Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.31 @ 02:23:50 Player: Eve Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (29) 145 Value Destroyed (745) 745 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3150 Bonus ------- None Cogmind --------- Core Integrity 267/550 Matter 290/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Deuterium Engine Targeting Computer Improved Light Cannon Assault Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit > --- UTILITY ---------- Visual Processing Unit Sensor Array Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Improved EM Shotgun Missile Launcher > --- INVENTORY -------- Light Ion Engine Deuterium Engine Deuterium Engine Targeting Computer Light EM Pulse Cannon [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Targeting Computer Device Sensor Array Processor Targeting Computer Protection Backup Plating III Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion 2 | . . . 1 . 1 . Utility 2 | . . . 1 . 1 . Weapon . | . . . . . . . Parts Attached 30 | 6 8 . 6 1 5 4 Power 5 | 2 1 . . . 2 . Engine 5 | 2 1 . . . 2 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 7 | 2 3 . 2 . . . Treads . | . . . . . . . Leg 3 | 2 1 . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 4 | . 2 . 2 . . . Utility 6 | . 3 . 1 . 1 1 Device 1 | . . . 1 . . . Storage . | . . . . . . . Processor 4 | . 2 . . . 1 1 Hackware . | . . . . . . . Protection 1 | . 1 . . . . . Artifact . | . . . . . . . Weapon 12 | 2 1 . 3 1 2 3 Energy Gun 3 | 1 . . . . . 2 Energy Cannon 4 | . . . 2 . 1 1 Ballistic Gun 2 | 1 1 . . . . . Ballistic Cannon 2 | . . . 1 1 . . Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . . . 3 Parts Lost 11 | . 1 . . 5 . 5 Power 1 | . . . . . . 1 Propulsion 4 | . . . . 3 . 1 Utility 3 | . . . . . . 3 Weapon 3 | . 1 . . 2 . . Highest Loss Streak 3 | . 1 . . 3 . 3 To Critical Strikes . | . . . . . . . Average Backups 3 | 1 3 4 2 3 4 4 Power 1 | . 1 1 1 3 3 2 Propulsion . | . 1 2 1 . . . Utility . | . . 1 . . 1 1 Weapon . | . . . . . . 1 Tool/Special . | . . . . . . . Unused Backups 7 | . . . 1 1 . 5 Power 3 | . . . 1 . . 2 Propulsion 1 | . . . . 1 . . Utility 1 | . . . . . . 1 Weapon 2 | . . . . . . 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 77 | . 87 100 99 81 51 43 Engine 10 | . 14 14 11 11 9 4 Leg 10 | . 27 . . . . . Flight 11 | . . 28 33 22 9 6 Device 5 | . . . 10 11 9 7 Processor 17 | . 10 28 22 22 23 21 Protection 3 | . 8 . . . . . Energy Gun 3 | . 9 . . . . . Energy Cannon 2 | . . . 9 2 . 2 Ballistic Gun 9 | . 16 28 7 . . . Ballistic Cannon 2 | . . . 4 12 . . Peak Build Rating 16 | 5 9 8 12 12 13 16 Average Rating 8 | 2 7 8 11 9 9 8 On Entrance 7 | . 5 8 8 12 6 13 Naked Turns . | . . . . . . . Heaviest Build 14 | 9 11 6 12 12 10 14 Greatest Support 20 | 20 20 8 12 12 4 4 Greatest Overweight (x) 3 | . . . . 1 2 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 4 5 4 4 4 5 5 Average Carried 3 | 1 3 3 2 3 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 1 4 4 4 4 5 5 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Sto Matter Collected 813 | 229 143 94 107 137 . 103 Remotely . | . . . . . . . Salvage Created 844 | . 333 94 157 215 . 45 Parts 63 | . 27 4 20 10 . 2 Haulers Intercepted 1 | . . . . . . 1 Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Combat Hostiles Destroyed 23 | . 11 2 2 8 . . Guns 9 | . 7 2 . . . . Cannons 10 | . . . 2 8 . . AOE 4 | . 4 . . . . . Classes Destroyed 10 | . 4 . 2 3 . 