Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.26 @ 14:46:03 Player: Pitt Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (100) 500 Value Destroyed (2995) 2995 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (512) 512 TOTAL SCORE: 8087 Bonus ------- High Alert Combat Kills 12 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 156/300 Energy 148/190 System Corruption 14% Temperature Cool (0) Movement Walking (190) Ox1 Location -6/Garrison Parts ------- > --- POWER (2) -------- Light Deuterium Engine Light Angular Momentum Engine > --- PROPULSION (4) --- Armored Treads Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (6) ------ Advanced Heat Sink Advanced Heat Sink Large Storage Unit Target Analyzer Target Analyzer > --- WEAPON (3) ------- Heavy Laser Cooled Plasma Cannon > --- INVENTORY (15) --- Light Nuclear Core Improved Heat Sink Medium Storage Unit Large Storage Unit Advanced Weight Redist. System Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Disposable Heat Sink Large Storage Unit Targeting Computer Improved Light Armor Plating Powered Armor > --- WEAPON ----------- Heavy Ion Cannon Cooled Plasma Cannon Coil Gun > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Armored Treads Armored Treads Improved Heat Sink Medium Storage Unit Large Storage Unit Advanced Weight Redist. System Target Analyzer Shock Rifle Heavy Ion Cannon Gauss Rifle Proton Missile Launcher Datajack Remote Datajack [Rating: 52] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Utility Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Powered Armor Weapon Heavy Ion Cannon Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Launcher Rocket Launcher Slashing Weapon Ripper Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Gar Slots Evolved 8 | . . . 2 . . . 2 2 2 . Power 1 | . . . . . . . . 1 . . Propulsion 2 | . . . . . . . 1 . 1 . Utility 4 | . . . 2 . . . . 1 1 . Weapon 1 | . . . . . . . 1 . . . Parts Attached 103 | 7 1 2 2 8 7 . 17 10 20 29 Power 10 | 1 . . . 1 . . . 2 2 4 Engine 6 | 1 . . . . . . . 1 1 3 Core 4 | . . . . 1 . . . 1 1 1 Reactor . | . . . . . . . . . . . Propulsion 21 | 2 . . . 2 . . 4 . 5 8 Treads 14 | . . . . . . . 3 . 5 6 Leg 3 | . . . . . . . 1 . . 2 Wheel 4 | 2 . . . 2 . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 26 | 2 . . 2 3 3 . 4 3 4 5 Device 13 | 1 . . 1 2 2 . 1 1 2 3 Storage 3 | 1 . . . . 1 . 1 . . . Processor 3 | . . . 1 . . . . . 1 1 Hackware . | . . . . . . . . . . . Protection 7 | . . . . 1 . . 2 2 1 1 Artifact . | . . . . . . . . . . . Weapon 46 | 2 1 2 . 2 4 . 9 5 9 12 Energy Gun 9 | 2 . 1 . . . . . . 4 2 Energy Cannon 7 | . . . . 1 . . 2 . 1 3 Ballistic Gun 16 | . . . . 1 3 . 4 3 2 3 Ballistic Cannon . | . . . . . . . . . . . Launcher 9 | . 1 . . . . . 2 . 2 4 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . 1 . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . 1 2 . . Unidentified Prototypes 4 | . . . . . 3 . . . 1 . Corrupted Parts 5 | . . . . . . . . . 2 3 System Corruption 12 | . . . . . . . . . 6 6 Parts Lost 31 | . . . . 3 . . . 1 8 19 Power 4 | . . . . . . . . 1 1 2 Propulsion 8 | . . . . 1 . . . . . 7 Utility 10 | . . . . 2 . . . . 4 4 Weapon 9 | . . . . . . . . . 3 6 Highest Loss Streak 7 | . . . . 3 . . . 1 7 5 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 100 100 96 90 88 90 91 97 71 Engine 4 | . 14 14 11 4 . . . 2 6 6 Core 6 | . . . . 6 11 11 9 7 6 2 Treads 15 | . . . . . . . 26 23 26 13 Wheel 7 | . 28 28 22 21 22 22 . . . . Device 13 | . 14 14 22 17 21 22 9 11 13 8 Storage 8 | . 14 14 11 11 11 11 9 7 6 6 Processor 8 | . . . 11 11 11 11 9 7 6 14 Protection 5 | . . . . 2 . . 8 6 10 . Energy Gun 3 | . 27 17 11 1 . . . . 3 3 Energy Cannon 6 | . . . . 