Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.27 @ 21:37:57 Player: st-3v1 Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (0) 0 Value Destroyed (10) 10 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (6211) 6211 TOTAL SCORE: 12641 Bonus ------- Pacifist 5711 Entered DSFs 500 Cogmind --------- Core Integrity 0/1450 Matter 100/300 Energy 99/100 System Corruption 6% Temperature Cool (11) Movement Flying (45) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (12) -- Impulse Thruster Array > --- UTILITY (7) ------ Enhanced Optical Array Hacking Suite Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Micro Antimatter Reactor Advanced Sensor Array Advanced Reaction Control System Katana Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Array Field Propulsion Array Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Power Amplifier Enhanced Optical Array Seismic Detector Improved Reaction Control System Advanced Reaction Control System Advanced Hacking Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Advanced Sensor Array Katana [Rating: 107] Favorites ----------- Power Micro Antimatter Reactor Engine Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Field Propulsion Array Flight Unit Field Propulsion Array Utility Hacking Suite Device Improved Reaction Control System Storage Small Storage Unit Processor Corruption Screen Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Katana Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac DSF Res Res Slots Evolved 16 | . . 2 2 2 2 2 . . 2 . 2 2 Power 1 | . . . 1 . . . . . . . . . Propulsion 10 | . . 2 1 . 1 2 . . 1 . 1 2 Utility 5 | . . . . 2 1 . . . 1 . 1 . Weapon . | . . . . . . . . . . . . . Parts Attached 36 | 2 2 . 2 5 1 7 . 1 1 7 6 2 Power 4 | 1 . . . . . . . . . 2 1 . Engine 1 | 1 . . . . . . . . . . . . Core 1 | . . . . . . . . . . 1 . . Reactor 2 | . . . . . . . . . . 1 1 . Propulsion 9 | . 1 . . 1 . 1 . . . 4 1 1 Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 9 | . 1 . . 1 . 1 . . . 4 1 1 Utility 22 | 1 1 . 2 3 1 6 . 1 1 1 4 1 Device 8 | . . . . 1 1 2 . 1 1 . 2 . Storage 1 | 1 . . . . . . . . . . . . Processor 4 | . . . 1 1 . 1 . . . 1 . . Hackware 6 | . . . 1 . . 2 . . . . 2 1 Protection 3 | . 1 . . 1 . 1 . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 1 | . . . . 1 . . . . . . . . Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . 1 . Parts Lost 19 | . . . 2 1 2 . . . . 2 7 5 Power 1 | . . . . . . . . . . 1 . . Propulsion 8 | . . . 1 . 1 . . . . . 3 3 Utility 10 | . . . 1 1 1 . . . . 1 4 2 Weapon . | . . . . . . . . . . . . . Highest Loss Streak 6 | . . . 1 1 2 . . . . 2 6 4 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 3 | . 2 3 4 4 5 3 4 4 4 4 2 4 Power 1 | . 1 2 2 2 1 1 1 1 1 . . 1 Propulsion . | . . . . . . . . . . . . . Utility 1 | . 1 1 1 1 2 1 2 2 2 3 1 1 Weapon . | . . . . . 1 1 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 2 | . . . . 1 1 . . . . . . . Power 1 | . . . . 1 . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 1 | . . . . . 1 . . . . . . . Weapon . | . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 29 | . 16 22 22 36 34 11 29 33 31 45 53 20 Reactor 1 | . . . . . . . . . . 1 9 1 Flight 7 | . 8 11 6 5 5 1 5 5 5 19 18 4 Device 5 | . . . . 4 3 3 11 15 15 13 14 4 Processor 6 | . . . 7 15 11 1 . . . . 4 4 Hackware 4 | . . . 3 7 5 2 5 5 5 5 5 4 Protection 3 | . 8 11 4 1 5 1 5 5 5 3 . . Peak Build Rating 107 | 2 2 2 8 18 23 27 27 32 39 101 107 61 Average Rating 24 | . 1 2 6 16 18 11 27 31 32 78 84 30 On Entrance 23 | . . 2 2 7 18 1 27 27 32 33 93 61 Avg Prop Armor Cover (%) 3 | . . . . . . . . . . 12 2 4 Naked Turns 41 | . 15 . . . 