | . 15 28 28 7 1 . . 6 6 5 Wheel 3 | . . . . . . . . 14 13 11 Device 4 | . . . . 2 10 10 2 9 . . Storage 15 | . 22 28 22 18 9 7 6 8 13 11 Processor 5 | . . . . . 6 22 16 6 13 11 Protection 4 | . . . 8 3 2 4 5 6 13 11 Energy Gun 6 | . 9 4 . 9 10 15 9 2 . . Energy Cannon 1 | . . . 10 3 2 . . . . . Ballistic Gun 10 | . 14 23 3 5 8 7 5 12 6 10 Ballistic Cannon 1 | . 4 . 5 . 1 . . . . . Launcher 1 | . . . 1 1 1 . 1 3 6 5 Peak Build Rating 53 | 3 9 12 15 20 30 33 36 53 44 52 Average Rating 23 | 2 7 9 13 14 23 32 24 44 44 44 On Entrance 18 | . 3 9 12 11 17 27 32 1 44 44 Naked Turns 38 | . . . . . . . 21 15 . 2 Heaviest Build 51 | 5 19 24 23 38 41 39 45 49 37 51 Greatest Support 67 | 40 40 20 30 63 67 60 60 48 32 40 Greatest Overweight (x) 9 | . 1 1 1 6 2 . 9 2 1 2 Average Overweight (x) . | . . . . 1 . . . . 1 . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 5 5 5 Average Capacity 8 | 6 8 10 10 10 10 10 9 5 5 5 Most Carried 10 | 4 9 10 10 10 10 10 10 5 5 5 Average Carried 7 | 2 5 9 9 9 9 9 7 4 5 4 Final Capacity 10 | 8 10 10 10 10 10 10 5 5 5 5 Final Carried 10 | 3 9 10 10 9 10 10 4 5 5 1 Class Distribution -------------------- 32% | Scavenger-Mutant 23% | Mutant 17% | Scavenger-Gunner 9% | Tank 8% | Scavenger-Tank 4% | Commander-Mutant 3% | Commander-Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -7/Garrison Scavenger-Tank | -6/Factory Mutant | -6/Lower Caves Tank | -6/Zion Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac Low Zio Matter Collected 2946 | 213 350 72 352 435 724 20 123 410 . 247 Remotely . | . . . . . . . . . . . Salvage Created 3256 | . 364 . 271 569 1013 59 236 653 . 91 Parts 216 | . 28 . 20 41 68 4 15 32 . 8 Haulers Intercepted 3 | . . . . 1 2 . . . . . Recyclers Shooed 3 | . 1 . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . 4 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac Low Zio Combat Hostiles Destroyed 78 | . 11 . 9 14 24 1 6 13 . . Guns 32 | . 9 . . 8 5 1 3 6 . . Cannons 20 | . 1 . 7 1 11 . . . . . AOE 25 | . 1 . 2 5 7 . 3 7 . . Classes Destroyed 16 | . 3 . 3 3 3 1 1 1 . 1 Worker 3 | . . . 1 1 1 . . . . . Builder 4 | . . . . 2 2 . . . . . Hauler 3 | . . . . 1 2 . . . . . Recycler 4 | . . . 1 . 2 . . 1 . . Mechanic 1 | . . . . . 1 . . . . . Operator 1 | . . . . 1 . . . . . . Watcher 9 | . 2 . . 2 2 . 1 2 . . Swarmer 25 | . 4 . 4 3 8 . 3 3 . . Grunt 32 | . 7 . 3 7 9 . . 6 . . Brawler 1 | . . . . . . . 1 . . . Sentry 12 | . . . 2 4 4 . . 2 . . Specialist 2 | . . . . . 2 . . . . . Hunter 4 | . . . . . . 1 2 1 . . Programmer 1 | . . . . . . . . 1 . . Heavy 1 | . . . . . 1 . . . . . Zionite 5 | . . . . . . . . . . 5 Best Kill Streak 16 | . 5 . 5 5 16 1 4 6 . 3 Combat Bots Only 7 | . 5 . 4 3 7 1 4 6 . . Max Kills in Single Turn 3 | . 2 . 2 3 3 1 2 3 . 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 1 . 1 2 3 . 2 3 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac Low Zio Hostile Shots Fired 1032 | . 84 7 104 51 226 6 221 139 . 194 Missed 344 | . 23 2 34 15 62 . 74 54 . 80 Hits 688 | . 61 5 70 36 164 6 147 85 . 114 Melee 43 | . . . . . . . 6 . . 37 Projectile 645 | . 61 5 70 36 164 6 141 85 . 77 Critical Strikes 15 | . . . 