9 . . 1 15 10 3 Ballistic Gun 6 | . . . . . 11 11 13 4 4 5 Slashing Weapon 2 | . . 3 11 11 2 . . . . . Special Melee Weapon 1 | . . . . . . . 1 2 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 71 | 13 16 16 17 32 22 22 56 66 71 51 Greatest Support 96 | 26 26 26 26 26 20 20 60 60 96 96 Greatest Overweight (x) 13 | . . . . 3 1 1 1 1 . 13 Average Overweight (x) . | . . . . . . 1 . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 15 15 15 15 Average Capacity 11 | 7 8 8 8 8 8 8 9 15 15 15 Most Carried 15 | 7 8 8 7 8 8 8 11 15 15 14 Average Carried 9 | 2 7 7 6 7 8 7 8 12 14 10 Final Capacity 15 | 8 8 8 8 8 8 8 15 15 15 15 Final Carried 15 | 7 8 7 7 8 8 8 11 15 14 7 Class Distribution -------------------- 41% | Mutant 24% | Skirmisher 23% | Scavenger-Mutant 5% | Scavenger-Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Skirmisher | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Gar Matter Collected 1830 | 270 1 85 30 55 . 90 269 140 325 565 Remotely . | . . . . . . . . . . . Salvage Created 3560 | 295 6 94 47 246 . 163 589 510 857 753 Parts 223 | 27 . 2 2 16 . 16 38 29 53 40 Haulers Intercepted 1 | . . . 1 . . . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Gar Combat Hostiles Destroyed 74 | . 1 2 . 7 . 9 15 10 12 18 Melee 7 | . . . . 7 . . . . . . Guns 33 | . . 2 . . . 9 13 . 3 6 Cannons 22 | . . . . . . . 1 10 5 6 AOE 7 | . 1 . . . . . 1 . . 5 Classes Destroyed 14 | 3 1 . 1 1 . 1 4 1 . 2 Worker 3 | 2 1 . . . . . . . . . Builder 2 | . . . . . . . 2 . . . Tunneler 9 | 8 . . . 1 . . . . . . Hauler 1 | . . . 1 . . . . . . . Recycler 3 | 1 . . . . . . 1 . 1 . Operator 1 | . . . . . . . 1 . . . Watcher 7 | . . . . . . . 4 . 3 . Swarmer 34 | . . . . 3 . 8 10 . 2 11 Grunt 17 | . 1 2 . 4 . . 2 3 1 4 Duelist 1 | . . . . . . . . . . 1 Sentry 8 | . . . . . . . 2 2 4 . Hunter 8 | . . . . . . 1 1 2 3 1 Programmer 5 | . . . . . . . . 3 2 . Behemoth 1 | . . . . . . . . . . 1 Best Kill Streak 9 | 3 2 2 1 5 . 8 9 2 5 4 Combat Bots Only 8 | . 1 2 . 5 . 8 4 2 3 4 Max Kills in Single Turn 3 | 1 1 1 1 1 . 2 2 1 2 3 Gunslinging 1 | . . . . . . . . . . 1 Exploded 3 | . 1 . . . . . 1 . . 3 Melee 1 | . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Gar Damage Taken 7031 | . 12 85 . 440 . 185 378 660 2156 3115 Core 1059 | . 12 . . 69 . 39 49 32 115 743 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 184 | . . . . . . . 75 109 . . Core Remaining (%) 90 | 100 . 95 . . . 73 91 95 . . Volleys Fired 192 | 24 6 7 . . . . 17 24 58 56 Largest 3 | 2 1 2 . . . . 2 3 3 3 Hottest 200 | 80 33 90 . . . . 130 158 200 104 Shots Fired 458 | 48 6 14 . . . 20 98 67 96 109 Gun 310 | 48 . 14 . . . 20 79 22 56 71 Cannon 119 | . . . . . . . 10 45 34 30 Launcher 29 | . 6 . . . . . 9 . 6 8 Special . | . . . . . . . . . . . Kinetic 194 | . . . . . . 20 79 22 22 51 Thermal 187 | 48 . 14 . . . . 10 45 34 36 Explosive 15 | . 6 . . . . . 9 . . . Electromagnetic 62 | . . . . . . . . . 40 22 Robot Hit Streak 12 | 6 1 5 . . . 10 12 12 10 11 Robot Miss Streak 3 | 2 1 2 . . . 2 2 2 2 3 Penetration Max 1 | . . . . . . . . . 1 1 Secondary Targets 2 | . . . . . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . . . . . 1 Autonomous 100 | . . . . . . 20 80 . . . Shots Hit Robots 323 | 27 1 11 1 16 . 16 71 37 71 72 Core Hits 161 | 12 5 5 1 8 . 10 29 17 38 36 Critical Kills 2 | . . . . . . . . . 1 1 Critical Parts Destroyed 3 | . . . . . . . . . . 3 Critical Strikes 7 | . . . . 2 . . . . 1 4 Meltdown 2 | . . . . . . . . . 1 1 Destroy 3 | . . . . . . . . . . 3 Sever 2 | . . . . 2 . . . . . . Melee Attacks 29 | . . . 2 24 . . 1 2 . . Impact . | . . . . . . . . . . . Slashing 26 | . . . 2 24 . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 6 | . . . 1 2 . . 