1 Hauler 1 | . . . . . . 1 Recycler 1 | . 1 . . . . . Operator 2 | . . . 2 . . . Watcher 3 | . 2 . 1 . . . Swarmer 9 | . 9 . . . . . Grunt 8 | . 2 2 . 4 . . Brawler 1 | . . . . 1 . . Sentry 2 | . . . 2 . . . Demolisher 2 | . . . . 2 . . Assembled 1 | . . . . 1 . . Best Kill Streak 5 | . 5 2 2 4 . 1 Combat Bots Only 4 | . 4 2 1 4 . . Max Kills in Single Turn 2 | . 2 1 1 1 . 1 Gunslinging . | . . . . . . . Exploded 2 | . 2 . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Hostile Shots Fired 156 | . 48 14 8 31 10 45 Missed 64 | . 17 6 6 9 3 23 Hits 92 | . 31 8 2 22 7 22 Projectile 92 | . 31 8 2 22 7 22 AOE 8 | . . . . 8 . . Critical Strikes 1 | . . 1 . . . . Damage Taken 1411 | . 298 112 29 534 101 337 Core 580 | . 42 39 . 216 69 214 Absorbed by Shields . | . . . . . . . Core Remaining (%) 71 | 100 . 67 . 46 . . Volleys Fired 76 | . 32 8 13 20 . 3 Largest 2 | . 2 2 2 2 . 1 Hottest 89 | . 60 40 89 89 . 68 Shots Fired 133 | . 51 16 26 37 . 3 Gun 76 | . 51 16 9 . . . Cannon 57 | . . . 17 37 . 3 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 94 | . 32 16 13 33 . . Thermal 12 | . . . 9 . . 3 Explosive . | . . . . . . . Electromagnetic 27 | . 19 . 4 4 . . Robot Hit Streak 11 | . 4 5 5 11 . . Robot Miss Streak 4 | . 4 2 3 1 . . Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 77 | . 27 9 13 28 . . Core Hits 38 | . 18 4 6 9 . 1 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . 1 1 . . . . Critical Strikes 5 | . 2 1 . 2 . . Destroy 2 | . 1 1 . . . . Blast 2 | . . . . 2 . . Corrupt 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1534 | . 544 103 241 630 . 16 Guns 481 | . 357 103 21 . . . Cannons 828 | . . . 220 608 . . Explosions 209 | . 187 . . 22 . . Melee . | . . . . . . . Ramming 16 | . . . . . . 16 Kinetic 920 | . 226 103 67 524 . . Thermal 310 | . 187 . 101 22 . . Explosive . | . . . . . . . Electromagnetic 288 | . 131 . 73 84 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . . 1 Message Errors 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 16 | . . . . 16 . . Projectiles 16 | . . . . 16 . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 9 | . . . 1 8 . . Impact . | . . . . . . . Kinetic 8 | . . . 1 7 . . Secondary 1 | . . . . 1 . . Self-Inflicted Damage 41 | . 33 . . . . 8 Shots 1 | . 1 . . . . . Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 173 | . 27 44 173 122 . 18 Average Temperature 51 | . 12 17 70 72 . 9 Received Heat Transfer 348 | . 24 81 18 81 45 99 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . 1 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 385 | . 150 . 185 50 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . 2 . . 1 . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Maximum Alert Level 1 | . 1 . . . . . Low Security (%) 99 | 100 99 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 203 | . 203 103 53 117 26 187 Initial 63 | . . 63 31 20 26 4 Average 83 | . 133 88 36 86 16 62 Influence Increases 965 | . 349 50 92 168 25 281 Destroy 0b10 Robot/C 440 | . 220 40 40 140 . . Destroy 0b10 Robot/NC 35 | . 15 . 15 . . 5 Destroy Leader 88 | . 34 10 22 20 . 2 Successful Hack 30 | . 16 . . . 10 4 Disable Machine 75 | . 45 . . . . 30 Destroy Structure 27 | . 19 . . 8 . . Partial Spotted 75 | . . . 15 . 15 45 Lose Combat Pursuer 195 | . . . . . . 195 Influence Decreases 798 | . 186 130 122 153 82 125 Entered New Map 234 | . . 100 52 33 42 7 Time Decay 454 | . 176 30 70 70 40 68 Lost Part 110 | . 10 . . 50 . 