2 . 8 . 1 . . 4 Actively Blocked 2 | . . . 1 . 1 . . . . . Part Disruptions 1 | . . . . . . . . . . 1 Damage Taken 11494 | . 664 77 839 476 2710 95 2582 1504 . 2547 Core 2322 | . 96 . 174 87 415 . 692 190 . 668 Absorbed by Shields 81 | . . . . 81 . . . . . . Redirected to Shielding 158 | . . . 51 . 107 . . . . . Ignored by Resistances 9 | . . . . . . . . 9 . . Core Remaining (%) 44 | 100 . 61 . 34 24 . 1 . . . Volleys Fired 241 | . 41 2 39 32 61 3 18 31 . 14 Largest 3 | . 2 2 2 2 3 3 3 3 . 3 Hottest 153 | . 90 85 90 130 133 133 153 123 . 110 Shots Fired 474 | . 79 3 58 55 144 9 30 75 . 21 Gun 315 | . 66 3 6 33 86 9 27 65 . 20 Cannon 110 | . 13 . 45 3 49 . . . . . Launcher 49 | . . . 7 19 9 . 3 10 . 1 Special . | . . . . . . . . . . . Kinetic 239 | . 39 2 34 8 73 3 10 55 . 15 Thermal 139 | . 28 1 14 26 42 3 14 10 . 1 Explosive 44 | . . . 7 19 9 . 3 5 . 1 Electromagnetic 52 | . 12 . 3 2 20 3 3 5 . 4 Robot Hit Streak 16 | . 15 1 10 6 8 4 13 16 . 3 Robot Miss Streak 11 | . 6 1 3 3 11 1 1 10 . 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 13 | . 5 . . 1 . . 2 2 . 3 Max Gunslinging Chain 1 | . 1 . . 1 . . 1 1 . 1 Shots Hit Robots 279 | . 41 1 41 26 84 6 26 40 . 14 Core Hits 223 | . 21 1 20 27 74 2 19 50 . 9 Critical Kills 2 | . 1 . . . . . . 1 . . Critical Parts Destroyed 2 | . 1 . . . . . . . . 1 Critical Strikes 10 | . 3 . 1 . 4 . . 1 . 1 Burn 5 | . 1 . . . 4 . . . . . Destroy 4 | . 2 . . . . . . 1 . 1 Blast 1 | . . . 1 . . . . . . . Melee Attacks 4 | . . . . . . . 4 . . . Impact 4 | . . . . . . . 4 . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8349 | . 673 26 866 963 2611 99 795 2008 . 308 Guns 3242 | . 451 26 27 337 900 99 413 705 . 284 Cannons 1521 | . 123 . 629 36 733 . . . . . Explosions 3522 | . 99 . 210 580 976 . 361 1273 . 23 Melee 21 | . . . . . . . 21 . . . Ramming 43 | . . . . 10 2 . . 30 . 1 Kinetic 2621 | . 261 10 462 63 873 19 99 605 . 229 Thermal 1873 | . 296 16 175 291 494 38 244 308 . 11 Explosive 2968 | . . . 210 580 976 . 361 818 . 23 Electromagnetic 823 | . 116 . 19 19 266 42 70 247 . 44 Impact 21 | . . . . . . . 21 . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 14 | . . . . 2 . . 5 . . 14 Average Corruption 4 | . . . . 2 . . 5 . . 11 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 20 | . . . . 8 . . 3 . . 9 Message Errors 6 | . . . . 3 . . 1 . . 2 Matter Fused 4 | . . . . 2 . . . . . 2 Heat Flow Errors 1 | . . . . . . . . . . 1 Energy Discharges 4 | . . . . 2 . . 1 . . 1 Data Loss (minor) 1 | . . . . 1 . . . . . . Misdirections 2 | . . . . . . . . . . 2 Weapon Failures 2 | . . . . . . . 1 . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 77 | . . . 58 19 . . . . . . Projectiles 44 | . . . 44 . . . . . . . Explosions 33 | . . . 14 19 . . . . . . Melee . | . . . . . . . . . . . Knockbacks 9 | . 3 . 3 . 2 . . 1 . . Impact 1 | . . . . . . . . 1 . . Kinetic 8 | . 3 . 3 . 2 . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 600 | . . . 84 90 52 . 102 197 . 75 Shots 25 | . . . 2 4 2 . 3 10 . 4 Rammed 7 | . . . . 2 1 . . 4 . . Targets Rammed 9 | . . . . 3 1 . . 4 . 1 Kicked 2 | . . . . 1 . . . . . 