Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.01 @ 23:21:18 Player: LandRaider Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (46) 230 Value Destroyed (987) 987 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (8000) 8000 TOTAL SCORE: 9637 Bonus ------- Prayed to X0-1V1 5000 Major X0-1V1 Interference 3000 Cogmind --------- Core Integrity 0/250 Matter 38/1000 Energy 1193/1525 System Corruption 30% Temperature Cool (2) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit X0-1V1's Piety Tracker > --- WEAPON (5) ------- Heavy Hammer (fused) > --- INVENTORY (15) --- Subdweller Power Source Subdweller Monowheel Cesium-ion Thruster Cesium-ion Thruster High-capacity Matter Pod (0) Subdweller Optics Seismic Detector Subdweller Laser Subdweller Machine Gun Grenade Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit X0-1V1's Piety Tracker > --- WEAPON ----------- Heavy Hammer > --- INVENTORY -------- Subdweller Power Source Light Treads Light Treads Subdweller Monowheel Cesium-ion Thruster Cesium-ion Thruster High-capacity Matter Pod Subdweller Optics Seismic Detector Subdweller Laser Subdweller Machine Gun Grenade Launcher [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Weapon Improved Light Cannon Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 29 | 8 9 12 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 10 | 2 4 4 Treads 7 | . 3 4 Leg 3 | 2 1 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 2 2 2 Device 4 | 1 1 2 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 3 2 4 Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon 4 | . 2 2 Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 12 | . 4 8 Power 2 | . 1 1 Propulsion 3 | . . 3 Utility 3 | . 1 2 Weapon 4 | . 2 2 Highest Loss Streak 4 | . 3 4 To Critical Strikes . | . . . Average Backups 11 | 2 9 13 Power 1 | . 1 1 Propulsion 4 | 1 3 4 Utility 3 | . 2 3 Weapon 3 | . 2 4 Tool/Special . | . . . Unused Backups 14 | . 1 13 Power 1 | . . 1 Propulsion 4 | . . 4 Utility 4 | . . 4 Weapon 5 | . 1 4 Tool/Special . | . . . Average Slot Usage (%) 91 | . 96 86 Engine 10 | . 12 9 Treads 21 | . 10 29 Leg 7 | . 17 . Device 12 | . 12 12 Storage 13 | . 14 12 Energy Gun 7 | . 15 . Ballistic Cannon 16 | . 12 19 Peak Build Rating 21 | 7 13 21 Average Rating 11 | 5 9 13 On Entrance 6 | . 7 13 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 34 | 15 34 34 Greatest Support 60 | 20 40 60 Greatest Overweight (x) 8 | 1 8 8 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 7 13 15 Most Carried 15 | 4 15 15 Average Carried 11 | 2 9 13 Final Capacity 15 | 8 15 15 Final Carried 15 | 4 15 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 954 | 280 396 278 Remotely . | . . . Salvage Created 1160 | 133 749 278 Parts 80 | 8 47 25 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 14 | . . 14 Prevented 1 | . . 1 Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 33 | . 17 16 Melee 3 | . . 3 Guns 7 | . 7 . Cannons 19 | . 10 9 AOE 3 | . . 3 Classes Destroyed 10 | 2 6 2 Worker 3 | . 3 . Tunneler 2 | 2 . . Hauler 2 | . 2 . Recycler 2 | 1 1 . Operator 1 | . 1 . Watcher 3 | . 3 . Swarmer 13 | . 6 7 Grunt 11 | . 11 . Artisan 2 | . . 2 Subdweller 9 | . . 9 Best Kill Streak 6 | 3 6 5 Combat Bots Only 5 | . 5 5 Max Kills in Single Turn 3 | 1 1 3 Gunslinging . | . . . Exploded 3 | . . 3 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 256 | . 107 149 Missed 68 | . 32 36 Hits 188 | . 75 113 Projectile 188 | . 75 113 Critical Strikes 8 | . . 8 Damage Taken 1936 | . 729 1207 Core 462 | . 132 330 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 124 | 7 68 49 Largest 2 | 2 2 2 Hottest 100 | 100 100 66 Shots Fired 227 | 14 135 78 Gun 97 | 14 83 . Cannon 129 | . 