50 Squads Dispatched 1 | . . . . . . 1 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 1 | . . . . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Distress Signals 4 | . 2 . . . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 57 | . 14 2 4 15 2 20 Peak Tracking Total 12 | . 5 2 2 4 2 12 Tactical Retreats 6 | . . . . 1 . 5 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Sto Machines Disabled 5 | . 3 . . . . 2 Max in Single Turn 2 | . 2 . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Machines Accessed 11 | . 3 . 4 . 2 2 Terminals 9 | . 2 . 3 . 2 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 31 | . 6 . 13 . 8 4 Successful 14 | . 3 . 4 . 5 2 Failed 17 | . 3 . 9 . 3 2 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 26 | . 4 . 10 . 8 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers 3 | . . . 3 . . . Garrison Access . | . . . . . . . Terminal Hacks 10 | . 1 . 2 . 5 2 Branch Access Points 2 | . 1 . . . 1 . Emergency Access Points 2 | . . . 1 . 1 . Locate Traps 4 | . . . 1 . 1 2 Maintenance Status 1 | . . . . . 1 . Patrol Status 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . Report Inventory 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . 2 . . . Used . | . . . . . . . Hacking Detections 10 | . 3 . 3 . 2 2 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . 3 . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Active Infowar (turns) 781 | . 99 66 156 140 88 232 Optics 780 | . 99 66 156 140 88 231 Sensors 562 | . . . 155 140 88 179 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Sto Turns Passed 1175 | 54 439 66 156 140 88 232 Spaces Moved 1417 | 49 296 104 303 159 168 338 Core 128 | 23 . . . . . 105 Treads . | . . . . . . . Legs 295 | 26 269 . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 994 | . 27 104 303 159 168 233 Fastest Speed 34 | 50 37 37 34 34 40 40 Average Speed 61 | 87 112 37 34 48 47 59 Slowest Speed 280 | 120 120 37 34 120 200 280 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 11 | . . 2 3 1 . 5 Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 3 61 24 37 32 19 65 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 1 | . . . . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 26 | . 18 . . 8 . . Melee . | . . . . . . . Projectile 3 | . . . . 3 . . AOE 23 | . 18 . . 5 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Total 1581 | 61 351 114 330 184 178 363 Wait 9 | . . 2 . . . 7 Move 1390 | 48 295 99 297 156 167 328 Hop 10 | . . 2 2 1 . 5 Pick Up 31 | 6 10 1 7 3 2 2 Fast Attach 8 | . 2 . . . 2 4 Attach 24 | 6 5 1 5 2 2 3 Detach 6 | 1 . . . . 2 3 Swap 4 | . 2 . 1 . 1 . Drop 22 | . 5 1 5 2 2 7 Fire 76 | . 32 8 13 20 . 3 Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 11) 309 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 16) 453 | -10/Materials | Identified exit to Mines 494 | -10/Materials | Entered Mines 540 | -10/Mines | Learned location of Zion (-7) 558 | -10/Mines | Discovered new exit (range 4) 560 | -10/Mines | Entered Materials 560 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 595 | -9/Materials | Discovered new exit (range 17) 624 | -9/Materials | Discovered new exit (range 17) 655 | -9/Materials | Discovered new exit (range 16) 716 | -9/Materials | Entered Mines 738 | -9/Mines | Assembled infested the area 743 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 798 | -9/Mines | Core integrity fell below 50% 826 | -9/Mines | Lost 3 parts (2n1w) 851 | -9/Mines | Discovered new exit (range 13) 856 | -9/Mines | Entered Materials 856 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 909 | -8/Materials | Identified exit to Storage 944 | -8/Materials | Entered Storage 1168 | -8/Storage | Lost 3 parts (1n2u) 1172 | -8/Storage | Core integrity fell below 50% 1176 | -8/Storage | Self-destructed Last Messages --------------- 01117_ Acquired Adv. Visual Processing Unit. 01118_ Dropped Lgt. EM Pulse Cannon. 