1 Crushed . | . . . . . . . . . . . Highest Temperature 347 | . 180 44 69 256 347 . 75 45 . 132 Average Temperature 61 | . 35 24 24 62 108 . 21 12 . 26 Received Heat Transfer 2463 | . 273 36 291 111 1059 . 288 171 . 234 Effects 2 | . . . . . 2 . . . . . Interference 2 | . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Melted 3 | . . . . . 2 . 1 . . . Heat Transferred 4108 | . 756 37 370 518 1406 74 550 372 . 25 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac Low Zio Maximum Alert Level 2 | . . . . 1 2 1 . 1 . . Low Security (%) 71 | 100 100 100 100 64 2 76 100 91 . . Level 1 14 | . . . . 35 29 23 . 8 . . Level 2 13 | . . . . . 68 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 656 | . 103 55 110 331 656 242 98 224 . . Initial 242 | . . 14 . 35 120 242 46 11 . . Average 139 | . 33 5 25 122 468 148 48 38 . . Influence Increases 3306 | . 332 71 350 628 1183 30 146 566 . . Destroy 0b10 Robot/C 1840 | . 220 40 220 300 660 20 120 260 . . Destroy 0b10 Robot/NC 140 | . 10 . 15 35 60 . 5 15 . . Destroy Leader 456 | . 54 10 62 96 150 10 10 64 . . Allied During Kill 161 | . . 6 7 15 133 . . . . . Successful Hack 14 | . . . . 7 7 . . . . . Disable Machine 210 | . . . . 45 90 . . 75 . . Destroy Structure 365 | . 3 . 46 115 53 . 11 137 . . Lose Combat Pursuer 120 | . 45 15 . 15 30 . . 15 . . Influence Decreases 3306 | . 295 108 264 429 935 497 190 378 148 62 Entered New Map 701 | . . 23 . 51 165 291 20 11 78 62 Time Decay 1990 | . 275 85 210 337 530 206 . 277 70 . Lost Part 502 | . 20 . 41 41 140 . 170 90 . . Lost Ally 113 | . . . 13 . 100 . . . . . Squads Dispatched 18 | . 3 . 2 2 3 1 . 7 . . Investigation 2 | . 1 . . . . 1 . . . . Extermination 2 | . . . . . . . . 2 . . Reinforcement 12 | . 2 . 2 2 3 . . 3 . . Assault . | . . . . . . . . . . . Garrison 2 | . . . . . . . . 2 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac Low Zio Distress Signals 8 | . 1 . 2 1 4 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 175 | . 24 5 15 22 51 1 13 21 . 23 Peak Tracking Total 10 | . 6 2 5 3 10 1 7 4 . 9 Tactical Retreats 13 | . 3 1 . 1 2 . . 1 . 5 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac Low Zio Traps Triggered 11 | . . . . 6 2 . . 3 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Most Traps Carried 2 | . . 2 2 2 2 . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac Low Zio Machines Disabled 15 | . . . 1 3 6 . . 5 . . Max in Single Turn 2 | . . . . 2 2 . . 2 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac Low Zio Machines Accessed 8 | . 2 . . 2 2 1 . 1 . . Terminals 4 | . 1 . . 2 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . 1 . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 18 | . 4 . . 2 5 2 . 5 . . Successful 16 | . 4 . . 2 5 1 . 4 . . Failed 2 | . . . . . . 1 . 1 . . Catastrophic 1 | . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 2 | . . . . . 2 . . . . . Terminals 6 | . 1 . . 2 3 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 8 | . 3 . . . . . . 5 . . Scanalyzers 2 | . . . . . 2 . . . . . Garrison Access 2 | . . . . . . 2 . . . . Terminal Hacks 6 | . 1 . . 2 3 . . . . . Record 4 | . 1 . . . 3 . . . . . Open Door 2 | . . . . 