10 16 . . . . . . Heaviest Build 23 | 5 3 3 3 3 4 6 6 7 7 21 23 20 Greatest Support 67 | 3 4 4 4 6 6 7 7 7 7 67 67 22 Greatest Overweight (x) 4 | 1 . . . . . . . . . . 1 4 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 3 3 5 5 5 4 4 4 5 5 4 5 Average Carried 4 | . 2 3 4 4 5 3 4 4 4 4 2 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 3 3 5 5 5 4 4 4 5 5 3 5 Class Distribution -------------------- 91% | Mutant 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/DSF Hacker-Sprinter | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac DSF Res Res Matter Collected 349 | 213 . . 37 . 55 . . 29 . . 6 9 Remotely . | . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac DSF Res Res Combat Hostiles Destroyed . | . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac DSF Res Res Hostile Shots Fired 487 | . . 6 98 51 63 . . 17 . 38 63 151 Missed 281 | . . 3 54 34 37 . . 14 . 26 44 69 Hits 206 | . . 3 44 17 26 . . 3 . 12 19 82 Melee 12 | . . . . . 6 . . . . 6 . . Projectile 194 | . . 3 44 17 20 . . 3 . 6 19 82 AOE 3 | . . . . . 1 . . . . 2 . . Critical Strikes 11 | . . . . . 3 . . . . 3 3 2 Actively Blocked 2 | . . . . . . . . . . . . 2 Damage Taken 4277 | . . 49 536 211 582 1 . 62 . 399 600 1837 Core 2507 | . . 18 432 108 425 . . . . 34 17 1473 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 82 | 100 100 95 21 84 50 . . 100 . 97 98 . Volleys Fired . | . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . Core Hits 2 | . . . . . . . . . . . . 2 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . Melee Attacks 1 | . . . . 1 . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 1 | . . . . 1 . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 31 | . . . . . 7 2 . . . . . 22 Guns . | . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Ramming 31 | . . . . . 7 2 . . . . . 22 Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . 2 10 10 . . 2 6 Average Corruption 4 | . . . . . . 2 5 10 . . 1 4 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked 1 | . . . . . 1 . . . . . . . Effects 7 | . . . . . . . 1 4 . . . 2 Matter Fused 4 | . . . . . . . 1 3 . . . . Energy Discharges 1 | . . . . . . . . 1 . . . . Data Loss (minor) 2 | . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 14 | . . . . . 3 1 . . . . . 10 Shots . | . . . . . . . . . . . . . Rammed 7 | . . . . . 2 1 . . . . . 4 Targets Rammed 7 | . . . . . 2 1 . . . . . 4 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 38 | . . . . . . . . . . . 38 . Average Temperature 12 | . . . . . . . . . . . 12 . Received Heat Transfer 271 | . . 18 45 54 24 . . 18 . . 67 45 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac DSF Res Res Maximum Alert Level 2 | . . . . . . . . . . . . 2 Low Security (%) 92 | 100 100 100 100 100 100 100 100 100 100 100 100 37 Level 1 5 | . . . . . . . . . . . . 46 Level 2 1 | . . . . . . . . . . . . 16 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 428 | . . . 130 66 70 34 4 95 46 16 199 428 Initial 94 | . . . . 36 21 34 4 . 46 16 . 94 Average 60 | . . . 66 41 19 24 2 31 38 10 56 251 Influence Increases 1326 | . . . 185 128 120 49 . 113 8 . 269 454 Successful Hack 96 | . . . 5 8 . 4 . 8 8 . 14 49 Disable Machine 15 | . . . . 15 . . . . . . . . Partial Spotted 60 | . . . 15 15 . 15 . . . . . 15 Lose Combat Pursuer 1155 | . . . 165 90 120 30 . 105 . . 255 390 Influence Decreases 908 | . . . 105 164 94 106 13 18 79 24 100 205 Entered New Map 244 | . . . . 44 23 36 9 . 49 8 . 75 Time Decay 488 | . . . 85 110 51 70 4 18 30 . 40 80 Lost Part 176 | . . . 20 10 20 . . . . 16 60 50 Squads Dispatched 11 | . . . 1 2 1 1 . 2 . 1 1 2 Investigation 3 | . . . . . . . . 2 . . . 1 Extermination 2 | . . . . 1 . . . . . . . 1 Reinforcement 6 | . . . 1 1 1 1 . . . 1 1 . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac DSF Res Res Distress Signals 12 | . . 1 5 . 2 1 . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 133 | . 1 5 24 11 15 4 5 10 . 6 22 30 Peak Tracking Total 15 | . 1 6 11 5 10 4 5 7 . 6 12 15 Tactical Retreats 25 | . . . 4 4 4 2 . 2 . . 4 5 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac DSF Res Res Traps Triggered 7 | . . . 1 . 2 2 . . . . . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac DSF Res Res Machines Disabled 1 | . . . . 1 . . . . . . . . Max in Single Turn 1 | . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac DSF Res Res Machines Accessed 20 | . 1 1 3 1 . 4 . 2 3 . 2 3 Terminals 20 | . 1 1 3 1 . 4 . 2 3 . 2 3 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 44 | . 2 5 6 2 . 6 . 6 6 . 5 6 Successful 17 | . . 2 1 2 . 2 . 2 3 . 2 3 Failed 27 | . 2 3 5 . . 4 . 4 3 . 3 3 Catastrophic 5 | . . . 1 . . 2 . 1 1 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 36 | . 2 4 6 2 . 5 . 4 5 . 4 4 Terminals 44 | . 2 5 6 2 . 6 . 6 6 . 5 6 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 9 | . . 1 . 1 . 1 . 1 2 . 1 2 Record 1 | . . . . . . . . . . . 1 . Robot Analysis 1 | . . 1 . . . . . . . . . . Open DSF 2 | . . . . . . 1 . . 1 . . . Level Access Points 4 | . . . . 1 . . . 1 1 . . 1 Zone Layout 1 | . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 8 | . . 1 1 1 . 1 . 1 1 . 1 1 Terminals 8 | . . 1 1 1 . 1 . 1 1 . 1 1 Botnet 8 | . . 1 1 1 . 1 . 1 1 . 1 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 19 | . 1 1 3 1 . 4 . 2 2 . 2 3 Full Trace Events 3 | . . . . . . . . 2 . . . 1 Feedback Events 1 | . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac DSF Res Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac DSF Res Res Total Allies 1 | . . . . . . . 1 . . . . . Largest Group 1 | . . . . . . . 1 . . . . . Highest-Rated Group 31 | . . . . . . . 31 . . . . . Highest-Rated Ally 31 | . . . . . . . 31 . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 1 | . . . . . . . 1 . . . . . Total Damage 22 | . . . . . . . 22 . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac DSF Res Res Active Infowar (turns) 646 | . . . . 156 101 83 . . . 4 128 174 Optics 306 | . . . . . . . . . . 4 128 174 Sensors 335 | . . . . 156 101 78 . . . . . . Seismic 171 | . . . . . . . . . . . 126 45 Jamming 5 | . . . . . . 5 . . . . . . Robot Analysis Total 1 | . . 1 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac DSF Res Res Turns Passed 1440 | 35 57 44 208 234 190 158 28 77 67 40 128 174 Spaces Moved 3170 | 39 124 109 483 539 448 300 63 167 144 71 342 341 Core 566 | 39 28 . 94 38 28 173 . . . . . 166 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 2604 | . 96 109 389 501 420 127 63 167 144 71 342 175 Fastest Speed 29 | 50 40 40 40 40 40 45 45 45 45 29 29 39 Average Speed 42 | 79 42 40 41 40 40 47 45 45 45 33 34 46 Slowest Speed 250 | 100 50 40 50 50 50 50 45 45 45 45 119 250 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 52 | . . . 10 9 11 . . 3 5 3 8 3 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 27 | 4 27 20 49 26 15 13 67 8 7 80 15 22 Regions Visited 12 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 3 | . . . . 1 . . . 1 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . 1 . . . . . 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac DSF Res Res Total 3191 | 42 126 108 476 543 445 311 62 164 140 80 341 353 Wait 8 | . . . . . . . . . . 4 . 4 Move 3060 | 38 123 108 462 520 427 300 62 160 133 65 327 335 Hop 46 | . . . 10 9 9 . . 3 5 2 5 3 Pick Up 10 | . 1 . 2 4 1 . . . . 1 . 1 Fast Attach 34 | 2 2 . 2 3 2 7 . 1 1 7 4 3 Attach 9 | . . . . 2 . 2 . . . 1 3 1 Detach 10 | 2 . . . 1 2 1 . . 1 . 1 2 Swap . | . . . . . . . . . . . . . Drop 5 | . . . . 