01119_ Acquired Imp. Light Cannon. 01123_ Sensor Array destroyed. 01137_ Slammed into A-02 Transporter. 01137_ A-02 Transporter destroyed. 01137_ Targeting Computer destroyed. 01137_ System corrupted by crushing effect (+1). 01138_ Acquired 10 matter. 01138_ R-06 Scavenger collects Lgt. Treads. 01139_ Acquired Prototype Energy Gun. 01139_ Identified Hvy. Particle Gun. 01141_ K-01 Serf collects debris. 01141_ Dropped Hvy. Particle Gun. 01141_ R-06 Scavenger collects Airjet. 01144_ K-01 Serf collects debris. 01146_ R-06 Scavenger collects Airjet. 01147_ K-01 Serf collects debris. 01149_ R-06 Scavenger collects Hvy. Particle Gun. 01169_ FP|#Q/T10P/6#QM38Y2SRIZNR Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | #??????????????????????????#####???????????? | | #??????????????????????????# #???????????? | | #??????????????????????????# #???????????? | | #??????????????????????????# #???????????? | | #??????????????????????????# ####????????? | | ???????????????????????????# ##T######???? | | ???????????????????????????# + "] ]]#???? | | ###+####???????????????????# # #???? | | #??????????????????# # " [[[#???? | | +??????????????????# #########???? | | #??????????????????# #???????????? | | ##?? ????????????#######??# #??########?? | | ???? ???????????# ?# #? #?? | | ???? ???????????# =?# #?T ===#?? | | ???? ???????????# # # ===#?? | | ???? ???????????# # # == #?? | | ???? ???????????+] !+ + """ #?? | | ???? ???????????# # # """ #?? | | ???? ????????????# # # """ #?? | | ???+ ????????????# / ?# #? #?? | | ??^# #????????????# ?# ##+#######??? | | #### #??????????############ #????????? | | ##?????????# @## #????????? | | "#?????????## """## # "??????? | | """ T####+####### Y """## + #??????? | | """ "## # Y"""## #T#??????? | | """ #?# """ """ # ## #######??? | | ### """ """ #####Y##### #??? | | / """ """ # #####+##?? | | # ###### / Y # #?? | | # #????# # Yr / [[ #?? | | # #????# # ##########+###+# [[ #?? | | # +????# #%#??????? # [[ #?? | | # #????###########+######? #? #?? | | + #????????## ?# === # #? #?? | | # #??????? ?# * # #??### #?? | | # #????# """ ## # #??????#?? | | # #????# """ ## # #????????? | | #+###### """ ## # #????????? | | # # ## # #????????? | | # # """ ## ###########????????? | | # # """ ## #??????????????????? | | # # """ ## #??????????????????? | | # # ##+#####+##??????????????????? | | # # """ ## ### #??????????????????? | | # # """ + #??????????????????? | | # # """ # #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 80 Evasion (%) 63 Targeting Accuracy 13 Item Schematics ----------------- Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Challenges ------------ None Game ------ Seed ChipHelicalBarrier Manual? 0 Play Time 00:25:50 Cumulative 16.9 hours Start 2025.05.31 @ 02:01:24 End 2025.05.31 @ 02:23:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 16 Adventurer 0 Explorer 6 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 14 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4b40b28e-3702-40d4-aa8e-5e17bafbc9e2