Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.16 @ 22:33:19 Player: Sgt. SmokeWeed Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (36) 180 Value Destroyed (1245) 1245 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (633) 633 TOTAL SCORE: 3798 Bonus ------- High Alert Combat Kills 17 Follower Combat Kills 37 Met Imprinter 300 Was Imprinted 300 Friendly Fire -21 Cogmind --------- Core Integrity 0/400 Matter 276/300 Energy 308/310 System Corruption 2% Temperature Cool (6) Movement Rolling (100) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (2) ------ Makeshift Hacking Suite System Shield > --- WEAPON (4) ------- High-powered Shotgun High-powered Shotgun Grenade Launcher Ripper > --- INVENTORY (5) ---- Light Fission Core Kinecellerator System Shield Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Makeshift Hacking Suite System Shield > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun High-powered Shotgun RU-N14's Throwing Claymores > --- INVENTORY -------- Kinecellerator System Shield Grenade Launcher Ripper [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility System Shield Processor Improved Targeting Computer Hackware System Shield Weapon High-powered Shotgun Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun High-powered Shotgun Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon 2 | . . . 2 . . . Parts Attached 43 | 5 1 . 27 1 3 6 Power 5 | 1 . . 3 . 1 . Engine 4 | 1 . . 3 . . . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 7 | 2 . . 5 . . . Treads . | . . . . . . . Leg 2 | 2 . . . . . . Wheel 5 | . . . 5 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 4 | . . . 2 1 . 1 Device . | . . . . . . . Storage . | . . . . . . . Processor 2 | . . . 2 . . . Hackware 2 | . . . . 1 . 1 Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 27 | 2 1 . 17 . 2 5 Energy Gun 1 | . . . 1 . . . Energy Cannon 10 | . . . 10 . . . Ballistic Gun 9 | 2 1 . 4 . . 2 Ballistic Cannon . | . . . . . . . Launcher 3 | . . . 1 . 1 1 Special Weapon 3 | . . . 1 . 1 1 Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . Parts Lost 19 | . 5 . 11 . . 3 Power 2 | . 1 . 1 . . . Propulsion 4 | . 2 . 2 . . . Utility 2 | . . . 1 . . 1 Weapon 11 | . 2 . 7 . . 2 Highest Loss Streak 8 | . 5 . 8 . . 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 90 | . 48 14 63 99 100 96 Engine 5 | . 7 . 3 11 6 . Core 3 | . . . . . 4 11 Wheel 20 | . . . 17 22 22 22 Processor 8 | . . . 10 11 11 . Hackware 10 | . . . . 10 11 19 Energy Cannon 3 | . . . 24 . . . Ballistic Gun 27 | . 22 14 6 33 33 27 Launcher 8 | . . . . 11 11 7 Naked Turns 21 | . 1 . 20 . . . Heaviest Build 27 | 6 6 1 23 17 22 27 Greatest Support 32 | 20 20 3 32 32 32 32 Greatest Overweight (x) 7 | 1 . . 7 . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | . . . 4 4 5 5 Average Carried 3 | . . . . 3 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | . . . 4 4 5 3 Class Distribution -------------------- 76% | Gunner 13% | Hacker-Gunner 9% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -7/Zion Hacker-Gunner | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 971 | 231 . . 298 141 84 217 Remotely . | . . . . . . . Salvage Created 1262 | 21 47 . 739 170 . 285 Parts 76 | 3 6 . 48 14 . 5 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 6 | . . . . . . 6 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 33 | . 3 . 15 7 . 8 Guns 11 | . 3 . . 5 . 3 Cannons 15 | . . . 15 . . . AOE 7 | . . . . 2 . 5 Classes Destroyed 9 | 1 1 . 5 . . 2 Worker 1 | . . . 1 . . . Tunneler 1 | 1 . . . . . . Recycler 1 | . . . 1 . . . Swarmer 9 | . 3 . 3 3 . . Grunt 13 | . . . 5 4 . 4 Brawler 1 | . . . . . . 1 Duelist 2 | . . . 1 . . 1 Sentry 7 | . . . 6 . . 1 Programmer 1 | . . . . . . 1 Best Kill Streak 4 | 1 2 . 3 3 . 4 Combat Bots Only 4 | . 2 . 3 3 . 4 Max Kills in Single Turn 3 | 1 1 . 1 3 . 2 Gunslinging . | . . . . . . . Exploded 2 | . . . . 