1 2 . . Combat Hostiles 1 | . . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9151 | 334 192 130 75 636 . 449 2211 1004 2280 1840 Guns 4199 | 334 . 130 . . . 449 1749 103 635 799 Cannons 2763 | . . . . . . . 187 901 1070 605 Explosions 1463 | . 192 . . . . . 275 . 575 421 Melee 711 | . . . 75 636 . . . . . . Ramming 15 | . . . . . . . . . . 15 Kinetic 3278 | . . . . . . 449 1749 103 352 625 Thermal 3610 | 334 . 130 . . . . 187 901 1246 812 Explosive 467 | . 192 . . . . . 275 . . . Electromagnetic 1070 | . . . . . . . . . 682 388 Impact . | . . . . . . . . . . . Slashing 711 | . . . 75 636 . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 14 | . . . . . . . . 1 8 14 Average Corruption 7 | . . . . . . . . 1 5 10 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 50 | . . . . . . . . 6 3 41 Message Errors 7 | . . . . . . . . 1 . 6 Matter Fused 7 | . . . . . . . . 1 . 6 Heat Flow Errors 8 | . . . . . . . . 3 1 4 Energy Discharges 5 | . . . . . . . . . . 5 Parts Rejected 5 | . . . . . . . . . . 5 Parts Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . . . 4 Data Loss (major) 2 | . . . . . . . . . 1 1 Misfires 4 | . . . . . . . . 1 . 3 Misdirections 2 | . . . . . . . . . . 2 Weapon Failures 5 | . . . . . . . . . 1 4 Overload Shots 8 | . . . . . . . . . 8 . Effects 1 | . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . 1 . Overflow Damage 163 | . . . . 23 . . . 32 108 . Projectiles 125 | . . . . . . . . 32 93 . Explosions 15 | . . . . . . . . . 15 . Melee 23 | . . . . 23 . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 93 | . . . . . . . 13 . 35 45 Shots 5 | . . . . . . . 1 . 2 2 Rammed 3 | . . . . . . . . 1 . 2 Targets Rammed 3 | . . . . . . . . 1 . 2 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 248 | 88 2 156 . . . . 89 199 195 248 Average Temperature 62 | 22 2 83 . . . . 32 85 93 40 Received Heat Transfer 1455 | . 6 48 . 69 . . 90 204 393 645 Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . 2 . Parts Fried 6 | . . . . . . . . . 5 1 Impact Corruptions . | . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . 2 1 Combat Hostiles 3 | . . . . . . . . . 2 1 Parts Melted 13 | . . 1 . . . . 1 2 1 8 Heat Transferred 5123 | 750 . 347 . . . . 259 1147 1563 1057 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . 2 3 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Gar Peak Influence 455 | 55 129 99 46 145 . 263 320 211 189 455 Initial 119 | . 35 49 38 . . . 102 45 72 119 Average 105 | 22 39 73 27 56 . 216 168 67 75 256 Maximum Alert Level 2 | . . . . . . 1 1 1 . 2 Low Security (%) 83 | 100 100 100 100 100 . 10 68 94 100 37 Level 1 14 | . . . . . . 89 31 5 . 41 Level 2 2 | . . . . . . . . . . 21 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 9 | . 1 . . . . . . 4 4 . Investigation . | . . . . . . . . . . . Extermination 5 | . . . . . . . . 3 2 . Reinforcement 3 | . 1 . . . . . . 1 1 . Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Gar Distress Signals 7 | . . . . . . . 5 . 2 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 108 | . 4 2 . 6 . 9 23 13 22 29 Peak Tracking Total 6 | . 2 2 . 5 . 6 4 3 6 5 Tactical Retreats 13 | . . . . . . . 2 1 2 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Gar Traps Triggered 2 | . . . . . . . 1 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 1 | . . 1 . . . . . . . . Triggered . | . . . . . . . . . . . Most Traps Carried 1 | . . 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Gar Machines Disabled 8 | . 4 . . . . 1 3 . . . Max in Single Turn 3 | . 3 . . . . 1 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Gar Machines Accessed 19 | . . . . 1 . . 9 5 4 . Terminals 11 | . . . . . . . 6 4 1 . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 1 . . Recycling Units 2 | . . . . . . . 1 . 1 . Scanalyzers 2 | . . . . . . . 1 . 1 . Garrison Access 1 | . . . . . . . . . 1 . Total Hacks 47 | . . . . 1 . . 27 11 8 . Successful 28 | . . . . 1 . . 17 6 4 . Failed 19 | . . . . . . . 10 5 4 . Catastrophic 5 | . . . . . . . 1 3 1 . Database Lockouts . | . . . . . . . . . . . Manual 25 | . . . . . 1 . 12 7 5 . Terminals 30 | . . . . . . . 19 9 2 . Fabricators . | . . . . . . . . . . . Repair Stations 5 | . . . . . . . 3 2 . . Recycling Units 4 | . . . . . . . 1 . 3 . Scanalyzers 6 | . . . . . . . 4 . 2 . Garrison Access 1 | . . . . . . . . . 1 . Terminal Hacks 11 | . . . . 1 . . 7 3 . . Open Door 1 | . . . . 1 . . . . . . Terminal Index 1 | . . . . . . . . 1 . . Alert Level 3 | . . . . . . . 2 1 . . Unreport Threat 1 | . . . . . . . 1 . . . Locate Traps 2 | . . . . . . . 2 . . . Zone Layout 3 | . . . . . . . 2 1 . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . 2 2 . . Scan Component 2 | . . . . . . . 1 1 . . Repair 2 | . . . . . . . 1 1 . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . Report Inventory 1 | . . . . . . . 1 . . . Scanalyzer 6 | . . . . . . . 4 . 2 . Insert Component 3 | . . . . . . . 2 . 1 . Analyze 3 | . . . . . . . 2 . 1 . Garrison Access Hacks 1 | . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . 1 . Unauthorized Hacks 5 | . . . . . . . 3 1 1 . Terminals 5 | . . . . . . . 3 1 1 . Assimilate 1 | . . . . . . . . . 1 . Botnet 4 | . . . . . . . 3 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 16 | . . . . . . . 7 5 4 . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 2 . 1 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 1 1 . . Time 88 | . . . . . . . 44 44 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 2 . 1 . Part Schematics Acquired 3 | . . . . . . . 2 . 1 . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Gar Used RIF Installer . | . . . . . . . . . . . Robots Hacked 2 | . . . . . . . 1 1 . . Non-combat 2 | . . . . . . . 1 1 . . Combat . | . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . 1 1 . . find_recycling 2 | . . . . . . . 1 1 . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Gar Total Allies 1 | . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . 1 . Highest-Rated Group 26 | . . . . . . . . . 26 . Highest-Rated Ally 26 | . . . . . . . . . 26 . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Gar Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Gar Turns Passed 8888 | 315 322 295 610 735 664 188 1692 2144 1107 816 Spaces Moved 3653 | 253 81 221 122 313 520 179 761 554 401 248 Core 12 | 6 . . . . . . . . . 6 Treads 1900 | . . . . . . . 716 554 401 229 Legs 13 | . . . . . . . . . . 13 Wheels 1728 | 247 81 221 122 313 520 179 45 . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 80 80 95 95 170 165 160 Average Speed 141 | 89 90 90 90 91 89 95 165 207 169 219 Slowest Speed 700 | 100 90 90 90 125 95 95 250 250 170 700 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Time Travels 1 | . . . . . 1 . . . . . Exploration Rate (%) 35 | 9 21 54 12 62 88 36 60 16 10 21 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . Scrap Searched 2 | . . . . 1 . 1 . . . . Spaces Dug 30 | . . . 1 . . . 28 1 . . Terrain Destroyed 186 | . 42 . 1 . . 9 114 2 10 8 Melee 1 | . . . 1 . . . . . . . Projectile 62 | . . . . . . 9 45 2 5 1 AOE 123 | . 42 . . . . . 69 . 5 7 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Gar Total 6995 | 291 323 303 619 724 717 198 1172 1494 739 415 Wait 2921 | . 233 69 492 363 183 12 356 890 247 76 Move 3644 | 252 80 220 121 312 519 178 760 553 401 248 Hop . | . . . . . . . . . . . Pick Up 50 | 8 2 1 2 9 . 4 9 10 4 1 Fast Attach 48 | 6 . 1 . 3 6 . 