Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.07 @ 04:49:07 Player: Calanor Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (74) 370 Value Destroyed (1527) 1527 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2857 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 257/300 Energy 458/500 System Corruption 0% Temperature Cool (63) Movement Rolling (100) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Compact Wheel > --- UTILITY (3) ------ High-capacity Battery Light Armor Plating > --- WEAPON (2) ------- EM Shotgun > --- INVENTORY (4) ---- Ion Engine Light Nuclear Core Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit High-capacity Battery Shield Generator > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Ion Engine Light Nuclear Core Light Armor Plating Medium Armor Plating Pulse Rifle Datajack [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 95 | 5 49 41 Power 10 | 1 4 5 Engine 10 | 1 4 5 Core . | . . . Reactor . | . . . Propulsion 32 | 2 14 16 Treads . | . . . Leg 4 | 2 2 . Wheel 12 | . 2 10 Hover 8 | . 5 3 Flight 8 | . 5 3 Utility 13 | . 8 5 Device 5 | . 4 1 Storage 3 | . 2 1 Processor 2 | . 1 1 Hackware . | . . . Protection 3 | . 1 2 Artifact . | . . . Weapon 40 | 2 23 15 Energy Gun 12 | 2 1 9 Energy Cannon 1 | . 1 . Ballistic Gun 15 | . 9 6 Ballistic Cannon 3 | . 3 . Launcher 4 | . 4 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . 1 . Piercing Weapon . | . . . Special Melee Weapon 4 | . 4 . Unidentified Prototypes 1 | . . 1 Parts Lost 20 | . 5 15 Power 4 | . 2 2 Propulsion 5 | . 2 3 Utility 3 | . . 3 Weapon 8 | . 1 7 Highest Loss Streak 8 | . 3 8 Average Slot Usage (%) 93 | . 93 93 Engine 11 | . 12 10 Leg 7 | . 12 . Wheel 11 | . 1 25 Hover 7 | . 9 4 Flight 2 | . 3 . Device 7 | . 9 4 Storage 13 | . 9 20 Processor 2 | . 4 . Protection 4 | . 2 6 Energy Gun 6 | . 2 13 Energy Cannon 1 | . 3 . Ballistic Gun 9 | . 12 5 Launcher 2 | . 3 . Slashing Weapon 1 | . 2 . Naked Turns . | . . . Heaviest Build 28 | 6 16 28 Greatest Support 36 | 20 20 36 Greatest Overweight (x) 4 | . 4 3 Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 4 6 6 Average Capacity 5 | 4 5 5 Most Carried 6 | 3 6 6 Average Carried 4 | 1 4 5 Final Capacity 6 | 4 6 4 Final Carried 6 | 1 6 3 Class Distribution -------------------- 51% | Mutant 48% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 1596 | 250 727 619 Remotely . | . . . Salvage Created 2448 | 45 970 1433 Parts 153 | 1 65 87 Haulers Intercepted 2 | . 1 1 Recyclers Shooed 3 | . 1 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 40 | 1 19 20 Guns 29 | 1 9 19 Cannons 2 | . 2 . AOE 9 | . 8 1 Classes Destroyed 11 | 1 8 2 Worker 7 | . 3 4 Builder 8 | . 4 4 Tunneler 2 | . 1 1 Hauler 2 | . 1 1 Recycler 6 | . 3 3 Mechanic 2 | . . 2 Operator 1 | . 1 . Watcher 6 | . 3 3 Swarmer 9 | . 6 3 Grunt 26 | 1 13 12 Sentry 5 | . . 5 Best Kill Streak 8 | 1 5 8 Combat Bots Only 4 | 1 3 4 Max Kills in Single Turn 2 | 1 2 2 Gunslinging . | . . . Exploded 2 | . 2 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 2645 | 54 845 1746 Core 556 | 32 121 403 Absorbed by Shields 93 | . . 93 Core Remaining (%) 62 | 87 38 . Volleys Fired 237 | 6 113 118 Largest 2 | 2 2 2 Hottest 126 | 80 80 126 Shots Fired 373 | 12 173 188 Gun 334 | 12 134 188 Cannon 27 | . 27 . Launcher 12 | . 12 . Special . | . . . Kinetic 198 | . 134 64 Thermal 68 | 6 17 45 Explosive 12 | . 12 . Electromagnetic 95 | 6 10 79 Robot Hit Streak 20 | 11 8 20 Robot Miss Streak 11 | . 11 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 252 | 11 105 136 Core Hits 110 | 2 51 57 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 11 | . 11 . Impact . | . . . Slashing 2 | . 2 . Piercing . | . . . Sneak Attacks 8 | . 8 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3975 | 204 1807 1964 Guns 2588 | 138 704 1746 Cannons 178 | . 178 . Explosions 1065 | 66 781 218 Melee 144 | . 