52 77 Launcher 1 | . . 1 Special . | . . . Kinetic 129 | . 52 77 Thermal 97 | 14 83 . Explosive 1 | . . 1 Electromagnetic . | . . . Robot Hit Streak 15 | 2 10 15 Robot Miss Streak 4 | 2 4 4 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 126 | 6 74 46 Core Hits 64 | 4 35 25 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 6 | 1 4 1 Burn 5 | 1 4 . Blast 1 | . . 1 Melee Attacks 20 | . . 20 Impact 20 | . . 20 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2639 | 73 1270 1296 Guns 636 | 73 563 . Cannons 1681 | . 706 975 Explosions 136 | . . 136 Melee 185 | . . 185 Ramming 1 | . 1 . Kinetic 1681 | . 706 975 Thermal 636 | 73 563 . Explosive 136 | . . 136 Electromagnetic . | . . . Impact 185 | . . 185 Slashing . | . . . Piercing . | . . . Highest Corruption 30 | . 1 30 Average Corruption 5 | . 1 6 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 25 | . 4 21 Message Errors 4 | . 1 3 Matter Fused 7 | . 1 6 Heat Flow Errors 3 | . . 3 Energy Discharges 3 | . 1 2 Parts Rejected 1 | . . 1 Parts Fused 1 | . . 1 Data Loss (minor) 4 | . 1 3 Data Loss (major) 2 | . . 2 Overload Shots . | . . . Overflow Damage 40 | . 4 36 Projectiles 21 | . 4 17 Explosions . | . . . Melee 19 | . . 19 Knockbacks 26 | . 9 17 Impact . | . . . Kinetic 26 | . 9 17 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 1 | . 1 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 366 | 81 366 266 Average Temperature 86 | 38 90 114 Received Heat Transfer 576 | . 213 363 Effects 1 | . 1 . Matter Decay 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Fried . | . . . Impact Corruptions 2 | . . 2 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | 1 3 . Heat Transferred 2220 | 296 1924 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level 1 | . 1 . Low Security (%) 98 | 100 97 . Level 1 1 | . 2 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 206 | 5 206 . Initial 3 | . 3 . Average 66 | 1 70 . Influence Increases 743 | 15 588 140 Destroy 0b10 Robot/C 480 | . 340 140 Destroy 0b10 Robot/NC 65 | 15 50 . Destroy Leader 80 | . 80 . Successful Hack 54 | . 54 . Select Force Hacks 60 | . 60 . Destroy Structure 4 | . 4 . Influence Decreases 692 | 10 429 253 Entered New Map 82 | . 2 80 Time Decay 530 | 10 397 123 Lost Part 80 | . 30 50 Squads Dispatched 4 | . 4 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 47 | . 23 24 Peak Tracking Total 5 | . 4 5 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 5 | . 5 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 8 | . 7 1 Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 27 | . 23 4 Successful 18 | . 14 4 Failed 9 | . 9 . Catastrophic . | . . . Database Lockouts . | . . . Manual 10 | . 10 . Terminals 21 | . 21 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 11 | . 7 4 Record 4 | . . 4 Robot Analysis 1 | . 1 . Level Access Points 1 | . 1 . Terminal Index 1 | . 1 . Locate Traps 1 | . 1 . Maintenance Status 1 | . 1 . Surveillance Status 1 | . 1 . Transport Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 7 | . 7 . Terminals 5 | . 5 . Botnet 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . X0-1V1 Amusement Gains 66 | . 6 60 Average Entertainment 3 | . 6 3 Good Acts 19 | . . 19 Bad Acts 26 | . . 26 Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 792 | 23 769 . Seismic 792 | 23 769 . Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 3513 | 95 1522 1896 Spaces Moved 1717 | 47 736 934 Core 30 | 8 1 21 Treads 1188 | . 275 913 Legs 499 | 39 460 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 160 Average Speed 163 | 125 162 165 Slowest Speed 450 | 190 450 450 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 50 | 4 90 58 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 5 | . . 