6 3 7 16 Attach 23 | 1 . . 2 2 . . 2 2 3 11 Detach 6 | . . . . . . . 2 . 1 3 Swap 32 | . 1 1 . 3 1 . 9 5 10 2 Drop 46 | . 1 3 . 8 8 4 10 4 8 . Fire 192 | 24 6 7 . . . . 17 24 58 56 Melee 29 | . . . 2 24 . . 1 2 . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 3 | . . . . . . . . 1 . 2 Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 1 | . . 1 . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / [*Sto] / Low) -6/Factory -6/Garrison History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 15) 316 | -11/Junkyard | Entered Materials 317 | -10/Materials | Build established: Mutant 471 | -10/Materials | Discovered new exit (range 7) 638 | -10/Materials | Entered Mines 813 | -10/Mines | Found a hidden stash of uninstalled traps 852 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 861 | -10/Mines | Assembled infested the area 866 | -10/Mines | Assisted by a Guerilla fighting off Assembled 925 | -10/Mines | Discovered new exit (range 9) 933 | -10/Mines | Entered Materials 933 | -9/Materials | Evolved 2 slots: Utility x2 1310 | -9/Materials | Discovered new exit (range 6) 1543 | -9/Materials | Entered Mines 1632 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1643 | -9/Mines | Found Powered Armor 1723 | -9/Mines | Lost 3 parts (1n2u) 2159 | -9/Mines | Build established: Scavenger-Mutant 2229 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2274 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2274 | -9/Mines | Discovered new exit (range 5) 2278 | -9/Mines | Entered Exiles 2299 | -9/Exiles | Met 8R-AWN 2314 | -9/Exiles | Met EX-HEX 2338 | -9/Exiles | Met EX-BIN 2347 | -9/Exiles | Aligned with FarCom system 2347 | -9/Exiles | Given EX-Vault access code 2376 | -9/Exiles | Opened EX-Vault 2381 | -9/Exiles | Found Prototype Device 2381 | -9/Exiles | Identified PSU Rigger 2386 | -9/Exiles | Found Prototype Device 2386 | -9/Exiles | Identified Chronowheel 2386 | -9/Exiles | Activated Chronowheel 2386 | -9/Exiles | Spacetime reconverged on an earlier point 2392 | -9/Exiles | Found Prototype Ballistic Gun 2392 | -9/Exiles | Identified AWS/Gauss 2452 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2478 | -9/Exiles | Met EX-DEC 2583 | -9/Exiles | Visited The Gauntlet 2930 | -9/Exiles | Discovered new exit (range 14) 2942 | -9/Exiles | Left Exiles lab with AWS/Gauss 2942 | -9/Exiles | Entered Mines 2983 | -8/Mines | Destroyed 8 combat bots 3116 | -8/Mines | Discovered new exit (range 15) 3130 | -8/Mines | Entered Materials 3130 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3329 | -8/Materials | Repaired Powered Armor 3469 | -8/Materials | Build established: Skirmisher 3951 | -8/Materials | Build established: Mutant 4345 | -8/Materials | Build established: Skirmisher 4808 | -8/Materials | Discovered new exit (range 8) 4822 | -8/Materials | Entered Factory 4822 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4823 | -7/Factory | Identified exit to Lower Caves 5258 | -7/Factory | Build established: Mutant 5986 | -7/Factory | Build established: Skirmisher 6182 | -7/Factory | Discovered new exit (range 16) 6576 | -7/Factory | Repaired Powered Armor 6916 | -7/Factory | Build established: Mutant 6948 | -7/Factory | Discovered new exit (range 7) 6966 | -7/Factory | Entered another Factory area 6966 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7257 | -6/Factory | Build established: Scavenger-Mutant 8005 | -6/Factory | Garrison activated, responded to threat 8073 | -6/Factory | Identified exit to Garrison 8073 | -6/Factory | Entered Garrison 8102 | -6/Garrison | Lost 7 parts (1p3u3w) 8156 | -6/Garrison | Triggered checkpoint 8319 | -6/Garrison | Spotted B-75 Beast 8330 | -6/Garrison | Triggered checkpoint 8361 | -6/Garrison | Destroyed B-75 Beast 8389 | -6/Garrison | Lost 3 parts (2n1u) 8440 | -6/Garrison | Lost 5 parts (2p2n1u) 8505 | -6/Garrison | System corruption reached 10% 8532 | -6/Garrison | Core integrity fell below 50% 8560 | -6/Garrison | Lost 3 parts (1n2w) 8581 | -6/Garrison | Core integrity fell below 20% 8872 | -6/Garrison | Triggered checkpoint 8889 | -6/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08711_ System corrupted: Matter fused (-6). 