144 . Ramming . | . . . Kinetic 1174 | . 669 505 Thermal 1130 | 124 285 721 Explosive 588 | . 588 . Electromagnetic 939 | 80 121 738 Impact . | . . . Slashing 144 | . 144 . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 125 | . 124 1 Projectiles 13 | . 13 . Explosions 18 | . 17 1 Melee 94 | . 94 . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 191 | . 161 30 Shots 6 | . 5 1 Rammed . | . . . Targets Rammed 1 | . 1 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 368 | 120 216 368 Average Temperature 78 | 64 35 97 Received Heat Transfer 963 | 30 243 690 Effects 3 | . . 3 Shutdowns 1 | . . 1 Interference 1 | . . 1 Damage (minor) 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 5 | 1 . 4 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . . 4 Heat Transferred 2131 | 275 409 1447 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 8 | 1 3 4 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 357 | 20 307 357 Average Influence 192 | 4 165 258 Maximum Alert Level 1 | . 1 1 Low Security (%) 46 | 100 60 18 Level 1 53 | . 39 81 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 11 | . 5 6 Investigation 7 | . 2 5 Extermination . | . . . Reinforcement 4 | . 3 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . . 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 67 | 1 34 32 Peak Tracking Total 7 | 1 4 7 Tactical Retreats 1 | 1 . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 5 | . 5 . Max in Single Turn 3 | . 3 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 10 | . 4 6 Terminals 8 | . 3 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 52 | . 26 26 Successful 38 | . 20 18 Failed 12 | . 5 7 Catastrophic 1 | . 1 . Database Lockouts 2 | . 1 1 Manual . | . . . Terminals 41 | . 20 21 Fabricators . | . . . Repair Stations . | . . . Recycling Units 6 | . 6 . Scanalyzers 5 | . . 5 Garrison Access . | . . . Terminal Hacks 28 | . 15 13 Record 16 | . 8 8 Prototype ID Bank 1 | . 1 . Emergency Access Points 2 | . . 2 Alert Level 2 | . 2 . Locate Traps 1 | . 1 . Dispatch Records 2 | . 2 . Maintenance Status 1 | . . 1 Hauler Manifests 1 | . . 1 Zone Layout 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 5 | . 5 . Recycle Component 1 | . 1 . Report Inventory 2 | . 2 . Retrieve Matter 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer 5 | . . 5 Insert Component 2 | . . 2 Analyze 3 | . . 3 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 9 | . 4 5 Full Trace Events 7 | . 4 3 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 2 | . . 2 Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 1 | . 1 . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 1 | . 1 . Parts Scanalyzed 2 | . . 2 Part Schematics Acquired 2 | . . 2 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked 4 | . 4 . Non-combat 4 | . 4 . Combat . | . . . Robot Hacks Applied 5 | . 5 . parse_system 3 | . 3 . no_distress 2 | . 2 . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 2739 | 122 1599 1018 Spaces Moved 2112 | 91 1308 713 Core 24 | 22 2 . Treads . | . . . Legs 486 | 69 417 . Wheels 730 | . 122 608 Hover 745 | . 644 101 Flight 127 | . 123 4 Fastest Speed 50 | 50 56 52 Average Speed 87 | 103 88 83 Slowest Speed 280 | 120 280 280 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 43 | 7 92 31 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 91 | . 74 17 Melee . | . . . Projectile . | . . . AOE 91 | . 74 17 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 2644 | 107 1575 962 Wait 79 | . 41 38 Move 2110 | 90 1307 713 Hop . | . . . Pick Up 52 | 6 25 21 Fast Attach 26 | . 11 15 Attach 29 | 5 8 16 Detach 3 | . 3 . Swap 40 | . 30 10 Drop 56 | . 25 31 Fire 237 | 6 113 118 Melee 11 | . 11 . Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 74 | -11/Scrapyard | Discovered new exit (range 8) 123 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Discovered new exit (range 7) 318 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 15) 788 | -10/Materials | Discovered new exit (range 12) 794 | -10/Materials | Central database locked down 968 | -10/Materials | Lost 3 parts (2n1w) 1325 | -10/Materials | Core integrity fell below 50% 1355 | -10/Materials | Build established: Scavenger-Mutant 1706 | -10/Materials | Discovered new exit (range 3) 1722 | -10/Materials | Entered another Materials area 1722 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1722 | -9/Materials | Discovered new exit (range 7) 2286 | -9/Materials | Lost 4 parts (1n1u2w) 2642 | -9/Materials | Central database locked down 2707 | -9/Materials | Core integrity fell below 50% 2714 | -9/Materials | Core integrity fell below 20% 2740 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- K-01 Serf collects debris. Hvy. Assault Rifle destroyed. K-01 Serf collects debris. Wheel destroyed. K-01 Serf collects debris. G-34 Mercenary destroyed. K-01 Serf collects debris. G-34 Mercenary IFF system glitched. K-01 Serf collects debris. Sml. Storage Unit destroyed. The unstable cave ceiling collapses. G-34 Mercenary destroyed. K-01 Serf collects debris. G-34 Mercenary destroyed. U-05 Engineer lays Concrete. Ion Engine destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????? ?? | | ????????????????????????????????????????????? +? | | ????????????????????????????????????????????? #? | | ????????????????????????????????????????????? #? | | ????????????????????????????????????????????# #? | | ????????????????????????????????????????????T #? | | ????????????????????????????????????????????# % #? | | ????????????????????????????????????????????# * #? | | ????????????????????????????????????????????# ## | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ?????????????????????????????????????######## | | ??????????????????????????????######## """ # """ | | ??????????????????????????????# # """ #/ """ | | ??????????????????????????????# + """ # """ | | ??????????????????????????????# """ # + | | ??????????????????????????????# """ # # | | ??????????????????????????????# """ # # | | ??????????????????????????????# ######## ## | | ?????????????????????????????####+##########= = # | | ???????????????????????####### T !* [* # | | ?????????????????????###;#;;;# ! *!| # | | ?????????????????????#; @ ; %= = !! # | | ?????????????????????#; ; ! #### # | | ?????????????????????#; ;u!=k """ #??####### | | ???????????????+ ; ; % """ #????????? | | ???????????????# ;; %!=%= """ #????????? | | ???????????????# Y ;; ; """ ???????? | | ???????????????### ###;;;;;;;; ??????? | | ?????????????????# ??# ; a ?????? | | ?????????????????#???# # # # ###+#######?????? | | ?????????????????????######### #??? ??????????? | | ?????????????????????????????# #???? #????????? | | ?????????????????????????????# #??????#????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????? #???????????????? | | ?????????????????????????????? #???????????????? | | ?????????????????????????????? #???????????????? | | ?????????????????????????????? #???????????????? | | ?????????????????????????????? #???????????????? | | ?????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 665 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 225 Evasion (%) 54 Item Schematics ----------------- Datajack | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness Librarian Loot Pinata Novice Programmer One Hack Too Far Risk Taker Shopping List Storm Trooper Uninvited Guest Challenges ------------ None Game ------ Seed CorruptionReactiveMinigun Manual? 0 Play Time 02:18:27 Cumulative 4.5 hours Start 2020.09.07 @ 01:27:43 End 2020.09.07 @ 04:49:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 2 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5f4ac8c5-7dda-4b97-874e-b78a8e46bc18