2 . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 307 | . 79 . 159 17 . 52 Missed 92 | . 17 . 54 4 . 17 Damage Taken 2745 | . 662 2 1166 161 . 754 Core 582 | . 179 . 298 18 . 87 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 157 | . . . . . 157 . Core Remaining (%) 64 | 100 . 28 . . . . Volleys Fired 65 | 2 18 . 23 9 . 13 Largest 4 | 2 2 . 4 4 . 4 Hottest 272 | 40 40 . 272 105 . 105 Shots Fired 187 | 4 32 . 74 32 . 45 Gun 102 | 4 32 . 1 27 . 38 Cannon 73 | . . . 73 . . . Launcher 8 | . . . . 5 . 3 Special 4 | . . . . . . 4 Kinetic 102 | 4 32 . 1 27 . 38 Thermal 73 | . . . 73 . . . Explosive 12 | . . . . 5 . 7 Electromagnetic . | . . . . . . . Robot Hit Streak 5 | 1 3 . 5 2 . 2 Robot Miss Streak 9 | 2 4 . 4 9 . 5 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 93 | 1 14 . 36 16 . 26 Core Hits 59 | 1 5 . 19 11 . 23 Critical Kills 2 | . . . . 2 . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . . . . 2 . 2 Destroy 2 | . . . . 2 . . Sever 2 | . . . . . . 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3022 | 25 171 4 789 471 . 1562 Guns 839 | 25 171 . . 254 . 389 Cannons 779 | . . . 779 . . . Explosions 1280 | . . . . 199 . 1081 Melee . | . . . . . . . Ramming 32 | . . 4 10 18 . . Kinetic 839 | 25 171 . . 254 . 389 Thermal 779 | . . . 779 . . . Explosive 1280 | . . . . 199 . 1081 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 92 | . . . . . . 92 Piercing . | . . . . . . . Highest Corruption 2 | . . . . . . 2 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 5 | . . . . . . 5 Message Errors 1 | . . . . . . 1 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 31 | . . . . 2 . 29 Projectiles . | . . . . . . . Explosions 29 | . . . . . . 29 Melee 2 | . . . . 2 . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 44 | . . 2 4 8 . 30 Shots 1 | . . . . . . 1 Rammed 7 | . . 1 4 2 . . Targets Rammed 7 | . . 1 4 2 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 540 | . 35 . 540 61 . 135 Average Temperature 96 | . 13 . 136 33 . 38 Received Heat Transfer 789 | . 300 . 291 84 . 114 Effects 6 | . . . 6 . . . Shutdowns 1 | . . . 1 . . . Matter Decay 1 | . . . 1 . . . Damage (major) 4 | . . . 4 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . . 1 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . 3 . . . Heat Transferred 1406 | . . . 1406 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 439 | 5 45 17 439 344 . . Initial 132 | . 3 17 6 132 . . Average 217 | . 21 17 265 249 . . Maximum Alert Level 2 | . . . 2 1 . . Low Security (%) 45 | 100 100 100 27 41 . . Level 1 50 | . . . 61 58 . . Level 2 4 | . . . 11 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . . . 2 . . 1 Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 5 | . 2 . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 56 | . 10 . 26 7 . 13 Peak Tracking Total 9 | . 6 . 8 3 . 9 Tactical Retreats 6 | . . . 3 . . 3 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 5 | . . . 4 . . 1 Max in Single Turn 1 | . . . 1 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 2 | . . . 2 . . . Terminals 2 | . . . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 7 | . . . 7 . . . Successful 1 | . . . 1 . . . Failed 6 | . . . 6 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 7 | . . . 7 . . . Terminals 7 | . . . 7 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . . . 1 . . . Branch Access Points 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . 2 . . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . . . . 1 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 5 | . . . . . 4 1 Largest Group 4 | . . . . . 4 1 Highest-Rated Group 157 | . . . . . 157 29 Highest-Rated Ally 42 | . . . . . 42 29 Total Orders . | . . . . . . . Ally Attacks 2 | . . . . . . 2 Total Damage 40 | . . . . . . 40 Kills 1 | . . . . . . 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 5 | . . . . 