5 Melee . | . . . Projectile . | . . . AOE 5 | . . 5 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2160 | 65 923 1172 Wait 221 | . 86 135 Move 1715 | 46 735 934 Hop . | . . . Pick Up 26 | 3 12 11 Fast Attach 23 | 8 12 3 Attach 8 | . 2 6 Detach 1 | 1 . . Swap 7 | . 3 4 Drop 14 | . 4 10 Fire 124 | 7 68 49 Melee 20 | . . 20 Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / Rec) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 14) 96 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Identified exit to Materials 318 | -10/Materials | Build established: Mutant 990 | -10/Materials | Lost 3 parts (1p2w) 1314 | -10/Materials | Core integrity fell below 50% 1596 | -10/Materials | Discovered new exit (range 7) 1616 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1618 | -10/Materials | Entered Subcaves 1757 | -10/Subcaves | Discovered new exit (range 12) 1771 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1784 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1904 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1906 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2517 | -10/Subcaves | Propulsion slot count permanently improved by X0-1V1 (+1) 2760 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2785 | -10/Subcaves | X0-1V1 mutated your Weapon slot to Power slot 2870 | -10/Subcaves | Core integrity fell below 20% 2943 | -10/Subcaves | X0-1V1 activates XOMVISION 2965 | -10/Subcaves | Learned Materials emergency access door positions 2975 | -10/Subcaves | Visited Clippyterm 2980 | -10/Subcaves | Learned Factory emergency access door positions 2980 | -10/Subcaves | Learned Factory trap positions 3084 | -10/Subcaves | Core integrity restored by X0-1V1 (+70) 3103 | -10/Subcaves | X0-1V1 caused items to flee you 3107 | -10/Subcaves | X0-1V1 tapped a No Entrance sign 3131 | -10/Subcaves | Identified exit to Recycling 3131 | -10/Subcaves | X0-1V1 revealed exit location to -9/Recycling 3159 | -10/Subcaves | Core integrity restored by X0-1V1 (+75) 3210 | -10/Subcaves | Core integrity restored by X0-1V1 (+63) 3251 | -10/Subcaves | System corruption reached 10% 3251 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x5) 3280 | -10/Subcaves | X0-1V1 whisked you away to safety 3327 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x5) 3333 | -10/Subcaves | System corruption reached 30% 3347 | -10/Subcaves | Weapon slot count temporarily expanded by X0-1V1 (+4) 3375 | -10/Subcaves | Items stopped fleeing you 3411 | -10/Subcaves | Lost 4 parts (3n1u) 3514 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x5) 3514 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 03402_ S-10 Pest system terminally corrupted. 03404_ Acquired 15 matter. X0-1V1's Piety Tracker suddenly appears amidst shimmering waves of color. 03410_ Flight Unit fries itself beyond repair. 03411_ Lgt. Ion Engine fries itself beyond repair. 03412_ Lgt. Assault Rifle fries itself beyond repair. 03416_ Acquired X0-1V1's Piety Tracker. 03425_ Acquired 18 matter. 03433_ Acquired 6 matter. 03440_ System corrupted: Component data lost. 03441_ Acquired Lgt. Ion Engine. 03461_ Acquired 11 matter. 03474_ Acquired 14 matter. 03479_ System corrupted: Heat flow error (+109). 03492_ Melee accuracy returns to normal. 03494_ System corrupted: Heat flow error (+204). 03509_ System corrupted: Substantial component data lost. 03514_ X0-1V1: "C'mon, do something!" S-10 Pest form resolidifies at new position. 03514_ X0-1V1 guffaws! 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