08712_ Lgt. Nuclear Core melted. 08712_ S-27 Virus destroyed. 08744_ System corrupted: Component data lost. 08767_ System corrupted: Energy discharge (-49). 08783_ System corrupted: Matter fused (-10). 08792_ Acquired 30 matter. 08799_ Acquired 27 matter. 08806_ Acquired 29 matter. 08816_ HSIT/NE2IB,YU HFH,3ZVE 08819_ Acquired 28 matter. 08832_ System corrupted: FCS attempts to trigger Hvy. Laser. 08832_ System corrupted: Hvy. Laser misfires. 08850_ System corrupted: Energy discharge (-51). 08872_ Beams of light sweep through the air. An alarm sounds. 08875_ S-27 Virus misfires. 08877_ Proton Missile Launcher destroyed. 08882_ System corrupted: Heat flow error (+137). 08889_ VTOL Module melted. 08889_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????# ?????????? ??????????????????????? | | ?????????????# ????s???# ??????????????????????? | | ?????????????# ##""""###+####??????????????????? | | ?????????????# % ??????????????????? | | ?????????????# ???????????????????? | | ?????????????# ????????????????????? | | ?????????????# ?#^^ ## #????????????????????? | | ????????????## ##^^ ## ###??????????????????? | | ???????????" #??????????????????? | | ???????????# #??????????????????? | | ???????????# #??????????????????? | | ???????????# s s**[ #??????????????????? | | ?????????????# ## ^^ ##%!%####?????????????????? | | ??????######## ##^^^ ##@ * ########??????????? | | ????? [= == #??????????? | | ????? = = [ #??????????? | | ?????????##### * *= # #### #??????????? | | ?????????????## ## [ ### ## #??# #??????????? | | ??????????????# ??# #?# #### #??# #??????????? | | ??????????????????######?# #??# #??# #??????????? | | ?????????????????????????# #### #### #??????????? | | ?????????????????????????# + #??????????? | | ?????????????????????????###### #### #??????????? | | ??????????????????????????????# #??# #??????????? | | ??????????????????????????????# #??# #??????????? | | ??????????????????????????????# #??# #??????????? | | ?????????????????????##########"####* #??????????? | | ?????????????????????# [^^ #??????????? | | ?????????????????????# =## #######= ############ | | ?????????????????????# =## #?????#^^ # | | ?????????????????????# # ## #?????#^ # | | ?????????????????????####### ?????########### # | | ???????????????????????????# ???????????????# # | | ???????????????????????????# ???????????????##### | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????? ????????????????????? | | ???????????????????????????? ????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 50 Energy Generation 34 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 550 Resistance: TH 15 Evasion (%) 44 Targeting Accuracy 5 Target Analysis 7 Recoil Reduction 4 Item Schematics ----------------- Lrg. Storage Unit | -8/Materials | Scanalyzed Terrain Scan Processor | -8/Materials | Scanalyzed Datajack | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoreGaussDriver Manual? 0 Play Time 01:13:11 Cumulative 187.4 hours Start 2023.12.26 @ 12:58:07 End 2023.12.26 @ 14:46:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 283 Rogue 283 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 60 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c7246b67-7fb1-426c-932b-bd861ff0b34a