2 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 7 | . 3 . . . . . . 4 . . Recycle Component 2 | . 1 . . . . . . 1 . . Process 2 | . 1 . . . . . . 1 . . Retrieve Matter 3 | . 1 . . . . . . 2 . . Scanalyzer 2 | . . . . . 2 . . . . . Insert Component 1 | . . . . . 1 . . . . . Analyze 1 | . . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Unlock Access 1 | . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 5 | . 2 . . . 1 1 . 1 . . Full Trace Events 1 | . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . 1 . . . . 14 Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled 2 | . 1 . . . . . . 1 . . Recycled Matter 357 | . 208 . . . . . . 149 . . Retrieved Matter 193 | . 44 . . . . . . 149 . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac Low Zio Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac Low Zio Total Allies 13 | . . 3 . 10 . . . . . . Largest Group 10 | . . 3 1 10 10 . . . . . Highest-Rated Group 88 | . . 40 16 88 88 . . . . . Highest-Rated Ally 16 | . . 16 16 16 16 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 116 | . . 19 10 9 78 . . . . . Total Damage 1138 | . . 228 137 110 663 . . . . . Kills 18 | . . 2 3 1 12 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac Low Zio Active Infowar (turns) 1933 | . . . . . 40 . . 950 149 794 Optics 1893 | . . . . . . . . 950 149 794 Seismic 40 | . . . . . 40 . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac Low Zio Turns Passed 8313 | 95 1027 942 769 1236 1481 425 249 1078 149 862 Spaces Moved 5279 | 59 641 741 477 549 761 252 137 853 130 679 Core 233 | 6 . . . 25 . . 63 126 . 13 Treads 1585 | 53 228 . . 224 754 252 74 . . . Legs 1974 | . 413 741 477 153 7 . . 131 . 52 Wheels 1340 | . . . . . . . . 596 130 614 Hover . | . . . . . . . . . . . Flight 147 | . . . . 147 . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 160 50 50 115 50 Average Speed 136 | 148 134 123 132 194 158 160 125 106 115 118 Slowest Speed 500 | 160 190 190 190 440 260 160 500 270 115 280 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 38 | 6 50 90 22 72 43 5 25 17 23 70 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . . 1 Known Exits Taken 3 | . . . 1 . 1 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 . . . 1 1 . Scrap Searched 4 | . . 1 . . . . . . . 3 Spaces Dug 38 | . . . 38 . . . . . . . Terrain Destroyed 458 | . 3 . 74 113 49 . 13 200 . 6 Melee . | . . . . . . . . . . . Projectile 11 | . . . . 5 4 . . 2 . . AOE 447 | . 3 . 74 108 45 . 13 198 . 6 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac Low Zio Total 5901 | 65 727 768 551 650 908 267 173 947 129 716 Wait 48 | . 14 4 5 10 4 . . 9 . 2 Move 5269 | 58 640 740 476 548 760 251 136 852 129 679 Hop . | . . . . . . . . . . . Pick Up 69 | 4 10 5 6 5 23 5 2 8 . 1 Fast Attach 61 | 2 3 . 4 14 8 . 3 19 . 8 Attach 37 | 1 3 . 2 3 10 2 6 6 . 4 Detach 4 | . . . . 1 . . . 1 . 2 Swap 88 | . 11 7 12 20 21 3 3 10 . 1 Drop 70 | . 5 10 7 13 20 3 1 7 . 4 Fire 241 | . 41 2 39 32 61 3 18 31 . 14 Melee 4 | . . . . . . . 4 . . . Ram 5 | . . . . 1 . . . 4 . . Kick 2 | . . . . 1 . . . . . 1 Crush 2 | . . . . 1 1 . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 1 | . . . . 1 . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 2 exits: *Min / *Sto) -9/Storage -8/Materials -7/Factory -7/Garrison -6/Factory -6/Lower Caves -6/Zion History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 7) 498 | -10/Materials | Discovered new exit (range 16) 889 | -10/Materials | Build established: Scavenger-Mutant 1123 | -10/Materials | Entered Mines 1169 | -10/Mines | Found a hidden stash of uninstalled traps 1223 | -10/Mines | Learned 4 Materials zone layouts 1384 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1686 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1950 | -10/Mines | Discovered new exit (range 10) 1969 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2033 | -10/Mines | Discovered new exit (range 9) 2065 | -10/Mines | Entered Materials 2065 | -9/Materials | Accompanied by 2 allies 2065 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2066 | -9/Materials | Identified exit to Mines 2066 | -9/Materials | Identified exit to Storage 2765 | -9/Materials | Lost 4 parts (1p2n1u) 2834 | -9/Materials | Entered Storage 2901 | -9/Storage | Lost 3 parts (2n1w) 3157 | -9/Storage | Core integrity fell below 50% 3854 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3894 | -9/Storage | Discovered new exit (range 8) 4070 | -9/Storage | Entered Materials 4070 | -8/Materials | Accompanied by 10 allies 4070 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4148 | -8/Materials | Build established: Commander-Mutant 4460 | -8/Materials | Lost 4 allies 4478 | -8/Materials | Discovered new exit (range 11) 4515 | -8/Materials | Lost 3 allies 4556 | -8/Materials | Lost 5 parts (1p1n3u) 4616 | -8/Materials | Core integrity fell below 50% 4618 | -8/Materials | Destroyed 7 combat bots 4688 | -8/Materials | Lost 7 parts (4n3w) 4830 | -8/Materials | Identified exit to Factory 4971 | -8/Materials | Build established: Scavenger-Gunner 5551 | -8/Materials | Entered Factory 5551 | -7/Factory | Evolved 2 slots: Utility x2 5974 | -7/Factory | Identified exit to Garrison 5976 | -7/Factory | Entered Garrison 6100 | -7/Garrison | Triggered checkpoint 6101 | -7/Garrison | Triggered checkpoint 6144 | -7/Garrison | Triggered checkpoint 6164 | -7/Garrison | Triggered checkpoint 6172 | -7/Garrison | Core integrity fell below 50% 6202 | -7/Garrison | Core integrity fell below 20% 6204 | -7/Garrison | Released all parts (5) 6218 | -7/Garrison | Discovered new exit (range 12) 6222 | -7/Garrison | Lost 17 parts (2p4n5u6w) 6225 | -7/Garrison | Entered Factory 6225 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6803 | -6/Factory | Build established: Scavenger-Tank 6855 | -6/Factory | Found Prototype Launcher 6856 | -6/Factory | Identified Scatter Rocket Array 7287 | -6/Factory | Discovered new exit (range 8) 7299 | -6/Factory | Lost 6 parts (2p1n2u1w) 7303 | -6/Factory | Entered Lower Caves 7413 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7452 | -6/Lower Caves | Entered Zion 7546 | -6/Zion | Build established: Mutant 7878 | -6/Zion | Build established: Tank 7934 | -6/Zion | Learned Factory security intel 8063 | -6/Zion | Learned Factory terminal intel 8147 | -6/Zion | Attacked by Zionites 8189 | -6/Zion | System corruption reached 10% 8216 | -6/Zion | Core integrity fell below 50% 8246 | -6/Zion | Core integrity fell below 20% 8246 | -6/Zion | Released all parts (3) 8291 | -6/Zion | Lost 17 parts (2p5n3u7w) 8307 | -6/Zion | Spotted IM-ICN(B) 8309 | -6/Zion | Spotted 4E-KFE(B) 8314 | -6/Zion | Destroyed by 4E-KFE(B) with Heavy Battle Rifle Last Messages --------------- 08270_ SQ-NBE(z) overheating. 08271_ XR-4HG(z) overheating. 08279_ System corrupted: Heat flow error (+164). 08280_ XR-4HG(z) heat damages Mak. Laser. 08280_ XR-4HG(z) overheating. 08281_ XR-4HG(z) heat damages Mak. Laser, Broken Mak. Power Source, Imp. EM Pulse Cannon, Mak. Leg. 08281_ XR-4HG(z) overheating. 08286_ XR-4HG(z) heat spikes uncontrollably. 08294_ A6-1E4(z) heat short circuits Mak. Power Source. 08296_ System corrupted: Energy discharge (-26). 08297_ 6M-8HH(z) pulls a Mak. Axe out of the Twisted Machinery. 08304_ XR-4HG(z) heat short circuits Mak. Leg. 2O-UET(z) bursts out of the Twisted Machinery. 08306_ 2O-UET(z) pulls a Mak. Laser out of the Twisted Machinery. ZM-8K4(z) bursts out of the Twisted Machinery. 08310_ ZM-8K4(z) pulls a Mak. Sword out of the Twisted Machinery. 08311_ System corrupted: Matter fused (-9). 08312_ Mak. Leg destroyed. 08312_ Critical hit (Destroy). 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""#???????????????????????""### # | | ### " =%* """#??????????????????????###??### # | | ""## / """##?????????????????????????????### # | | ""## %! """#????#?##?????????????????????????## | | "#""/%* "###???"#""#?#????????????????????????? | | """" ! "#"#??#""""#"#????????????????????????# | | "% ""####"" """#????????????????????????# | | " """"""" """#????????????????????????# | | """ """##????????????????????????# | | #"" """ """"#???????????????????????## | | """ ""#?????????????????????????# | | ""#?????????????????????????## | | ""#?????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 31 Energy Capacity 390 Matter Stores 450 Matter Capacity 600 Sight Range 22 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Resistance: EX 25 Resistance: EM 25 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Adv. Coolant Injector | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive IFF Parser | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Force Field | -6/Zion | Archive Lyr. Heavy Armor Plating | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Wave Gun | -6/Zion | Archive Imp. Remote Shield | -6/Zion | Archive Adv. Drone Bay | -6/Zion | Archive EM Shield | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Robot Schematics ------------------ W-25 Informer | -6/Zion | Archive S-27 Virus | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Loot Pinata Challenges ------------ None Game ------ Seed RemoteMicrodissipatorShell Manual? 0 Play Time 02:40:11 Cumulative 13.6 hours Start 2025.06.19 @ 20:21:32 End 2025.08.10 @ 14:26:41 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 13 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1445787c-dc8c-4aea-b84b-26d5a456eef6