1 3 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 3309 | 55 125 46 519 679 1301 584 Spaces Moved 3068 | 39 86 89 422 645 1255 532 Core 245 | 7 53 89 96 . . . Treads . | . . . . . . . Legs 65 | 32 33 . . . . . Wheels 2758 | . . . 326 645 1255 532 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 50 50 50 100 100 100 Average Speed 96 | 110 76 50 89 100 100 100 Slowest Speed 400 | 120 120 50 400 100 100 100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 49 | 3 25 37 42 94 82 66 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 4 | . . . . . 2 2 Spaces Dug 8 | . . . . . . 8 Terrain Destroyed 73 | . . . . 30 . 43 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 72 | . . . . 30 . 42 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 3264 | 45 115 89 502 657 1302 554 Wait 66 | . 11 . 18 . 37 . Move 3062 | 38 85 88 421 644 1254 532 Hop . | . . . . . . . Pick Up 9 | . . . 3 1 4 1 Fast Attach 33 | 5 1 . 25 . . 2 Attach 5 | . . . . 1 1 3 Detach . | . . . . . . . Swap 5 | . . . 2 . 2 1 Drop 10 | . . . 6 . 4 . Fire 65 | 2 18 . 23 9 . 13 Melee . | . . . . . . . Ram 7 | . . 1 4 2 . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 2 | . . . . . . 2 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Core integrity fell below 50% 165 | -10/Materials | Lost 5 parts (1p2n2w) 179 | -10/Materials | Discovered new exit (range 6) 181 | -10/Materials | Entered Mines 221 | -10/Mines | Discovered new exit (range 11) 227 | -10/Mines | Entered Materials 227 | -9/Materials | Evolved 2 slots: Weapon x2 265 | -9/Materials | Discovered new exit (range 9) 324 | -9/Materials | Discovered new exit (range 15) 336 | -9/Materials | Identified exit to Mines 586 | -9/Materials | Core integrity fell below 50% 622 | -9/Materials | Lost 8 parts (1p2n5w) 746 | -9/Materials | Entered Mines 818 | -9/Mines | Met a Derelict bent on vengeance 912 | -9/Mines | Build established: Gunner 977 | -9/Mines | Discovered new exit (range 8) 1038 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1142 | -9/Mines | Assembled infested the area 1173 | -9/Mines | Discovered new exit (range 9) 1246 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1350 | -9/Mines | Learned Materials terminal intel 1425 | -9/Mines | Entered Zion 1476 | -7/Zion | Visited the Megawrench Repair Shop 1530 | -7/Zion | Learned Factory emergency access door positions 1533 | -7/Zion | Learned Factory emergency access door positions 1705 | -7/Zion | Imprinted 1707 | -7/Zion | Declared Zion's savior 2075 | -7/Zion | Megawrench repaired 8 parts 2085 | -7/Zion | Discovered new exit (range 13) 2241 | -7/Zion | Found Prototype Special Weapon 2242 | -7/Zion | Identified RU-N14's Throwing Claymores 2381 | -7/Zion | Identified exit to Deep Caves 2726 | -7/Zion | Entered Proximity Caves 2763 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2771 | -6/Proximity Caves | Core integrity fell below 20% 3094 | -6/Proximity Caves | Learned Factory stockpile data 3146 | -6/Proximity Caves | Build established: Hacker-Gunner 3189 | -6/Proximity Caves | Spotted B-75 Beast 3310 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3310 | -6/Proximity Caves | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- Carbon-fiber Leg fries itself beyond repair. Acquired 32 matter. P-60 Hacker destroyed. Hpw. Shotgun destroyed. Destroyed Hpw. Shotgun. Acquired 20 matter. Acquired derelict log, extracted data. Data stored: Factory stockpile data. Searching scrap... Found Weapon Shielding. Found System Restoration Module. Found Lgt. Fission Core. Found Adv. Targeting Computer. Found 31 Matter. System corrupted: Matter fused (-6). Acquired 31 matter. Acquired Lgt. Fission Core. 0U9R1TLRTM&0B25WKUCJFK X System corrupted: Heat flow error (+155). Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 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