3 2 . . . . . . . Fire . | . . . . . . . . . . . . . Melee 1 | . . . . 1 . . . . . . . . Ram 7 | . . . . . 2 1 . . . . . 4 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . 1 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / *Sto) -6/Factory -5/Factory -5/Waste -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 5 exits: Res x4 / DSF) -4/DSF -3/Research -2/Research (discovered 3 exits: Acc x3) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 36 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Discovered new exit (range 10) 93 | -10/Materials | Entered another Materials area 93 | -9/Materials | Evolved 2 slots: Propulsion x2 135 | -9/Materials | Discovered new exit (range 4) 137 | -9/Materials | Entered another Materials area 137 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 279 | -8/Materials | Core integrity fell below 50% 304 | -8/Materials | Build established: Mutant 338 | -8/Materials | Discovered new exit (range 14) 345 | -8/Materials | Entered Factory 345 | -7/Factory | Evolved 2 slots: Utility x2 400 | -7/Factory | Discovered new exit (range 16) 406 | -7/Factory | Identified exit to Storage 537 | -7/Factory | Identified exit to Factory 579 | -7/Factory | Entered another Factory area 579 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 611 | -6/Factory | Spotted B-75 Beast 748 | -6/Factory | Discovered new exit (range 14) 769 | -6/Factory | Entered another Factory area 769 | -5/Factory | Evolved 2 slots: Propulsion x2 927 | -5/Factory | Sucked down chute 927 | -5/Factory | Entered Waste 928 | -5/Waste | Met a frightened Derelict 932 | -5/Waste | Spotted C-40 Crusher 936 | -5/Waste | Spotted C-40 Crusher 942 | -5/Waste | EMP discharged 942 | -5/Waste | System corruption reached 10% 942 | -5/Waste | Spotted C-40 Crusher 942 | -5/Waste | Spotted C-40 Crusher 942 | -5/Waste | Spotted C-40 Crusher 944 | -5/Waste | Spotted C-40 Crusher 950 | -5/Waste | Discovered new exit (range 12) 955 | -5/Waste | Entered Factory 975 | -5/Factory | Identified exit to Factory 1032 | -5/Factory | Entered another Factory area 1032 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1058 | -4/Factory | Identified exit to Research 1099 | -4/Factory | Identified exit to DSF 1099 | -4/Factory | Entered DSF 1124 | -4/DSF | Additional patrols routed to DSF 1133 | -4/DSF | Discovered exit to Research (range 16) 1139 | -4/DSF | Entered Research 1139 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1181 | -3/Research | Lost 3 parts (1p1n1u) 1237 | -3/Research | Discovered new exit (range 12) 1267 | -3/Research | Entered another Research area 1267 | -2/Research | Evolved 2 slots: Propulsion x2 1283 | -2/Research | Lost 6 parts (2n4u) 1332 | -2/Research | Identified exit to Access 1352 | -2/Research | Lost 4 parts (3n1u) 1367 | -2/Research | Spotted B-90 Cyclops 1369 | -2/Research | Core integrity fell below 50% 1386 | -2/Research | Core integrity fell below 20% 1441 | -2/Research | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- detected, Programmers report to Research Zone 8S. 01373_ Penetrated by Slug. 01381_ W-44 Eye sends out distress signal. 01381_ Penetrated by Slug. 01392_ Terminal disabled. 01392_ Penetrated by Slug. 01393_ Slug penetrates H-88 Terminator. 01396_ Slug penetrates Wall. 01396_ Penetrated by Slug. 01398_ Acquired Impulse Thruster Array. 01399_ Slug penetrates Door. 01399_ Penetrated by Slug. 01399_ Graphene Brace destroyed. 01400_ Slug penetrates Wall. 01411_ Connecting with Terminal... 01422_ Acquired Imp. System Shield. 01427_ Slug penetrates Wall. 01428_ System corrupted: Component data lost. 01440_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????##??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????